i965/fs: Rewrite discards to use a flag subreg to track discarded pixels.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_defines.h
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32 #define INTEL_MASK(high, low) (((1<<((high)-(low)+1))-1)<<(low))
33 #define SET_FIELD(value, field) (((value) << field ## _SHIFT) & field ## _MASK)
34 #define GET_FIELD(word, field) (((word) & field ## _MASK) >> field ## _SHIFT)
35
36 #ifndef BRW_DEFINES_H
37 #define BRW_DEFINES_H
38
39 /* 3D state:
40 */
41 #define PIPE_CONTROL_NOWRITE 0x00
42 #define PIPE_CONTROL_WRITEIMMEDIATE 0x01
43 #define PIPE_CONTROL_WRITEDEPTH 0x02
44 #define PIPE_CONTROL_WRITETIMESTAMP 0x03
45
46 #define PIPE_CONTROL_GTTWRITE_PROCESS_LOCAL 0x00
47 #define PIPE_CONTROL_GTTWRITE_GLOBAL 0x01
48
49 #define CMD_3D_PRIM 0x7b00 /* 3DPRIMITIVE */
50 /* DW0 */
51 # define GEN4_3DPRIM_TOPOLOGY_TYPE_SHIFT 10
52 # define GEN4_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL (0 << 15)
53 # define GEN4_3DPRIM_VERTEXBUFFER_ACCESS_RANDOM (1 << 15)
54 /* DW1 */
55 # define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL (0 << 8)
56 # define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_RANDOM (1 << 8)
57
58 #define _3DPRIM_POINTLIST 0x01
59 #define _3DPRIM_LINELIST 0x02
60 #define _3DPRIM_LINESTRIP 0x03
61 #define _3DPRIM_TRILIST 0x04
62 #define _3DPRIM_TRISTRIP 0x05
63 #define _3DPRIM_TRIFAN 0x06
64 #define _3DPRIM_QUADLIST 0x07
65 #define _3DPRIM_QUADSTRIP 0x08
66 #define _3DPRIM_LINELIST_ADJ 0x09
67 #define _3DPRIM_LINESTRIP_ADJ 0x0A
68 #define _3DPRIM_TRILIST_ADJ 0x0B
69 #define _3DPRIM_TRISTRIP_ADJ 0x0C
70 #define _3DPRIM_TRISTRIP_REVERSE 0x0D
71 #define _3DPRIM_POLYGON 0x0E
72 #define _3DPRIM_RECTLIST 0x0F
73 #define _3DPRIM_LINELOOP 0x10
74 #define _3DPRIM_POINTLIST_BF 0x11
75 #define _3DPRIM_LINESTRIP_CONT 0x12
76 #define _3DPRIM_LINESTRIP_BF 0x13
77 #define _3DPRIM_LINESTRIP_CONT_BF 0x14
78 #define _3DPRIM_TRIFAN_NOSTIPPLE 0x15
79
80 #define BRW_ANISORATIO_2 0
81 #define BRW_ANISORATIO_4 1
82 #define BRW_ANISORATIO_6 2
83 #define BRW_ANISORATIO_8 3
84 #define BRW_ANISORATIO_10 4
85 #define BRW_ANISORATIO_12 5
86 #define BRW_ANISORATIO_14 6
87 #define BRW_ANISORATIO_16 7
88
89 #define BRW_BLENDFACTOR_ONE 0x1
90 #define BRW_BLENDFACTOR_SRC_COLOR 0x2
91 #define BRW_BLENDFACTOR_SRC_ALPHA 0x3
92 #define BRW_BLENDFACTOR_DST_ALPHA 0x4
93 #define BRW_BLENDFACTOR_DST_COLOR 0x5
94 #define BRW_BLENDFACTOR_SRC_ALPHA_SATURATE 0x6
95 #define BRW_BLENDFACTOR_CONST_COLOR 0x7
96 #define BRW_BLENDFACTOR_CONST_ALPHA 0x8
97 #define BRW_BLENDFACTOR_SRC1_COLOR 0x9
98 #define BRW_BLENDFACTOR_SRC1_ALPHA 0x0A
99 #define BRW_BLENDFACTOR_ZERO 0x11
100 #define BRW_BLENDFACTOR_INV_SRC_COLOR 0x12
101 #define BRW_BLENDFACTOR_INV_SRC_ALPHA 0x13
102 #define BRW_BLENDFACTOR_INV_DST_ALPHA 0x14
103 #define BRW_BLENDFACTOR_INV_DST_COLOR 0x15
104 #define BRW_BLENDFACTOR_INV_CONST_COLOR 0x17
105 #define BRW_BLENDFACTOR_INV_CONST_ALPHA 0x18
106 #define BRW_BLENDFACTOR_INV_SRC1_COLOR 0x19
107 #define BRW_BLENDFACTOR_INV_SRC1_ALPHA 0x1A
108
109 #define BRW_BLENDFUNCTION_ADD 0
110 #define BRW_BLENDFUNCTION_SUBTRACT 1
111 #define BRW_BLENDFUNCTION_REVERSE_SUBTRACT 2
112 #define BRW_BLENDFUNCTION_MIN 3
113 #define BRW_BLENDFUNCTION_MAX 4
114
115 #define BRW_ALPHATEST_FORMAT_UNORM8 0
116 #define BRW_ALPHATEST_FORMAT_FLOAT32 1
117
118 #define BRW_CHROMAKEY_KILL_ON_ANY_MATCH 0
119 #define BRW_CHROMAKEY_REPLACE_BLACK 1
120
121 #define BRW_CLIP_API_OGL 0
122 #define BRW_CLIP_API_DX 1
123
124 #define BRW_CLIPMODE_NORMAL 0
125 #define BRW_CLIPMODE_CLIP_ALL 1
126 #define BRW_CLIPMODE_CLIP_NON_REJECTED 2
127 #define BRW_CLIPMODE_REJECT_ALL 3
128 #define BRW_CLIPMODE_ACCEPT_ALL 4
129 #define BRW_CLIPMODE_KERNEL_CLIP 5
130
131 #define BRW_CLIP_NDCSPACE 0
132 #define BRW_CLIP_SCREENSPACE 1
133
134 #define BRW_COMPAREFUNCTION_ALWAYS 0
135 #define BRW_COMPAREFUNCTION_NEVER 1
136 #define BRW_COMPAREFUNCTION_LESS 2
137 #define BRW_COMPAREFUNCTION_EQUAL 3
138 #define BRW_COMPAREFUNCTION_LEQUAL 4
139 #define BRW_COMPAREFUNCTION_GREATER 5
140 #define BRW_COMPAREFUNCTION_NOTEQUAL 6
141 #define BRW_COMPAREFUNCTION_GEQUAL 7
142
143 #define BRW_COVERAGE_PIXELS_HALF 0
144 #define BRW_COVERAGE_PIXELS_1 1
145 #define BRW_COVERAGE_PIXELS_2 2
146 #define BRW_COVERAGE_PIXELS_4 3
147
148 #define BRW_CULLMODE_BOTH 0
149 #define BRW_CULLMODE_NONE 1
150 #define BRW_CULLMODE_FRONT 2
151 #define BRW_CULLMODE_BACK 3
152
153 #define BRW_DEFAULTCOLOR_R8G8B8A8_UNORM 0
154 #define BRW_DEFAULTCOLOR_R32G32B32A32_FLOAT 1
155
156 #define BRW_DEPTHFORMAT_D32_FLOAT_S8X24_UINT 0
157 #define BRW_DEPTHFORMAT_D32_FLOAT 1
158 #define BRW_DEPTHFORMAT_D24_UNORM_S8_UINT 2
159 #define BRW_DEPTHFORMAT_D24_UNORM_X8_UINT 3 /* GEN5 */
160 #define BRW_DEPTHFORMAT_D16_UNORM 5
161
162 #define BRW_FLOATING_POINT_IEEE_754 0
163 #define BRW_FLOATING_POINT_NON_IEEE_754 1
164
165 #define BRW_FRONTWINDING_CW 0
166 #define BRW_FRONTWINDING_CCW 1
167
168 #define BRW_SPRITE_POINT_ENABLE 16
169
170 #define BRW_CUT_INDEX_ENABLE (1 << 10)
171
172 #define BRW_INDEX_BYTE 0
173 #define BRW_INDEX_WORD 1
174 #define BRW_INDEX_DWORD 2
175
176 #define BRW_LOGICOPFUNCTION_CLEAR 0
177 #define BRW_LOGICOPFUNCTION_NOR 1
178 #define BRW_LOGICOPFUNCTION_AND_INVERTED 2
179 #define BRW_LOGICOPFUNCTION_COPY_INVERTED 3
180 #define BRW_LOGICOPFUNCTION_AND_REVERSE 4
181 #define BRW_LOGICOPFUNCTION_INVERT 5
182 #define BRW_LOGICOPFUNCTION_XOR 6
183 #define BRW_LOGICOPFUNCTION_NAND 7
184 #define BRW_LOGICOPFUNCTION_AND 8
185 #define BRW_LOGICOPFUNCTION_EQUIV 9
186 #define BRW_LOGICOPFUNCTION_NOOP 10
187 #define BRW_LOGICOPFUNCTION_OR_INVERTED 11
188 #define BRW_LOGICOPFUNCTION_COPY 12
189 #define BRW_LOGICOPFUNCTION_OR_REVERSE 13
190 #define BRW_LOGICOPFUNCTION_OR 14
191 #define BRW_LOGICOPFUNCTION_SET 15
192
193 #define BRW_MAPFILTER_NEAREST 0x0
194 #define BRW_MAPFILTER_LINEAR 0x1
195 #define BRW_MAPFILTER_ANISOTROPIC 0x2
196
197 #define BRW_MIPFILTER_NONE 0
198 #define BRW_MIPFILTER_NEAREST 1
199 #define BRW_MIPFILTER_LINEAR 3
200
201 #define BRW_ADDRESS_ROUNDING_ENABLE_U_MAG 0x20
202 #define BRW_ADDRESS_ROUNDING_ENABLE_U_MIN 0x10
203 #define BRW_ADDRESS_ROUNDING_ENABLE_V_MAG 0x08
204 #define BRW_ADDRESS_ROUNDING_ENABLE_V_MIN 0x04
205 #define BRW_ADDRESS_ROUNDING_ENABLE_R_MAG 0x02
206 #define BRW_ADDRESS_ROUNDING_ENABLE_R_MIN 0x01
207
208 #define BRW_POLYGON_FRONT_FACING 0
209 #define BRW_POLYGON_BACK_FACING 1
210
211 #define BRW_PREFILTER_ALWAYS 0x0
212 #define BRW_PREFILTER_NEVER 0x1
213 #define BRW_PREFILTER_LESS 0x2
214 #define BRW_PREFILTER_EQUAL 0x3
215 #define BRW_PREFILTER_LEQUAL 0x4
216 #define BRW_PREFILTER_GREATER 0x5
217 #define BRW_PREFILTER_NOTEQUAL 0x6
218 #define BRW_PREFILTER_GEQUAL 0x7
219
220 #define BRW_PROVOKING_VERTEX_0 0
221 #define BRW_PROVOKING_VERTEX_1 1
222 #define BRW_PROVOKING_VERTEX_2 2
223
224 #define BRW_RASTRULE_UPPER_LEFT 0
225 #define BRW_RASTRULE_UPPER_RIGHT 1
226 /* These are listed as "Reserved, but not seen as useful"
227 * in Intel documentation (page 212, "Point Rasterization Rule",
228 * section 7.4 "SF Pipeline State Summary", of document
229 * "IntelĀ® 965 Express Chipset Family and IntelĀ® G35 Express
230 * Chipset Graphics Controller Programmer's Reference Manual,
231 * Volume 2: 3D/Media", Revision 1.0b as of January 2008,
232 * available at
233 * http://intellinuxgraphics.org/documentation.html
234 * at the time of this writing).
235 *
236 * These appear to be supported on at least some
237 * i965-family devices, and the BRW_RASTRULE_LOWER_RIGHT
238 * is useful when using OpenGL to render to a FBO
239 * (which has the pixel coordinate Y orientation inverted
240 * with respect to the normal OpenGL pixel coordinate system).
241 */
242 #define BRW_RASTRULE_LOWER_LEFT 2
243 #define BRW_RASTRULE_LOWER_RIGHT 3
244
245 #define BRW_RENDERTARGET_CLAMPRANGE_UNORM 0
246 #define BRW_RENDERTARGET_CLAMPRANGE_SNORM 1
247 #define BRW_RENDERTARGET_CLAMPRANGE_FORMAT 2
248
249 #define BRW_STENCILOP_KEEP 0
250 #define BRW_STENCILOP_ZERO 1
251 #define BRW_STENCILOP_REPLACE 2
252 #define BRW_STENCILOP_INCRSAT 3
253 #define BRW_STENCILOP_DECRSAT 4
254 #define BRW_STENCILOP_INCR 5
255 #define BRW_STENCILOP_DECR 6
256 #define BRW_STENCILOP_INVERT 7
257
258 /* Surface state DW0 */
259 #define BRW_SURFACE_RC_READ_WRITE (1 << 8)
260 #define BRW_SURFACE_MIPLAYOUT_SHIFT 10
261 #define BRW_SURFACE_MIPMAPLAYOUT_BELOW 0
262 #define BRW_SURFACE_MIPMAPLAYOUT_RIGHT 1
263 #define BRW_SURFACE_CUBEFACE_ENABLES 0x3f
264 #define BRW_SURFACE_BLEND_ENABLED (1 << 13)
265 #define BRW_SURFACE_WRITEDISABLE_B_SHIFT 14
266 #define BRW_SURFACE_WRITEDISABLE_G_SHIFT 15
267 #define BRW_SURFACE_WRITEDISABLE_R_SHIFT 16
268 #define BRW_SURFACE_WRITEDISABLE_A_SHIFT 17
269
270 #define BRW_SURFACEFORMAT_R32G32B32A32_FLOAT 0x000
271 #define BRW_SURFACEFORMAT_R32G32B32A32_SINT 0x001
272 #define BRW_SURFACEFORMAT_R32G32B32A32_UINT 0x002
273 #define BRW_SURFACEFORMAT_R32G32B32A32_UNORM 0x003
274 #define BRW_SURFACEFORMAT_R32G32B32A32_SNORM 0x004
275 #define BRW_SURFACEFORMAT_R64G64_FLOAT 0x005
276 #define BRW_SURFACEFORMAT_R32G32B32X32_FLOAT 0x006
277 #define BRW_SURFACEFORMAT_R32G32B32A32_SSCALED 0x007
278 #define BRW_SURFACEFORMAT_R32G32B32A32_USCALED 0x008
279 #define BRW_SURFACEFORMAT_R32G32B32_FLOAT 0x040
280 #define BRW_SURFACEFORMAT_R32G32B32_SINT 0x041
281 #define BRW_SURFACEFORMAT_R32G32B32_UINT 0x042
282 #define BRW_SURFACEFORMAT_R32G32B32_UNORM 0x043
283 #define BRW_SURFACEFORMAT_R32G32B32_SNORM 0x044
284 #define BRW_SURFACEFORMAT_R32G32B32_SSCALED 0x045
285 #define BRW_SURFACEFORMAT_R32G32B32_USCALED 0x046
286 #define BRW_SURFACEFORMAT_R16G16B16A16_UNORM 0x080
287 #define BRW_SURFACEFORMAT_R16G16B16A16_SNORM 0x081
288 #define BRW_SURFACEFORMAT_R16G16B16A16_SINT 0x082
289 #define BRW_SURFACEFORMAT_R16G16B16A16_UINT 0x083
290 #define BRW_SURFACEFORMAT_R16G16B16A16_FLOAT 0x084
291 #define BRW_SURFACEFORMAT_R32G32_FLOAT 0x085
292 #define BRW_SURFACEFORMAT_R32G32_SINT 0x086
293 #define BRW_SURFACEFORMAT_R32G32_UINT 0x087
294 #define BRW_SURFACEFORMAT_R32_FLOAT_X8X24_TYPELESS 0x088
295 #define BRW_SURFACEFORMAT_X32_TYPELESS_G8X24_UINT 0x089
296 #define BRW_SURFACEFORMAT_L32A32_FLOAT 0x08A
297 #define BRW_SURFACEFORMAT_R32G32_UNORM 0x08B
298 #define BRW_SURFACEFORMAT_R32G32_SNORM 0x08C
299 #define BRW_SURFACEFORMAT_R64_FLOAT 0x08D
300 #define BRW_SURFACEFORMAT_R16G16B16X16_UNORM 0x08E
301 #define BRW_SURFACEFORMAT_R16G16B16X16_FLOAT 0x08F
302 #define BRW_SURFACEFORMAT_A32X32_FLOAT 0x090
303 #define BRW_SURFACEFORMAT_L32X32_FLOAT 0x091
304 #define BRW_SURFACEFORMAT_I32X32_FLOAT 0x092
305 #define BRW_SURFACEFORMAT_R16G16B16A16_SSCALED 0x093
306 #define BRW_SURFACEFORMAT_R16G16B16A16_USCALED 0x094
307 #define BRW_SURFACEFORMAT_R32G32_SSCALED 0x095
308 #define BRW_SURFACEFORMAT_R32G32_USCALED 0x096
309 #define BRW_SURFACEFORMAT_B8G8R8A8_UNORM 0x0C0
310 #define BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB 0x0C1
311 #define BRW_SURFACEFORMAT_R10G10B10A2_UNORM 0x0C2
312 #define BRW_SURFACEFORMAT_R10G10B10A2_UNORM_SRGB 0x0C3
313 #define BRW_SURFACEFORMAT_R10G10B10A2_UINT 0x0C4
314 #define BRW_SURFACEFORMAT_R10G10B10_SNORM_A2_UNORM 0x0C5
315 #define BRW_SURFACEFORMAT_R8G8B8A8_UNORM 0x0C7
316 #define BRW_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB 0x0C8
317 #define BRW_SURFACEFORMAT_R8G8B8A8_SNORM 0x0C9
318 #define BRW_SURFACEFORMAT_R8G8B8A8_SINT 0x0CA
319 #define BRW_SURFACEFORMAT_R8G8B8A8_UINT 0x0CB
320 #define BRW_SURFACEFORMAT_R16G16_UNORM 0x0CC
321 #define BRW_SURFACEFORMAT_R16G16_SNORM 0x0CD
322 #define BRW_SURFACEFORMAT_R16G16_SINT 0x0CE
323 #define BRW_SURFACEFORMAT_R16G16_UINT 0x0CF
324 #define BRW_SURFACEFORMAT_R16G16_FLOAT 0x0D0
325 #define BRW_SURFACEFORMAT_B10G10R10A2_UNORM 0x0D1
326 #define BRW_SURFACEFORMAT_B10G10R10A2_UNORM_SRGB 0x0D2
327 #define BRW_SURFACEFORMAT_R11G11B10_FLOAT 0x0D3
328 #define BRW_SURFACEFORMAT_R32_SINT 0x0D6
329 #define BRW_SURFACEFORMAT_R32_UINT 0x0D7
330 #define BRW_SURFACEFORMAT_R32_FLOAT 0x0D8
331 #define BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS 0x0D9
332 #define BRW_SURFACEFORMAT_X24_TYPELESS_G8_UINT 0x0DA
333 #define BRW_SURFACEFORMAT_L16A16_UNORM 0x0DF
334 #define BRW_SURFACEFORMAT_I24X8_UNORM 0x0E0
335 #define BRW_SURFACEFORMAT_L24X8_UNORM 0x0E1
336 #define BRW_SURFACEFORMAT_A24X8_UNORM 0x0E2
337 #define BRW_SURFACEFORMAT_I32_FLOAT 0x0E3
338 #define BRW_SURFACEFORMAT_L32_FLOAT 0x0E4
339 #define BRW_SURFACEFORMAT_A32_FLOAT 0x0E5
340 #define BRW_SURFACEFORMAT_B8G8R8X8_UNORM 0x0E9
341 #define BRW_SURFACEFORMAT_B8G8R8X8_UNORM_SRGB 0x0EA
342 #define BRW_SURFACEFORMAT_R8G8B8X8_UNORM 0x0EB
343 #define BRW_SURFACEFORMAT_R8G8B8X8_UNORM_SRGB 0x0EC
344 #define BRW_SURFACEFORMAT_R9G9B9E5_SHAREDEXP 0x0ED
345 #define BRW_SURFACEFORMAT_B10G10R10X2_UNORM 0x0EE
346 #define BRW_SURFACEFORMAT_L16A16_FLOAT 0x0F0
347 #define BRW_SURFACEFORMAT_R32_UNORM 0x0F1
348 #define BRW_SURFACEFORMAT_R32_SNORM 0x0F2
349 #define BRW_SURFACEFORMAT_R10G10B10X2_USCALED 0x0F3
350 #define BRW_SURFACEFORMAT_R8G8B8A8_SSCALED 0x0F4
351 #define BRW_SURFACEFORMAT_R8G8B8A8_USCALED 0x0F5
352 #define BRW_SURFACEFORMAT_R16G16_SSCALED 0x0F6
353 #define BRW_SURFACEFORMAT_R16G16_USCALED 0x0F7
354 #define BRW_SURFACEFORMAT_R32_SSCALED 0x0F8
355 #define BRW_SURFACEFORMAT_R32_USCALED 0x0F9
356 #define BRW_SURFACEFORMAT_B5G6R5_UNORM 0x100
357 #define BRW_SURFACEFORMAT_B5G6R5_UNORM_SRGB 0x101
358 #define BRW_SURFACEFORMAT_B5G5R5A1_UNORM 0x102
359 #define BRW_SURFACEFORMAT_B5G5R5A1_UNORM_SRGB 0x103
360 #define BRW_SURFACEFORMAT_B4G4R4A4_UNORM 0x104
361 #define BRW_SURFACEFORMAT_B4G4R4A4_UNORM_SRGB 0x105
362 #define BRW_SURFACEFORMAT_R8G8_UNORM 0x106
363 #define BRW_SURFACEFORMAT_R8G8_SNORM 0x107
364 #define BRW_SURFACEFORMAT_R8G8_SINT 0x108
365 #define BRW_SURFACEFORMAT_R8G8_UINT 0x109
366 #define BRW_SURFACEFORMAT_R16_UNORM 0x10A
367 #define BRW_SURFACEFORMAT_R16_SNORM 0x10B
368 #define BRW_SURFACEFORMAT_R16_SINT 0x10C
369 #define BRW_SURFACEFORMAT_R16_UINT 0x10D
370 #define BRW_SURFACEFORMAT_R16_FLOAT 0x10E
371 #define BRW_SURFACEFORMAT_I16_UNORM 0x111
372 #define BRW_SURFACEFORMAT_L16_UNORM 0x112
373 #define BRW_SURFACEFORMAT_A16_UNORM 0x113
374 #define BRW_SURFACEFORMAT_L8A8_UNORM 0x114
375 #define BRW_SURFACEFORMAT_I16_FLOAT 0x115
376 #define BRW_SURFACEFORMAT_L16_FLOAT 0x116
377 #define BRW_SURFACEFORMAT_A16_FLOAT 0x117
378 #define BRW_SURFACEFORMAT_L8A8_UNORM_SRGB 0x118
379 #define BRW_SURFACEFORMAT_R5G5_SNORM_B6_UNORM 0x119
380 #define BRW_SURFACEFORMAT_B5G5R5X1_UNORM 0x11A
381 #define BRW_SURFACEFORMAT_B5G5R5X1_UNORM_SRGB 0x11B
382 #define BRW_SURFACEFORMAT_R8G8_SSCALED 0x11C
383 #define BRW_SURFACEFORMAT_R8G8_USCALED 0x11D
384 #define BRW_SURFACEFORMAT_R16_SSCALED 0x11E
385 #define BRW_SURFACEFORMAT_R16_USCALED 0x11F
386 #define BRW_SURFACEFORMAT_R8_UNORM 0x140
387 #define BRW_SURFACEFORMAT_R8_SNORM 0x141
388 #define BRW_SURFACEFORMAT_R8_SINT 0x142
389 #define BRW_SURFACEFORMAT_R8_UINT 0x143
390 #define BRW_SURFACEFORMAT_A8_UNORM 0x144
391 #define BRW_SURFACEFORMAT_I8_UNORM 0x145
392 #define BRW_SURFACEFORMAT_L8_UNORM 0x146
393 #define BRW_SURFACEFORMAT_P4A4_UNORM 0x147
394 #define BRW_SURFACEFORMAT_A4P4_UNORM 0x148
395 #define BRW_SURFACEFORMAT_R8_SSCALED 0x149
396 #define BRW_SURFACEFORMAT_R8_USCALED 0x14A
397 #define BRW_SURFACEFORMAT_L8_UNORM_SRGB 0x14C
398 #define BRW_SURFACEFORMAT_DXT1_RGB_SRGB 0x180
399 #define BRW_SURFACEFORMAT_R1_UINT 0x181
400 #define BRW_SURFACEFORMAT_YCRCB_NORMAL 0x182
401 #define BRW_SURFACEFORMAT_YCRCB_SWAPUVY 0x183
402 #define BRW_SURFACEFORMAT_BC1_UNORM 0x186
403 #define BRW_SURFACEFORMAT_BC2_UNORM 0x187
404 #define BRW_SURFACEFORMAT_BC3_UNORM 0x188
405 #define BRW_SURFACEFORMAT_BC4_UNORM 0x189
406 #define BRW_SURFACEFORMAT_BC5_UNORM 0x18A
407 #define BRW_SURFACEFORMAT_BC1_UNORM_SRGB 0x18B
408 #define BRW_SURFACEFORMAT_BC2_UNORM_SRGB 0x18C
409 #define BRW_SURFACEFORMAT_BC3_UNORM_SRGB 0x18D
410 #define BRW_SURFACEFORMAT_MONO8 0x18E
411 #define BRW_SURFACEFORMAT_YCRCB_SWAPUV 0x18F
412 #define BRW_SURFACEFORMAT_YCRCB_SWAPY 0x190
413 #define BRW_SURFACEFORMAT_DXT1_RGB 0x191
414 #define BRW_SURFACEFORMAT_FXT1 0x192
415 #define BRW_SURFACEFORMAT_R8G8B8_UNORM 0x193
416 #define BRW_SURFACEFORMAT_R8G8B8_SNORM 0x194
417 #define BRW_SURFACEFORMAT_R8G8B8_SSCALED 0x195
418 #define BRW_SURFACEFORMAT_R8G8B8_USCALED 0x196
419 #define BRW_SURFACEFORMAT_R64G64B64A64_FLOAT 0x197
420 #define BRW_SURFACEFORMAT_R64G64B64_FLOAT 0x198
421 #define BRW_SURFACEFORMAT_BC4_SNORM 0x199
422 #define BRW_SURFACEFORMAT_BC5_SNORM 0x19A
423 #define BRW_SURFACEFORMAT_R16G16B16_UNORM 0x19C
424 #define BRW_SURFACEFORMAT_R16G16B16_SNORM 0x19D
425 #define BRW_SURFACEFORMAT_R16G16B16_SSCALED 0x19E
426 #define BRW_SURFACEFORMAT_R16G16B16_USCALED 0x19F
427 #define BRW_SURFACE_FORMAT_SHIFT 18
428 #define BRW_SURFACE_FORMAT_MASK INTEL_MASK(26, 18)
429
430 #define BRW_SURFACERETURNFORMAT_FLOAT32 0
431 #define BRW_SURFACERETURNFORMAT_S1 1
432
433 #define BRW_SURFACE_TYPE_SHIFT 29
434 #define BRW_SURFACE_TYPE_MASK INTEL_MASK(31, 29)
435 #define BRW_SURFACE_1D 0
436 #define BRW_SURFACE_2D 1
437 #define BRW_SURFACE_3D 2
438 #define BRW_SURFACE_CUBE 3
439 #define BRW_SURFACE_BUFFER 4
440 #define BRW_SURFACE_NULL 7
441
442 #define GEN7_SURFACE_ARYSPC_FULL 0
443 #define GEN7_SURFACE_ARYSPC_LOD0 1
444
445 /* Surface state DW2 */
446 #define BRW_SURFACE_HEIGHT_SHIFT 19
447 #define BRW_SURFACE_HEIGHT_MASK INTEL_MASK(31, 19)
448 #define BRW_SURFACE_WIDTH_SHIFT 6
449 #define BRW_SURFACE_WIDTH_MASK INTEL_MASK(18, 6)
450 #define BRW_SURFACE_LOD_SHIFT 2
451 #define BRW_SURFACE_LOD_MASK INTEL_MASK(5, 2)
452
453 /* Surface state DW3 */
454 #define BRW_SURFACE_DEPTH_SHIFT 21
455 #define BRW_SURFACE_DEPTH_MASK INTEL_MASK(31, 21)
456 #define BRW_SURFACE_PITCH_SHIFT 3
457 #define BRW_SURFACE_PITCH_MASK INTEL_MASK(19, 3)
458 #define BRW_SURFACE_TILED (1 << 1)
459 #define BRW_SURFACE_TILED_Y (1 << 0)
460
461 /* Surface state DW4 */
462 #define BRW_SURFACE_MIN_LOD_SHIFT 28
463 #define BRW_SURFACE_MIN_LOD_MASK INTEL_MASK(31, 28)
464 #define BRW_SURFACE_MULTISAMPLECOUNT_1 (0 << 4)
465 #define BRW_SURFACE_MULTISAMPLECOUNT_4 (2 << 4)
466 #define GEN7_SURFACE_MULTISAMPLECOUNT_1 0
467 #define GEN7_SURFACE_MULTISAMPLECOUNT_4 2
468 #define GEN7_SURFACE_MULTISAMPLECOUNT_8 3
469 #define GEN7_SURFACE_MSFMT_MSS 0
470 #define GEN7_SURFACE_MSFMT_DEPTH_STENCIL 1
471
472 /* Surface state DW5 */
473 #define BRW_SURFACE_X_OFFSET_SHIFT 25
474 #define BRW_SURFACE_X_OFFSET_MASK INTEL_MASK(31, 25)
475 #define BRW_SURFACE_VERTICAL_ALIGN_ENABLE (1 << 24)
476 #define BRW_SURFACE_Y_OFFSET_SHIFT 20
477 #define BRW_SURFACE_Y_OFFSET_MASK INTEL_MASK(23, 20)
478
479 /* Surface state DW7 */
480 #define HSW_SCS_ZERO 0
481 #define HSW_SCS_ONE 1
482 #define HSW_SCS_RED 4
483 #define HSW_SCS_GREEN 5
484 #define HSW_SCS_BLUE 6
485 #define HSW_SCS_ALPHA 7
486
487 #define BRW_TEXCOORDMODE_WRAP 0
488 #define BRW_TEXCOORDMODE_MIRROR 1
489 #define BRW_TEXCOORDMODE_CLAMP 2
490 #define BRW_TEXCOORDMODE_CUBE 3
491 #define BRW_TEXCOORDMODE_CLAMP_BORDER 4
492 #define BRW_TEXCOORDMODE_MIRROR_ONCE 5
493
494 #define BRW_THREAD_PRIORITY_NORMAL 0
495 #define BRW_THREAD_PRIORITY_HIGH 1
496
497 #define BRW_TILEWALK_XMAJOR 0
498 #define BRW_TILEWALK_YMAJOR 1
499
500 #define BRW_VERTEX_SUBPIXEL_PRECISION_8BITS 0
501 #define BRW_VERTEX_SUBPIXEL_PRECISION_4BITS 1
502
503 /* Execution Unit (EU) defines
504 */
505
506 #define BRW_ALIGN_1 0
507 #define BRW_ALIGN_16 1
508
509 #define BRW_ADDRESS_DIRECT 0
510 #define BRW_ADDRESS_REGISTER_INDIRECT_REGISTER 1
511
512 #define BRW_CHANNEL_X 0
513 #define BRW_CHANNEL_Y 1
514 #define BRW_CHANNEL_Z 2
515 #define BRW_CHANNEL_W 3
516
517 enum brw_compression {
518 BRW_COMPRESSION_NONE = 0,
519 BRW_COMPRESSION_2NDHALF = 1,
520 BRW_COMPRESSION_COMPRESSED = 2,
521 };
522
523 #define GEN6_COMPRESSION_1Q 0
524 #define GEN6_COMPRESSION_2Q 1
525 #define GEN6_COMPRESSION_3Q 2
526 #define GEN6_COMPRESSION_4Q 3
527 #define GEN6_COMPRESSION_1H 0
528 #define GEN6_COMPRESSION_2H 2
529
530 #define BRW_CONDITIONAL_NONE 0
531 #define BRW_CONDITIONAL_Z 1
532 #define BRW_CONDITIONAL_NZ 2
533 #define BRW_CONDITIONAL_EQ 1 /* Z */
534 #define BRW_CONDITIONAL_NEQ 2 /* NZ */
535 #define BRW_CONDITIONAL_G 3
536 #define BRW_CONDITIONAL_GE 4
537 #define BRW_CONDITIONAL_L 5
538 #define BRW_CONDITIONAL_LE 6
539 #define BRW_CONDITIONAL_R 7
540 #define BRW_CONDITIONAL_O 8
541 #define BRW_CONDITIONAL_U 9
542
543 #define BRW_DEBUG_NONE 0
544 #define BRW_DEBUG_BREAKPOINT 1
545
546 #define BRW_DEPENDENCY_NORMAL 0
547 #define BRW_DEPENDENCY_NOTCLEARED 1
548 #define BRW_DEPENDENCY_NOTCHECKED 2
549 #define BRW_DEPENDENCY_DISABLE 3
550
551 #define BRW_EXECUTE_1 0
552 #define BRW_EXECUTE_2 1
553 #define BRW_EXECUTE_4 2
554 #define BRW_EXECUTE_8 3
555 #define BRW_EXECUTE_16 4
556 #define BRW_EXECUTE_32 5
557
558 #define BRW_HORIZONTAL_STRIDE_0 0
559 #define BRW_HORIZONTAL_STRIDE_1 1
560 #define BRW_HORIZONTAL_STRIDE_2 2
561 #define BRW_HORIZONTAL_STRIDE_4 3
562
563 #define BRW_INSTRUCTION_NORMAL 0
564 #define BRW_INSTRUCTION_SATURATE 1
565
566 #define BRW_MASK_ENABLE 0
567 #define BRW_MASK_DISABLE 1
568
569 /** @{
570 *
571 * Gen6 has replaced "mask enable/disable" with WECtrl, which is
572 * effectively the same but much simpler to think about. Now, there
573 * are two contributors ANDed together to whether channels are
574 * executed: The predication on the instruction, and the channel write
575 * enable.
576 */
577 /**
578 * This is the default value. It means that a channel's write enable is set
579 * if the per-channel IP is pointing at this instruction.
580 */
581 #define BRW_WE_NORMAL 0
582 /**
583 * This is used like BRW_MASK_DISABLE, and causes all channels to have
584 * their write enable set. Note that predication still contributes to
585 * whether the channel actually gets written.
586 */
587 #define BRW_WE_ALL 1
588 /** @} */
589
590 enum opcode {
591 /* These are the actual hardware opcodes. */
592 BRW_OPCODE_MOV = 1,
593 BRW_OPCODE_SEL = 2,
594 BRW_OPCODE_NOT = 4,
595 BRW_OPCODE_AND = 5,
596 BRW_OPCODE_OR = 6,
597 BRW_OPCODE_XOR = 7,
598 BRW_OPCODE_SHR = 8,
599 BRW_OPCODE_SHL = 9,
600 BRW_OPCODE_RSR = 10,
601 BRW_OPCODE_RSL = 11,
602 BRW_OPCODE_ASR = 12,
603 BRW_OPCODE_CMP = 16,
604 BRW_OPCODE_CMPN = 17,
605 BRW_OPCODE_JMPI = 32,
606 BRW_OPCODE_IF = 34,
607 BRW_OPCODE_IFF = 35,
608 BRW_OPCODE_ELSE = 36,
609 BRW_OPCODE_ENDIF = 37,
610 BRW_OPCODE_DO = 38,
611 BRW_OPCODE_WHILE = 39,
612 BRW_OPCODE_BREAK = 40,
613 BRW_OPCODE_CONTINUE = 41,
614 BRW_OPCODE_HALT = 42,
615 BRW_OPCODE_MSAVE = 44,
616 BRW_OPCODE_MRESTORE = 45,
617 BRW_OPCODE_PUSH = 46,
618 BRW_OPCODE_POP = 47,
619 BRW_OPCODE_WAIT = 48,
620 BRW_OPCODE_SEND = 49,
621 BRW_OPCODE_SENDC = 50,
622 BRW_OPCODE_MATH = 56,
623 BRW_OPCODE_ADD = 64,
624 BRW_OPCODE_MUL = 65,
625 BRW_OPCODE_AVG = 66,
626 BRW_OPCODE_FRC = 67,
627 BRW_OPCODE_RNDU = 68,
628 BRW_OPCODE_RNDD = 69,
629 BRW_OPCODE_RNDE = 70,
630 BRW_OPCODE_RNDZ = 71,
631 BRW_OPCODE_MAC = 72,
632 BRW_OPCODE_MACH = 73,
633 BRW_OPCODE_LZD = 74,
634 BRW_OPCODE_SAD2 = 80,
635 BRW_OPCODE_SADA2 = 81,
636 BRW_OPCODE_DP4 = 84,
637 BRW_OPCODE_DPH = 85,
638 BRW_OPCODE_DP3 = 86,
639 BRW_OPCODE_DP2 = 87,
640 BRW_OPCODE_DPA2 = 88,
641 BRW_OPCODE_LINE = 89,
642 BRW_OPCODE_PLN = 90,
643 BRW_OPCODE_MAD = 91,
644 BRW_OPCODE_NOP = 126,
645
646 /* These are compiler backend opcodes that get translated into other
647 * instructions.
648 */
649 FS_OPCODE_FB_WRITE = 128,
650 SHADER_OPCODE_RCP,
651 SHADER_OPCODE_RSQ,
652 SHADER_OPCODE_SQRT,
653 SHADER_OPCODE_EXP2,
654 SHADER_OPCODE_LOG2,
655 SHADER_OPCODE_POW,
656 SHADER_OPCODE_INT_QUOTIENT,
657 SHADER_OPCODE_INT_REMAINDER,
658 SHADER_OPCODE_SIN,
659 SHADER_OPCODE_COS,
660
661 SHADER_OPCODE_TEX,
662 SHADER_OPCODE_TXD,
663 SHADER_OPCODE_TXF,
664 SHADER_OPCODE_TXL,
665 SHADER_OPCODE_TXS,
666 FS_OPCODE_TXB,
667
668 SHADER_OPCODE_SHADER_TIME_ADD,
669
670 FS_OPCODE_DDX,
671 FS_OPCODE_DDY,
672 FS_OPCODE_PIXEL_X,
673 FS_OPCODE_PIXEL_Y,
674 FS_OPCODE_CINTERP,
675 FS_OPCODE_LINTERP,
676 FS_OPCODE_SPILL,
677 FS_OPCODE_UNSPILL,
678 FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD,
679 FS_OPCODE_VARYING_PULL_CONSTANT_LOAD,
680 FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_GEN7,
681 FS_OPCODE_MOV_DISPATCH_TO_FLAGS,
682
683 VS_OPCODE_URB_WRITE,
684 VS_OPCODE_SCRATCH_READ,
685 VS_OPCODE_SCRATCH_WRITE,
686 VS_OPCODE_PULL_CONSTANT_LOAD,
687 };
688
689 #define BRW_PREDICATE_NONE 0
690 #define BRW_PREDICATE_NORMAL 1
691 #define BRW_PREDICATE_ALIGN1_ANYV 2
692 #define BRW_PREDICATE_ALIGN1_ALLV 3
693 #define BRW_PREDICATE_ALIGN1_ANY2H 4
694 #define BRW_PREDICATE_ALIGN1_ALL2H 5
695 #define BRW_PREDICATE_ALIGN1_ANY4H 6
696 #define BRW_PREDICATE_ALIGN1_ALL4H 7
697 #define BRW_PREDICATE_ALIGN1_ANY8H 8
698 #define BRW_PREDICATE_ALIGN1_ALL8H 9
699 #define BRW_PREDICATE_ALIGN1_ANY16H 10
700 #define BRW_PREDICATE_ALIGN1_ALL16H 11
701 #define BRW_PREDICATE_ALIGN16_REPLICATE_X 2
702 #define BRW_PREDICATE_ALIGN16_REPLICATE_Y 3
703 #define BRW_PREDICATE_ALIGN16_REPLICATE_Z 4
704 #define BRW_PREDICATE_ALIGN16_REPLICATE_W 5
705 #define BRW_PREDICATE_ALIGN16_ANY4H 6
706 #define BRW_PREDICATE_ALIGN16_ALL4H 7
707
708 #define BRW_ARCHITECTURE_REGISTER_FILE 0
709 #define BRW_GENERAL_REGISTER_FILE 1
710 #define BRW_MESSAGE_REGISTER_FILE 2
711 #define BRW_IMMEDIATE_VALUE 3
712
713 #define BRW_REGISTER_TYPE_UD 0
714 #define BRW_REGISTER_TYPE_D 1
715 #define BRW_REGISTER_TYPE_UW 2
716 #define BRW_REGISTER_TYPE_W 3
717 #define BRW_REGISTER_TYPE_UB 4
718 #define BRW_REGISTER_TYPE_B 5
719 #define BRW_REGISTER_TYPE_VF 5 /* packed float vector, immediates only? */
720 #define BRW_REGISTER_TYPE_HF 6
721 #define BRW_REGISTER_TYPE_V 6 /* packed int vector, immediates only, uword dest only */
722 #define BRW_REGISTER_TYPE_F 7
723
724 #define BRW_ARF_NULL 0x00
725 #define BRW_ARF_ADDRESS 0x10
726 #define BRW_ARF_ACCUMULATOR 0x20
727 #define BRW_ARF_FLAG 0x30
728 #define BRW_ARF_MASK 0x40
729 #define BRW_ARF_MASK_STACK 0x50
730 #define BRW_ARF_MASK_STACK_DEPTH 0x60
731 #define BRW_ARF_STATE 0x70
732 #define BRW_ARF_CONTROL 0x80
733 #define BRW_ARF_NOTIFICATION_COUNT 0x90
734 #define BRW_ARF_IP 0xA0
735 #define BRW_ARF_TDR 0xB0
736 #define BRW_ARF_TIMESTAMP 0xC0
737
738 #define BRW_MRF_COMPR4 (1 << 7)
739
740 #define BRW_AMASK 0
741 #define BRW_IMASK 1
742 #define BRW_LMASK 2
743 #define BRW_CMASK 3
744
745
746
747 #define BRW_THREAD_NORMAL 0
748 #define BRW_THREAD_ATOMIC 1
749 #define BRW_THREAD_SWITCH 2
750
751 #define BRW_VERTICAL_STRIDE_0 0
752 #define BRW_VERTICAL_STRIDE_1 1
753 #define BRW_VERTICAL_STRIDE_2 2
754 #define BRW_VERTICAL_STRIDE_4 3
755 #define BRW_VERTICAL_STRIDE_8 4
756 #define BRW_VERTICAL_STRIDE_16 5
757 #define BRW_VERTICAL_STRIDE_32 6
758 #define BRW_VERTICAL_STRIDE_64 7
759 #define BRW_VERTICAL_STRIDE_128 8
760 #define BRW_VERTICAL_STRIDE_256 9
761 #define BRW_VERTICAL_STRIDE_ONE_DIMENSIONAL 0xF
762
763 #define BRW_WIDTH_1 0
764 #define BRW_WIDTH_2 1
765 #define BRW_WIDTH_4 2
766 #define BRW_WIDTH_8 3
767 #define BRW_WIDTH_16 4
768
769 #define BRW_STATELESS_BUFFER_BOUNDARY_1K 0
770 #define BRW_STATELESS_BUFFER_BOUNDARY_2K 1
771 #define BRW_STATELESS_BUFFER_BOUNDARY_4K 2
772 #define BRW_STATELESS_BUFFER_BOUNDARY_8K 3
773 #define BRW_STATELESS_BUFFER_BOUNDARY_16K 4
774 #define BRW_STATELESS_BUFFER_BOUNDARY_32K 5
775 #define BRW_STATELESS_BUFFER_BOUNDARY_64K 6
776 #define BRW_STATELESS_BUFFER_BOUNDARY_128K 7
777 #define BRW_STATELESS_BUFFER_BOUNDARY_256K 8
778 #define BRW_STATELESS_BUFFER_BOUNDARY_512K 9
779 #define BRW_STATELESS_BUFFER_BOUNDARY_1M 10
780 #define BRW_STATELESS_BUFFER_BOUNDARY_2M 11
781
782 #define BRW_POLYGON_FACING_FRONT 0
783 #define BRW_POLYGON_FACING_BACK 1
784
785 /**
786 * Message target: Shared Function ID for where to SEND a message.
787 *
788 * These are enumerated in the ISA reference under "send - Send Message".
789 * In particular, see the following tables:
790 * - G45 PRM, Volume 4, Table 14-15 "Message Descriptor Definition"
791 * - Sandybridge PRM, Volume 4 Part 2, Table 8-16 "Extended Message Descriptor"
792 * - BSpec, Volume 1a (GPU Overview) / Graphics Processing Engine (GPE) /
793 * Overview / GPE Function IDs
794 */
795 enum brw_message_target {
796 BRW_SFID_NULL = 0,
797 BRW_SFID_MATH = 1, /* Only valid on Gen4-5 */
798 BRW_SFID_SAMPLER = 2,
799 BRW_SFID_MESSAGE_GATEWAY = 3,
800 BRW_SFID_DATAPORT_READ = 4,
801 BRW_SFID_DATAPORT_WRITE = 5,
802 BRW_SFID_URB = 6,
803 BRW_SFID_THREAD_SPAWNER = 7,
804
805 GEN6_SFID_DATAPORT_SAMPLER_CACHE = 4,
806 GEN6_SFID_DATAPORT_RENDER_CACHE = 5,
807 GEN6_SFID_DATAPORT_CONSTANT_CACHE = 9,
808
809 GEN7_SFID_DATAPORT_DATA_CACHE = 10,
810 };
811
812 #define GEN7_MESSAGE_TARGET_DP_DATA_CACHE 10
813
814 #define BRW_SAMPLER_RETURN_FORMAT_FLOAT32 0
815 #define BRW_SAMPLER_RETURN_FORMAT_UINT32 2
816 #define BRW_SAMPLER_RETURN_FORMAT_SINT32 3
817
818 #define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE 0
819 #define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE 0
820 #define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS 0
821 #define BRW_SAMPLER_MESSAGE_SIMD8_KILLPIX 1
822 #define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD 1
823 #define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_LOD 1
824 #define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_GRADIENTS 2
825 #define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_GRADIENTS 2
826 #define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE 0
827 #define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE 2
828 #define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_BIAS_COMPARE 0
829 #define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD_COMPARE 1
830 #define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_LOD_COMPARE 1
831 #define BRW_SAMPLER_MESSAGE_SIMD4X2_RESINFO 2
832 #define BRW_SAMPLER_MESSAGE_SIMD16_RESINFO 2
833 #define BRW_SAMPLER_MESSAGE_SIMD4X2_LD 3
834 #define BRW_SAMPLER_MESSAGE_SIMD8_LD 3
835 #define BRW_SAMPLER_MESSAGE_SIMD16_LD 3
836
837 #define GEN5_SAMPLER_MESSAGE_SAMPLE 0
838 #define GEN5_SAMPLER_MESSAGE_SAMPLE_BIAS 1
839 #define GEN5_SAMPLER_MESSAGE_SAMPLE_LOD 2
840 #define GEN5_SAMPLER_MESSAGE_SAMPLE_COMPARE 3
841 #define GEN5_SAMPLER_MESSAGE_SAMPLE_DERIVS 4
842 #define GEN5_SAMPLER_MESSAGE_SAMPLE_BIAS_COMPARE 5
843 #define GEN5_SAMPLER_MESSAGE_SAMPLE_LOD_COMPARE 6
844 #define GEN5_SAMPLER_MESSAGE_SAMPLE_LD 7
845 #define GEN5_SAMPLER_MESSAGE_SAMPLE_RESINFO 10
846 #define GEN7_SAMPLER_MESSAGE_SAMPLE_LD_MCS 29
847 #define GEN7_SAMPLER_MESSAGE_SAMPLE_LD2DMS 30
848 #define GEN7_SAMPLER_MESSAGE_SAMPLE_LD2DSS 31
849
850 /* for GEN5 only */
851 #define BRW_SAMPLER_SIMD_MODE_SIMD4X2 0
852 #define BRW_SAMPLER_SIMD_MODE_SIMD8 1
853 #define BRW_SAMPLER_SIMD_MODE_SIMD16 2
854 #define BRW_SAMPLER_SIMD_MODE_SIMD32_64 3
855
856 #define BRW_DATAPORT_OWORD_BLOCK_1_OWORDLOW 0
857 #define BRW_DATAPORT_OWORD_BLOCK_1_OWORDHIGH 1
858 #define BRW_DATAPORT_OWORD_BLOCK_2_OWORDS 2
859 #define BRW_DATAPORT_OWORD_BLOCK_4_OWORDS 3
860 #define BRW_DATAPORT_OWORD_BLOCK_8_OWORDS 4
861
862 #define BRW_DATAPORT_OWORD_DUAL_BLOCK_1OWORD 0
863 #define BRW_DATAPORT_OWORD_DUAL_BLOCK_4OWORDS 2
864
865 #define BRW_DATAPORT_DWORD_SCATTERED_BLOCK_8DWORDS 2
866 #define BRW_DATAPORT_DWORD_SCATTERED_BLOCK_16DWORDS 3
867
868 /* This one stays the same across generations. */
869 #define BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ 0
870 /* GEN4 */
871 #define BRW_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 1
872 #define BRW_DATAPORT_READ_MESSAGE_MEDIA_BLOCK_READ 2
873 #define BRW_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 3
874 /* G45, GEN5 */
875 #define G45_DATAPORT_READ_MESSAGE_RENDER_UNORM_READ 1
876 #define G45_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 2
877 #define G45_DATAPORT_READ_MESSAGE_AVC_LOOP_FILTER_READ 3
878 #define G45_DATAPORT_READ_MESSAGE_MEDIA_BLOCK_READ 4
879 #define G45_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 6
880 /* GEN6 */
881 #define GEN6_DATAPORT_READ_MESSAGE_RENDER_UNORM_READ 1
882 #define GEN6_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 2
883 #define GEN6_DATAPORT_READ_MESSAGE_MEDIA_BLOCK_READ 4
884 #define GEN6_DATAPORT_READ_MESSAGE_OWORD_UNALIGN_BLOCK_READ 5
885 #define GEN6_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 6
886
887 #define BRW_DATAPORT_READ_TARGET_DATA_CACHE 0
888 #define BRW_DATAPORT_READ_TARGET_RENDER_CACHE 1
889 #define BRW_DATAPORT_READ_TARGET_SAMPLER_CACHE 2
890
891 #define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE 0
892 #define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE_REPLICATED 1
893 #define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN01 2
894 #define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN23 3
895 #define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_SINGLE_SOURCE_SUBSPAN01 4
896
897 #define BRW_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE 0
898 #define BRW_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE 1
899 #define BRW_DATAPORT_WRITE_MESSAGE_MEDIA_BLOCK_WRITE 2
900 #define BRW_DATAPORT_WRITE_MESSAGE_DWORD_SCATTERED_WRITE 3
901 #define BRW_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE 4
902 #define BRW_DATAPORT_WRITE_MESSAGE_STREAMED_VERTEX_BUFFER_WRITE 5
903 #define BRW_DATAPORT_WRITE_MESSAGE_FLUSH_RENDER_CACHE 7
904
905 /* GEN6 */
906 #define GEN6_DATAPORT_WRITE_MESSAGE_DWORD_ATOMIC_WRITE 7
907 #define GEN6_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE 8
908 #define GEN6_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE 9
909 #define GEN6_DATAPORT_WRITE_MESSAGE_MEDIA_BLOCK_WRITE 10
910 #define GEN6_DATAPORT_WRITE_MESSAGE_DWORD_SCATTERED_WRITE 11
911 #define GEN6_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE 12
912 #define GEN6_DATAPORT_WRITE_MESSAGE_STREAMED_VB_WRITE 13
913 #define GEN6_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_UNORM_WRITE 14
914
915 /* GEN7 */
916 #define GEN7_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE 10
917 #define GEN7_DATAPORT_DC_DWORD_SCATTERED_READ 3
918
919 /* dataport atomic operations. */
920 #define BRW_AOP_AND 1
921 #define BRW_AOP_OR 2
922 #define BRW_AOP_XOR 3
923 #define BRW_AOP_MOV 4
924 #define BRW_AOP_INC 5
925 #define BRW_AOP_DEC 6
926 #define BRW_AOP_ADD 7
927 #define BRW_AOP_SUB 8
928 #define BRW_AOP_REVSUB 9
929 #define BRW_AOP_IMAX 10
930 #define BRW_AOP_IMIN 11
931 #define BRW_AOP_UMAX 12
932 #define BRW_AOP_UMIN 13
933 #define BRW_AOP_CMPWR 14
934 #define BRW_AOP_PREDEC 15
935
936 #define BRW_MATH_FUNCTION_INV 1
937 #define BRW_MATH_FUNCTION_LOG 2
938 #define BRW_MATH_FUNCTION_EXP 3
939 #define BRW_MATH_FUNCTION_SQRT 4
940 #define BRW_MATH_FUNCTION_RSQ 5
941 #define BRW_MATH_FUNCTION_SIN 6 /* was 7 */
942 #define BRW_MATH_FUNCTION_COS 7 /* was 8 */
943 #define BRW_MATH_FUNCTION_SINCOS 8 /* was 6 */
944 #define BRW_MATH_FUNCTION_TAN 9 /* gen4 */
945 #define BRW_MATH_FUNCTION_FDIV 9 /* gen6+ */
946 #define BRW_MATH_FUNCTION_POW 10
947 #define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER 11
948 #define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT 12
949 #define BRW_MATH_FUNCTION_INT_DIV_REMAINDER 13
950
951 #define BRW_MATH_INTEGER_UNSIGNED 0
952 #define BRW_MATH_INTEGER_SIGNED 1
953
954 #define BRW_MATH_PRECISION_FULL 0
955 #define BRW_MATH_PRECISION_PARTIAL 1
956
957 #define BRW_MATH_SATURATE_NONE 0
958 #define BRW_MATH_SATURATE_SATURATE 1
959
960 #define BRW_MATH_DATA_VECTOR 0
961 #define BRW_MATH_DATA_SCALAR 1
962
963 #define BRW_URB_OPCODE_WRITE 0
964
965 #define BRW_URB_SWIZZLE_NONE 0
966 #define BRW_URB_SWIZZLE_INTERLEAVE 1
967 #define BRW_URB_SWIZZLE_TRANSPOSE 2
968
969 #define BRW_SCRATCH_SPACE_SIZE_1K 0
970 #define BRW_SCRATCH_SPACE_SIZE_2K 1
971 #define BRW_SCRATCH_SPACE_SIZE_4K 2
972 #define BRW_SCRATCH_SPACE_SIZE_8K 3
973 #define BRW_SCRATCH_SPACE_SIZE_16K 4
974 #define BRW_SCRATCH_SPACE_SIZE_32K 5
975 #define BRW_SCRATCH_SPACE_SIZE_64K 6
976 #define BRW_SCRATCH_SPACE_SIZE_128K 7
977 #define BRW_SCRATCH_SPACE_SIZE_256K 8
978 #define BRW_SCRATCH_SPACE_SIZE_512K 9
979 #define BRW_SCRATCH_SPACE_SIZE_1M 10
980 #define BRW_SCRATCH_SPACE_SIZE_2M 11
981
982
983 #define CMD_URB_FENCE 0x6000
984 #define CMD_CS_URB_STATE 0x6001
985 #define CMD_CONST_BUFFER 0x6002
986
987 #define CMD_STATE_BASE_ADDRESS 0x6101
988 #define CMD_STATE_SIP 0x6102
989 #define CMD_PIPELINE_SELECT_965 0x6104
990 #define CMD_PIPELINE_SELECT_GM45 0x6904
991
992 #define _3DSTATE_PIPELINED_POINTERS 0x7800
993 #define _3DSTATE_BINDING_TABLE_POINTERS 0x7801
994 # define GEN6_BINDING_TABLE_MODIFY_VS (1 << 8)
995 # define GEN6_BINDING_TABLE_MODIFY_GS (1 << 9)
996 # define GEN6_BINDING_TABLE_MODIFY_PS (1 << 12)
997
998 #define _3DSTATE_BINDING_TABLE_POINTERS_VS 0x7826 /* GEN7+ */
999 #define _3DSTATE_BINDING_TABLE_POINTERS_HS 0x7827 /* GEN7+ */
1000 #define _3DSTATE_BINDING_TABLE_POINTERS_DS 0x7828 /* GEN7+ */
1001 #define _3DSTATE_BINDING_TABLE_POINTERS_GS 0x7829 /* GEN7+ */
1002 #define _3DSTATE_BINDING_TABLE_POINTERS_PS 0x782A /* GEN7+ */
1003
1004 #define _3DSTATE_SAMPLER_STATE_POINTERS 0x7802 /* GEN6+ */
1005 # define PS_SAMPLER_STATE_CHANGE (1 << 12)
1006 # define GS_SAMPLER_STATE_CHANGE (1 << 9)
1007 # define VS_SAMPLER_STATE_CHANGE (1 << 8)
1008 /* DW1: VS */
1009 /* DW2: GS */
1010 /* DW3: PS */
1011
1012 #define _3DSTATE_SAMPLER_STATE_POINTERS_VS 0x782B /* GEN7+ */
1013 #define _3DSTATE_SAMPLER_STATE_POINTERS_GS 0x782E /* GEN7+ */
1014 #define _3DSTATE_SAMPLER_STATE_POINTERS_PS 0x782F /* GEN7+ */
1015
1016 #define _3DSTATE_VERTEX_BUFFERS 0x7808
1017 # define BRW_VB0_INDEX_SHIFT 27
1018 # define GEN6_VB0_INDEX_SHIFT 26
1019 # define BRW_VB0_ACCESS_VERTEXDATA (0 << 26)
1020 # define BRW_VB0_ACCESS_INSTANCEDATA (1 << 26)
1021 # define GEN6_VB0_ACCESS_VERTEXDATA (0 << 20)
1022 # define GEN6_VB0_ACCESS_INSTANCEDATA (1 << 20)
1023 # define GEN7_VB0_ADDRESS_MODIFYENABLE (1 << 14)
1024 # define BRW_VB0_PITCH_SHIFT 0
1025
1026 #define _3DSTATE_VERTEX_ELEMENTS 0x7809
1027 # define BRW_VE0_INDEX_SHIFT 27
1028 # define GEN6_VE0_INDEX_SHIFT 26
1029 # define BRW_VE0_FORMAT_SHIFT 16
1030 # define BRW_VE0_VALID (1 << 26)
1031 # define GEN6_VE0_VALID (1 << 25)
1032 # define GEN6_VE0_EDGE_FLAG_ENABLE (1 << 15)
1033 # define BRW_VE0_SRC_OFFSET_SHIFT 0
1034 # define BRW_VE1_COMPONENT_NOSTORE 0
1035 # define BRW_VE1_COMPONENT_STORE_SRC 1
1036 # define BRW_VE1_COMPONENT_STORE_0 2
1037 # define BRW_VE1_COMPONENT_STORE_1_FLT 3
1038 # define BRW_VE1_COMPONENT_STORE_1_INT 4
1039 # define BRW_VE1_COMPONENT_STORE_VID 5
1040 # define BRW_VE1_COMPONENT_STORE_IID 6
1041 # define BRW_VE1_COMPONENT_STORE_PID 7
1042 # define BRW_VE1_COMPONENT_0_SHIFT 28
1043 # define BRW_VE1_COMPONENT_1_SHIFT 24
1044 # define BRW_VE1_COMPONENT_2_SHIFT 20
1045 # define BRW_VE1_COMPONENT_3_SHIFT 16
1046 # define BRW_VE1_DST_OFFSET_SHIFT 0
1047
1048 #define CMD_INDEX_BUFFER 0x780a
1049 #define GEN4_3DSTATE_VF_STATISTICS 0x780b
1050 #define GM45_3DSTATE_VF_STATISTICS 0x680b
1051 #define _3DSTATE_CC_STATE_POINTERS 0x780e /* GEN6+ */
1052 #define _3DSTATE_BLEND_STATE_POINTERS 0x7824 /* GEN7+ */
1053 #define _3DSTATE_DEPTH_STENCIL_STATE_POINTERS 0x7825 /* GEN7+ */
1054
1055 #define _3DSTATE_URB 0x7805 /* GEN6 */
1056 # define GEN6_URB_VS_SIZE_SHIFT 16
1057 # define GEN6_URB_VS_ENTRIES_SHIFT 0
1058 # define GEN6_URB_GS_ENTRIES_SHIFT 8
1059 # define GEN6_URB_GS_SIZE_SHIFT 0
1060
1061 #define _3DSTATE_VF 0x780c /* GEN7.5+ */
1062 #define HSW_CUT_INDEX_ENABLE (1 << 8)
1063
1064 #define _3DSTATE_URB_VS 0x7830 /* GEN7+ */
1065 #define _3DSTATE_URB_HS 0x7831 /* GEN7+ */
1066 #define _3DSTATE_URB_DS 0x7832 /* GEN7+ */
1067 #define _3DSTATE_URB_GS 0x7833 /* GEN7+ */
1068 # define GEN7_URB_ENTRY_SIZE_SHIFT 16
1069 # define GEN7_URB_STARTING_ADDRESS_SHIFT 25
1070
1071 #define _3DSTATE_PUSH_CONSTANT_ALLOC_VS 0x7912 /* GEN7+ */
1072 #define _3DSTATE_PUSH_CONSTANT_ALLOC_PS 0x7916 /* GEN7+ */
1073 # define GEN7_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT 16
1074
1075 #define _3DSTATE_VIEWPORT_STATE_POINTERS 0x780d /* GEN6+ */
1076 # define GEN6_CC_VIEWPORT_MODIFY (1 << 12)
1077 # define GEN6_SF_VIEWPORT_MODIFY (1 << 11)
1078 # define GEN6_CLIP_VIEWPORT_MODIFY (1 << 10)
1079
1080 #define _3DSTATE_VIEWPORT_STATE_POINTERS_CC 0x7823 /* GEN7+ */
1081 #define _3DSTATE_VIEWPORT_STATE_POINTERS_SF_CL 0x7821 /* GEN7+ */
1082
1083 #define _3DSTATE_SCISSOR_STATE_POINTERS 0x780f /* GEN6+ */
1084
1085 #define _3DSTATE_VS 0x7810 /* GEN6+ */
1086 /* DW2 */
1087 # define GEN6_VS_SPF_MODE (1 << 31)
1088 # define GEN6_VS_VECTOR_MASK_ENABLE (1 << 30)
1089 # define GEN6_VS_SAMPLER_COUNT_SHIFT 27
1090 # define GEN6_VS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
1091 # define GEN6_VS_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
1092 # define GEN6_VS_FLOATING_POINT_MODE_ALT (1 << 16)
1093 /* DW4 */
1094 # define GEN6_VS_DISPATCH_START_GRF_SHIFT 20
1095 # define GEN6_VS_URB_READ_LENGTH_SHIFT 11
1096 # define GEN6_VS_URB_ENTRY_READ_OFFSET_SHIFT 4
1097 /* DW5 */
1098 # define GEN6_VS_MAX_THREADS_SHIFT 25
1099 # define HSW_VS_MAX_THREADS_SHIFT 23
1100 # define GEN6_VS_STATISTICS_ENABLE (1 << 10)
1101 # define GEN6_VS_CACHE_DISABLE (1 << 1)
1102 # define GEN6_VS_ENABLE (1 << 0)
1103
1104 #define _3DSTATE_GS 0x7811 /* GEN6+ */
1105 /* DW2 */
1106 # define GEN6_GS_SPF_MODE (1 << 31)
1107 # define GEN6_GS_VECTOR_MASK_ENABLE (1 << 30)
1108 # define GEN6_GS_SAMPLER_COUNT_SHIFT 27
1109 # define GEN6_GS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
1110 # define GEN6_GS_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
1111 # define GEN6_GS_FLOATING_POINT_MODE_ALT (1 << 16)
1112 /* DW4 */
1113 # define GEN6_GS_URB_READ_LENGTH_SHIFT 11
1114 # define GEN7_GS_INCLUDE_VERTEX_HANDLES (1 << 10)
1115 # define GEN6_GS_URB_ENTRY_READ_OFFSET_SHIFT 4
1116 # define GEN6_GS_DISPATCH_START_GRF_SHIFT 0
1117 /* DW5 */
1118 # define GEN6_GS_MAX_THREADS_SHIFT 25
1119 # define GEN6_GS_STATISTICS_ENABLE (1 << 10)
1120 # define GEN6_GS_SO_STATISTICS_ENABLE (1 << 9)
1121 # define GEN6_GS_RENDERING_ENABLE (1 << 8)
1122 # define GEN7_GS_ENABLE (1 << 0)
1123 /* DW6 */
1124 # define GEN6_GS_REORDER (1 << 30)
1125 # define GEN6_GS_DISCARD_ADJACENCY (1 << 29)
1126 # define GEN6_GS_SVBI_PAYLOAD_ENABLE (1 << 28)
1127 # define GEN6_GS_SVBI_POSTINCREMENT_ENABLE (1 << 27)
1128 # define GEN6_GS_SVBI_POSTINCREMENT_VALUE_SHIFT 16
1129 # define GEN6_GS_SVBI_POSTINCREMENT_VALUE_MASK INTEL_MASK(25, 16)
1130 # define GEN6_GS_ENABLE (1 << 15)
1131
1132 # define BRW_GS_EDGE_INDICATOR_0 (1 << 8)
1133 # define BRW_GS_EDGE_INDICATOR_1 (1 << 9)
1134
1135 #define _3DSTATE_HS 0x781B /* GEN7+ */
1136 #define _3DSTATE_TE 0x781C /* GEN7+ */
1137 #define _3DSTATE_DS 0x781D /* GEN7+ */
1138
1139 #define _3DSTATE_CLIP 0x7812 /* GEN6+ */
1140 /* DW1 */
1141 # define GEN7_CLIP_WINDING_CW (0 << 20)
1142 # define GEN7_CLIP_WINDING_CCW (1 << 20)
1143 # define GEN7_CLIP_VERTEX_SUBPIXEL_PRECISION_8 (0 << 19)
1144 # define GEN7_CLIP_VERTEX_SUBPIXEL_PRECISION_4 (1 << 19)
1145 # define GEN7_CLIP_EARLY_CULL (1 << 18)
1146 # define GEN7_CLIP_CULLMODE_BOTH (0 << 16)
1147 # define GEN7_CLIP_CULLMODE_NONE (1 << 16)
1148 # define GEN7_CLIP_CULLMODE_FRONT (2 << 16)
1149 # define GEN7_CLIP_CULLMODE_BACK (3 << 16)
1150 # define GEN6_CLIP_STATISTICS_ENABLE (1 << 10)
1151 /**
1152 * Just does cheap culling based on the clip distance. Bits must be
1153 * disjoint with USER_CLIP_CLIP_DISTANCE bits.
1154 */
1155 # define GEN6_USER_CLIP_CULL_DISTANCES_SHIFT 0
1156 /* DW2 */
1157 # define GEN6_CLIP_ENABLE (1 << 31)
1158 # define GEN6_CLIP_API_OGL (0 << 30)
1159 # define GEN6_CLIP_API_D3D (1 << 30)
1160 # define GEN6_CLIP_XY_TEST (1 << 28)
1161 # define GEN6_CLIP_Z_TEST (1 << 27)
1162 # define GEN6_CLIP_GB_TEST (1 << 26)
1163 /** 8-bit field of which user clip distances to clip aganist. */
1164 # define GEN6_USER_CLIP_CLIP_DISTANCES_SHIFT 16
1165 # define GEN6_CLIP_MODE_NORMAL (0 << 13)
1166 # define GEN6_CLIP_MODE_REJECT_ALL (3 << 13)
1167 # define GEN6_CLIP_MODE_ACCEPT_ALL (4 << 13)
1168 # define GEN6_CLIP_PERSPECTIVE_DIVIDE_DISABLE (1 << 9)
1169 # define GEN6_CLIP_NON_PERSPECTIVE_BARYCENTRIC_ENABLE (1 << 8)
1170 # define GEN6_CLIP_TRI_PROVOKE_SHIFT 4
1171 # define GEN6_CLIP_LINE_PROVOKE_SHIFT 2
1172 # define GEN6_CLIP_TRIFAN_PROVOKE_SHIFT 0
1173 /* DW3 */
1174 # define GEN6_CLIP_MIN_POINT_WIDTH_SHIFT 17
1175 # define GEN6_CLIP_MAX_POINT_WIDTH_SHIFT 6
1176 # define GEN6_CLIP_FORCE_ZERO_RTAINDEX (1 << 5)
1177
1178 #define _3DSTATE_SF 0x7813 /* GEN6+ */
1179 /* DW1 (for gen6) */
1180 # define GEN6_SF_NUM_OUTPUTS_SHIFT 22
1181 # define GEN6_SF_SWIZZLE_ENABLE (1 << 21)
1182 # define GEN6_SF_POINT_SPRITE_UPPERLEFT (0 << 20)
1183 # define GEN6_SF_POINT_SPRITE_LOWERLEFT (1 << 20)
1184 # define GEN6_SF_URB_ENTRY_READ_LENGTH_SHIFT 11
1185 # define GEN6_SF_URB_ENTRY_READ_OFFSET_SHIFT 4
1186 /* DW2 */
1187 # define GEN6_SF_LEGACY_GLOBAL_DEPTH_BIAS (1 << 11)
1188 # define GEN6_SF_STATISTICS_ENABLE (1 << 10)
1189 # define GEN6_SF_GLOBAL_DEPTH_OFFSET_SOLID (1 << 9)
1190 # define GEN6_SF_GLOBAL_DEPTH_OFFSET_WIREFRAME (1 << 8)
1191 # define GEN6_SF_GLOBAL_DEPTH_OFFSET_POINT (1 << 7)
1192 # define GEN6_SF_FRONT_SOLID (0 << 5)
1193 # define GEN6_SF_FRONT_WIREFRAME (1 << 5)
1194 # define GEN6_SF_FRONT_POINT (2 << 5)
1195 # define GEN6_SF_BACK_SOLID (0 << 3)
1196 # define GEN6_SF_BACK_WIREFRAME (1 << 3)
1197 # define GEN6_SF_BACK_POINT (2 << 3)
1198 # define GEN6_SF_VIEWPORT_TRANSFORM_ENABLE (1 << 1)
1199 # define GEN6_SF_WINDING_CCW (1 << 0)
1200 /* DW3 */
1201 # define GEN6_SF_LINE_AA_ENABLE (1 << 31)
1202 # define GEN6_SF_CULL_BOTH (0 << 29)
1203 # define GEN6_SF_CULL_NONE (1 << 29)
1204 # define GEN6_SF_CULL_FRONT (2 << 29)
1205 # define GEN6_SF_CULL_BACK (3 << 29)
1206 # define GEN6_SF_LINE_WIDTH_SHIFT 18 /* U3.7 */
1207 # define GEN6_SF_LINE_END_CAP_WIDTH_0_5 (0 << 16)
1208 # define GEN6_SF_LINE_END_CAP_WIDTH_1_0 (1 << 16)
1209 # define GEN6_SF_LINE_END_CAP_WIDTH_2_0 (2 << 16)
1210 # define GEN6_SF_LINE_END_CAP_WIDTH_4_0 (3 << 16)
1211 # define GEN6_SF_SCISSOR_ENABLE (1 << 11)
1212 # define GEN6_SF_MSRAST_OFF_PIXEL (0 << 8)
1213 # define GEN6_SF_MSRAST_OFF_PATTERN (1 << 8)
1214 # define GEN6_SF_MSRAST_ON_PIXEL (2 << 8)
1215 # define GEN6_SF_MSRAST_ON_PATTERN (3 << 8)
1216 /* DW4 */
1217 # define GEN6_SF_TRI_PROVOKE_SHIFT 29
1218 # define GEN6_SF_LINE_PROVOKE_SHIFT 27
1219 # define GEN6_SF_TRIFAN_PROVOKE_SHIFT 25
1220 # define GEN6_SF_LINE_AA_MODE_MANHATTAN (0 << 14)
1221 # define GEN6_SF_LINE_AA_MODE_TRUE (1 << 14)
1222 # define GEN6_SF_VERTEX_SUBPIXEL_8BITS (0 << 12)
1223 # define GEN6_SF_VERTEX_SUBPIXEL_4BITS (1 << 12)
1224 # define GEN6_SF_USE_STATE_POINT_WIDTH (1 << 11)
1225 # define GEN6_SF_POINT_WIDTH_SHIFT 0 /* U8.3 */
1226 /* DW5: depth offset constant */
1227 /* DW6: depth offset scale */
1228 /* DW7: depth offset clamp */
1229 /* DW8 */
1230 # define ATTRIBUTE_1_OVERRIDE_W (1 << 31)
1231 # define ATTRIBUTE_1_OVERRIDE_Z (1 << 30)
1232 # define ATTRIBUTE_1_OVERRIDE_Y (1 << 29)
1233 # define ATTRIBUTE_1_OVERRIDE_X (1 << 28)
1234 # define ATTRIBUTE_1_CONST_SOURCE_SHIFT 25
1235 # define ATTRIBUTE_1_SWIZZLE_SHIFT 22
1236 # define ATTRIBUTE_1_SOURCE_SHIFT 16
1237 # define ATTRIBUTE_0_OVERRIDE_W (1 << 15)
1238 # define ATTRIBUTE_0_OVERRIDE_Z (1 << 14)
1239 # define ATTRIBUTE_0_OVERRIDE_Y (1 << 13)
1240 # define ATTRIBUTE_0_OVERRIDE_X (1 << 12)
1241 # define ATTRIBUTE_0_CONST_SOURCE_SHIFT 9
1242 # define ATTRIBUTE_0_SWIZZLE_SHIFT 6
1243 # define ATTRIBUTE_0_SOURCE_SHIFT 0
1244
1245 # define ATTRIBUTE_SWIZZLE_INPUTATTR 0
1246 # define ATTRIBUTE_SWIZZLE_INPUTATTR_FACING 1
1247 # define ATTRIBUTE_SWIZZLE_INPUTATTR_W 2
1248 # define ATTRIBUTE_SWIZZLE_INPUTATTR_FACING_W 3
1249 # define ATTRIBUTE_SWIZZLE_SHIFT 6
1250
1251 /* DW16: Point sprite texture coordinate enables */
1252 /* DW17: Constant interpolation enables */
1253 /* DW18: attr 0-7 wrap shortest enables */
1254 /* DW19: attr 8-16 wrap shortest enables */
1255
1256 /* On GEN7, many fields of 3DSTATE_SF were split out into a new command:
1257 * 3DSTATE_SBE. The remaining fields live in different DWords, but retain
1258 * the same bit-offset. The only new field:
1259 */
1260 /* GEN7/DW1: */
1261 # define GEN7_SF_DEPTH_BUFFER_SURFACE_FORMAT_SHIFT 12
1262 /* GEN7/DW2: */
1263 # define HSW_SF_LINE_STIPPLE_ENABLE 14
1264
1265 #define _3DSTATE_SBE 0x781F /* GEN7+ */
1266 /* DW1 */
1267 # define GEN7_SBE_SWIZZLE_CONTROL_MODE (1 << 28)
1268 # define GEN7_SBE_NUM_OUTPUTS_SHIFT 22
1269 # define GEN7_SBE_SWIZZLE_ENABLE (1 << 21)
1270 # define GEN7_SBE_POINT_SPRITE_LOWERLEFT (1 << 20)
1271 # define GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT 11
1272 # define GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT 4
1273 /* DW2-9: Attribute setup (same as DW8-15 of gen6 _3DSTATE_SF) */
1274 /* DW10: Point sprite texture coordinate enables */
1275 /* DW11: Constant interpolation enables */
1276 /* DW12: attr 0-7 wrap shortest enables */
1277 /* DW13: attr 8-16 wrap shortest enables */
1278
1279 enum brw_wm_barycentric_interp_mode {
1280 BRW_WM_PERSPECTIVE_PIXEL_BARYCENTRIC = 0,
1281 BRW_WM_PERSPECTIVE_CENTROID_BARYCENTRIC = 1,
1282 BRW_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC = 2,
1283 BRW_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC = 3,
1284 BRW_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC = 4,
1285 BRW_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC = 5,
1286 BRW_WM_BARYCENTRIC_INTERP_MODE_COUNT = 6
1287 };
1288 #define BRW_WM_NONPERSPECTIVE_BARYCENTRIC_BITS \
1289 ((1 << BRW_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC) | \
1290 (1 << BRW_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC) | \
1291 (1 << BRW_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC))
1292
1293 #define _3DSTATE_WM 0x7814 /* GEN6+ */
1294 /* DW1: kernel pointer */
1295 /* DW2 */
1296 # define GEN6_WM_SPF_MODE (1 << 31)
1297 # define GEN6_WM_VECTOR_MASK_ENABLE (1 << 30)
1298 # define GEN6_WM_SAMPLER_COUNT_SHIFT 27
1299 # define GEN6_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
1300 # define GEN6_WM_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
1301 # define GEN6_WM_FLOATING_POINT_MODE_ALT (1 << 16)
1302 /* DW3: scratch space */
1303 /* DW4 */
1304 # define GEN6_WM_STATISTICS_ENABLE (1 << 31)
1305 # define GEN6_WM_DEPTH_CLEAR (1 << 30)
1306 # define GEN6_WM_DEPTH_RESOLVE (1 << 28)
1307 # define GEN6_WM_HIERARCHICAL_DEPTH_RESOLVE (1 << 27)
1308 # define GEN6_WM_DISPATCH_START_GRF_SHIFT_0 16
1309 # define GEN6_WM_DISPATCH_START_GRF_SHIFT_1 8
1310 # define GEN6_WM_DISPATCH_START_GRF_SHIFT_2 0
1311 /* DW5 */
1312 # define GEN6_WM_MAX_THREADS_SHIFT 25
1313 # define GEN6_WM_KILL_ENABLE (1 << 22)
1314 # define GEN6_WM_COMPUTED_DEPTH (1 << 21)
1315 # define GEN6_WM_USES_SOURCE_DEPTH (1 << 20)
1316 # define GEN6_WM_DISPATCH_ENABLE (1 << 19)
1317 # define GEN6_WM_LINE_END_CAP_AA_WIDTH_0_5 (0 << 16)
1318 # define GEN6_WM_LINE_END_CAP_AA_WIDTH_1_0 (1 << 16)
1319 # define GEN6_WM_LINE_END_CAP_AA_WIDTH_2_0 (2 << 16)
1320 # define GEN6_WM_LINE_END_CAP_AA_WIDTH_4_0 (3 << 16)
1321 # define GEN6_WM_LINE_AA_WIDTH_0_5 (0 << 14)
1322 # define GEN6_WM_LINE_AA_WIDTH_1_0 (1 << 14)
1323 # define GEN6_WM_LINE_AA_WIDTH_2_0 (2 << 14)
1324 # define GEN6_WM_LINE_AA_WIDTH_4_0 (3 << 14)
1325 # define GEN6_WM_POLYGON_STIPPLE_ENABLE (1 << 13)
1326 # define GEN6_WM_LINE_STIPPLE_ENABLE (1 << 11)
1327 # define GEN6_WM_OMASK_TO_RENDER_TARGET (1 << 9)
1328 # define GEN6_WM_USES_SOURCE_W (1 << 8)
1329 # define GEN6_WM_DUAL_SOURCE_BLEND_ENABLE (1 << 7)
1330 # define GEN6_WM_32_DISPATCH_ENABLE (1 << 2)
1331 # define GEN6_WM_16_DISPATCH_ENABLE (1 << 1)
1332 # define GEN6_WM_8_DISPATCH_ENABLE (1 << 0)
1333 /* DW6 */
1334 # define GEN6_WM_NUM_SF_OUTPUTS_SHIFT 20
1335 # define GEN6_WM_POSOFFSET_NONE (0 << 18)
1336 # define GEN6_WM_POSOFFSET_CENTROID (2 << 18)
1337 # define GEN6_WM_POSOFFSET_SAMPLE (3 << 18)
1338 # define GEN6_WM_POSITION_ZW_PIXEL (0 << 16)
1339 # define GEN6_WM_POSITION_ZW_CENTROID (2 << 16)
1340 # define GEN6_WM_POSITION_ZW_SAMPLE (3 << 16)
1341 # define GEN6_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 15)
1342 # define GEN6_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC (1 << 14)
1343 # define GEN6_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC (1 << 13)
1344 # define GEN6_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 12)
1345 # define GEN6_WM_PERSPECTIVE_CENTROID_BARYCENTRIC (1 << 11)
1346 # define GEN6_WM_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 10)
1347 # define GEN6_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT 10
1348 # define GEN6_WM_POINT_RASTRULE_UPPER_RIGHT (1 << 9)
1349 # define GEN6_WM_MSRAST_OFF_PIXEL (0 << 1)
1350 # define GEN6_WM_MSRAST_OFF_PATTERN (1 << 1)
1351 # define GEN6_WM_MSRAST_ON_PIXEL (2 << 1)
1352 # define GEN6_WM_MSRAST_ON_PATTERN (3 << 1)
1353 # define GEN6_WM_MSDISPMODE_PERSAMPLE (0 << 0)
1354 # define GEN6_WM_MSDISPMODE_PERPIXEL (1 << 0)
1355 /* DW7: kernel 1 pointer */
1356 /* DW8: kernel 2 pointer */
1357
1358 #define _3DSTATE_CONSTANT_VS 0x7815 /* GEN6+ */
1359 #define _3DSTATE_CONSTANT_GS 0x7816 /* GEN6+ */
1360 #define _3DSTATE_CONSTANT_PS 0x7817 /* GEN6+ */
1361 # define GEN6_CONSTANT_BUFFER_3_ENABLE (1 << 15)
1362 # define GEN6_CONSTANT_BUFFER_2_ENABLE (1 << 14)
1363 # define GEN6_CONSTANT_BUFFER_1_ENABLE (1 << 13)
1364 # define GEN6_CONSTANT_BUFFER_0_ENABLE (1 << 12)
1365
1366 #define _3DSTATE_CONSTANT_HS 0x7819 /* GEN7+ */
1367 #define _3DSTATE_CONSTANT_DS 0x781A /* GEN7+ */
1368
1369 #define _3DSTATE_STREAMOUT 0x781e /* GEN7+ */
1370 /* DW1 */
1371 # define SO_FUNCTION_ENABLE (1 << 31)
1372 # define SO_RENDERING_DISABLE (1 << 30)
1373 /* This selects which incoming rendering stream goes down the pipeline. The
1374 * rendering stream is 0 if not defined by special cases in the GS state.
1375 */
1376 # define SO_RENDER_STREAM_SELECT_SHIFT 27
1377 # define SO_RENDER_STREAM_SELECT_MASK INTEL_MASK(28, 27)
1378 /* Controls reordering of TRISTRIP_* elements in stream output (not rendering).
1379 */
1380 # define SO_REORDER_TRAILING (1 << 26)
1381 /* Controls SO_NUM_PRIMS_WRITTEN_* and SO_PRIM_STORAGE_* */
1382 # define SO_STATISTICS_ENABLE (1 << 25)
1383 # define SO_BUFFER_ENABLE(n) (1 << (8 + (n)))
1384 /* DW2 */
1385 # define SO_STREAM_3_VERTEX_READ_OFFSET_SHIFT 29
1386 # define SO_STREAM_3_VERTEX_READ_OFFSET_MASK INTEL_MASK(29, 29)
1387 # define SO_STREAM_3_VERTEX_READ_LENGTH_SHIFT 24
1388 # define SO_STREAM_3_VERTEX_READ_LENGTH_MASK INTEL_MASK(28, 24)
1389 # define SO_STREAM_2_VERTEX_READ_OFFSET_SHIFT 21
1390 # define SO_STREAM_2_VERTEX_READ_OFFSET_MASK INTEL_MASK(21, 21)
1391 # define SO_STREAM_2_VERTEX_READ_LENGTH_SHIFT 16
1392 # define SO_STREAM_2_VERTEX_READ_LENGTH_MASK INTEL_MASK(20, 16)
1393 # define SO_STREAM_1_VERTEX_READ_OFFSET_SHIFT 13
1394 # define SO_STREAM_1_VERTEX_READ_OFFSET_MASK INTEL_MASK(13, 13)
1395 # define SO_STREAM_1_VERTEX_READ_LENGTH_SHIFT 8
1396 # define SO_STREAM_1_VERTEX_READ_LENGTH_MASK INTEL_MASK(12, 8)
1397 # define SO_STREAM_0_VERTEX_READ_OFFSET_SHIFT 5
1398 # define SO_STREAM_0_VERTEX_READ_OFFSET_MASK INTEL_MASK(5, 5)
1399 # define SO_STREAM_0_VERTEX_READ_LENGTH_SHIFT 0
1400 # define SO_STREAM_0_VERTEX_READ_LENGTH_MASK INTEL_MASK(4, 0)
1401
1402 /* 3DSTATE_WM for Gen7 */
1403 /* DW1 */
1404 # define GEN7_WM_STATISTICS_ENABLE (1 << 31)
1405 # define GEN7_WM_DEPTH_CLEAR (1 << 30)
1406 # define GEN7_WM_DISPATCH_ENABLE (1 << 29)
1407 # define GEN7_WM_DEPTH_RESOLVE (1 << 28)
1408 # define GEN7_WM_HIERARCHICAL_DEPTH_RESOLVE (1 << 27)
1409 # define GEN7_WM_KILL_ENABLE (1 << 25)
1410 # define GEN7_WM_PSCDEPTH_OFF (0 << 23)
1411 # define GEN7_WM_PSCDEPTH_ON (1 << 23)
1412 # define GEN7_WM_PSCDEPTH_ON_GE (2 << 23)
1413 # define GEN7_WM_PSCDEPTH_ON_LE (3 << 23)
1414 # define GEN7_WM_USES_SOURCE_DEPTH (1 << 20)
1415 # define GEN7_WM_USES_SOURCE_W (1 << 19)
1416 # define GEN7_WM_POSITION_ZW_PIXEL (0 << 17)
1417 # define GEN7_WM_POSITION_ZW_CENTROID (2 << 17)
1418 # define GEN7_WM_POSITION_ZW_SAMPLE (3 << 17)
1419 # define GEN7_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT 11
1420 # define GEN7_WM_USES_INPUT_COVERAGE_MASK (1 << 10)
1421 # define GEN7_WM_LINE_END_CAP_AA_WIDTH_0_5 (0 << 8)
1422 # define GEN7_WM_LINE_END_CAP_AA_WIDTH_1_0 (1 << 8)
1423 # define GEN7_WM_LINE_END_CAP_AA_WIDTH_2_0 (2 << 8)
1424 # define GEN7_WM_LINE_END_CAP_AA_WIDTH_4_0 (3 << 8)
1425 # define GEN7_WM_LINE_AA_WIDTH_0_5 (0 << 6)
1426 # define GEN7_WM_LINE_AA_WIDTH_1_0 (1 << 6)
1427 # define GEN7_WM_LINE_AA_WIDTH_2_0 (2 << 6)
1428 # define GEN7_WM_LINE_AA_WIDTH_4_0 (3 << 6)
1429 # define GEN7_WM_POLYGON_STIPPLE_ENABLE (1 << 4)
1430 # define GEN7_WM_LINE_STIPPLE_ENABLE (1 << 3)
1431 # define GEN7_WM_POINT_RASTRULE_UPPER_RIGHT (1 << 2)
1432 # define GEN7_WM_MSRAST_OFF_PIXEL (0 << 0)
1433 # define GEN7_WM_MSRAST_OFF_PATTERN (1 << 0)
1434 # define GEN7_WM_MSRAST_ON_PIXEL (2 << 0)
1435 # define GEN7_WM_MSRAST_ON_PATTERN (3 << 0)
1436 /* DW2 */
1437 # define GEN7_WM_MSDISPMODE_PERSAMPLE (0 << 31)
1438 # define GEN7_WM_MSDISPMODE_PERPIXEL (1 << 31)
1439
1440 #define _3DSTATE_PS 0x7820 /* GEN7+ */
1441 /* DW1: kernel pointer */
1442 /* DW2 */
1443 # define GEN7_PS_SPF_MODE (1 << 31)
1444 # define GEN7_PS_VECTOR_MASK_ENABLE (1 << 30)
1445 # define GEN7_PS_SAMPLER_COUNT_SHIFT 27
1446 # define GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
1447 # define GEN7_PS_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
1448 # define GEN7_PS_FLOATING_POINT_MODE_ALT (1 << 16)
1449 /* DW3: scratch space */
1450 /* DW4 */
1451 # define IVB_PS_MAX_THREADS_SHIFT 24
1452 # define HSW_PS_MAX_THREADS_SHIFT 23
1453 # define HSW_PS_SAMPLE_MASK_SHIFT 12
1454 # define HSW_PS_SAMPLE_MASK_MASK INTEL_MASK(19, 12)
1455 # define GEN7_PS_PUSH_CONSTANT_ENABLE (1 << 11)
1456 # define GEN7_PS_ATTRIBUTE_ENABLE (1 << 10)
1457 # define GEN7_PS_OMASK_TO_RENDER_TARGET (1 << 9)
1458 # define GEN7_PS_DUAL_SOURCE_BLEND_ENABLE (1 << 7)
1459 # define GEN7_PS_POSOFFSET_NONE (0 << 3)
1460 # define GEN7_PS_POSOFFSET_CENTROID (2 << 3)
1461 # define GEN7_PS_POSOFFSET_SAMPLE (3 << 3)
1462 # define GEN7_PS_32_DISPATCH_ENABLE (1 << 2)
1463 # define GEN7_PS_16_DISPATCH_ENABLE (1 << 1)
1464 # define GEN7_PS_8_DISPATCH_ENABLE (1 << 0)
1465 /* DW5 */
1466 # define GEN7_PS_DISPATCH_START_GRF_SHIFT_0 16
1467 # define GEN7_PS_DISPATCH_START_GRF_SHIFT_1 8
1468 # define GEN7_PS_DISPATCH_START_GRF_SHIFT_2 0
1469 /* DW6: kernel 1 pointer */
1470 /* DW7: kernel 2 pointer */
1471
1472 #define _3DSTATE_SAMPLE_MASK 0x7818 /* GEN6+ */
1473
1474 #define _3DSTATE_DRAWING_RECTANGLE 0x7900
1475 #define _3DSTATE_BLEND_CONSTANT_COLOR 0x7901
1476 #define _3DSTATE_CHROMA_KEY 0x7904
1477 #define _3DSTATE_DEPTH_BUFFER 0x7905 /* GEN4-6 */
1478 #define _3DSTATE_POLY_STIPPLE_OFFSET 0x7906
1479 #define _3DSTATE_POLY_STIPPLE_PATTERN 0x7907
1480 #define _3DSTATE_LINE_STIPPLE_PATTERN 0x7908
1481 #define _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP 0x7909
1482 #define _3DSTATE_AA_LINE_PARAMETERS 0x790a /* G45+ */
1483
1484 #define _3DSTATE_GS_SVB_INDEX 0x790b /* CTG+ */
1485 /* DW1 */
1486 # define SVB_INDEX_SHIFT 29
1487 # define SVB_LOAD_INTERNAL_VERTEX_COUNT (1 << 0) /* SNB+ */
1488 /* DW2: SVB index */
1489 /* DW3: SVB maximum index */
1490
1491 #define _3DSTATE_MULTISAMPLE 0x790d /* GEN6+ */
1492 /* DW1 */
1493 # define MS_PIXEL_LOCATION_CENTER (0 << 4)
1494 # define MS_PIXEL_LOCATION_UPPER_LEFT (1 << 4)
1495 # define MS_NUMSAMPLES_1 (0 << 1)
1496 # define MS_NUMSAMPLES_4 (2 << 1)
1497 # define MS_NUMSAMPLES_8 (3 << 1)
1498
1499 #define _3DSTATE_STENCIL_BUFFER 0x790e /* ILK, SNB */
1500 #define _3DSTATE_HIER_DEPTH_BUFFER 0x790f /* ILK, SNB */
1501
1502 #define GEN7_3DSTATE_CLEAR_PARAMS 0x7804
1503 #define GEN7_3DSTATE_DEPTH_BUFFER 0x7805
1504 #define GEN7_3DSTATE_STENCIL_BUFFER 0x7806
1505 # define HSW_STENCIL_ENABLED (1 << 31)
1506 #define GEN7_3DSTATE_HIER_DEPTH_BUFFER 0x7807
1507
1508 #define _3DSTATE_CLEAR_PARAMS 0x7910 /* ILK, SNB */
1509 # define GEN5_DEPTH_CLEAR_VALID (1 << 15)
1510 /* DW1: depth clear value */
1511 /* DW2 */
1512 # define GEN7_DEPTH_CLEAR_VALID (1 << 0)
1513
1514 #define _3DSTATE_SO_DECL_LIST 0x7917 /* GEN7+ */
1515 /* DW1 */
1516 # define SO_STREAM_TO_BUFFER_SELECTS_3_SHIFT 12
1517 # define SO_STREAM_TO_BUFFER_SELECTS_3_MASK INTEL_MASK(15, 12)
1518 # define SO_STREAM_TO_BUFFER_SELECTS_2_SHIFT 8
1519 # define SO_STREAM_TO_BUFFER_SELECTS_2_MASK INTEL_MASK(11, 8)
1520 # define SO_STREAM_TO_BUFFER_SELECTS_1_SHIFT 4
1521 # define SO_STREAM_TO_BUFFER_SELECTS_1_MASK INTEL_MASK(7, 4)
1522 # define SO_STREAM_TO_BUFFER_SELECTS_0_SHIFT 0
1523 # define SO_STREAM_TO_BUFFER_SELECTS_0_MASK INTEL_MASK(3, 0)
1524 /* DW2 */
1525 # define SO_NUM_ENTRIES_3_SHIFT 24
1526 # define SO_NUM_ENTRIES_3_MASK INTEL_MASK(31, 24)
1527 # define SO_NUM_ENTRIES_2_SHIFT 16
1528 # define SO_NUM_ENTRIES_2_MASK INTEL_MASK(23, 16)
1529 # define SO_NUM_ENTRIES_1_SHIFT 8
1530 # define SO_NUM_ENTRIES_1_MASK INTEL_MASK(15, 8)
1531 # define SO_NUM_ENTRIES_0_SHIFT 0
1532 # define SO_NUM_ENTRIES_0_MASK INTEL_MASK(7, 0)
1533
1534 /* SO_DECL DW0 */
1535 # define SO_DECL_OUTPUT_BUFFER_SLOT_SHIFT 12
1536 # define SO_DECL_OUTPUT_BUFFER_SLOT_MASK INTEL_MASK(13, 12)
1537 # define SO_DECL_HOLE_FLAG (1 << 11)
1538 # define SO_DECL_REGISTER_INDEX_SHIFT 4
1539 # define SO_DECL_REGISTER_INDEX_MASK INTEL_MASK(9, 4)
1540 # define SO_DECL_COMPONENT_MASK_SHIFT 0
1541 # define SO_DECL_COMPONENT_MASK_MASK INTEL_MASK(3, 0)
1542
1543 #define _3DSTATE_SO_BUFFER 0x7918 /* GEN7+ */
1544 /* DW1 */
1545 # define SO_BUFFER_INDEX_SHIFT 29
1546 # define SO_BUFFER_INDEX_MASK INTEL_MASK(30, 29)
1547 # define SO_BUFFER_PITCH_SHIFT 0
1548 # define SO_BUFFER_PITCH_MASK INTEL_MASK(11, 0)
1549 /* DW2: start address */
1550 /* DW3: end address. */
1551
1552 #define CMD_PIPE_CONTROL 0x7a00
1553
1554 #define CMD_MI_FLUSH 0x0200
1555
1556
1557 /* Bitfields for the URB_WRITE message, DW2 of message header: */
1558 #define URB_WRITE_PRIM_END 0x1
1559 #define URB_WRITE_PRIM_START 0x2
1560 #define URB_WRITE_PRIM_TYPE_SHIFT 2
1561
1562
1563 /* Maximum number of entries that can be addressed using a binding table
1564 * pointer of type SURFTYPE_BUFFER
1565 */
1566 #define BRW_MAX_NUM_BUFFER_ENTRIES (1 << 27)
1567
1568 #include "intel_chipset.h"
1569
1570 #endif