2 * Copyright © 2010 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
24 * Eric Anholt <eric@anholt.net>
30 #include "brw_shader.h"
34 #include <sys/types.h>
36 #include "main/macros.h"
37 #include "main/shaderobj.h"
38 #include "main/uniforms.h"
39 #include "program/prog_parameter.h"
40 #include "program/prog_print.h"
41 #include "program/prog_optimize.h"
42 #include "program/register_allocate.h"
43 #include "program/sampler.h"
44 #include "program/hash_table.h"
45 #include "brw_context.h"
48 #include "brw_shader.h"
50 #include "glsl/glsl_types.h"
60 DECLARE_RALLOC_CXX_OPERATORS(fs_reg
)
68 fs_reg(struct brw_reg fixed_hw_reg
);
69 fs_reg(enum register_file file
, int reg
);
70 fs_reg(enum register_file file
, int reg
, uint32_t type
);
71 fs_reg(class fs_visitor
*v
, const struct glsl_type
*type
);
73 bool equals(const fs_reg
&r
) const;
76 bool is_valid_3src() const;
78 /** Register file: ARF, GRF, MRF, IMM. */
79 enum register_file file
;
81 * Register number. For ARF/MRF, it's the hardware register. For
82 * GRF, it's a virtual register number until register allocation
86 * For virtual registers, this is a hardware register offset from
87 * the start of the register block (for example, a constant index
88 * in an array access).
91 /** Register type. BRW_REGISTER_TYPE_* */
96 struct brw_reg fixed_hw_reg
;
97 int smear
; /* -1, or a channel of the reg to smear to all channels. */
99 /** Value for file == IMM */
109 static const fs_reg reg_undef
;
110 static const fs_reg
reg_null_f(ARF
, BRW_ARF_NULL
, BRW_REGISTER_TYPE_F
);
111 static const fs_reg
reg_null_d(ARF
, BRW_ARF_NULL
, BRW_REGISTER_TYPE_D
);
113 class ip_record
: public exec_node
{
115 DECLARE_RALLOC_CXX_OPERATORS(ip_record
)
125 class fs_inst
: public backend_instruction
{
127 DECLARE_RALLOC_CXX_OPERATORS(fs_inst
)
132 fs_inst(enum opcode opcode
);
133 fs_inst(enum opcode opcode
, fs_reg dst
);
134 fs_inst(enum opcode opcode
, fs_reg dst
, fs_reg src0
);
135 fs_inst(enum opcode opcode
, fs_reg dst
, fs_reg src0
, fs_reg src1
);
136 fs_inst(enum opcode opcode
, fs_reg dst
,
137 fs_reg src0
, fs_reg src1
,fs_reg src2
);
139 bool equals(fs_inst
*inst
);
140 bool overwrites_reg(const fs_reg
®
);
141 bool is_send_from_grf();
142 bool is_partial_write();
147 int conditional_mod
; /**< BRW_CONDITIONAL_* */
149 /* Chooses which flag subregister (f0.0 or f0.1) is used for conditional
150 * mod and predication.
154 int mlen
; /**< SEND message length */
155 int regs_written
; /**< Number of vgrfs written by a SEND message, or 1 */
156 int base_mrf
; /**< First MRF in the SEND message, if mlen is nonzero. */
157 uint32_t texture_offset
; /**< Texture offset bitfield */
159 int target
; /**< MRT target. */
163 bool force_uncompressed
;
165 bool force_writemask_all
;
166 uint32_t offset
; /* spill/unspill offset */
169 * Annotation for the generated IR. One of the two can be set.
172 const char *annotation
;
177 * The fragment shader front-end.
179 * Translates either GLSL IR or Mesa IR (for ARB_fragment_program) into FS IR.
181 class fs_visitor
: public backend_visitor
185 fs_visitor(struct brw_context
*brw
,
186 struct brw_wm_compile
*c
,
187 struct gl_shader_program
*shader_prog
,
188 struct gl_fragment_program
*fp
,
189 unsigned dispatch_width
);
192 fs_reg
*variable_storage(ir_variable
*var
);
193 int virtual_grf_alloc(int size
);
194 void import_uniforms(fs_visitor
*v
);
196 void visit(ir_variable
*ir
);
197 void visit(ir_assignment
*ir
);
198 void visit(ir_dereference_variable
*ir
);
199 void visit(ir_dereference_record
*ir
);
200 void visit(ir_dereference_array
*ir
);
201 void visit(ir_expression
*ir
);
202 void visit(ir_texture
*ir
);
203 void visit(ir_if
*ir
);
204 void visit(ir_constant
*ir
);
205 void visit(ir_swizzle
*ir
);
206 void visit(ir_return
*ir
);
207 void visit(ir_loop
*ir
);
208 void visit(ir_loop_jump
*ir
);
209 void visit(ir_discard
*ir
);
210 void visit(ir_call
*ir
);
211 void visit(ir_function
*ir
);
212 void visit(ir_function_signature
*ir
);
213 void visit(ir_emit_vertex
*);
214 void visit(ir_end_primitive
*);
216 void swizzle_result(ir_texture
*ir
, fs_reg orig_val
, int sampler
);
218 bool can_do_source_mods(fs_inst
*inst
);
220 fs_inst
*emit(fs_inst inst
);
221 fs_inst
*emit(fs_inst
*inst
);
222 void emit(exec_list list
);
224 fs_inst
*emit(enum opcode opcode
);
225 fs_inst
*emit(enum opcode opcode
, fs_reg dst
);
226 fs_inst
*emit(enum opcode opcode
, fs_reg dst
, fs_reg src0
);
227 fs_inst
*emit(enum opcode opcode
, fs_reg dst
, fs_reg src0
, fs_reg src1
);
228 fs_inst
*emit(enum opcode opcode
, fs_reg dst
,
229 fs_reg src0
, fs_reg src1
, fs_reg src2
);
231 fs_inst
*MOV(fs_reg dst
, fs_reg src
);
232 fs_inst
*NOT(fs_reg dst
, fs_reg src
);
233 fs_inst
*RNDD(fs_reg dst
, fs_reg src
);
234 fs_inst
*RNDE(fs_reg dst
, fs_reg src
);
235 fs_inst
*RNDZ(fs_reg dst
, fs_reg src
);
236 fs_inst
*FRC(fs_reg dst
, fs_reg src
);
237 fs_inst
*ADD(fs_reg dst
, fs_reg src0
, fs_reg src1
);
238 fs_inst
*MUL(fs_reg dst
, fs_reg src0
, fs_reg src1
);
239 fs_inst
*MACH(fs_reg dst
, fs_reg src0
, fs_reg src1
);
240 fs_inst
*MAC(fs_reg dst
, fs_reg src0
, fs_reg src1
);
241 fs_inst
*SHL(fs_reg dst
, fs_reg src0
, fs_reg src1
);
242 fs_inst
*SHR(fs_reg dst
, fs_reg src0
, fs_reg src1
);
243 fs_inst
*ASR(fs_reg dst
, fs_reg src0
, fs_reg src1
);
244 fs_inst
*AND(fs_reg dst
, fs_reg src0
, fs_reg src1
);
245 fs_inst
*OR(fs_reg dst
, fs_reg src0
, fs_reg src1
);
246 fs_inst
*XOR(fs_reg dst
, fs_reg src0
, fs_reg src1
);
247 fs_inst
*IF(uint32_t predicate
);
248 fs_inst
*IF(fs_reg src0
, fs_reg src1
, uint32_t condition
);
249 fs_inst
*CMP(fs_reg dst
, fs_reg src0
, fs_reg src1
,
251 fs_inst
*LRP(fs_reg dst
, fs_reg a
, fs_reg y
, fs_reg x
);
252 fs_inst
*DEP_RESOLVE_MOV(int grf
);
253 fs_inst
*BFREV(fs_reg dst
, fs_reg value
);
254 fs_inst
*BFE(fs_reg dst
, fs_reg bits
, fs_reg offset
, fs_reg value
);
255 fs_inst
*BFI1(fs_reg dst
, fs_reg bits
, fs_reg offset
);
256 fs_inst
*BFI2(fs_reg dst
, fs_reg bfi1_dst
, fs_reg insert
, fs_reg base
);
257 fs_inst
*FBH(fs_reg dst
, fs_reg value
);
258 fs_inst
*FBL(fs_reg dst
, fs_reg value
);
259 fs_inst
*CBIT(fs_reg dst
, fs_reg value
);
260 fs_inst
*MAD(fs_reg dst
, fs_reg c
, fs_reg b
, fs_reg a
);
262 int type_size(const struct glsl_type
*type
);
263 fs_inst
*get_instruction_generating_reg(fs_inst
*start
,
267 exec_list
VARYING_PULL_CONSTANT_LOAD(fs_reg dst
, fs_reg surf_index
,
268 fs_reg varying_offset
,
269 uint32_t const_offset
);
272 void setup_payload_gen4();
273 void setup_payload_gen6();
274 void assign_curb_setup();
275 void calculate_urb_setup();
276 void assign_urb_setup();
278 void assign_regs_trivial();
279 void setup_payload_interference(struct ra_graph
*g
, int payload_reg_count
,
280 int first_payload_node
);
281 void setup_mrf_hack_interference(struct ra_graph
*g
,
282 int first_mrf_hack_node
);
283 int choose_spill_reg(struct ra_graph
*g
);
284 void spill_reg(int spill_reg
);
285 void split_virtual_grfs();
286 void compact_virtual_grfs();
287 void move_uniform_array_access_to_pull_constants();
288 void setup_pull_constants();
289 void calculate_live_intervals();
290 bool opt_algebraic();
292 bool opt_cse_local(bblock_t
*block
, exec_list
*aeb
);
293 bool opt_copy_propagate();
294 bool try_copy_propagate(fs_inst
*inst
, int arg
, acp_entry
*entry
);
295 bool try_constant_propagate(fs_inst
*inst
, acp_entry
*entry
);
296 bool opt_copy_propagate_local(void *mem_ctx
, bblock_t
*block
,
298 bool register_coalesce();
299 bool register_coalesce_2();
300 bool compute_to_mrf();
301 bool dead_code_eliminate();
302 bool dead_code_eliminate_local();
303 bool remove_dead_constants();
304 bool remove_duplicate_mrf_writes();
305 bool virtual_grf_interferes(int a
, int b
);
306 void schedule_instructions(bool post_reg_alloc
);
307 void insert_gen4_send_dependency_workarounds();
308 void insert_gen4_pre_send_dependency_workarounds(fs_inst
*inst
);
309 void insert_gen4_post_send_dependency_workarounds(fs_inst
*inst
);
310 void fail(const char *msg
, ...);
311 void lower_uniform_pull_constant_loads();
313 void push_force_uncompressed();
314 void pop_force_uncompressed();
315 void push_force_sechalf();
316 void pop_force_sechalf();
318 void emit_dummy_fs();
319 fs_reg
*emit_fragcoord_interpolation(ir_variable
*ir
);
320 fs_inst
*emit_linterp(const fs_reg
&attr
, const fs_reg
&interp
,
321 glsl_interp_qualifier interpolation_mode
,
323 fs_reg
*emit_frontfacing_interpolation(ir_variable
*ir
);
324 fs_reg
*emit_general_interpolation(ir_variable
*ir
);
325 void emit_interpolation_setup_gen4();
326 void emit_interpolation_setup_gen6();
327 fs_reg
rescale_texcoord(ir_texture
*ir
, fs_reg coordinate
,
328 bool is_rect
, int sampler
, int texunit
);
329 fs_inst
*emit_texture_gen4(ir_texture
*ir
, fs_reg dst
, fs_reg coordinate
,
330 fs_reg shadow_comp
, fs_reg lod
, fs_reg lod2
);
331 fs_inst
*emit_texture_gen5(ir_texture
*ir
, fs_reg dst
, fs_reg coordinate
,
332 fs_reg shadow_comp
, fs_reg lod
, fs_reg lod2
,
333 fs_reg sample_index
);
334 fs_inst
*emit_texture_gen7(ir_texture
*ir
, fs_reg dst
, fs_reg coordinate
,
335 fs_reg shadow_comp
, fs_reg lod
, fs_reg lod2
,
336 fs_reg sample_index
);
337 fs_reg
fix_math_operand(fs_reg src
);
338 fs_inst
*emit_math(enum opcode op
, fs_reg dst
, fs_reg src0
);
339 fs_inst
*emit_math(enum opcode op
, fs_reg dst
, fs_reg src0
, fs_reg src1
);
340 void emit_lrp(fs_reg dst
, fs_reg x
, fs_reg y
, fs_reg a
);
341 void emit_minmax(uint32_t conditionalmod
, fs_reg dst
,
342 fs_reg src0
, fs_reg src1
);
343 bool try_emit_saturate(ir_expression
*ir
);
344 bool try_emit_mad(ir_expression
*ir
, int mul_arg
);
345 void try_replace_with_sel();
346 void emit_bool_to_cond_code(ir_rvalue
*condition
);
347 void emit_if_gen6(ir_if
*ir
);
348 void emit_unspill(fs_inst
*inst
, fs_reg reg
, uint32_t spill_offset
);
350 void emit_fragment_program_code();
351 void setup_fp_regs();
352 fs_reg
get_fp_src_reg(const prog_src_register
*src
);
353 fs_reg
get_fp_dst_reg(const prog_dst_register
*dst
);
354 void emit_fp_alu1(enum opcode opcode
,
355 const struct prog_instruction
*fpi
,
356 fs_reg dst
, fs_reg src
);
357 void emit_fp_alu2(enum opcode opcode
,
358 const struct prog_instruction
*fpi
,
359 fs_reg dst
, fs_reg src0
, fs_reg src1
);
360 void emit_fp_scalar_write(const struct prog_instruction
*fpi
,
361 fs_reg dst
, fs_reg src
);
362 void emit_fp_scalar_math(enum opcode opcode
,
363 const struct prog_instruction
*fpi
,
364 fs_reg dst
, fs_reg src
);
366 void emit_fp_minmax(const struct prog_instruction
*fpi
,
367 fs_reg dst
, fs_reg src0
, fs_reg src1
);
369 void emit_fp_sop(uint32_t conditional_mod
,
370 const struct prog_instruction
*fpi
,
371 fs_reg dst
, fs_reg src0
, fs_reg src1
, fs_reg one
);
373 void emit_color_write(int target
, int index
, int first_color_mrf
);
374 void emit_fb_writes();
376 void emit_shader_time_begin();
377 void emit_shader_time_end();
378 void emit_shader_time_write(enum shader_time_shader_type type
,
381 bool try_rewrite_rhs_to_dst(ir_assignment
*ir
,
384 fs_inst
*pre_rhs_inst
,
385 fs_inst
*last_rhs_inst
);
386 void emit_assignment_writes(fs_reg
&l
, fs_reg
&r
,
387 const glsl_type
*type
, bool predicated
);
388 void resolve_ud_negate(fs_reg
*reg
);
389 void resolve_bool_comparison(ir_rvalue
*rvalue
, fs_reg
*reg
);
391 fs_reg
get_timestamp();
393 struct brw_reg
interp_reg(int location
, int channel
);
394 void setup_uniform_values(ir_variable
*ir
);
395 void setup_builtin_uniform_values(ir_variable
*ir
);
396 int implied_mrf_writes(fs_inst
*inst
);
398 void dump_instruction(backend_instruction
*inst
);
400 struct gl_fragment_program
*fp
;
401 struct brw_wm_compile
*c
;
402 unsigned int sanity_param_count
;
404 int param_size
[MAX_UNIFORMS
* 4];
406 int *virtual_grf_sizes
;
407 int virtual_grf_count
;
408 int virtual_grf_array_size
;
409 int *virtual_grf_start
;
410 int *virtual_grf_end
;
411 bool live_intervals_valid
;
413 /* This is the map from UNIFORM hw_reg + reg_offset as generated by
414 * the visitor to the packed uniform number after
415 * remove_dead_constants() that represents the actual uploaded
421 struct hash_table
*variable_ht
;
423 fs_reg outputs
[BRW_MAX_DRAW_BUFFERS
];
424 unsigned output_components
[BRW_MAX_DRAW_BUFFERS
];
425 fs_reg dual_src_output
;
426 int first_non_payload_grf
;
427 /** Either BRW_MAX_GRF or GEN7_MRF_HACK_START */
430 fs_reg
*fp_temp_regs
;
431 fs_reg
*fp_input_regs
;
433 /** @{ debug annotation info */
434 const char *current_annotation
;
441 /* Result of last visit() method. */
448 fs_reg delta_x
[BRW_WM_BARYCENTRIC_INTERP_MODE_COUNT
];
449 fs_reg delta_y
[BRW_WM_BARYCENTRIC_INTERP_MODE_COUNT
];
450 fs_reg shader_start_time
;
454 const unsigned dispatch_width
; /**< 8 or 16 */
456 int force_uncompressed_stack
;
457 int force_sechalf_stack
;
461 * The fragment shader code generator.
463 * Translates FS IR to actual i965 assembly code.
468 fs_generator(struct brw_context
*brw
,
469 struct brw_wm_compile
*c
,
470 struct gl_shader_program
*prog
,
471 struct gl_fragment_program
*fp
,
472 bool dual_source_output
);
475 const unsigned *generate_assembly(exec_list
*simd8_instructions
,
476 exec_list
*simd16_instructions
,
477 unsigned *assembly_size
);
480 void generate_code(exec_list
*instructions
);
481 void generate_fb_write(fs_inst
*inst
);
482 void generate_pixel_xy(struct brw_reg dst
, bool is_x
);
483 void generate_linterp(fs_inst
*inst
, struct brw_reg dst
,
484 struct brw_reg
*src
);
485 void generate_tex(fs_inst
*inst
, struct brw_reg dst
, struct brw_reg src
);
486 void generate_math1_gen7(fs_inst
*inst
,
489 void generate_math2_gen7(fs_inst
*inst
,
492 struct brw_reg src1
);
493 void generate_math1_gen6(fs_inst
*inst
,
496 void generate_math2_gen6(fs_inst
*inst
,
499 struct brw_reg src1
);
500 void generate_math_gen4(fs_inst
*inst
,
503 void generate_math_g45(fs_inst
*inst
,
506 void generate_ddx(fs_inst
*inst
, struct brw_reg dst
, struct brw_reg src
);
507 void generate_ddy(fs_inst
*inst
, struct brw_reg dst
, struct brw_reg src
,
509 void generate_spill(fs_inst
*inst
, struct brw_reg src
);
510 void generate_unspill(fs_inst
*inst
, struct brw_reg dst
);
511 void generate_uniform_pull_constant_load(fs_inst
*inst
, struct brw_reg dst
,
512 struct brw_reg index
,
513 struct brw_reg offset
);
514 void generate_uniform_pull_constant_load_gen7(fs_inst
*inst
,
516 struct brw_reg surf_index
,
517 struct brw_reg offset
);
518 void generate_varying_pull_constant_load(fs_inst
*inst
, struct brw_reg dst
,
519 struct brw_reg index
,
520 struct brw_reg offset
);
521 void generate_varying_pull_constant_load_gen7(fs_inst
*inst
,
523 struct brw_reg index
,
524 struct brw_reg offset
);
525 void generate_mov_dispatch_to_flags(fs_inst
*inst
);
526 void generate_set_simd4x2_offset(fs_inst
*inst
,
528 struct brw_reg offset
);
529 void generate_discard_jump(fs_inst
*inst
);
531 void generate_pack_half_2x16_split(fs_inst
*inst
,
535 void generate_unpack_half_2x16_split(fs_inst
*inst
,
539 void generate_shader_time_add(fs_inst
*inst
,
540 struct brw_reg payload
,
541 struct brw_reg offset
,
542 struct brw_reg value
);
544 void mark_surface_used(unsigned surf_index
);
546 void patch_discard_jumps_to_fb_writes();
548 struct brw_context
*brw
;
549 struct gl_context
*ctx
;
551 struct brw_compile
*p
;
552 struct brw_wm_compile
*c
;
554 struct gl_shader_program
*prog
;
555 struct gl_shader
*shader
;
556 const struct gl_fragment_program
*fp
;
558 unsigned dispatch_width
; /**< 8 or 16 */
560 exec_list discard_halt_patches
;
561 bool dual_source_output
;
565 bool brw_do_channel_expressions(struct exec_list
*instructions
);
566 bool brw_do_vector_splitting(struct exec_list
*instructions
);
567 bool brw_fs_precompile(struct gl_context
*ctx
, struct gl_shader_program
*prog
);