1 /**************************************************************************
3 * Copyright 2005 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #include "swrast_setup/swrast_setup.h"
29 #include "swrast/swrast.h"
32 #include "brw_context.h"
33 #include "brw_fallback.h"
48 static GLboolean
do_check_fallback(struct brw_context
*brw
)
50 GLcontext
*ctx
= &brw
->intel
.ctx
;
55 if (brw
->metaops
.active
)
58 if (brw
->intel
.no_rast
)
63 if (ctx
->DrawBuffer
->_ColorDrawBufferMask
[0] != BUFFER_BIT_FRONT_LEFT
&&
64 ctx
->DrawBuffer
->_ColorDrawBufferMask
[0] != BUFFER_BIT_BACK_LEFT
)
69 * XXX: need to save/restore RenderMode in metaops state, or
70 * somehow move to a new attribs pointer:
72 if (ctx
->RenderMode
!= GL_RENDER
)
77 for (i
= 0; i
< BRW_MAX_TEX_UNIT
; i
++) {
78 struct gl_texture_unit
*texUnit
= &brw
->attribs
.Texture
->Unit
[i
];
79 if (texUnit
->_ReallyEnabled
) {
80 struct intel_texture_object
*intelObj
= intel_texture_object(texUnit
->_Current
);
81 struct gl_texture_image
*texImage
= intelObj
->base
.Image
[0][intelObj
->firstLevel
];
89 if (brw
->attribs
.Stencil
->Enabled
&&
90 !brw
->intel
.hw_stencil
) {
98 static void check_fallback(struct brw_context
*brw
)
100 brw
->intel
.Fallback
= do_check_fallback(brw
);
103 const struct brw_tracked_state brw_check_fallback
= {
105 .mesa
= _NEW_BUFFERS
| _NEW_RENDERMODE
| _NEW_TEXTURE
| _NEW_STENCIL
,
106 .brw
= BRW_NEW_METAOPS
,
109 .update
= check_fallback
117 void intelFallback( struct intel_context
*intel
, GLuint bit
, GLboolean mode
)