i965: Add optimization pass to let us use the replicate data message
[mesa.git] / src / mesa / drivers / dri / i965 / brw_defines.h
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keithw@vmware.com>
30 */
31
32 #define INTEL_MASK(high, low) (((1<<((high)-(low)+1))-1)<<(low))
33 /* Using the GNU statement expression extension */
34 #define SET_FIELD(value, field) \
35 ({ \
36 uint32_t fieldval = (value) << field ## _SHIFT; \
37 assert((fieldval & ~ field ## _MASK) == 0); \
38 fieldval & field ## _MASK; \
39 })
40
41 #define GET_FIELD(word, field) (((word) & field ## _MASK) >> field ## _SHIFT)
42
43 #ifndef BRW_DEFINES_H
44 #define BRW_DEFINES_H
45
46 /* 3D state:
47 */
48 #define CMD_3D_PRIM 0x7b00 /* 3DPRIMITIVE */
49 /* DW0 */
50 # define GEN4_3DPRIM_TOPOLOGY_TYPE_SHIFT 10
51 # define GEN4_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL (0 << 15)
52 # define GEN4_3DPRIM_VERTEXBUFFER_ACCESS_RANDOM (1 << 15)
53 # define GEN7_3DPRIM_INDIRECT_PARAMETER_ENABLE (1 << 10)
54 /* DW1 */
55 # define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL (0 << 8)
56 # define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_RANDOM (1 << 8)
57
58 #define _3DPRIM_POINTLIST 0x01
59 #define _3DPRIM_LINELIST 0x02
60 #define _3DPRIM_LINESTRIP 0x03
61 #define _3DPRIM_TRILIST 0x04
62 #define _3DPRIM_TRISTRIP 0x05
63 #define _3DPRIM_TRIFAN 0x06
64 #define _3DPRIM_QUADLIST 0x07
65 #define _3DPRIM_QUADSTRIP 0x08
66 #define _3DPRIM_LINELIST_ADJ 0x09
67 #define _3DPRIM_LINESTRIP_ADJ 0x0A
68 #define _3DPRIM_TRILIST_ADJ 0x0B
69 #define _3DPRIM_TRISTRIP_ADJ 0x0C
70 #define _3DPRIM_TRISTRIP_REVERSE 0x0D
71 #define _3DPRIM_POLYGON 0x0E
72 #define _3DPRIM_RECTLIST 0x0F
73 #define _3DPRIM_LINELOOP 0x10
74 #define _3DPRIM_POINTLIST_BF 0x11
75 #define _3DPRIM_LINESTRIP_CONT 0x12
76 #define _3DPRIM_LINESTRIP_BF 0x13
77 #define _3DPRIM_LINESTRIP_CONT_BF 0x14
78 #define _3DPRIM_TRIFAN_NOSTIPPLE 0x15
79
80 /* We use this offset to be able to pass native primitive types in struct
81 * _mesa_prim::mode. Native primitive types are BRW_PRIM_OFFSET +
82 * native_type, which should be different from all GL types and still fit in
83 * the 8 bits avialable. */
84
85 #define BRW_PRIM_OFFSET 0x80
86
87 #define BRW_ANISORATIO_2 0
88 #define BRW_ANISORATIO_4 1
89 #define BRW_ANISORATIO_6 2
90 #define BRW_ANISORATIO_8 3
91 #define BRW_ANISORATIO_10 4
92 #define BRW_ANISORATIO_12 5
93 #define BRW_ANISORATIO_14 6
94 #define BRW_ANISORATIO_16 7
95
96 #define BRW_BLENDFACTOR_ONE 0x1
97 #define BRW_BLENDFACTOR_SRC_COLOR 0x2
98 #define BRW_BLENDFACTOR_SRC_ALPHA 0x3
99 #define BRW_BLENDFACTOR_DST_ALPHA 0x4
100 #define BRW_BLENDFACTOR_DST_COLOR 0x5
101 #define BRW_BLENDFACTOR_SRC_ALPHA_SATURATE 0x6
102 #define BRW_BLENDFACTOR_CONST_COLOR 0x7
103 #define BRW_BLENDFACTOR_CONST_ALPHA 0x8
104 #define BRW_BLENDFACTOR_SRC1_COLOR 0x9
105 #define BRW_BLENDFACTOR_SRC1_ALPHA 0x0A
106 #define BRW_BLENDFACTOR_ZERO 0x11
107 #define BRW_BLENDFACTOR_INV_SRC_COLOR 0x12
108 #define BRW_BLENDFACTOR_INV_SRC_ALPHA 0x13
109 #define BRW_BLENDFACTOR_INV_DST_ALPHA 0x14
110 #define BRW_BLENDFACTOR_INV_DST_COLOR 0x15
111 #define BRW_BLENDFACTOR_INV_CONST_COLOR 0x17
112 #define BRW_BLENDFACTOR_INV_CONST_ALPHA 0x18
113 #define BRW_BLENDFACTOR_INV_SRC1_COLOR 0x19
114 #define BRW_BLENDFACTOR_INV_SRC1_ALPHA 0x1A
115
116 #define BRW_BLENDFUNCTION_ADD 0
117 #define BRW_BLENDFUNCTION_SUBTRACT 1
118 #define BRW_BLENDFUNCTION_REVERSE_SUBTRACT 2
119 #define BRW_BLENDFUNCTION_MIN 3
120 #define BRW_BLENDFUNCTION_MAX 4
121
122 #define BRW_ALPHATEST_FORMAT_UNORM8 0
123 #define BRW_ALPHATEST_FORMAT_FLOAT32 1
124
125 #define BRW_CHROMAKEY_KILL_ON_ANY_MATCH 0
126 #define BRW_CHROMAKEY_REPLACE_BLACK 1
127
128 #define BRW_CLIP_API_OGL 0
129 #define BRW_CLIP_API_DX 1
130
131 #define BRW_CLIPMODE_NORMAL 0
132 #define BRW_CLIPMODE_CLIP_ALL 1
133 #define BRW_CLIPMODE_CLIP_NON_REJECTED 2
134 #define BRW_CLIPMODE_REJECT_ALL 3
135 #define BRW_CLIPMODE_ACCEPT_ALL 4
136 #define BRW_CLIPMODE_KERNEL_CLIP 5
137
138 #define BRW_CLIP_NDCSPACE 0
139 #define BRW_CLIP_SCREENSPACE 1
140
141 #define BRW_COMPAREFUNCTION_ALWAYS 0
142 #define BRW_COMPAREFUNCTION_NEVER 1
143 #define BRW_COMPAREFUNCTION_LESS 2
144 #define BRW_COMPAREFUNCTION_EQUAL 3
145 #define BRW_COMPAREFUNCTION_LEQUAL 4
146 #define BRW_COMPAREFUNCTION_GREATER 5
147 #define BRW_COMPAREFUNCTION_NOTEQUAL 6
148 #define BRW_COMPAREFUNCTION_GEQUAL 7
149
150 #define BRW_COVERAGE_PIXELS_HALF 0
151 #define BRW_COVERAGE_PIXELS_1 1
152 #define BRW_COVERAGE_PIXELS_2 2
153 #define BRW_COVERAGE_PIXELS_4 3
154
155 #define BRW_CULLMODE_BOTH 0
156 #define BRW_CULLMODE_NONE 1
157 #define BRW_CULLMODE_FRONT 2
158 #define BRW_CULLMODE_BACK 3
159
160 #define BRW_DEFAULTCOLOR_R8G8B8A8_UNORM 0
161 #define BRW_DEFAULTCOLOR_R32G32B32A32_FLOAT 1
162
163 #define BRW_DEPTHFORMAT_D32_FLOAT_S8X24_UINT 0
164 #define BRW_DEPTHFORMAT_D32_FLOAT 1
165 #define BRW_DEPTHFORMAT_D24_UNORM_S8_UINT 2
166 #define BRW_DEPTHFORMAT_D24_UNORM_X8_UINT 3 /* GEN5 */
167 #define BRW_DEPTHFORMAT_D16_UNORM 5
168
169 #define BRW_FLOATING_POINT_IEEE_754 0
170 #define BRW_FLOATING_POINT_NON_IEEE_754 1
171
172 #define BRW_FRONTWINDING_CW 0
173 #define BRW_FRONTWINDING_CCW 1
174
175 #define BRW_SPRITE_POINT_ENABLE 16
176
177 #define BRW_CUT_INDEX_ENABLE (1 << 10)
178
179 #define BRW_INDEX_BYTE 0
180 #define BRW_INDEX_WORD 1
181 #define BRW_INDEX_DWORD 2
182
183 #define BRW_LOGICOPFUNCTION_CLEAR 0
184 #define BRW_LOGICOPFUNCTION_NOR 1
185 #define BRW_LOGICOPFUNCTION_AND_INVERTED 2
186 #define BRW_LOGICOPFUNCTION_COPY_INVERTED 3
187 #define BRW_LOGICOPFUNCTION_AND_REVERSE 4
188 #define BRW_LOGICOPFUNCTION_INVERT 5
189 #define BRW_LOGICOPFUNCTION_XOR 6
190 #define BRW_LOGICOPFUNCTION_NAND 7
191 #define BRW_LOGICOPFUNCTION_AND 8
192 #define BRW_LOGICOPFUNCTION_EQUIV 9
193 #define BRW_LOGICOPFUNCTION_NOOP 10
194 #define BRW_LOGICOPFUNCTION_OR_INVERTED 11
195 #define BRW_LOGICOPFUNCTION_COPY 12
196 #define BRW_LOGICOPFUNCTION_OR_REVERSE 13
197 #define BRW_LOGICOPFUNCTION_OR 14
198 #define BRW_LOGICOPFUNCTION_SET 15
199
200 #define BRW_MAPFILTER_NEAREST 0x0
201 #define BRW_MAPFILTER_LINEAR 0x1
202 #define BRW_MAPFILTER_ANISOTROPIC 0x2
203
204 #define BRW_MIPFILTER_NONE 0
205 #define BRW_MIPFILTER_NEAREST 1
206 #define BRW_MIPFILTER_LINEAR 3
207
208 #define BRW_ADDRESS_ROUNDING_ENABLE_U_MAG 0x20
209 #define BRW_ADDRESS_ROUNDING_ENABLE_U_MIN 0x10
210 #define BRW_ADDRESS_ROUNDING_ENABLE_V_MAG 0x08
211 #define BRW_ADDRESS_ROUNDING_ENABLE_V_MIN 0x04
212 #define BRW_ADDRESS_ROUNDING_ENABLE_R_MAG 0x02
213 #define BRW_ADDRESS_ROUNDING_ENABLE_R_MIN 0x01
214
215 #define BRW_POLYGON_FRONT_FACING 0
216 #define BRW_POLYGON_BACK_FACING 1
217
218 #define BRW_PREFILTER_ALWAYS 0x0
219 #define BRW_PREFILTER_NEVER 0x1
220 #define BRW_PREFILTER_LESS 0x2
221 #define BRW_PREFILTER_EQUAL 0x3
222 #define BRW_PREFILTER_LEQUAL 0x4
223 #define BRW_PREFILTER_GREATER 0x5
224 #define BRW_PREFILTER_NOTEQUAL 0x6
225 #define BRW_PREFILTER_GEQUAL 0x7
226
227 #define BRW_PROVOKING_VERTEX_0 0
228 #define BRW_PROVOKING_VERTEX_1 1
229 #define BRW_PROVOKING_VERTEX_2 2
230
231 #define BRW_RASTRULE_UPPER_LEFT 0
232 #define BRW_RASTRULE_UPPER_RIGHT 1
233 /* These are listed as "Reserved, but not seen as useful"
234 * in Intel documentation (page 212, "Point Rasterization Rule",
235 * section 7.4 "SF Pipeline State Summary", of document
236 * "IntelĀ® 965 Express Chipset Family and IntelĀ® G35 Express
237 * Chipset Graphics Controller Programmer's Reference Manual,
238 * Volume 2: 3D/Media", Revision 1.0b as of January 2008,
239 * available at
240 * http://intellinuxgraphics.org/documentation.html
241 * at the time of this writing).
242 *
243 * These appear to be supported on at least some
244 * i965-family devices, and the BRW_RASTRULE_LOWER_RIGHT
245 * is useful when using OpenGL to render to a FBO
246 * (which has the pixel coordinate Y orientation inverted
247 * with respect to the normal OpenGL pixel coordinate system).
248 */
249 #define BRW_RASTRULE_LOWER_LEFT 2
250 #define BRW_RASTRULE_LOWER_RIGHT 3
251
252 #define BRW_RENDERTARGET_CLAMPRANGE_UNORM 0
253 #define BRW_RENDERTARGET_CLAMPRANGE_SNORM 1
254 #define BRW_RENDERTARGET_CLAMPRANGE_FORMAT 2
255
256 #define BRW_STENCILOP_KEEP 0
257 #define BRW_STENCILOP_ZERO 1
258 #define BRW_STENCILOP_REPLACE 2
259 #define BRW_STENCILOP_INCRSAT 3
260 #define BRW_STENCILOP_DECRSAT 4
261 #define BRW_STENCILOP_INCR 5
262 #define BRW_STENCILOP_DECR 6
263 #define BRW_STENCILOP_INVERT 7
264
265 /* Surface state DW0 */
266 #define GEN8_SURFACE_IS_ARRAY (1 << 28)
267 #define GEN8_SURFACE_VALIGN_4 (1 << 16)
268 #define GEN8_SURFACE_VALIGN_8 (2 << 16)
269 #define GEN8_SURFACE_VALIGN_16 (3 << 16)
270 #define GEN8_SURFACE_HALIGN_4 (1 << 14)
271 #define GEN8_SURFACE_HALIGN_8 (2 << 14)
272 #define GEN8_SURFACE_HALIGN_16 (3 << 14)
273 #define GEN8_SURFACE_TILING_NONE (0 << 12)
274 #define GEN8_SURFACE_TILING_W (1 << 12)
275 #define GEN8_SURFACE_TILING_X (2 << 12)
276 #define GEN8_SURFACE_TILING_Y (3 << 12)
277 #define BRW_SURFACE_RC_READ_WRITE (1 << 8)
278 #define BRW_SURFACE_MIPLAYOUT_SHIFT 10
279 #define BRW_SURFACE_MIPMAPLAYOUT_BELOW 0
280 #define BRW_SURFACE_MIPMAPLAYOUT_RIGHT 1
281 #define BRW_SURFACE_CUBEFACE_ENABLES 0x3f
282 #define BRW_SURFACE_BLEND_ENABLED (1 << 13)
283 #define BRW_SURFACE_WRITEDISABLE_B_SHIFT 14
284 #define BRW_SURFACE_WRITEDISABLE_G_SHIFT 15
285 #define BRW_SURFACE_WRITEDISABLE_R_SHIFT 16
286 #define BRW_SURFACE_WRITEDISABLE_A_SHIFT 17
287
288 #define BRW_SURFACEFORMAT_R32G32B32A32_FLOAT 0x000
289 #define BRW_SURFACEFORMAT_R32G32B32A32_SINT 0x001
290 #define BRW_SURFACEFORMAT_R32G32B32A32_UINT 0x002
291 #define BRW_SURFACEFORMAT_R32G32B32A32_UNORM 0x003
292 #define BRW_SURFACEFORMAT_R32G32B32A32_SNORM 0x004
293 #define BRW_SURFACEFORMAT_R64G64_FLOAT 0x005
294 #define BRW_SURFACEFORMAT_R32G32B32X32_FLOAT 0x006
295 #define BRW_SURFACEFORMAT_R32G32B32A32_SSCALED 0x007
296 #define BRW_SURFACEFORMAT_R32G32B32A32_USCALED 0x008
297 #define BRW_SURFACEFORMAT_R32G32B32A32_SFIXED 0x020
298 #define BRW_SURFACEFORMAT_R64G64_PASSTHRU 0x021
299 #define BRW_SURFACEFORMAT_R32G32B32_FLOAT 0x040
300 #define BRW_SURFACEFORMAT_R32G32B32_SINT 0x041
301 #define BRW_SURFACEFORMAT_R32G32B32_UINT 0x042
302 #define BRW_SURFACEFORMAT_R32G32B32_UNORM 0x043
303 #define BRW_SURFACEFORMAT_R32G32B32_SNORM 0x044
304 #define BRW_SURFACEFORMAT_R32G32B32_SSCALED 0x045
305 #define BRW_SURFACEFORMAT_R32G32B32_USCALED 0x046
306 #define BRW_SURFACEFORMAT_R32G32B32_SFIXED 0x050
307 #define BRW_SURFACEFORMAT_R16G16B16A16_UNORM 0x080
308 #define BRW_SURFACEFORMAT_R16G16B16A16_SNORM 0x081
309 #define BRW_SURFACEFORMAT_R16G16B16A16_SINT 0x082
310 #define BRW_SURFACEFORMAT_R16G16B16A16_UINT 0x083
311 #define BRW_SURFACEFORMAT_R16G16B16A16_FLOAT 0x084
312 #define BRW_SURFACEFORMAT_R32G32_FLOAT 0x085
313 #define BRW_SURFACEFORMAT_R32G32_SINT 0x086
314 #define BRW_SURFACEFORMAT_R32G32_UINT 0x087
315 #define BRW_SURFACEFORMAT_R32_FLOAT_X8X24_TYPELESS 0x088
316 #define BRW_SURFACEFORMAT_X32_TYPELESS_G8X24_UINT 0x089
317 #define BRW_SURFACEFORMAT_L32A32_FLOAT 0x08A
318 #define BRW_SURFACEFORMAT_R32G32_UNORM 0x08B
319 #define BRW_SURFACEFORMAT_R32G32_SNORM 0x08C
320 #define BRW_SURFACEFORMAT_R64_FLOAT 0x08D
321 #define BRW_SURFACEFORMAT_R16G16B16X16_UNORM 0x08E
322 #define BRW_SURFACEFORMAT_R16G16B16X16_FLOAT 0x08F
323 #define BRW_SURFACEFORMAT_A32X32_FLOAT 0x090
324 #define BRW_SURFACEFORMAT_L32X32_FLOAT 0x091
325 #define BRW_SURFACEFORMAT_I32X32_FLOAT 0x092
326 #define BRW_SURFACEFORMAT_R16G16B16A16_SSCALED 0x093
327 #define BRW_SURFACEFORMAT_R16G16B16A16_USCALED 0x094
328 #define BRW_SURFACEFORMAT_R32G32_SSCALED 0x095
329 #define BRW_SURFACEFORMAT_R32G32_USCALED 0x096
330 #define BRW_SURFACEFORMAT_R32G32_FLOAT_LD 0x097
331 #define BRW_SURFACEFORMAT_R32G32_SFIXED 0x0A0
332 #define BRW_SURFACEFORMAT_R64_PASSTHRU 0x0A1
333 #define BRW_SURFACEFORMAT_B8G8R8A8_UNORM 0x0C0
334 #define BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB 0x0C1
335 #define BRW_SURFACEFORMAT_R10G10B10A2_UNORM 0x0C2
336 #define BRW_SURFACEFORMAT_R10G10B10A2_UNORM_SRGB 0x0C3
337 #define BRW_SURFACEFORMAT_R10G10B10A2_UINT 0x0C4
338 #define BRW_SURFACEFORMAT_R10G10B10_SNORM_A2_UNORM 0x0C5
339 #define BRW_SURFACEFORMAT_R8G8B8A8_UNORM 0x0C7
340 #define BRW_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB 0x0C8
341 #define BRW_SURFACEFORMAT_R8G8B8A8_SNORM 0x0C9
342 #define BRW_SURFACEFORMAT_R8G8B8A8_SINT 0x0CA
343 #define BRW_SURFACEFORMAT_R8G8B8A8_UINT 0x0CB
344 #define BRW_SURFACEFORMAT_R16G16_UNORM 0x0CC
345 #define BRW_SURFACEFORMAT_R16G16_SNORM 0x0CD
346 #define BRW_SURFACEFORMAT_R16G16_SINT 0x0CE
347 #define BRW_SURFACEFORMAT_R16G16_UINT 0x0CF
348 #define BRW_SURFACEFORMAT_R16G16_FLOAT 0x0D0
349 #define BRW_SURFACEFORMAT_B10G10R10A2_UNORM 0x0D1
350 #define BRW_SURFACEFORMAT_B10G10R10A2_UNORM_SRGB 0x0D2
351 #define BRW_SURFACEFORMAT_R11G11B10_FLOAT 0x0D3
352 #define BRW_SURFACEFORMAT_R32_SINT 0x0D6
353 #define BRW_SURFACEFORMAT_R32_UINT 0x0D7
354 #define BRW_SURFACEFORMAT_R32_FLOAT 0x0D8
355 #define BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS 0x0D9
356 #define BRW_SURFACEFORMAT_X24_TYPELESS_G8_UINT 0x0DA
357 #define BRW_SURFACEFORMAT_L16A16_UNORM 0x0DF
358 #define BRW_SURFACEFORMAT_I24X8_UNORM 0x0E0
359 #define BRW_SURFACEFORMAT_L24X8_UNORM 0x0E1
360 #define BRW_SURFACEFORMAT_A24X8_UNORM 0x0E2
361 #define BRW_SURFACEFORMAT_I32_FLOAT 0x0E3
362 #define BRW_SURFACEFORMAT_L32_FLOAT 0x0E4
363 #define BRW_SURFACEFORMAT_A32_FLOAT 0x0E5
364 #define BRW_SURFACEFORMAT_B8G8R8X8_UNORM 0x0E9
365 #define BRW_SURFACEFORMAT_B8G8R8X8_UNORM_SRGB 0x0EA
366 #define BRW_SURFACEFORMAT_R8G8B8X8_UNORM 0x0EB
367 #define BRW_SURFACEFORMAT_R8G8B8X8_UNORM_SRGB 0x0EC
368 #define BRW_SURFACEFORMAT_R9G9B9E5_SHAREDEXP 0x0ED
369 #define BRW_SURFACEFORMAT_B10G10R10X2_UNORM 0x0EE
370 #define BRW_SURFACEFORMAT_L16A16_FLOAT 0x0F0
371 #define BRW_SURFACEFORMAT_R32_UNORM 0x0F1
372 #define BRW_SURFACEFORMAT_R32_SNORM 0x0F2
373 #define BRW_SURFACEFORMAT_R10G10B10X2_USCALED 0x0F3
374 #define BRW_SURFACEFORMAT_R8G8B8A8_SSCALED 0x0F4
375 #define BRW_SURFACEFORMAT_R8G8B8A8_USCALED 0x0F5
376 #define BRW_SURFACEFORMAT_R16G16_SSCALED 0x0F6
377 #define BRW_SURFACEFORMAT_R16G16_USCALED 0x0F7
378 #define BRW_SURFACEFORMAT_R32_SSCALED 0x0F8
379 #define BRW_SURFACEFORMAT_R32_USCALED 0x0F9
380 #define BRW_SURFACEFORMAT_B5G6R5_UNORM 0x100
381 #define BRW_SURFACEFORMAT_B5G6R5_UNORM_SRGB 0x101
382 #define BRW_SURFACEFORMAT_B5G5R5A1_UNORM 0x102
383 #define BRW_SURFACEFORMAT_B5G5R5A1_UNORM_SRGB 0x103
384 #define BRW_SURFACEFORMAT_B4G4R4A4_UNORM 0x104
385 #define BRW_SURFACEFORMAT_B4G4R4A4_UNORM_SRGB 0x105
386 #define BRW_SURFACEFORMAT_R8G8_UNORM 0x106
387 #define BRW_SURFACEFORMAT_R8G8_SNORM 0x107
388 #define BRW_SURFACEFORMAT_R8G8_SINT 0x108
389 #define BRW_SURFACEFORMAT_R8G8_UINT 0x109
390 #define BRW_SURFACEFORMAT_R16_UNORM 0x10A
391 #define BRW_SURFACEFORMAT_R16_SNORM 0x10B
392 #define BRW_SURFACEFORMAT_R16_SINT 0x10C
393 #define BRW_SURFACEFORMAT_R16_UINT 0x10D
394 #define BRW_SURFACEFORMAT_R16_FLOAT 0x10E
395 #define BRW_SURFACEFORMAT_A8P8_UNORM_PALETTE0 0x10F
396 #define BRW_SURFACEFORMAT_A8P8_UNORM_PALETTE1 0x110
397 #define BRW_SURFACEFORMAT_I16_UNORM 0x111
398 #define BRW_SURFACEFORMAT_L16_UNORM 0x112
399 #define BRW_SURFACEFORMAT_A16_UNORM 0x113
400 #define BRW_SURFACEFORMAT_L8A8_UNORM 0x114
401 #define BRW_SURFACEFORMAT_I16_FLOAT 0x115
402 #define BRW_SURFACEFORMAT_L16_FLOAT 0x116
403 #define BRW_SURFACEFORMAT_A16_FLOAT 0x117
404 #define BRW_SURFACEFORMAT_L8A8_UNORM_SRGB 0x118
405 #define BRW_SURFACEFORMAT_R5G5_SNORM_B6_UNORM 0x119
406 #define BRW_SURFACEFORMAT_B5G5R5X1_UNORM 0x11A
407 #define BRW_SURFACEFORMAT_B5G5R5X1_UNORM_SRGB 0x11B
408 #define BRW_SURFACEFORMAT_R8G8_SSCALED 0x11C
409 #define BRW_SURFACEFORMAT_R8G8_USCALED 0x11D
410 #define BRW_SURFACEFORMAT_R16_SSCALED 0x11E
411 #define BRW_SURFACEFORMAT_R16_USCALED 0x11F
412 #define BRW_SURFACEFORMAT_P8A8_UNORM_PALETTE0 0x122
413 #define BRW_SURFACEFORMAT_P8A8_UNORM_PALETTE1 0x123
414 #define BRW_SURFACEFORMAT_A1B5G5R5_UNORM 0x124
415 #define BRW_SURFACEFORMAT_A4B4G4R4_UNORM 0x125
416 #define BRW_SURFACEFORMAT_L8A8_UINT 0x126
417 #define BRW_SURFACEFORMAT_L8A8_SINT 0x127
418 #define BRW_SURFACEFORMAT_R8_UNORM 0x140
419 #define BRW_SURFACEFORMAT_R8_SNORM 0x141
420 #define BRW_SURFACEFORMAT_R8_SINT 0x142
421 #define BRW_SURFACEFORMAT_R8_UINT 0x143
422 #define BRW_SURFACEFORMAT_A8_UNORM 0x144
423 #define BRW_SURFACEFORMAT_I8_UNORM 0x145
424 #define BRW_SURFACEFORMAT_L8_UNORM 0x146
425 #define BRW_SURFACEFORMAT_P4A4_UNORM 0x147
426 #define BRW_SURFACEFORMAT_A4P4_UNORM 0x148
427 #define BRW_SURFACEFORMAT_R8_SSCALED 0x149
428 #define BRW_SURFACEFORMAT_R8_USCALED 0x14A
429 #define BRW_SURFACEFORMAT_P8_UNORM_PALETTE0 0x14B
430 #define BRW_SURFACEFORMAT_L8_UNORM_SRGB 0x14C
431 #define BRW_SURFACEFORMAT_P8_UNORM_PALETTE1 0x14D
432 #define BRW_SURFACEFORMAT_P4A4_UNORM_PALETTE1 0x14E
433 #define BRW_SURFACEFORMAT_A4P4_UNORM_PALETTE1 0x14F
434 #define BRW_SURFACEFORMAT_Y8_SNORM 0x150
435 #define BRW_SURFACEFORMAT_L8_UINT 0x152
436 #define BRW_SURFACEFORMAT_L8_SINT 0x153
437 #define BRW_SURFACEFORMAT_I8_UINT 0x154
438 #define BRW_SURFACEFORMAT_I8_SINT 0x155
439 #define BRW_SURFACEFORMAT_DXT1_RGB_SRGB 0x180
440 #define BRW_SURFACEFORMAT_R1_UINT 0x181
441 #define BRW_SURFACEFORMAT_YCRCB_NORMAL 0x182
442 #define BRW_SURFACEFORMAT_YCRCB_SWAPUVY 0x183
443 #define BRW_SURFACEFORMAT_P2_UNORM_PALETTE0 0x184
444 #define BRW_SURFACEFORMAT_P2_UNORM_PALETTE1 0x185
445 #define BRW_SURFACEFORMAT_BC1_UNORM 0x186
446 #define BRW_SURFACEFORMAT_BC2_UNORM 0x187
447 #define BRW_SURFACEFORMAT_BC3_UNORM 0x188
448 #define BRW_SURFACEFORMAT_BC4_UNORM 0x189
449 #define BRW_SURFACEFORMAT_BC5_UNORM 0x18A
450 #define BRW_SURFACEFORMAT_BC1_UNORM_SRGB 0x18B
451 #define BRW_SURFACEFORMAT_BC2_UNORM_SRGB 0x18C
452 #define BRW_SURFACEFORMAT_BC3_UNORM_SRGB 0x18D
453 #define BRW_SURFACEFORMAT_MONO8 0x18E
454 #define BRW_SURFACEFORMAT_YCRCB_SWAPUV 0x18F
455 #define BRW_SURFACEFORMAT_YCRCB_SWAPY 0x190
456 #define BRW_SURFACEFORMAT_DXT1_RGB 0x191
457 #define BRW_SURFACEFORMAT_FXT1 0x192
458 #define BRW_SURFACEFORMAT_R8G8B8_UNORM 0x193
459 #define BRW_SURFACEFORMAT_R8G8B8_SNORM 0x194
460 #define BRW_SURFACEFORMAT_R8G8B8_SSCALED 0x195
461 #define BRW_SURFACEFORMAT_R8G8B8_USCALED 0x196
462 #define BRW_SURFACEFORMAT_R64G64B64A64_FLOAT 0x197
463 #define BRW_SURFACEFORMAT_R64G64B64_FLOAT 0x198
464 #define BRW_SURFACEFORMAT_BC4_SNORM 0x199
465 #define BRW_SURFACEFORMAT_BC5_SNORM 0x19A
466 #define BRW_SURFACEFORMAT_R16G16B16_FLOAT 0x19B
467 #define BRW_SURFACEFORMAT_R16G16B16_UNORM 0x19C
468 #define BRW_SURFACEFORMAT_R16G16B16_SNORM 0x19D
469 #define BRW_SURFACEFORMAT_R16G16B16_SSCALED 0x19E
470 #define BRW_SURFACEFORMAT_R16G16B16_USCALED 0x19F
471 #define BRW_SURFACEFORMAT_BC6H_SF16 0x1A1
472 #define BRW_SURFACEFORMAT_BC7_UNORM 0x1A2
473 #define BRW_SURFACEFORMAT_BC7_UNORM_SRGB 0x1A3
474 #define BRW_SURFACEFORMAT_BC6H_UF16 0x1A4
475 #define BRW_SURFACEFORMAT_PLANAR_420_8 0x1A5
476 #define BRW_SURFACEFORMAT_R8G8B8_UNORM_SRGB 0x1A8
477 #define BRW_SURFACEFORMAT_ETC1_RGB8 0x1A9
478 #define BRW_SURFACEFORMAT_ETC2_RGB8 0x1AA
479 #define BRW_SURFACEFORMAT_EAC_R11 0x1AB
480 #define BRW_SURFACEFORMAT_EAC_RG11 0x1AC
481 #define BRW_SURFACEFORMAT_EAC_SIGNED_R11 0x1AD
482 #define BRW_SURFACEFORMAT_EAC_SIGNED_RG11 0x1AE
483 #define BRW_SURFACEFORMAT_ETC2_SRGB8 0x1AF
484 #define BRW_SURFACEFORMAT_R16G16B16_UINT 0x1B0
485 #define BRW_SURFACEFORMAT_R16G16B16_SINT 0x1B1
486 #define BRW_SURFACEFORMAT_R32_SFIXED 0x1B2
487 #define BRW_SURFACEFORMAT_R10G10B10A2_SNORM 0x1B3
488 #define BRW_SURFACEFORMAT_R10G10B10A2_USCALED 0x1B4
489 #define BRW_SURFACEFORMAT_R10G10B10A2_SSCALED 0x1B5
490 #define BRW_SURFACEFORMAT_R10G10B10A2_SINT 0x1B6
491 #define BRW_SURFACEFORMAT_B10G10R10A2_SNORM 0x1B7
492 #define BRW_SURFACEFORMAT_B10G10R10A2_USCALED 0x1B8
493 #define BRW_SURFACEFORMAT_B10G10R10A2_SSCALED 0x1B9
494 #define BRW_SURFACEFORMAT_B10G10R10A2_UINT 0x1BA
495 #define BRW_SURFACEFORMAT_B10G10R10A2_SINT 0x1BB
496 #define BRW_SURFACEFORMAT_R64G64B64A64_PASSTHRU 0x1BC
497 #define BRW_SURFACEFORMAT_R64G64B64_PASSTHRU 0x1BD
498 #define BRW_SURFACEFORMAT_ETC2_RGB8_PTA 0x1C0
499 #define BRW_SURFACEFORMAT_ETC2_SRGB8_PTA 0x1C1
500 #define BRW_SURFACEFORMAT_ETC2_EAC_RGBA8 0x1C2
501 #define BRW_SURFACEFORMAT_ETC2_EAC_SRGB8_A8 0x1C3
502 #define BRW_SURFACEFORMAT_R8G8B8_UINT 0x1C8
503 #define BRW_SURFACEFORMAT_R8G8B8_SINT 0x1C9
504 #define BRW_SURFACEFORMAT_RAW 0x1FF
505 #define BRW_SURFACE_FORMAT_SHIFT 18
506 #define BRW_SURFACE_FORMAT_MASK INTEL_MASK(26, 18)
507
508 #define BRW_SURFACERETURNFORMAT_FLOAT32 0
509 #define BRW_SURFACERETURNFORMAT_S1 1
510
511 #define BRW_SURFACE_TYPE_SHIFT 29
512 #define BRW_SURFACE_TYPE_MASK INTEL_MASK(31, 29)
513 #define BRW_SURFACE_1D 0
514 #define BRW_SURFACE_2D 1
515 #define BRW_SURFACE_3D 2
516 #define BRW_SURFACE_CUBE 3
517 #define BRW_SURFACE_BUFFER 4
518 #define BRW_SURFACE_NULL 7
519
520 #define GEN7_SURFACE_IS_ARRAY (1 << 28)
521 #define GEN7_SURFACE_VALIGN_2 (0 << 16)
522 #define GEN7_SURFACE_VALIGN_4 (1 << 16)
523 #define GEN7_SURFACE_HALIGN_4 (0 << 15)
524 #define GEN7_SURFACE_HALIGN_8 (1 << 15)
525 #define GEN7_SURFACE_TILING_NONE (0 << 13)
526 #define GEN7_SURFACE_TILING_X (2 << 13)
527 #define GEN7_SURFACE_TILING_Y (3 << 13)
528 #define GEN7_SURFACE_ARYSPC_FULL (0 << 10)
529 #define GEN7_SURFACE_ARYSPC_LOD0 (1 << 10)
530
531 /* Surface state DW0 */
532 #define GEN8_SURFACE_MOCS_SHIFT 24
533 #define GEN8_SURFACE_MOCS_MASK INTEL_MASK(30, 24)
534
535 /* Surface state DW2 */
536 #define BRW_SURFACE_HEIGHT_SHIFT 19
537 #define BRW_SURFACE_HEIGHT_MASK INTEL_MASK(31, 19)
538 #define BRW_SURFACE_WIDTH_SHIFT 6
539 #define BRW_SURFACE_WIDTH_MASK INTEL_MASK(18, 6)
540 #define BRW_SURFACE_LOD_SHIFT 2
541 #define BRW_SURFACE_LOD_MASK INTEL_MASK(5, 2)
542 #define GEN7_SURFACE_HEIGHT_SHIFT 16
543 #define GEN7_SURFACE_HEIGHT_MASK INTEL_MASK(29, 16)
544 #define GEN7_SURFACE_WIDTH_SHIFT 0
545 #define GEN7_SURFACE_WIDTH_MASK INTEL_MASK(13, 0)
546
547 /* Surface state DW3 */
548 #define BRW_SURFACE_DEPTH_SHIFT 21
549 #define BRW_SURFACE_DEPTH_MASK INTEL_MASK(31, 21)
550 #define BRW_SURFACE_PITCH_SHIFT 3
551 #define BRW_SURFACE_PITCH_MASK INTEL_MASK(19, 3)
552 #define BRW_SURFACE_TILED (1 << 1)
553 #define BRW_SURFACE_TILED_Y (1 << 0)
554
555 /* Surface state DW4 */
556 #define BRW_SURFACE_MIN_LOD_SHIFT 28
557 #define BRW_SURFACE_MIN_LOD_MASK INTEL_MASK(31, 28)
558 #define BRW_SURFACE_MULTISAMPLECOUNT_1 (0 << 4)
559 #define BRW_SURFACE_MULTISAMPLECOUNT_4 (2 << 4)
560 #define GEN7_SURFACE_MULTISAMPLECOUNT_1 (0 << 3)
561 #define GEN8_SURFACE_MULTISAMPLECOUNT_2 (1 << 3)
562 #define GEN7_SURFACE_MULTISAMPLECOUNT_4 (2 << 3)
563 #define GEN7_SURFACE_MULTISAMPLECOUNT_8 (3 << 3)
564 #define GEN8_SURFACE_MULTISAMPLECOUNT_16 (4 << 3)
565 #define GEN7_SURFACE_MSFMT_MSS (0 << 6)
566 #define GEN7_SURFACE_MSFMT_DEPTH_STENCIL (1 << 6)
567 #define GEN7_SURFACE_MIN_ARRAY_ELEMENT_SHIFT 18
568 #define GEN7_SURFACE_MIN_ARRAY_ELEMENT_MASK INTEL_MASK(28, 18)
569 #define GEN7_SURFACE_RENDER_TARGET_VIEW_EXTENT_SHIFT 7
570 #define GEN7_SURFACE_RENDER_TARGET_VIEW_EXTENT_MASK INTEL_MASK(17, 7)
571
572 /* Surface state DW5 */
573 #define BRW_SURFACE_X_OFFSET_SHIFT 25
574 #define BRW_SURFACE_X_OFFSET_MASK INTEL_MASK(31, 25)
575 #define BRW_SURFACE_VERTICAL_ALIGN_ENABLE (1 << 24)
576 #define BRW_SURFACE_Y_OFFSET_SHIFT 20
577 #define BRW_SURFACE_Y_OFFSET_MASK INTEL_MASK(23, 20)
578 #define GEN7_SURFACE_MIN_LOD_SHIFT 4
579 #define GEN7_SURFACE_MIN_LOD_MASK INTEL_MASK(7, 4)
580 #define GEN8_SURFACE_Y_OFFSET_SHIFT 21
581 #define GEN8_SURFACE_Y_OFFSET_MASK INTEL_MASK(23, 21)
582
583 #define GEN7_SURFACE_MOCS_SHIFT 16
584 #define GEN7_SURFACE_MOCS_MASK INTEL_MASK(19, 16)
585
586 /* Surface state DW6 */
587 #define GEN7_SURFACE_MCS_ENABLE (1 << 0)
588 #define GEN7_SURFACE_MCS_PITCH_SHIFT 3
589 #define GEN7_SURFACE_MCS_PITCH_MASK INTEL_MASK(11, 3)
590 #define GEN8_SURFACE_AUX_QPITCH_SHIFT 16
591 #define GEN8_SURFACE_AUX_QPITCH_MASK INTEL_MASK(30, 16)
592 #define GEN8_SURFACE_AUX_PITCH_SHIFT 3
593 #define GEN8_SURFACE_AUX_PITCH_MASK INTEL_MASK(11, 3)
594 #define GEN8_SURFACE_AUX_MODE_MASK INTEL_MASK(2, 0)
595
596 #define GEN8_SURFACE_AUX_MODE_NONE 0
597 #define GEN8_SURFACE_AUX_MODE_MCS 1
598 #define GEN8_SURFACE_AUX_MODE_APPEND 2
599 #define GEN8_SURFACE_AUX_MODE_HIZ 3
600
601 /* Surface state DW7 */
602 #define GEN7_SURFACE_CLEAR_COLOR_SHIFT 28
603 #define GEN7_SURFACE_SCS_R_SHIFT 25
604 #define GEN7_SURFACE_SCS_R_MASK INTEL_MASK(27, 25)
605 #define GEN7_SURFACE_SCS_G_SHIFT 22
606 #define GEN7_SURFACE_SCS_G_MASK INTEL_MASK(24, 22)
607 #define GEN7_SURFACE_SCS_B_SHIFT 19
608 #define GEN7_SURFACE_SCS_B_MASK INTEL_MASK(21, 19)
609 #define GEN7_SURFACE_SCS_A_SHIFT 16
610 #define GEN7_SURFACE_SCS_A_MASK INTEL_MASK(18, 16)
611
612 /* The actual swizzle values/what channel to use */
613 #define HSW_SCS_ZERO 0
614 #define HSW_SCS_ONE 1
615 #define HSW_SCS_RED 4
616 #define HSW_SCS_GREEN 5
617 #define HSW_SCS_BLUE 6
618 #define HSW_SCS_ALPHA 7
619
620 /* SAMPLER_STATE DW0 */
621 #define BRW_SAMPLER_DISABLE (1 << 31)
622 #define BRW_SAMPLER_LOD_PRECLAMP_ENABLE (1 << 28)
623 #define GEN6_SAMPLER_MIN_MAG_NOT_EQUAL (1 << 27) /* Gen6 only */
624 #define BRW_SAMPLER_BASE_MIPLEVEL_MASK INTEL_MASK(26, 22)
625 #define BRW_SAMPLER_BASE_MIPLEVEL_SHIFT 22
626 #define BRW_SAMPLER_MIP_FILTER_MASK INTEL_MASK(21, 20)
627 #define BRW_SAMPLER_MIP_FILTER_SHIFT 20
628 #define BRW_SAMPLER_MAG_FILTER_MASK INTEL_MASK(19, 17)
629 #define BRW_SAMPLER_MAG_FILTER_SHIFT 17
630 #define BRW_SAMPLER_MIN_FILTER_MASK INTEL_MASK(16, 14)
631 #define BRW_SAMPLER_MIN_FILTER_SHIFT 14
632 #define GEN4_SAMPLER_LOD_BIAS_MASK INTEL_MASK(13, 3)
633 #define GEN4_SAMPLER_LOD_BIAS_SHIFT 3
634 #define GEN4_SAMPLER_SHADOW_FUNCTION_MASK INTEL_MASK(2, 0)
635 #define GEN4_SAMPLER_SHADOW_FUNCTION_SHIFT 0
636
637 #define GEN7_SAMPLER_LOD_BIAS_MASK INTEL_MASK(13, 1)
638 #define GEN7_SAMPLER_LOD_BIAS_SHIFT 1
639 #define GEN7_SAMPLER_EWA_ANISOTROPIC_ALGORIHTM (1 << 0)
640
641 /* SAMPLER_STATE DW1 */
642 #define GEN4_SAMPLER_MIN_LOD_MASK INTEL_MASK(31, 22)
643 #define GEN4_SAMPLER_MIN_LOD_SHIFT 22
644 #define GEN4_SAMPLER_MAX_LOD_MASK INTEL_MASK(21, 12)
645 #define GEN4_SAMPLER_MAX_LOD_SHIFT 12
646 #define GEN4_SAMPLER_CUBE_CONTROL_OVERRIDE (1 << 9)
647 /* Wrap modes are in DW1 on Gen4-6 and DW3 on Gen7+ */
648 #define BRW_SAMPLER_TCX_WRAP_MODE_MASK INTEL_MASK(8, 6)
649 #define BRW_SAMPLER_TCX_WRAP_MODE_SHIFT 6
650 #define BRW_SAMPLER_TCY_WRAP_MODE_MASK INTEL_MASK(5, 3)
651 #define BRW_SAMPLER_TCY_WRAP_MODE_SHIFT 3
652 #define BRW_SAMPLER_TCZ_WRAP_MODE_MASK INTEL_MASK(2, 0)
653 #define BRW_SAMPLER_TCZ_WRAP_MODE_SHIFT 0
654
655 #define GEN7_SAMPLER_MIN_LOD_MASK INTEL_MASK(31, 20)
656 #define GEN7_SAMPLER_MIN_LOD_SHIFT 20
657 #define GEN7_SAMPLER_MAX_LOD_MASK INTEL_MASK(19, 8)
658 #define GEN7_SAMPLER_MAX_LOD_SHIFT 8
659 #define GEN7_SAMPLER_SHADOW_FUNCTION_MASK INTEL_MASK(3, 1)
660 #define GEN7_SAMPLER_SHADOW_FUNCTION_SHIFT 1
661 #define GEN7_SAMPLER_CUBE_CONTROL_OVERRIDE (1 << 0)
662
663 /* SAMPLER_STATE DW2 - border color pointer */
664
665 /* SAMPLER_STATE DW3 */
666 #define BRW_SAMPLER_MAX_ANISOTROPY_MASK INTEL_MASK(21, 19)
667 #define BRW_SAMPLER_MAX_ANISOTROPY_SHIFT 19
668 #define BRW_SAMPLER_ADDRESS_ROUNDING_MASK INTEL_MASK(18, 13)
669 #define BRW_SAMPLER_ADDRESS_ROUNDING_SHIFT 13
670 #define GEN7_SAMPLER_NON_NORMALIZED_COORDINATES (1 << 10)
671 /* Gen7+ wrap modes reuse the same BRW_SAMPLER_TC*_WRAP_MODE enums. */
672 #define GEN6_SAMPLER_NON_NORMALIZED_COORDINATES (1 << 0)
673
674 enum brw_wrap_mode {
675 BRW_TEXCOORDMODE_WRAP = 0,
676 BRW_TEXCOORDMODE_MIRROR = 1,
677 BRW_TEXCOORDMODE_CLAMP = 2,
678 BRW_TEXCOORDMODE_CUBE = 3,
679 BRW_TEXCOORDMODE_CLAMP_BORDER = 4,
680 BRW_TEXCOORDMODE_MIRROR_ONCE = 5,
681 GEN8_TEXCOORDMODE_HALF_BORDER = 6,
682 };
683
684 #define BRW_THREAD_PRIORITY_NORMAL 0
685 #define BRW_THREAD_PRIORITY_HIGH 1
686
687 #define BRW_TILEWALK_XMAJOR 0
688 #define BRW_TILEWALK_YMAJOR 1
689
690 #define BRW_VERTEX_SUBPIXEL_PRECISION_8BITS 0
691 #define BRW_VERTEX_SUBPIXEL_PRECISION_4BITS 1
692
693 /* Execution Unit (EU) defines
694 */
695
696 #define BRW_ALIGN_1 0
697 #define BRW_ALIGN_16 1
698
699 #define BRW_ADDRESS_DIRECT 0
700 #define BRW_ADDRESS_REGISTER_INDIRECT_REGISTER 1
701
702 #define BRW_CHANNEL_X 0
703 #define BRW_CHANNEL_Y 1
704 #define BRW_CHANNEL_Z 2
705 #define BRW_CHANNEL_W 3
706
707 enum brw_compression {
708 BRW_COMPRESSION_NONE = 0,
709 BRW_COMPRESSION_2NDHALF = 1,
710 BRW_COMPRESSION_COMPRESSED = 2,
711 };
712
713 #define GEN6_COMPRESSION_1Q 0
714 #define GEN6_COMPRESSION_2Q 1
715 #define GEN6_COMPRESSION_3Q 2
716 #define GEN6_COMPRESSION_4Q 3
717 #define GEN6_COMPRESSION_1H 0
718 #define GEN6_COMPRESSION_2H 2
719
720 enum PACKED brw_conditional_mod {
721 BRW_CONDITIONAL_NONE = 0,
722 BRW_CONDITIONAL_Z = 1,
723 BRW_CONDITIONAL_NZ = 2,
724 BRW_CONDITIONAL_EQ = 1, /* Z */
725 BRW_CONDITIONAL_NEQ = 2, /* NZ */
726 BRW_CONDITIONAL_G = 3,
727 BRW_CONDITIONAL_GE = 4,
728 BRW_CONDITIONAL_L = 5,
729 BRW_CONDITIONAL_LE = 6,
730 BRW_CONDITIONAL_R = 7,
731 BRW_CONDITIONAL_O = 8,
732 BRW_CONDITIONAL_U = 9,
733 };
734
735 #define BRW_DEBUG_NONE 0
736 #define BRW_DEBUG_BREAKPOINT 1
737
738 #define BRW_DEPENDENCY_NORMAL 0
739 #define BRW_DEPENDENCY_NOTCLEARED 1
740 #define BRW_DEPENDENCY_NOTCHECKED 2
741 #define BRW_DEPENDENCY_DISABLE 3
742
743 #define BRW_EXECUTE_1 0
744 #define BRW_EXECUTE_2 1
745 #define BRW_EXECUTE_4 2
746 #define BRW_EXECUTE_8 3
747 #define BRW_EXECUTE_16 4
748 #define BRW_EXECUTE_32 5
749
750 #define BRW_HORIZONTAL_STRIDE_0 0
751 #define BRW_HORIZONTAL_STRIDE_1 1
752 #define BRW_HORIZONTAL_STRIDE_2 2
753 #define BRW_HORIZONTAL_STRIDE_4 3
754
755 #define BRW_INSTRUCTION_NORMAL 0
756 #define BRW_INSTRUCTION_SATURATE 1
757
758 #define BRW_MASK_ENABLE 0
759 #define BRW_MASK_DISABLE 1
760
761 /** @{
762 *
763 * Gen6 has replaced "mask enable/disable" with WECtrl, which is
764 * effectively the same but much simpler to think about. Now, there
765 * are two contributors ANDed together to whether channels are
766 * executed: The predication on the instruction, and the channel write
767 * enable.
768 */
769 /**
770 * This is the default value. It means that a channel's write enable is set
771 * if the per-channel IP is pointing at this instruction.
772 */
773 #define BRW_WE_NORMAL 0
774 /**
775 * This is used like BRW_MASK_DISABLE, and causes all channels to have
776 * their write enable set. Note that predication still contributes to
777 * whether the channel actually gets written.
778 */
779 #define BRW_WE_ALL 1
780 /** @} */
781
782 enum opcode {
783 /* These are the actual hardware opcodes. */
784 BRW_OPCODE_MOV = 1,
785 BRW_OPCODE_SEL = 2,
786 BRW_OPCODE_NOT = 4,
787 BRW_OPCODE_AND = 5,
788 BRW_OPCODE_OR = 6,
789 BRW_OPCODE_XOR = 7,
790 BRW_OPCODE_SHR = 8,
791 BRW_OPCODE_SHL = 9,
792 BRW_OPCODE_ASR = 12,
793 BRW_OPCODE_CMP = 16,
794 BRW_OPCODE_CMPN = 17,
795 BRW_OPCODE_CSEL = 18, /**< Gen8+ */
796 BRW_OPCODE_F32TO16 = 19, /**< Gen7 only */
797 BRW_OPCODE_F16TO32 = 20, /**< Gen7 only */
798 BRW_OPCODE_BFREV = 23, /**< Gen7+ */
799 BRW_OPCODE_BFE = 24, /**< Gen7+ */
800 BRW_OPCODE_BFI1 = 25, /**< Gen7+ */
801 BRW_OPCODE_BFI2 = 26, /**< Gen7+ */
802 BRW_OPCODE_JMPI = 32,
803 BRW_OPCODE_IF = 34,
804 BRW_OPCODE_IFF = 35, /**< Pre-Gen6 */
805 BRW_OPCODE_ELSE = 36,
806 BRW_OPCODE_ENDIF = 37,
807 BRW_OPCODE_DO = 38,
808 BRW_OPCODE_WHILE = 39,
809 BRW_OPCODE_BREAK = 40,
810 BRW_OPCODE_CONTINUE = 41,
811 BRW_OPCODE_HALT = 42,
812 BRW_OPCODE_MSAVE = 44, /**< Pre-Gen6 */
813 BRW_OPCODE_MRESTORE = 45, /**< Pre-Gen6 */
814 BRW_OPCODE_PUSH = 46, /**< Pre-Gen6 */
815 BRW_OPCODE_POP = 47, /**< Pre-Gen6 */
816 BRW_OPCODE_WAIT = 48,
817 BRW_OPCODE_SEND = 49,
818 BRW_OPCODE_SENDC = 50,
819 BRW_OPCODE_MATH = 56, /**< Gen6+ */
820 BRW_OPCODE_ADD = 64,
821 BRW_OPCODE_MUL = 65,
822 BRW_OPCODE_AVG = 66,
823 BRW_OPCODE_FRC = 67,
824 BRW_OPCODE_RNDU = 68,
825 BRW_OPCODE_RNDD = 69,
826 BRW_OPCODE_RNDE = 70,
827 BRW_OPCODE_RNDZ = 71,
828 BRW_OPCODE_MAC = 72,
829 BRW_OPCODE_MACH = 73,
830 BRW_OPCODE_LZD = 74,
831 BRW_OPCODE_FBH = 75, /**< Gen7+ */
832 BRW_OPCODE_FBL = 76, /**< Gen7+ */
833 BRW_OPCODE_CBIT = 77, /**< Gen7+ */
834 BRW_OPCODE_ADDC = 78, /**< Gen7+ */
835 BRW_OPCODE_SUBB = 79, /**< Gen7+ */
836 BRW_OPCODE_SAD2 = 80,
837 BRW_OPCODE_SADA2 = 81,
838 BRW_OPCODE_DP4 = 84,
839 BRW_OPCODE_DPH = 85,
840 BRW_OPCODE_DP3 = 86,
841 BRW_OPCODE_DP2 = 87,
842 BRW_OPCODE_LINE = 89,
843 BRW_OPCODE_PLN = 90, /**< G45+ */
844 BRW_OPCODE_MAD = 91, /**< Gen6+ */
845 BRW_OPCODE_LRP = 92, /**< Gen6+ */
846 BRW_OPCODE_NOP = 126,
847
848 /* These are compiler backend opcodes that get translated into other
849 * instructions.
850 */
851 FS_OPCODE_FB_WRITE = 128,
852 FS_OPCODE_BLORP_FB_WRITE,
853 FS_OPCODE_REP_FB_WRITE,
854 SHADER_OPCODE_RCP,
855 SHADER_OPCODE_RSQ,
856 SHADER_OPCODE_SQRT,
857 SHADER_OPCODE_EXP2,
858 SHADER_OPCODE_LOG2,
859 SHADER_OPCODE_POW,
860 SHADER_OPCODE_INT_QUOTIENT,
861 SHADER_OPCODE_INT_REMAINDER,
862 SHADER_OPCODE_SIN,
863 SHADER_OPCODE_COS,
864
865 SHADER_OPCODE_TEX,
866 SHADER_OPCODE_TXD,
867 SHADER_OPCODE_TXF,
868 SHADER_OPCODE_TXL,
869 SHADER_OPCODE_TXS,
870 FS_OPCODE_TXB,
871 SHADER_OPCODE_TXF_CMS,
872 SHADER_OPCODE_TXF_UMS,
873 SHADER_OPCODE_TXF_MCS,
874 SHADER_OPCODE_LOD,
875 SHADER_OPCODE_TG4,
876 SHADER_OPCODE_TG4_OFFSET,
877
878 /**
879 * Combines multiple sources of size 1 into a larger virtual GRF.
880 * For example, parameters for a send-from-GRF message. Or, updating
881 * channels of a size 4 VGRF used to store vec4s such as texturing results.
882 *
883 * This will be lowered into MOVs from each source to consecutive reg_offsets
884 * of the destination VGRF.
885 *
886 * src[0] may be BAD_FILE. If so, the lowering pass skips emitting the MOV,
887 * but still reserves the first channel of the destination VGRF. This can be
888 * used to reserve space for, say, a message header set up by the generators.
889 */
890 SHADER_OPCODE_LOAD_PAYLOAD,
891
892 SHADER_OPCODE_SHADER_TIME_ADD,
893
894 SHADER_OPCODE_UNTYPED_ATOMIC,
895 SHADER_OPCODE_UNTYPED_SURFACE_READ,
896
897 SHADER_OPCODE_GEN4_SCRATCH_READ,
898 SHADER_OPCODE_GEN4_SCRATCH_WRITE,
899 SHADER_OPCODE_GEN7_SCRATCH_READ,
900
901 FS_OPCODE_DDX,
902 FS_OPCODE_DDY,
903 FS_OPCODE_PIXEL_X,
904 FS_OPCODE_PIXEL_Y,
905 FS_OPCODE_CINTERP,
906 FS_OPCODE_LINTERP,
907 FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD,
908 FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD_GEN7,
909 FS_OPCODE_VARYING_PULL_CONSTANT_LOAD,
910 FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_GEN7,
911 FS_OPCODE_MOV_DISPATCH_TO_FLAGS,
912 FS_OPCODE_DISCARD_JUMP,
913 FS_OPCODE_SET_OMASK,
914 FS_OPCODE_SET_SAMPLE_ID,
915 FS_OPCODE_SET_SIMD4X2_OFFSET,
916 FS_OPCODE_PACK_HALF_2x16_SPLIT,
917 FS_OPCODE_UNPACK_HALF_2x16_SPLIT_X,
918 FS_OPCODE_UNPACK_HALF_2x16_SPLIT_Y,
919 FS_OPCODE_PLACEHOLDER_HALT,
920 FS_OPCODE_INTERPOLATE_AT_CENTROID,
921 FS_OPCODE_INTERPOLATE_AT_SAMPLE,
922 FS_OPCODE_INTERPOLATE_AT_SHARED_OFFSET,
923 FS_OPCODE_INTERPOLATE_AT_PER_SLOT_OFFSET,
924
925 VS_OPCODE_URB_WRITE,
926 VS_OPCODE_PULL_CONSTANT_LOAD,
927 VS_OPCODE_PULL_CONSTANT_LOAD_GEN7,
928 VS_OPCODE_UNPACK_FLAGS_SIMD4X2,
929
930 /**
931 * Write geometry shader output data to the URB.
932 *
933 * Unlike VS_OPCODE_URB_WRITE, this opcode doesn't do an implied move from
934 * R0 to the first MRF. This allows the geometry shader to override the
935 * "Slot {0,1} Offset" fields in the message header.
936 */
937 GS_OPCODE_URB_WRITE,
938
939 /**
940 * Terminate the geometry shader thread by doing an empty URB write.
941 *
942 * This opcode doesn't do an implied move from R0 to the first MRF. This
943 * allows the geometry shader to override the "GS Number of Output Vertices
944 * for Slot {0,1}" fields in the message header.
945 */
946 GS_OPCODE_THREAD_END,
947
948 /**
949 * Set the "Slot {0,1} Offset" fields of a URB_WRITE message header.
950 *
951 * - dst is the MRF containing the message header.
952 *
953 * - src0.x indicates which portion of the URB should be written to (e.g. a
954 * vertex number)
955 *
956 * - src1 is an immediate multiplier which will be applied to src0
957 * (e.g. the size of a single vertex in the URB).
958 *
959 * Note: the hardware will apply this offset *in addition to* the offset in
960 * vec4_instruction::offset.
961 */
962 GS_OPCODE_SET_WRITE_OFFSET,
963
964 /**
965 * Set the "GS Number of Output Vertices for Slot {0,1}" fields of a
966 * URB_WRITE message header.
967 *
968 * - dst is the MRF containing the message header.
969 *
970 * - src0.x is the vertex count. The upper 16 bits will be ignored.
971 */
972 GS_OPCODE_SET_VERTEX_COUNT,
973
974 /**
975 * Set DWORD 2 of dst to the immediate value in src. Used by geometry
976 * shaders to initialize DWORD 2 of R0, which needs to be 0 in order for
977 * scratch reads and writes to operate correctly.
978 */
979 GS_OPCODE_SET_DWORD_2_IMMED,
980
981 /**
982 * Prepare the dst register for storage in the "Channel Mask" fields of a
983 * URB_WRITE message header.
984 *
985 * DWORD 4 of dst is shifted left by 4 bits, so that later,
986 * GS_OPCODE_SET_CHANNEL_MASKS can OR DWORDs 0 and 4 together to form the
987 * final channel mask.
988 *
989 * Note: since GS_OPCODE_SET_CHANNEL_MASKS ORs DWORDs 0 and 4 together to
990 * form the final channel mask, DWORDs 0 and 4 of the dst register must not
991 * have any extraneous bits set prior to execution of this opcode (that is,
992 * they should be in the range 0x0 to 0xf).
993 */
994 GS_OPCODE_PREPARE_CHANNEL_MASKS,
995
996 /**
997 * Set the "Channel Mask" fields of a URB_WRITE message header.
998 *
999 * - dst is the MRF containing the message header.
1000 *
1001 * - src.x is the channel mask, as prepared by
1002 * GS_OPCODE_PREPARE_CHANNEL_MASKS. DWORDs 0 and 4 are OR'ed together to
1003 * form the final channel mask.
1004 */
1005 GS_OPCODE_SET_CHANNEL_MASKS,
1006
1007 /**
1008 * Get the "Instance ID" fields from the payload.
1009 *
1010 * - dst is the GRF for gl_InvocationID.
1011 */
1012 GS_OPCODE_GET_INSTANCE_ID,
1013 };
1014
1015 enum brw_derivative_quality {
1016 BRW_DERIVATIVE_BY_HINT = 0,
1017 BRW_DERIVATIVE_FINE = 1,
1018 BRW_DERIVATIVE_COARSE = 2,
1019 };
1020
1021 enum brw_urb_write_flags {
1022 BRW_URB_WRITE_NO_FLAGS = 0,
1023
1024 /**
1025 * Causes a new URB entry to be allocated, and its address stored in the
1026 * destination register (gen < 7).
1027 */
1028 BRW_URB_WRITE_ALLOCATE = 0x1,
1029
1030 /**
1031 * Causes the current URB entry to be deallocated (gen < 7).
1032 */
1033 BRW_URB_WRITE_UNUSED = 0x2,
1034
1035 /**
1036 * Causes the thread to terminate.
1037 */
1038 BRW_URB_WRITE_EOT = 0x4,
1039
1040 /**
1041 * Indicates that the given URB entry is complete, and may be sent further
1042 * down the 3D pipeline (gen < 7).
1043 */
1044 BRW_URB_WRITE_COMPLETE = 0x8,
1045
1046 /**
1047 * Indicates that an additional offset (which may be different for the two
1048 * vec4 slots) is stored in the message header (gen == 7).
1049 */
1050 BRW_URB_WRITE_PER_SLOT_OFFSET = 0x10,
1051
1052 /**
1053 * Indicates that the channel masks in the URB_WRITE message header should
1054 * not be overridden to 0xff (gen == 7).
1055 */
1056 BRW_URB_WRITE_USE_CHANNEL_MASKS = 0x20,
1057
1058 /**
1059 * Indicates that the data should be sent to the URB using the
1060 * URB_WRITE_OWORD message rather than URB_WRITE_HWORD (gen == 7). This
1061 * causes offsets to be interpreted as multiples of an OWORD instead of an
1062 * HWORD, and only allows one OWORD to be written.
1063 */
1064 BRW_URB_WRITE_OWORD = 0x40,
1065
1066 /**
1067 * Convenient combination of flags: end the thread while simultaneously
1068 * marking the given URB entry as complete.
1069 */
1070 BRW_URB_WRITE_EOT_COMPLETE = BRW_URB_WRITE_EOT | BRW_URB_WRITE_COMPLETE,
1071
1072 /**
1073 * Convenient combination of flags: mark the given URB entry as complete
1074 * and simultaneously allocate a new one.
1075 */
1076 BRW_URB_WRITE_ALLOCATE_COMPLETE =
1077 BRW_URB_WRITE_ALLOCATE | BRW_URB_WRITE_COMPLETE,
1078 };
1079
1080 #ifdef __cplusplus
1081 /**
1082 * Allow brw_urb_write_flags enums to be ORed together.
1083 */
1084 inline brw_urb_write_flags
1085 operator|(brw_urb_write_flags x, brw_urb_write_flags y)
1086 {
1087 return static_cast<brw_urb_write_flags>(static_cast<int>(x) |
1088 static_cast<int>(y));
1089 }
1090 #endif
1091
1092 enum PACKED brw_predicate {
1093 BRW_PREDICATE_NONE = 0,
1094 BRW_PREDICATE_NORMAL = 1,
1095 BRW_PREDICATE_ALIGN1_ANYV = 2,
1096 BRW_PREDICATE_ALIGN1_ALLV = 3,
1097 BRW_PREDICATE_ALIGN1_ANY2H = 4,
1098 BRW_PREDICATE_ALIGN1_ALL2H = 5,
1099 BRW_PREDICATE_ALIGN1_ANY4H = 6,
1100 BRW_PREDICATE_ALIGN1_ALL4H = 7,
1101 BRW_PREDICATE_ALIGN1_ANY8H = 8,
1102 BRW_PREDICATE_ALIGN1_ALL8H = 9,
1103 BRW_PREDICATE_ALIGN1_ANY16H = 10,
1104 BRW_PREDICATE_ALIGN1_ALL16H = 11,
1105 BRW_PREDICATE_ALIGN1_ANY32H = 12,
1106 BRW_PREDICATE_ALIGN1_ALL32H = 13,
1107 BRW_PREDICATE_ALIGN16_REPLICATE_X = 2,
1108 BRW_PREDICATE_ALIGN16_REPLICATE_Y = 3,
1109 BRW_PREDICATE_ALIGN16_REPLICATE_Z = 4,
1110 BRW_PREDICATE_ALIGN16_REPLICATE_W = 5,
1111 BRW_PREDICATE_ALIGN16_ANY4H = 6,
1112 BRW_PREDICATE_ALIGN16_ALL4H = 7,
1113 };
1114
1115 #define BRW_ARCHITECTURE_REGISTER_FILE 0
1116 #define BRW_GENERAL_REGISTER_FILE 1
1117 #define BRW_MESSAGE_REGISTER_FILE 2
1118 #define BRW_IMMEDIATE_VALUE 3
1119
1120 #define BRW_HW_REG_TYPE_UD 0
1121 #define BRW_HW_REG_TYPE_D 1
1122 #define BRW_HW_REG_TYPE_UW 2
1123 #define BRW_HW_REG_TYPE_W 3
1124 #define BRW_HW_REG_TYPE_F 7
1125 #define GEN8_HW_REG_TYPE_UQ 8
1126 #define GEN8_HW_REG_TYPE_Q 9
1127
1128 #define BRW_HW_REG_NON_IMM_TYPE_UB 4
1129 #define BRW_HW_REG_NON_IMM_TYPE_B 5
1130 #define GEN7_HW_REG_NON_IMM_TYPE_DF 6
1131 #define GEN8_HW_REG_NON_IMM_TYPE_HF 10
1132
1133 #define BRW_HW_REG_IMM_TYPE_UV 4 /* Gen6+ packed unsigned immediate vector */
1134 #define BRW_HW_REG_IMM_TYPE_VF 5 /* packed float immediate vector */
1135 #define BRW_HW_REG_IMM_TYPE_V 6 /* packed int imm. vector; uword dest only */
1136 #define GEN8_HW_REG_IMM_TYPE_DF 10
1137 #define GEN8_HW_REG_IMM_TYPE_HF 11
1138
1139 /* SNB adds 3-src instructions (MAD and LRP) that only operate on floats, so
1140 * the types were implied. IVB adds BFE and BFI2 that operate on doublewords
1141 * and unsigned doublewords, so a new field is also available in the da3src
1142 * struct (part of struct brw_instruction.bits1 in brw_structs.h) to select
1143 * dst and shared-src types. The values are different from BRW_REGISTER_TYPE_*.
1144 */
1145 #define BRW_3SRC_TYPE_F 0
1146 #define BRW_3SRC_TYPE_D 1
1147 #define BRW_3SRC_TYPE_UD 2
1148 #define BRW_3SRC_TYPE_DF 3
1149
1150 #define BRW_ARF_NULL 0x00
1151 #define BRW_ARF_ADDRESS 0x10
1152 #define BRW_ARF_ACCUMULATOR 0x20
1153 #define BRW_ARF_FLAG 0x30
1154 #define BRW_ARF_MASK 0x40
1155 #define BRW_ARF_MASK_STACK 0x50
1156 #define BRW_ARF_MASK_STACK_DEPTH 0x60
1157 #define BRW_ARF_STATE 0x70
1158 #define BRW_ARF_CONTROL 0x80
1159 #define BRW_ARF_NOTIFICATION_COUNT 0x90
1160 #define BRW_ARF_IP 0xA0
1161 #define BRW_ARF_TDR 0xB0
1162 #define BRW_ARF_TIMESTAMP 0xC0
1163
1164 #define BRW_MRF_COMPR4 (1 << 7)
1165
1166 #define BRW_AMASK 0
1167 #define BRW_IMASK 1
1168 #define BRW_LMASK 2
1169 #define BRW_CMASK 3
1170
1171
1172
1173 #define BRW_THREAD_NORMAL 0
1174 #define BRW_THREAD_ATOMIC 1
1175 #define BRW_THREAD_SWITCH 2
1176
1177 #define BRW_VERTICAL_STRIDE_0 0
1178 #define BRW_VERTICAL_STRIDE_1 1
1179 #define BRW_VERTICAL_STRIDE_2 2
1180 #define BRW_VERTICAL_STRIDE_4 3
1181 #define BRW_VERTICAL_STRIDE_8 4
1182 #define BRW_VERTICAL_STRIDE_16 5
1183 #define BRW_VERTICAL_STRIDE_32 6
1184 #define BRW_VERTICAL_STRIDE_64 7
1185 #define BRW_VERTICAL_STRIDE_128 8
1186 #define BRW_VERTICAL_STRIDE_256 9
1187 #define BRW_VERTICAL_STRIDE_ONE_DIMENSIONAL 0xF
1188
1189 #define BRW_WIDTH_1 0
1190 #define BRW_WIDTH_2 1
1191 #define BRW_WIDTH_4 2
1192 #define BRW_WIDTH_8 3
1193 #define BRW_WIDTH_16 4
1194
1195 #define BRW_STATELESS_BUFFER_BOUNDARY_1K 0
1196 #define BRW_STATELESS_BUFFER_BOUNDARY_2K 1
1197 #define BRW_STATELESS_BUFFER_BOUNDARY_4K 2
1198 #define BRW_STATELESS_BUFFER_BOUNDARY_8K 3
1199 #define BRW_STATELESS_BUFFER_BOUNDARY_16K 4
1200 #define BRW_STATELESS_BUFFER_BOUNDARY_32K 5
1201 #define BRW_STATELESS_BUFFER_BOUNDARY_64K 6
1202 #define BRW_STATELESS_BUFFER_BOUNDARY_128K 7
1203 #define BRW_STATELESS_BUFFER_BOUNDARY_256K 8
1204 #define BRW_STATELESS_BUFFER_BOUNDARY_512K 9
1205 #define BRW_STATELESS_BUFFER_BOUNDARY_1M 10
1206 #define BRW_STATELESS_BUFFER_BOUNDARY_2M 11
1207
1208 #define BRW_POLYGON_FACING_FRONT 0
1209 #define BRW_POLYGON_FACING_BACK 1
1210
1211 /**
1212 * Message target: Shared Function ID for where to SEND a message.
1213 *
1214 * These are enumerated in the ISA reference under "send - Send Message".
1215 * In particular, see the following tables:
1216 * - G45 PRM, Volume 4, Table 14-15 "Message Descriptor Definition"
1217 * - Sandybridge PRM, Volume 4 Part 2, Table 8-16 "Extended Message Descriptor"
1218 * - Ivybridge PRM, Volume 1 Part 1, section 3.2.7 "GPE Function IDs"
1219 */
1220 enum brw_message_target {
1221 BRW_SFID_NULL = 0,
1222 BRW_SFID_MATH = 1, /* Only valid on Gen4-5 */
1223 BRW_SFID_SAMPLER = 2,
1224 BRW_SFID_MESSAGE_GATEWAY = 3,
1225 BRW_SFID_DATAPORT_READ = 4,
1226 BRW_SFID_DATAPORT_WRITE = 5,
1227 BRW_SFID_URB = 6,
1228 BRW_SFID_THREAD_SPAWNER = 7,
1229 BRW_SFID_VME = 8,
1230
1231 GEN6_SFID_DATAPORT_SAMPLER_CACHE = 4,
1232 GEN6_SFID_DATAPORT_RENDER_CACHE = 5,
1233 GEN6_SFID_DATAPORT_CONSTANT_CACHE = 9,
1234
1235 GEN7_SFID_DATAPORT_DATA_CACHE = 10,
1236 GEN7_SFID_PIXEL_INTERPOLATOR = 11,
1237 HSW_SFID_DATAPORT_DATA_CACHE_1 = 12,
1238 HSW_SFID_CRE = 13,
1239 };
1240
1241 #define GEN7_MESSAGE_TARGET_DP_DATA_CACHE 10
1242
1243 #define BRW_SAMPLER_RETURN_FORMAT_FLOAT32 0
1244 #define BRW_SAMPLER_RETURN_FORMAT_UINT32 2
1245 #define BRW_SAMPLER_RETURN_FORMAT_SINT32 3
1246
1247 #define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE 0
1248 #define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE 0
1249 #define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS 0
1250 #define BRW_SAMPLER_MESSAGE_SIMD8_KILLPIX 1
1251 #define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD 1
1252 #define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_LOD 1
1253 #define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_GRADIENTS 2
1254 #define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_GRADIENTS 2
1255 #define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE 0
1256 #define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE 2
1257 #define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_BIAS_COMPARE 0
1258 #define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD_COMPARE 1
1259 #define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_LOD_COMPARE 1
1260 #define BRW_SAMPLER_MESSAGE_SIMD4X2_RESINFO 2
1261 #define BRW_SAMPLER_MESSAGE_SIMD16_RESINFO 2
1262 #define BRW_SAMPLER_MESSAGE_SIMD4X2_LD 3
1263 #define BRW_SAMPLER_MESSAGE_SIMD8_LD 3
1264 #define BRW_SAMPLER_MESSAGE_SIMD16_LD 3
1265
1266 #define GEN5_SAMPLER_MESSAGE_SAMPLE 0
1267 #define GEN5_SAMPLER_MESSAGE_SAMPLE_BIAS 1
1268 #define GEN5_SAMPLER_MESSAGE_SAMPLE_LOD 2
1269 #define GEN5_SAMPLER_MESSAGE_SAMPLE_COMPARE 3
1270 #define GEN5_SAMPLER_MESSAGE_SAMPLE_DERIVS 4
1271 #define GEN5_SAMPLER_MESSAGE_SAMPLE_BIAS_COMPARE 5
1272 #define GEN5_SAMPLER_MESSAGE_SAMPLE_LOD_COMPARE 6
1273 #define GEN5_SAMPLER_MESSAGE_SAMPLE_LD 7
1274 #define GEN7_SAMPLER_MESSAGE_SAMPLE_GATHER4 8
1275 #define GEN5_SAMPLER_MESSAGE_LOD 9
1276 #define GEN5_SAMPLER_MESSAGE_SAMPLE_RESINFO 10
1277 #define GEN7_SAMPLER_MESSAGE_SAMPLE_GATHER4_C 16
1278 #define GEN7_SAMPLER_MESSAGE_SAMPLE_GATHER4_PO 17
1279 #define GEN7_SAMPLER_MESSAGE_SAMPLE_GATHER4_PO_C 18
1280 #define HSW_SAMPLER_MESSAGE_SAMPLE_DERIV_COMPARE 20
1281 #define GEN7_SAMPLER_MESSAGE_SAMPLE_LD_MCS 29
1282 #define GEN7_SAMPLER_MESSAGE_SAMPLE_LD2DMS 30
1283 #define GEN7_SAMPLER_MESSAGE_SAMPLE_LD2DSS 31
1284
1285 /* for GEN5 only */
1286 #define BRW_SAMPLER_SIMD_MODE_SIMD4X2 0
1287 #define BRW_SAMPLER_SIMD_MODE_SIMD8 1
1288 #define BRW_SAMPLER_SIMD_MODE_SIMD16 2
1289 #define BRW_SAMPLER_SIMD_MODE_SIMD32_64 3
1290
1291 #define BRW_DATAPORT_OWORD_BLOCK_1_OWORDLOW 0
1292 #define BRW_DATAPORT_OWORD_BLOCK_1_OWORDHIGH 1
1293 #define BRW_DATAPORT_OWORD_BLOCK_2_OWORDS 2
1294 #define BRW_DATAPORT_OWORD_BLOCK_4_OWORDS 3
1295 #define BRW_DATAPORT_OWORD_BLOCK_8_OWORDS 4
1296
1297 #define BRW_DATAPORT_OWORD_DUAL_BLOCK_1OWORD 0
1298 #define BRW_DATAPORT_OWORD_DUAL_BLOCK_4OWORDS 2
1299
1300 #define BRW_DATAPORT_DWORD_SCATTERED_BLOCK_8DWORDS 2
1301 #define BRW_DATAPORT_DWORD_SCATTERED_BLOCK_16DWORDS 3
1302
1303 /* This one stays the same across generations. */
1304 #define BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ 0
1305 /* GEN4 */
1306 #define BRW_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 1
1307 #define BRW_DATAPORT_READ_MESSAGE_MEDIA_BLOCK_READ 2
1308 #define BRW_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 3
1309 /* G45, GEN5 */
1310 #define G45_DATAPORT_READ_MESSAGE_RENDER_UNORM_READ 1
1311 #define G45_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 2
1312 #define G45_DATAPORT_READ_MESSAGE_AVC_LOOP_FILTER_READ 3
1313 #define G45_DATAPORT_READ_MESSAGE_MEDIA_BLOCK_READ 4
1314 #define G45_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 6
1315 /* GEN6 */
1316 #define GEN6_DATAPORT_READ_MESSAGE_RENDER_UNORM_READ 1
1317 #define GEN6_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 2
1318 #define GEN6_DATAPORT_READ_MESSAGE_MEDIA_BLOCK_READ 4
1319 #define GEN6_DATAPORT_READ_MESSAGE_OWORD_UNALIGN_BLOCK_READ 5
1320 #define GEN6_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 6
1321
1322 #define BRW_DATAPORT_READ_TARGET_DATA_CACHE 0
1323 #define BRW_DATAPORT_READ_TARGET_RENDER_CACHE 1
1324 #define BRW_DATAPORT_READ_TARGET_SAMPLER_CACHE 2
1325
1326 #define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE 0
1327 #define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE_REPLICATED 1
1328 #define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN01 2
1329 #define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN23 3
1330 #define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_SINGLE_SOURCE_SUBSPAN01 4
1331
1332 #define BRW_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE 0
1333 #define BRW_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE 1
1334 #define BRW_DATAPORT_WRITE_MESSAGE_MEDIA_BLOCK_WRITE 2
1335 #define BRW_DATAPORT_WRITE_MESSAGE_DWORD_SCATTERED_WRITE 3
1336 #define BRW_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE 4
1337 #define BRW_DATAPORT_WRITE_MESSAGE_STREAMED_VERTEX_BUFFER_WRITE 5
1338 #define BRW_DATAPORT_WRITE_MESSAGE_FLUSH_RENDER_CACHE 7
1339
1340 /* GEN6 */
1341 #define GEN6_DATAPORT_WRITE_MESSAGE_DWORD_ATOMIC_WRITE 7
1342 #define GEN6_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE 8
1343 #define GEN6_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE 9
1344 #define GEN6_DATAPORT_WRITE_MESSAGE_MEDIA_BLOCK_WRITE 10
1345 #define GEN6_DATAPORT_WRITE_MESSAGE_DWORD_SCATTERED_WRITE 11
1346 #define GEN6_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE 12
1347 #define GEN6_DATAPORT_WRITE_MESSAGE_STREAMED_VB_WRITE 13
1348 #define GEN6_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_UNORM_WRITE 14
1349
1350 /* GEN7 */
1351 #define GEN7_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE 10
1352 #define GEN7_DATAPORT_DC_OWORD_BLOCK_READ 0
1353 #define GEN7_DATAPORT_DC_UNALIGNED_OWORD_BLOCK_READ 1
1354 #define GEN7_DATAPORT_DC_OWORD_DUAL_BLOCK_READ 2
1355 #define GEN7_DATAPORT_DC_DWORD_SCATTERED_READ 3
1356 #define GEN7_DATAPORT_DC_BYTE_SCATTERED_READ 4
1357 #define GEN7_DATAPORT_DC_UNTYPED_SURFACE_READ 5
1358 #define GEN7_DATAPORT_DC_UNTYPED_ATOMIC_OP 6
1359 #define GEN7_DATAPORT_DC_MEMORY_FENCE 7
1360 #define GEN7_DATAPORT_DC_OWORD_BLOCK_WRITE 8
1361 #define GEN7_DATAPORT_DC_OWORD_DUAL_BLOCK_WRITE 10
1362 #define GEN7_DATAPORT_DC_DWORD_SCATTERED_WRITE 11
1363 #define GEN7_DATAPORT_DC_BYTE_SCATTERED_WRITE 12
1364 #define GEN7_DATAPORT_DC_UNTYPED_SURFACE_WRITE 13
1365
1366 #define GEN7_DATAPORT_SCRATCH_READ ((1 << 18) | \
1367 (0 << 17))
1368 #define GEN7_DATAPORT_SCRATCH_WRITE ((1 << 18) | \
1369 (1 << 17))
1370 #define GEN7_DATAPORT_SCRATCH_NUM_REGS_SHIFT 12
1371
1372 #define GEN7_PIXEL_INTERPOLATOR_LOC_SHARED_OFFSET 0
1373 #define GEN7_PIXEL_INTERPOLATOR_LOC_SAMPLE 1
1374 #define GEN7_PIXEL_INTERPOLATOR_LOC_CENTROID 2
1375 #define GEN7_PIXEL_INTERPOLATOR_LOC_PER_SLOT_OFFSET 3
1376
1377 /* HSW */
1378 #define HSW_DATAPORT_DC_PORT0_OWORD_BLOCK_READ 0
1379 #define HSW_DATAPORT_DC_PORT0_UNALIGNED_OWORD_BLOCK_READ 1
1380 #define HSW_DATAPORT_DC_PORT0_OWORD_DUAL_BLOCK_READ 2
1381 #define HSW_DATAPORT_DC_PORT0_DWORD_SCATTERED_READ 3
1382 #define HSW_DATAPORT_DC_PORT0_BYTE_SCATTERED_READ 4
1383 #define HSW_DATAPORT_DC_PORT0_MEMORY_FENCE 7
1384 #define HSW_DATAPORT_DC_PORT0_OWORD_BLOCK_WRITE 8
1385 #define HSW_DATAPORT_DC_PORT0_OWORD_DUAL_BLOCK_WRITE 10
1386 #define HSW_DATAPORT_DC_PORT0_DWORD_SCATTERED_WRITE 11
1387 #define HSW_DATAPORT_DC_PORT0_BYTE_SCATTERED_WRITE 12
1388
1389 #define HSW_DATAPORT_DC_PORT1_UNTYPED_SURFACE_READ 1
1390 #define HSW_DATAPORT_DC_PORT1_UNTYPED_ATOMIC_OP 2
1391 #define HSW_DATAPORT_DC_PORT1_UNTYPED_ATOMIC_OP_SIMD4X2 3
1392 #define HSW_DATAPORT_DC_PORT1_MEDIA_BLOCK_READ 4
1393 #define HSW_DATAPORT_DC_PORT1_TYPED_SURFACE_READ 5
1394 #define HSW_DATAPORT_DC_PORT1_TYPED_ATOMIC_OP 6
1395 #define HSW_DATAPORT_DC_PORT1_TYPED_ATOMIC_OP_SIMD4X2 7
1396 #define HSW_DATAPORT_DC_PORT1_UNTYPED_SURFACE_WRITE 9
1397 #define HSW_DATAPORT_DC_PORT1_MEDIA_BLOCK_WRITE 10
1398 #define HSW_DATAPORT_DC_PORT1_ATOMIC_COUNTER_OP 11
1399 #define HSW_DATAPORT_DC_PORT1_ATOMIC_COUNTER_OP_SIMD4X2 12
1400 #define HSW_DATAPORT_DC_PORT1_TYPED_SURFACE_WRITE 13
1401
1402 /* dataport atomic operations. */
1403 #define BRW_AOP_AND 1
1404 #define BRW_AOP_OR 2
1405 #define BRW_AOP_XOR 3
1406 #define BRW_AOP_MOV 4
1407 #define BRW_AOP_INC 5
1408 #define BRW_AOP_DEC 6
1409 #define BRW_AOP_ADD 7
1410 #define BRW_AOP_SUB 8
1411 #define BRW_AOP_REVSUB 9
1412 #define BRW_AOP_IMAX 10
1413 #define BRW_AOP_IMIN 11
1414 #define BRW_AOP_UMAX 12
1415 #define BRW_AOP_UMIN 13
1416 #define BRW_AOP_CMPWR 14
1417 #define BRW_AOP_PREDEC 15
1418
1419 #define BRW_MATH_FUNCTION_INV 1
1420 #define BRW_MATH_FUNCTION_LOG 2
1421 #define BRW_MATH_FUNCTION_EXP 3
1422 #define BRW_MATH_FUNCTION_SQRT 4
1423 #define BRW_MATH_FUNCTION_RSQ 5
1424 #define BRW_MATH_FUNCTION_SIN 6
1425 #define BRW_MATH_FUNCTION_COS 7
1426 #define BRW_MATH_FUNCTION_SINCOS 8 /* gen4, gen5 */
1427 #define BRW_MATH_FUNCTION_FDIV 9 /* gen6+ */
1428 #define BRW_MATH_FUNCTION_POW 10
1429 #define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER 11
1430 #define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT 12
1431 #define BRW_MATH_FUNCTION_INT_DIV_REMAINDER 13
1432 #define GEN8_MATH_FUNCTION_INVM 14
1433 #define GEN8_MATH_FUNCTION_RSQRTM 15
1434
1435 #define BRW_MATH_INTEGER_UNSIGNED 0
1436 #define BRW_MATH_INTEGER_SIGNED 1
1437
1438 #define BRW_MATH_PRECISION_FULL 0
1439 #define BRW_MATH_PRECISION_PARTIAL 1
1440
1441 #define BRW_MATH_SATURATE_NONE 0
1442 #define BRW_MATH_SATURATE_SATURATE 1
1443
1444 #define BRW_MATH_DATA_VECTOR 0
1445 #define BRW_MATH_DATA_SCALAR 1
1446
1447 #define BRW_URB_OPCODE_WRITE_HWORD 0
1448 #define BRW_URB_OPCODE_WRITE_OWORD 1
1449
1450 #define BRW_URB_SWIZZLE_NONE 0
1451 #define BRW_URB_SWIZZLE_INTERLEAVE 1
1452 #define BRW_URB_SWIZZLE_TRANSPOSE 2
1453
1454 #define BRW_SCRATCH_SPACE_SIZE_1K 0
1455 #define BRW_SCRATCH_SPACE_SIZE_2K 1
1456 #define BRW_SCRATCH_SPACE_SIZE_4K 2
1457 #define BRW_SCRATCH_SPACE_SIZE_8K 3
1458 #define BRW_SCRATCH_SPACE_SIZE_16K 4
1459 #define BRW_SCRATCH_SPACE_SIZE_32K 5
1460 #define BRW_SCRATCH_SPACE_SIZE_64K 6
1461 #define BRW_SCRATCH_SPACE_SIZE_128K 7
1462 #define BRW_SCRATCH_SPACE_SIZE_256K 8
1463 #define BRW_SCRATCH_SPACE_SIZE_512K 9
1464 #define BRW_SCRATCH_SPACE_SIZE_1M 10
1465 #define BRW_SCRATCH_SPACE_SIZE_2M 11
1466
1467
1468 #define CMD_URB_FENCE 0x6000
1469 #define CMD_CS_URB_STATE 0x6001
1470 #define CMD_CONST_BUFFER 0x6002
1471
1472 #define CMD_STATE_BASE_ADDRESS 0x6101
1473 #define CMD_STATE_SIP 0x6102
1474 #define CMD_PIPELINE_SELECT_965 0x6104
1475 #define CMD_PIPELINE_SELECT_GM45 0x6904
1476
1477 #define _3DSTATE_PIPELINED_POINTERS 0x7800
1478 #define _3DSTATE_BINDING_TABLE_POINTERS 0x7801
1479 # define GEN6_BINDING_TABLE_MODIFY_VS (1 << 8)
1480 # define GEN6_BINDING_TABLE_MODIFY_GS (1 << 9)
1481 # define GEN6_BINDING_TABLE_MODIFY_PS (1 << 12)
1482
1483 #define _3DSTATE_BINDING_TABLE_POINTERS_VS 0x7826 /* GEN7+ */
1484 #define _3DSTATE_BINDING_TABLE_POINTERS_HS 0x7827 /* GEN7+ */
1485 #define _3DSTATE_BINDING_TABLE_POINTERS_DS 0x7828 /* GEN7+ */
1486 #define _3DSTATE_BINDING_TABLE_POINTERS_GS 0x7829 /* GEN7+ */
1487 #define _3DSTATE_BINDING_TABLE_POINTERS_PS 0x782A /* GEN7+ */
1488
1489 #define _3DSTATE_SAMPLER_STATE_POINTERS 0x7802 /* GEN6+ */
1490 # define PS_SAMPLER_STATE_CHANGE (1 << 12)
1491 # define GS_SAMPLER_STATE_CHANGE (1 << 9)
1492 # define VS_SAMPLER_STATE_CHANGE (1 << 8)
1493 /* DW1: VS */
1494 /* DW2: GS */
1495 /* DW3: PS */
1496
1497 #define _3DSTATE_SAMPLER_STATE_POINTERS_VS 0x782B /* GEN7+ */
1498 #define _3DSTATE_SAMPLER_STATE_POINTERS_GS 0x782E /* GEN7+ */
1499 #define _3DSTATE_SAMPLER_STATE_POINTERS_PS 0x782F /* GEN7+ */
1500
1501 #define _3DSTATE_VERTEX_BUFFERS 0x7808
1502 # define BRW_VB0_INDEX_SHIFT 27
1503 # define GEN6_VB0_INDEX_SHIFT 26
1504 # define BRW_VB0_ACCESS_VERTEXDATA (0 << 26)
1505 # define BRW_VB0_ACCESS_INSTANCEDATA (1 << 26)
1506 # define GEN6_VB0_ACCESS_VERTEXDATA (0 << 20)
1507 # define GEN6_VB0_ACCESS_INSTANCEDATA (1 << 20)
1508 # define GEN7_VB0_ADDRESS_MODIFYENABLE (1 << 14)
1509 # define BRW_VB0_PITCH_SHIFT 0
1510
1511 #define _3DSTATE_VERTEX_ELEMENTS 0x7809
1512 # define BRW_VE0_INDEX_SHIFT 27
1513 # define GEN6_VE0_INDEX_SHIFT 26
1514 # define BRW_VE0_FORMAT_SHIFT 16
1515 # define BRW_VE0_VALID (1 << 26)
1516 # define GEN6_VE0_VALID (1 << 25)
1517 # define GEN6_VE0_EDGE_FLAG_ENABLE (1 << 15)
1518 # define BRW_VE0_SRC_OFFSET_SHIFT 0
1519 # define BRW_VE1_COMPONENT_NOSTORE 0
1520 # define BRW_VE1_COMPONENT_STORE_SRC 1
1521 # define BRW_VE1_COMPONENT_STORE_0 2
1522 # define BRW_VE1_COMPONENT_STORE_1_FLT 3
1523 # define BRW_VE1_COMPONENT_STORE_1_INT 4
1524 # define BRW_VE1_COMPONENT_STORE_VID 5
1525 # define BRW_VE1_COMPONENT_STORE_IID 6
1526 # define BRW_VE1_COMPONENT_STORE_PID 7
1527 # define BRW_VE1_COMPONENT_0_SHIFT 28
1528 # define BRW_VE1_COMPONENT_1_SHIFT 24
1529 # define BRW_VE1_COMPONENT_2_SHIFT 20
1530 # define BRW_VE1_COMPONENT_3_SHIFT 16
1531 # define BRW_VE1_DST_OFFSET_SHIFT 0
1532
1533 #define CMD_INDEX_BUFFER 0x780a
1534 #define GEN4_3DSTATE_VF_STATISTICS 0x780b
1535 #define GM45_3DSTATE_VF_STATISTICS 0x680b
1536 #define _3DSTATE_CC_STATE_POINTERS 0x780e /* GEN6+ */
1537 #define _3DSTATE_BLEND_STATE_POINTERS 0x7824 /* GEN7+ */
1538 #define _3DSTATE_DEPTH_STENCIL_STATE_POINTERS 0x7825 /* GEN7+ */
1539
1540 #define _3DSTATE_URB 0x7805 /* GEN6 */
1541 # define GEN6_URB_VS_SIZE_SHIFT 16
1542 # define GEN6_URB_VS_ENTRIES_SHIFT 0
1543 # define GEN6_URB_GS_ENTRIES_SHIFT 8
1544 # define GEN6_URB_GS_SIZE_SHIFT 0
1545
1546 #define _3DSTATE_VF 0x780c /* GEN7.5+ */
1547 #define HSW_CUT_INDEX_ENABLE (1 << 8)
1548
1549 #define _3DSTATE_VF_INSTANCING 0x7849 /* GEN8+ */
1550 # define GEN8_VF_INSTANCING_ENABLE (1 << 8)
1551
1552 #define _3DSTATE_VF_SGVS 0x784a /* GEN8+ */
1553 # define GEN8_SGVS_ENABLE_INSTANCE_ID (1 << 31)
1554 # define GEN8_SGVS_INSTANCE_ID_COMPONENT_SHIFT 29
1555 # define GEN8_SGVS_INSTANCE_ID_ELEMENT_OFFSET_SHIFT 16
1556 # define GEN8_SGVS_ENABLE_VERTEX_ID (1 << 15)
1557 # define GEN8_SGVS_VERTEX_ID_COMPONENT_SHIFT 13
1558 # define GEN8_SGVS_VERTEX_ID_ELEMENT_OFFSET_SHIFT 0
1559
1560 #define _3DSTATE_VF_TOPOLOGY 0x784b /* GEN8+ */
1561
1562 #define _3DSTATE_WM_CHROMAKEY 0x784c /* GEN8+ */
1563
1564 #define _3DSTATE_URB_VS 0x7830 /* GEN7+ */
1565 #define _3DSTATE_URB_HS 0x7831 /* GEN7+ */
1566 #define _3DSTATE_URB_DS 0x7832 /* GEN7+ */
1567 #define _3DSTATE_URB_GS 0x7833 /* GEN7+ */
1568 # define GEN7_URB_ENTRY_SIZE_SHIFT 16
1569 # define GEN7_URB_STARTING_ADDRESS_SHIFT 25
1570
1571 /* "GS URB Entry Allocation Size" is a U9-1 field, so the maximum gs_size
1572 * is 2^9, or 512. It's counted in multiples of 64 bytes.
1573 */
1574 #define GEN7_MAX_GS_URB_ENTRY_SIZE_BYTES (512*64)
1575
1576 #define _3DSTATE_PUSH_CONSTANT_ALLOC_VS 0x7912 /* GEN7+ */
1577 #define _3DSTATE_PUSH_CONSTANT_ALLOC_GS 0x7915 /* GEN7+ */
1578 #define _3DSTATE_PUSH_CONSTANT_ALLOC_PS 0x7916 /* GEN7+ */
1579 # define GEN7_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT 16
1580
1581 #define _3DSTATE_VIEWPORT_STATE_POINTERS 0x780d /* GEN6+ */
1582 # define GEN6_CC_VIEWPORT_MODIFY (1 << 12)
1583 # define GEN6_SF_VIEWPORT_MODIFY (1 << 11)
1584 # define GEN6_CLIP_VIEWPORT_MODIFY (1 << 10)
1585 # define GEN7_NUM_VIEWPORTS 16
1586
1587 #define _3DSTATE_VIEWPORT_STATE_POINTERS_CC 0x7823 /* GEN7+ */
1588 #define _3DSTATE_VIEWPORT_STATE_POINTERS_SF_CL 0x7821 /* GEN7+ */
1589
1590 #define _3DSTATE_SCISSOR_STATE_POINTERS 0x780f /* GEN6+ */
1591
1592 #define _3DSTATE_VS 0x7810 /* GEN6+ */
1593 /* DW2 */
1594 # define GEN6_VS_SPF_MODE (1 << 31)
1595 # define GEN6_VS_VECTOR_MASK_ENABLE (1 << 30)
1596 # define GEN6_VS_SAMPLER_COUNT_SHIFT 27
1597 # define GEN6_VS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
1598 # define GEN6_VS_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
1599 # define GEN6_VS_FLOATING_POINT_MODE_ALT (1 << 16)
1600 /* DW4 */
1601 # define GEN6_VS_DISPATCH_START_GRF_SHIFT 20
1602 # define GEN6_VS_URB_READ_LENGTH_SHIFT 11
1603 # define GEN6_VS_URB_ENTRY_READ_OFFSET_SHIFT 4
1604 /* DW5 */
1605 # define GEN6_VS_MAX_THREADS_SHIFT 25
1606 # define HSW_VS_MAX_THREADS_SHIFT 23
1607 # define GEN6_VS_STATISTICS_ENABLE (1 << 10)
1608 # define GEN6_VS_CACHE_DISABLE (1 << 1)
1609 # define GEN6_VS_ENABLE (1 << 0)
1610 /* Gen8+ DW8 */
1611 # define GEN8_VS_URB_ENTRY_OUTPUT_OFFSET_SHIFT 21
1612 # define GEN8_VS_URB_OUTPUT_LENGTH_SHIFT 16
1613 # define GEN8_VS_USER_CLIP_DISTANCE_SHIFT 8
1614
1615 #define _3DSTATE_GS 0x7811 /* GEN6+ */
1616 /* DW2 */
1617 # define GEN6_GS_SPF_MODE (1 << 31)
1618 # define GEN6_GS_VECTOR_MASK_ENABLE (1 << 30)
1619 # define GEN6_GS_SAMPLER_COUNT_SHIFT 27
1620 # define GEN6_GS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
1621 # define GEN6_GS_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
1622 # define GEN6_GS_FLOATING_POINT_MODE_ALT (1 << 16)
1623 /* DW4 */
1624 # define GEN7_GS_OUTPUT_VERTEX_SIZE_SHIFT 23
1625 # define GEN7_GS_OUTPUT_TOPOLOGY_SHIFT 17
1626 # define GEN6_GS_URB_READ_LENGTH_SHIFT 11
1627 # define GEN7_GS_INCLUDE_VERTEX_HANDLES (1 << 10)
1628 # define GEN6_GS_URB_ENTRY_READ_OFFSET_SHIFT 4
1629 # define GEN6_GS_DISPATCH_START_GRF_SHIFT 0
1630 /* DW5 */
1631 # define GEN6_GS_MAX_THREADS_SHIFT 25
1632 # define HSW_GS_MAX_THREADS_SHIFT 24
1633 # define IVB_GS_CONTROL_DATA_FORMAT_SHIFT 24
1634 # define GEN7_GS_CONTROL_DATA_FORMAT_GSCTL_CUT 0
1635 # define GEN7_GS_CONTROL_DATA_FORMAT_GSCTL_SID 1
1636 # define GEN7_GS_CONTROL_DATA_HEADER_SIZE_SHIFT 20
1637 # define GEN7_GS_INSTANCE_CONTROL_SHIFT 15
1638 # define GEN7_GS_DISPATCH_MODE_SINGLE (0 << 11)
1639 # define GEN7_GS_DISPATCH_MODE_DUAL_INSTANCE (1 << 11)
1640 # define GEN7_GS_DISPATCH_MODE_DUAL_OBJECT (2 << 11)
1641 # define GEN6_GS_STATISTICS_ENABLE (1 << 10)
1642 # define GEN6_GS_SO_STATISTICS_ENABLE (1 << 9)
1643 # define GEN6_GS_RENDERING_ENABLE (1 << 8)
1644 # define GEN7_GS_INCLUDE_PRIMITIVE_ID (1 << 4)
1645 # define GEN7_GS_REORDER_TRAILING (1 << 2)
1646 # define GEN7_GS_ENABLE (1 << 0)
1647 /* DW6 */
1648 # define HSW_GS_CONTROL_DATA_FORMAT_SHIFT 31
1649 # define GEN6_GS_REORDER (1 << 30)
1650 # define GEN6_GS_DISCARD_ADJACENCY (1 << 29)
1651 # define GEN6_GS_SVBI_PAYLOAD_ENABLE (1 << 28)
1652 # define GEN6_GS_SVBI_POSTINCREMENT_ENABLE (1 << 27)
1653 # define GEN6_GS_SVBI_POSTINCREMENT_VALUE_SHIFT 16
1654 # define GEN6_GS_SVBI_POSTINCREMENT_VALUE_MASK INTEL_MASK(25, 16)
1655 # define GEN6_GS_ENABLE (1 << 15)
1656
1657 /* Gen8+ DW9 */
1658 # define GEN8_GS_URB_ENTRY_OUTPUT_OFFSET_SHIFT 21
1659 # define GEN8_GS_URB_OUTPUT_LENGTH_SHIFT 16
1660 # define GEN8_GS_USER_CLIP_DISTANCE_SHIFT 8
1661
1662 # define BRW_GS_EDGE_INDICATOR_0 (1 << 8)
1663 # define BRW_GS_EDGE_INDICATOR_1 (1 << 9)
1664
1665 /* GS Thread Payload
1666 */
1667 /* R0 */
1668 # define GEN7_GS_PAYLOAD_INSTANCE_ID_SHIFT 27
1669
1670 /* 3DSTATE_GS "Output Vertex Size" has an effective maximum of 62. It's
1671 * counted in multiples of 16 bytes.
1672 */
1673 #define GEN7_MAX_GS_OUTPUT_VERTEX_SIZE_BYTES (62*16)
1674
1675 #define _3DSTATE_HS 0x781B /* GEN7+ */
1676 #define _3DSTATE_TE 0x781C /* GEN7+ */
1677 #define _3DSTATE_DS 0x781D /* GEN7+ */
1678
1679 #define _3DSTATE_CLIP 0x7812 /* GEN6+ */
1680 /* DW1 */
1681 # define GEN7_CLIP_WINDING_CW (0 << 20)
1682 # define GEN7_CLIP_WINDING_CCW (1 << 20)
1683 # define GEN7_CLIP_VERTEX_SUBPIXEL_PRECISION_8 (0 << 19)
1684 # define GEN7_CLIP_VERTEX_SUBPIXEL_PRECISION_4 (1 << 19)
1685 # define GEN7_CLIP_EARLY_CULL (1 << 18)
1686 # define GEN7_CLIP_CULLMODE_BOTH (0 << 16)
1687 # define GEN7_CLIP_CULLMODE_NONE (1 << 16)
1688 # define GEN7_CLIP_CULLMODE_FRONT (2 << 16)
1689 # define GEN7_CLIP_CULLMODE_BACK (3 << 16)
1690 # define GEN6_CLIP_STATISTICS_ENABLE (1 << 10)
1691 /**
1692 * Just does cheap culling based on the clip distance. Bits must be
1693 * disjoint with USER_CLIP_CLIP_DISTANCE bits.
1694 */
1695 # define GEN6_USER_CLIP_CULL_DISTANCES_SHIFT 0
1696 /* DW2 */
1697 # define GEN6_CLIP_ENABLE (1 << 31)
1698 # define GEN6_CLIP_API_OGL (0 << 30)
1699 # define GEN6_CLIP_API_D3D (1 << 30)
1700 # define GEN6_CLIP_XY_TEST (1 << 28)
1701 # define GEN6_CLIP_Z_TEST (1 << 27)
1702 # define GEN6_CLIP_GB_TEST (1 << 26)
1703 /** 8-bit field of which user clip distances to clip aganist. */
1704 # define GEN6_USER_CLIP_CLIP_DISTANCES_SHIFT 16
1705 # define GEN6_CLIP_MODE_NORMAL (0 << 13)
1706 # define GEN6_CLIP_MODE_REJECT_ALL (3 << 13)
1707 # define GEN6_CLIP_MODE_ACCEPT_ALL (4 << 13)
1708 # define GEN6_CLIP_PERSPECTIVE_DIVIDE_DISABLE (1 << 9)
1709 # define GEN6_CLIP_NON_PERSPECTIVE_BARYCENTRIC_ENABLE (1 << 8)
1710 # define GEN6_CLIP_TRI_PROVOKE_SHIFT 4
1711 # define GEN6_CLIP_LINE_PROVOKE_SHIFT 2
1712 # define GEN6_CLIP_TRIFAN_PROVOKE_SHIFT 0
1713 /* DW3 */
1714 # define GEN6_CLIP_MIN_POINT_WIDTH_SHIFT 17
1715 # define GEN6_CLIP_MAX_POINT_WIDTH_SHIFT 6
1716 # define GEN6_CLIP_FORCE_ZERO_RTAINDEX (1 << 5)
1717 # define GEN6_CLIP_MAX_VP_INDEX_MASK INTEL_MASK(3, 0)
1718
1719 #define _3DSTATE_SF 0x7813 /* GEN6+ */
1720 /* DW1 (for gen6) */
1721 # define GEN6_SF_NUM_OUTPUTS_SHIFT 22
1722 # define GEN6_SF_SWIZZLE_ENABLE (1 << 21)
1723 # define GEN6_SF_POINT_SPRITE_UPPERLEFT (0 << 20)
1724 # define GEN6_SF_POINT_SPRITE_LOWERLEFT (1 << 20)
1725 # define GEN6_SF_URB_ENTRY_READ_LENGTH_SHIFT 11
1726 # define GEN6_SF_URB_ENTRY_READ_OFFSET_SHIFT 4
1727 /* DW2 */
1728 # define GEN6_SF_LEGACY_GLOBAL_DEPTH_BIAS (1 << 11)
1729 # define GEN6_SF_STATISTICS_ENABLE (1 << 10)
1730 # define GEN6_SF_GLOBAL_DEPTH_OFFSET_SOLID (1 << 9)
1731 # define GEN6_SF_GLOBAL_DEPTH_OFFSET_WIREFRAME (1 << 8)
1732 # define GEN6_SF_GLOBAL_DEPTH_OFFSET_POINT (1 << 7)
1733 # define GEN6_SF_FRONT_SOLID (0 << 5)
1734 # define GEN6_SF_FRONT_WIREFRAME (1 << 5)
1735 # define GEN6_SF_FRONT_POINT (2 << 5)
1736 # define GEN6_SF_BACK_SOLID (0 << 3)
1737 # define GEN6_SF_BACK_WIREFRAME (1 << 3)
1738 # define GEN6_SF_BACK_POINT (2 << 3)
1739 # define GEN6_SF_VIEWPORT_TRANSFORM_ENABLE (1 << 1)
1740 # define GEN6_SF_WINDING_CCW (1 << 0)
1741 /* DW3 */
1742 # define GEN6_SF_LINE_AA_ENABLE (1 << 31)
1743 # define GEN6_SF_CULL_BOTH (0 << 29)
1744 # define GEN6_SF_CULL_NONE (1 << 29)
1745 # define GEN6_SF_CULL_FRONT (2 << 29)
1746 # define GEN6_SF_CULL_BACK (3 << 29)
1747 # define GEN6_SF_LINE_WIDTH_SHIFT 18 /* U3.7 */
1748 # define GEN6_SF_LINE_END_CAP_WIDTH_0_5 (0 << 16)
1749 # define GEN6_SF_LINE_END_CAP_WIDTH_1_0 (1 << 16)
1750 # define GEN6_SF_LINE_END_CAP_WIDTH_2_0 (2 << 16)
1751 # define GEN6_SF_LINE_END_CAP_WIDTH_4_0 (3 << 16)
1752 # define GEN6_SF_SCISSOR_ENABLE (1 << 11)
1753 # define GEN6_SF_MSRAST_OFF_PIXEL (0 << 8)
1754 # define GEN6_SF_MSRAST_OFF_PATTERN (1 << 8)
1755 # define GEN6_SF_MSRAST_ON_PIXEL (2 << 8)
1756 # define GEN6_SF_MSRAST_ON_PATTERN (3 << 8)
1757 /* DW4 */
1758 # define GEN6_SF_TRI_PROVOKE_SHIFT 29
1759 # define GEN6_SF_LINE_PROVOKE_SHIFT 27
1760 # define GEN6_SF_TRIFAN_PROVOKE_SHIFT 25
1761 # define GEN6_SF_LINE_AA_MODE_MANHATTAN (0 << 14)
1762 # define GEN6_SF_LINE_AA_MODE_TRUE (1 << 14)
1763 # define GEN6_SF_VERTEX_SUBPIXEL_8BITS (0 << 12)
1764 # define GEN6_SF_VERTEX_SUBPIXEL_4BITS (1 << 12)
1765 # define GEN6_SF_USE_STATE_POINT_WIDTH (1 << 11)
1766 # define GEN6_SF_POINT_WIDTH_SHIFT 0 /* U8.3 */
1767 /* DW5: depth offset constant */
1768 /* DW6: depth offset scale */
1769 /* DW7: depth offset clamp */
1770 /* DW8 */
1771 # define ATTRIBUTE_1_OVERRIDE_W (1 << 31)
1772 # define ATTRIBUTE_1_OVERRIDE_Z (1 << 30)
1773 # define ATTRIBUTE_1_OVERRIDE_Y (1 << 29)
1774 # define ATTRIBUTE_1_OVERRIDE_X (1 << 28)
1775 # define ATTRIBUTE_1_CONST_SOURCE_SHIFT 25
1776 # define ATTRIBUTE_1_SWIZZLE_SHIFT 22
1777 # define ATTRIBUTE_1_SOURCE_SHIFT 16
1778 # define ATTRIBUTE_0_OVERRIDE_W (1 << 15)
1779 # define ATTRIBUTE_0_OVERRIDE_Z (1 << 14)
1780 # define ATTRIBUTE_0_OVERRIDE_Y (1 << 13)
1781 # define ATTRIBUTE_0_OVERRIDE_X (1 << 12)
1782 # define ATTRIBUTE_0_CONST_SOURCE_SHIFT 9
1783 # define ATTRIBUTE_CONST_0000 0
1784 # define ATTRIBUTE_CONST_0001_FLOAT 1
1785 # define ATTRIBUTE_CONST_1111_FLOAT 2
1786 # define ATTRIBUTE_CONST_PRIM_ID 3
1787 # define ATTRIBUTE_0_SWIZZLE_SHIFT 6
1788 # define ATTRIBUTE_0_SOURCE_SHIFT 0
1789
1790 # define ATTRIBUTE_SWIZZLE_INPUTATTR 0
1791 # define ATTRIBUTE_SWIZZLE_INPUTATTR_FACING 1
1792 # define ATTRIBUTE_SWIZZLE_INPUTATTR_W 2
1793 # define ATTRIBUTE_SWIZZLE_INPUTATTR_FACING_W 3
1794 # define ATTRIBUTE_SWIZZLE_SHIFT 6
1795
1796 /* DW16: Point sprite texture coordinate enables */
1797 /* DW17: Constant interpolation enables */
1798 /* DW18: attr 0-7 wrap shortest enables */
1799 /* DW19: attr 8-16 wrap shortest enables */
1800
1801 /* On GEN7, many fields of 3DSTATE_SF were split out into a new command:
1802 * 3DSTATE_SBE. The remaining fields live in different DWords, but retain
1803 * the same bit-offset. The only new field:
1804 */
1805 /* GEN7/DW1: */
1806 # define GEN7_SF_DEPTH_BUFFER_SURFACE_FORMAT_SHIFT 12
1807 /* GEN7/DW2: */
1808 # define HSW_SF_LINE_STIPPLE_ENABLE (1 << 14)
1809
1810 # define GEN8_SF_SMOOTH_POINT_ENABLE (1 << 13)
1811
1812 #define _3DSTATE_SBE 0x781F /* GEN7+ */
1813 /* DW1 */
1814 # define GEN8_SBE_FORCE_URB_ENTRY_READ_LENGTH (1 << 29)
1815 # define GEN8_SBE_FORCE_URB_ENTRY_READ_OFFSET (1 << 28)
1816 # define GEN7_SBE_SWIZZLE_CONTROL_MODE (1 << 28)
1817 # define GEN7_SBE_NUM_OUTPUTS_SHIFT 22
1818 # define GEN7_SBE_SWIZZLE_ENABLE (1 << 21)
1819 # define GEN7_SBE_POINT_SPRITE_LOWERLEFT (1 << 20)
1820 # define GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT 11
1821 # define GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT 4
1822 # define GEN8_SBE_URB_ENTRY_READ_OFFSET_SHIFT 5
1823 /* DW2-9: Attribute setup (same as DW8-15 of gen6 _3DSTATE_SF) */
1824 /* DW10: Point sprite texture coordinate enables */
1825 /* DW11: Constant interpolation enables */
1826 /* DW12: attr 0-7 wrap shortest enables */
1827 /* DW13: attr 8-16 wrap shortest enables */
1828
1829 #define _3DSTATE_SBE_SWIZ 0x7851 /* GEN8+ */
1830
1831 #define _3DSTATE_RASTER 0x7850 /* GEN8+ */
1832 /* DW1 */
1833 # define GEN8_RASTER_FRONT_WINDING_CCW (1 << 21)
1834 # define GEN8_RASTER_CULL_BOTH (0 << 16)
1835 # define GEN8_RASTER_CULL_NONE (1 << 16)
1836 # define GEN8_RASTER_CULL_FRONT (2 << 16)
1837 # define GEN8_RASTER_CULL_BACK (3 << 16)
1838 # define GEN8_RASTER_SMOOTH_POINT_ENABLE (1 << 13)
1839 # define GEN8_RASTER_API_MULTISAMPLE_ENABLE (1 << 12)
1840 # define GEN8_RASTER_LINE_AA_ENABLE (1 << 2)
1841 # define GEN8_RASTER_SCISSOR_ENABLE (1 << 1)
1842 # define GEN8_RASTER_VIEWPORT_Z_CLIP_TEST_ENABLE (1 << 0)
1843
1844 /* Gen8 BLEND_STATE */
1845 /* DW0 */
1846 #define GEN8_BLEND_ALPHA_TO_COVERAGE_ENABLE (1 << 31)
1847 #define GEN8_BLEND_INDEPENDENT_ALPHA_BLEND_ENABLE (1 << 30)
1848 #define GEN8_BLEND_ALPHA_TO_ONE_ENABLE (1 << 29)
1849 #define GEN8_BLEND_ALPHA_TO_COVERAGE_DITHER_ENABLE (1 << 28)
1850 #define GEN8_BLEND_ALPHA_TEST_ENABLE (1 << 27)
1851 #define GEN8_BLEND_ALPHA_TEST_FUNCTION_MASK INTEL_MASK(26, 24)
1852 #define GEN8_BLEND_ALPHA_TEST_FUNCTION_SHIFT 24
1853 #define GEN8_BLEND_COLOR_DITHER_ENABLE (1 << 23)
1854 #define GEN8_BLEND_X_DITHER_OFFSET_MASK INTEL_MASK(22, 21)
1855 #define GEN8_BLEND_X_DITHER_OFFSET_SHIFT 21
1856 #define GEN8_BLEND_Y_DITHER_OFFSET_MASK INTEL_MASK(20, 19)
1857 #define GEN8_BLEND_Y_DITHER_OFFSET_SHIFT 19
1858 /* DW1 + 2n */
1859 #define GEN8_BLEND_COLOR_BUFFER_BLEND_ENABLE (1 << 31)
1860 #define GEN8_BLEND_SRC_BLEND_FACTOR_MASK INTEL_MASK(30, 26)
1861 #define GEN8_BLEND_SRC_BLEND_FACTOR_SHIFT 26
1862 #define GEN8_BLEND_DST_BLEND_FACTOR_MASK INTEL_MASK(25, 21)
1863 #define GEN8_BLEND_DST_BLEND_FACTOR_SHIFT 21
1864 #define GEN8_BLEND_COLOR_BLEND_FUNCTION_MASK INTEL_MASK(20, 18)
1865 #define GEN8_BLEND_COLOR_BLEND_FUNCTION_SHIFT 18
1866 #define GEN8_BLEND_SRC_ALPHA_BLEND_FACTOR_MASK INTEL_MASK(17, 13)
1867 #define GEN8_BLEND_SRC_ALPHA_BLEND_FACTOR_SHIFT 13
1868 #define GEN8_BLEND_DST_ALPHA_BLEND_FACTOR_MASK INTEL_MASK(12, 8)
1869 #define GEN8_BLEND_DST_ALPHA_BLEND_FACTOR_SHIFT 8
1870 #define GEN8_BLEND_ALPHA_BLEND_FUNCTION_MASK INTEL_MASK(7, 5)
1871 #define GEN8_BLEND_ALPHA_BLEND_FUNCTION_SHIFT 5
1872 #define GEN8_BLEND_WRITE_DISABLE_ALPHA (1 << 3)
1873 #define GEN8_BLEND_WRITE_DISABLE_RED (1 << 2)
1874 #define GEN8_BLEND_WRITE_DISABLE_GREEN (1 << 1)
1875 #define GEN8_BLEND_WRITE_DISABLE_BLUE (1 << 0)
1876 /* DW1 + 2n + 1 */
1877 #define GEN8_BLEND_LOGIC_OP_ENABLE (1 << 31)
1878 #define GEN8_BLEND_LOGIC_OP_FUNCTION_MASK INTEL_MASK(30, 27)
1879 #define GEN8_BLEND_LOGIC_OP_FUNCTION_SHIFT 27
1880 #define GEN8_BLEND_PRE_BLEND_SRC_ONLY_CLAMP_ENABLE (1 << 4)
1881 #define GEN8_BLEND_COLOR_CLAMP_RANGE_RTFORMAT (2 << 2)
1882 #define GEN8_BLEND_PRE_BLEND_COLOR_CLAMP_ENABLE (1 << 1)
1883 #define GEN8_BLEND_POST_BLEND_COLOR_CLAMP_ENABLE (1 << 0)
1884
1885 #define _3DSTATE_WM_HZ_OP 0x7852 /* GEN8+ */
1886 /* DW1 */
1887 # define GEN8_WM_HZ_STENCIL_CLEAR (1 << 31)
1888 # define GEN8_WM_HZ_DEPTH_CLEAR (1 << 30)
1889 # define GEN8_WM_HZ_DEPTH_RESOLVE (1 << 28)
1890 # define GEN8_WM_HZ_HIZ_RESOLVE (1 << 27)
1891 # define GEN8_WM_HZ_PIXEL_OFFSET_ENABLE (1 << 26)
1892 # define GEN8_WM_HZ_FULL_SURFACE_DEPTH_CLEAR (1 << 25)
1893 # define GEN8_WM_HZ_STENCIL_CLEAR_VALUE_MASK INTEL_MASK(23, 16)
1894 # define GEN8_WM_HZ_STENCIL_CLEAR_VALUE_SHIFT 16
1895 # define GEN8_WM_HZ_NUM_SAMPLES_MASK INTEL_MASK(15, 13)
1896 # define GEN8_WM_HZ_NUM_SAMPLES_SHIFT 13
1897 /* DW2 */
1898 # define GEN8_WM_HZ_CLEAR_RECTANGLE_Y_MIN_MASK INTEL_MASK(31, 16)
1899 # define GEN8_WM_HZ_CLEAR_RECTANGLE_Y_MIN_SHIFT 16
1900 # define GEN8_WM_HZ_CLEAR_RECTANGLE_X_MIN_MASK INTEL_MASK(15, 0)
1901 # define GEN8_WM_HZ_CLEAR_RECTANGLE_X_MIN_SHIFT 0
1902 /* DW3 */
1903 # define GEN8_WM_HZ_CLEAR_RECTANGLE_Y_MAX_MASK INTEL_MASK(31, 16)
1904 # define GEN8_WM_HZ_CLEAR_RECTANGLE_Y_MAX_SHIFT 16
1905 # define GEN8_WM_HZ_CLEAR_RECTANGLE_X_MAX_MASK INTEL_MASK(15, 0)
1906 # define GEN8_WM_HZ_CLEAR_RECTANGLE_X_MAX_SHIFT 0
1907 /* DW4 */
1908 # define GEN8_WM_HZ_SAMPLE_MASK_MASK INTEL_MASK(15, 0)
1909 # define GEN8_WM_HZ_SAMPLE_MASK_SHIFT 0
1910
1911
1912 #define _3DSTATE_PS_BLEND 0x784D /* GEN8+ */
1913 /* DW1 */
1914 # define GEN8_PS_BLEND_ALPHA_TO_COVERAGE_ENABLE (1 << 31)
1915 # define GEN8_PS_BLEND_HAS_WRITEABLE_RT (1 << 30)
1916 # define GEN8_PS_BLEND_COLOR_BUFFER_BLEND_ENABLE (1 << 29)
1917 # define GEN8_PS_BLEND_SRC_ALPHA_BLEND_FACTOR_MASK INTEL_MASK(28, 24)
1918 # define GEN8_PS_BLEND_SRC_ALPHA_BLEND_FACTOR_SHIFT 24
1919 # define GEN8_PS_BLEND_DST_ALPHA_BLEND_FACTOR_MASK INTEL_MASK(23, 19)
1920 # define GEN8_PS_BLEND_DST_ALPHA_BLEND_FACTOR_SHIFT 19
1921 # define GEN8_PS_BLEND_SRC_BLEND_FACTOR_MASK INTEL_MASK(18, 14)
1922 # define GEN8_PS_BLEND_SRC_BLEND_FACTOR_SHIFT 14
1923 # define GEN8_PS_BLEND_DST_BLEND_FACTOR_MASK INTEL_MASK(13, 9)
1924 # define GEN8_PS_BLEND_DST_BLEND_FACTOR_SHIFT 9
1925 # define GEN8_PS_BLEND_ALPHA_TEST_ENABLE (1 << 8)
1926 # define GEN8_PS_BLEND_INDEPENDENT_ALPHA_BLEND_ENABLE (1 << 7)
1927
1928 #define _3DSTATE_WM_DEPTH_STENCIL 0x784E /* GEN8+ */
1929 /* DW1 */
1930 # define GEN8_WM_DS_STENCIL_FAIL_OP_SHIFT 29
1931 # define GEN8_WM_DS_Z_FAIL_OP_SHIFT 26
1932 # define GEN8_WM_DS_Z_PASS_OP_SHIFT 23
1933 # define GEN8_WM_DS_BF_STENCIL_FUNC_SHIFT 20
1934 # define GEN8_WM_DS_BF_STENCIL_FAIL_OP_SHIFT 17
1935 # define GEN8_WM_DS_BF_Z_FAIL_OP_SHIFT 14
1936 # define GEN8_WM_DS_BF_Z_PASS_OP_SHIFT 11
1937 # define GEN8_WM_DS_STENCIL_FUNC_SHIFT 8
1938 # define GEN8_WM_DS_DEPTH_FUNC_SHIFT 5
1939 # define GEN8_WM_DS_DOUBLE_SIDED_STENCIL_ENABLE (1 << 4)
1940 # define GEN8_WM_DS_STENCIL_TEST_ENABLE (1 << 3)
1941 # define GEN8_WM_DS_STENCIL_BUFFER_WRITE_ENABLE (1 << 2)
1942 # define GEN8_WM_DS_DEPTH_TEST_ENABLE (1 << 1)
1943 # define GEN8_WM_DS_DEPTH_BUFFER_WRITE_ENABLE (1 << 0)
1944 /* DW2 */
1945 # define GEN8_WM_DS_STENCIL_TEST_MASK_MASK INTEL_MASK(31, 24)
1946 # define GEN8_WM_DS_STENCIL_TEST_MASK_SHIFT 24
1947 # define GEN8_WM_DS_STENCIL_WRITE_MASK_MASK INTEL_MASK(23, 16)
1948 # define GEN8_WM_DS_STENCIL_WRITE_MASK_SHIFT 16
1949 # define GEN8_WM_DS_BF_STENCIL_TEST_MASK_MASK INTEL_MASK(15, 8)
1950 # define GEN8_WM_DS_BF_STENCIL_TEST_MASK_SHIFT 8
1951 # define GEN8_WM_DS_BF_STENCIL_WRITE_MASK_MASK INTEL_MASK(7, 0)
1952 # define GEN8_WM_DS_BF_STENCIL_WRITE_MASK_SHIFT 0
1953
1954 #define _3DSTATE_PS_EXTRA 0x784F /* GEN8+ */
1955 /* DW1 */
1956 # define GEN8_PSX_PIXEL_SHADER_VALID (1 << 31)
1957 # define GEN8_PSX_PIXEL_SHADER_NO_RT_WRITE (1 << 30)
1958 # define GEN8_PSX_OMASK_TO_RENDER_TARGET (1 << 29)
1959 # define GEN8_PSX_KILL_ENABLE (1 << 28)
1960 # define GEN8_PSX_PSCDEPTH_OFF (0 << 26)
1961 # define GEN8_PSX_PSCDEPTH_ON (1 << 26)
1962 # define GEN8_PSX_PSCDEPTH_ON_GE (2 << 26)
1963 # define GEN8_PSX_PSCDEPTH_ON_LE (3 << 26)
1964 # define GEN8_PSX_FORCE_COMPUTED_DEPTH (1 << 25)
1965 # define GEN8_PSX_USES_SOURCE_DEPTH (1 << 24)
1966 # define GEN8_PSX_USES_SOURCE_W (1 << 23)
1967 # define GEN8_PSX_ATTRIBUTE_ENABLE (1 << 8)
1968 # define GEN8_PSX_SHADER_DISABLES_ALPHA_TO_COVERAGE (1 << 7)
1969 # define GEN8_PSX_SHADER_IS_PER_SAMPLE (1 << 6)
1970 # define GEN8_PSX_SHADER_COMPUTES_STENCIL (1 << 5)
1971 # define GEN8_PSX_SHADER_HAS_UAV (1 << 2)
1972 # define GEN8_PSX_SHADER_USES_INPUT_COVERAGE_MASK (1 << 1)
1973
1974 enum brw_wm_barycentric_interp_mode {
1975 BRW_WM_PERSPECTIVE_PIXEL_BARYCENTRIC = 0,
1976 BRW_WM_PERSPECTIVE_CENTROID_BARYCENTRIC = 1,
1977 BRW_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC = 2,
1978 BRW_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC = 3,
1979 BRW_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC = 4,
1980 BRW_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC = 5,
1981 BRW_WM_BARYCENTRIC_INTERP_MODE_COUNT = 6
1982 };
1983 #define BRW_WM_NONPERSPECTIVE_BARYCENTRIC_BITS \
1984 ((1 << BRW_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC) | \
1985 (1 << BRW_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC) | \
1986 (1 << BRW_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC))
1987
1988 #define _3DSTATE_WM 0x7814 /* GEN6+ */
1989 /* DW1: kernel pointer */
1990 /* DW2 */
1991 # define GEN6_WM_SPF_MODE (1 << 31)
1992 # define GEN6_WM_VECTOR_MASK_ENABLE (1 << 30)
1993 # define GEN6_WM_SAMPLER_COUNT_SHIFT 27
1994 # define GEN6_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
1995 # define GEN6_WM_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
1996 # define GEN6_WM_FLOATING_POINT_MODE_ALT (1 << 16)
1997 /* DW3: scratch space */
1998 /* DW4 */
1999 # define GEN6_WM_STATISTICS_ENABLE (1 << 31)
2000 # define GEN6_WM_DEPTH_CLEAR (1 << 30)
2001 # define GEN6_WM_DEPTH_RESOLVE (1 << 28)
2002 # define GEN6_WM_HIERARCHICAL_DEPTH_RESOLVE (1 << 27)
2003 # define GEN6_WM_DISPATCH_START_GRF_SHIFT_0 16
2004 # define GEN6_WM_DISPATCH_START_GRF_SHIFT_1 8
2005 # define GEN6_WM_DISPATCH_START_GRF_SHIFT_2 0
2006 /* DW5 */
2007 # define GEN6_WM_MAX_THREADS_SHIFT 25
2008 # define GEN6_WM_KILL_ENABLE (1 << 22)
2009 # define GEN6_WM_COMPUTED_DEPTH (1 << 21)
2010 # define GEN6_WM_USES_SOURCE_DEPTH (1 << 20)
2011 # define GEN6_WM_DISPATCH_ENABLE (1 << 19)
2012 # define GEN6_WM_LINE_END_CAP_AA_WIDTH_0_5 (0 << 16)
2013 # define GEN6_WM_LINE_END_CAP_AA_WIDTH_1_0 (1 << 16)
2014 # define GEN6_WM_LINE_END_CAP_AA_WIDTH_2_0 (2 << 16)
2015 # define GEN6_WM_LINE_END_CAP_AA_WIDTH_4_0 (3 << 16)
2016 # define GEN6_WM_LINE_AA_WIDTH_0_5 (0 << 14)
2017 # define GEN6_WM_LINE_AA_WIDTH_1_0 (1 << 14)
2018 # define GEN6_WM_LINE_AA_WIDTH_2_0 (2 << 14)
2019 # define GEN6_WM_LINE_AA_WIDTH_4_0 (3 << 14)
2020 # define GEN6_WM_POLYGON_STIPPLE_ENABLE (1 << 13)
2021 # define GEN6_WM_LINE_STIPPLE_ENABLE (1 << 11)
2022 # define GEN6_WM_OMASK_TO_RENDER_TARGET (1 << 9)
2023 # define GEN6_WM_USES_SOURCE_W (1 << 8)
2024 # define GEN6_WM_DUAL_SOURCE_BLEND_ENABLE (1 << 7)
2025 # define GEN6_WM_32_DISPATCH_ENABLE (1 << 2)
2026 # define GEN6_WM_16_DISPATCH_ENABLE (1 << 1)
2027 # define GEN6_WM_8_DISPATCH_ENABLE (1 << 0)
2028 /* DW6 */
2029 # define GEN6_WM_NUM_SF_OUTPUTS_SHIFT 20
2030 # define GEN6_WM_POSOFFSET_NONE (0 << 18)
2031 # define GEN6_WM_POSOFFSET_CENTROID (2 << 18)
2032 # define GEN6_WM_POSOFFSET_SAMPLE (3 << 18)
2033 # define GEN6_WM_POSITION_ZW_PIXEL (0 << 16)
2034 # define GEN6_WM_POSITION_ZW_CENTROID (2 << 16)
2035 # define GEN6_WM_POSITION_ZW_SAMPLE (3 << 16)
2036 # define GEN6_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 15)
2037 # define GEN6_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC (1 << 14)
2038 # define GEN6_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC (1 << 13)
2039 # define GEN6_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 12)
2040 # define GEN6_WM_PERSPECTIVE_CENTROID_BARYCENTRIC (1 << 11)
2041 # define GEN6_WM_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 10)
2042 # define GEN6_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT 10
2043 # define GEN6_WM_POINT_RASTRULE_UPPER_RIGHT (1 << 9)
2044 # define GEN6_WM_MSRAST_OFF_PIXEL (0 << 1)
2045 # define GEN6_WM_MSRAST_OFF_PATTERN (1 << 1)
2046 # define GEN6_WM_MSRAST_ON_PIXEL (2 << 1)
2047 # define GEN6_WM_MSRAST_ON_PATTERN (3 << 1)
2048 # define GEN6_WM_MSDISPMODE_PERSAMPLE (0 << 0)
2049 # define GEN6_WM_MSDISPMODE_PERPIXEL (1 << 0)
2050 /* DW7: kernel 1 pointer */
2051 /* DW8: kernel 2 pointer */
2052
2053 #define _3DSTATE_CONSTANT_VS 0x7815 /* GEN6+ */
2054 #define _3DSTATE_CONSTANT_GS 0x7816 /* GEN6+ */
2055 #define _3DSTATE_CONSTANT_PS 0x7817 /* GEN6+ */
2056 # define GEN6_CONSTANT_BUFFER_3_ENABLE (1 << 15)
2057 # define GEN6_CONSTANT_BUFFER_2_ENABLE (1 << 14)
2058 # define GEN6_CONSTANT_BUFFER_1_ENABLE (1 << 13)
2059 # define GEN6_CONSTANT_BUFFER_0_ENABLE (1 << 12)
2060
2061 #define _3DSTATE_CONSTANT_HS 0x7819 /* GEN7+ */
2062 #define _3DSTATE_CONSTANT_DS 0x781A /* GEN7+ */
2063
2064 #define _3DSTATE_STREAMOUT 0x781e /* GEN7+ */
2065 /* DW1 */
2066 # define SO_FUNCTION_ENABLE (1 << 31)
2067 # define SO_RENDERING_DISABLE (1 << 30)
2068 /* This selects which incoming rendering stream goes down the pipeline. The
2069 * rendering stream is 0 if not defined by special cases in the GS state.
2070 */
2071 # define SO_RENDER_STREAM_SELECT_SHIFT 27
2072 # define SO_RENDER_STREAM_SELECT_MASK INTEL_MASK(28, 27)
2073 /* Controls reordering of TRISTRIP_* elements in stream output (not rendering).
2074 */
2075 # define SO_REORDER_TRAILING (1 << 26)
2076 /* Controls SO_NUM_PRIMS_WRITTEN_* and SO_PRIM_STORAGE_* */
2077 # define SO_STATISTICS_ENABLE (1 << 25)
2078 # define SO_BUFFER_ENABLE(n) (1 << (8 + (n)))
2079 /* DW2 */
2080 # define SO_STREAM_3_VERTEX_READ_OFFSET_SHIFT 29
2081 # define SO_STREAM_3_VERTEX_READ_OFFSET_MASK INTEL_MASK(29, 29)
2082 # define SO_STREAM_3_VERTEX_READ_LENGTH_SHIFT 24
2083 # define SO_STREAM_3_VERTEX_READ_LENGTH_MASK INTEL_MASK(28, 24)
2084 # define SO_STREAM_2_VERTEX_READ_OFFSET_SHIFT 21
2085 # define SO_STREAM_2_VERTEX_READ_OFFSET_MASK INTEL_MASK(21, 21)
2086 # define SO_STREAM_2_VERTEX_READ_LENGTH_SHIFT 16
2087 # define SO_STREAM_2_VERTEX_READ_LENGTH_MASK INTEL_MASK(20, 16)
2088 # define SO_STREAM_1_VERTEX_READ_OFFSET_SHIFT 13
2089 # define SO_STREAM_1_VERTEX_READ_OFFSET_MASK INTEL_MASK(13, 13)
2090 # define SO_STREAM_1_VERTEX_READ_LENGTH_SHIFT 8
2091 # define SO_STREAM_1_VERTEX_READ_LENGTH_MASK INTEL_MASK(12, 8)
2092 # define SO_STREAM_0_VERTEX_READ_OFFSET_SHIFT 5
2093 # define SO_STREAM_0_VERTEX_READ_OFFSET_MASK INTEL_MASK(5, 5)
2094 # define SO_STREAM_0_VERTEX_READ_LENGTH_SHIFT 0
2095 # define SO_STREAM_0_VERTEX_READ_LENGTH_MASK INTEL_MASK(4, 0)
2096
2097 /* 3DSTATE_WM for Gen7 */
2098 /* DW1 */
2099 # define GEN7_WM_STATISTICS_ENABLE (1 << 31)
2100 # define GEN7_WM_DEPTH_CLEAR (1 << 30)
2101 # define GEN7_WM_DISPATCH_ENABLE (1 << 29)
2102 # define GEN7_WM_DEPTH_RESOLVE (1 << 28)
2103 # define GEN7_WM_HIERARCHICAL_DEPTH_RESOLVE (1 << 27)
2104 # define GEN7_WM_KILL_ENABLE (1 << 25)
2105 # define GEN7_WM_PSCDEPTH_OFF (0 << 23)
2106 # define GEN7_WM_PSCDEPTH_ON (1 << 23)
2107 # define GEN7_WM_PSCDEPTH_ON_GE (2 << 23)
2108 # define GEN7_WM_PSCDEPTH_ON_LE (3 << 23)
2109 # define GEN7_WM_USES_SOURCE_DEPTH (1 << 20)
2110 # define GEN7_WM_USES_SOURCE_W (1 << 19)
2111 # define GEN7_WM_POSITION_ZW_PIXEL (0 << 17)
2112 # define GEN7_WM_POSITION_ZW_CENTROID (2 << 17)
2113 # define GEN7_WM_POSITION_ZW_SAMPLE (3 << 17)
2114 # define GEN7_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT 11
2115 # define GEN7_WM_USES_INPUT_COVERAGE_MASK (1 << 10)
2116 # define GEN7_WM_LINE_END_CAP_AA_WIDTH_0_5 (0 << 8)
2117 # define GEN7_WM_LINE_END_CAP_AA_WIDTH_1_0 (1 << 8)
2118 # define GEN7_WM_LINE_END_CAP_AA_WIDTH_2_0 (2 << 8)
2119 # define GEN7_WM_LINE_END_CAP_AA_WIDTH_4_0 (3 << 8)
2120 # define GEN7_WM_LINE_AA_WIDTH_0_5 (0 << 6)
2121 # define GEN7_WM_LINE_AA_WIDTH_1_0 (1 << 6)
2122 # define GEN7_WM_LINE_AA_WIDTH_2_0 (2 << 6)
2123 # define GEN7_WM_LINE_AA_WIDTH_4_0 (3 << 6)
2124 # define GEN7_WM_POLYGON_STIPPLE_ENABLE (1 << 4)
2125 # define GEN7_WM_LINE_STIPPLE_ENABLE (1 << 3)
2126 # define GEN7_WM_POINT_RASTRULE_UPPER_RIGHT (1 << 2)
2127 # define GEN7_WM_MSRAST_OFF_PIXEL (0 << 0)
2128 # define GEN7_WM_MSRAST_OFF_PATTERN (1 << 0)
2129 # define GEN7_WM_MSRAST_ON_PIXEL (2 << 0)
2130 # define GEN7_WM_MSRAST_ON_PATTERN (3 << 0)
2131 /* DW2 */
2132 # define GEN7_WM_MSDISPMODE_PERSAMPLE (0 << 31)
2133 # define GEN7_WM_MSDISPMODE_PERPIXEL (1 << 31)
2134
2135 #define _3DSTATE_PS 0x7820 /* GEN7+ */
2136 /* DW1: kernel pointer */
2137 /* DW2 */
2138 # define GEN7_PS_SPF_MODE (1 << 31)
2139 # define GEN7_PS_VECTOR_MASK_ENABLE (1 << 30)
2140 # define GEN7_PS_SAMPLER_COUNT_SHIFT 27
2141 # define GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
2142 # define GEN7_PS_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
2143 # define GEN7_PS_FLOATING_POINT_MODE_ALT (1 << 16)
2144 /* DW3: scratch space */
2145 /* DW4 */
2146 # define IVB_PS_MAX_THREADS_SHIFT 24
2147 # define HSW_PS_MAX_THREADS_SHIFT 23
2148 # define HSW_PS_SAMPLE_MASK_SHIFT 12
2149 # define HSW_PS_SAMPLE_MASK_MASK INTEL_MASK(19, 12)
2150 # define GEN7_PS_PUSH_CONSTANT_ENABLE (1 << 11)
2151 # define GEN7_PS_ATTRIBUTE_ENABLE (1 << 10)
2152 # define GEN7_PS_OMASK_TO_RENDER_TARGET (1 << 9)
2153 # define GEN7_PS_RENDER_TARGET_FAST_CLEAR_ENABLE (1 << 8)
2154 # define GEN7_PS_DUAL_SOURCE_BLEND_ENABLE (1 << 7)
2155 # define GEN7_PS_RENDER_TARGET_RESOLVE_ENABLE (1 << 6)
2156 # define GEN7_PS_POSOFFSET_NONE (0 << 3)
2157 # define GEN7_PS_POSOFFSET_CENTROID (2 << 3)
2158 # define GEN7_PS_POSOFFSET_SAMPLE (3 << 3)
2159 # define GEN7_PS_32_DISPATCH_ENABLE (1 << 2)
2160 # define GEN7_PS_16_DISPATCH_ENABLE (1 << 1)
2161 # define GEN7_PS_8_DISPATCH_ENABLE (1 << 0)
2162 /* DW5 */
2163 # define GEN7_PS_DISPATCH_START_GRF_SHIFT_0 16
2164 # define GEN7_PS_DISPATCH_START_GRF_SHIFT_1 8
2165 # define GEN7_PS_DISPATCH_START_GRF_SHIFT_2 0
2166 /* DW6: kernel 1 pointer */
2167 /* DW7: kernel 2 pointer */
2168
2169 #define _3DSTATE_SAMPLE_MASK 0x7818 /* GEN6+ */
2170
2171 #define _3DSTATE_DRAWING_RECTANGLE 0x7900
2172 #define _3DSTATE_BLEND_CONSTANT_COLOR 0x7901
2173 #define _3DSTATE_CHROMA_KEY 0x7904
2174 #define _3DSTATE_DEPTH_BUFFER 0x7905 /* GEN4-6 */
2175 #define _3DSTATE_POLY_STIPPLE_OFFSET 0x7906
2176 #define _3DSTATE_POLY_STIPPLE_PATTERN 0x7907
2177 #define _3DSTATE_LINE_STIPPLE_PATTERN 0x7908
2178 #define _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP 0x7909
2179 #define _3DSTATE_AA_LINE_PARAMETERS 0x790a /* G45+ */
2180
2181 #define _3DSTATE_GS_SVB_INDEX 0x790b /* CTG+ */
2182 /* DW1 */
2183 # define SVB_INDEX_SHIFT 29
2184 # define SVB_LOAD_INTERNAL_VERTEX_COUNT (1 << 0) /* SNB+ */
2185 /* DW2: SVB index */
2186 /* DW3: SVB maximum index */
2187
2188 #define _3DSTATE_MULTISAMPLE 0x790d /* GEN6+ */
2189 #define GEN8_3DSTATE_MULTISAMPLE 0x780d /* GEN8+ */
2190 /* DW1 */
2191 # define MS_PIXEL_LOCATION_CENTER (0 << 4)
2192 # define MS_PIXEL_LOCATION_UPPER_LEFT (1 << 4)
2193 # define MS_NUMSAMPLES_1 (0 << 1)
2194 # define MS_NUMSAMPLES_2 (1 << 1)
2195 # define MS_NUMSAMPLES_4 (2 << 1)
2196 # define MS_NUMSAMPLES_8 (3 << 1)
2197 # define MS_NUMSAMPLES_16 (4 << 1)
2198
2199 #define _3DSTATE_SAMPLE_PATTERN 0x791c
2200
2201 #define _3DSTATE_STENCIL_BUFFER 0x790e /* ILK, SNB */
2202 #define _3DSTATE_HIER_DEPTH_BUFFER 0x790f /* ILK, SNB */
2203
2204 #define GEN7_3DSTATE_CLEAR_PARAMS 0x7804
2205 #define GEN7_3DSTATE_DEPTH_BUFFER 0x7805
2206 #define GEN7_3DSTATE_STENCIL_BUFFER 0x7806
2207 # define HSW_STENCIL_ENABLED (1 << 31)
2208 #define GEN7_3DSTATE_HIER_DEPTH_BUFFER 0x7807
2209
2210 #define _3DSTATE_CLEAR_PARAMS 0x7910 /* ILK, SNB */
2211 # define GEN5_DEPTH_CLEAR_VALID (1 << 15)
2212 /* DW1: depth clear value */
2213 /* DW2 */
2214 # define GEN7_DEPTH_CLEAR_VALID (1 << 0)
2215
2216 #define _3DSTATE_SO_DECL_LIST 0x7917 /* GEN7+ */
2217 /* DW1 */
2218 # define SO_STREAM_TO_BUFFER_SELECTS_3_SHIFT 12
2219 # define SO_STREAM_TO_BUFFER_SELECTS_3_MASK INTEL_MASK(15, 12)
2220 # define SO_STREAM_TO_BUFFER_SELECTS_2_SHIFT 8
2221 # define SO_STREAM_TO_BUFFER_SELECTS_2_MASK INTEL_MASK(11, 8)
2222 # define SO_STREAM_TO_BUFFER_SELECTS_1_SHIFT 4
2223 # define SO_STREAM_TO_BUFFER_SELECTS_1_MASK INTEL_MASK(7, 4)
2224 # define SO_STREAM_TO_BUFFER_SELECTS_0_SHIFT 0
2225 # define SO_STREAM_TO_BUFFER_SELECTS_0_MASK INTEL_MASK(3, 0)
2226 /* DW2 */
2227 # define SO_NUM_ENTRIES_3_SHIFT 24
2228 # define SO_NUM_ENTRIES_3_MASK INTEL_MASK(31, 24)
2229 # define SO_NUM_ENTRIES_2_SHIFT 16
2230 # define SO_NUM_ENTRIES_2_MASK INTEL_MASK(23, 16)
2231 # define SO_NUM_ENTRIES_1_SHIFT 8
2232 # define SO_NUM_ENTRIES_1_MASK INTEL_MASK(15, 8)
2233 # define SO_NUM_ENTRIES_0_SHIFT 0
2234 # define SO_NUM_ENTRIES_0_MASK INTEL_MASK(7, 0)
2235
2236 /* SO_DECL DW0 */
2237 # define SO_DECL_OUTPUT_BUFFER_SLOT_SHIFT 12
2238 # define SO_DECL_OUTPUT_BUFFER_SLOT_MASK INTEL_MASK(13, 12)
2239 # define SO_DECL_HOLE_FLAG (1 << 11)
2240 # define SO_DECL_REGISTER_INDEX_SHIFT 4
2241 # define SO_DECL_REGISTER_INDEX_MASK INTEL_MASK(9, 4)
2242 # define SO_DECL_COMPONENT_MASK_SHIFT 0
2243 # define SO_DECL_COMPONENT_MASK_MASK INTEL_MASK(3, 0)
2244
2245 #define _3DSTATE_SO_BUFFER 0x7918 /* GEN7+ */
2246 /* DW1 */
2247 # define GEN8_SO_BUFFER_ENABLE (1 << 31)
2248 # define SO_BUFFER_INDEX_SHIFT 29
2249 # define SO_BUFFER_INDEX_MASK INTEL_MASK(30, 29)
2250 # define GEN8_SO_BUFFER_OFFSET_WRITE_ENABLE (1 << 21)
2251 # define GEN8_SO_BUFFER_OFFSET_ADDRESS_ENABLE (1 << 20)
2252 # define SO_BUFFER_PITCH_SHIFT 0
2253 # define SO_BUFFER_PITCH_MASK INTEL_MASK(11, 0)
2254 /* DW2: start address */
2255 /* DW3: end address. */
2256
2257 #define CMD_MI_FLUSH 0x0200
2258
2259 # define BLT_X_SHIFT 0
2260 # define BLT_X_MASK INTEL_MASK(15, 0)
2261 # define BLT_Y_SHIFT 16
2262 # define BLT_Y_MASK INTEL_MASK(31, 16)
2263
2264 #define GEN5_MI_REPORT_PERF_COUNT ((0x26 << 23) | (3 - 2))
2265 /* DW0 */
2266 # define GEN5_MI_COUNTER_SET_0 (0 << 6)
2267 # define GEN5_MI_COUNTER_SET_1 (1 << 6)
2268 /* DW1 */
2269 # define MI_COUNTER_ADDRESS_GTT (1 << 0)
2270 /* DW2: a user-defined report ID (written to the buffer but can be anything) */
2271
2272 #define GEN6_MI_REPORT_PERF_COUNT ((0x28 << 23) | (3 - 2))
2273
2274 /* Bitfields for the URB_WRITE message, DW2 of message header: */
2275 #define URB_WRITE_PRIM_END 0x1
2276 #define URB_WRITE_PRIM_START 0x2
2277 #define URB_WRITE_PRIM_TYPE_SHIFT 2
2278
2279
2280 /* Maximum number of entries that can be addressed using a binding table
2281 * pointer of type SURFTYPE_BUFFER
2282 */
2283 #define BRW_MAX_NUM_BUFFER_ENTRIES (1 << 27)
2284
2285 /* Memory Object Control State:
2286 * Specifying zero for L3 means "uncached in L3", at least on Haswell
2287 * and Baytrail, since there are no PTE flags for setting L3 cacheability.
2288 * On Ivybridge, the PTEs do have a cache-in-L3 bit, so setting MOCS to 0
2289 * may still respect that.
2290 */
2291 #define GEN7_MOCS_L3 1
2292
2293 /* Ivybridge only: cache in LLC.
2294 * Specifying zero here means to use the PTE values set by the kernel;
2295 * non-zero overrides the PTE values.
2296 */
2297 #define IVB_MOCS_LLC (1 << 1)
2298
2299 /* Baytrail only: snoop in CPU cache */
2300 #define BYT_MOCS_SNOOP (1 << 1)
2301
2302 /* Haswell only: LLC/eLLC controls (write-back or uncached).
2303 * Specifying zero here means to use the PTE values set by the kernel,
2304 * which is useful since it offers additional control (write-through
2305 * cacheing and age). Non-zero overrides the PTE values.
2306 */
2307 #define HSW_MOCS_UC_LLC_UC_ELLC (1 << 1)
2308 #define HSW_MOCS_WB_LLC_WB_ELLC (2 << 1)
2309 #define HSW_MOCS_UC_LLC_WB_ELLC (3 << 1)
2310
2311 /* Broadwell: write-back or write-through; always use all the caches. */
2312 #define BDW_MOCS_WB 0x78
2313 #define BDW_MOCS_WT 0x58
2314
2315 #include "intel_chipset.h"
2316
2317 #endif