Merge commit 'origin/gallium-0.1' into gallium-0.2
[mesa.git] / src / mesa / drivers / dri / i965 / brw_fallback.c
1 /**************************************************************************
2 *
3 * Copyright 2005 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "main/glheader.h"
29 #include "main/context.h"
30 #include "main/enums.h"
31 #include "main/imports.h"
32 #include "main/macros.h"
33 #include "main/mtypes.h"
34
35 #include "swrast_setup/swrast_setup.h"
36 #include "swrast/swrast.h"
37 #include "tnl/tnl.h"
38 #include "brw_context.h"
39 #include "brw_fallback.h"
40
41 #include "glapi/glapi.h"
42
43 #define FILE_DEBUG_FLAG DEBUG_FALLBACKS
44
45 static GLboolean do_check_fallback(struct brw_context *brw)
46 {
47 GLcontext *ctx = &brw->intel.ctx;
48 GLuint i;
49
50 /* BRW_NEW_METAOPS
51 */
52 if (brw->metaops.active)
53 return GL_FALSE;
54
55 if (brw->intel.no_rast) {
56 DBG("FALLBACK: rasterization disabled\n");
57 return GL_TRUE;
58 }
59
60 /* _NEW_RENDERMODE
61 *
62 * XXX: need to save/restore RenderMode in metaops state, or
63 * somehow move to a new attribs pointer:
64 */
65 if (ctx->RenderMode != GL_RENDER) {
66 DBG("FALLBACK: render mode\n");
67 return GL_TRUE;
68 }
69
70 /* _NEW_TEXTURE:
71 */
72 for (i = 0; i < BRW_MAX_TEX_UNIT; i++) {
73 struct gl_texture_unit *texUnit = &brw->attribs.Texture->Unit[i];
74 if (texUnit->_ReallyEnabled) {
75 struct intel_texture_object *intelObj = intel_texture_object(texUnit->_Current);
76 struct gl_texture_image *texImage = intelObj->base.Image[0][intelObj->firstLevel];
77 if (texImage->Border) {
78 DBG("FALLBACK: texture border\n");
79 return GL_TRUE;
80 }
81 }
82 }
83
84 /* _NEW_STENCIL
85 */
86 if (brw->attribs.Stencil->Enabled &&
87 !brw->intel.hw_stencil) {
88 DBG("FALLBACK: stencil\n");
89 return GL_TRUE;
90 }
91
92
93 return GL_FALSE;
94 }
95
96 static void check_fallback(struct brw_context *brw)
97 {
98 brw->intel.Fallback = do_check_fallback(brw);
99 }
100
101 const struct brw_tracked_state brw_check_fallback = {
102 .dirty = {
103 .mesa = _NEW_BUFFERS | _NEW_RENDERMODE | _NEW_TEXTURE | _NEW_STENCIL,
104 .brw = BRW_NEW_METAOPS,
105 .cache = 0
106 },
107 .prepare = check_fallback
108 };
109
110
111
112
113 /* Not used:
114 */
115 void intelFallback( struct intel_context *intel, GLuint bit, GLboolean mode )
116 {
117 }
118
119
120