Merge git://proxy01.pd.intel.com:9419/git/mesa/mesa into crestline
[mesa.git] / src / mesa / drivers / dri / i965 / brw_fallback.c
1 /**************************************************************************
2 *
3 * Copyright 2005 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "swrast_setup/swrast_setup.h"
29 #include "swrast/swrast.h"
30 #include "tnl/tnl.h"
31 #include "context.h"
32 #include "brw_context.h"
33 #include "brw_fallback.h"
34
35 #include "glheader.h"
36 #include "enums.h"
37 #include "glapi.h"
38 #include "imports.h"
39 #include "macros.h"
40 #include "mtypes.h"
41
42
43
44
45
46
47
48 static GLboolean do_check_fallback(struct brw_context *brw)
49 {
50 GLcontext *ctx = &brw->intel.ctx;
51 GLuint i;
52
53 /* BRW_NEW_METAOPS
54 */
55 if (brw->metaops.active)
56 return GL_FALSE;
57
58 if (brw->intel.no_rast)
59 return GL_TRUE;
60
61 /* _NEW_BUFFERS
62 */
63 if (ctx->DrawBuffer->_ColorDrawBufferMask[0] != BUFFER_BIT_FRONT_LEFT &&
64 ctx->DrawBuffer->_ColorDrawBufferMask[0] != BUFFER_BIT_BACK_LEFT)
65 return GL_TRUE;
66
67 /* _NEW_RENDERMODE
68 *
69 * XXX: need to save/restore RenderMode in metaops state, or
70 * somehow move to a new attribs pointer:
71 */
72 if (ctx->RenderMode != GL_RENDER)
73 return GL_TRUE;
74
75 /* _NEW_TEXTURE:
76 */
77 for (i = 0; i < BRW_MAX_TEX_UNIT; i++) {
78 struct gl_texture_unit *texUnit = &brw->attribs.Texture->Unit[i];
79 if (texUnit->_ReallyEnabled) {
80 struct intel_texture_object *intelObj = intel_texture_object(texUnit->_Current);
81 struct gl_texture_image *texImage = intelObj->base.Image[0][intelObj->firstLevel];
82 if (texImage->Border)
83 return GL_TRUE;
84 }
85 }
86
87 /* _NEW_STENCIL
88 */
89 if (brw->attribs.Stencil->Enabled &&
90 !brw->intel.hw_stencil) {
91 return GL_TRUE;
92 }
93
94
95 return GL_FALSE;
96 }
97
98 static void check_fallback(struct brw_context *brw)
99 {
100 brw->intel.Fallback = do_check_fallback(brw);
101 }
102
103 const struct brw_tracked_state brw_check_fallback = {
104 .dirty = {
105 .mesa = _NEW_BUFFERS | _NEW_RENDERMODE | _NEW_TEXTURE | _NEW_STENCIL,
106 .brw = BRW_NEW_METAOPS,
107 .cache = 0
108 },
109 .update = check_fallback
110 };
111
112
113
114
115 /* Not used:
116 */
117 void intelFallback( struct intel_context *intel, GLuint bit, GLboolean mode )
118 {
119 }
120
121
122