2 * Copyright © 2010 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
25 #include "glsl/ir_optimization.h"
26 #include "glsl/nir/glsl_to_nir.h"
30 fs_visitor::emit_nir_code()
32 /* first, lower the GLSL IR shader to NIR */
33 lower_output_reads(shader
->base
.ir
);
34 nir_shader
*nir
= glsl_to_nir(shader
->base
.ir
, NULL
, true);
35 nir_validate_shader(nir
);
37 nir_lower_global_vars_to_local(nir
);
38 nir_validate_shader(nir
);
40 nir_split_var_copies(nir
);
41 nir_validate_shader(nir
);
46 nir_lower_vars_to_ssa(nir
);
47 nir_validate_shader(nir
);
48 progress
|= nir_copy_prop(nir
);
49 nir_validate_shader(nir
);
50 progress
|= nir_opt_dce(nir
);
51 nir_validate_shader(nir
);
52 progress
|= nir_opt_cse(nir
);
53 nir_validate_shader(nir
);
54 progress
|= nir_opt_peephole_select(nir
);
55 nir_validate_shader(nir
);
56 progress
|= nir_opt_algebraic(nir
);
57 nir_validate_shader(nir
);
58 progress
|= nir_opt_constant_folding(nir
);
59 nir_validate_shader(nir
);
62 /* Lower a bunch of stuff */
64 nir_validate_shader(nir
);
66 nir_lower_locals_to_regs(nir
);
67 nir_validate_shader(nir
);
69 nir_remove_dead_variables(nir
);
70 nir_validate_shader(nir
);
72 nir_lower_samplers(nir
, shader_prog
, shader
->base
.Program
);
73 nir_validate_shader(nir
);
75 nir_lower_system_values(nir
);
76 nir_validate_shader(nir
);
78 nir_lower_atomics(nir
);
79 nir_validate_shader(nir
);
81 nir_lower_to_source_mods(nir
);
82 nir_validate_shader(nir
);
84 nir_validate_shader(nir
);
85 nir_convert_from_ssa(nir
);
86 nir_validate_shader(nir
);
87 nir_lower_vec_to_movs(nir
);
88 nir_validate_shader(nir
);
90 /* emit the arrays used for inputs and outputs - load/store intrinsics will
91 * be converted to reads/writes of these arrays
94 if (nir
->num_inputs
> 0) {
95 nir_inputs
= fs_reg(GRF
, virtual_grf_alloc(nir
->num_inputs
));
96 nir_setup_inputs(nir
);
99 if (nir
->num_outputs
> 0) {
100 nir_outputs
= fs_reg(GRF
, virtual_grf_alloc(nir
->num_outputs
));
101 nir_setup_outputs(nir
);
104 if (nir
->num_uniforms
> 0) {
105 nir_uniforms
= fs_reg(UNIFORM
, 0);
106 nir_setup_uniforms(nir
);
109 nir_emit_system_values(nir
);
111 nir_globals
= ralloc_array(mem_ctx
, fs_reg
, nir
->reg_alloc
);
112 foreach_list_typed(nir_register
, reg
, node
, &nir
->registers
) {
113 unsigned array_elems
=
114 reg
->num_array_elems
== 0 ? 1 : reg
->num_array_elems
;
115 unsigned size
= array_elems
* reg
->num_components
;
116 nir_globals
[reg
->index
] = fs_reg(GRF
, virtual_grf_alloc(size
));
119 /* get the main function and emit it */
120 nir_foreach_overload(nir
, overload
) {
121 assert(strcmp(overload
->function
->name
, "main") == 0);
122 assert(overload
->impl
);
123 nir_emit_impl(overload
->impl
);
130 fs_visitor::nir_setup_inputs(nir_shader
*shader
)
132 fs_reg varying
= nir_inputs
;
134 struct hash_entry
*entry
;
135 hash_table_foreach(shader
->inputs
, entry
) {
136 nir_variable
*var
= (nir_variable
*) entry
->data
;
137 varying
.reg_offset
= var
->data
.driver_location
;
140 if (!strcmp(var
->name
, "gl_FragCoord")) {
141 reg
= *emit_fragcoord_interpolation(var
->data
.pixel_center_integer
,
142 var
->data
.origin_upper_left
);
143 emit_percomp(MOV(varying
, reg
), 0xF);
144 } else if (!strcmp(var
->name
, "gl_FrontFacing")) {
145 reg
= *emit_frontfacing_interpolation();
146 emit(MOV(retype(varying
, BRW_REGISTER_TYPE_UD
), reg
));
148 emit_general_interpolation(varying
, var
->name
, var
->type
,
149 (glsl_interp_qualifier
) var
->data
.interpolation
,
150 var
->data
.location
, var
->data
.centroid
,
157 fs_visitor::nir_setup_outputs(nir_shader
*shader
)
159 brw_wm_prog_key
*key
= (brw_wm_prog_key
*) this->key
;
160 fs_reg reg
= nir_outputs
;
162 struct hash_entry
*entry
;
163 hash_table_foreach(shader
->outputs
, entry
) {
164 nir_variable
*var
= (nir_variable
*) entry
->data
;
165 reg
.reg_offset
= var
->data
.driver_location
;
167 if (var
->data
.index
> 0) {
168 assert(var
->data
.location
== FRAG_RESULT_DATA0
);
169 assert(var
->data
.index
== 1);
170 this->dual_src_output
= reg
;
171 this->do_dual_src
= true;
172 } else if (var
->data
.location
== FRAG_RESULT_COLOR
) {
173 /* Writing gl_FragColor outputs to all color regions. */
174 for (unsigned int i
= 0; i
< MAX2(key
->nr_color_regions
, 1); i
++) {
175 this->outputs
[i
] = reg
;
176 this->output_components
[i
] = 4;
178 } else if (var
->data
.location
== FRAG_RESULT_DEPTH
) {
179 this->frag_depth
= reg
;
180 } else if (var
->data
.location
== FRAG_RESULT_SAMPLE_MASK
) {
181 this->sample_mask
= reg
;
183 /* gl_FragData or a user-defined FS output */
184 assert(var
->data
.location
>= FRAG_RESULT_DATA0
&&
185 var
->data
.location
< FRAG_RESULT_DATA0
+ BRW_MAX_DRAW_BUFFERS
);
187 int vector_elements
=
188 var
->type
->is_array() ? var
->type
->fields
.array
->vector_elements
189 : var
->type
->vector_elements
;
191 /* General color output. */
192 for (unsigned int i
= 0; i
< MAX2(1, var
->type
->length
); i
++) {
193 int output
= var
->data
.location
- FRAG_RESULT_DATA0
+ i
;
194 this->outputs
[output
] = reg
;
195 this->outputs
[output
].reg_offset
+= vector_elements
* i
;
196 this->output_components
[output
] = vector_elements
;
203 fs_visitor::nir_setup_uniforms(nir_shader
*shader
)
205 uniforms
= shader
->num_uniforms
;
206 param_size
[0] = shader
->num_uniforms
;
208 if (dispatch_width
!= 8)
211 struct hash_entry
*entry
;
212 hash_table_foreach(shader
->uniforms
, entry
) {
213 nir_variable
*var
= (nir_variable
*) entry
->data
;
215 /* UBO's and atomics don't take up space in the uniform file */
217 if (var
->interface_type
!= NULL
|| var
->type
->contains_atomic())
220 if (strncmp(var
->name
, "gl_", 3) == 0)
221 nir_setup_builtin_uniform(var
);
223 nir_setup_uniform(var
);
228 fs_visitor::nir_setup_uniform(nir_variable
*var
)
230 int namelen
= strlen(var
->name
);
232 /* The data for our (non-builtin) uniforms is stored in a series of
233 * gl_uniform_driver_storage structs for each subcomponent that
234 * glGetUniformLocation() could name. We know it's been set up in the
235 * same order we'd walk the type, so walk the list of storage and find
236 * anything with our name, or the prefix of a component that starts with
239 unsigned index
= var
->data
.driver_location
;
240 for (unsigned u
= 0; u
< shader_prog
->NumUserUniformStorage
; u
++) {
241 struct gl_uniform_storage
*storage
= &shader_prog
->UniformStorage
[u
];
243 if (strncmp(var
->name
, storage
->name
, namelen
) != 0 ||
244 (storage
->name
[namelen
] != 0 &&
245 storage
->name
[namelen
] != '.' &&
246 storage
->name
[namelen
] != '[')) {
250 unsigned slots
= storage
->type
->component_slots();
251 if (storage
->array_elements
)
252 slots
*= storage
->array_elements
;
254 for (unsigned i
= 0; i
< slots
; i
++) {
255 stage_prog_data
->param
[index
++] = &storage
->storage
[i
];
259 /* Make sure we actually initialized the right amount of stuff here. */
260 assert(var
->data
.driver_location
+ var
->type
->component_slots() == index
);
264 fs_visitor::nir_setup_builtin_uniform(nir_variable
*var
)
266 const nir_state_slot
*const slots
= var
->state_slots
;
267 assert(var
->state_slots
!= NULL
);
269 unsigned uniform_index
= var
->data
.driver_location
;
270 for (unsigned int i
= 0; i
< var
->num_state_slots
; i
++) {
271 /* This state reference has already been setup by ir_to_mesa, but we'll
272 * get the same index back here.
274 int index
= _mesa_add_state_reference(this->prog
->Parameters
,
275 (gl_state_index
*)slots
[i
].tokens
);
277 /* Add each of the unique swizzles of the element as a parameter.
278 * This'll end up matching the expected layout of the
279 * array/matrix/structure we're trying to fill in.
282 for (unsigned int j
= 0; j
< 4; j
++) {
283 int swiz
= GET_SWZ(slots
[i
].swizzle
, j
);
284 if (swiz
== last_swiz
)
288 stage_prog_data
->param
[uniform_index
++] =
289 &prog
->Parameters
->ParameterValues
[index
][swiz
];
295 emit_system_values_block(nir_block
*block
, void *void_visitor
)
297 fs_visitor
*v
= (fs_visitor
*)void_visitor
;
300 nir_foreach_instr(block
, instr
) {
301 if (instr
->type
!= nir_instr_type_intrinsic
)
304 nir_intrinsic_instr
*intrin
= nir_instr_as_intrinsic(instr
);
305 switch (intrin
->intrinsic
) {
306 case nir_intrinsic_load_sample_pos
:
307 assert(v
->stage
== MESA_SHADER_FRAGMENT
);
308 reg
= &v
->nir_system_values
[SYSTEM_VALUE_SAMPLE_POS
];
309 if (reg
->file
== BAD_FILE
)
310 *reg
= *v
->emit_samplepos_setup();
313 case nir_intrinsic_load_sample_id
:
314 assert(v
->stage
== MESA_SHADER_FRAGMENT
);
315 reg
= &v
->nir_system_values
[SYSTEM_VALUE_SAMPLE_ID
];
316 if (reg
->file
== BAD_FILE
)
317 *reg
= *v
->emit_sampleid_setup();
320 case nir_intrinsic_load_sample_mask_in
:
321 assert(v
->stage
== MESA_SHADER_FRAGMENT
);
322 assert(v
->brw
->gen
>= 7);
323 reg
= &v
->nir_system_values
[SYSTEM_VALUE_SAMPLE_MASK_IN
];
324 if (reg
->file
== BAD_FILE
)
325 *reg
= fs_reg(retype(brw_vec8_grf(v
->payload
.sample_mask_in_reg
, 0),
326 BRW_REGISTER_TYPE_D
));
338 fs_visitor::nir_emit_system_values(nir_shader
*shader
)
340 nir_system_values
= ralloc_array(mem_ctx
, fs_reg
, SYSTEM_VALUE_MAX
);
341 nir_foreach_overload(shader
, overload
) {
342 assert(strcmp(overload
->function
->name
, "main") == 0);
343 assert(overload
->impl
);
344 nir_foreach_block(overload
->impl
, emit_system_values_block
, this);
349 fs_visitor::nir_emit_impl(nir_function_impl
*impl
)
351 nir_locals
= reralloc(mem_ctx
, nir_locals
, fs_reg
, impl
->reg_alloc
);
352 foreach_list_typed(nir_register
, reg
, node
, &impl
->registers
) {
353 unsigned array_elems
=
354 reg
->num_array_elems
== 0 ? 1 : reg
->num_array_elems
;
355 unsigned size
= array_elems
* reg
->num_components
;
356 nir_locals
[reg
->index
] = fs_reg(GRF
, virtual_grf_alloc(size
));
359 nir_emit_cf_list(&impl
->body
);
363 fs_visitor::nir_emit_cf_list(exec_list
*list
)
365 foreach_list_typed(nir_cf_node
, node
, node
, list
) {
366 switch (node
->type
) {
368 nir_emit_if(nir_cf_node_as_if(node
));
371 case nir_cf_node_loop
:
372 nir_emit_loop(nir_cf_node_as_loop(node
));
375 case nir_cf_node_block
:
376 nir_emit_block(nir_cf_node_as_block(node
));
380 unreachable("Invalid CFG node block");
386 fs_visitor::nir_emit_if(nir_if
*if_stmt
)
389 no16("Can't support (non-uniform) control flow on SIMD16\n");
392 /* first, put the condition into f0 */
393 fs_inst
*inst
= emit(MOV(reg_null_d
,
394 retype(get_nir_src(if_stmt
->condition
),
395 BRW_REGISTER_TYPE_UD
)));
396 inst
->conditional_mod
= BRW_CONDITIONAL_NZ
;
398 emit(IF(BRW_PREDICATE_NORMAL
));
400 nir_emit_cf_list(&if_stmt
->then_list
);
402 /* note: if the else is empty, dead CF elimination will remove it */
403 emit(BRW_OPCODE_ELSE
);
405 nir_emit_cf_list(&if_stmt
->else_list
);
407 emit(BRW_OPCODE_ENDIF
);
409 try_replace_with_sel();
413 fs_visitor::nir_emit_loop(nir_loop
*loop
)
416 no16("Can't support (non-uniform) control flow on SIMD16\n");
421 nir_emit_cf_list(&loop
->body
);
423 emit(BRW_OPCODE_WHILE
);
427 fs_visitor::nir_emit_block(nir_block
*block
)
429 nir_foreach_instr(block
, instr
) {
430 nir_emit_instr(instr
);
435 fs_visitor::nir_emit_instr(nir_instr
*instr
)
437 switch (instr
->type
) {
438 case nir_instr_type_alu
:
439 nir_emit_alu(nir_instr_as_alu(instr
));
442 case nir_instr_type_intrinsic
:
443 nir_emit_intrinsic(nir_instr_as_intrinsic(instr
));
446 case nir_instr_type_tex
:
447 nir_emit_texture(nir_instr_as_tex(instr
));
450 case nir_instr_type_load_const
:
451 /* We can hit these, but we do nothing now and use them as
456 case nir_instr_type_jump
:
457 nir_emit_jump(nir_instr_as_jump(instr
));
461 unreachable("unknown instruction type");
466 brw_type_for_nir_type(nir_alu_type type
)
470 case nir_type_unsigned
:
471 return BRW_REGISTER_TYPE_UD
;
473 return BRW_REGISTER_TYPE_D
;
475 return BRW_REGISTER_TYPE_F
;
477 unreachable("unknown type");
480 return BRW_REGISTER_TYPE_F
;
484 fs_visitor::nir_emit_alu(nir_alu_instr
*instr
)
486 struct brw_wm_prog_key
*fs_key
= (struct brw_wm_prog_key
*) this->key
;
489 fs_reg result
= get_nir_dest(instr
->dest
.dest
);
490 result
.type
= brw_type_for_nir_type(nir_op_infos
[instr
->op
].output_type
);
492 for (unsigned i
= 0; i
< nir_op_infos
[instr
->op
].num_inputs
; i
++)
493 op
[i
] = get_nir_alu_src(instr
, i
);
499 fs_inst
*inst
= MOV(result
, op
[0]);
500 inst
->saturate
= instr
->dest
.saturate
;
501 emit_percomp(inst
, instr
->dest
.write_mask
);
508 emit_percomp(MOV(result
, op
[0]), instr
->dest
.write_mask
);
512 /* AND(val, 0x80000000) gives the sign bit.
514 * Predicated OR ORs 1.0 (0x3f800000) with the sign bit if val is not
517 emit_percomp(CMP(reg_null_f
, op
[0], fs_reg(0.0f
), BRW_CONDITIONAL_NZ
),
518 instr
->dest
.write_mask
);
520 fs_reg result_int
= retype(result
, BRW_REGISTER_TYPE_UD
);
521 op
[0].type
= BRW_REGISTER_TYPE_UD
;
522 result
.type
= BRW_REGISTER_TYPE_UD
;
523 emit_percomp(AND(result_int
, op
[0], fs_reg(0x80000000u
)),
524 instr
->dest
.write_mask
);
526 fs_inst
*inst
= OR(result_int
, result_int
, fs_reg(0x3f800000u
));
527 inst
->predicate
= BRW_PREDICATE_NORMAL
;
528 emit_percomp(inst
, instr
->dest
.write_mask
);
529 if (instr
->dest
.saturate
) {
530 fs_inst
*inst
= MOV(result
, result
);
531 inst
->saturate
= true;
532 emit_percomp(inst
, instr
->dest
.write_mask
);
538 /* ASR(val, 31) -> negative val generates 0xffffffff (signed -1).
539 * -> non-negative val generates 0x00000000.
540 * Predicated OR sets 1 if val is positive.
542 emit_percomp(CMP(reg_null_d
, op
[0], fs_reg(0), BRW_CONDITIONAL_G
),
543 instr
->dest
.write_mask
);
545 emit_percomp(ASR(result
, op
[0], fs_reg(31)), instr
->dest
.write_mask
);
547 fs_inst
*inst
= OR(result
, result
, fs_reg(1));
548 inst
->predicate
= BRW_PREDICATE_NORMAL
;
549 emit_percomp(inst
, instr
->dest
.write_mask
);
554 emit_math_percomp(SHADER_OPCODE_RCP
, result
, op
[0],
555 instr
->dest
.write_mask
, instr
->dest
.saturate
);
559 emit_math_percomp(SHADER_OPCODE_EXP2
, result
, op
[0],
560 instr
->dest
.write_mask
, instr
->dest
.saturate
);
564 emit_math_percomp(SHADER_OPCODE_LOG2
, result
, op
[0],
565 instr
->dest
.write_mask
, instr
->dest
.saturate
);
570 unreachable("not reached: should be handled by ir_explog_to_explog2");
573 case nir_op_fsin_reduced
:
574 emit_math_percomp(SHADER_OPCODE_SIN
, result
, op
[0],
575 instr
->dest
.write_mask
, instr
->dest
.saturate
);
579 case nir_op_fcos_reduced
:
580 emit_math_percomp(SHADER_OPCODE_COS
, result
, op
[0],
581 instr
->dest
.write_mask
, instr
->dest
.saturate
);
585 if (fs_key
->high_quality_derivatives
)
586 emit_percomp(FS_OPCODE_DDX_FINE
, result
, op
[0],
587 instr
->dest
.write_mask
, instr
->dest
.saturate
);
589 emit_percomp(FS_OPCODE_DDX_COARSE
, result
, op
[0],
590 instr
->dest
.write_mask
, instr
->dest
.saturate
);
592 case nir_op_fddx_fine
:
593 emit_percomp(FS_OPCODE_DDX_FINE
, result
, op
[0],
594 instr
->dest
.write_mask
, instr
->dest
.saturate
);
596 case nir_op_fddx_coarse
:
597 emit_percomp(FS_OPCODE_DDX_COARSE
, result
, op
[0],
598 instr
->dest
.write_mask
, instr
->dest
.saturate
);
601 if (fs_key
->high_quality_derivatives
)
602 emit_percomp(FS_OPCODE_DDY_FINE
, result
, op
[0],
603 fs_reg(fs_key
->render_to_fbo
),
604 instr
->dest
.write_mask
, instr
->dest
.saturate
);
606 emit_percomp(FS_OPCODE_DDY_COARSE
, result
, op
[0],
607 fs_reg(fs_key
->render_to_fbo
),
608 instr
->dest
.write_mask
, instr
->dest
.saturate
);
610 case nir_op_fddy_fine
:
611 emit_percomp(FS_OPCODE_DDY_FINE
, result
, op
[0],
612 fs_reg(fs_key
->render_to_fbo
),
613 instr
->dest
.write_mask
, instr
->dest
.saturate
);
615 case nir_op_fddy_coarse
:
616 emit_percomp(FS_OPCODE_DDY_COARSE
, result
, op
[0],
617 fs_reg(fs_key
->render_to_fbo
),
618 instr
->dest
.write_mask
, instr
->dest
.saturate
);
623 fs_inst
*inst
= ADD(result
, op
[0], op
[1]);
624 inst
->saturate
= instr
->dest
.saturate
;
625 emit_percomp(inst
, instr
->dest
.write_mask
);
630 fs_inst
*inst
= MUL(result
, op
[0], op
[1]);
631 inst
->saturate
= instr
->dest
.saturate
;
632 emit_percomp(inst
, instr
->dest
.write_mask
);
637 /* TODO put in the 16-bit constant optimization once we have SSA */
640 no16("SIMD16 explicit accumulator operands unsupported\n");
642 struct brw_reg acc
= retype(brw_acc_reg(dispatch_width
), result
.type
);
644 emit_percomp(MUL(acc
, op
[0], op
[1]), instr
->dest
.write_mask
);
645 emit_percomp(MACH(reg_null_d
, op
[0], op
[1]), instr
->dest
.write_mask
);
646 emit_percomp(MOV(result
, fs_reg(acc
)), instr
->dest
.write_mask
);
650 case nir_op_imul_high
:
651 case nir_op_umul_high
: {
653 no16("SIMD16 explicit accumulator operands unsupported\n");
655 struct brw_reg acc
= retype(brw_acc_reg(dispatch_width
), result
.type
);
657 emit_percomp(MUL(acc
, op
[0], op
[1]), instr
->dest
.write_mask
);
658 emit_percomp(MACH(result
, op
[0], op
[1]), instr
->dest
.write_mask
);
664 emit_math_percomp(SHADER_OPCODE_INT_QUOTIENT
, result
, op
[0], op
[1],
665 instr
->dest
.write_mask
);
668 case nir_op_uadd_carry
: {
670 no16("SIMD16 explicit accumulator operands unsupported\n");
672 struct brw_reg acc
= retype(brw_acc_reg(dispatch_width
),
673 BRW_REGISTER_TYPE_UD
);
675 emit_percomp(ADDC(reg_null_ud
, op
[0], op
[1]), instr
->dest
.write_mask
);
676 emit_percomp(MOV(result
, fs_reg(acc
)), instr
->dest
.write_mask
);
680 case nir_op_usub_borrow
: {
682 no16("SIMD16 explicit accumulator operands unsupported\n");
684 struct brw_reg acc
= retype(brw_acc_reg(dispatch_width
),
685 BRW_REGISTER_TYPE_UD
);
687 emit_percomp(SUBB(reg_null_ud
, op
[0], op
[1]), instr
->dest
.write_mask
);
688 emit_percomp(MOV(result
, fs_reg(acc
)), instr
->dest
.write_mask
);
693 emit_math_percomp(SHADER_OPCODE_INT_REMAINDER
, result
, op
[0],
694 op
[1], instr
->dest
.write_mask
);
700 emit_percomp(CMP(result
, op
[0], op
[1], BRW_CONDITIONAL_L
),
701 instr
->dest
.write_mask
);
707 emit_percomp(CMP(result
, op
[0], op
[1], BRW_CONDITIONAL_GE
),
708 instr
->dest
.write_mask
);
713 emit_percomp(CMP(result
, op
[0], op
[1], BRW_CONDITIONAL_Z
),
714 instr
->dest
.write_mask
);
719 emit_percomp(CMP(result
, op
[0], op
[1], BRW_CONDITIONAL_NZ
),
720 instr
->dest
.write_mask
);
723 case nir_op_ball_fequal2
:
724 case nir_op_ball_iequal2
:
725 case nir_op_ball_fequal3
:
726 case nir_op_ball_iequal3
:
727 case nir_op_ball_fequal4
:
728 case nir_op_ball_iequal4
: {
729 unsigned num_components
= nir_op_infos
[instr
->op
].input_sizes
[0];
730 fs_reg temp
= fs_reg(GRF
, virtual_grf_alloc(num_components
));
731 emit_percomp(CMP(temp
, op
[0], op
[1], BRW_CONDITIONAL_Z
),
732 (1 << num_components
) - 1);
733 emit_reduction(BRW_OPCODE_AND
, result
, temp
, num_components
);
737 case nir_op_bany_fnequal2
:
738 case nir_op_bany_inequal2
:
739 case nir_op_bany_fnequal3
:
740 case nir_op_bany_inequal3
:
741 case nir_op_bany_fnequal4
:
742 case nir_op_bany_inequal4
: {
743 unsigned num_components
= nir_op_infos
[instr
->op
].input_sizes
[0];
744 fs_reg temp
= fs_reg(GRF
, virtual_grf_alloc(num_components
));
745 temp
.type
= BRW_REGISTER_TYPE_UD
;
746 emit_percomp(CMP(temp
, op
[0], op
[1], BRW_CONDITIONAL_NZ
),
747 (1 << num_components
) - 1);
748 emit_reduction(BRW_OPCODE_OR
, result
, temp
, num_components
);
753 emit_percomp(NOT(result
, op
[0]), instr
->dest
.write_mask
);
756 emit_percomp(XOR(result
, op
[0], op
[1]), instr
->dest
.write_mask
);
759 emit_percomp(OR(result
, op
[0], op
[1]), instr
->dest
.write_mask
);
762 emit_percomp(AND(result
, op
[0], op
[1]), instr
->dest
.write_mask
);
768 unsigned num_components
= nir_op_infos
[instr
->op
].input_sizes
[0];
769 fs_reg temp
= fs_reg(GRF
, virtual_grf_alloc(num_components
));
770 emit_percomp(MUL(temp
, op
[0], op
[1]), (1 << num_components
) - 1);
771 emit_reduction(BRW_OPCODE_ADD
, result
, temp
, num_components
);
772 if (instr
->dest
.saturate
) {
773 fs_inst
*inst
= emit(MOV(result
, result
));
774 inst
->saturate
= true;
782 unsigned num_components
= nir_op_infos
[instr
->op
].input_sizes
[0];
783 emit_reduction(BRW_OPCODE_OR
, result
, op
[0], num_components
);
790 unsigned num_components
= nir_op_infos
[instr
->op
].input_sizes
[0];
791 emit_reduction(BRW_OPCODE_AND
, result
, op
[0], num_components
);
795 case nir_op_fnoise1_1
:
796 case nir_op_fnoise1_2
:
797 case nir_op_fnoise1_3
:
798 case nir_op_fnoise1_4
:
799 case nir_op_fnoise2_1
:
800 case nir_op_fnoise2_2
:
801 case nir_op_fnoise2_3
:
802 case nir_op_fnoise2_4
:
803 case nir_op_fnoise3_1
:
804 case nir_op_fnoise3_2
:
805 case nir_op_fnoise3_3
:
806 case nir_op_fnoise3_4
:
807 case nir_op_fnoise4_1
:
808 case nir_op_fnoise4_2
:
809 case nir_op_fnoise4_3
:
810 case nir_op_fnoise4_4
:
811 unreachable("not reached: should be handled by lower_noise");
816 unreachable("not reached: should be handled by lower_quadop_vector");
819 unreachable("not reached: should be handled by ldexp_to_arith()");
822 emit_math_percomp(SHADER_OPCODE_SQRT
, result
, op
[0],
823 instr
->dest
.write_mask
, instr
->dest
.saturate
);
827 emit_math_percomp(SHADER_OPCODE_RSQ
, result
, op
[0],
828 instr
->dest
.write_mask
, instr
->dest
.saturate
);
832 emit_percomp(AND(result
, op
[0], fs_reg(1)), instr
->dest
.write_mask
);
835 emit_percomp(AND(retype(result
, BRW_REGISTER_TYPE_UD
), op
[0],
836 fs_reg(0x3f800000u
)),
837 instr
->dest
.write_mask
);
842 emit_percomp(CMP(result
, op
[0], fs_reg(0.0f
), BRW_CONDITIONAL_NZ
),
843 instr
->dest
.write_mask
);
846 emit_percomp(CMP(result
, op
[0], fs_reg(0), BRW_CONDITIONAL_NZ
),
847 instr
->dest
.write_mask
);
850 case nir_op_ftrunc
: {
851 fs_inst
*inst
= RNDZ(result
, op
[0]);
852 inst
->saturate
= instr
->dest
.saturate
;
853 emit_percomp(inst
, instr
->dest
.write_mask
);
857 op
[0].negate
= !op
[0].negate
;
858 fs_reg temp
= fs_reg(this, glsl_type::vec4_type
);
859 emit_percomp(RNDD(temp
, op
[0]), instr
->dest
.write_mask
);
861 fs_inst
*inst
= MOV(result
, temp
);
862 inst
->saturate
= instr
->dest
.saturate
;
863 emit_percomp(inst
, instr
->dest
.write_mask
);
866 case nir_op_ffloor
: {
867 fs_inst
*inst
= RNDD(result
, op
[0]);
868 inst
->saturate
= instr
->dest
.saturate
;
869 emit_percomp(inst
, instr
->dest
.write_mask
);
872 case nir_op_ffract
: {
873 fs_inst
*inst
= FRC(result
, op
[0]);
874 inst
->saturate
= instr
->dest
.saturate
;
875 emit_percomp(inst
, instr
->dest
.write_mask
);
878 case nir_op_fround_even
: {
879 fs_inst
*inst
= RNDE(result
, op
[0]);
880 inst
->saturate
= instr
->dest
.saturate
;
881 emit_percomp(inst
, instr
->dest
.write_mask
);
889 emit_percomp(BRW_OPCODE_SEL
, result
, op
[0], op
[1],
890 instr
->dest
.write_mask
, instr
->dest
.saturate
,
891 BRW_PREDICATE_NONE
, BRW_CONDITIONAL_L
);
893 emit_percomp(CMP(reg_null_d
, op
[0], op
[1], BRW_CONDITIONAL_L
),
894 instr
->dest
.write_mask
);
896 emit_percomp(BRW_OPCODE_SEL
, result
, op
[0], op
[1],
897 instr
->dest
.write_mask
, instr
->dest
.saturate
,
898 BRW_PREDICATE_NORMAL
);
906 emit_percomp(BRW_OPCODE_SEL
, result
, op
[0], op
[1],
907 instr
->dest
.write_mask
, instr
->dest
.saturate
,
908 BRW_PREDICATE_NONE
, BRW_CONDITIONAL_GE
);
910 emit_percomp(CMP(reg_null_d
, op
[0], op
[1], BRW_CONDITIONAL_GE
),
911 instr
->dest
.write_mask
);
913 emit_percomp(BRW_OPCODE_SEL
, result
, op
[0], op
[1],
914 instr
->dest
.write_mask
, instr
->dest
.saturate
,
915 BRW_PREDICATE_NORMAL
);
919 case nir_op_pack_snorm_2x16
:
920 case nir_op_pack_snorm_4x8
:
921 case nir_op_pack_unorm_2x16
:
922 case nir_op_pack_unorm_4x8
:
923 case nir_op_unpack_snorm_2x16
:
924 case nir_op_unpack_snorm_4x8
:
925 case nir_op_unpack_unorm_2x16
:
926 case nir_op_unpack_unorm_4x8
:
927 case nir_op_unpack_half_2x16
:
928 case nir_op_pack_half_2x16
:
929 unreachable("not reached: should be handled by lower_packing_builtins");
931 case nir_op_unpack_half_2x16_split_x
:
932 emit_percomp(FS_OPCODE_UNPACK_HALF_2x16_SPLIT_X
, result
, op
[0],
933 instr
->dest
.write_mask
, instr
->dest
.saturate
);
935 case nir_op_unpack_half_2x16_split_y
:
936 emit_percomp(FS_OPCODE_UNPACK_HALF_2x16_SPLIT_Y
, result
, op
[0],
937 instr
->dest
.write_mask
, instr
->dest
.saturate
);
941 emit_percomp(SHADER_OPCODE_POW
, result
, op
[0], op
[1],
942 instr
->dest
.write_mask
, instr
->dest
.saturate
);
945 case nir_op_bitfield_reverse
:
946 emit_percomp(BFREV(result
, op
[0]), instr
->dest
.write_mask
);
949 case nir_op_bit_count
:
950 emit_percomp(CBIT(result
, op
[0]), instr
->dest
.write_mask
);
953 case nir_op_ufind_msb
:
954 case nir_op_ifind_msb
: {
955 emit_percomp(FBH(retype(result
, BRW_REGISTER_TYPE_UD
), op
[0]),
956 instr
->dest
.write_mask
);
958 /* FBH counts from the MSB side, while GLSL's findMSB() wants the count
959 * from the LSB side. If FBH didn't return an error (0xFFFFFFFF), then
960 * subtract the result from 31 to convert the MSB count into an LSB count.
963 emit_percomp(CMP(reg_null_d
, result
, fs_reg(-1), BRW_CONDITIONAL_NZ
),
964 instr
->dest
.write_mask
);
965 fs_reg
neg_result(result
);
966 neg_result
.negate
= true;
967 fs_inst
*inst
= ADD(result
, neg_result
, fs_reg(31));
968 inst
->predicate
= BRW_PREDICATE_NORMAL
;
969 emit_percomp(inst
, instr
->dest
.write_mask
);
973 case nir_op_find_lsb
:
974 emit_percomp(FBL(result
, op
[0]), instr
->dest
.write_mask
);
977 case nir_op_ubitfield_extract
:
978 case nir_op_ibitfield_extract
:
979 emit_percomp(BFE(result
, op
[2], op
[1], op
[0]), instr
->dest
.write_mask
);
982 emit_percomp(BFI1(result
, op
[0], op
[1]), instr
->dest
.write_mask
);
985 emit_percomp(BFI2(result
, op
[0], op
[1], op
[2]), instr
->dest
.write_mask
);
988 case nir_op_bitfield_insert
:
989 unreachable("not reached: should be handled by "
990 "lower_instructions::bitfield_insert_to_bfm_bfi");
993 emit_percomp(SHL(result
, op
[0], op
[1]), instr
->dest
.write_mask
);
996 emit_percomp(ASR(result
, op
[0], op
[1]), instr
->dest
.write_mask
);
999 emit_percomp(SHR(result
, op
[0], op
[1]), instr
->dest
.write_mask
);
1002 case nir_op_pack_half_2x16_split
:
1003 emit_percomp(FS_OPCODE_PACK_HALF_2x16_SPLIT
, result
, op
[0], op
[1],
1004 instr
->dest
.write_mask
);
1008 emit_percomp(MAD(result
, op
[2], op
[1], op
[0]), instr
->dest
.write_mask
);
1012 /* TODO emulate for gen < 6 */
1013 emit_percomp(LRP(result
, op
[2], op
[1], op
[0]), instr
->dest
.write_mask
);
1017 for (unsigned i
= 0; i
< 4; i
++) {
1018 if (!((instr
->dest
.write_mask
>> i
) & 1))
1021 emit(CMP(reg_null_d
, offset(op
[0], i
), fs_reg(0), BRW_CONDITIONAL_NZ
));
1022 emit(SEL(offset(result
, i
), offset(op
[1], i
), offset(op
[2], i
)))
1023 ->predicate
= BRW_PREDICATE_NORMAL
;
1028 unreachable("unhandled instruction");
1033 fs_visitor::get_nir_src(nir_src src
)
1036 assert(src
.ssa
->parent_instr
->type
== nir_instr_type_load_const
);
1037 nir_load_const_instr
*load
= nir_instr_as_load_const(src
.ssa
->parent_instr
);
1038 fs_reg
reg(GRF
, virtual_grf_alloc(src
.ssa
->num_components
),
1039 BRW_REGISTER_TYPE_D
);
1041 for (unsigned i
= 0; i
< src
.ssa
->num_components
; ++i
)
1042 emit(MOV(offset(reg
, i
), fs_reg(load
->value
.i
[i
])));
1047 if (src
.reg
.reg
->is_global
)
1048 reg
= nir_globals
[src
.reg
.reg
->index
];
1050 reg
= nir_locals
[src
.reg
.reg
->index
];
1052 /* to avoid floating-point denorm flushing problems, set the type by
1053 * default to D - instructions that need floating point semantics will set
1054 * this to F if they need to
1056 reg
.type
= BRW_REGISTER_TYPE_D
;
1057 reg
.reg_offset
= src
.reg
.base_offset
;
1058 if (src
.reg
.indirect
) {
1059 reg
.reladdr
= new(mem_ctx
) fs_reg();
1060 *reg
.reladdr
= retype(get_nir_src(*src
.reg
.indirect
),
1061 BRW_REGISTER_TYPE_D
);
1069 fs_visitor::get_nir_alu_src(nir_alu_instr
*instr
, unsigned src
)
1071 fs_reg reg
= get_nir_src(instr
->src
[src
].src
);
1073 reg
.type
= brw_type_for_nir_type(nir_op_infos
[instr
->op
].input_types
[src
]);
1074 reg
.abs
= instr
->src
[src
].abs
;
1075 reg
.negate
= instr
->src
[src
].negate
;
1077 bool needs_swizzle
= false;
1078 unsigned num_components
= 0;
1079 for (unsigned i
= 0; i
< 4; i
++) {
1080 if (!nir_alu_instr_channel_used(instr
, src
, i
))
1083 if (instr
->src
[src
].swizzle
[i
] != i
)
1084 needs_swizzle
= true;
1086 num_components
= i
+ 1;
1089 if (needs_swizzle
) {
1090 /* resolve the swizzle through MOV's */
1091 fs_reg new_reg
= fs_reg(GRF
, virtual_grf_alloc(num_components
), reg
.type
);
1093 for (unsigned i
= 0; i
< 4; i
++) {
1094 if (!nir_alu_instr_channel_used(instr
, src
, i
))
1097 emit(MOV(offset(new_reg
, i
),
1098 offset(reg
, instr
->src
[src
].swizzle
[i
])));
1108 fs_visitor::get_nir_dest(nir_dest dest
)
1111 if (dest
.reg
.reg
->is_global
)
1112 reg
= nir_globals
[dest
.reg
.reg
->index
];
1114 reg
= nir_locals
[dest
.reg
.reg
->index
];
1116 reg
.reg_offset
= dest
.reg
.base_offset
;
1117 if (dest
.reg
.indirect
) {
1118 reg
.reladdr
= new(mem_ctx
) fs_reg();
1119 *reg
.reladdr
= retype(get_nir_src(*dest
.reg
.indirect
),
1120 BRW_REGISTER_TYPE_D
);
1127 fs_visitor::emit_percomp(fs_inst
*inst
, unsigned wr_mask
)
1129 for (unsigned i
= 0; i
< 4; i
++) {
1130 if (!((wr_mask
>> i
) & 1))
1133 fs_inst
*new_inst
= new(mem_ctx
) fs_inst(*inst
);
1134 new_inst
->dst
.reg_offset
+= i
;
1135 for (unsigned j
= 0; j
< new_inst
->sources
; j
++)
1136 if (inst
->src
[j
].file
== GRF
)
1137 new_inst
->src
[j
].reg_offset
+= i
;
1144 fs_visitor::emit_percomp(enum opcode op
, fs_reg dest
, fs_reg src0
,
1145 unsigned wr_mask
, bool saturate
,
1146 enum brw_predicate predicate
,
1147 enum brw_conditional_mod mod
)
1149 for (unsigned i
= 0; i
< 4; i
++) {
1150 if (!((wr_mask
>> i
) & 1))
1153 fs_inst
*new_inst
= new(mem_ctx
) fs_inst(op
, dest
, src0
);
1154 new_inst
->dst
.reg_offset
+= i
;
1155 for (unsigned j
= 0; j
< new_inst
->sources
; j
++)
1156 if (new_inst
->src
[j
].file
== GRF
)
1157 new_inst
->src
[j
].reg_offset
+= i
;
1159 new_inst
->predicate
= predicate
;
1160 new_inst
->conditional_mod
= mod
;
1161 new_inst
->saturate
= saturate
;
1167 fs_visitor::emit_percomp(enum opcode op
, fs_reg dest
, fs_reg src0
, fs_reg src1
,
1168 unsigned wr_mask
, bool saturate
,
1169 enum brw_predicate predicate
,
1170 enum brw_conditional_mod mod
)
1172 for (unsigned i
= 0; i
< 4; i
++) {
1173 if (!((wr_mask
>> i
) & 1))
1176 fs_inst
*new_inst
= new(mem_ctx
) fs_inst(op
, dest
, src0
, src1
);
1177 new_inst
->dst
.reg_offset
+= i
;
1178 for (unsigned j
= 0; j
< new_inst
->sources
; j
++)
1179 if (new_inst
->src
[j
].file
== GRF
)
1180 new_inst
->src
[j
].reg_offset
+= i
;
1182 new_inst
->predicate
= predicate
;
1183 new_inst
->conditional_mod
= mod
;
1184 new_inst
->saturate
= saturate
;
1190 fs_visitor::emit_math_percomp(enum opcode op
, fs_reg dest
, fs_reg src0
,
1191 unsigned wr_mask
, bool saturate
)
1193 for (unsigned i
= 0; i
< 4; i
++) {
1194 if (!((wr_mask
>> i
) & 1))
1197 fs_reg new_dest
= dest
;
1198 new_dest
.reg_offset
+= i
;
1199 fs_reg new_src0
= src0
;
1200 if (src0
.file
== GRF
)
1201 new_src0
.reg_offset
+= i
;
1203 fs_inst
*new_inst
= emit_math(op
, new_dest
, new_src0
);
1204 new_inst
->saturate
= saturate
;
1209 fs_visitor::emit_math_percomp(enum opcode op
, fs_reg dest
, fs_reg src0
,
1210 fs_reg src1
, unsigned wr_mask
,
1213 for (unsigned i
= 0; i
< 4; i
++) {
1214 if (!((wr_mask
>> i
) & 1))
1217 fs_reg new_dest
= dest
;
1218 new_dest
.reg_offset
+= i
;
1219 fs_reg new_src0
= src0
;
1220 if (src0
.file
== GRF
)
1221 new_src0
.reg_offset
+= i
;
1222 fs_reg new_src1
= src1
;
1223 if (src1
.file
== GRF
)
1224 new_src1
.reg_offset
+= i
;
1226 fs_inst
*new_inst
= emit_math(op
, new_dest
, new_src0
, new_src1
);
1227 new_inst
->saturate
= saturate
;
1232 fs_visitor::emit_reduction(enum opcode op
, fs_reg dest
, fs_reg src
,
1233 unsigned num_components
)
1239 if (num_components
== 2) {
1240 emit(op
, dest
, src0
, src1
);
1244 fs_reg temp1
= fs_reg(GRF
, virtual_grf_alloc(1));
1245 temp1
.type
= src
.type
;
1246 emit(op
, temp1
, src0
, src1
);
1249 src2
.reg_offset
+= 2;
1251 if (num_components
== 3) {
1252 emit(op
, dest
, temp1
, src2
);
1256 assert(num_components
== 4);
1259 src3
.reg_offset
+= 3;
1260 fs_reg temp2
= fs_reg(GRF
, virtual_grf_alloc(1));
1261 temp2
.type
= src
.type
;
1263 emit(op
, temp2
, src2
, src3
);
1264 emit(op
, dest
, temp1
, temp2
);
1268 fs_visitor::nir_emit_intrinsic(nir_intrinsic_instr
*instr
)
1271 if (nir_intrinsic_infos
[instr
->intrinsic
].has_dest
)
1272 dest
= get_nir_dest(instr
->dest
);
1274 bool has_indirect
= false;
1276 switch (instr
->intrinsic
) {
1277 case nir_intrinsic_discard
: {
1278 /* We track our discarded pixels in f0.1. By predicating on it, we can
1279 * update just the flag bits that aren't yet discarded. By emitting a
1280 * CMP of g0 != g0, all our currently executing channels will get turned
1283 fs_reg some_reg
= fs_reg(retype(brw_vec8_grf(0, 0),
1284 BRW_REGISTER_TYPE_UW
));
1285 fs_inst
*cmp
= emit(CMP(reg_null_f
, some_reg
, some_reg
,
1286 BRW_CONDITIONAL_NZ
));
1287 cmp
->predicate
= BRW_PREDICATE_NORMAL
;
1288 cmp
->flag_subreg
= 1;
1290 if (brw
->gen
>= 6) {
1291 /* For performance, after a discard, jump to the end of the shader.
1292 * Only jump if all relevant channels have been discarded.
1294 fs_inst
*discard_jump
= emit(FS_OPCODE_DISCARD_JUMP
);
1295 discard_jump
->flag_subreg
= 1;
1297 discard_jump
->predicate
= (dispatch_width
== 8)
1298 ? BRW_PREDICATE_ALIGN1_ANY8H
1299 : BRW_PREDICATE_ALIGN1_ANY16H
;
1300 discard_jump
->predicate_inverse
= true;
1306 case nir_intrinsic_atomic_counter_inc
:
1307 case nir_intrinsic_atomic_counter_dec
:
1308 case nir_intrinsic_atomic_counter_read
: {
1309 unsigned surf_index
= prog_data
->binding_table
.abo_start
+
1310 (unsigned) instr
->const_index
[0];
1311 fs_reg offset
= fs_reg(get_nir_src(instr
->src
[0]));
1313 switch (instr
->intrinsic
) {
1314 case nir_intrinsic_atomic_counter_inc
:
1315 emit_untyped_atomic(BRW_AOP_INC
, surf_index
, dest
, offset
,
1316 fs_reg(), fs_reg());
1318 case nir_intrinsic_atomic_counter_dec
:
1319 emit_untyped_atomic(BRW_AOP_PREDEC
, surf_index
, dest
, offset
,
1320 fs_reg(), fs_reg());
1322 case nir_intrinsic_atomic_counter_read
:
1323 emit_untyped_surface_read(surf_index
, dest
, offset
);
1326 unreachable("Unreachable");
1331 case nir_intrinsic_load_front_face
:
1334 case nir_intrinsic_load_sample_mask_in
: {
1335 fs_reg sample_mask_in
= nir_system_values
[SYSTEM_VALUE_SAMPLE_MASK_IN
];
1336 assert(sample_mask_in
.file
!= BAD_FILE
);
1337 dest
.type
= sample_mask_in
.type
;
1338 emit(MOV(dest
, sample_mask_in
));
1342 case nir_intrinsic_load_sample_pos
: {
1343 fs_reg sample_pos
= nir_system_values
[SYSTEM_VALUE_SAMPLE_POS
];
1344 assert(sample_pos
.file
!= BAD_FILE
);
1345 dest
.type
= sample_pos
.type
;
1346 emit(MOV(dest
, sample_pos
));
1347 emit(MOV(offset(dest
, 1), offset(sample_pos
, 1)));
1351 case nir_intrinsic_load_sample_id
: {
1352 fs_reg sample_id
= nir_system_values
[SYSTEM_VALUE_SAMPLE_ID
];
1353 assert(sample_id
.file
!= BAD_FILE
);
1354 dest
.type
= sample_id
.type
;
1355 emit(MOV(dest
, sample_id
));
1359 case nir_intrinsic_load_uniform_indirect
:
1360 has_indirect
= true;
1361 case nir_intrinsic_load_uniform
: {
1363 for (int i
= 0; i
< instr
->const_index
[1]; i
++) {
1364 for (unsigned j
= 0; j
< instr
->num_components
; j
++) {
1365 fs_reg src
= nir_uniforms
;
1366 src
.reg_offset
= instr
->const_index
[0] + index
;
1368 src
.reladdr
= new(mem_ctx
) fs_reg(get_nir_src(instr
->src
[0]));
1369 src
.type
= dest
.type
;
1372 emit(MOV(dest
, src
));
1379 case nir_intrinsic_load_ubo_indirect
:
1380 has_indirect
= true;
1381 case nir_intrinsic_load_ubo
: {
1382 nir_const_value
*const_index
= nir_src_as_const_value(instr
->src
[0]);
1386 surf_index
= fs_reg(stage_prog_data
->binding_table
.ubo_start
+
1389 /* The block index is not a constant. Evaluate the index expression
1390 * per-channel and add the base UBO index; the generator will select
1391 * a value from any live channel.
1393 surf_index
= fs_reg(this, glsl_type::uint_type
);
1394 emit(ADD(surf_index
, get_nir_src(instr
->src
[0]),
1395 fs_reg(stage_prog_data
->binding_table
.ubo_start
)))
1396 ->force_writemask_all
= true;
1398 /* Assume this may touch any UBO. It would be nice to provide
1399 * a tighter bound, but the array information is already lowered away.
1401 brw_mark_surface_used(prog_data
,
1402 stage_prog_data
->binding_table
.ubo_start
+
1403 shader_prog
->NumUniformBlocks
- 1);
1407 /* Turn the byte offset into a dword offset. */
1408 fs_reg base_offset
= fs_reg(this, glsl_type::int_type
);
1409 emit(SHR(base_offset
, retype(get_nir_src(instr
->src
[1]),
1410 BRW_REGISTER_TYPE_D
),
1413 unsigned vec4_offset
= instr
->const_index
[0] / 4;
1414 for (int i
= 0; i
< instr
->num_components
; i
++)
1415 emit(VARYING_PULL_CONSTANT_LOAD(offset(dest
, i
), surf_index
,
1416 base_offset
, vec4_offset
+ i
));
1418 fs_reg packed_consts
= fs_reg(this, glsl_type::float_type
);
1419 packed_consts
.type
= dest
.type
;
1421 fs_reg
const_offset_reg((unsigned) instr
->const_index
[0] & ~15);
1422 emit(FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD
, packed_consts
,
1423 surf_index
, const_offset_reg
);
1425 for (unsigned i
= 0; i
< instr
->num_components
; i
++) {
1426 packed_consts
.set_smear(instr
->const_index
[0] % 16 / 4 + i
);
1428 /* The std140 packing rules don't allow vectors to cross 16-byte
1429 * boundaries, and a reg is 32 bytes.
1431 assert(packed_consts
.subreg_offset
< 32);
1433 emit(MOV(dest
, packed_consts
));
1440 case nir_intrinsic_load_input_indirect
:
1441 has_indirect
= true;
1442 case nir_intrinsic_load_input
: {
1444 for (int i
= 0; i
< instr
->const_index
[1]; i
++) {
1445 for (unsigned j
= 0; j
< instr
->num_components
; j
++) {
1446 fs_reg src
= nir_inputs
;
1447 src
.reg_offset
= instr
->const_index
[0] + index
;
1449 src
.reladdr
= new(mem_ctx
) fs_reg(get_nir_src(instr
->src
[0]));
1450 src
.type
= dest
.type
;
1453 emit(MOV(dest
, src
));
1460 /* Handle ARB_gpu_shader5 interpolation intrinsics
1462 * It's worth a quick word of explanation as to why we handle the full
1463 * variable-based interpolation intrinsic rather than a lowered version
1464 * with like we do for other inputs. We have to do that because the way
1465 * we set up inputs doesn't allow us to use the already setup inputs for
1466 * interpolation. At the beginning of the shader, we go through all of
1467 * the input variables and do the initial interpolation and put it in
1468 * the nir_inputs array based on its location as determined in
1469 * nir_lower_io. If the input isn't used, dead code cleans up and
1470 * everything works fine. However, when we get to the ARB_gpu_shader5
1471 * interpolation intrinsics, we need to reinterpolate the input
1472 * differently. If we used an intrinsic that just had an index it would
1473 * only give us the offset into the nir_inputs array. However, this is
1474 * useless because that value is post-interpolation and we need
1475 * pre-interpolation. In order to get the actual location of the bits
1476 * we get from the vertex fetching hardware, we need the variable.
1478 case nir_intrinsic_interp_var_at_centroid
:
1479 case nir_intrinsic_interp_var_at_sample
:
1480 case nir_intrinsic_interp_var_at_offset
: {
1481 /* in SIMD16 mode, the pixel interpolator returns coords interleaved
1482 * 8 channels at a time, same as the barycentric coords presented in
1483 * the FS payload. this requires a bit of extra work to support.
1485 no16("interpolate_at_* not yet supported in SIMD16 mode.");
1487 fs_reg
dst_x(GRF
, virtual_grf_alloc(2), BRW_REGISTER_TYPE_F
);
1488 fs_reg dst_y
= offset(dst_x
, 1);
1490 /* For most messages, we need one reg of ignored data; the hardware
1491 * requires mlen==1 even when there is no payload. in the per-slot
1492 * offset case, we'll replace this with the proper source data.
1494 fs_reg
src(this, glsl_type::float_type
);
1495 int mlen
= 1; /* one reg unless overriden */
1498 switch (instr
->intrinsic
) {
1499 case nir_intrinsic_interp_var_at_centroid
:
1500 inst
= emit(FS_OPCODE_INTERPOLATE_AT_CENTROID
, dst_x
, src
, fs_reg(0u));
1503 case nir_intrinsic_interp_var_at_sample
: {
1504 /* XXX: We should probably handle non-constant sample id's */
1505 nir_const_value
*const_sample
= nir_src_as_const_value(instr
->src
[0]);
1506 assert(const_sample
);
1507 unsigned msg_data
= const_sample
? const_sample
->i
[0] << 4 : 0;
1508 inst
= emit(FS_OPCODE_INTERPOLATE_AT_SAMPLE
, dst_x
, src
,
1513 case nir_intrinsic_interp_var_at_offset
: {
1514 nir_const_value
*const_offset
= nir_src_as_const_value(instr
->src
[0]);
1517 unsigned off_x
= MIN2((int)(const_offset
->f
[0] * 16), 7) & 0xf;
1518 unsigned off_y
= MIN2((int)(const_offset
->f
[1] * 16), 7) & 0xf;
1520 inst
= emit(FS_OPCODE_INTERPOLATE_AT_SHARED_OFFSET
, dst_x
, src
,
1521 fs_reg(off_x
| (off_y
<< 4)));
1523 src
= fs_reg(this, glsl_type::ivec2_type
);
1524 fs_reg offset_src
= retype(get_nir_src(instr
->src
[0]),
1525 BRW_REGISTER_TYPE_F
);
1526 for (int i
= 0; i
< 2; i
++) {
1527 fs_reg
temp(this, glsl_type::float_type
);
1528 emit(MUL(temp
, offset(offset_src
, i
), fs_reg(16.0f
)));
1529 fs_reg
itemp(this, glsl_type::int_type
);
1530 emit(MOV(itemp
, temp
)); /* float to int */
1532 /* Clamp the upper end of the range to +7/16.
1533 * ARB_gpu_shader5 requires that we support a maximum offset
1534 * of +0.5, which isn't representable in a S0.4 value -- if
1535 * we didn't clamp it, we'd end up with -8/16, which is the
1536 * opposite of what the shader author wanted.
1538 * This is legal due to ARB_gpu_shader5's quantization
1541 * "Not all values of <offset> may be supported; x and y
1542 * offsets may be rounded to fixed-point values with the
1543 * number of fraction bits given by the
1544 * implementation-dependent constant
1545 * FRAGMENT_INTERPOLATION_OFFSET_BITS"
1548 emit(BRW_OPCODE_SEL
, offset(src
, i
), itemp
, fs_reg(7))
1549 ->conditional_mod
= BRW_CONDITIONAL_L
; /* min(src2, 7) */
1553 inst
= emit(FS_OPCODE_INTERPOLATE_AT_PER_SLOT_OFFSET
, dst_x
, src
,
1560 unreachable("Invalid intrinsic");
1564 inst
->regs_written
= 2; /* 2 floats per slot returned */
1565 inst
->pi_noperspective
= instr
->variables
[0]->var
->data
.interpolation
==
1566 INTERP_QUALIFIER_NOPERSPECTIVE
;
1568 for (unsigned j
= 0; j
< instr
->num_components
; j
++) {
1569 fs_reg src
= interp_reg(instr
->variables
[0]->var
->data
.location
, j
);
1570 src
.type
= dest
.type
;
1572 emit(FS_OPCODE_LINTERP
, dest
, dst_x
, dst_y
, src
);
1578 case nir_intrinsic_store_output_indirect
:
1579 has_indirect
= true;
1580 case nir_intrinsic_store_output
: {
1581 fs_reg src
= get_nir_src(instr
->src
[0]);
1583 for (int i
= 0; i
< instr
->const_index
[1]; i
++) {
1584 for (unsigned j
= 0; j
< instr
->num_components
; j
++) {
1585 fs_reg new_dest
= nir_outputs
;
1586 new_dest
.reg_offset
= instr
->const_index
[0] + index
;
1588 src
.reladdr
= new(mem_ctx
) fs_reg(get_nir_src(instr
->src
[1]));
1589 new_dest
.type
= src
.type
;
1591 emit(MOV(new_dest
, src
));
1599 unreachable("unknown intrinsic");
1604 fs_visitor::nir_emit_texture(nir_tex_instr
*instr
)
1606 brw_wm_prog_key
*key
= (brw_wm_prog_key
*) this->key
;
1607 unsigned sampler
= instr
->sampler_index
;
1608 fs_reg
sampler_reg(sampler
);
1610 /* FINISHME: We're failing to recompile our programs when the sampler is
1611 * updated. This only matters for the texture rectangle scale parameters
1612 * (pre-gen6, or gen6+ with GL_CLAMP).
1614 int texunit
= prog
->SamplerUnits
[sampler
];
1616 int gather_component
= instr
->component
;
1618 bool is_rect
= instr
->sampler_dim
== GLSL_SAMPLER_DIM_RECT
;
1620 bool is_cube_array
= instr
->sampler_dim
== GLSL_SAMPLER_DIM_CUBE
&&
1623 int lod_components
, offset_components
= 0;
1625 fs_reg coordinate
, shadow_comparitor
, lod
, lod2
, sample_index
, mcs
, offset
;
1627 for (unsigned i
= 0; i
< instr
->num_srcs
; i
++) {
1628 fs_reg src
= get_nir_src(instr
->src
[i
].src
);
1629 switch (instr
->src
[i
].src_type
) {
1630 case nir_tex_src_bias
:
1631 lod
= retype(src
, BRW_REGISTER_TYPE_F
);
1633 case nir_tex_src_comparitor
:
1634 shadow_comparitor
= retype(src
, BRW_REGISTER_TYPE_F
);
1636 case nir_tex_src_coord
:
1637 switch (instr
->op
) {
1639 case nir_texop_txf_ms
:
1640 coordinate
= retype(src
, BRW_REGISTER_TYPE_D
);
1643 coordinate
= retype(src
, BRW_REGISTER_TYPE_F
);
1647 case nir_tex_src_ddx
:
1648 lod
= retype(src
, BRW_REGISTER_TYPE_F
);
1649 lod_components
= nir_tex_instr_src_size(instr
, i
);
1651 case nir_tex_src_ddy
:
1652 lod2
= retype(src
, BRW_REGISTER_TYPE_F
);
1654 case nir_tex_src_lod
:
1655 switch (instr
->op
) {
1657 lod
= retype(src
, BRW_REGISTER_TYPE_UD
);
1660 lod
= retype(src
, BRW_REGISTER_TYPE_D
);
1663 lod
= retype(src
, BRW_REGISTER_TYPE_F
);
1667 case nir_tex_src_ms_index
:
1668 sample_index
= retype(src
, BRW_REGISTER_TYPE_UD
);
1670 case nir_tex_src_offset
:
1671 offset
= retype(src
, BRW_REGISTER_TYPE_D
);
1672 if (instr
->is_array
)
1673 offset_components
= instr
->coord_components
- 1;
1675 offset_components
= instr
->coord_components
;
1677 case nir_tex_src_projector
:
1678 unreachable("should be lowered");
1680 case nir_tex_src_sampler_offset
: {
1681 /* Figure out the highest possible sampler index and mark it as used */
1682 uint32_t max_used
= sampler
+ instr
->sampler_array_size
- 1;
1683 if (instr
->op
== nir_texop_tg4
&& brw
->gen
< 8) {
1684 max_used
+= stage_prog_data
->binding_table
.gather_texture_start
;
1686 max_used
+= stage_prog_data
->binding_table
.texture_start
;
1688 brw_mark_surface_used(prog_data
, max_used
);
1690 /* Emit code to evaluate the actual indexing expression */
1691 sampler_reg
= fs_reg(this, glsl_type::uint_type
);
1692 emit(ADD(sampler_reg
, src
, fs_reg(sampler
)))
1693 ->force_writemask_all
= true;
1698 unreachable("unknown texture source");
1702 if (instr
->op
== nir_texop_txf_ms
) {
1703 if (brw
->gen
>= 7 && key
->tex
.compressed_multisample_layout_mask
& (1<<sampler
))
1704 mcs
= emit_mcs_fetch(coordinate
, instr
->coord_components
, sampler_reg
);
1709 for (unsigned i
= 0; i
< 3; i
++) {
1710 if (instr
->const_offset
[i
] != 0) {
1711 assert(offset_components
== 0);
1712 offset
= fs_reg(brw_texture_offset(ctx
, instr
->const_offset
, 3));
1717 enum glsl_base_type dest_base_type
;
1718 switch (instr
->dest_type
) {
1719 case nir_type_float
:
1720 dest_base_type
= GLSL_TYPE_FLOAT
;
1723 dest_base_type
= GLSL_TYPE_INT
;
1725 case nir_type_unsigned
:
1726 dest_base_type
= GLSL_TYPE_UINT
;
1729 unreachable("bad type");
1732 const glsl_type
*dest_type
=
1733 glsl_type::get_instance(dest_base_type
, nir_tex_instr_dest_size(instr
),
1736 ir_texture_opcode op
;
1737 switch (instr
->op
) {
1738 case nir_texop_lod
: op
= ir_lod
; break;
1739 case nir_texop_query_levels
: op
= ir_query_levels
; break;
1740 case nir_texop_tex
: op
= ir_tex
; break;
1741 case nir_texop_tg4
: op
= ir_tg4
; break;
1742 case nir_texop_txb
: op
= ir_txb
; break;
1743 case nir_texop_txd
: op
= ir_txd
; break;
1744 case nir_texop_txf
: op
= ir_txf
; break;
1745 case nir_texop_txf_ms
: op
= ir_txf_ms
; break;
1746 case nir_texop_txl
: op
= ir_txl
; break;
1747 case nir_texop_txs
: op
= ir_txs
; break;
1749 unreachable("unknown texture opcode");
1752 emit_texture(op
, dest_type
, coordinate
, instr
->coord_components
,
1753 shadow_comparitor
, lod
, lod2
, lod_components
, sample_index
,
1754 offset
, offset_components
, mcs
, gather_component
,
1755 is_cube_array
, is_rect
, sampler
, sampler_reg
, texunit
);
1757 fs_reg dest
= get_nir_dest(instr
->dest
);
1758 dest
.type
= this->result
.type
;
1759 unsigned num_components
= nir_tex_instr_dest_size(instr
);
1760 emit_percomp(MOV(dest
, this->result
), (1 << num_components
) - 1);
1764 fs_visitor::nir_emit_jump(nir_jump_instr
*instr
)
1766 switch (instr
->type
) {
1767 case nir_jump_break
:
1768 emit(BRW_OPCODE_BREAK
);
1770 case nir_jump_continue
:
1771 emit(BRW_OPCODE_CONTINUE
);
1773 case nir_jump_return
:
1775 unreachable("unknown jump");