d80129887bca6aaa2af04593686a317efb377779
[mesa.git] / src / mesa / drivers / dri / i965 / brw_fs.h
1 /*
2 * Copyright © 2010 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Eric Anholt <eric@anholt.net>
25 *
26 */
27
28 #pragma once
29
30 #include "brw_shader.h"
31
32 extern "C" {
33
34 #include <sys/types.h>
35
36 #include "main/macros.h"
37 #include "main/shaderobj.h"
38 #include "main/uniforms.h"
39 #include "program/prog_parameter.h"
40 #include "program/prog_print.h"
41 #include "program/prog_optimize.h"
42 #include "program/register_allocate.h"
43 #include "program/sampler.h"
44 #include "program/hash_table.h"
45 #include "brw_context.h"
46 #include "brw_eu.h"
47 #include "brw_wm.h"
48 #include "brw_shader.h"
49 }
50 #include "glsl/glsl_types.h"
51 #include "glsl/ir.h"
52
53 class bblock_t;
54 namespace {
55 class acp_entry;
56 }
57
58 enum register_file {
59 BAD_FILE,
60 ARF,
61 GRF,
62 MRF,
63 IMM,
64 FIXED_HW_REG, /* a struct brw_reg */
65 UNIFORM, /* prog_data->params[reg] */
66 };
67
68 class fs_reg {
69 public:
70 /* Callers of this ralloc-based new need not call delete. It's
71 * easier to just ralloc_free 'ctx' (or any of its ancestors). */
72 static void* operator new(size_t size, void *ctx)
73 {
74 void *node;
75
76 node = ralloc_size(ctx, size);
77 assert(node != NULL);
78
79 return node;
80 }
81
82 void init();
83
84 fs_reg();
85 fs_reg(float f);
86 fs_reg(int32_t i);
87 fs_reg(uint32_t u);
88 fs_reg(struct brw_reg fixed_hw_reg);
89 fs_reg(enum register_file file, int reg);
90 fs_reg(enum register_file file, int reg, uint32_t type);
91 fs_reg(class fs_visitor *v, const struct glsl_type *type);
92
93 bool equals(const fs_reg &r) const;
94 bool is_zero() const;
95 bool is_one() const;
96
97 /** Register file: ARF, GRF, MRF, IMM. */
98 enum register_file file;
99 /**
100 * Register number. For ARF/MRF, it's the hardware register. For
101 * GRF, it's a virtual register number until register allocation
102 */
103 int reg;
104 /**
105 * For virtual registers, this is a hardware register offset from
106 * the start of the register block (for example, a constant index
107 * in an array access).
108 */
109 int reg_offset;
110 /** Register type. BRW_REGISTER_TYPE_* */
111 int type;
112 bool negate;
113 bool abs;
114 bool sechalf;
115 struct brw_reg fixed_hw_reg;
116 int smear; /* -1, or a channel of the reg to smear to all channels. */
117
118 /** Value for file == IMM */
119 union {
120 int32_t i;
121 uint32_t u;
122 float f;
123 } imm;
124
125 fs_reg *reladdr;
126 };
127
128 static const fs_reg reg_undef;
129 static const fs_reg reg_null_f(ARF, BRW_ARF_NULL, BRW_REGISTER_TYPE_F);
130 static const fs_reg reg_null_d(ARF, BRW_ARF_NULL, BRW_REGISTER_TYPE_D);
131
132 class ip_record : public exec_node {
133 public:
134 static void* operator new(size_t size, void *ctx)
135 {
136 void *node;
137
138 node = rzalloc_size(ctx, size);
139 assert(node != NULL);
140
141 return node;
142 }
143
144 ip_record(int ip)
145 {
146 this->ip = ip;
147 }
148
149 int ip;
150 };
151
152 class fs_inst : public backend_instruction {
153 public:
154 /* Callers of this ralloc-based new need not call delete. It's
155 * easier to just ralloc_free 'ctx' (or any of its ancestors). */
156 static void* operator new(size_t size, void *ctx)
157 {
158 void *node;
159
160 node = rzalloc_size(ctx, size);
161 assert(node != NULL);
162
163 return node;
164 }
165
166 void init();
167
168 fs_inst();
169 fs_inst(enum opcode opcode);
170 fs_inst(enum opcode opcode, fs_reg dst);
171 fs_inst(enum opcode opcode, fs_reg dst, fs_reg src0);
172 fs_inst(enum opcode opcode, fs_reg dst, fs_reg src0, fs_reg src1);
173 fs_inst(enum opcode opcode, fs_reg dst,
174 fs_reg src0, fs_reg src1,fs_reg src2);
175
176 bool equals(fs_inst *inst);
177 int regs_written();
178 bool overwrites_reg(const fs_reg &reg);
179 bool is_tex();
180 bool is_math();
181 bool is_send_from_grf();
182
183 fs_reg dst;
184 fs_reg src[3];
185 bool saturate;
186 int conditional_mod; /**< BRW_CONDITIONAL_* */
187
188 /* Chooses which flag subregister (f0.0 or f0.1) is used for conditional
189 * mod and predication.
190 */
191 uint8_t flag_subreg;
192
193 int mlen; /**< SEND message length */
194 int base_mrf; /**< First MRF in the SEND message, if mlen is nonzero. */
195 uint32_t texture_offset; /**< Texture offset bitfield */
196 int sampler;
197 int target; /**< MRT target. */
198 bool eot;
199 bool header_present;
200 bool shadow_compare;
201 bool force_uncompressed;
202 bool force_sechalf;
203 bool force_writemask_all;
204 uint32_t offset; /* spill/unspill offset */
205
206 /** @{
207 * Annotation for the generated IR. One of the two can be set.
208 */
209 const void *ir;
210 const char *annotation;
211 /** @} */
212 };
213
214 /**
215 * The fragment shader front-end.
216 *
217 * Translates either GLSL IR or Mesa IR (for ARB_fragment_program) into FS IR.
218 */
219 class fs_visitor : public backend_visitor
220 {
221 public:
222
223 fs_visitor(struct brw_context *brw,
224 struct brw_wm_compile *c,
225 struct gl_shader_program *prog,
226 struct gl_fragment_program *fp,
227 unsigned dispatch_width);
228 ~fs_visitor();
229
230 fs_reg *variable_storage(ir_variable *var);
231 int virtual_grf_alloc(int size);
232 void import_uniforms(fs_visitor *v);
233
234 void visit(ir_variable *ir);
235 void visit(ir_assignment *ir);
236 void visit(ir_dereference_variable *ir);
237 void visit(ir_dereference_record *ir);
238 void visit(ir_dereference_array *ir);
239 void visit(ir_expression *ir);
240 void visit(ir_texture *ir);
241 void visit(ir_if *ir);
242 void visit(ir_constant *ir);
243 void visit(ir_swizzle *ir);
244 void visit(ir_return *ir);
245 void visit(ir_loop *ir);
246 void visit(ir_loop_jump *ir);
247 void visit(ir_discard *ir);
248 void visit(ir_call *ir);
249 void visit(ir_function *ir);
250 void visit(ir_function_signature *ir);
251
252 void swizzle_result(ir_texture *ir, fs_reg orig_val, int sampler);
253
254 bool can_do_source_mods(fs_inst *inst);
255
256 fs_inst *emit(fs_inst inst);
257 fs_inst *emit(fs_inst *inst);
258 void emit(exec_list list);
259
260 fs_inst *emit(enum opcode opcode);
261 fs_inst *emit(enum opcode opcode, fs_reg dst);
262 fs_inst *emit(enum opcode opcode, fs_reg dst, fs_reg src0);
263 fs_inst *emit(enum opcode opcode, fs_reg dst, fs_reg src0, fs_reg src1);
264 fs_inst *emit(enum opcode opcode, fs_reg dst,
265 fs_reg src0, fs_reg src1, fs_reg src2);
266
267 fs_inst *MOV(fs_reg dst, fs_reg src);
268 fs_inst *NOT(fs_reg dst, fs_reg src);
269 fs_inst *RNDD(fs_reg dst, fs_reg src);
270 fs_inst *RNDE(fs_reg dst, fs_reg src);
271 fs_inst *RNDZ(fs_reg dst, fs_reg src);
272 fs_inst *FRC(fs_reg dst, fs_reg src);
273 fs_inst *ADD(fs_reg dst, fs_reg src0, fs_reg src1);
274 fs_inst *MUL(fs_reg dst, fs_reg src0, fs_reg src1);
275 fs_inst *MACH(fs_reg dst, fs_reg src0, fs_reg src1);
276 fs_inst *MAC(fs_reg dst, fs_reg src0, fs_reg src1);
277 fs_inst *SHL(fs_reg dst, fs_reg src0, fs_reg src1);
278 fs_inst *SHR(fs_reg dst, fs_reg src0, fs_reg src1);
279 fs_inst *ASR(fs_reg dst, fs_reg src0, fs_reg src1);
280 fs_inst *AND(fs_reg dst, fs_reg src0, fs_reg src1);
281 fs_inst *OR(fs_reg dst, fs_reg src0, fs_reg src1);
282 fs_inst *XOR(fs_reg dst, fs_reg src0, fs_reg src1);
283 fs_inst *IF(uint32_t predicate);
284 fs_inst *IF(fs_reg src0, fs_reg src1, uint32_t condition);
285 fs_inst *CMP(fs_reg dst, fs_reg src0, fs_reg src1,
286 uint32_t condition);
287
288 int type_size(const struct glsl_type *type);
289 fs_inst *get_instruction_generating_reg(fs_inst *start,
290 fs_inst *end,
291 fs_reg reg);
292
293 exec_list VARYING_PULL_CONSTANT_LOAD(fs_reg dst, fs_reg surf_index,
294 fs_reg offset);
295
296 bool run();
297 void setup_payload_gen4();
298 void setup_payload_gen6();
299 void assign_curb_setup();
300 void calculate_urb_setup();
301 void assign_urb_setup();
302 bool assign_regs();
303 void assign_regs_trivial();
304 void setup_payload_interference(struct ra_graph *g, int payload_reg_count,
305 int first_payload_node);
306 void setup_mrf_hack_interference(struct ra_graph *g,
307 int first_mrf_hack_node);
308 int choose_spill_reg(struct ra_graph *g);
309 void spill_reg(int spill_reg);
310 void split_virtual_grfs();
311 void compact_virtual_grfs();
312 void move_uniform_array_access_to_pull_constants();
313 void setup_pull_constants();
314 void calculate_live_intervals();
315 bool opt_algebraic();
316 bool opt_cse();
317 bool opt_cse_local(bblock_t *block, exec_list *aeb);
318 bool opt_copy_propagate();
319 bool try_copy_propagate(fs_inst *inst, int arg, acp_entry *entry);
320 bool try_constant_propagate(fs_inst *inst, acp_entry *entry);
321 bool opt_copy_propagate_local(void *mem_ctx, bblock_t *block,
322 exec_list *acp);
323 bool register_coalesce();
324 bool register_coalesce_2();
325 bool compute_to_mrf();
326 bool dead_code_eliminate();
327 bool remove_dead_constants();
328 bool remove_duplicate_mrf_writes();
329 bool virtual_grf_interferes(int a, int b);
330 void schedule_instructions(bool post_reg_alloc);
331 void fail(const char *msg, ...);
332
333 void push_force_uncompressed();
334 void pop_force_uncompressed();
335 void push_force_sechalf();
336 void pop_force_sechalf();
337
338 void emit_dummy_fs();
339 fs_reg *emit_fragcoord_interpolation(ir_variable *ir);
340 fs_inst *emit_linterp(const fs_reg &attr, const fs_reg &interp,
341 glsl_interp_qualifier interpolation_mode,
342 bool is_centroid);
343 fs_reg *emit_frontfacing_interpolation(ir_variable *ir);
344 fs_reg *emit_general_interpolation(ir_variable *ir);
345 void emit_interpolation_setup_gen4();
346 void emit_interpolation_setup_gen6();
347 fs_reg rescale_texcoord(ir_texture *ir, fs_reg coordinate,
348 bool is_rect, int sampler, int texunit);
349 fs_inst *emit_texture_gen4(ir_texture *ir, fs_reg dst, fs_reg coordinate,
350 fs_reg shadow_comp, fs_reg lod, fs_reg lod2);
351 fs_inst *emit_texture_gen5(ir_texture *ir, fs_reg dst, fs_reg coordinate,
352 fs_reg shadow_comp, fs_reg lod, fs_reg lod2);
353 fs_inst *emit_texture_gen7(ir_texture *ir, fs_reg dst, fs_reg coordinate,
354 fs_reg shadow_comp, fs_reg lod, fs_reg lod2);
355 fs_reg fix_math_operand(fs_reg src);
356 fs_inst *emit_math(enum opcode op, fs_reg dst, fs_reg src0);
357 fs_inst *emit_math(enum opcode op, fs_reg dst, fs_reg src0, fs_reg src1);
358 void emit_minmax(uint32_t conditionalmod, fs_reg dst,
359 fs_reg src0, fs_reg src1);
360 bool try_emit_saturate(ir_expression *ir);
361 bool try_emit_mad(ir_expression *ir, int mul_arg);
362 void emit_bool_to_cond_code(ir_rvalue *condition);
363 void emit_if_gen6(ir_if *ir);
364 void emit_unspill(fs_inst *inst, fs_reg reg, uint32_t spill_offset);
365
366 void emit_fragment_program_code();
367 void setup_fp_regs();
368 fs_reg get_fp_src_reg(const prog_src_register *src);
369 fs_reg get_fp_dst_reg(const prog_dst_register *dst);
370 void emit_fp_alu1(enum opcode opcode,
371 const struct prog_instruction *fpi,
372 fs_reg dst, fs_reg src);
373 void emit_fp_alu2(enum opcode opcode,
374 const struct prog_instruction *fpi,
375 fs_reg dst, fs_reg src0, fs_reg src1);
376 void emit_fp_scalar_write(const struct prog_instruction *fpi,
377 fs_reg dst, fs_reg src);
378 void emit_fp_scalar_math(enum opcode opcode,
379 const struct prog_instruction *fpi,
380 fs_reg dst, fs_reg src);
381
382 void emit_fp_minmax(const struct prog_instruction *fpi,
383 fs_reg dst, fs_reg src0, fs_reg src1);
384
385 void emit_fp_sop(uint32_t conditional_mod,
386 const struct prog_instruction *fpi,
387 fs_reg dst, fs_reg src0, fs_reg src1, fs_reg one);
388
389 void emit_color_write(int target, int index, int first_color_mrf);
390 void emit_fb_writes();
391
392 void emit_shader_time_begin();
393 void emit_shader_time_end();
394 void emit_shader_time_write(enum shader_time_shader_type type,
395 fs_reg value);
396
397 bool try_rewrite_rhs_to_dst(ir_assignment *ir,
398 fs_reg dst,
399 fs_reg src,
400 fs_inst *pre_rhs_inst,
401 fs_inst *last_rhs_inst);
402 void emit_assignment_writes(fs_reg &l, fs_reg &r,
403 const glsl_type *type, bool predicated);
404 void resolve_ud_negate(fs_reg *reg);
405 void resolve_bool_comparison(ir_rvalue *rvalue, fs_reg *reg);
406
407 fs_reg get_timestamp();
408
409 struct brw_reg interp_reg(int location, int channel);
410 int setup_uniform_values(int loc, const glsl_type *type);
411 void setup_builtin_uniform_values(ir_variable *ir);
412 int implied_mrf_writes(fs_inst *inst);
413
414 void dump_instructions();
415 void dump_instruction(fs_inst *inst);
416
417 const struct gl_fragment_program *fp;
418 struct brw_wm_compile *c;
419 unsigned int sanity_param_count;
420
421 int param_size[MAX_UNIFORMS * 4];
422
423 int *virtual_grf_sizes;
424 int virtual_grf_count;
425 int virtual_grf_array_size;
426 int *virtual_grf_def;
427 int *virtual_grf_use;
428 bool live_intervals_valid;
429
430 /* This is the map from UNIFORM hw_reg + reg_offset as generated by
431 * the visitor to the packed uniform number after
432 * remove_dead_constants() that represents the actual uploaded
433 * uniform index.
434 */
435 int *params_remap;
436
437 struct hash_table *variable_ht;
438 fs_reg frag_depth;
439 fs_reg outputs[BRW_MAX_DRAW_BUFFERS];
440 unsigned output_components[BRW_MAX_DRAW_BUFFERS];
441 fs_reg dual_src_output;
442 int first_non_payload_grf;
443 /** Either BRW_MAX_GRF or GEN7_MRF_HACK_START */
444 int max_grf;
445 int urb_setup[FRAG_ATTRIB_MAX];
446
447 fs_reg *fp_temp_regs;
448 fs_reg *fp_input_regs;
449
450 /** @{ debug annotation info */
451 const char *current_annotation;
452 const void *base_ir;
453 /** @} */
454
455 bool failed;
456 char *fail_msg;
457
458 /* Result of last visit() method. */
459 fs_reg result;
460
461 fs_reg pixel_x;
462 fs_reg pixel_y;
463 fs_reg wpos_w;
464 fs_reg pixel_w;
465 fs_reg delta_x[BRW_WM_BARYCENTRIC_INTERP_MODE_COUNT];
466 fs_reg delta_y[BRW_WM_BARYCENTRIC_INTERP_MODE_COUNT];
467 fs_reg shader_start_time;
468
469 int grf_used;
470
471 const unsigned dispatch_width; /**< 8 or 16 */
472
473 int force_uncompressed_stack;
474 int force_sechalf_stack;
475 };
476
477 /**
478 * The fragment shader code generator.
479 *
480 * Translates FS IR to actual i965 assembly code.
481 */
482 class fs_generator
483 {
484 public:
485 fs_generator(struct brw_context *brw,
486 struct brw_wm_compile *c,
487 struct gl_shader_program *prog,
488 struct gl_fragment_program *fp,
489 bool dual_source_output);
490 ~fs_generator();
491
492 const unsigned *generate_assembly(exec_list *simd8_instructions,
493 exec_list *simd16_instructions,
494 unsigned *assembly_size);
495
496 private:
497 void generate_code(exec_list *instructions);
498 void generate_fb_write(fs_inst *inst);
499 void generate_pixel_xy(struct brw_reg dst, bool is_x);
500 void generate_linterp(fs_inst *inst, struct brw_reg dst,
501 struct brw_reg *src);
502 void generate_tex(fs_inst *inst, struct brw_reg dst, struct brw_reg src);
503 void generate_math1_gen7(fs_inst *inst,
504 struct brw_reg dst,
505 struct brw_reg src);
506 void generate_math2_gen7(fs_inst *inst,
507 struct brw_reg dst,
508 struct brw_reg src0,
509 struct brw_reg src1);
510 void generate_math1_gen6(fs_inst *inst,
511 struct brw_reg dst,
512 struct brw_reg src);
513 void generate_math2_gen6(fs_inst *inst,
514 struct brw_reg dst,
515 struct brw_reg src0,
516 struct brw_reg src1);
517 void generate_math_gen4(fs_inst *inst,
518 struct brw_reg dst,
519 struct brw_reg src);
520 void generate_ddx(fs_inst *inst, struct brw_reg dst, struct brw_reg src);
521 void generate_ddy(fs_inst *inst, struct brw_reg dst, struct brw_reg src,
522 bool negate_value);
523 void generate_spill(fs_inst *inst, struct brw_reg src);
524 void generate_unspill(fs_inst *inst, struct brw_reg dst);
525 void generate_uniform_pull_constant_load(fs_inst *inst, struct brw_reg dst,
526 struct brw_reg index,
527 struct brw_reg offset);
528 void generate_uniform_pull_constant_load_gen7(fs_inst *inst,
529 struct brw_reg dst,
530 struct brw_reg surf_index,
531 struct brw_reg offset);
532 void generate_varying_pull_constant_load(fs_inst *inst, struct brw_reg dst,
533 struct brw_reg index);
534 void generate_varying_pull_constant_load_gen7(fs_inst *inst,
535 struct brw_reg dst,
536 struct brw_reg index,
537 struct brw_reg offset);
538 void generate_mov_dispatch_to_flags(fs_inst *inst);
539 void generate_set_global_offset(fs_inst *inst,
540 struct brw_reg dst,
541 struct brw_reg src,
542 struct brw_reg offset);
543 void generate_discard_jump(fs_inst *inst);
544
545 void patch_discard_jumps_to_fb_writes();
546
547 struct brw_context *brw;
548 struct intel_context *intel;
549 struct gl_context *ctx;
550
551 struct brw_compile *p;
552 struct brw_wm_compile *c;
553
554 struct gl_shader_program *prog;
555 struct gl_shader *shader;
556 const struct gl_fragment_program *fp;
557
558 unsigned dispatch_width; /**< 8 or 16 */
559
560 exec_list discard_halt_patches;
561 bool dual_source_output;
562 void *mem_ctx;
563 };
564
565 bool brw_do_channel_expressions(struct exec_list *instructions);
566 bool brw_do_vector_splitting(struct exec_list *instructions);
567 bool brw_fs_precompile(struct gl_context *ctx, struct gl_shader_program *prog);