i965/fs: Merge nir_emit_texture and emit_texture
[mesa.git] / src / mesa / drivers / dri / i965 / brw_fs.h
1 /*
2 * Copyright © 2010 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Eric Anholt <eric@anholt.net>
25 *
26 */
27
28 #pragma once
29
30 #include "brw_shader.h"
31 #include "brw_ir_fs.h"
32 #include "brw_fs_builder.h"
33 #include "compiler/glsl/ir.h"
34 #include "compiler/nir/nir.h"
35
36 struct bblock_t;
37 namespace {
38 struct acp_entry;
39 }
40
41 namespace brw {
42 class fs_live_variables;
43 }
44
45 struct brw_gs_compile;
46
47 static inline fs_reg
48 offset(fs_reg reg, const brw::fs_builder& bld, unsigned delta)
49 {
50 switch (reg.file) {
51 case BAD_FILE:
52 break;
53 case ARF:
54 case FIXED_GRF:
55 case MRF:
56 case VGRF:
57 case ATTR:
58 return byte_offset(reg,
59 delta * reg.component_size(bld.dispatch_width()));
60 case UNIFORM:
61 reg.reg_offset += delta;
62 break;
63 case IMM:
64 assert(delta == 0);
65 }
66 return reg;
67 }
68
69 /**
70 * The fragment shader front-end.
71 *
72 * Translates either GLSL IR or Mesa IR (for ARB_fragment_program) into FS IR.
73 */
74 class fs_visitor : public backend_shader
75 {
76 public:
77 fs_visitor(const struct brw_compiler *compiler, void *log_data,
78 void *mem_ctx,
79 const void *key,
80 struct brw_stage_prog_data *prog_data,
81 struct gl_program *prog,
82 const nir_shader *shader,
83 unsigned dispatch_width,
84 int shader_time_index,
85 const struct brw_vue_map *input_vue_map = NULL);
86 fs_visitor(const struct brw_compiler *compiler, void *log_data,
87 void *mem_ctx,
88 struct brw_gs_compile *gs_compile,
89 struct brw_gs_prog_data *prog_data,
90 const nir_shader *shader,
91 int shader_time_index);
92 void init();
93 ~fs_visitor();
94
95 fs_reg vgrf(const glsl_type *const type);
96 void import_uniforms(fs_visitor *v);
97 void setup_uniform_clipplane_values(gl_clip_plane *clip_planes);
98 void compute_clip_distance(gl_clip_plane *clip_planes);
99
100 fs_inst *get_instruction_generating_reg(fs_inst *start,
101 fs_inst *end,
102 const fs_reg &reg);
103
104 void VARYING_PULL_CONSTANT_LOAD(const brw::fs_builder &bld,
105 const fs_reg &dst,
106 const fs_reg &surf_index,
107 const fs_reg &varying_offset,
108 uint32_t const_offset);
109 void DEP_RESOLVE_MOV(const brw::fs_builder &bld, int grf);
110
111 bool run_fs(bool do_rep_send);
112 bool run_vs(gl_clip_plane *clip_planes);
113 bool run_tcs_single_patch();
114 bool run_tes();
115 bool run_gs();
116 bool run_cs();
117 void optimize();
118 void allocate_registers();
119 void setup_fs_payload_gen4();
120 void setup_fs_payload_gen6();
121 void setup_vs_payload();
122 void setup_gs_payload();
123 void setup_cs_payload();
124 void fixup_3src_null_dest();
125 void assign_curb_setup();
126 void calculate_urb_setup();
127 void assign_urb_setup();
128 void convert_attr_sources_to_hw_regs(fs_inst *inst);
129 void assign_vs_urb_setup();
130 void assign_tcs_single_patch_urb_setup();
131 void assign_tes_urb_setup();
132 void assign_gs_urb_setup();
133 bool assign_regs(bool allow_spilling);
134 void assign_regs_trivial();
135 void calculate_payload_ranges(int payload_node_count,
136 int *payload_last_use_ip);
137 void setup_payload_interference(struct ra_graph *g, int payload_reg_count,
138 int first_payload_node);
139 int choose_spill_reg(struct ra_graph *g);
140 void spill_reg(int spill_reg);
141 void split_virtual_grfs();
142 bool compact_virtual_grfs();
143 void assign_constant_locations();
144 void lower_constant_loads();
145 void invalidate_live_intervals();
146 void calculate_live_intervals();
147 void calculate_register_pressure();
148 void validate();
149 bool opt_algebraic();
150 bool opt_redundant_discard_jumps();
151 bool opt_cse();
152 bool opt_cse_local(bblock_t *block);
153 bool opt_copy_propagate();
154 bool try_copy_propagate(fs_inst *inst, int arg, acp_entry *entry);
155 bool try_constant_propagate(fs_inst *inst, acp_entry *entry);
156 bool opt_copy_propagate_local(void *mem_ctx, bblock_t *block,
157 exec_list *acp);
158 bool opt_drop_redundant_mov_to_flags();
159 bool opt_register_renaming();
160 bool register_coalesce();
161 bool compute_to_mrf();
162 bool eliminate_find_live_channel();
163 bool dead_code_eliminate();
164 bool remove_duplicate_mrf_writes();
165
166 bool opt_sampler_eot();
167 bool virtual_grf_interferes(int a, int b);
168 void schedule_instructions(instruction_scheduler_mode mode);
169 void insert_gen4_send_dependency_workarounds();
170 void insert_gen4_pre_send_dependency_workarounds(bblock_t *block,
171 fs_inst *inst);
172 void insert_gen4_post_send_dependency_workarounds(bblock_t *block,
173 fs_inst *inst);
174 void vfail(const char *msg, va_list args);
175 void fail(const char *msg, ...);
176 void no16(const char *msg);
177 void lower_uniform_pull_constant_loads();
178 bool lower_load_payload();
179 bool lower_logical_sends();
180 bool lower_integer_multiplication();
181 bool lower_minmax();
182 bool lower_simd_width();
183 bool opt_combine_constants();
184
185 void emit_dummy_fs();
186 void emit_repclear_shader();
187 fs_reg *emit_fragcoord_interpolation(bool pixel_center_integer,
188 bool origin_upper_left);
189 fs_inst *emit_linterp(const fs_reg &attr, const fs_reg &interp,
190 glsl_interp_qualifier interpolation_mode,
191 bool is_centroid, bool is_sample);
192 fs_reg *emit_frontfacing_interpolation();
193 fs_reg *emit_samplepos_setup();
194 fs_reg *emit_sampleid_setup();
195 fs_reg *emit_samplemaskin_setup();
196 void emit_general_interpolation(fs_reg *attr, const char *name,
197 const glsl_type *type,
198 glsl_interp_qualifier interpolation_mode,
199 int *location, bool mod_centroid,
200 bool mod_sample);
201 fs_reg *emit_vs_system_value(int location);
202 void emit_interpolation_setup_gen4();
203 void emit_interpolation_setup_gen6();
204 void compute_sample_position(fs_reg dst, fs_reg int_sample_pos);
205 fs_reg emit_mcs_fetch(const fs_reg &coordinate, unsigned components,
206 const fs_reg &sampler);
207 void emit_gen6_gather_wa(uint8_t wa, fs_reg dst);
208 fs_reg resolve_source_modifiers(const fs_reg &src);
209 void emit_discard_jump();
210 bool opt_peephole_sel();
211 bool opt_peephole_predicated_break();
212 bool opt_saturate_propagation();
213 bool opt_cmod_propagation();
214 bool opt_zero_samples();
215 void emit_unspill(bblock_t *block, fs_inst *inst, fs_reg reg,
216 uint32_t spill_offset, int count);
217 void emit_spill(bblock_t *block, fs_inst *inst, fs_reg reg,
218 uint32_t spill_offset, int count);
219
220 void emit_nir_code();
221 void nir_setup_inputs();
222 void nir_setup_single_output_varying(fs_reg *reg, const glsl_type *type,
223 unsigned *location);
224 void nir_setup_outputs();
225 void nir_setup_uniforms();
226 void nir_emit_system_values();
227 void nir_emit_impl(nir_function_impl *impl);
228 void nir_emit_cf_list(exec_list *list);
229 void nir_emit_if(nir_if *if_stmt);
230 void nir_emit_loop(nir_loop *loop);
231 void nir_emit_block(nir_block *block);
232 void nir_emit_instr(nir_instr *instr);
233 void nir_emit_alu(const brw::fs_builder &bld, nir_alu_instr *instr);
234 void nir_emit_load_const(const brw::fs_builder &bld,
235 nir_load_const_instr *instr);
236 void nir_emit_undef(const brw::fs_builder &bld,
237 nir_ssa_undef_instr *instr);
238 void nir_emit_vs_intrinsic(const brw::fs_builder &bld,
239 nir_intrinsic_instr *instr);
240 void nir_emit_tcs_intrinsic(const brw::fs_builder &bld,
241 nir_intrinsic_instr *instr);
242 void nir_emit_gs_intrinsic(const brw::fs_builder &bld,
243 nir_intrinsic_instr *instr);
244 void nir_emit_fs_intrinsic(const brw::fs_builder &bld,
245 nir_intrinsic_instr *instr);
246 void nir_emit_cs_intrinsic(const brw::fs_builder &bld,
247 nir_intrinsic_instr *instr);
248 void nir_emit_intrinsic(const brw::fs_builder &bld,
249 nir_intrinsic_instr *instr);
250 void nir_emit_tes_intrinsic(const brw::fs_builder &bld,
251 nir_intrinsic_instr *instr);
252 void nir_emit_ssbo_atomic(const brw::fs_builder &bld,
253 int op, nir_intrinsic_instr *instr);
254 void nir_emit_shared_atomic(const brw::fs_builder &bld,
255 int op, nir_intrinsic_instr *instr);
256 void nir_emit_texture(const brw::fs_builder &bld,
257 nir_tex_instr *instr);
258 void nir_emit_jump(const brw::fs_builder &bld,
259 nir_jump_instr *instr);
260 fs_reg get_nir_src(nir_src src);
261 fs_reg get_nir_dest(nir_dest dest);
262 fs_reg get_nir_image_deref(const nir_deref_var *deref);
263 fs_reg get_indirect_offset(nir_intrinsic_instr *instr);
264 void emit_percomp(const brw::fs_builder &bld, const fs_inst &inst,
265 unsigned wr_mask);
266
267 bool optimize_extract_to_float(nir_alu_instr *instr,
268 const fs_reg &result);
269 bool optimize_frontfacing_ternary(nir_alu_instr *instr,
270 const fs_reg &result);
271
272 void emit_alpha_test();
273 fs_inst *emit_single_fb_write(const brw::fs_builder &bld,
274 fs_reg color1, fs_reg color2,
275 fs_reg src0_alpha, unsigned components);
276 void emit_fb_writes();
277 void emit_urb_writes(const fs_reg &gs_vertex_count = fs_reg());
278 void set_gs_stream_control_data_bits(const fs_reg &vertex_count,
279 unsigned stream_id);
280 void emit_gs_control_data_bits(const fs_reg &vertex_count);
281 void emit_gs_end_primitive(const nir_src &vertex_count_nir_src);
282 void emit_gs_vertex(const nir_src &vertex_count_nir_src,
283 unsigned stream_id);
284 void emit_gs_thread_end();
285 void emit_gs_input_load(const fs_reg &dst, const nir_src &vertex_src,
286 unsigned base_offset, const nir_src &offset_src,
287 unsigned num_components);
288 void emit_cs_terminate();
289 fs_reg *emit_cs_local_invocation_id_setup();
290 fs_reg *emit_cs_work_group_id_setup();
291
292 void emit_barrier();
293
294 void emit_shader_time_begin();
295 void emit_shader_time_end();
296 void SHADER_TIME_ADD(const brw::fs_builder &bld,
297 int shader_time_subindex,
298 fs_reg value);
299
300 fs_reg get_timestamp(const brw::fs_builder &bld);
301
302 struct brw_reg interp_reg(int location, int channel);
303
304 int implied_mrf_writes(fs_inst *inst);
305
306 virtual void dump_instructions();
307 virtual void dump_instructions(const char *name);
308 void dump_instruction(backend_instruction *inst);
309 void dump_instruction(backend_instruction *inst, FILE *file);
310
311 const void *const key;
312 const struct brw_sampler_prog_key_data *key_tex;
313
314 struct brw_gs_compile *gs_compile;
315
316 struct brw_stage_prog_data *prog_data;
317 struct gl_program *prog;
318
319 const struct brw_vue_map *input_vue_map;
320
321 int *virtual_grf_start;
322 int *virtual_grf_end;
323 brw::fs_live_variables *live_intervals;
324
325 int *regs_live_at_ip;
326
327 /** Number of uniform variable components visited. */
328 unsigned uniforms;
329
330 /** Byte-offset for the next available spot in the scratch space buffer. */
331 unsigned last_scratch;
332
333 /**
334 * Array mapping UNIFORM register numbers to the pull parameter index,
335 * or -1 if this uniform register isn't being uploaded as a pull constant.
336 */
337 int *pull_constant_loc;
338
339 /**
340 * Array mapping UNIFORM register numbers to the push parameter index,
341 * or -1 if this uniform register isn't being uploaded as a push constant.
342 */
343 int *push_constant_loc;
344
345 fs_reg frag_depth;
346 fs_reg frag_stencil;
347 fs_reg sample_mask;
348 fs_reg outputs[VARYING_SLOT_MAX];
349 unsigned output_components[VARYING_SLOT_MAX];
350 fs_reg dual_src_output;
351 bool do_dual_src;
352 int first_non_payload_grf;
353 /** Either BRW_MAX_GRF or GEN7_MRF_HACK_START */
354 unsigned max_grf;
355
356 fs_reg *nir_locals;
357 fs_reg *nir_ssa_values;
358 fs_reg nir_inputs;
359 fs_reg nir_outputs;
360 fs_reg *nir_system_values;
361
362 bool failed;
363 char *fail_msg;
364 bool simd16_unsupported;
365 char *no16_msg;
366
367 /** Register numbers for thread payload fields. */
368 struct thread_payload {
369 uint8_t source_depth_reg;
370 uint8_t source_w_reg;
371 uint8_t aa_dest_stencil_reg;
372 uint8_t dest_depth_reg;
373 uint8_t sample_pos_reg;
374 uint8_t sample_mask_in_reg;
375 uint8_t barycentric_coord_reg[BRW_WM_BARYCENTRIC_INTERP_MODE_COUNT];
376 uint8_t local_invocation_id_reg;
377
378 /** The number of thread payload registers the hardware will supply. */
379 uint8_t num_regs;
380 } payload;
381
382 bool source_depth_to_render_target;
383 bool runtime_check_aads_emit;
384
385 fs_reg pixel_x;
386 fs_reg pixel_y;
387 fs_reg wpos_w;
388 fs_reg pixel_w;
389 fs_reg delta_xy[BRW_WM_BARYCENTRIC_INTERP_MODE_COUNT];
390 fs_reg shader_start_time;
391 fs_reg userplane[MAX_CLIP_PLANES];
392 fs_reg final_gs_vertex_count;
393 fs_reg control_data_bits;
394 fs_reg invocation_id;
395
396 unsigned grf_used;
397 bool spilled_any_registers;
398
399 const unsigned dispatch_width; /**< 8 or 16 */
400 unsigned min_dispatch_width;
401
402 int shader_time_index;
403
404 unsigned promoted_constants;
405 brw::fs_builder bld;
406 };
407
408 /**
409 * The fragment shader code generator.
410 *
411 * Translates FS IR to actual i965 assembly code.
412 */
413 class fs_generator
414 {
415 public:
416 fs_generator(const struct brw_compiler *compiler, void *log_data,
417 void *mem_ctx,
418 const void *key,
419 struct brw_stage_prog_data *prog_data,
420 unsigned promoted_constants,
421 bool runtime_check_aads_emit,
422 gl_shader_stage stage);
423 ~fs_generator();
424
425 void enable_debug(const char *shader_name);
426 int generate_code(const cfg_t *cfg, int dispatch_width);
427 const unsigned *get_assembly(unsigned int *assembly_size);
428
429 private:
430 void fire_fb_write(fs_inst *inst,
431 struct brw_reg payload,
432 struct brw_reg implied_header,
433 GLuint nr);
434 void generate_fb_write(fs_inst *inst, struct brw_reg payload);
435 void generate_urb_read(fs_inst *inst, struct brw_reg dst, struct brw_reg payload);
436 void generate_urb_write(fs_inst *inst, struct brw_reg payload);
437 void generate_cs_terminate(fs_inst *inst, struct brw_reg payload);
438 void generate_stencil_ref_packing(fs_inst *inst, struct brw_reg dst,
439 struct brw_reg src);
440 void generate_barrier(fs_inst *inst, struct brw_reg src);
441 void generate_blorp_fb_write(fs_inst *inst, struct brw_reg payload);
442 void generate_linterp(fs_inst *inst, struct brw_reg dst,
443 struct brw_reg *src);
444 void generate_tex(fs_inst *inst, struct brw_reg dst, struct brw_reg src,
445 struct brw_reg surface_index,
446 struct brw_reg sampler_index);
447 void generate_get_buffer_size(fs_inst *inst, struct brw_reg dst,
448 struct brw_reg src,
449 struct brw_reg surf_index);
450 void generate_math_gen6(fs_inst *inst,
451 struct brw_reg dst,
452 struct brw_reg src0,
453 struct brw_reg src1);
454 void generate_math_gen4(fs_inst *inst,
455 struct brw_reg dst,
456 struct brw_reg src);
457 void generate_math_g45(fs_inst *inst,
458 struct brw_reg dst,
459 struct brw_reg src);
460 void generate_ddx(enum opcode op, struct brw_reg dst, struct brw_reg src);
461 void generate_ddy(enum opcode op, struct brw_reg dst, struct brw_reg src,
462 bool negate_value);
463 void generate_scratch_write(fs_inst *inst, struct brw_reg src);
464 void generate_scratch_read(fs_inst *inst, struct brw_reg dst);
465 void generate_scratch_read_gen7(fs_inst *inst, struct brw_reg dst);
466 void generate_uniform_pull_constant_load(fs_inst *inst, struct brw_reg dst,
467 struct brw_reg index,
468 struct brw_reg offset);
469 void generate_uniform_pull_constant_load_gen7(fs_inst *inst,
470 struct brw_reg dst,
471 struct brw_reg surf_index,
472 struct brw_reg offset);
473 void generate_varying_pull_constant_load(fs_inst *inst, struct brw_reg dst,
474 struct brw_reg index,
475 struct brw_reg offset);
476 void generate_varying_pull_constant_load_gen7(fs_inst *inst,
477 struct brw_reg dst,
478 struct brw_reg index,
479 struct brw_reg offset);
480 void generate_mov_dispatch_to_flags(fs_inst *inst);
481
482 void generate_pixel_interpolator_query(fs_inst *inst,
483 struct brw_reg dst,
484 struct brw_reg src,
485 struct brw_reg msg_data,
486 unsigned msg_type);
487
488 void generate_set_sample_id(fs_inst *inst,
489 struct brw_reg dst,
490 struct brw_reg src0,
491 struct brw_reg src1);
492
493 void generate_set_simd4x2_offset(fs_inst *inst,
494 struct brw_reg dst,
495 struct brw_reg offset);
496 void generate_discard_jump(fs_inst *inst);
497
498 void generate_pack_half_2x16_split(fs_inst *inst,
499 struct brw_reg dst,
500 struct brw_reg x,
501 struct brw_reg y);
502 void generate_unpack_half_2x16_split(fs_inst *inst,
503 struct brw_reg dst,
504 struct brw_reg src);
505
506 void generate_shader_time_add(fs_inst *inst,
507 struct brw_reg payload,
508 struct brw_reg offset,
509 struct brw_reg value);
510
511 void generate_mov_indirect(fs_inst *inst,
512 struct brw_reg dst,
513 struct brw_reg reg,
514 struct brw_reg indirect_byte_offset);
515
516 bool patch_discard_jumps_to_fb_writes();
517
518 const struct brw_compiler *compiler;
519 void *log_data; /* Passed to compiler->*_log functions */
520
521 const struct brw_device_info *devinfo;
522
523 struct brw_codegen *p;
524 const void * const key;
525 struct brw_stage_prog_data * const prog_data;
526
527 unsigned dispatch_width; /**< 8 or 16 */
528
529 exec_list discard_halt_patches;
530 unsigned promoted_constants;
531 bool runtime_check_aads_emit;
532 bool debug_flag;
533 const char *shader_name;
534 gl_shader_stage stage;
535 void *mem_ctx;
536 };
537
538 bool brw_do_channel_expressions(struct exec_list *instructions);
539 bool brw_do_vector_splitting(struct exec_list *instructions);