1 /**************************************************************************
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 #include "main/glheader.h"
30 #include "main/bufferobj.h"
31 #include "main/context.h"
32 #include "main/state.h"
33 #include "main/api_validate.h"
34 #include "main/enums.h"
37 #include "brw_defines.h"
38 #include "brw_context.h"
39 #include "brw_state.h"
40 #include "brw_fallback.h"
42 #include "intel_batchbuffer.h"
43 #include "intel_buffer_objects.h"
44 #include "intel_tex.h"
46 static GLuint double_types
[5] = {
48 BRW_SURFACEFORMAT_R64_FLOAT
,
49 BRW_SURFACEFORMAT_R64G64_FLOAT
,
50 BRW_SURFACEFORMAT_R64G64B64_FLOAT
,
51 BRW_SURFACEFORMAT_R64G64B64A64_FLOAT
54 static GLuint float_types
[5] = {
56 BRW_SURFACEFORMAT_R32_FLOAT
,
57 BRW_SURFACEFORMAT_R32G32_FLOAT
,
58 BRW_SURFACEFORMAT_R32G32B32_FLOAT
,
59 BRW_SURFACEFORMAT_R32G32B32A32_FLOAT
62 static GLuint half_float_types
[5] = {
64 BRW_SURFACEFORMAT_R16_FLOAT
,
65 BRW_SURFACEFORMAT_R16G16_FLOAT
,
66 0, /* can't seem to render this one */
67 BRW_SURFACEFORMAT_R16G16B16A16_FLOAT
70 static GLuint uint_types_norm
[5] = {
72 BRW_SURFACEFORMAT_R32_UNORM
,
73 BRW_SURFACEFORMAT_R32G32_UNORM
,
74 BRW_SURFACEFORMAT_R32G32B32_UNORM
,
75 BRW_SURFACEFORMAT_R32G32B32A32_UNORM
78 static GLuint uint_types_scale
[5] = {
80 BRW_SURFACEFORMAT_R32_USCALED
,
81 BRW_SURFACEFORMAT_R32G32_USCALED
,
82 BRW_SURFACEFORMAT_R32G32B32_USCALED
,
83 BRW_SURFACEFORMAT_R32G32B32A32_USCALED
86 static GLuint int_types_norm
[5] = {
88 BRW_SURFACEFORMAT_R32_SNORM
,
89 BRW_SURFACEFORMAT_R32G32_SNORM
,
90 BRW_SURFACEFORMAT_R32G32B32_SNORM
,
91 BRW_SURFACEFORMAT_R32G32B32A32_SNORM
94 static GLuint int_types_scale
[5] = {
96 BRW_SURFACEFORMAT_R32_SSCALED
,
97 BRW_SURFACEFORMAT_R32G32_SSCALED
,
98 BRW_SURFACEFORMAT_R32G32B32_SSCALED
,
99 BRW_SURFACEFORMAT_R32G32B32A32_SSCALED
102 static GLuint ushort_types_norm
[5] = {
104 BRW_SURFACEFORMAT_R16_UNORM
,
105 BRW_SURFACEFORMAT_R16G16_UNORM
,
106 BRW_SURFACEFORMAT_R16G16B16_UNORM
,
107 BRW_SURFACEFORMAT_R16G16B16A16_UNORM
110 static GLuint ushort_types_scale
[5] = {
112 BRW_SURFACEFORMAT_R16_USCALED
,
113 BRW_SURFACEFORMAT_R16G16_USCALED
,
114 BRW_SURFACEFORMAT_R16G16B16_USCALED
,
115 BRW_SURFACEFORMAT_R16G16B16A16_USCALED
118 static GLuint short_types_norm
[5] = {
120 BRW_SURFACEFORMAT_R16_SNORM
,
121 BRW_SURFACEFORMAT_R16G16_SNORM
,
122 BRW_SURFACEFORMAT_R16G16B16_SNORM
,
123 BRW_SURFACEFORMAT_R16G16B16A16_SNORM
126 static GLuint short_types_scale
[5] = {
128 BRW_SURFACEFORMAT_R16_SSCALED
,
129 BRW_SURFACEFORMAT_R16G16_SSCALED
,
130 BRW_SURFACEFORMAT_R16G16B16_SSCALED
,
131 BRW_SURFACEFORMAT_R16G16B16A16_SSCALED
134 static GLuint ubyte_types_norm
[5] = {
136 BRW_SURFACEFORMAT_R8_UNORM
,
137 BRW_SURFACEFORMAT_R8G8_UNORM
,
138 BRW_SURFACEFORMAT_R8G8B8_UNORM
,
139 BRW_SURFACEFORMAT_R8G8B8A8_UNORM
142 static GLuint ubyte_types_scale
[5] = {
144 BRW_SURFACEFORMAT_R8_USCALED
,
145 BRW_SURFACEFORMAT_R8G8_USCALED
,
146 BRW_SURFACEFORMAT_R8G8B8_USCALED
,
147 BRW_SURFACEFORMAT_R8G8B8A8_USCALED
150 static GLuint byte_types_norm
[5] = {
152 BRW_SURFACEFORMAT_R8_SNORM
,
153 BRW_SURFACEFORMAT_R8G8_SNORM
,
154 BRW_SURFACEFORMAT_R8G8B8_SNORM
,
155 BRW_SURFACEFORMAT_R8G8B8A8_SNORM
158 static GLuint byte_types_scale
[5] = {
160 BRW_SURFACEFORMAT_R8_SSCALED
,
161 BRW_SURFACEFORMAT_R8G8_SSCALED
,
162 BRW_SURFACEFORMAT_R8G8B8_SSCALED
,
163 BRW_SURFACEFORMAT_R8G8B8A8_SSCALED
168 * Given vertex array type/size/format/normalized info, return
169 * the appopriate hardware surface type.
170 * Format will be GL_RGBA or possibly GL_BGRA for GLubyte[4] color arrays.
172 static GLuint
get_surface_type( GLenum type
, GLuint size
,
173 GLenum format
, GLboolean normalized
)
175 if (INTEL_DEBUG
& DEBUG_VERTS
)
176 _mesa_printf("type %s size %d normalized %d\n",
177 _mesa_lookup_enum_by_nr(type
), size
, normalized
);
181 case GL_DOUBLE
: return double_types
[size
];
182 case GL_FLOAT
: return float_types
[size
];
183 case GL_HALF_FLOAT
: return half_float_types
[size
];
184 case GL_INT
: return int_types_norm
[size
];
185 case GL_SHORT
: return short_types_norm
[size
];
186 case GL_BYTE
: return byte_types_norm
[size
];
187 case GL_UNSIGNED_INT
: return uint_types_norm
[size
];
188 case GL_UNSIGNED_SHORT
: return ushort_types_norm
[size
];
189 case GL_UNSIGNED_BYTE
:
190 if (format
== GL_BGRA
) {
191 /* See GL_EXT_vertex_array_bgra */
193 return BRW_SURFACEFORMAT_B8G8R8A8_UNORM
;
196 return ubyte_types_norm
[size
];
198 default: assert(0); return 0;
202 assert(format
== GL_RGBA
); /* sanity check */
204 case GL_DOUBLE
: return double_types
[size
];
205 case GL_FLOAT
: return float_types
[size
];
206 case GL_HALF_FLOAT
: return half_float_types
[size
];
207 case GL_INT
: return int_types_scale
[size
];
208 case GL_SHORT
: return short_types_scale
[size
];
209 case GL_BYTE
: return byte_types_scale
[size
];
210 case GL_UNSIGNED_INT
: return uint_types_scale
[size
];
211 case GL_UNSIGNED_SHORT
: return ushort_types_scale
[size
];
212 case GL_UNSIGNED_BYTE
: return ubyte_types_scale
[size
];
213 default: assert(0); return 0;
219 static GLuint
get_size( GLenum type
)
222 case GL_DOUBLE
: return sizeof(GLdouble
);
223 case GL_FLOAT
: return sizeof(GLfloat
);
224 case GL_HALF_FLOAT
: return sizeof(GLhalfARB
);
225 case GL_INT
: return sizeof(GLint
);
226 case GL_SHORT
: return sizeof(GLshort
);
227 case GL_BYTE
: return sizeof(GLbyte
);
228 case GL_UNSIGNED_INT
: return sizeof(GLuint
);
229 case GL_UNSIGNED_SHORT
: return sizeof(GLushort
);
230 case GL_UNSIGNED_BYTE
: return sizeof(GLubyte
);
235 static GLuint
get_index_type(GLenum type
)
238 case GL_UNSIGNED_BYTE
: return BRW_INDEX_BYTE
;
239 case GL_UNSIGNED_SHORT
: return BRW_INDEX_WORD
;
240 case GL_UNSIGNED_INT
: return BRW_INDEX_DWORD
;
241 default: assert(0); return 0;
245 static void wrap_buffers( struct brw_context
*brw
,
248 if (size
< BRW_UPLOAD_INIT_SIZE
)
249 size
= BRW_UPLOAD_INIT_SIZE
;
251 brw
->vb
.upload
.offset
= 0;
253 if (brw
->vb
.upload
.bo
!= NULL
)
254 dri_bo_unreference(brw
->vb
.upload
.bo
);
255 brw
->vb
.upload
.bo
= dri_bo_alloc(brw
->intel
.bufmgr
, "temporary VBO",
259 static void get_space( struct brw_context
*brw
,
262 GLuint
*offset_return
)
264 size
= ALIGN(size
, 64);
266 if (brw
->vb
.upload
.bo
== NULL
||
267 brw
->vb
.upload
.offset
+ size
> brw
->vb
.upload
.bo
->size
) {
268 wrap_buffers(brw
, size
);
271 assert(*bo_return
== NULL
);
272 dri_bo_reference(brw
->vb
.upload
.bo
);
273 *bo_return
= brw
->vb
.upload
.bo
;
274 *offset_return
= brw
->vb
.upload
.offset
;
275 brw
->vb
.upload
.offset
+= size
;
279 copy_array_to_vbo_array( struct brw_context
*brw
,
280 struct brw_vertex_element
*element
,
283 struct intel_context
*intel
= &brw
->intel
;
284 GLuint size
= element
->count
* dst_stride
;
286 get_space(brw
, size
, &element
->bo
, &element
->offset
);
288 if (element
->glarray
->StrideB
== 0) {
289 assert(element
->count
== 1);
292 element
->stride
= dst_stride
;
295 if (dst_stride
== element
->glarray
->StrideB
) {
296 if (intel
->intelScreen
->kernel_exec_fencing
) {
297 drm_intel_gem_bo_map_gtt(element
->bo
);
298 memcpy((char *)element
->bo
->virtual + element
->offset
,
299 element
->glarray
->Ptr
, size
);
300 drm_intel_gem_bo_unmap_gtt(element
->bo
);
302 dri_bo_subdata(element
->bo
,
305 element
->glarray
->Ptr
);
309 const unsigned char *src
= element
->glarray
->Ptr
;
312 if (intel
->intelScreen
->kernel_exec_fencing
) {
313 drm_intel_gem_bo_map_gtt(element
->bo
);
314 dest
= element
->bo
->virtual;
315 dest
+= element
->offset
;
317 for (i
= 0; i
< element
->count
; i
++) {
318 memcpy(dest
, src
, dst_stride
);
319 src
+= element
->glarray
->StrideB
;
323 drm_intel_gem_bo_unmap_gtt(element
->bo
);
327 data
= _mesa_malloc(dst_stride
* element
->count
);
329 for (i
= 0; i
< element
->count
; i
++) {
330 memcpy(dest
, src
, dst_stride
);
331 src
+= element
->glarray
->StrideB
;
335 dri_bo_subdata(element
->bo
,
345 static void brw_prepare_vertices(struct brw_context
*brw
)
347 GLcontext
*ctx
= &brw
->intel
.ctx
;
348 struct intel_context
*intel
= intel_context(ctx
);
349 GLbitfield vs_inputs
= brw
->vs
.prog_data
->inputs_read
;
351 const unsigned char *ptr
= NULL
;
352 GLuint interleave
= 0;
353 unsigned int min_index
= brw
->vb
.min_index
;
354 unsigned int max_index
= brw
->vb
.max_index
;
356 struct brw_vertex_element
*upload
[VERT_ATTRIB_MAX
];
357 GLuint nr_uploads
= 0;
359 /* First build an array of pointers to ve's in vb.inputs_read
362 _mesa_printf("%s %d..%d\n", __FUNCTION__
, min_index
, max_index
);
364 /* Accumulate the list of enabled arrays. */
365 brw
->vb
.nr_enabled
= 0;
367 GLuint i
= _mesa_ffsll(vs_inputs
) - 1;
368 struct brw_vertex_element
*input
= &brw
->vb
.inputs
[i
];
370 vs_inputs
&= ~(1 << i
);
371 brw
->vb
.enabled
[brw
->vb
.nr_enabled
++] = input
;
374 /* XXX: In the rare cases where this happens we fallback all
375 * the way to software rasterization, although a tnl fallback
376 * would be sufficient. I don't know of *any* real world
377 * cases with > 17 vertex attributes enabled, so it probably
378 * isn't an issue at this point.
380 if (brw
->vb
.nr_enabled
>= BRW_VEP_MAX
) {
381 intel
->Fallback
= GL_TRUE
; /* boolean, not bitfield */
385 for (i
= 0; i
< brw
->vb
.nr_enabled
; i
++) {
386 struct brw_vertex_element
*input
= brw
->vb
.enabled
[i
];
388 input
->element_size
= get_size(input
->glarray
->Type
) * input
->glarray
->Size
;
390 if (_mesa_is_bufferobj(input
->glarray
->BufferObj
)) {
391 struct intel_buffer_object
*intel_buffer
=
392 intel_buffer_object(input
->glarray
->BufferObj
);
394 /* Named buffer object: Just reference its contents directly. */
395 dri_bo_unreference(input
->bo
);
396 input
->bo
= intel_bufferobj_buffer(intel
, intel_buffer
,
398 dri_bo_reference(input
->bo
);
399 input
->offset
= (unsigned long)input
->glarray
->Ptr
;
400 input
->stride
= input
->glarray
->StrideB
;
401 input
->count
= input
->glarray
->_MaxElement
;
403 /* This is a common place to reach if the user mistakenly supplies
404 * a pointer in place of a VBO offset. If we just let it go through,
405 * we may end up dereferencing a pointer beyond the bounds of the
406 * GTT. We would hope that the VBO's max_index would save us, but
407 * Mesa appears to hand us min/max values not clipped to the
408 * array object's _MaxElement, and _MaxElement frequently appears
409 * to be wrong anyway.
411 * The VBO spec allows application termination in this case, and it's
412 * probably a service to the poor programmer to do so rather than
413 * trying to just not render.
415 assert(input
->offset
< input
->bo
->size
);
417 input
->count
= input
->glarray
->StrideB
? max_index
+ 1 - min_index
: 1;
418 if (input
->bo
!= NULL
) {
419 /* Already-uploaded vertex data is present from a previous
420 * prepare_vertices, but we had to re-validate state due to
421 * check_aperture failing and a new batch being produced.
426 /* Queue the buffer object up to be uploaded in the next pass,
427 * when we've decided if we're doing interleaved or not.
429 if (input
->attrib
== VERT_ATTRIB_POS
) {
430 /* Position array not properly enabled:
432 if (input
->glarray
->StrideB
== 0) {
433 intel
->Fallback
= GL_TRUE
; /* boolean, not bitfield */
437 interleave
= input
->glarray
->StrideB
;
438 ptr
= input
->glarray
->Ptr
;
440 else if (interleave
!= input
->glarray
->StrideB
||
441 (const unsigned char *)input
->glarray
->Ptr
- ptr
< 0 ||
442 (const unsigned char *)input
->glarray
->Ptr
- ptr
> interleave
)
447 upload
[nr_uploads
++] = input
;
449 /* We rebase drawing to start at element zero only when
450 * varyings are not in vbos, which means we can end up
451 * uploading non-varying arrays (stride != 0) when min_index
452 * is zero. This doesn't matter as the amount to upload is
453 * the same for these arrays whether the draw call is rebased
454 * or not - we just have to upload the one element.
456 assert(min_index
== 0 || input
->glarray
->StrideB
== 0);
460 /* Handle any arrays to be uploaded. */
461 if (nr_uploads
> 1 && interleave
&& interleave
<= 256) {
462 /* All uploads are interleaved, so upload the arrays together as
463 * interleaved. First, upload the contents and set up upload[0].
465 copy_array_to_vbo_array(brw
, upload
[0], interleave
);
467 for (i
= 1; i
< nr_uploads
; i
++) {
468 /* Then, just point upload[i] at upload[0]'s buffer. */
469 upload
[i
]->stride
= interleave
;
470 upload
[i
]->offset
= upload
[0]->offset
+
471 ((const unsigned char *)upload
[i
]->glarray
->Ptr
- ptr
);
472 upload
[i
]->bo
= upload
[0]->bo
;
473 dri_bo_reference(upload
[i
]->bo
);
477 /* Upload non-interleaved arrays */
478 for (i
= 0; i
< nr_uploads
; i
++) {
479 copy_array_to_vbo_array(brw
, upload
[i
], upload
[i
]->element_size
);
483 brw_prepare_query_begin(brw
);
485 for (i
= 0; i
< brw
->vb
.nr_enabled
; i
++) {
486 struct brw_vertex_element
*input
= brw
->vb
.enabled
[i
];
488 brw_add_validated_bo(brw
, input
->bo
);
492 static void brw_emit_vertices(struct brw_context
*brw
)
494 GLcontext
*ctx
= &brw
->intel
.ctx
;
495 struct intel_context
*intel
= intel_context(ctx
);
498 brw_emit_query_begin(brw
);
500 /* If the VS doesn't read any inputs (calculating vertex position from
501 * a state variable for some reason, for example), emit a single pad
502 * VERTEX_ELEMENT struct and bail.
504 * The stale VB state stays in place, but they don't do anything unless
505 * a VE loads from them.
507 if (brw
->vb
.nr_enabled
== 0) {
509 OUT_BATCH((CMD_VERTEX_ELEMENT
<< 16) | 1);
510 OUT_BATCH((0 << BRW_VE0_INDEX_SHIFT
) |
512 (BRW_SURFACEFORMAT_R32G32B32A32_FLOAT
<< BRW_VE0_FORMAT_SHIFT
) |
513 (0 << BRW_VE0_SRC_OFFSET_SHIFT
));
514 OUT_BATCH((BRW_VE1_COMPONENT_STORE_0
<< BRW_VE1_COMPONENT_0_SHIFT
) |
515 (BRW_VE1_COMPONENT_STORE_0
<< BRW_VE1_COMPONENT_1_SHIFT
) |
516 (BRW_VE1_COMPONENT_STORE_0
<< BRW_VE1_COMPONENT_2_SHIFT
) |
517 (BRW_VE1_COMPONENT_STORE_1_FLT
<< BRW_VE1_COMPONENT_3_SHIFT
));
522 /* Now emit VB and VEP state packets.
524 * This still defines a hardware VB for each input, even if they
525 * are interleaved or from the same VBO. TBD if this makes a
526 * performance difference.
528 BEGIN_BATCH(1 + brw
->vb
.nr_enabled
* 4);
529 OUT_BATCH((CMD_VERTEX_BUFFER
<< 16) |
530 ((1 + brw
->vb
.nr_enabled
* 4) - 2));
532 for (i
= 0; i
< brw
->vb
.nr_enabled
; i
++) {
533 struct brw_vertex_element
*input
= brw
->vb
.enabled
[i
];
535 OUT_BATCH((i
<< BRW_VB0_INDEX_SHIFT
) |
536 BRW_VB0_ACCESS_VERTEXDATA
|
537 (input
->stride
<< BRW_VB0_PITCH_SHIFT
));
539 I915_GEM_DOMAIN_VERTEX
, 0,
541 if (intel
->is_ironlake
) {
543 I915_GEM_DOMAIN_VERTEX
, 0,
544 input
->bo
->size
- 1);
546 OUT_BATCH(input
->stride
? input
->count
: 0);
547 OUT_BATCH(0); /* Instance data step rate */
551 BEGIN_BATCH(1 + brw
->vb
.nr_enabled
* 2);
552 OUT_BATCH((CMD_VERTEX_ELEMENT
<< 16) | ((1 + brw
->vb
.nr_enabled
* 2) - 2));
553 for (i
= 0; i
< brw
->vb
.nr_enabled
; i
++) {
554 struct brw_vertex_element
*input
= brw
->vb
.enabled
[i
];
555 uint32_t format
= get_surface_type(input
->glarray
->Type
,
556 input
->glarray
->Size
,
557 input
->glarray
->Format
,
558 input
->glarray
->Normalized
);
559 uint32_t comp0
= BRW_VE1_COMPONENT_STORE_SRC
;
560 uint32_t comp1
= BRW_VE1_COMPONENT_STORE_SRC
;
561 uint32_t comp2
= BRW_VE1_COMPONENT_STORE_SRC
;
562 uint32_t comp3
= BRW_VE1_COMPONENT_STORE_SRC
;
564 switch (input
->glarray
->Size
) {
565 case 0: comp0
= BRW_VE1_COMPONENT_STORE_0
;
566 case 1: comp1
= BRW_VE1_COMPONENT_STORE_0
;
567 case 2: comp2
= BRW_VE1_COMPONENT_STORE_0
;
568 case 3: comp3
= BRW_VE1_COMPONENT_STORE_1_FLT
;
572 OUT_BATCH((i
<< BRW_VE0_INDEX_SHIFT
) |
574 (format
<< BRW_VE0_FORMAT_SHIFT
) |
575 (0 << BRW_VE0_SRC_OFFSET_SHIFT
));
577 if (intel
->is_ironlake
)
578 OUT_BATCH((comp0
<< BRW_VE1_COMPONENT_0_SHIFT
) |
579 (comp1
<< BRW_VE1_COMPONENT_1_SHIFT
) |
580 (comp2
<< BRW_VE1_COMPONENT_2_SHIFT
) |
581 (comp3
<< BRW_VE1_COMPONENT_3_SHIFT
));
583 OUT_BATCH((comp0
<< BRW_VE1_COMPONENT_0_SHIFT
) |
584 (comp1
<< BRW_VE1_COMPONENT_1_SHIFT
) |
585 (comp2
<< BRW_VE1_COMPONENT_2_SHIFT
) |
586 (comp3
<< BRW_VE1_COMPONENT_3_SHIFT
) |
587 ((i
* 4) << BRW_VE1_DST_OFFSET_SHIFT
));
592 const struct brw_tracked_state brw_vertices
= {
595 .brw
= BRW_NEW_BATCH
| BRW_NEW_VERTICES
,
598 .prepare
= brw_prepare_vertices
,
599 .emit
= brw_emit_vertices
,
602 static void brw_prepare_indices(struct brw_context
*brw
)
604 GLcontext
*ctx
= &brw
->intel
.ctx
;
605 struct intel_context
*intel
= &brw
->intel
;
606 const struct _mesa_index_buffer
*index_buffer
= brw
->ib
.ib
;
609 struct gl_buffer_object
*bufferobj
;
613 if (index_buffer
== NULL
)
616 ib_type_size
= get_size(index_buffer
->type
);
617 ib_size
= ib_type_size
* index_buffer
->count
;
618 bufferobj
= index_buffer
->obj
;;
620 /* Turn into a proper VBO:
622 if (!_mesa_is_bufferobj(bufferobj
)) {
623 brw
->ib
.start_vertex_offset
= 0;
625 /* Get new bufferobj, offset:
627 get_space(brw
, ib_size
, &bo
, &offset
);
631 if (intel
->intelScreen
->kernel_exec_fencing
) {
632 drm_intel_gem_bo_map_gtt(bo
);
633 memcpy((char *)bo
->virtual + offset
, index_buffer
->ptr
, ib_size
);
634 drm_intel_gem_bo_unmap_gtt(bo
);
636 dri_bo_subdata(bo
, offset
, ib_size
, index_buffer
->ptr
);
639 offset
= (GLuint
) (unsigned long) index_buffer
->ptr
;
640 brw
->ib
.start_vertex_offset
= 0;
642 /* If the index buffer isn't aligned to its element size, we have to
643 * rebase it into a temporary.
645 if ((get_size(index_buffer
->type
) - 1) & offset
) {
646 GLubyte
*map
= ctx
->Driver
.MapBuffer(ctx
,
647 GL_ELEMENT_ARRAY_BUFFER_ARB
,
652 get_space(brw
, ib_size
, &bo
, &offset
);
654 dri_bo_subdata(bo
, offset
, ib_size
, map
);
656 ctx
->Driver
.UnmapBuffer(ctx
, GL_ELEMENT_ARRAY_BUFFER_ARB
, bufferobj
);
658 bo
= intel_bufferobj_buffer(intel
, intel_buffer_object(bufferobj
),
660 dri_bo_reference(bo
);
662 /* Use CMD_3D_PRIM's start_vertex_offset to avoid re-uploading
663 * the index buffer state when we're just moving the start index
666 brw
->ib
.start_vertex_offset
= offset
/ ib_type_size
;
672 if (brw
->ib
.bo
!= bo
||
673 brw
->ib
.offset
!= offset
||
674 brw
->ib
.size
!= ib_size
)
676 drm_intel_bo_unreference(brw
->ib
.bo
);
678 brw
->ib
.offset
= offset
;
679 brw
->ib
.size
= ib_size
;
681 brw
->state
.dirty
.brw
|= BRW_NEW_INDEX_BUFFER
;
683 drm_intel_bo_unreference(bo
);
686 brw_add_validated_bo(brw
, brw
->ib
.bo
);
689 const struct brw_tracked_state brw_indices
= {
692 .brw
= BRW_NEW_INDICES
,
695 .prepare
= brw_prepare_indices
,
698 static void brw_emit_index_buffer(struct brw_context
*brw
)
700 struct intel_context
*intel
= &brw
->intel
;
701 const struct _mesa_index_buffer
*index_buffer
= brw
->ib
.ib
;
703 if (index_buffer
== NULL
)
706 /* Emit the indexbuffer packet:
709 struct brw_indexbuffer ib
;
711 memset(&ib
, 0, sizeof(ib
));
713 ib
.header
.bits
.opcode
= CMD_INDEX_BUFFER
;
714 ib
.header
.bits
.length
= sizeof(ib
)/4 - 2;
715 ib
.header
.bits
.index_format
= get_index_type(index_buffer
->type
);
716 ib
.header
.bits
.cut_index_enable
= 0;
719 OUT_BATCH( ib
.header
.dword
);
720 OUT_RELOC(brw
->ib
.bo
,
721 I915_GEM_DOMAIN_VERTEX
, 0,
723 OUT_RELOC(brw
->ib
.bo
,
724 I915_GEM_DOMAIN_VERTEX
, 0,
725 brw
->ib
.offset
+ brw
->ib
.size
- 1);
731 const struct brw_tracked_state brw_index_buffer
= {
734 .brw
= BRW_NEW_BATCH
| BRW_NEW_INDEX_BUFFER
,
737 .emit
= brw_emit_index_buffer
,