i965/fs: fix nir_intrinsic_store_output for doubles
[mesa.git] / src / mesa / drivers / dri / i965 / brw_fs_nir.cpp
1 /*
2 * Copyright © 2010 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "compiler/glsl/ir.h"
25 #include "brw_fs.h"
26 #include "brw_fs_surface_builder.h"
27 #include "brw_nir.h"
28 #include "brw_program.h"
29
30 using namespace brw;
31 using namespace brw::surface_access;
32
33 void
34 fs_visitor::emit_nir_code()
35 {
36 /* emit the arrays used for inputs and outputs - load/store intrinsics will
37 * be converted to reads/writes of these arrays
38 */
39 nir_setup_inputs();
40 nir_setup_outputs();
41 nir_setup_uniforms();
42 nir_emit_system_values();
43
44 /* get the main function and emit it */
45 nir_foreach_function(function, nir) {
46 assert(strcmp(function->name, "main") == 0);
47 assert(function->impl);
48 nir_emit_impl(function->impl);
49 }
50 }
51
52 void
53 fs_visitor::nir_setup_inputs()
54 {
55 if (stage != MESA_SHADER_FRAGMENT)
56 return;
57
58 nir_inputs = bld.vgrf(BRW_REGISTER_TYPE_F, nir->num_inputs);
59
60 nir_foreach_variable(var, &nir->inputs) {
61 fs_reg input = offset(nir_inputs, bld, var->data.driver_location);
62
63 fs_reg reg;
64 if (var->data.location == VARYING_SLOT_POS) {
65 reg = *emit_fragcoord_interpolation(var->data.pixel_center_integer,
66 var->data.origin_upper_left);
67 emit_percomp(bld, fs_inst(BRW_OPCODE_MOV, bld.dispatch_width(),
68 input, reg), 0xF);
69 } else if (var->data.location == VARYING_SLOT_LAYER) {
70 struct brw_reg reg = suboffset(interp_reg(VARYING_SLOT_LAYER, 1), 3);
71 reg.type = BRW_REGISTER_TYPE_D;
72 bld.emit(FS_OPCODE_CINTERP, retype(input, BRW_REGISTER_TYPE_D), reg);
73 } else if (var->data.location == VARYING_SLOT_VIEWPORT) {
74 struct brw_reg reg = suboffset(interp_reg(VARYING_SLOT_VIEWPORT, 2), 3);
75 reg.type = BRW_REGISTER_TYPE_D;
76 bld.emit(FS_OPCODE_CINTERP, retype(input, BRW_REGISTER_TYPE_D), reg);
77 } else {
78 int location = var->data.location;
79 emit_general_interpolation(&input, var->name, var->type,
80 (glsl_interp_qualifier) var->data.interpolation,
81 &location, var->data.centroid,
82 var->data.sample);
83 }
84 }
85 }
86
87 void
88 fs_visitor::nir_setup_single_output_varying(fs_reg *reg,
89 const glsl_type *type,
90 unsigned *location)
91 {
92 if (type->is_array() || type->is_matrix()) {
93 const struct glsl_type *elem_type = glsl_get_array_element(type);
94 const unsigned length = glsl_get_length(type);
95
96 for (unsigned i = 0; i < length; i++) {
97 nir_setup_single_output_varying(reg, elem_type, location);
98 }
99 } else if (type->is_record()) {
100 for (unsigned i = 0; i < type->length; i++) {
101 const struct glsl_type *field_type = type->fields.structure[i].type;
102 nir_setup_single_output_varying(reg, field_type, location);
103 }
104 } else {
105 assert(type->is_scalar() || type->is_vector());
106 unsigned num_elements = type->vector_elements;
107 if (type->is_double())
108 num_elements *= 2;
109 for (unsigned count = 0; count < num_elements; count += 4) {
110 this->outputs[*location] = *reg;
111 this->output_components[*location] = MIN2(4, num_elements - count);
112 *reg = offset(*reg, bld, 4);
113 (*location)++;
114 }
115 }
116 }
117
118 void
119 fs_visitor::nir_setup_outputs()
120 {
121 if (stage == MESA_SHADER_TESS_CTRL)
122 return;
123
124 brw_wm_prog_key *key = (brw_wm_prog_key*) this->key;
125
126 nir_outputs = bld.vgrf(BRW_REGISTER_TYPE_F, nir->num_outputs);
127
128 nir_foreach_variable(var, &nir->outputs) {
129 fs_reg reg = offset(nir_outputs, bld, var->data.driver_location);
130
131 switch (stage) {
132 case MESA_SHADER_VERTEX:
133 case MESA_SHADER_TESS_EVAL:
134 case MESA_SHADER_GEOMETRY: {
135 unsigned location = var->data.location;
136 nir_setup_single_output_varying(&reg, var->type, &location);
137 break;
138 }
139 case MESA_SHADER_FRAGMENT:
140 if (key->force_dual_color_blend &&
141 var->data.location == FRAG_RESULT_DATA1) {
142 this->dual_src_output = reg;
143 this->do_dual_src = true;
144 } else if (var->data.index > 0) {
145 assert(var->data.location == FRAG_RESULT_DATA0);
146 assert(var->data.index == 1);
147 this->dual_src_output = reg;
148 this->do_dual_src = true;
149 } else if (var->data.location == FRAG_RESULT_COLOR) {
150 /* Writing gl_FragColor outputs to all color regions. */
151 for (unsigned int i = 0; i < MAX2(key->nr_color_regions, 1); i++) {
152 this->outputs[i] = reg;
153 this->output_components[i] = 4;
154 }
155 } else if (var->data.location == FRAG_RESULT_DEPTH) {
156 this->frag_depth = reg;
157 } else if (var->data.location == FRAG_RESULT_STENCIL) {
158 this->frag_stencil = reg;
159 } else if (var->data.location == FRAG_RESULT_SAMPLE_MASK) {
160 this->sample_mask = reg;
161 } else {
162 int vector_elements = var->type->without_array()->vector_elements;
163
164 /* gl_FragData or a user-defined FS output */
165 assert(var->data.location >= FRAG_RESULT_DATA0 &&
166 var->data.location < FRAG_RESULT_DATA0+BRW_MAX_DRAW_BUFFERS);
167
168 /* General color output. */
169 for (unsigned int i = 0; i < MAX2(1, var->type->length); i++) {
170 int output = var->data.location - FRAG_RESULT_DATA0 + i;
171 this->outputs[output] = offset(reg, bld, vector_elements * i);
172 this->output_components[output] = vector_elements;
173 }
174 }
175 break;
176 default:
177 unreachable("unhandled shader stage");
178 }
179 }
180 }
181
182 void
183 fs_visitor::nir_setup_uniforms()
184 {
185 if (dispatch_width != 8)
186 return;
187
188 uniforms = nir->num_uniforms / 4;
189 }
190
191 static bool
192 emit_system_values_block(nir_block *block, fs_visitor *v)
193 {
194 fs_reg *reg;
195
196 nir_foreach_instr(instr, block) {
197 if (instr->type != nir_instr_type_intrinsic)
198 continue;
199
200 nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
201 switch (intrin->intrinsic) {
202 case nir_intrinsic_load_vertex_id:
203 unreachable("should be lowered by lower_vertex_id().");
204
205 case nir_intrinsic_load_vertex_id_zero_base:
206 assert(v->stage == MESA_SHADER_VERTEX);
207 reg = &v->nir_system_values[SYSTEM_VALUE_VERTEX_ID_ZERO_BASE];
208 if (reg->file == BAD_FILE)
209 *reg = *v->emit_vs_system_value(SYSTEM_VALUE_VERTEX_ID_ZERO_BASE);
210 break;
211
212 case nir_intrinsic_load_base_vertex:
213 assert(v->stage == MESA_SHADER_VERTEX);
214 reg = &v->nir_system_values[SYSTEM_VALUE_BASE_VERTEX];
215 if (reg->file == BAD_FILE)
216 *reg = *v->emit_vs_system_value(SYSTEM_VALUE_BASE_VERTEX);
217 break;
218
219 case nir_intrinsic_load_instance_id:
220 assert(v->stage == MESA_SHADER_VERTEX);
221 reg = &v->nir_system_values[SYSTEM_VALUE_INSTANCE_ID];
222 if (reg->file == BAD_FILE)
223 *reg = *v->emit_vs_system_value(SYSTEM_VALUE_INSTANCE_ID);
224 break;
225
226 case nir_intrinsic_load_base_instance:
227 assert(v->stage == MESA_SHADER_VERTEX);
228 reg = &v->nir_system_values[SYSTEM_VALUE_BASE_INSTANCE];
229 if (reg->file == BAD_FILE)
230 *reg = *v->emit_vs_system_value(SYSTEM_VALUE_BASE_INSTANCE);
231 break;
232
233 case nir_intrinsic_load_draw_id:
234 assert(v->stage == MESA_SHADER_VERTEX);
235 reg = &v->nir_system_values[SYSTEM_VALUE_DRAW_ID];
236 if (reg->file == BAD_FILE)
237 *reg = *v->emit_vs_system_value(SYSTEM_VALUE_DRAW_ID);
238 break;
239
240 case nir_intrinsic_load_invocation_id:
241 if (v->stage == MESA_SHADER_TESS_CTRL)
242 break;
243 assert(v->stage == MESA_SHADER_GEOMETRY);
244 reg = &v->nir_system_values[SYSTEM_VALUE_INVOCATION_ID];
245 if (reg->file == BAD_FILE) {
246 const fs_builder abld = v->bld.annotate("gl_InvocationID", NULL);
247 fs_reg g1(retype(brw_vec8_grf(1, 0), BRW_REGISTER_TYPE_UD));
248 fs_reg iid = abld.vgrf(BRW_REGISTER_TYPE_UD, 1);
249 abld.SHR(iid, g1, brw_imm_ud(27u));
250 *reg = iid;
251 }
252 break;
253
254 case nir_intrinsic_load_sample_pos:
255 assert(v->stage == MESA_SHADER_FRAGMENT);
256 reg = &v->nir_system_values[SYSTEM_VALUE_SAMPLE_POS];
257 if (reg->file == BAD_FILE)
258 *reg = *v->emit_samplepos_setup();
259 break;
260
261 case nir_intrinsic_load_sample_id:
262 assert(v->stage == MESA_SHADER_FRAGMENT);
263 reg = &v->nir_system_values[SYSTEM_VALUE_SAMPLE_ID];
264 if (reg->file == BAD_FILE)
265 *reg = *v->emit_sampleid_setup();
266 break;
267
268 case nir_intrinsic_load_sample_mask_in:
269 assert(v->stage == MESA_SHADER_FRAGMENT);
270 assert(v->devinfo->gen >= 7);
271 reg = &v->nir_system_values[SYSTEM_VALUE_SAMPLE_MASK_IN];
272 if (reg->file == BAD_FILE)
273 *reg = *v->emit_samplemaskin_setup();
274 break;
275
276 case nir_intrinsic_load_local_invocation_id:
277 assert(v->stage == MESA_SHADER_COMPUTE);
278 reg = &v->nir_system_values[SYSTEM_VALUE_LOCAL_INVOCATION_ID];
279 if (reg->file == BAD_FILE)
280 *reg = *v->emit_cs_local_invocation_id_setup();
281 break;
282
283 case nir_intrinsic_load_work_group_id:
284 assert(v->stage == MESA_SHADER_COMPUTE);
285 reg = &v->nir_system_values[SYSTEM_VALUE_WORK_GROUP_ID];
286 if (reg->file == BAD_FILE)
287 *reg = *v->emit_cs_work_group_id_setup();
288 break;
289
290 case nir_intrinsic_load_helper_invocation:
291 assert(v->stage == MESA_SHADER_FRAGMENT);
292 reg = &v->nir_system_values[SYSTEM_VALUE_HELPER_INVOCATION];
293 if (reg->file == BAD_FILE) {
294 const fs_builder abld =
295 v->bld.annotate("gl_HelperInvocation", NULL);
296
297 /* On Gen6+ (gl_HelperInvocation is only exposed on Gen7+) the
298 * pixel mask is in g1.7 of the thread payload.
299 *
300 * We move the per-channel pixel enable bit to the low bit of each
301 * channel by shifting the byte containing the pixel mask by the
302 * vector immediate 0x76543210UV.
303 *
304 * The region of <1,8,0> reads only 1 byte (the pixel masks for
305 * subspans 0 and 1) in SIMD8 and an additional byte (the pixel
306 * masks for 2 and 3) in SIMD16.
307 */
308 fs_reg shifted = abld.vgrf(BRW_REGISTER_TYPE_UW, 1);
309 abld.SHR(shifted,
310 stride(byte_offset(retype(brw_vec1_grf(1, 0),
311 BRW_REGISTER_TYPE_UB), 28),
312 1, 8, 0),
313 brw_imm_uv(0x76543210));
314
315 /* A set bit in the pixel mask means the channel is enabled, but
316 * that is the opposite of gl_HelperInvocation so we need to invert
317 * the mask.
318 *
319 * The negate source-modifier bit of logical instructions on Gen8+
320 * performs 1's complement negation, so we can use that instead of
321 * a NOT instruction.
322 */
323 fs_reg inverted = negate(shifted);
324 if (v->devinfo->gen < 8) {
325 inverted = abld.vgrf(BRW_REGISTER_TYPE_UW);
326 abld.NOT(inverted, shifted);
327 }
328
329 /* We then resolve the 0/1 result to 0/~0 boolean values by ANDing
330 * with 1 and negating.
331 */
332 fs_reg anded = abld.vgrf(BRW_REGISTER_TYPE_UD, 1);
333 abld.AND(anded, inverted, brw_imm_uw(1));
334
335 fs_reg dst = abld.vgrf(BRW_REGISTER_TYPE_D, 1);
336 abld.MOV(dst, negate(retype(anded, BRW_REGISTER_TYPE_D)));
337 *reg = dst;
338 }
339 break;
340
341 default:
342 break;
343 }
344 }
345
346 return true;
347 }
348
349 void
350 fs_visitor::nir_emit_system_values()
351 {
352 nir_system_values = ralloc_array(mem_ctx, fs_reg, SYSTEM_VALUE_MAX);
353 for (unsigned i = 0; i < SYSTEM_VALUE_MAX; i++) {
354 nir_system_values[i] = fs_reg();
355 }
356
357 nir_foreach_function(function, nir) {
358 assert(strcmp(function->name, "main") == 0);
359 assert(function->impl);
360 nir_foreach_block(block, function->impl) {
361 emit_system_values_block(block, this);
362 }
363 }
364 }
365
366 void
367 fs_visitor::nir_emit_impl(nir_function_impl *impl)
368 {
369 nir_locals = ralloc_array(mem_ctx, fs_reg, impl->reg_alloc);
370 for (unsigned i = 0; i < impl->reg_alloc; i++) {
371 nir_locals[i] = fs_reg();
372 }
373
374 foreach_list_typed(nir_register, reg, node, &impl->registers) {
375 unsigned array_elems =
376 reg->num_array_elems == 0 ? 1 : reg->num_array_elems;
377 unsigned size = array_elems * reg->num_components;
378 const brw_reg_type reg_type =
379 reg->bit_size == 32 ? BRW_REGISTER_TYPE_F : BRW_REGISTER_TYPE_DF;
380 nir_locals[reg->index] = bld.vgrf(reg_type, size);
381 }
382
383 nir_ssa_values = reralloc(mem_ctx, nir_ssa_values, fs_reg,
384 impl->ssa_alloc);
385
386 nir_emit_cf_list(&impl->body);
387 }
388
389 void
390 fs_visitor::nir_emit_cf_list(exec_list *list)
391 {
392 exec_list_validate(list);
393 foreach_list_typed(nir_cf_node, node, node, list) {
394 switch (node->type) {
395 case nir_cf_node_if:
396 nir_emit_if(nir_cf_node_as_if(node));
397 break;
398
399 case nir_cf_node_loop:
400 nir_emit_loop(nir_cf_node_as_loop(node));
401 break;
402
403 case nir_cf_node_block:
404 nir_emit_block(nir_cf_node_as_block(node));
405 break;
406
407 default:
408 unreachable("Invalid CFG node block");
409 }
410 }
411 }
412
413 void
414 fs_visitor::nir_emit_if(nir_if *if_stmt)
415 {
416 /* first, put the condition into f0 */
417 fs_inst *inst = bld.MOV(bld.null_reg_d(),
418 retype(get_nir_src(if_stmt->condition),
419 BRW_REGISTER_TYPE_D));
420 inst->conditional_mod = BRW_CONDITIONAL_NZ;
421
422 bld.IF(BRW_PREDICATE_NORMAL);
423
424 nir_emit_cf_list(&if_stmt->then_list);
425
426 /* note: if the else is empty, dead CF elimination will remove it */
427 bld.emit(BRW_OPCODE_ELSE);
428
429 nir_emit_cf_list(&if_stmt->else_list);
430
431 bld.emit(BRW_OPCODE_ENDIF);
432 }
433
434 void
435 fs_visitor::nir_emit_loop(nir_loop *loop)
436 {
437 bld.emit(BRW_OPCODE_DO);
438
439 nir_emit_cf_list(&loop->body);
440
441 bld.emit(BRW_OPCODE_WHILE);
442 }
443
444 void
445 fs_visitor::nir_emit_block(nir_block *block)
446 {
447 nir_foreach_instr(instr, block) {
448 nir_emit_instr(instr);
449 }
450 }
451
452 void
453 fs_visitor::nir_emit_instr(nir_instr *instr)
454 {
455 const fs_builder abld = bld.annotate(NULL, instr);
456
457 switch (instr->type) {
458 case nir_instr_type_alu:
459 nir_emit_alu(abld, nir_instr_as_alu(instr));
460 break;
461
462 case nir_instr_type_intrinsic:
463 switch (stage) {
464 case MESA_SHADER_VERTEX:
465 nir_emit_vs_intrinsic(abld, nir_instr_as_intrinsic(instr));
466 break;
467 case MESA_SHADER_TESS_CTRL:
468 nir_emit_tcs_intrinsic(abld, nir_instr_as_intrinsic(instr));
469 break;
470 case MESA_SHADER_TESS_EVAL:
471 nir_emit_tes_intrinsic(abld, nir_instr_as_intrinsic(instr));
472 break;
473 case MESA_SHADER_GEOMETRY:
474 nir_emit_gs_intrinsic(abld, nir_instr_as_intrinsic(instr));
475 break;
476 case MESA_SHADER_FRAGMENT:
477 nir_emit_fs_intrinsic(abld, nir_instr_as_intrinsic(instr));
478 break;
479 case MESA_SHADER_COMPUTE:
480 nir_emit_cs_intrinsic(abld, nir_instr_as_intrinsic(instr));
481 break;
482 default:
483 unreachable("unsupported shader stage");
484 }
485 break;
486
487 case nir_instr_type_tex:
488 nir_emit_texture(abld, nir_instr_as_tex(instr));
489 break;
490
491 case nir_instr_type_load_const:
492 nir_emit_load_const(abld, nir_instr_as_load_const(instr));
493 break;
494
495 case nir_instr_type_ssa_undef:
496 nir_emit_undef(abld, nir_instr_as_ssa_undef(instr));
497 break;
498
499 case nir_instr_type_jump:
500 nir_emit_jump(abld, nir_instr_as_jump(instr));
501 break;
502
503 default:
504 unreachable("unknown instruction type");
505 }
506 }
507
508 /**
509 * Recognizes a parent instruction of nir_op_extract_* and changes the type to
510 * match instr.
511 */
512 bool
513 fs_visitor::optimize_extract_to_float(nir_alu_instr *instr,
514 const fs_reg &result)
515 {
516 if (!instr->src[0].src.is_ssa ||
517 !instr->src[0].src.ssa->parent_instr)
518 return false;
519
520 if (instr->src[0].src.ssa->parent_instr->type != nir_instr_type_alu)
521 return false;
522
523 nir_alu_instr *src0 =
524 nir_instr_as_alu(instr->src[0].src.ssa->parent_instr);
525
526 if (src0->op != nir_op_extract_u8 && src0->op != nir_op_extract_u16 &&
527 src0->op != nir_op_extract_i8 && src0->op != nir_op_extract_i16)
528 return false;
529
530 nir_const_value *element = nir_src_as_const_value(src0->src[1].src);
531 assert(element != NULL);
532
533 enum opcode extract_op;
534 if (src0->op == nir_op_extract_u16 || src0->op == nir_op_extract_i16) {
535 assert(element->u32[0] <= 1);
536 extract_op = SHADER_OPCODE_EXTRACT_WORD;
537 } else {
538 assert(element->u32[0] <= 3);
539 extract_op = SHADER_OPCODE_EXTRACT_BYTE;
540 }
541
542 fs_reg op0 = get_nir_src(src0->src[0].src);
543 op0.type = brw_type_for_nir_type(
544 (nir_alu_type)(nir_op_infos[src0->op].input_types[0] |
545 nir_src_bit_size(src0->src[0].src)));
546 op0 = offset(op0, bld, src0->src[0].swizzle[0]);
547
548 set_saturate(instr->dest.saturate,
549 bld.emit(extract_op, result, op0, brw_imm_ud(element->u32[0])));
550 return true;
551 }
552
553 bool
554 fs_visitor::optimize_frontfacing_ternary(nir_alu_instr *instr,
555 const fs_reg &result)
556 {
557 if (!instr->src[0].src.is_ssa ||
558 instr->src[0].src.ssa->parent_instr->type != nir_instr_type_intrinsic)
559 return false;
560
561 nir_intrinsic_instr *src0 =
562 nir_instr_as_intrinsic(instr->src[0].src.ssa->parent_instr);
563
564 if (src0->intrinsic != nir_intrinsic_load_front_face)
565 return false;
566
567 nir_const_value *value1 = nir_src_as_const_value(instr->src[1].src);
568 if (!value1 || fabsf(value1->f32[0]) != 1.0f)
569 return false;
570
571 nir_const_value *value2 = nir_src_as_const_value(instr->src[2].src);
572 if (!value2 || fabsf(value2->f32[0]) != 1.0f)
573 return false;
574
575 fs_reg tmp = vgrf(glsl_type::int_type);
576
577 if (devinfo->gen >= 6) {
578 /* Bit 15 of g0.0 is 0 if the polygon is front facing. */
579 fs_reg g0 = fs_reg(retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_W));
580
581 /* For (gl_FrontFacing ? 1.0 : -1.0), emit:
582 *
583 * or(8) tmp.1<2>W g0.0<0,1,0>W 0x00003f80W
584 * and(8) dst<1>D tmp<8,8,1>D 0xbf800000D
585 *
586 * and negate g0.0<0,1,0>W for (gl_FrontFacing ? -1.0 : 1.0).
587 *
588 * This negation looks like it's safe in practice, because bits 0:4 will
589 * surely be TRIANGLES
590 */
591
592 if (value1->f32[0] == -1.0f) {
593 g0.negate = true;
594 }
595
596 tmp.type = BRW_REGISTER_TYPE_W;
597 tmp.subreg_offset = 2;
598 tmp.stride = 2;
599
600 bld.OR(tmp, g0, brw_imm_uw(0x3f80));
601
602 tmp.type = BRW_REGISTER_TYPE_D;
603 tmp.subreg_offset = 0;
604 tmp.stride = 1;
605 } else {
606 /* Bit 31 of g1.6 is 0 if the polygon is front facing. */
607 fs_reg g1_6 = fs_reg(retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_D));
608
609 /* For (gl_FrontFacing ? 1.0 : -1.0), emit:
610 *
611 * or(8) tmp<1>D g1.6<0,1,0>D 0x3f800000D
612 * and(8) dst<1>D tmp<8,8,1>D 0xbf800000D
613 *
614 * and negate g1.6<0,1,0>D for (gl_FrontFacing ? -1.0 : 1.0).
615 *
616 * This negation looks like it's safe in practice, because bits 0:4 will
617 * surely be TRIANGLES
618 */
619
620 if (value1->f32[0] == -1.0f) {
621 g1_6.negate = true;
622 }
623
624 bld.OR(tmp, g1_6, brw_imm_d(0x3f800000));
625 }
626 bld.AND(retype(result, BRW_REGISTER_TYPE_D), tmp, brw_imm_d(0xbf800000));
627
628 return true;
629 }
630
631 void
632 fs_visitor::nir_emit_alu(const fs_builder &bld, nir_alu_instr *instr)
633 {
634 struct brw_wm_prog_key *fs_key = (struct brw_wm_prog_key *) this->key;
635 fs_inst *inst;
636
637 fs_reg result = get_nir_dest(instr->dest.dest);
638 result.type = brw_type_for_nir_type(
639 (nir_alu_type)(nir_op_infos[instr->op].output_type |
640 nir_dest_bit_size(instr->dest.dest)));
641
642 fs_reg op[4];
643 for (unsigned i = 0; i < nir_op_infos[instr->op].num_inputs; i++) {
644 op[i] = get_nir_src(instr->src[i].src);
645 op[i].type = brw_type_for_nir_type(
646 (nir_alu_type)(nir_op_infos[instr->op].input_types[i] |
647 nir_src_bit_size(instr->src[i].src)));
648 op[i].abs = instr->src[i].abs;
649 op[i].negate = instr->src[i].negate;
650 }
651
652 /* We get a bunch of mov's out of the from_ssa pass and they may still
653 * be vectorized. We'll handle them as a special-case. We'll also
654 * handle vecN here because it's basically the same thing.
655 */
656 switch (instr->op) {
657 case nir_op_imov:
658 case nir_op_fmov:
659 case nir_op_vec2:
660 case nir_op_vec3:
661 case nir_op_vec4: {
662 fs_reg temp = result;
663 bool need_extra_copy = false;
664 for (unsigned i = 0; i < nir_op_infos[instr->op].num_inputs; i++) {
665 if (!instr->src[i].src.is_ssa &&
666 instr->dest.dest.reg.reg == instr->src[i].src.reg.reg) {
667 need_extra_copy = true;
668 temp = bld.vgrf(result.type, 4);
669 break;
670 }
671 }
672
673 for (unsigned i = 0; i < 4; i++) {
674 if (!(instr->dest.write_mask & (1 << i)))
675 continue;
676
677 if (instr->op == nir_op_imov || instr->op == nir_op_fmov) {
678 inst = bld.MOV(offset(temp, bld, i),
679 offset(op[0], bld, instr->src[0].swizzle[i]));
680 } else {
681 inst = bld.MOV(offset(temp, bld, i),
682 offset(op[i], bld, instr->src[i].swizzle[0]));
683 }
684 inst->saturate = instr->dest.saturate;
685 }
686
687 /* In this case the source and destination registers were the same,
688 * so we need to insert an extra set of moves in order to deal with
689 * any swizzling.
690 */
691 if (need_extra_copy) {
692 for (unsigned i = 0; i < 4; i++) {
693 if (!(instr->dest.write_mask & (1 << i)))
694 continue;
695
696 bld.MOV(offset(result, bld, i), offset(temp, bld, i));
697 }
698 }
699 return;
700 }
701 default:
702 break;
703 }
704
705 /* At this point, we have dealt with any instruction that operates on
706 * more than a single channel. Therefore, we can just adjust the source
707 * and destination registers for that channel and emit the instruction.
708 */
709 unsigned channel = 0;
710 if (nir_op_infos[instr->op].output_size == 0) {
711 /* Since NIR is doing the scalarizing for us, we should only ever see
712 * vectorized operations with a single channel.
713 */
714 assert(_mesa_bitcount(instr->dest.write_mask) == 1);
715 channel = ffs(instr->dest.write_mask) - 1;
716
717 result = offset(result, bld, channel);
718 }
719
720 for (unsigned i = 0; i < nir_op_infos[instr->op].num_inputs; i++) {
721 assert(nir_op_infos[instr->op].input_sizes[i] < 2);
722 op[i] = offset(op[i], bld, instr->src[i].swizzle[channel]);
723 }
724
725 switch (instr->op) {
726 case nir_op_i2f:
727 case nir_op_u2f:
728 if (optimize_extract_to_float(instr, result))
729 return;
730
731 case nir_op_f2d:
732 case nir_op_i2d:
733 case nir_op_u2d:
734 case nir_op_d2f:
735 case nir_op_d2i:
736 case nir_op_d2u:
737 inst = bld.MOV(result, op[0]);
738 inst->saturate = instr->dest.saturate;
739 break;
740
741 case nir_op_f2i:
742 case nir_op_f2u:
743 bld.MOV(result, op[0]);
744 break;
745
746 case nir_op_fsign: {
747 if (type_sz(op[0].type) < 8) {
748 /* AND(val, 0x80000000) gives the sign bit.
749 *
750 * Predicated OR ORs 1.0 (0x3f800000) with the sign bit if val is not
751 * zero.
752 */
753 bld.CMP(bld.null_reg_f(), op[0], brw_imm_f(0.0f), BRW_CONDITIONAL_NZ);
754
755 fs_reg result_int = retype(result, BRW_REGISTER_TYPE_UD);
756 op[0].type = BRW_REGISTER_TYPE_UD;
757 result.type = BRW_REGISTER_TYPE_UD;
758 bld.AND(result_int, op[0], brw_imm_ud(0x80000000u));
759
760 inst = bld.OR(result_int, result_int, brw_imm_ud(0x3f800000u));
761 inst->predicate = BRW_PREDICATE_NORMAL;
762 if (instr->dest.saturate) {
763 inst = bld.MOV(result, result);
764 inst->saturate = true;
765 }
766 } else {
767 /* For doubles we do the same but we need to consider:
768 *
769 * - 2-src instructions can't operate with 64-bit immediates
770 * - The sign is encoded in the high 32-bit of each DF
771 * - CMP with DF requires special handling in SIMD16
772 * - We need to produce a DF result.
773 */
774
775 /* 2-src instructions can't have 64-bit immediates, so put 0.0 in
776 * a register and compare with that.
777 */
778 fs_reg tmp = vgrf(glsl_type::double_type);
779 bld.MOV(tmp, brw_imm_df(0.0));
780
781 /* A direct DF CMP using the flag register (null dst) won't work in
782 * SIMD16 because the CMP will be split in two by lower_simd_width,
783 * resulting in two CMP instructions with the same dst (NULL),
784 * leading to dead code elimination of the first one. In SIMD8,
785 * however, there is no need to split the CMP and we can save some
786 * work.
787 */
788 fs_reg dst_tmp = vgrf(glsl_type::double_type);
789 bld.CMP(dst_tmp, op[0], tmp, BRW_CONDITIONAL_NZ);
790
791 /* In SIMD16 we want to avoid using a NULL dst register with DF CMP,
792 * so we store the result of the comparison in a vgrf instead and
793 * then we generate a UD comparison from that that won't have to
794 * be split by lower_simd_width. This is what NIR does to handle
795 * double comparisons in the general case.
796 */
797 if (bld.dispatch_width() == 16 ) {
798 fs_reg dst_tmp_ud = retype(dst_tmp, BRW_REGISTER_TYPE_UD);
799 bld.MOV(dst_tmp_ud, subscript(dst_tmp, BRW_REGISTER_TYPE_UD, 0));
800 bld.CMP(bld.null_reg_ud(),
801 dst_tmp_ud, brw_imm_ud(0), BRW_CONDITIONAL_NZ);
802 }
803
804 /* Get the high 32-bit of each double component where the sign is */
805 fs_reg result_int = retype(result, BRW_REGISTER_TYPE_UD);
806 bld.MOV(result_int, subscript(op[0], BRW_REGISTER_TYPE_UD, 1));
807
808 /* Get the sign bit */
809 bld.AND(result_int, result_int, brw_imm_ud(0x80000000u));
810
811 /* Add 1.0 to the sign, predicated to skip the case of op[0] == 0.0 */
812 inst = bld.OR(result_int, result_int, brw_imm_ud(0x3f800000u));
813 inst->predicate = BRW_PREDICATE_NORMAL;
814
815 /* Convert from 32-bit float to 64-bit double */
816 result.type = BRW_REGISTER_TYPE_DF;
817 inst = bld.MOV(result, retype(result_int, BRW_REGISTER_TYPE_F));
818
819 if (instr->dest.saturate) {
820 inst = bld.MOV(result, result);
821 inst->saturate = true;
822 }
823 }
824 break;
825 }
826
827 case nir_op_isign:
828 /* ASR(val, 31) -> negative val generates 0xffffffff (signed -1).
829 * -> non-negative val generates 0x00000000.
830 * Predicated OR sets 1 if val is positive.
831 */
832 assert(nir_dest_bit_size(instr->dest.dest) < 64);
833 bld.CMP(bld.null_reg_d(), op[0], brw_imm_d(0), BRW_CONDITIONAL_G);
834 bld.ASR(result, op[0], brw_imm_d(31));
835 inst = bld.OR(result, result, brw_imm_d(1));
836 inst->predicate = BRW_PREDICATE_NORMAL;
837 break;
838
839 case nir_op_frcp:
840 inst = bld.emit(SHADER_OPCODE_RCP, result, op[0]);
841 inst->saturate = instr->dest.saturate;
842 break;
843
844 case nir_op_fexp2:
845 inst = bld.emit(SHADER_OPCODE_EXP2, result, op[0]);
846 inst->saturate = instr->dest.saturate;
847 break;
848
849 case nir_op_flog2:
850 inst = bld.emit(SHADER_OPCODE_LOG2, result, op[0]);
851 inst->saturate = instr->dest.saturate;
852 break;
853
854 case nir_op_fsin:
855 inst = bld.emit(SHADER_OPCODE_SIN, result, op[0]);
856 inst->saturate = instr->dest.saturate;
857 break;
858
859 case nir_op_fcos:
860 inst = bld.emit(SHADER_OPCODE_COS, result, op[0]);
861 inst->saturate = instr->dest.saturate;
862 break;
863
864 case nir_op_fddx:
865 if (fs_key->high_quality_derivatives) {
866 inst = bld.emit(FS_OPCODE_DDX_FINE, result, op[0]);
867 } else {
868 inst = bld.emit(FS_OPCODE_DDX_COARSE, result, op[0]);
869 }
870 inst->saturate = instr->dest.saturate;
871 break;
872 case nir_op_fddx_fine:
873 inst = bld.emit(FS_OPCODE_DDX_FINE, result, op[0]);
874 inst->saturate = instr->dest.saturate;
875 break;
876 case nir_op_fddx_coarse:
877 inst = bld.emit(FS_OPCODE_DDX_COARSE, result, op[0]);
878 inst->saturate = instr->dest.saturate;
879 break;
880 case nir_op_fddy:
881 if (fs_key->high_quality_derivatives) {
882 inst = bld.emit(FS_OPCODE_DDY_FINE, result, op[0],
883 brw_imm_d(fs_key->render_to_fbo));
884 } else {
885 inst = bld.emit(FS_OPCODE_DDY_COARSE, result, op[0],
886 brw_imm_d(fs_key->render_to_fbo));
887 }
888 inst->saturate = instr->dest.saturate;
889 break;
890 case nir_op_fddy_fine:
891 inst = bld.emit(FS_OPCODE_DDY_FINE, result, op[0],
892 brw_imm_d(fs_key->render_to_fbo));
893 inst->saturate = instr->dest.saturate;
894 break;
895 case nir_op_fddy_coarse:
896 inst = bld.emit(FS_OPCODE_DDY_COARSE, result, op[0],
897 brw_imm_d(fs_key->render_to_fbo));
898 inst->saturate = instr->dest.saturate;
899 break;
900
901 case nir_op_iadd:
902 assert(nir_dest_bit_size(instr->dest.dest) < 64);
903 case nir_op_fadd:
904 inst = bld.ADD(result, op[0], op[1]);
905 inst->saturate = instr->dest.saturate;
906 break;
907
908 case nir_op_fmul:
909 inst = bld.MUL(result, op[0], op[1]);
910 inst->saturate = instr->dest.saturate;
911 break;
912
913 case nir_op_imul:
914 assert(nir_dest_bit_size(instr->dest.dest) < 64);
915 bld.MUL(result, op[0], op[1]);
916 break;
917
918 case nir_op_imul_high:
919 case nir_op_umul_high:
920 assert(nir_dest_bit_size(instr->dest.dest) < 64);
921 bld.emit(SHADER_OPCODE_MULH, result, op[0], op[1]);
922 break;
923
924 case nir_op_idiv:
925 case nir_op_udiv:
926 assert(nir_dest_bit_size(instr->dest.dest) < 64);
927 bld.emit(SHADER_OPCODE_INT_QUOTIENT, result, op[0], op[1]);
928 break;
929
930 case nir_op_uadd_carry:
931 unreachable("Should have been lowered by carry_to_arith().");
932
933 case nir_op_usub_borrow:
934 unreachable("Should have been lowered by borrow_to_arith().");
935
936 case nir_op_umod:
937 case nir_op_irem:
938 /* According to the sign table for INT DIV in the Ivy Bridge PRM, it
939 * appears that our hardware just does the right thing for signed
940 * remainder.
941 */
942 assert(nir_dest_bit_size(instr->dest.dest) < 64);
943 bld.emit(SHADER_OPCODE_INT_REMAINDER, result, op[0], op[1]);
944 break;
945
946 case nir_op_imod: {
947 /* Get a regular C-style remainder. If a % b == 0, set the predicate. */
948 bld.emit(SHADER_OPCODE_INT_REMAINDER, result, op[0], op[1]);
949
950 /* Math instructions don't support conditional mod */
951 inst = bld.MOV(bld.null_reg_d(), result);
952 inst->conditional_mod = BRW_CONDITIONAL_NZ;
953
954 /* Now, we need to determine if signs of the sources are different.
955 * When we XOR the sources, the top bit is 0 if they are the same and 1
956 * if they are different. We can then use a conditional modifier to
957 * turn that into a predicate. This leads us to an XOR.l instruction.
958 *
959 * Technically, according to the PRM, you're not allowed to use .l on a
960 * XOR instruction. However, emperical experiments and Curro's reading
961 * of the simulator source both indicate that it's safe.
962 */
963 fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_D);
964 inst = bld.XOR(tmp, op[0], op[1]);
965 inst->predicate = BRW_PREDICATE_NORMAL;
966 inst->conditional_mod = BRW_CONDITIONAL_L;
967
968 /* If the result of the initial remainder operation is non-zero and the
969 * two sources have different signs, add in a copy of op[1] to get the
970 * final integer modulus value.
971 */
972 inst = bld.ADD(result, result, op[1]);
973 inst->predicate = BRW_PREDICATE_NORMAL;
974 break;
975 }
976
977 case nir_op_flt:
978 case nir_op_fge:
979 case nir_op_feq:
980 case nir_op_fne: {
981 fs_reg dest = result;
982 if (nir_src_bit_size(instr->src[0].src) > 32) {
983 dest = bld.vgrf(BRW_REGISTER_TYPE_DF, 1);
984 }
985 brw_conditional_mod cond;
986 switch (instr->op) {
987 case nir_op_flt:
988 cond = BRW_CONDITIONAL_L;
989 break;
990 case nir_op_fge:
991 cond = BRW_CONDITIONAL_GE;
992 break;
993 case nir_op_feq:
994 cond = BRW_CONDITIONAL_Z;
995 break;
996 case nir_op_fne:
997 cond = BRW_CONDITIONAL_NZ;
998 break;
999 default:
1000 unreachable("bad opcode");
1001 }
1002 bld.CMP(dest, op[0], op[1], cond);
1003 if (nir_src_bit_size(instr->src[0].src) > 32) {
1004 bld.MOV(result, subscript(dest, BRW_REGISTER_TYPE_UD, 0));
1005 }
1006 break;
1007 }
1008
1009 case nir_op_ilt:
1010 case nir_op_ult:
1011 assert(nir_dest_bit_size(instr->dest.dest) < 64);
1012 bld.CMP(result, op[0], op[1], BRW_CONDITIONAL_L);
1013 break;
1014
1015 case nir_op_ige:
1016 case nir_op_uge:
1017 assert(nir_dest_bit_size(instr->dest.dest) < 64);
1018 bld.CMP(result, op[0], op[1], BRW_CONDITIONAL_GE);
1019 break;
1020
1021 case nir_op_ieq:
1022 assert(nir_dest_bit_size(instr->dest.dest) < 64);
1023 bld.CMP(result, op[0], op[1], BRW_CONDITIONAL_Z);
1024 break;
1025
1026 case nir_op_ine:
1027 assert(nir_dest_bit_size(instr->dest.dest) < 64);
1028 bld.CMP(result, op[0], op[1], BRW_CONDITIONAL_NZ);
1029 break;
1030
1031 case nir_op_inot:
1032 assert(nir_dest_bit_size(instr->dest.dest) < 64);
1033 if (devinfo->gen >= 8) {
1034 op[0] = resolve_source_modifiers(op[0]);
1035 }
1036 bld.NOT(result, op[0]);
1037 break;
1038 case nir_op_ixor:
1039 assert(nir_dest_bit_size(instr->dest.dest) < 64);
1040 if (devinfo->gen >= 8) {
1041 op[0] = resolve_source_modifiers(op[0]);
1042 op[1] = resolve_source_modifiers(op[1]);
1043 }
1044 bld.XOR(result, op[0], op[1]);
1045 break;
1046 case nir_op_ior:
1047 assert(nir_dest_bit_size(instr->dest.dest) < 64);
1048 if (devinfo->gen >= 8) {
1049 op[0] = resolve_source_modifiers(op[0]);
1050 op[1] = resolve_source_modifiers(op[1]);
1051 }
1052 bld.OR(result, op[0], op[1]);
1053 break;
1054 case nir_op_iand:
1055 assert(nir_dest_bit_size(instr->dest.dest) < 64);
1056 if (devinfo->gen >= 8) {
1057 op[0] = resolve_source_modifiers(op[0]);
1058 op[1] = resolve_source_modifiers(op[1]);
1059 }
1060 bld.AND(result, op[0], op[1]);
1061 break;
1062
1063 case nir_op_fdot2:
1064 case nir_op_fdot3:
1065 case nir_op_fdot4:
1066 case nir_op_ball_fequal2:
1067 case nir_op_ball_iequal2:
1068 case nir_op_ball_fequal3:
1069 case nir_op_ball_iequal3:
1070 case nir_op_ball_fequal4:
1071 case nir_op_ball_iequal4:
1072 case nir_op_bany_fnequal2:
1073 case nir_op_bany_inequal2:
1074 case nir_op_bany_fnequal3:
1075 case nir_op_bany_inequal3:
1076 case nir_op_bany_fnequal4:
1077 case nir_op_bany_inequal4:
1078 unreachable("Lowered by nir_lower_alu_reductions");
1079
1080 case nir_op_fnoise1_1:
1081 case nir_op_fnoise1_2:
1082 case nir_op_fnoise1_3:
1083 case nir_op_fnoise1_4:
1084 case nir_op_fnoise2_1:
1085 case nir_op_fnoise2_2:
1086 case nir_op_fnoise2_3:
1087 case nir_op_fnoise2_4:
1088 case nir_op_fnoise3_1:
1089 case nir_op_fnoise3_2:
1090 case nir_op_fnoise3_3:
1091 case nir_op_fnoise3_4:
1092 case nir_op_fnoise4_1:
1093 case nir_op_fnoise4_2:
1094 case nir_op_fnoise4_3:
1095 case nir_op_fnoise4_4:
1096 unreachable("not reached: should be handled by lower_noise");
1097
1098 case nir_op_ldexp:
1099 unreachable("not reached: should be handled by ldexp_to_arith()");
1100
1101 case nir_op_fsqrt:
1102 inst = bld.emit(SHADER_OPCODE_SQRT, result, op[0]);
1103 inst->saturate = instr->dest.saturate;
1104 break;
1105
1106 case nir_op_frsq:
1107 inst = bld.emit(SHADER_OPCODE_RSQ, result, op[0]);
1108 inst->saturate = instr->dest.saturate;
1109 break;
1110
1111 case nir_op_b2i:
1112 case nir_op_b2f:
1113 bld.MOV(result, negate(op[0]));
1114 break;
1115
1116 case nir_op_f2b:
1117 bld.CMP(result, op[0], brw_imm_f(0.0f), BRW_CONDITIONAL_NZ);
1118 break;
1119 case nir_op_d2b: {
1120 /* two-argument instructions can't take 64-bit immediates */
1121 fs_reg zero = vgrf(glsl_type::double_type);
1122 bld.MOV(zero, brw_imm_df(0.0));
1123 /* A SIMD16 execution needs to be split in two instructions, so use
1124 * a vgrf instead of the flag register as dst so instruction splitting
1125 * works
1126 */
1127 fs_reg tmp = vgrf(glsl_type::double_type);
1128 bld.CMP(tmp, op[0], zero, BRW_CONDITIONAL_NZ);
1129 bld.MOV(result, subscript(tmp, BRW_REGISTER_TYPE_UD, 0));
1130 break;
1131 }
1132 case nir_op_i2b:
1133 bld.CMP(result, op[0], brw_imm_d(0), BRW_CONDITIONAL_NZ);
1134 break;
1135
1136 case nir_op_ftrunc:
1137 inst = bld.RNDZ(result, op[0]);
1138 inst->saturate = instr->dest.saturate;
1139 break;
1140
1141 case nir_op_fceil: {
1142 op[0].negate = !op[0].negate;
1143 fs_reg temp = vgrf(glsl_type::float_type);
1144 bld.RNDD(temp, op[0]);
1145 temp.negate = true;
1146 inst = bld.MOV(result, temp);
1147 inst->saturate = instr->dest.saturate;
1148 break;
1149 }
1150 case nir_op_ffloor:
1151 inst = bld.RNDD(result, op[0]);
1152 inst->saturate = instr->dest.saturate;
1153 break;
1154 case nir_op_ffract:
1155 inst = bld.FRC(result, op[0]);
1156 inst->saturate = instr->dest.saturate;
1157 break;
1158 case nir_op_fround_even:
1159 inst = bld.RNDE(result, op[0]);
1160 inst->saturate = instr->dest.saturate;
1161 break;
1162
1163 case nir_op_fquantize2f16: {
1164 fs_reg tmp16 = bld.vgrf(BRW_REGISTER_TYPE_D);
1165 fs_reg tmp32 = bld.vgrf(BRW_REGISTER_TYPE_F);
1166 fs_reg zero = bld.vgrf(BRW_REGISTER_TYPE_F);
1167
1168 /* The destination stride must be at least as big as the source stride. */
1169 tmp16.type = BRW_REGISTER_TYPE_W;
1170 tmp16.stride = 2;
1171
1172 /* Check for denormal */
1173 fs_reg abs_src0 = op[0];
1174 abs_src0.abs = true;
1175 bld.CMP(bld.null_reg_f(), abs_src0, brw_imm_f(ldexpf(1.0, -14)),
1176 BRW_CONDITIONAL_L);
1177 /* Get the appropriately signed zero */
1178 bld.AND(retype(zero, BRW_REGISTER_TYPE_UD),
1179 retype(op[0], BRW_REGISTER_TYPE_UD),
1180 brw_imm_ud(0x80000000));
1181 /* Do the actual F32 -> F16 -> F32 conversion */
1182 bld.emit(BRW_OPCODE_F32TO16, tmp16, op[0]);
1183 bld.emit(BRW_OPCODE_F16TO32, tmp32, tmp16);
1184 /* Select that or zero based on normal status */
1185 inst = bld.SEL(result, zero, tmp32);
1186 inst->predicate = BRW_PREDICATE_NORMAL;
1187 inst->saturate = instr->dest.saturate;
1188 break;
1189 }
1190
1191 case nir_op_imin:
1192 case nir_op_umin:
1193 assert(nir_dest_bit_size(instr->dest.dest) < 64);
1194 case nir_op_fmin:
1195 inst = bld.emit_minmax(result, op[0], op[1], BRW_CONDITIONAL_L);
1196 inst->saturate = instr->dest.saturate;
1197 break;
1198
1199 case nir_op_imax:
1200 case nir_op_umax:
1201 assert(nir_dest_bit_size(instr->dest.dest) < 64);
1202 case nir_op_fmax:
1203 inst = bld.emit_minmax(result, op[0], op[1], BRW_CONDITIONAL_GE);
1204 inst->saturate = instr->dest.saturate;
1205 break;
1206
1207 case nir_op_pack_snorm_2x16:
1208 case nir_op_pack_snorm_4x8:
1209 case nir_op_pack_unorm_2x16:
1210 case nir_op_pack_unorm_4x8:
1211 case nir_op_unpack_snorm_2x16:
1212 case nir_op_unpack_snorm_4x8:
1213 case nir_op_unpack_unorm_2x16:
1214 case nir_op_unpack_unorm_4x8:
1215 case nir_op_unpack_half_2x16:
1216 case nir_op_pack_half_2x16:
1217 unreachable("not reached: should be handled by lower_packing_builtins");
1218
1219 case nir_op_unpack_half_2x16_split_x:
1220 inst = bld.emit(FS_OPCODE_UNPACK_HALF_2x16_SPLIT_X, result, op[0]);
1221 inst->saturate = instr->dest.saturate;
1222 break;
1223 case nir_op_unpack_half_2x16_split_y:
1224 inst = bld.emit(FS_OPCODE_UNPACK_HALF_2x16_SPLIT_Y, result, op[0]);
1225 inst->saturate = instr->dest.saturate;
1226 break;
1227
1228 case nir_op_pack_double_2x32_split:
1229 /* Optimize the common case where we are re-packing a double with
1230 * the result of a previous double unpack. In this case we can take the
1231 * 32-bit value to use in the re-pack from the original double and bypass
1232 * the unpack operation.
1233 */
1234 for (int i = 0; i < 2; i++) {
1235 if (instr->src[i].src.is_ssa)
1236 continue;
1237
1238 const nir_instr *parent_instr = instr->src[i].src.ssa->parent_instr;
1239 if (parent_instr->type == nir_instr_type_alu)
1240 continue;
1241
1242 const nir_alu_instr *alu_parent = nir_instr_as_alu(parent_instr);
1243 if (alu_parent->op == nir_op_unpack_double_2x32_split_x ||
1244 alu_parent->op == nir_op_unpack_double_2x32_split_y)
1245 continue;
1246
1247 if (!alu_parent->src[0].src.is_ssa)
1248 continue;
1249
1250 op[i] = get_nir_src(alu_parent->src[0].src);
1251 op[i] = offset(retype(op[i], BRW_REGISTER_TYPE_DF), bld,
1252 alu_parent->src[0].swizzle[channel]);
1253 if (alu_parent->op == nir_op_unpack_double_2x32_split_y)
1254 op[i] = subscript(op[i], BRW_REGISTER_TYPE_UD, 1);
1255 else
1256 op[i] = subscript(op[i], BRW_REGISTER_TYPE_UD, 0);
1257 }
1258 bld.emit(FS_OPCODE_PACK, result, op[0], op[1]);
1259 break;
1260
1261 case nir_op_unpack_double_2x32_split_x:
1262 case nir_op_unpack_double_2x32_split_y: {
1263 /* Optimize the common case where we are unpacking from a double we have
1264 * previously packed. In this case we can just bypass the pack operation
1265 * and source directly from its arguments.
1266 */
1267 unsigned index = (instr->op == nir_op_unpack_double_2x32_split_x) ? 0 : 1;
1268 if (instr->src[0].src.is_ssa) {
1269 nir_instr *parent_instr = instr->src[0].src.ssa->parent_instr;
1270 if (parent_instr->type == nir_instr_type_alu) {
1271 nir_alu_instr *alu_parent = nir_instr_as_alu(parent_instr);
1272 if (alu_parent->op == nir_op_pack_double_2x32_split &&
1273 alu_parent->src[index].src.is_ssa) {
1274 op[0] = retype(get_nir_src(alu_parent->src[index].src),
1275 BRW_REGISTER_TYPE_UD);
1276 op[0] =
1277 offset(op[0], bld, alu_parent->src[index].swizzle[channel]);
1278 bld.MOV(result, op[0]);
1279 break;
1280 }
1281 }
1282 }
1283
1284 if (instr->op == nir_op_unpack_double_2x32_split_x)
1285 bld.MOV(result, subscript(op[0], BRW_REGISTER_TYPE_UD, 0));
1286 else
1287 bld.MOV(result, subscript(op[0], BRW_REGISTER_TYPE_UD, 1));
1288 break;
1289 }
1290
1291 case nir_op_fpow:
1292 inst = bld.emit(SHADER_OPCODE_POW, result, op[0], op[1]);
1293 inst->saturate = instr->dest.saturate;
1294 break;
1295
1296 case nir_op_bitfield_reverse:
1297 assert(nir_dest_bit_size(instr->dest.dest) < 64);
1298 bld.BFREV(result, op[0]);
1299 break;
1300
1301 case nir_op_bit_count:
1302 assert(nir_dest_bit_size(instr->dest.dest) < 64);
1303 bld.CBIT(result, op[0]);
1304 break;
1305
1306 case nir_op_ufind_msb:
1307 case nir_op_ifind_msb: {
1308 assert(nir_dest_bit_size(instr->dest.dest) < 64);
1309 bld.FBH(retype(result, BRW_REGISTER_TYPE_UD), op[0]);
1310
1311 /* FBH counts from the MSB side, while GLSL's findMSB() wants the count
1312 * from the LSB side. If FBH didn't return an error (0xFFFFFFFF), then
1313 * subtract the result from 31 to convert the MSB count into an LSB count.
1314 */
1315 bld.CMP(bld.null_reg_d(), result, brw_imm_d(-1), BRW_CONDITIONAL_NZ);
1316
1317 inst = bld.ADD(result, result, brw_imm_d(31));
1318 inst->predicate = BRW_PREDICATE_NORMAL;
1319 inst->src[0].negate = true;
1320 break;
1321 }
1322
1323 case nir_op_find_lsb:
1324 assert(nir_dest_bit_size(instr->dest.dest) < 64);
1325 bld.FBL(result, op[0]);
1326 break;
1327
1328 case nir_op_ubitfield_extract:
1329 case nir_op_ibitfield_extract:
1330 unreachable("should have been lowered");
1331 case nir_op_ubfe:
1332 case nir_op_ibfe:
1333 assert(nir_dest_bit_size(instr->dest.dest) < 64);
1334 bld.BFE(result, op[2], op[1], op[0]);
1335 break;
1336 case nir_op_bfm:
1337 assert(nir_dest_bit_size(instr->dest.dest) < 64);
1338 bld.BFI1(result, op[0], op[1]);
1339 break;
1340 case nir_op_bfi:
1341 assert(nir_dest_bit_size(instr->dest.dest) < 64);
1342 bld.BFI2(result, op[0], op[1], op[2]);
1343 break;
1344
1345 case nir_op_bitfield_insert:
1346 unreachable("not reached: should have been lowered");
1347
1348 case nir_op_ishl:
1349 assert(nir_dest_bit_size(instr->dest.dest) < 64);
1350 bld.SHL(result, op[0], op[1]);
1351 break;
1352 case nir_op_ishr:
1353 assert(nir_dest_bit_size(instr->dest.dest) < 64);
1354 bld.ASR(result, op[0], op[1]);
1355 break;
1356 case nir_op_ushr:
1357 assert(nir_dest_bit_size(instr->dest.dest) < 64);
1358 bld.SHR(result, op[0], op[1]);
1359 break;
1360
1361 case nir_op_pack_half_2x16_split:
1362 bld.emit(FS_OPCODE_PACK_HALF_2x16_SPLIT, result, op[0], op[1]);
1363 break;
1364
1365 case nir_op_ffma:
1366 inst = bld.MAD(result, op[2], op[1], op[0]);
1367 inst->saturate = instr->dest.saturate;
1368 break;
1369
1370 case nir_op_flrp:
1371 inst = bld.LRP(result, op[0], op[1], op[2]);
1372 inst->saturate = instr->dest.saturate;
1373 break;
1374
1375 case nir_op_bcsel:
1376 if (optimize_frontfacing_ternary(instr, result))
1377 return;
1378
1379 bld.CMP(bld.null_reg_d(), op[0], brw_imm_d(0), BRW_CONDITIONAL_NZ);
1380 inst = bld.SEL(result, op[1], op[2]);
1381 inst->predicate = BRW_PREDICATE_NORMAL;
1382 break;
1383
1384 case nir_op_extract_u8:
1385 case nir_op_extract_i8: {
1386 nir_const_value *byte = nir_src_as_const_value(instr->src[1].src);
1387 bld.emit(SHADER_OPCODE_EXTRACT_BYTE,
1388 result, op[0], brw_imm_ud(byte->u32[0]));
1389 break;
1390 }
1391
1392 case nir_op_extract_u16:
1393 case nir_op_extract_i16: {
1394 nir_const_value *word = nir_src_as_const_value(instr->src[1].src);
1395 bld.emit(SHADER_OPCODE_EXTRACT_WORD,
1396 result, op[0], brw_imm_ud(word->u32[0]));
1397 break;
1398 }
1399
1400 default:
1401 unreachable("unhandled instruction");
1402 }
1403
1404 /* If we need to do a boolean resolve, replace the result with -(x & 1)
1405 * to sign extend the low bit to 0/~0
1406 */
1407 if (devinfo->gen <= 5 &&
1408 (instr->instr.pass_flags & BRW_NIR_BOOLEAN_MASK) == BRW_NIR_BOOLEAN_NEEDS_RESOLVE) {
1409 fs_reg masked = vgrf(glsl_type::int_type);
1410 bld.AND(masked, result, brw_imm_d(1));
1411 masked.negate = true;
1412 bld.MOV(retype(result, BRW_REGISTER_TYPE_D), masked);
1413 }
1414 }
1415
1416 void
1417 fs_visitor::nir_emit_load_const(const fs_builder &bld,
1418 nir_load_const_instr *instr)
1419 {
1420 const brw_reg_type reg_type =
1421 instr->def.bit_size == 32 ? BRW_REGISTER_TYPE_D : BRW_REGISTER_TYPE_DF;
1422 fs_reg reg = bld.vgrf(reg_type, instr->def.num_components);
1423
1424 switch (instr->def.bit_size) {
1425 case 32:
1426 for (unsigned i = 0; i < instr->def.num_components; i++)
1427 bld.MOV(offset(reg, bld, i), brw_imm_d(instr->value.i32[i]));
1428 break;
1429
1430 case 64:
1431 for (unsigned i = 0; i < instr->def.num_components; i++)
1432 bld.MOV(offset(reg, bld, i), brw_imm_df(instr->value.f64[i]));
1433 break;
1434
1435 default:
1436 unreachable("Invalid bit size");
1437 }
1438
1439 nir_ssa_values[instr->def.index] = reg;
1440 }
1441
1442 void
1443 fs_visitor::nir_emit_undef(const fs_builder &bld, nir_ssa_undef_instr *instr)
1444 {
1445 const brw_reg_type reg_type =
1446 instr->def.bit_size == 32 ? BRW_REGISTER_TYPE_D : BRW_REGISTER_TYPE_DF;
1447 nir_ssa_values[instr->def.index] =
1448 bld.vgrf(reg_type, instr->def.num_components);
1449 }
1450
1451 fs_reg
1452 fs_visitor::get_nir_src(nir_src src)
1453 {
1454 fs_reg reg;
1455 if (src.is_ssa) {
1456 reg = nir_ssa_values[src.ssa->index];
1457 } else {
1458 /* We don't handle indirects on locals */
1459 assert(src.reg.indirect == NULL);
1460 reg = offset(nir_locals[src.reg.reg->index], bld,
1461 src.reg.base_offset * src.reg.reg->num_components);
1462 }
1463
1464 /* to avoid floating-point denorm flushing problems, set the type by
1465 * default to D - instructions that need floating point semantics will set
1466 * this to F if they need to
1467 */
1468 return retype(reg, BRW_REGISTER_TYPE_D);
1469 }
1470
1471 fs_reg
1472 fs_visitor::get_nir_dest(nir_dest dest)
1473 {
1474 if (dest.is_ssa) {
1475 const brw_reg_type reg_type =
1476 dest.ssa.bit_size == 32 ? BRW_REGISTER_TYPE_F : BRW_REGISTER_TYPE_DF;
1477 nir_ssa_values[dest.ssa.index] =
1478 bld.vgrf(reg_type, dest.ssa.num_components);
1479 return nir_ssa_values[dest.ssa.index];
1480 } else {
1481 /* We don't handle indirects on locals */
1482 assert(dest.reg.indirect == NULL);
1483 return offset(nir_locals[dest.reg.reg->index], bld,
1484 dest.reg.base_offset * dest.reg.reg->num_components);
1485 }
1486 }
1487
1488 fs_reg
1489 fs_visitor::get_nir_image_deref(const nir_deref_var *deref)
1490 {
1491 fs_reg image(UNIFORM, deref->var->data.driver_location / 4,
1492 BRW_REGISTER_TYPE_UD);
1493 fs_reg indirect;
1494 unsigned indirect_max = 0;
1495
1496 for (const nir_deref *tail = &deref->deref; tail->child;
1497 tail = tail->child) {
1498 const nir_deref_array *deref_array = nir_deref_as_array(tail->child);
1499 assert(tail->child->deref_type == nir_deref_type_array);
1500 const unsigned size = glsl_get_length(tail->type);
1501 const unsigned element_size = type_size_scalar(deref_array->deref.type);
1502 const unsigned base = MIN2(deref_array->base_offset, size - 1);
1503 image = offset(image, bld, base * element_size);
1504
1505 if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
1506 fs_reg tmp = vgrf(glsl_type::uint_type);
1507
1508 /* Accessing an invalid surface index with the dataport can result
1509 * in a hang. According to the spec "if the index used to
1510 * select an individual element is negative or greater than or
1511 * equal to the size of the array, the results of the operation
1512 * are undefined but may not lead to termination" -- which is one
1513 * of the possible outcomes of the hang. Clamp the index to
1514 * prevent access outside of the array bounds.
1515 */
1516 bld.emit_minmax(tmp, retype(get_nir_src(deref_array->indirect),
1517 BRW_REGISTER_TYPE_UD),
1518 brw_imm_ud(size - base - 1), BRW_CONDITIONAL_L);
1519
1520 indirect_max += element_size * (tail->type->length - 1);
1521
1522 bld.MUL(tmp, tmp, brw_imm_ud(element_size * 4));
1523 if (indirect.file == BAD_FILE) {
1524 indirect = tmp;
1525 } else {
1526 bld.ADD(indirect, indirect, tmp);
1527 }
1528 }
1529 }
1530
1531 if (indirect.file == BAD_FILE) {
1532 return image;
1533 } else {
1534 /* Emit a pile of MOVs to load the uniform into a temporary. The
1535 * dead-code elimination pass will get rid of what we don't use.
1536 */
1537 fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_UD, BRW_IMAGE_PARAM_SIZE);
1538 for (unsigned j = 0; j < BRW_IMAGE_PARAM_SIZE; j++) {
1539 bld.emit(SHADER_OPCODE_MOV_INDIRECT,
1540 offset(tmp, bld, j), offset(image, bld, j),
1541 indirect, brw_imm_ud((indirect_max + 1) * 4));
1542 }
1543 return tmp;
1544 }
1545 }
1546
1547 void
1548 fs_visitor::emit_percomp(const fs_builder &bld, const fs_inst &inst,
1549 unsigned wr_mask)
1550 {
1551 for (unsigned i = 0; i < 4; i++) {
1552 if (!((wr_mask >> i) & 1))
1553 continue;
1554
1555 fs_inst *new_inst = new(mem_ctx) fs_inst(inst);
1556 new_inst->dst = offset(new_inst->dst, bld, i);
1557 for (unsigned j = 0; j < new_inst->sources; j++)
1558 if (new_inst->src[j].file == VGRF)
1559 new_inst->src[j] = offset(new_inst->src[j], bld, i);
1560
1561 bld.emit(new_inst);
1562 }
1563 }
1564
1565 /**
1566 * Get the matching channel register datatype for an image intrinsic of the
1567 * specified GLSL image type.
1568 */
1569 static brw_reg_type
1570 get_image_base_type(const glsl_type *type)
1571 {
1572 switch ((glsl_base_type)type->sampled_type) {
1573 case GLSL_TYPE_UINT:
1574 return BRW_REGISTER_TYPE_UD;
1575 case GLSL_TYPE_INT:
1576 return BRW_REGISTER_TYPE_D;
1577 case GLSL_TYPE_FLOAT:
1578 return BRW_REGISTER_TYPE_F;
1579 default:
1580 unreachable("Not reached.");
1581 }
1582 }
1583
1584 /**
1585 * Get the appropriate atomic op for an image atomic intrinsic.
1586 */
1587 static unsigned
1588 get_image_atomic_op(nir_intrinsic_op op, const glsl_type *type)
1589 {
1590 switch (op) {
1591 case nir_intrinsic_image_atomic_add:
1592 return BRW_AOP_ADD;
1593 case nir_intrinsic_image_atomic_min:
1594 return (get_image_base_type(type) == BRW_REGISTER_TYPE_D ?
1595 BRW_AOP_IMIN : BRW_AOP_UMIN);
1596 case nir_intrinsic_image_atomic_max:
1597 return (get_image_base_type(type) == BRW_REGISTER_TYPE_D ?
1598 BRW_AOP_IMAX : BRW_AOP_UMAX);
1599 case nir_intrinsic_image_atomic_and:
1600 return BRW_AOP_AND;
1601 case nir_intrinsic_image_atomic_or:
1602 return BRW_AOP_OR;
1603 case nir_intrinsic_image_atomic_xor:
1604 return BRW_AOP_XOR;
1605 case nir_intrinsic_image_atomic_exchange:
1606 return BRW_AOP_MOV;
1607 case nir_intrinsic_image_atomic_comp_swap:
1608 return BRW_AOP_CMPWR;
1609 default:
1610 unreachable("Not reachable.");
1611 }
1612 }
1613
1614 static fs_inst *
1615 emit_pixel_interpolater_send(const fs_builder &bld,
1616 enum opcode opcode,
1617 const fs_reg &dst,
1618 const fs_reg &src,
1619 const fs_reg &desc,
1620 glsl_interp_qualifier interpolation)
1621 {
1622 fs_inst *inst;
1623 fs_reg payload;
1624 int mlen;
1625
1626 if (src.file == BAD_FILE) {
1627 /* Dummy payload */
1628 payload = bld.vgrf(BRW_REGISTER_TYPE_F, 1);
1629 mlen = 1;
1630 } else {
1631 payload = src;
1632 mlen = 2 * bld.dispatch_width() / 8;
1633 }
1634
1635 inst = bld.emit(opcode, dst, payload, desc);
1636 inst->mlen = mlen;
1637 /* 2 floats per slot returned */
1638 inst->regs_written = 2 * bld.dispatch_width() / 8;
1639 inst->pi_noperspective = interpolation == INTERP_QUALIFIER_NOPERSPECTIVE;
1640
1641 return inst;
1642 }
1643
1644 /**
1645 * Computes 1 << x, given a D/UD register containing some value x.
1646 */
1647 static fs_reg
1648 intexp2(const fs_builder &bld, const fs_reg &x)
1649 {
1650 assert(x.type == BRW_REGISTER_TYPE_UD || x.type == BRW_REGISTER_TYPE_D);
1651
1652 fs_reg result = bld.vgrf(x.type, 1);
1653 fs_reg one = bld.vgrf(x.type, 1);
1654
1655 bld.MOV(one, retype(brw_imm_d(1), one.type));
1656 bld.SHL(result, one, x);
1657 return result;
1658 }
1659
1660 void
1661 fs_visitor::emit_gs_end_primitive(const nir_src &vertex_count_nir_src)
1662 {
1663 assert(stage == MESA_SHADER_GEOMETRY);
1664
1665 struct brw_gs_prog_data *gs_prog_data =
1666 (struct brw_gs_prog_data *) prog_data;
1667
1668 /* We can only do EndPrimitive() functionality when the control data
1669 * consists of cut bits. Fortunately, the only time it isn't is when the
1670 * output type is points, in which case EndPrimitive() is a no-op.
1671 */
1672 if (gs_prog_data->control_data_format !=
1673 GEN7_GS_CONTROL_DATA_FORMAT_GSCTL_CUT) {
1674 return;
1675 }
1676
1677 /* Cut bits use one bit per vertex. */
1678 assert(gs_compile->control_data_bits_per_vertex == 1);
1679
1680 fs_reg vertex_count = get_nir_src(vertex_count_nir_src);
1681 vertex_count.type = BRW_REGISTER_TYPE_UD;
1682
1683 /* Cut bit n should be set to 1 if EndPrimitive() was called after emitting
1684 * vertex n, 0 otherwise. So all we need to do here is mark bit
1685 * (vertex_count - 1) % 32 in the cut_bits register to indicate that
1686 * EndPrimitive() was called after emitting vertex (vertex_count - 1);
1687 * vec4_gs_visitor::emit_control_data_bits() will take care of the rest.
1688 *
1689 * Note that if EndPrimitive() is called before emitting any vertices, this
1690 * will cause us to set bit 31 of the control_data_bits register to 1.
1691 * That's fine because:
1692 *
1693 * - If max_vertices < 32, then vertex number 31 (zero-based) will never be
1694 * output, so the hardware will ignore cut bit 31.
1695 *
1696 * - If max_vertices == 32, then vertex number 31 is guaranteed to be the
1697 * last vertex, so setting cut bit 31 has no effect (since the primitive
1698 * is automatically ended when the GS terminates).
1699 *
1700 * - If max_vertices > 32, then the ir_emit_vertex visitor will reset the
1701 * control_data_bits register to 0 when the first vertex is emitted.
1702 */
1703
1704 const fs_builder abld = bld.annotate("end primitive");
1705
1706 /* control_data_bits |= 1 << ((vertex_count - 1) % 32) */
1707 fs_reg prev_count = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
1708 abld.ADD(prev_count, vertex_count, brw_imm_ud(0xffffffffu));
1709 fs_reg mask = intexp2(abld, prev_count);
1710 /* Note: we're relying on the fact that the GEN SHL instruction only pays
1711 * attention to the lower 5 bits of its second source argument, so on this
1712 * architecture, 1 << (vertex_count - 1) is equivalent to 1 <<
1713 * ((vertex_count - 1) % 32).
1714 */
1715 abld.OR(this->control_data_bits, this->control_data_bits, mask);
1716 }
1717
1718 void
1719 fs_visitor::emit_gs_control_data_bits(const fs_reg &vertex_count)
1720 {
1721 assert(stage == MESA_SHADER_GEOMETRY);
1722 assert(gs_compile->control_data_bits_per_vertex != 0);
1723
1724 struct brw_gs_prog_data *gs_prog_data =
1725 (struct brw_gs_prog_data *) prog_data;
1726
1727 const fs_builder abld = bld.annotate("emit control data bits");
1728 const fs_builder fwa_bld = bld.exec_all();
1729
1730 /* We use a single UD register to accumulate control data bits (32 bits
1731 * for each of the SIMD8 channels). So we need to write a DWord (32 bits)
1732 * at a time.
1733 *
1734 * Unfortunately, the URB_WRITE_SIMD8 message uses 128-bit (OWord) offsets.
1735 * We have select a 128-bit group via the Global and Per-Slot Offsets, then
1736 * use the Channel Mask phase to enable/disable which DWord within that
1737 * group to write. (Remember, different SIMD8 channels may have emitted
1738 * different numbers of vertices, so we may need per-slot offsets.)
1739 *
1740 * Channel masking presents an annoying problem: we may have to replicate
1741 * the data up to 4 times:
1742 *
1743 * Msg = Handles, Per-Slot Offsets, Channel Masks, Data, Data, Data, Data.
1744 *
1745 * To avoid penalizing shaders that emit a small number of vertices, we
1746 * can avoid these sometimes: if the size of the control data header is
1747 * <= 128 bits, then there is only 1 OWord. All SIMD8 channels will land
1748 * land in the same 128-bit group, so we can skip per-slot offsets.
1749 *
1750 * Similarly, if the control data header is <= 32 bits, there is only one
1751 * DWord, so we can skip channel masks.
1752 */
1753 enum opcode opcode = SHADER_OPCODE_URB_WRITE_SIMD8;
1754
1755 fs_reg channel_mask, per_slot_offset;
1756
1757 if (gs_compile->control_data_header_size_bits > 32) {
1758 opcode = SHADER_OPCODE_URB_WRITE_SIMD8_MASKED;
1759 channel_mask = vgrf(glsl_type::uint_type);
1760 }
1761
1762 if (gs_compile->control_data_header_size_bits > 128) {
1763 opcode = SHADER_OPCODE_URB_WRITE_SIMD8_MASKED_PER_SLOT;
1764 per_slot_offset = vgrf(glsl_type::uint_type);
1765 }
1766
1767 /* Figure out which DWord we're trying to write to using the formula:
1768 *
1769 * dword_index = (vertex_count - 1) * bits_per_vertex / 32
1770 *
1771 * Since bits_per_vertex is a power of two, and is known at compile
1772 * time, this can be optimized to:
1773 *
1774 * dword_index = (vertex_count - 1) >> (6 - log2(bits_per_vertex))
1775 */
1776 if (opcode != SHADER_OPCODE_URB_WRITE_SIMD8) {
1777 fs_reg dword_index = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
1778 fs_reg prev_count = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
1779 abld.ADD(prev_count, vertex_count, brw_imm_ud(0xffffffffu));
1780 unsigned log2_bits_per_vertex =
1781 _mesa_fls(gs_compile->control_data_bits_per_vertex);
1782 abld.SHR(dword_index, prev_count, brw_imm_ud(6u - log2_bits_per_vertex));
1783
1784 if (per_slot_offset.file != BAD_FILE) {
1785 /* Set the per-slot offset to dword_index / 4, so that we'll write to
1786 * the appropriate OWord within the control data header.
1787 */
1788 abld.SHR(per_slot_offset, dword_index, brw_imm_ud(2u));
1789 }
1790
1791 /* Set the channel masks to 1 << (dword_index % 4), so that we'll
1792 * write to the appropriate DWORD within the OWORD.
1793 */
1794 fs_reg channel = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
1795 fwa_bld.AND(channel, dword_index, brw_imm_ud(3u));
1796 channel_mask = intexp2(fwa_bld, channel);
1797 /* Then the channel masks need to be in bits 23:16. */
1798 fwa_bld.SHL(channel_mask, channel_mask, brw_imm_ud(16u));
1799 }
1800
1801 /* Store the control data bits in the message payload and send it. */
1802 int mlen = 2;
1803 if (channel_mask.file != BAD_FILE)
1804 mlen += 4; /* channel masks, plus 3 extra copies of the data */
1805 if (per_slot_offset.file != BAD_FILE)
1806 mlen++;
1807
1808 fs_reg payload = bld.vgrf(BRW_REGISTER_TYPE_UD, mlen);
1809 fs_reg *sources = ralloc_array(mem_ctx, fs_reg, mlen);
1810 int i = 0;
1811 sources[i++] = fs_reg(retype(brw_vec8_grf(1, 0), BRW_REGISTER_TYPE_UD));
1812 if (per_slot_offset.file != BAD_FILE)
1813 sources[i++] = per_slot_offset;
1814 if (channel_mask.file != BAD_FILE)
1815 sources[i++] = channel_mask;
1816 while (i < mlen) {
1817 sources[i++] = this->control_data_bits;
1818 }
1819
1820 abld.LOAD_PAYLOAD(payload, sources, mlen, mlen);
1821 fs_inst *inst = abld.emit(opcode, reg_undef, payload);
1822 inst->mlen = mlen;
1823 /* We need to increment Global Offset by 256-bits to make room for
1824 * Broadwell's extra "Vertex Count" payload at the beginning of the
1825 * URB entry. Since this is an OWord message, Global Offset is counted
1826 * in 128-bit units, so we must set it to 2.
1827 */
1828 if (gs_prog_data->static_vertex_count == -1)
1829 inst->offset = 2;
1830 }
1831
1832 void
1833 fs_visitor::set_gs_stream_control_data_bits(const fs_reg &vertex_count,
1834 unsigned stream_id)
1835 {
1836 /* control_data_bits |= stream_id << ((2 * (vertex_count - 1)) % 32) */
1837
1838 /* Note: we are calling this *before* increasing vertex_count, so
1839 * this->vertex_count == vertex_count - 1 in the formula above.
1840 */
1841
1842 /* Stream mode uses 2 bits per vertex */
1843 assert(gs_compile->control_data_bits_per_vertex == 2);
1844
1845 /* Must be a valid stream */
1846 assert(stream_id >= 0 && stream_id < MAX_VERTEX_STREAMS);
1847
1848 /* Control data bits are initialized to 0 so we don't have to set any
1849 * bits when sending vertices to stream 0.
1850 */
1851 if (stream_id == 0)
1852 return;
1853
1854 const fs_builder abld = bld.annotate("set stream control data bits", NULL);
1855
1856 /* reg::sid = stream_id */
1857 fs_reg sid = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
1858 abld.MOV(sid, brw_imm_ud(stream_id));
1859
1860 /* reg:shift_count = 2 * (vertex_count - 1) */
1861 fs_reg shift_count = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
1862 abld.SHL(shift_count, vertex_count, brw_imm_ud(1u));
1863
1864 /* Note: we're relying on the fact that the GEN SHL instruction only pays
1865 * attention to the lower 5 bits of its second source argument, so on this
1866 * architecture, stream_id << 2 * (vertex_count - 1) is equivalent to
1867 * stream_id << ((2 * (vertex_count - 1)) % 32).
1868 */
1869 fs_reg mask = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
1870 abld.SHL(mask, sid, shift_count);
1871 abld.OR(this->control_data_bits, this->control_data_bits, mask);
1872 }
1873
1874 void
1875 fs_visitor::emit_gs_vertex(const nir_src &vertex_count_nir_src,
1876 unsigned stream_id)
1877 {
1878 assert(stage == MESA_SHADER_GEOMETRY);
1879
1880 struct brw_gs_prog_data *gs_prog_data =
1881 (struct brw_gs_prog_data *) prog_data;
1882
1883 fs_reg vertex_count = get_nir_src(vertex_count_nir_src);
1884 vertex_count.type = BRW_REGISTER_TYPE_UD;
1885
1886 /* Haswell and later hardware ignores the "Render Stream Select" bits
1887 * from the 3DSTATE_STREAMOUT packet when the SOL stage is disabled,
1888 * and instead sends all primitives down the pipeline for rasterization.
1889 * If the SOL stage is enabled, "Render Stream Select" is honored and
1890 * primitives bound to non-zero streams are discarded after stream output.
1891 *
1892 * Since the only purpose of primives sent to non-zero streams is to
1893 * be recorded by transform feedback, we can simply discard all geometry
1894 * bound to these streams when transform feedback is disabled.
1895 */
1896 if (stream_id > 0 && !nir->info.has_transform_feedback_varyings)
1897 return;
1898
1899 /* If we're outputting 32 control data bits or less, then we can wait
1900 * until the shader is over to output them all. Otherwise we need to
1901 * output them as we go. Now is the time to do it, since we're about to
1902 * output the vertex_count'th vertex, so it's guaranteed that the
1903 * control data bits associated with the (vertex_count - 1)th vertex are
1904 * correct.
1905 */
1906 if (gs_compile->control_data_header_size_bits > 32) {
1907 const fs_builder abld =
1908 bld.annotate("emit vertex: emit control data bits");
1909
1910 /* Only emit control data bits if we've finished accumulating a batch
1911 * of 32 bits. This is the case when:
1912 *
1913 * (vertex_count * bits_per_vertex) % 32 == 0
1914 *
1915 * (in other words, when the last 5 bits of vertex_count *
1916 * bits_per_vertex are 0). Assuming bits_per_vertex == 2^n for some
1917 * integer n (which is always the case, since bits_per_vertex is
1918 * always 1 or 2), this is equivalent to requiring that the last 5-n
1919 * bits of vertex_count are 0:
1920 *
1921 * vertex_count & (2^(5-n) - 1) == 0
1922 *
1923 * 2^(5-n) == 2^5 / 2^n == 32 / bits_per_vertex, so this is
1924 * equivalent to:
1925 *
1926 * vertex_count & (32 / bits_per_vertex - 1) == 0
1927 *
1928 * TODO: If vertex_count is an immediate, we could do some of this math
1929 * at compile time...
1930 */
1931 fs_inst *inst =
1932 abld.AND(bld.null_reg_d(), vertex_count,
1933 brw_imm_ud(32u / gs_compile->control_data_bits_per_vertex - 1u));
1934 inst->conditional_mod = BRW_CONDITIONAL_Z;
1935
1936 abld.IF(BRW_PREDICATE_NORMAL);
1937 /* If vertex_count is 0, then no control data bits have been
1938 * accumulated yet, so we can skip emitting them.
1939 */
1940 abld.CMP(bld.null_reg_d(), vertex_count, brw_imm_ud(0u),
1941 BRW_CONDITIONAL_NEQ);
1942 abld.IF(BRW_PREDICATE_NORMAL);
1943 emit_gs_control_data_bits(vertex_count);
1944 abld.emit(BRW_OPCODE_ENDIF);
1945
1946 /* Reset control_data_bits to 0 so we can start accumulating a new
1947 * batch.
1948 *
1949 * Note: in the case where vertex_count == 0, this neutralizes the
1950 * effect of any call to EndPrimitive() that the shader may have
1951 * made before outputting its first vertex.
1952 */
1953 inst = abld.MOV(this->control_data_bits, brw_imm_ud(0u));
1954 inst->force_writemask_all = true;
1955 abld.emit(BRW_OPCODE_ENDIF);
1956 }
1957
1958 emit_urb_writes(vertex_count);
1959
1960 /* In stream mode we have to set control data bits for all vertices
1961 * unless we have disabled control data bits completely (which we do
1962 * do for GL_POINTS outputs that don't use streams).
1963 */
1964 if (gs_compile->control_data_header_size_bits > 0 &&
1965 gs_prog_data->control_data_format ==
1966 GEN7_GS_CONTROL_DATA_FORMAT_GSCTL_SID) {
1967 set_gs_stream_control_data_bits(vertex_count, stream_id);
1968 }
1969 }
1970
1971 void
1972 fs_visitor::emit_gs_input_load(const fs_reg &dst,
1973 const nir_src &vertex_src,
1974 unsigned base_offset,
1975 const nir_src &offset_src,
1976 unsigned num_components)
1977 {
1978 struct brw_gs_prog_data *gs_prog_data = (struct brw_gs_prog_data *) prog_data;
1979
1980 nir_const_value *vertex_const = nir_src_as_const_value(vertex_src);
1981 nir_const_value *offset_const = nir_src_as_const_value(offset_src);
1982 const unsigned push_reg_count = gs_prog_data->base.urb_read_length * 8;
1983
1984 /* Offset 0 is the VUE header, which contains VARYING_SLOT_LAYER [.y],
1985 * VARYING_SLOT_VIEWPORT [.z], and VARYING_SLOT_PSIZ [.w]. Only
1986 * gl_PointSize is available as a GS input, however, so it must be that.
1987 */
1988 const bool is_point_size = (base_offset == 0);
1989
1990 /* TODO: figure out push input layout for invocations == 1 */
1991 if (gs_prog_data->invocations == 1 &&
1992 offset_const != NULL && vertex_const != NULL &&
1993 4 * (base_offset + offset_const->u32[0]) < push_reg_count) {
1994 int imm_offset = (base_offset + offset_const->u32[0]) * 4 +
1995 vertex_const->u32[0] * push_reg_count;
1996 /* This input was pushed into registers. */
1997 if (is_point_size) {
1998 /* gl_PointSize comes in .w */
1999 bld.MOV(dst, fs_reg(ATTR, imm_offset + 3, dst.type));
2000 } else {
2001 for (unsigned i = 0; i < num_components; i++) {
2002 bld.MOV(offset(dst, bld, i),
2003 fs_reg(ATTR, imm_offset + i, dst.type));
2004 }
2005 }
2006 return;
2007 }
2008
2009 /* Resort to the pull model. Ensure the VUE handles are provided. */
2010 gs_prog_data->base.include_vue_handles = true;
2011
2012 unsigned first_icp_handle = gs_prog_data->include_primitive_id ? 3 : 2;
2013 fs_reg icp_handle = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
2014
2015 if (gs_prog_data->invocations == 1) {
2016 if (vertex_const) {
2017 /* The vertex index is constant; just select the proper URB handle. */
2018 icp_handle =
2019 retype(brw_vec8_grf(first_icp_handle + vertex_const->i32[0], 0),
2020 BRW_REGISTER_TYPE_UD);
2021 } else {
2022 /* The vertex index is non-constant. We need to use indirect
2023 * addressing to fetch the proper URB handle.
2024 *
2025 * First, we start with the sequence <7, 6, 5, 4, 3, 2, 1, 0>
2026 * indicating that channel <n> should read the handle from
2027 * DWord <n>. We convert that to bytes by multiplying by 4.
2028 *
2029 * Next, we convert the vertex index to bytes by multiplying
2030 * by 32 (shifting by 5), and add the two together. This is
2031 * the final indirect byte offset.
2032 */
2033 fs_reg sequence = bld.vgrf(BRW_REGISTER_TYPE_W, 1);
2034 fs_reg channel_offsets = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
2035 fs_reg vertex_offset_bytes = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
2036 fs_reg icp_offset_bytes = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
2037
2038 /* sequence = <7, 6, 5, 4, 3, 2, 1, 0> */
2039 bld.MOV(sequence, fs_reg(brw_imm_v(0x76543210)));
2040 /* channel_offsets = 4 * sequence = <28, 24, 20, 16, 12, 8, 4, 0> */
2041 bld.SHL(channel_offsets, sequence, brw_imm_ud(2u));
2042 /* Convert vertex_index to bytes (multiply by 32) */
2043 bld.SHL(vertex_offset_bytes,
2044 retype(get_nir_src(vertex_src), BRW_REGISTER_TYPE_UD),
2045 brw_imm_ud(5u));
2046 bld.ADD(icp_offset_bytes, vertex_offset_bytes, channel_offsets);
2047
2048 /* Use first_icp_handle as the base offset. There is one register
2049 * of URB handles per vertex, so inform the register allocator that
2050 * we might read up to nir->info.gs.vertices_in registers.
2051 */
2052 bld.emit(SHADER_OPCODE_MOV_INDIRECT, icp_handle,
2053 fs_reg(brw_vec8_grf(first_icp_handle, 0)),
2054 fs_reg(icp_offset_bytes),
2055 brw_imm_ud(nir->info.gs.vertices_in * REG_SIZE));
2056 }
2057 } else {
2058 assert(gs_prog_data->invocations > 1);
2059
2060 if (vertex_const) {
2061 assert(devinfo->gen >= 9 || vertex_const->i32[0] <= 5);
2062 bld.MOV(icp_handle,
2063 retype(brw_vec1_grf(first_icp_handle +
2064 vertex_const->i32[0] / 8,
2065 vertex_const->i32[0] % 8),
2066 BRW_REGISTER_TYPE_UD));
2067 } else {
2068 /* The vertex index is non-constant. We need to use indirect
2069 * addressing to fetch the proper URB handle.
2070 *
2071 */
2072 fs_reg icp_offset_bytes = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
2073
2074 /* Convert vertex_index to bytes (multiply by 4) */
2075 bld.SHL(icp_offset_bytes,
2076 retype(get_nir_src(vertex_src), BRW_REGISTER_TYPE_UD),
2077 brw_imm_ud(2u));
2078
2079 /* Use first_icp_handle as the base offset. There is one DWord
2080 * of URB handles per vertex, so inform the register allocator that
2081 * we might read up to ceil(nir->info.gs.vertices_in / 8) registers.
2082 */
2083 bld.emit(SHADER_OPCODE_MOV_INDIRECT, icp_handle,
2084 fs_reg(brw_vec8_grf(first_icp_handle, 0)),
2085 fs_reg(icp_offset_bytes),
2086 brw_imm_ud(DIV_ROUND_UP(nir->info.gs.vertices_in, 8) *
2087 REG_SIZE));
2088 }
2089 }
2090
2091 fs_inst *inst;
2092 if (offset_const) {
2093 /* Constant indexing - use global offset. */
2094 inst = bld.emit(SHADER_OPCODE_URB_READ_SIMD8, dst, icp_handle);
2095 inst->offset = base_offset + offset_const->u32[0];
2096 inst->base_mrf = -1;
2097 inst->mlen = 1;
2098 inst->regs_written = num_components;
2099 } else {
2100 /* Indirect indexing - use per-slot offsets as well. */
2101 const fs_reg srcs[] = { icp_handle, get_nir_src(offset_src) };
2102 fs_reg payload = bld.vgrf(BRW_REGISTER_TYPE_UD, 2);
2103 bld.LOAD_PAYLOAD(payload, srcs, ARRAY_SIZE(srcs), 0);
2104
2105 inst = bld.emit(SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT, dst, payload);
2106 inst->offset = base_offset;
2107 inst->base_mrf = -1;
2108 inst->mlen = 2;
2109 inst->regs_written = num_components;
2110 }
2111
2112 if (is_point_size) {
2113 /* Read the whole VUE header (because of alignment) and read .w. */
2114 fs_reg tmp = bld.vgrf(dst.type, 4);
2115 inst->dst = tmp;
2116 inst->regs_written = 4;
2117 bld.MOV(dst, offset(tmp, bld, 3));
2118 }
2119 }
2120
2121 fs_reg
2122 fs_visitor::get_indirect_offset(nir_intrinsic_instr *instr)
2123 {
2124 nir_src *offset_src = nir_get_io_offset_src(instr);
2125 nir_const_value *const_value = nir_src_as_const_value(*offset_src);
2126
2127 if (const_value) {
2128 /* The only constant offset we should find is 0. brw_nir.c's
2129 * add_const_offset_to_base() will fold other constant offsets
2130 * into instr->const_index[0].
2131 */
2132 assert(const_value->u32[0] == 0);
2133 return fs_reg();
2134 }
2135
2136 return get_nir_src(*offset_src);
2137 }
2138
2139 static void
2140 do_untyped_vector_read(const fs_builder &bld,
2141 const fs_reg dest,
2142 const fs_reg surf_index,
2143 const fs_reg offset_reg,
2144 unsigned num_components)
2145 {
2146 if (type_sz(dest.type) == 4) {
2147 fs_reg read_result = emit_untyped_read(bld, surf_index, offset_reg,
2148 1 /* dims */,
2149 num_components,
2150 BRW_PREDICATE_NONE);
2151 read_result.type = dest.type;
2152 for (unsigned i = 0; i < num_components; i++)
2153 bld.MOV(offset(dest, bld, i), offset(read_result, bld, i));
2154 } else if (type_sz(dest.type) == 8) {
2155 /* Reading a dvec, so we need to:
2156 *
2157 * 1. Multiply num_components by 2, to account for the fact that we
2158 * need to read 64-bit components.
2159 * 2. Shuffle the result of the load to form valid 64-bit elements
2160 * 3. Emit a second load (for components z/w) if needed.
2161 */
2162 fs_reg read_offset = bld.vgrf(BRW_REGISTER_TYPE_UD);
2163 bld.MOV(read_offset, offset_reg);
2164
2165 int iters = num_components <= 2 ? 1 : 2;
2166
2167 /* Load the dvec, the first iteration loads components x/y, the second
2168 * iteration, if needed, loads components z/w
2169 */
2170 for (int it = 0; it < iters; it++) {
2171 /* Compute number of components to read in this iteration */
2172 int iter_components = MIN2(2, num_components);
2173 num_components -= iter_components;
2174
2175 /* Read. Since this message reads 32-bit components, we need to
2176 * read twice as many components.
2177 */
2178 fs_reg read_result = emit_untyped_read(bld, surf_index, read_offset,
2179 1 /* dims */,
2180 iter_components * 2,
2181 BRW_PREDICATE_NONE);
2182
2183 /* Shuffle the 32-bit load result into valid 64-bit data */
2184 const fs_reg packed_result = bld.vgrf(dest.type, iter_components);
2185 shuffle_32bit_load_result_to_64bit_data(
2186 bld, packed_result, read_result, iter_components);
2187
2188 /* Move each component to its destination */
2189 read_result = retype(read_result, BRW_REGISTER_TYPE_DF);
2190 for (int c = 0; c < iter_components; c++) {
2191 bld.MOV(offset(dest, bld, it * 2 + c),
2192 offset(packed_result, bld, c));
2193 }
2194
2195 bld.ADD(read_offset, read_offset, brw_imm_ud(16));
2196 }
2197 } else {
2198 unreachable("Unsupported type");
2199 }
2200 }
2201
2202 void
2203 fs_visitor::nir_emit_vs_intrinsic(const fs_builder &bld,
2204 nir_intrinsic_instr *instr)
2205 {
2206 assert(stage == MESA_SHADER_VERTEX);
2207
2208 fs_reg dest;
2209 if (nir_intrinsic_infos[instr->intrinsic].has_dest)
2210 dest = get_nir_dest(instr->dest);
2211
2212 switch (instr->intrinsic) {
2213 case nir_intrinsic_load_vertex_id:
2214 unreachable("should be lowered by lower_vertex_id()");
2215
2216 case nir_intrinsic_load_vertex_id_zero_base:
2217 case nir_intrinsic_load_base_vertex:
2218 case nir_intrinsic_load_instance_id:
2219 case nir_intrinsic_load_base_instance:
2220 case nir_intrinsic_load_draw_id: {
2221 gl_system_value sv = nir_system_value_from_intrinsic(instr->intrinsic);
2222 fs_reg val = nir_system_values[sv];
2223 assert(val.file != BAD_FILE);
2224 dest.type = val.type;
2225 bld.MOV(dest, val);
2226 break;
2227 }
2228
2229 default:
2230 nir_emit_intrinsic(bld, instr);
2231 break;
2232 }
2233 }
2234
2235 void
2236 fs_visitor::nir_emit_tcs_intrinsic(const fs_builder &bld,
2237 nir_intrinsic_instr *instr)
2238 {
2239 assert(stage == MESA_SHADER_TESS_CTRL);
2240 struct brw_tcs_prog_key *tcs_key = (struct brw_tcs_prog_key *) key;
2241 struct brw_tcs_prog_data *tcs_prog_data =
2242 (struct brw_tcs_prog_data *) prog_data;
2243
2244 fs_reg dst;
2245 if (nir_intrinsic_infos[instr->intrinsic].has_dest)
2246 dst = get_nir_dest(instr->dest);
2247
2248 switch (instr->intrinsic) {
2249 case nir_intrinsic_load_primitive_id:
2250 bld.MOV(dst, fs_reg(brw_vec1_grf(0, 1)));
2251 break;
2252 case nir_intrinsic_load_invocation_id:
2253 bld.MOV(retype(dst, invocation_id.type), invocation_id);
2254 break;
2255 case nir_intrinsic_load_patch_vertices_in:
2256 bld.MOV(retype(dst, BRW_REGISTER_TYPE_D),
2257 brw_imm_d(tcs_key->input_vertices));
2258 break;
2259
2260 case nir_intrinsic_barrier: {
2261 if (tcs_prog_data->instances == 1)
2262 break;
2263
2264 fs_reg m0 = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
2265 fs_reg m0_2 = byte_offset(m0, 2 * sizeof(uint32_t));
2266
2267 const fs_builder fwa_bld = bld.exec_all();
2268
2269 /* Zero the message header */
2270 fwa_bld.MOV(m0, brw_imm_ud(0u));
2271
2272 /* Copy "Barrier ID" from r0.2, bits 16:13 */
2273 fwa_bld.AND(m0_2, retype(brw_vec1_grf(0, 2), BRW_REGISTER_TYPE_UD),
2274 brw_imm_ud(INTEL_MASK(16, 13)));
2275
2276 /* Shift it up to bits 27:24. */
2277 fwa_bld.SHL(m0_2, m0_2, brw_imm_ud(11));
2278
2279 /* Set the Barrier Count and the enable bit */
2280 fwa_bld.OR(m0_2, m0_2,
2281 brw_imm_ud(tcs_prog_data->instances << 8 | (1 << 15)));
2282
2283 bld.emit(SHADER_OPCODE_BARRIER, bld.null_reg_ud(), m0);
2284 break;
2285 }
2286
2287 case nir_intrinsic_load_input:
2288 unreachable("nir_lower_io should never give us these.");
2289 break;
2290
2291 case nir_intrinsic_load_per_vertex_input: {
2292 fs_reg indirect_offset = get_indirect_offset(instr);
2293 unsigned imm_offset = instr->const_index[0];
2294
2295 const nir_src &vertex_src = instr->src[0];
2296 nir_const_value *vertex_const = nir_src_as_const_value(vertex_src);
2297
2298 fs_inst *inst;
2299
2300 fs_reg icp_handle;
2301
2302 if (vertex_const) {
2303 /* Emit a MOV to resolve <0,1,0> regioning. */
2304 icp_handle = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
2305 bld.MOV(icp_handle,
2306 retype(brw_vec1_grf(1 + (vertex_const->i32[0] >> 3),
2307 vertex_const->i32[0] & 7),
2308 BRW_REGISTER_TYPE_UD));
2309 } else if (tcs_prog_data->instances == 1 &&
2310 vertex_src.is_ssa &&
2311 vertex_src.ssa->parent_instr->type == nir_instr_type_intrinsic &&
2312 nir_instr_as_intrinsic(vertex_src.ssa->parent_instr)->intrinsic == nir_intrinsic_load_invocation_id) {
2313 /* For the common case of only 1 instance, an array index of
2314 * gl_InvocationID means reading g1. Skip all the indirect work.
2315 */
2316 icp_handle = retype(brw_vec8_grf(1, 0), BRW_REGISTER_TYPE_UD);
2317 } else {
2318 /* The vertex index is non-constant. We need to use indirect
2319 * addressing to fetch the proper URB handle.
2320 */
2321 icp_handle = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
2322
2323 /* Each ICP handle is a single DWord (4 bytes) */
2324 fs_reg vertex_offset_bytes = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
2325 bld.SHL(vertex_offset_bytes,
2326 retype(get_nir_src(vertex_src), BRW_REGISTER_TYPE_UD),
2327 brw_imm_ud(2u));
2328
2329 /* Start at g1. We might read up to 4 registers. */
2330 bld.emit(SHADER_OPCODE_MOV_INDIRECT, icp_handle,
2331 fs_reg(brw_vec8_grf(1, 0)), vertex_offset_bytes,
2332 brw_imm_ud(4 * REG_SIZE));
2333 }
2334
2335 if (indirect_offset.file == BAD_FILE) {
2336 /* Constant indexing - use global offset. */
2337 inst = bld.emit(SHADER_OPCODE_URB_READ_SIMD8, dst, icp_handle);
2338 inst->offset = imm_offset;
2339 inst->mlen = 1;
2340 inst->base_mrf = -1;
2341 inst->regs_written = instr->num_components;
2342 } else {
2343 /* Indirect indexing - use per-slot offsets as well. */
2344 const fs_reg srcs[] = { icp_handle, indirect_offset };
2345 fs_reg payload = bld.vgrf(BRW_REGISTER_TYPE_UD, 2);
2346 bld.LOAD_PAYLOAD(payload, srcs, ARRAY_SIZE(srcs), 0);
2347
2348 inst = bld.emit(SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT, dst, payload);
2349 inst->offset = imm_offset;
2350 inst->base_mrf = -1;
2351 inst->mlen = 2;
2352 inst->regs_written = instr->num_components;
2353 }
2354
2355 /* Copy the temporary to the destination to deal with writemasking.
2356 *
2357 * Also attempt to deal with gl_PointSize being in the .w component.
2358 */
2359 if (inst->offset == 0 && indirect_offset.file == BAD_FILE) {
2360 inst->dst = bld.vgrf(dst.type, 4);
2361 inst->regs_written = 4;
2362 bld.MOV(dst, offset(inst->dst, bld, 3));
2363 }
2364 break;
2365 }
2366
2367 case nir_intrinsic_load_output:
2368 case nir_intrinsic_load_per_vertex_output: {
2369 fs_reg indirect_offset = get_indirect_offset(instr);
2370 unsigned imm_offset = instr->const_index[0];
2371
2372 fs_inst *inst;
2373 if (indirect_offset.file == BAD_FILE) {
2374 /* Replicate the patch handle to all enabled channels */
2375 fs_reg patch_handle = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
2376 bld.MOV(patch_handle,
2377 retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UD));
2378
2379 if (imm_offset == 0) {
2380 /* This is a read of gl_TessLevelInner[], which lives in the
2381 * Patch URB header. The layout depends on the domain.
2382 */
2383 dst.type = BRW_REGISTER_TYPE_F;
2384 switch (tcs_key->tes_primitive_mode) {
2385 case GL_QUADS: {
2386 /* DWords 3-2 (reversed) */
2387 fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_F, 4);
2388
2389 inst = bld.emit(SHADER_OPCODE_URB_READ_SIMD8, tmp, patch_handle);
2390 inst->offset = 0;
2391 inst->mlen = 1;
2392 inst->base_mrf = -1;
2393 inst->regs_written = 4;
2394
2395 /* dst.xy = tmp.wz */
2396 bld.MOV(dst, offset(tmp, bld, 3));
2397 bld.MOV(offset(dst, bld, 1), offset(tmp, bld, 2));
2398 break;
2399 }
2400 case GL_TRIANGLES:
2401 /* DWord 4; hardcode offset = 1 and regs_written = 1 */
2402 inst = bld.emit(SHADER_OPCODE_URB_READ_SIMD8, dst, patch_handle);
2403 inst->offset = 1;
2404 inst->mlen = 1;
2405 inst->base_mrf = -1;
2406 inst->regs_written = 1;
2407 break;
2408 case GL_ISOLINES:
2409 /* All channels are undefined. */
2410 break;
2411 default:
2412 unreachable("Bogus tessellation domain");
2413 }
2414 } else if (imm_offset == 1) {
2415 /* This is a read of gl_TessLevelOuter[], which lives in the
2416 * Patch URB header. The layout depends on the domain.
2417 */
2418 dst.type = BRW_REGISTER_TYPE_F;
2419
2420 fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_F, 4);
2421 inst = bld.emit(SHADER_OPCODE_URB_READ_SIMD8, tmp, patch_handle);
2422 inst->offset = 1;
2423 inst->mlen = 1;
2424 inst->base_mrf = -1;
2425 inst->regs_written = 4;
2426
2427 /* Reswizzle: WZYX */
2428 fs_reg srcs[4] = {
2429 offset(tmp, bld, 3),
2430 offset(tmp, bld, 2),
2431 offset(tmp, bld, 1),
2432 offset(tmp, bld, 0),
2433 };
2434
2435 unsigned num_components;
2436 switch (tcs_key->tes_primitive_mode) {
2437 case GL_QUADS:
2438 num_components = 4;
2439 break;
2440 case GL_TRIANGLES:
2441 num_components = 3;
2442 break;
2443 case GL_ISOLINES:
2444 /* Isolines are not reversed; swizzle .zw -> .xy */
2445 srcs[0] = offset(tmp, bld, 2);
2446 srcs[1] = offset(tmp, bld, 3);
2447 num_components = 2;
2448 break;
2449 default:
2450 unreachable("Bogus tessellation domain");
2451 }
2452 bld.LOAD_PAYLOAD(dst, srcs, num_components, 0);
2453 } else {
2454 inst = bld.emit(SHADER_OPCODE_URB_READ_SIMD8, dst, patch_handle);
2455 inst->offset = imm_offset;
2456 inst->mlen = 1;
2457 inst->base_mrf = -1;
2458 inst->regs_written = instr->num_components;
2459 }
2460 } else {
2461 /* Indirect indexing - use per-slot offsets as well. */
2462 const fs_reg srcs[] = {
2463 retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UD),
2464 indirect_offset
2465 };
2466 fs_reg payload = bld.vgrf(BRW_REGISTER_TYPE_UD, 2);
2467 bld.LOAD_PAYLOAD(payload, srcs, ARRAY_SIZE(srcs), 0);
2468
2469 inst = bld.emit(SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT, dst, payload);
2470 inst->offset = imm_offset;
2471 inst->mlen = 2;
2472 inst->base_mrf = -1;
2473 inst->regs_written = instr->num_components;
2474 }
2475 break;
2476 }
2477
2478 case nir_intrinsic_store_output:
2479 case nir_intrinsic_store_per_vertex_output: {
2480 fs_reg value = get_nir_src(instr->src[0]);
2481 fs_reg indirect_offset = get_indirect_offset(instr);
2482 unsigned imm_offset = instr->const_index[0];
2483 unsigned swiz = BRW_SWIZZLE_XYZW;
2484 unsigned mask = instr->const_index[1];
2485 unsigned header_regs = 0;
2486 fs_reg srcs[7];
2487 srcs[header_regs++] = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UD);
2488
2489 if (indirect_offset.file != BAD_FILE) {
2490 srcs[header_regs++] = indirect_offset;
2491 } else if (!is_passthrough_shader) {
2492 if (imm_offset == 0) {
2493 value.type = BRW_REGISTER_TYPE_F;
2494
2495 mask &= (1 << tesslevel_inner_components(tcs_key->tes_primitive_mode)) - 1;
2496
2497 /* This is a write to gl_TessLevelInner[], which lives in the
2498 * Patch URB header. The layout depends on the domain.
2499 */
2500 switch (tcs_key->tes_primitive_mode) {
2501 case GL_QUADS:
2502 /* gl_TessLevelInner[].xy lives at DWords 3-2 (reversed).
2503 * We use an XXYX swizzle to reverse put .xy in the .wz
2504 * channels, and use a .zw writemask.
2505 */
2506 mask = writemask_for_backwards_vector(mask);
2507 swiz = BRW_SWIZZLE4(0, 0, 1, 0);
2508 break;
2509 case GL_TRIANGLES:
2510 /* gl_TessLevelInner[].x lives at DWord 4, so we set the
2511 * writemask to X and bump the URB offset by 1.
2512 */
2513 imm_offset = 1;
2514 break;
2515 case GL_ISOLINES:
2516 /* Skip; gl_TessLevelInner[] doesn't exist for isolines. */
2517 return;
2518 default:
2519 unreachable("Bogus tessellation domain");
2520 }
2521 } else if (imm_offset == 1) {
2522 /* This is a write to gl_TessLevelOuter[] which lives in the
2523 * Patch URB Header at DWords 4-7. However, it's reversed, so
2524 * instead of .xyzw we have .wzyx.
2525 */
2526 value.type = BRW_REGISTER_TYPE_F;
2527
2528 mask &= (1 << tesslevel_outer_components(tcs_key->tes_primitive_mode)) - 1;
2529
2530 if (tcs_key->tes_primitive_mode == GL_ISOLINES) {
2531 /* Isolines .xy should be stored in .zw, in order. */
2532 swiz = BRW_SWIZZLE4(0, 0, 0, 1);
2533 mask <<= 2;
2534 } else {
2535 /* Other domains are reversed; store .wzyx instead of .xyzw */
2536 swiz = BRW_SWIZZLE_WZYX;
2537 mask = writemask_for_backwards_vector(mask);
2538 }
2539 }
2540 }
2541
2542 if (mask == 0)
2543 break;
2544
2545 unsigned num_components = _mesa_fls(mask);
2546 enum opcode opcode;
2547
2548 if (mask != WRITEMASK_XYZW) {
2549 srcs[header_regs++] = brw_imm_ud(mask << 16);
2550 opcode = indirect_offset.file != BAD_FILE ?
2551 SHADER_OPCODE_URB_WRITE_SIMD8_MASKED_PER_SLOT :
2552 SHADER_OPCODE_URB_WRITE_SIMD8_MASKED;
2553 } else {
2554 opcode = indirect_offset.file != BAD_FILE ?
2555 SHADER_OPCODE_URB_WRITE_SIMD8_PER_SLOT :
2556 SHADER_OPCODE_URB_WRITE_SIMD8;
2557 }
2558
2559 for (unsigned i = 0; i < num_components; i++) {
2560 if (mask & (1 << i))
2561 srcs[header_regs + i] = offset(value, bld, BRW_GET_SWZ(swiz, i));
2562 }
2563
2564 unsigned mlen = header_regs + num_components;
2565
2566 fs_reg payload =
2567 bld.vgrf(BRW_REGISTER_TYPE_UD, mlen);
2568 bld.LOAD_PAYLOAD(payload, srcs, mlen, header_regs);
2569
2570 fs_inst *inst = bld.emit(opcode, bld.null_reg_ud(), payload);
2571 inst->offset = imm_offset;
2572 inst->mlen = mlen;
2573 inst->base_mrf = -1;
2574 break;
2575 }
2576
2577 default:
2578 nir_emit_intrinsic(bld, instr);
2579 break;
2580 }
2581 }
2582
2583 void
2584 fs_visitor::nir_emit_tes_intrinsic(const fs_builder &bld,
2585 nir_intrinsic_instr *instr)
2586 {
2587 assert(stage == MESA_SHADER_TESS_EVAL);
2588 struct brw_tes_prog_data *tes_prog_data = (struct brw_tes_prog_data *) prog_data;
2589
2590 fs_reg dest;
2591 if (nir_intrinsic_infos[instr->intrinsic].has_dest)
2592 dest = get_nir_dest(instr->dest);
2593
2594 switch (instr->intrinsic) {
2595 case nir_intrinsic_load_primitive_id:
2596 bld.MOV(dest, fs_reg(brw_vec1_grf(0, 1)));
2597 break;
2598 case nir_intrinsic_load_tess_coord:
2599 /* gl_TessCoord is part of the payload in g1-3 */
2600 for (unsigned i = 0; i < 3; i++) {
2601 bld.MOV(offset(dest, bld, i), fs_reg(brw_vec8_grf(1 + i, 0)));
2602 }
2603 break;
2604
2605 case nir_intrinsic_load_tess_level_outer:
2606 /* When the TES reads gl_TessLevelOuter, we ensure that the patch header
2607 * appears as a push-model input. So, we can simply use the ATTR file
2608 * rather than issuing URB read messages. The data is stored in the
2609 * high DWords in reverse order - DWord 7 contains .x, DWord 6 contains
2610 * .y, and so on.
2611 */
2612 switch (tes_prog_data->domain) {
2613 case BRW_TESS_DOMAIN_QUAD:
2614 for (unsigned i = 0; i < 4; i++)
2615 bld.MOV(offset(dest, bld, i), component(fs_reg(ATTR, 0), 7 - i));
2616 break;
2617 case BRW_TESS_DOMAIN_TRI:
2618 for (unsigned i = 0; i < 3; i++)
2619 bld.MOV(offset(dest, bld, i), component(fs_reg(ATTR, 0), 7 - i));
2620 break;
2621 case BRW_TESS_DOMAIN_ISOLINE:
2622 for (unsigned i = 0; i < 2; i++)
2623 bld.MOV(offset(dest, bld, i), component(fs_reg(ATTR, 0), 7 - i));
2624 break;
2625 }
2626 break;
2627
2628 case nir_intrinsic_load_tess_level_inner:
2629 /* When the TES reads gl_TessLevelInner, we ensure that the patch header
2630 * appears as a push-model input. So, we can simply use the ATTR file
2631 * rather than issuing URB read messages.
2632 */
2633 switch (tes_prog_data->domain) {
2634 case BRW_TESS_DOMAIN_QUAD:
2635 bld.MOV(dest, component(fs_reg(ATTR, 0), 3));
2636 bld.MOV(offset(dest, bld, 1), component(fs_reg(ATTR, 0), 2));
2637 break;
2638 case BRW_TESS_DOMAIN_TRI:
2639 bld.MOV(dest, component(fs_reg(ATTR, 0), 4));
2640 break;
2641 case BRW_TESS_DOMAIN_ISOLINE:
2642 /* ignore - value is undefined */
2643 break;
2644 }
2645 break;
2646
2647 case nir_intrinsic_load_input:
2648 case nir_intrinsic_load_per_vertex_input: {
2649 fs_reg indirect_offset = get_indirect_offset(instr);
2650 unsigned imm_offset = instr->const_index[0];
2651
2652 fs_inst *inst;
2653 if (indirect_offset.file == BAD_FILE) {
2654 /* Arbitrarily only push up to 32 vec4 slots worth of data,
2655 * which is 16 registers (since each holds 2 vec4 slots).
2656 */
2657 const unsigned max_push_slots = 32;
2658 if (imm_offset < max_push_slots) {
2659 fs_reg src = fs_reg(ATTR, imm_offset / 2, dest.type);
2660 for (int i = 0; i < instr->num_components; i++) {
2661 bld.MOV(offset(dest, bld, i),
2662 component(src, 4 * (imm_offset % 2) + i));
2663 }
2664 tes_prog_data->base.urb_read_length =
2665 MAX2(tes_prog_data->base.urb_read_length,
2666 DIV_ROUND_UP(imm_offset + 1, 2));
2667 } else {
2668 /* Replicate the patch handle to all enabled channels */
2669 const fs_reg srcs[] = {
2670 retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UD)
2671 };
2672 fs_reg patch_handle = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
2673 bld.LOAD_PAYLOAD(patch_handle, srcs, ARRAY_SIZE(srcs), 0);
2674
2675 inst = bld.emit(SHADER_OPCODE_URB_READ_SIMD8, dest, patch_handle);
2676 inst->mlen = 1;
2677 inst->offset = imm_offset;
2678 inst->base_mrf = -1;
2679 inst->regs_written = instr->num_components;
2680 }
2681 } else {
2682 /* Indirect indexing - use per-slot offsets as well. */
2683 const fs_reg srcs[] = {
2684 retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UD),
2685 indirect_offset
2686 };
2687 fs_reg payload = bld.vgrf(BRW_REGISTER_TYPE_UD, 2);
2688 bld.LOAD_PAYLOAD(payload, srcs, ARRAY_SIZE(srcs), 0);
2689
2690 inst = bld.emit(SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT, dest, payload);
2691 inst->mlen = 2;
2692 inst->offset = imm_offset;
2693 inst->base_mrf = -1;
2694 inst->regs_written = instr->num_components;
2695 }
2696 break;
2697 }
2698 default:
2699 nir_emit_intrinsic(bld, instr);
2700 break;
2701 }
2702 }
2703
2704 void
2705 fs_visitor::nir_emit_gs_intrinsic(const fs_builder &bld,
2706 nir_intrinsic_instr *instr)
2707 {
2708 assert(stage == MESA_SHADER_GEOMETRY);
2709 fs_reg indirect_offset;
2710
2711 fs_reg dest;
2712 if (nir_intrinsic_infos[instr->intrinsic].has_dest)
2713 dest = get_nir_dest(instr->dest);
2714
2715 switch (instr->intrinsic) {
2716 case nir_intrinsic_load_primitive_id:
2717 assert(stage == MESA_SHADER_GEOMETRY);
2718 assert(((struct brw_gs_prog_data *)prog_data)->include_primitive_id);
2719 bld.MOV(retype(dest, BRW_REGISTER_TYPE_UD),
2720 retype(fs_reg(brw_vec8_grf(2, 0)), BRW_REGISTER_TYPE_UD));
2721 break;
2722
2723 case nir_intrinsic_load_input:
2724 unreachable("load_input intrinsics are invalid for the GS stage");
2725
2726 case nir_intrinsic_load_per_vertex_input:
2727 emit_gs_input_load(dest, instr->src[0], instr->const_index[0],
2728 instr->src[1], instr->num_components);
2729 break;
2730
2731 case nir_intrinsic_emit_vertex_with_counter:
2732 emit_gs_vertex(instr->src[0], instr->const_index[0]);
2733 break;
2734
2735 case nir_intrinsic_end_primitive_with_counter:
2736 emit_gs_end_primitive(instr->src[0]);
2737 break;
2738
2739 case nir_intrinsic_set_vertex_count:
2740 bld.MOV(this->final_gs_vertex_count, get_nir_src(instr->src[0]));
2741 break;
2742
2743 case nir_intrinsic_load_invocation_id: {
2744 fs_reg val = nir_system_values[SYSTEM_VALUE_INVOCATION_ID];
2745 assert(val.file != BAD_FILE);
2746 dest.type = val.type;
2747 bld.MOV(dest, val);
2748 break;
2749 }
2750
2751 default:
2752 nir_emit_intrinsic(bld, instr);
2753 break;
2754 }
2755 }
2756
2757 void
2758 fs_visitor::nir_emit_fs_intrinsic(const fs_builder &bld,
2759 nir_intrinsic_instr *instr)
2760 {
2761 assert(stage == MESA_SHADER_FRAGMENT);
2762 struct brw_wm_prog_data *wm_prog_data =
2763 (struct brw_wm_prog_data *) prog_data;
2764 const struct brw_wm_prog_key *wm_key = (const struct brw_wm_prog_key *) key;
2765
2766 fs_reg dest;
2767 if (nir_intrinsic_infos[instr->intrinsic].has_dest)
2768 dest = get_nir_dest(instr->dest);
2769
2770 switch (instr->intrinsic) {
2771 case nir_intrinsic_load_front_face:
2772 bld.MOV(retype(dest, BRW_REGISTER_TYPE_D),
2773 *emit_frontfacing_interpolation());
2774 break;
2775
2776 case nir_intrinsic_load_sample_pos: {
2777 fs_reg sample_pos = nir_system_values[SYSTEM_VALUE_SAMPLE_POS];
2778 assert(sample_pos.file != BAD_FILE);
2779 dest.type = sample_pos.type;
2780 bld.MOV(dest, sample_pos);
2781 bld.MOV(offset(dest, bld, 1), offset(sample_pos, bld, 1));
2782 break;
2783 }
2784
2785 case nir_intrinsic_load_helper_invocation:
2786 case nir_intrinsic_load_sample_mask_in:
2787 case nir_intrinsic_load_sample_id: {
2788 gl_system_value sv = nir_system_value_from_intrinsic(instr->intrinsic);
2789 fs_reg val = nir_system_values[sv];
2790 assert(val.file != BAD_FILE);
2791 dest.type = val.type;
2792 bld.MOV(dest, val);
2793 break;
2794 }
2795
2796 case nir_intrinsic_discard:
2797 case nir_intrinsic_discard_if: {
2798 /* We track our discarded pixels in f0.1. By predicating on it, we can
2799 * update just the flag bits that aren't yet discarded. If there's no
2800 * condition, we emit a CMP of g0 != g0, so all currently executing
2801 * channels will get turned off.
2802 */
2803 fs_inst *cmp;
2804 if (instr->intrinsic == nir_intrinsic_discard_if) {
2805 cmp = bld.CMP(bld.null_reg_f(), get_nir_src(instr->src[0]),
2806 brw_imm_d(0), BRW_CONDITIONAL_Z);
2807 } else {
2808 fs_reg some_reg = fs_reg(retype(brw_vec8_grf(0, 0),
2809 BRW_REGISTER_TYPE_UW));
2810 cmp = bld.CMP(bld.null_reg_f(), some_reg, some_reg, BRW_CONDITIONAL_NZ);
2811 }
2812 cmp->predicate = BRW_PREDICATE_NORMAL;
2813 cmp->flag_subreg = 1;
2814
2815 if (devinfo->gen >= 6) {
2816 emit_discard_jump();
2817 }
2818 break;
2819 }
2820
2821 case nir_intrinsic_interp_var_at_centroid:
2822 case nir_intrinsic_interp_var_at_sample:
2823 case nir_intrinsic_interp_var_at_offset: {
2824 /* Handle ARB_gpu_shader5 interpolation intrinsics
2825 *
2826 * It's worth a quick word of explanation as to why we handle the full
2827 * variable-based interpolation intrinsic rather than a lowered version
2828 * with like we do for other inputs. We have to do that because the way
2829 * we set up inputs doesn't allow us to use the already setup inputs for
2830 * interpolation. At the beginning of the shader, we go through all of
2831 * the input variables and do the initial interpolation and put it in
2832 * the nir_inputs array based on its location as determined in
2833 * nir_lower_io. If the input isn't used, dead code cleans up and
2834 * everything works fine. However, when we get to the ARB_gpu_shader5
2835 * interpolation intrinsics, we need to reinterpolate the input
2836 * differently. If we used an intrinsic that just had an index it would
2837 * only give us the offset into the nir_inputs array. However, this is
2838 * useless because that value is post-interpolation and we need
2839 * pre-interpolation. In order to get the actual location of the bits
2840 * we get from the vertex fetching hardware, we need the variable.
2841 */
2842 wm_prog_data->pulls_bary = true;
2843
2844 fs_reg dst_xy = bld.vgrf(BRW_REGISTER_TYPE_F, 2);
2845 const glsl_interp_qualifier interpolation =
2846 (glsl_interp_qualifier) instr->variables[0]->var->data.interpolation;
2847
2848 switch (instr->intrinsic) {
2849 case nir_intrinsic_interp_var_at_centroid:
2850 emit_pixel_interpolater_send(bld,
2851 FS_OPCODE_INTERPOLATE_AT_CENTROID,
2852 dst_xy,
2853 fs_reg(), /* src */
2854 brw_imm_ud(0u),
2855 interpolation);
2856 break;
2857
2858 case nir_intrinsic_interp_var_at_sample: {
2859 if (!wm_key->multisample_fbo) {
2860 /* From the ARB_gpu_shader5 specification:
2861 * "If multisample buffers are not available, the input varying
2862 * will be evaluated at the center of the pixel."
2863 */
2864 emit_pixel_interpolater_send(bld,
2865 FS_OPCODE_INTERPOLATE_AT_CENTROID,
2866 dst_xy,
2867 fs_reg(), /* src */
2868 brw_imm_ud(0u),
2869 interpolation);
2870 break;
2871 }
2872
2873 nir_const_value *const_sample = nir_src_as_const_value(instr->src[0]);
2874
2875 if (const_sample) {
2876 unsigned msg_data = const_sample->i32[0] << 4;
2877
2878 emit_pixel_interpolater_send(bld,
2879 FS_OPCODE_INTERPOLATE_AT_SAMPLE,
2880 dst_xy,
2881 fs_reg(), /* src */
2882 brw_imm_ud(msg_data),
2883 interpolation);
2884 } else {
2885 const fs_reg sample_src = retype(get_nir_src(instr->src[0]),
2886 BRW_REGISTER_TYPE_UD);
2887
2888 if (nir_src_is_dynamically_uniform(instr->src[0])) {
2889 const fs_reg sample_id = bld.emit_uniformize(sample_src);
2890 const fs_reg msg_data = vgrf(glsl_type::uint_type);
2891 bld.exec_all().group(1, 0)
2892 .SHL(msg_data, sample_id, brw_imm_ud(4u));
2893 emit_pixel_interpolater_send(bld,
2894 FS_OPCODE_INTERPOLATE_AT_SAMPLE,
2895 dst_xy,
2896 fs_reg(), /* src */
2897 msg_data,
2898 interpolation);
2899 } else {
2900 /* Make a loop that sends a message to the pixel interpolater
2901 * for the sample number in each live channel. If there are
2902 * multiple channels with the same sample number then these
2903 * will be handled simultaneously with a single interation of
2904 * the loop.
2905 */
2906 bld.emit(BRW_OPCODE_DO);
2907
2908 /* Get the next live sample number into sample_id_reg */
2909 const fs_reg sample_id = bld.emit_uniformize(sample_src);
2910
2911 /* Set the flag register so that we can perform the send
2912 * message on all channels that have the same sample number
2913 */
2914 bld.CMP(bld.null_reg_ud(),
2915 sample_src, sample_id,
2916 BRW_CONDITIONAL_EQ);
2917 const fs_reg msg_data = vgrf(glsl_type::uint_type);
2918 bld.exec_all().group(1, 0)
2919 .SHL(msg_data, sample_id, brw_imm_ud(4u));
2920 fs_inst *inst =
2921 emit_pixel_interpolater_send(bld,
2922 FS_OPCODE_INTERPOLATE_AT_SAMPLE,
2923 dst_xy,
2924 fs_reg(), /* src */
2925 msg_data,
2926 interpolation);
2927 set_predicate(BRW_PREDICATE_NORMAL, inst);
2928
2929 /* Continue the loop if there are any live channels left */
2930 set_predicate_inv(BRW_PREDICATE_NORMAL,
2931 true, /* inverse */
2932 bld.emit(BRW_OPCODE_WHILE));
2933 }
2934 }
2935
2936 break;
2937 }
2938
2939 case nir_intrinsic_interp_var_at_offset: {
2940 nir_const_value *const_offset = nir_src_as_const_value(instr->src[0]);
2941
2942 const bool flip = !wm_key->render_to_fbo;
2943
2944 if (const_offset) {
2945 unsigned off_x = MIN2((int)(const_offset->f32[0] * 16), 7) & 0xf;
2946 unsigned off_y = MIN2((int)(const_offset->f32[1] * 16 *
2947 (flip ? -1 : 1)), 7) & 0xf;
2948
2949 emit_pixel_interpolater_send(bld,
2950 FS_OPCODE_INTERPOLATE_AT_SHARED_OFFSET,
2951 dst_xy,
2952 fs_reg(), /* src */
2953 brw_imm_ud(off_x | (off_y << 4)),
2954 interpolation);
2955 } else {
2956 fs_reg src = vgrf(glsl_type::ivec2_type);
2957 fs_reg offset_src = retype(get_nir_src(instr->src[0]),
2958 BRW_REGISTER_TYPE_F);
2959 for (int i = 0; i < 2; i++) {
2960 fs_reg temp = vgrf(glsl_type::float_type);
2961 bld.MUL(temp, offset(offset_src, bld, i), brw_imm_f(16.0f));
2962 fs_reg itemp = vgrf(glsl_type::int_type);
2963 /* float to int */
2964 bld.MOV(itemp, (i == 1 && flip) ? negate(temp) : temp);
2965
2966 /* Clamp the upper end of the range to +7/16.
2967 * ARB_gpu_shader5 requires that we support a maximum offset
2968 * of +0.5, which isn't representable in a S0.4 value -- if
2969 * we didn't clamp it, we'd end up with -8/16, which is the
2970 * opposite of what the shader author wanted.
2971 *
2972 * This is legal due to ARB_gpu_shader5's quantization
2973 * rules:
2974 *
2975 * "Not all values of <offset> may be supported; x and y
2976 * offsets may be rounded to fixed-point values with the
2977 * number of fraction bits given by the
2978 * implementation-dependent constant
2979 * FRAGMENT_INTERPOLATION_OFFSET_BITS"
2980 */
2981 set_condmod(BRW_CONDITIONAL_L,
2982 bld.SEL(offset(src, bld, i), itemp, brw_imm_d(7)));
2983 }
2984
2985 const enum opcode opcode = FS_OPCODE_INTERPOLATE_AT_PER_SLOT_OFFSET;
2986 emit_pixel_interpolater_send(bld,
2987 opcode,
2988 dst_xy,
2989 src,
2990 brw_imm_ud(0u),
2991 interpolation);
2992 }
2993 break;
2994 }
2995
2996 default:
2997 unreachable("Invalid intrinsic");
2998 }
2999
3000 for (unsigned j = 0; j < instr->num_components; j++) {
3001 fs_reg src = interp_reg(instr->variables[0]->var->data.location, j);
3002 src.type = dest.type;
3003
3004 bld.emit(FS_OPCODE_LINTERP, dest, dst_xy, src);
3005 dest = offset(dest, bld, 1);
3006 }
3007 break;
3008 }
3009 default:
3010 nir_emit_intrinsic(bld, instr);
3011 break;
3012 }
3013 }
3014
3015 void
3016 fs_visitor::nir_emit_cs_intrinsic(const fs_builder &bld,
3017 nir_intrinsic_instr *instr)
3018 {
3019 assert(stage == MESA_SHADER_COMPUTE);
3020 struct brw_cs_prog_data *cs_prog_data =
3021 (struct brw_cs_prog_data *) prog_data;
3022
3023 fs_reg dest;
3024 if (nir_intrinsic_infos[instr->intrinsic].has_dest)
3025 dest = get_nir_dest(instr->dest);
3026
3027 switch (instr->intrinsic) {
3028 case nir_intrinsic_barrier:
3029 emit_barrier();
3030 cs_prog_data->uses_barrier = true;
3031 break;
3032
3033 case nir_intrinsic_load_local_invocation_id:
3034 case nir_intrinsic_load_work_group_id: {
3035 gl_system_value sv = nir_system_value_from_intrinsic(instr->intrinsic);
3036 fs_reg val = nir_system_values[sv];
3037 assert(val.file != BAD_FILE);
3038 dest.type = val.type;
3039 for (unsigned i = 0; i < 3; i++)
3040 bld.MOV(offset(dest, bld, i), offset(val, bld, i));
3041 break;
3042 }
3043
3044 case nir_intrinsic_load_num_work_groups: {
3045 const unsigned surface =
3046 cs_prog_data->binding_table.work_groups_start;
3047
3048 cs_prog_data->uses_num_work_groups = true;
3049
3050 fs_reg surf_index = brw_imm_ud(surface);
3051 brw_mark_surface_used(prog_data, surface);
3052
3053 /* Read the 3 GLuint components of gl_NumWorkGroups */
3054 for (unsigned i = 0; i < 3; i++) {
3055 fs_reg read_result =
3056 emit_untyped_read(bld, surf_index,
3057 brw_imm_ud(i << 2),
3058 1 /* dims */, 1 /* size */,
3059 BRW_PREDICATE_NONE);
3060 read_result.type = dest.type;
3061 bld.MOV(dest, read_result);
3062 dest = offset(dest, bld, 1);
3063 }
3064 break;
3065 }
3066
3067 case nir_intrinsic_shared_atomic_add:
3068 nir_emit_shared_atomic(bld, BRW_AOP_ADD, instr);
3069 break;
3070 case nir_intrinsic_shared_atomic_imin:
3071 nir_emit_shared_atomic(bld, BRW_AOP_IMIN, instr);
3072 break;
3073 case nir_intrinsic_shared_atomic_umin:
3074 nir_emit_shared_atomic(bld, BRW_AOP_UMIN, instr);
3075 break;
3076 case nir_intrinsic_shared_atomic_imax:
3077 nir_emit_shared_atomic(bld, BRW_AOP_IMAX, instr);
3078 break;
3079 case nir_intrinsic_shared_atomic_umax:
3080 nir_emit_shared_atomic(bld, BRW_AOP_UMAX, instr);
3081 break;
3082 case nir_intrinsic_shared_atomic_and:
3083 nir_emit_shared_atomic(bld, BRW_AOP_AND, instr);
3084 break;
3085 case nir_intrinsic_shared_atomic_or:
3086 nir_emit_shared_atomic(bld, BRW_AOP_OR, instr);
3087 break;
3088 case nir_intrinsic_shared_atomic_xor:
3089 nir_emit_shared_atomic(bld, BRW_AOP_XOR, instr);
3090 break;
3091 case nir_intrinsic_shared_atomic_exchange:
3092 nir_emit_shared_atomic(bld, BRW_AOP_MOV, instr);
3093 break;
3094 case nir_intrinsic_shared_atomic_comp_swap:
3095 nir_emit_shared_atomic(bld, BRW_AOP_CMPWR, instr);
3096 break;
3097
3098 case nir_intrinsic_load_shared: {
3099 assert(devinfo->gen >= 7);
3100
3101 fs_reg surf_index = brw_imm_ud(GEN7_BTI_SLM);
3102
3103 /* Get the offset to read from */
3104 fs_reg offset_reg;
3105 nir_const_value *const_offset = nir_src_as_const_value(instr->src[0]);
3106 if (const_offset) {
3107 offset_reg = brw_imm_ud(instr->const_index[0] + const_offset->u32[0]);
3108 } else {
3109 offset_reg = vgrf(glsl_type::uint_type);
3110 bld.ADD(offset_reg,
3111 retype(get_nir_src(instr->src[0]), BRW_REGISTER_TYPE_UD),
3112 brw_imm_ud(instr->const_index[0]));
3113 }
3114
3115 /* Read the vector */
3116 do_untyped_vector_read(bld, dest, surf_index, offset_reg,
3117 instr->num_components);
3118 break;
3119 }
3120
3121 case nir_intrinsic_store_shared: {
3122 assert(devinfo->gen >= 7);
3123
3124 /* Block index */
3125 fs_reg surf_index = brw_imm_ud(GEN7_BTI_SLM);
3126
3127 /* Value */
3128 fs_reg val_reg = get_nir_src(instr->src[0]);
3129
3130 /* Writemask */
3131 unsigned writemask = instr->const_index[1];
3132
3133 /* get_nir_src() retypes to integer. Be wary of 64-bit types though
3134 * since the untyped writes below operate in units of 32-bits, which
3135 * means that we need to write twice as many components each time.
3136 * Also, we have to suffle 64-bit data to be in the appropriate layout
3137 * expected by our 32-bit write messages.
3138 */
3139 unsigned type_size = 4;
3140 unsigned bit_size = instr->src[0].is_ssa ?
3141 instr->src[0].ssa->bit_size : instr->src[0].reg.reg->bit_size;
3142 if (bit_size == 64) {
3143 type_size = 8;
3144 fs_reg tmp =
3145 fs_reg(VGRF, alloc.allocate(alloc.sizes[val_reg.nr]), val_reg.type);
3146 shuffle_64bit_data_for_32bit_write(
3147 bld,
3148 retype(tmp, BRW_REGISTER_TYPE_F),
3149 retype(val_reg, BRW_REGISTER_TYPE_DF),
3150 instr->num_components);
3151 val_reg = tmp;
3152 }
3153
3154 unsigned type_slots = type_size / 4;
3155
3156 /* Combine groups of consecutive enabled channels in one write
3157 * message. We use ffs to find the first enabled channel and then ffs on
3158 * the bit-inverse, down-shifted writemask to determine the length of
3159 * the block of enabled bits.
3160 */
3161 while (writemask) {
3162 unsigned first_component = ffs(writemask) - 1;
3163 unsigned length = ffs(~(writemask >> first_component)) - 1;
3164
3165 /* We can't write more than 2 64-bit components at once. Limit the
3166 * length of the write to what we can do and let the next iteration
3167 * handle the rest
3168 */
3169 if (type_size > 4)
3170 length = MIN2(2, length);
3171
3172 fs_reg offset_reg;
3173 nir_const_value *const_offset = nir_src_as_const_value(instr->src[1]);
3174 if (const_offset) {
3175 offset_reg = brw_imm_ud(instr->const_index[0] + const_offset->u32[0] +
3176 type_size * first_component);
3177 } else {
3178 offset_reg = vgrf(glsl_type::uint_type);
3179 bld.ADD(offset_reg,
3180 retype(get_nir_src(instr->src[1]), BRW_REGISTER_TYPE_UD),
3181 brw_imm_ud(instr->const_index[0] + type_size * first_component));
3182 }
3183
3184 emit_untyped_write(bld, surf_index, offset_reg,
3185 offset(val_reg, bld, first_component * type_slots),
3186 1 /* dims */, length * type_slots,
3187 BRW_PREDICATE_NONE);
3188
3189 /* Clear the bits in the writemask that we just wrote, then try
3190 * again to see if more channels are left.
3191 */
3192 writemask &= (15 << (first_component + length));
3193 }
3194
3195 break;
3196 }
3197
3198 default:
3199 nir_emit_intrinsic(bld, instr);
3200 break;
3201 }
3202 }
3203
3204 void
3205 fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr)
3206 {
3207 fs_reg dest;
3208 if (nir_intrinsic_infos[instr->intrinsic].has_dest)
3209 dest = get_nir_dest(instr->dest);
3210
3211 switch (instr->intrinsic) {
3212 case nir_intrinsic_atomic_counter_inc:
3213 case nir_intrinsic_atomic_counter_dec:
3214 case nir_intrinsic_atomic_counter_read: {
3215 /* Get the arguments of the atomic intrinsic. */
3216 const fs_reg offset = get_nir_src(instr->src[0]);
3217 const unsigned surface = (stage_prog_data->binding_table.abo_start +
3218 instr->const_index[0]);
3219 fs_reg tmp;
3220
3221 /* Emit a surface read or atomic op. */
3222 switch (instr->intrinsic) {
3223 case nir_intrinsic_atomic_counter_read:
3224 tmp = emit_untyped_read(bld, brw_imm_ud(surface), offset, 1, 1);
3225 break;
3226
3227 case nir_intrinsic_atomic_counter_inc:
3228 tmp = emit_untyped_atomic(bld, brw_imm_ud(surface), offset, fs_reg(),
3229 fs_reg(), 1, 1, BRW_AOP_INC);
3230 break;
3231
3232 case nir_intrinsic_atomic_counter_dec:
3233 tmp = emit_untyped_atomic(bld, brw_imm_ud(surface), offset, fs_reg(),
3234 fs_reg(), 1, 1, BRW_AOP_PREDEC);
3235 break;
3236
3237 default:
3238 unreachable("Unreachable");
3239 }
3240
3241 /* Assign the result. */
3242 bld.MOV(retype(dest, BRW_REGISTER_TYPE_UD), tmp);
3243
3244 /* Mark the surface as used. */
3245 brw_mark_surface_used(stage_prog_data, surface);
3246 break;
3247 }
3248
3249 case nir_intrinsic_image_load:
3250 case nir_intrinsic_image_store:
3251 case nir_intrinsic_image_atomic_add:
3252 case nir_intrinsic_image_atomic_min:
3253 case nir_intrinsic_image_atomic_max:
3254 case nir_intrinsic_image_atomic_and:
3255 case nir_intrinsic_image_atomic_or:
3256 case nir_intrinsic_image_atomic_xor:
3257 case nir_intrinsic_image_atomic_exchange:
3258 case nir_intrinsic_image_atomic_comp_swap: {
3259 using namespace image_access;
3260
3261 /* Get the referenced image variable and type. */
3262 const nir_variable *var = instr->variables[0]->var;
3263 const glsl_type *type = var->type->without_array();
3264 const brw_reg_type base_type = get_image_base_type(type);
3265
3266 /* Get some metadata from the image intrinsic. */
3267 const nir_intrinsic_info *info = &nir_intrinsic_infos[instr->intrinsic];
3268 const unsigned arr_dims = type->sampler_array ? 1 : 0;
3269 const unsigned surf_dims = type->coordinate_components() - arr_dims;
3270 const unsigned format = var->data.image.format;
3271
3272 /* Get the arguments of the image intrinsic. */
3273 const fs_reg image = get_nir_image_deref(instr->variables[0]);
3274 const fs_reg addr = retype(get_nir_src(instr->src[0]),
3275 BRW_REGISTER_TYPE_UD);
3276 const fs_reg src0 = (info->num_srcs >= 3 ?
3277 retype(get_nir_src(instr->src[2]), base_type) :
3278 fs_reg());
3279 const fs_reg src1 = (info->num_srcs >= 4 ?
3280 retype(get_nir_src(instr->src[3]), base_type) :
3281 fs_reg());
3282 fs_reg tmp;
3283
3284 /* Emit an image load, store or atomic op. */
3285 if (instr->intrinsic == nir_intrinsic_image_load)
3286 tmp = emit_image_load(bld, image, addr, surf_dims, arr_dims, format);
3287
3288 else if (instr->intrinsic == nir_intrinsic_image_store)
3289 emit_image_store(bld, image, addr, src0, surf_dims, arr_dims,
3290 var->data.image.write_only ? GL_NONE : format);
3291
3292 else
3293 tmp = emit_image_atomic(bld, image, addr, src0, src1,
3294 surf_dims, arr_dims, info->dest_components,
3295 get_image_atomic_op(instr->intrinsic, type));
3296
3297 /* Assign the result. */
3298 for (unsigned c = 0; c < info->dest_components; ++c)
3299 bld.MOV(offset(retype(dest, base_type), bld, c),
3300 offset(tmp, bld, c));
3301 break;
3302 }
3303
3304 case nir_intrinsic_memory_barrier_atomic_counter:
3305 case nir_intrinsic_memory_barrier_buffer:
3306 case nir_intrinsic_memory_barrier_image:
3307 case nir_intrinsic_memory_barrier: {
3308 const fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_UD, 16 / dispatch_width);
3309 bld.emit(SHADER_OPCODE_MEMORY_FENCE, tmp)
3310 ->regs_written = 2;
3311 break;
3312 }
3313
3314 case nir_intrinsic_group_memory_barrier:
3315 case nir_intrinsic_memory_barrier_shared:
3316 /* We treat these workgroup-level barriers as no-ops. This should be
3317 * safe at present and as long as:
3318 *
3319 * - Memory access instructions are not subsequently reordered by the
3320 * compiler back-end.
3321 *
3322 * - All threads from a given compute shader workgroup fit within a
3323 * single subslice and therefore talk to the same HDC shared unit
3324 * what supposedly guarantees ordering and coherency between threads
3325 * from the same workgroup. This may change in the future when we
3326 * start splitting workgroups across multiple subslices.
3327 *
3328 * - The context is not in fault-and-stream mode, which could cause
3329 * memory transactions (including to SLM) prior to the barrier to be
3330 * replayed after the barrier if a pagefault occurs. This shouldn't
3331 * be a problem up to and including SKL because fault-and-stream is
3332 * not usable due to hardware issues, but that's likely to change in
3333 * the future.
3334 */
3335 break;
3336
3337 case nir_intrinsic_shader_clock: {
3338 /* We cannot do anything if there is an event, so ignore it for now */
3339 fs_reg shader_clock = get_timestamp(bld);
3340 const fs_reg srcs[] = { shader_clock.set_smear(0), shader_clock.set_smear(1) };
3341
3342 bld.LOAD_PAYLOAD(dest, srcs, ARRAY_SIZE(srcs), 0);
3343 break;
3344 }
3345
3346 case nir_intrinsic_image_size: {
3347 /* Get the referenced image variable and type. */
3348 const nir_variable *var = instr->variables[0]->var;
3349 const glsl_type *type = var->type->without_array();
3350
3351 /* Get the size of the image. */
3352 const fs_reg image = get_nir_image_deref(instr->variables[0]);
3353 const fs_reg size = offset(image, bld, BRW_IMAGE_PARAM_SIZE_OFFSET);
3354
3355 /* For 1DArray image types, the array index is stored in the Z component.
3356 * Fix this by swizzling the Z component to the Y component.
3357 */
3358 const bool is_1d_array_image =
3359 type->sampler_dimensionality == GLSL_SAMPLER_DIM_1D &&
3360 type->sampler_array;
3361
3362 /* For CubeArray images, we should count the number of cubes instead
3363 * of the number of faces. Fix it by dividing the (Z component) by 6.
3364 */
3365 const bool is_cube_array_image =
3366 type->sampler_dimensionality == GLSL_SAMPLER_DIM_CUBE &&
3367 type->sampler_array;
3368
3369 /* Copy all the components. */
3370 const nir_intrinsic_info *info = &nir_intrinsic_infos[instr->intrinsic];
3371 for (unsigned c = 0; c < info->dest_components; ++c) {
3372 if ((int)c >= type->coordinate_components()) {
3373 bld.MOV(offset(retype(dest, BRW_REGISTER_TYPE_D), bld, c),
3374 brw_imm_d(1));
3375 } else if (c == 1 && is_1d_array_image) {
3376 bld.MOV(offset(retype(dest, BRW_REGISTER_TYPE_D), bld, c),
3377 offset(size, bld, 2));
3378 } else if (c == 2 && is_cube_array_image) {
3379 bld.emit(SHADER_OPCODE_INT_QUOTIENT,
3380 offset(retype(dest, BRW_REGISTER_TYPE_D), bld, c),
3381 offset(size, bld, c), brw_imm_d(6));
3382 } else {
3383 bld.MOV(offset(retype(dest, BRW_REGISTER_TYPE_D), bld, c),
3384 offset(size, bld, c));
3385 }
3386 }
3387
3388 break;
3389 }
3390
3391 case nir_intrinsic_image_samples:
3392 /* The driver does not support multi-sampled images. */
3393 bld.MOV(retype(dest, BRW_REGISTER_TYPE_D), brw_imm_d(1));
3394 break;
3395
3396 case nir_intrinsic_load_uniform: {
3397 /* Offsets are in bytes but they should always be multiples of 4 */
3398 assert(instr->const_index[0] % 4 == 0);
3399
3400 fs_reg src(UNIFORM, instr->const_index[0] / 4, dest.type);
3401
3402 nir_const_value *const_offset = nir_src_as_const_value(instr->src[0]);
3403 if (const_offset) {
3404 /* Offsets are in bytes but they should always be multiples of 4 */
3405 assert(const_offset->u32[0] % 4 == 0);
3406 src.reg_offset = const_offset->u32[0] / 4;
3407
3408 for (unsigned j = 0; j < instr->num_components; j++) {
3409 bld.MOV(offset(dest, bld, j), offset(src, bld, j));
3410 }
3411 } else {
3412 fs_reg indirect = retype(get_nir_src(instr->src[0]),
3413 BRW_REGISTER_TYPE_UD);
3414
3415 /* We need to pass a size to the MOV_INDIRECT but we don't want it to
3416 * go past the end of the uniform. In order to keep the n'th
3417 * component from running past, we subtract off the size of all but
3418 * one component of the vector.
3419 */
3420 assert(instr->const_index[1] >=
3421 instr->num_components * (int) type_sz(dest.type));
3422 unsigned read_size = instr->const_index[1] -
3423 (instr->num_components - 1) * type_sz(dest.type);
3424
3425 for (unsigned j = 0; j < instr->num_components; j++) {
3426 bld.emit(SHADER_OPCODE_MOV_INDIRECT,
3427 offset(dest, bld, j), offset(src, bld, j),
3428 indirect, brw_imm_ud(read_size));
3429 }
3430 }
3431 break;
3432 }
3433
3434 case nir_intrinsic_load_ubo: {
3435 nir_const_value *const_index = nir_src_as_const_value(instr->src[0]);
3436 fs_reg surf_index;
3437
3438 if (const_index) {
3439 const unsigned index = stage_prog_data->binding_table.ubo_start +
3440 const_index->u32[0];
3441 surf_index = brw_imm_ud(index);
3442 brw_mark_surface_used(prog_data, index);
3443 } else {
3444 /* The block index is not a constant. Evaluate the index expression
3445 * per-channel and add the base UBO index; we have to select a value
3446 * from any live channel.
3447 */
3448 surf_index = vgrf(glsl_type::uint_type);
3449 bld.ADD(surf_index, get_nir_src(instr->src[0]),
3450 brw_imm_ud(stage_prog_data->binding_table.ubo_start));
3451 surf_index = bld.emit_uniformize(surf_index);
3452
3453 /* Assume this may touch any UBO. It would be nice to provide
3454 * a tighter bound, but the array information is already lowered away.
3455 */
3456 brw_mark_surface_used(prog_data,
3457 stage_prog_data->binding_table.ubo_start +
3458 nir->info.num_ubos - 1);
3459 }
3460
3461 /* Number of 32-bit slots in the type */
3462 unsigned type_slots = MAX2(1, type_sz(dest.type) / 4);
3463
3464 nir_const_value *const_offset = nir_src_as_const_value(instr->src[1]);
3465 if (const_offset == NULL) {
3466 fs_reg base_offset = retype(get_nir_src(instr->src[1]),
3467 BRW_REGISTER_TYPE_UD);
3468
3469 for (int i = 0; i < instr->num_components; i++)
3470 VARYING_PULL_CONSTANT_LOAD(bld, offset(dest, bld, i), surf_index,
3471 base_offset, i * type_sz(dest.type));
3472 } else {
3473 /* Even if we are loading doubles, a pull constant load will load
3474 * a 32-bit vec4, so should only reserve vgrf space for that. If we
3475 * need to load a full dvec4 we will have to emit 2 loads. This is
3476 * similar to demote_pull_constants(), except that in that case we
3477 * see individual accesses to each component of the vector and then
3478 * we let CSE deal with duplicate loads. Here we see a vector access
3479 * and we have to split it if necessary.
3480 */
3481 fs_reg packed_consts = vgrf(glsl_type::float_type);
3482 packed_consts.type = dest.type;
3483
3484 unsigned const_offset_aligned = const_offset->u32[0] & ~15;
3485
3486 /* A vec4 only contains half of a dvec4, if we need more than 2
3487 * components of a dvec4 we will have to issue another load for
3488 * components z and w.
3489 */
3490 int num_components;
3491 if (type_slots == 1)
3492 num_components = instr->num_components;
3493 else
3494 num_components = MIN2(2, instr->num_components);
3495
3496 /* The computation of num_components doesn't take into account
3497 * misalignment, which should be okay according to std140 vector
3498 * alignment rules.
3499 */
3500 assert(const_offset->u32[0] % 16 +
3501 type_sz(dest.type) * num_components <= 16);
3502
3503 int remaining_components = instr->num_components;
3504 while (remaining_components > 0) {
3505 /* Read the vec4 from a 16-byte aligned offset */
3506 struct brw_reg const_offset_reg = brw_imm_ud(const_offset_aligned);
3507 bld.emit(FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD,
3508 retype(packed_consts, BRW_REGISTER_TYPE_F),
3509 surf_index, const_offset_reg);
3510
3511 const fs_reg consts = byte_offset(packed_consts, (const_offset->u32[0] % 16));
3512 unsigned dest_offset = instr->num_components - remaining_components;
3513
3514 /* XXX: This doesn't update the sub-16B offset across iterations of
3515 * the loop, which should work for std140 vector alignment rules.
3516 */
3517 assert(dest_offset == 0 || const_offset->u32[0] % 16 == 0);
3518
3519 for (int i = 0; i < num_components; i++)
3520 bld.MOV(offset(dest, bld, i + dest_offset), component(consts, i));
3521
3522 /* If this is a large enough 64-bit load, we will need to emit
3523 * another message
3524 */
3525 remaining_components -= num_components;
3526 assert(remaining_components == 0 ||
3527 (remaining_components <= 2 && type_slots == 2));
3528 num_components = remaining_components;
3529 const_offset_aligned += 16;
3530 }
3531 }
3532 break;
3533 }
3534
3535 case nir_intrinsic_load_ssbo: {
3536 assert(devinfo->gen >= 7);
3537
3538 nir_const_value *const_uniform_block =
3539 nir_src_as_const_value(instr->src[0]);
3540
3541 fs_reg surf_index;
3542 if (const_uniform_block) {
3543 unsigned index = stage_prog_data->binding_table.ssbo_start +
3544 const_uniform_block->u32[0];
3545 surf_index = brw_imm_ud(index);
3546 brw_mark_surface_used(prog_data, index);
3547 } else {
3548 surf_index = vgrf(glsl_type::uint_type);
3549 bld.ADD(surf_index, get_nir_src(instr->src[0]),
3550 brw_imm_ud(stage_prog_data->binding_table.ssbo_start));
3551
3552 /* Assume this may touch any UBO. It would be nice to provide
3553 * a tighter bound, but the array information is already lowered away.
3554 */
3555 brw_mark_surface_used(prog_data,
3556 stage_prog_data->binding_table.ssbo_start +
3557 nir->info.num_ssbos - 1);
3558 }
3559
3560 fs_reg offset_reg;
3561 nir_const_value *const_offset = nir_src_as_const_value(instr->src[1]);
3562 if (const_offset) {
3563 offset_reg = brw_imm_ud(const_offset->u32[0]);
3564 } else {
3565 offset_reg = get_nir_src(instr->src[1]);
3566 }
3567
3568 /* Read the vector */
3569 do_untyped_vector_read(bld, dest, surf_index, offset_reg,
3570 instr->num_components);
3571
3572 break;
3573 }
3574
3575 case nir_intrinsic_load_input: {
3576 fs_reg src;
3577 if (stage == MESA_SHADER_VERTEX) {
3578 src = fs_reg(ATTR, instr->const_index[0], dest.type);
3579 } else {
3580 src = offset(retype(nir_inputs, dest.type), bld,
3581 instr->const_index[0]);
3582 }
3583
3584 nir_const_value *const_offset = nir_src_as_const_value(instr->src[0]);
3585 assert(const_offset && "Indirect input loads not allowed");
3586 src = offset(src, bld, const_offset->u32[0]);
3587
3588 for (unsigned j = 0; j < instr->num_components; j++) {
3589 bld.MOV(offset(dest, bld, j), offset(src, bld, j));
3590 }
3591 break;
3592 }
3593
3594 case nir_intrinsic_store_ssbo: {
3595 assert(devinfo->gen >= 7);
3596
3597 /* Block index */
3598 fs_reg surf_index;
3599 nir_const_value *const_uniform_block =
3600 nir_src_as_const_value(instr->src[1]);
3601 if (const_uniform_block) {
3602 unsigned index = stage_prog_data->binding_table.ssbo_start +
3603 const_uniform_block->u32[0];
3604 surf_index = brw_imm_ud(index);
3605 brw_mark_surface_used(prog_data, index);
3606 } else {
3607 surf_index = vgrf(glsl_type::uint_type);
3608 bld.ADD(surf_index, get_nir_src(instr->src[1]),
3609 brw_imm_ud(stage_prog_data->binding_table.ssbo_start));
3610
3611 brw_mark_surface_used(prog_data,
3612 stage_prog_data->binding_table.ssbo_start +
3613 nir->info.num_ssbos - 1);
3614 }
3615
3616 /* Value */
3617 fs_reg val_reg = get_nir_src(instr->src[0]);
3618
3619 /* Writemask */
3620 unsigned writemask = instr->const_index[0];
3621
3622 /* get_nir_src() retypes to integer. Be wary of 64-bit types though
3623 * since the untyped writes below operate in units of 32-bits, which
3624 * means that we need to write twice as many components each time.
3625 * Also, we have to suffle 64-bit data to be in the appropriate layout
3626 * expected by our 32-bit write messages.
3627 */
3628 unsigned type_size = 4;
3629 unsigned bit_size = instr->src[0].is_ssa ?
3630 instr->src[0].ssa->bit_size : instr->src[0].reg.reg->bit_size;
3631 if (bit_size == 64) {
3632 type_size = 8;
3633 fs_reg tmp =
3634 fs_reg(VGRF, alloc.allocate(alloc.sizes[val_reg.nr]), val_reg.type);
3635 shuffle_64bit_data_for_32bit_write(bld,
3636 retype(tmp, BRW_REGISTER_TYPE_F),
3637 retype(val_reg, BRW_REGISTER_TYPE_DF),
3638 instr->num_components);
3639 val_reg = tmp;
3640 }
3641
3642 unsigned type_slots = type_size / 4;
3643
3644 /* Combine groups of consecutive enabled channels in one write
3645 * message. We use ffs to find the first enabled channel and then ffs on
3646 * the bit-inverse, down-shifted writemask to determine the length of
3647 * the block of enabled bits.
3648 */
3649 while (writemask) {
3650 unsigned first_component = ffs(writemask) - 1;
3651 unsigned length = ffs(~(writemask >> first_component)) - 1;
3652
3653 /* We can't write more than 2 64-bit components at once. Limit the
3654 * length of the write to what we can do and let the next iteration
3655 * handle the rest
3656 */
3657 if (type_size > 4)
3658 length = MIN2(2, length);
3659
3660 fs_reg offset_reg;
3661 nir_const_value *const_offset = nir_src_as_const_value(instr->src[2]);
3662 if (const_offset) {
3663 offset_reg = brw_imm_ud(const_offset->u32[0] +
3664 type_size * first_component);
3665 } else {
3666 offset_reg = vgrf(glsl_type::uint_type);
3667 bld.ADD(offset_reg,
3668 retype(get_nir_src(instr->src[2]), BRW_REGISTER_TYPE_UD),
3669 brw_imm_ud(type_size * first_component));
3670 }
3671
3672
3673 emit_untyped_write(bld, surf_index, offset_reg,
3674 offset(val_reg, bld, first_component * type_slots),
3675 1 /* dims */, length * type_slots,
3676 BRW_PREDICATE_NONE);
3677
3678 /* Clear the bits in the writemask that we just wrote, then try
3679 * again to see if more channels are left.
3680 */
3681 writemask &= (15 << (first_component + length));
3682 }
3683 break;
3684 }
3685
3686 case nir_intrinsic_store_output: {
3687 fs_reg src = get_nir_src(instr->src[0]);
3688 fs_reg new_dest = offset(retype(nir_outputs, src.type), bld,
3689 instr->const_index[0]);
3690
3691 nir_const_value *const_offset = nir_src_as_const_value(instr->src[1]);
3692 assert(const_offset && "Indirect output stores not allowed");
3693 new_dest = offset(new_dest, bld, const_offset->u32[0]);
3694
3695 unsigned num_components = instr->num_components;
3696 unsigned bit_size = instr->src[0].is_ssa ?
3697 instr->src[0].ssa->bit_size : instr->src[0].reg.reg->bit_size;
3698 if (bit_size == 64) {
3699 fs_reg tmp =
3700 fs_reg(VGRF, alloc.allocate(2 * num_components),
3701 BRW_REGISTER_TYPE_F);
3702 shuffle_64bit_data_for_32bit_write(
3703 bld, tmp, retype(src, BRW_REGISTER_TYPE_DF), num_components);
3704 src = retype(tmp, src.type);
3705 num_components *= 2;
3706 }
3707
3708 for (unsigned j = 0; j < num_components; j++) {
3709 bld.MOV(offset(new_dest, bld, j), offset(src, bld, j));
3710 }
3711 break;
3712 }
3713
3714 case nir_intrinsic_ssbo_atomic_add:
3715 nir_emit_ssbo_atomic(bld, BRW_AOP_ADD, instr);
3716 break;
3717 case nir_intrinsic_ssbo_atomic_imin:
3718 nir_emit_ssbo_atomic(bld, BRW_AOP_IMIN, instr);
3719 break;
3720 case nir_intrinsic_ssbo_atomic_umin:
3721 nir_emit_ssbo_atomic(bld, BRW_AOP_UMIN, instr);
3722 break;
3723 case nir_intrinsic_ssbo_atomic_imax:
3724 nir_emit_ssbo_atomic(bld, BRW_AOP_IMAX, instr);
3725 break;
3726 case nir_intrinsic_ssbo_atomic_umax:
3727 nir_emit_ssbo_atomic(bld, BRW_AOP_UMAX, instr);
3728 break;
3729 case nir_intrinsic_ssbo_atomic_and:
3730 nir_emit_ssbo_atomic(bld, BRW_AOP_AND, instr);
3731 break;
3732 case nir_intrinsic_ssbo_atomic_or:
3733 nir_emit_ssbo_atomic(bld, BRW_AOP_OR, instr);
3734 break;
3735 case nir_intrinsic_ssbo_atomic_xor:
3736 nir_emit_ssbo_atomic(bld, BRW_AOP_XOR, instr);
3737 break;
3738 case nir_intrinsic_ssbo_atomic_exchange:
3739 nir_emit_ssbo_atomic(bld, BRW_AOP_MOV, instr);
3740 break;
3741 case nir_intrinsic_ssbo_atomic_comp_swap:
3742 nir_emit_ssbo_atomic(bld, BRW_AOP_CMPWR, instr);
3743 break;
3744
3745 case nir_intrinsic_get_buffer_size: {
3746 nir_const_value *const_uniform_block = nir_src_as_const_value(instr->src[0]);
3747 unsigned ssbo_index = const_uniform_block ? const_uniform_block->u32[0] : 0;
3748 int reg_width = dispatch_width / 8;
3749
3750 /* Set LOD = 0 */
3751 fs_reg source = brw_imm_d(0);
3752
3753 int mlen = 1 * reg_width;
3754
3755 /* A resinfo's sampler message is used to get the buffer size.
3756 * The SIMD8's writeback message consists of four registers and
3757 * SIMD16's writeback message consists of 8 destination registers
3758 * (two per each component), although we are only interested on the
3759 * first component, where resinfo returns the buffer size for
3760 * SURFTYPE_BUFFER.
3761 */
3762 int regs_written = 4 * mlen;
3763 fs_reg src_payload = fs_reg(VGRF, alloc.allocate(mlen),
3764 BRW_REGISTER_TYPE_UD);
3765 bld.LOAD_PAYLOAD(src_payload, &source, 1, 0);
3766 fs_reg buffer_size = fs_reg(VGRF, alloc.allocate(regs_written),
3767 BRW_REGISTER_TYPE_UD);
3768 const unsigned index = prog_data->binding_table.ssbo_start + ssbo_index;
3769 fs_inst *inst = bld.emit(FS_OPCODE_GET_BUFFER_SIZE, buffer_size,
3770 src_payload, brw_imm_ud(index));
3771 inst->header_size = 0;
3772 inst->mlen = mlen;
3773 inst->regs_written = regs_written;
3774 bld.emit(inst);
3775 bld.MOV(retype(dest, buffer_size.type), buffer_size);
3776
3777 brw_mark_surface_used(prog_data, index);
3778 break;
3779 }
3780
3781 default:
3782 unreachable("unknown intrinsic");
3783 }
3784 }
3785
3786 void
3787 fs_visitor::nir_emit_ssbo_atomic(const fs_builder &bld,
3788 int op, nir_intrinsic_instr *instr)
3789 {
3790 fs_reg dest;
3791 if (nir_intrinsic_infos[instr->intrinsic].has_dest)
3792 dest = get_nir_dest(instr->dest);
3793
3794 fs_reg surface;
3795 nir_const_value *const_surface = nir_src_as_const_value(instr->src[0]);
3796 if (const_surface) {
3797 unsigned surf_index = stage_prog_data->binding_table.ssbo_start +
3798 const_surface->u32[0];
3799 surface = brw_imm_ud(surf_index);
3800 brw_mark_surface_used(prog_data, surf_index);
3801 } else {
3802 surface = vgrf(glsl_type::uint_type);
3803 bld.ADD(surface, get_nir_src(instr->src[0]),
3804 brw_imm_ud(stage_prog_data->binding_table.ssbo_start));
3805
3806 /* Assume this may touch any SSBO. This is the same we do for other
3807 * UBO/SSBO accesses with non-constant surface.
3808 */
3809 brw_mark_surface_used(prog_data,
3810 stage_prog_data->binding_table.ssbo_start +
3811 nir->info.num_ssbos - 1);
3812 }
3813
3814 fs_reg offset = get_nir_src(instr->src[1]);
3815 fs_reg data1 = get_nir_src(instr->src[2]);
3816 fs_reg data2;
3817 if (op == BRW_AOP_CMPWR)
3818 data2 = get_nir_src(instr->src[3]);
3819
3820 /* Emit the actual atomic operation operation */
3821
3822 fs_reg atomic_result = emit_untyped_atomic(bld, surface, offset,
3823 data1, data2,
3824 1 /* dims */, 1 /* rsize */,
3825 op,
3826 BRW_PREDICATE_NONE);
3827 dest.type = atomic_result.type;
3828 bld.MOV(dest, atomic_result);
3829 }
3830
3831 void
3832 fs_visitor::nir_emit_shared_atomic(const fs_builder &bld,
3833 int op, nir_intrinsic_instr *instr)
3834 {
3835 fs_reg dest;
3836 if (nir_intrinsic_infos[instr->intrinsic].has_dest)
3837 dest = get_nir_dest(instr->dest);
3838
3839 fs_reg surface = brw_imm_ud(GEN7_BTI_SLM);
3840 fs_reg offset = get_nir_src(instr->src[0]);
3841 fs_reg data1 = get_nir_src(instr->src[1]);
3842 fs_reg data2;
3843 if (op == BRW_AOP_CMPWR)
3844 data2 = get_nir_src(instr->src[2]);
3845
3846 /* Emit the actual atomic operation operation */
3847
3848 fs_reg atomic_result = emit_untyped_atomic(bld, surface, offset,
3849 data1, data2,
3850 1 /* dims */, 1 /* rsize */,
3851 op,
3852 BRW_PREDICATE_NONE);
3853 dest.type = atomic_result.type;
3854 bld.MOV(dest, atomic_result);
3855 }
3856
3857 void
3858 fs_visitor::nir_emit_texture(const fs_builder &bld, nir_tex_instr *instr)
3859 {
3860 unsigned texture = instr->texture_index;
3861 unsigned sampler = instr->sampler_index;
3862
3863 fs_reg srcs[TEX_LOGICAL_NUM_SRCS];
3864
3865 srcs[TEX_LOGICAL_SRC_SURFACE] = brw_imm_ud(texture);
3866 srcs[TEX_LOGICAL_SRC_SAMPLER] = brw_imm_ud(sampler);
3867
3868 int lod_components = 0;
3869
3870 /* The hardware requires a LOD for buffer textures */
3871 if (instr->sampler_dim == GLSL_SAMPLER_DIM_BUF)
3872 srcs[TEX_LOGICAL_SRC_LOD] = brw_imm_d(0);
3873
3874 for (unsigned i = 0; i < instr->num_srcs; i++) {
3875 fs_reg src = get_nir_src(instr->src[i].src);
3876 switch (instr->src[i].src_type) {
3877 case nir_tex_src_bias:
3878 srcs[TEX_LOGICAL_SRC_LOD] = retype(src, BRW_REGISTER_TYPE_F);
3879 break;
3880 case nir_tex_src_comparitor:
3881 srcs[TEX_LOGICAL_SRC_SHADOW_C] = retype(src, BRW_REGISTER_TYPE_F);
3882 break;
3883 case nir_tex_src_coord:
3884 switch (instr->op) {
3885 case nir_texop_txf:
3886 case nir_texop_txf_ms:
3887 case nir_texop_txf_ms_mcs:
3888 case nir_texop_samples_identical:
3889 srcs[TEX_LOGICAL_SRC_COORDINATE] = retype(src, BRW_REGISTER_TYPE_D);
3890 break;
3891 default:
3892 srcs[TEX_LOGICAL_SRC_COORDINATE] = retype(src, BRW_REGISTER_TYPE_F);
3893 break;
3894 }
3895 break;
3896 case nir_tex_src_ddx:
3897 srcs[TEX_LOGICAL_SRC_LOD] = retype(src, BRW_REGISTER_TYPE_F);
3898 lod_components = nir_tex_instr_src_size(instr, i);
3899 break;
3900 case nir_tex_src_ddy:
3901 srcs[TEX_LOGICAL_SRC_LOD2] = retype(src, BRW_REGISTER_TYPE_F);
3902 break;
3903 case nir_tex_src_lod:
3904 switch (instr->op) {
3905 case nir_texop_txs:
3906 srcs[TEX_LOGICAL_SRC_LOD] = retype(src, BRW_REGISTER_TYPE_UD);
3907 break;
3908 case nir_texop_txf:
3909 srcs[TEX_LOGICAL_SRC_LOD] = retype(src, BRW_REGISTER_TYPE_D);
3910 break;
3911 default:
3912 srcs[TEX_LOGICAL_SRC_LOD] = retype(src, BRW_REGISTER_TYPE_F);
3913 break;
3914 }
3915 break;
3916 case nir_tex_src_ms_index:
3917 srcs[TEX_LOGICAL_SRC_SAMPLE_INDEX] = retype(src, BRW_REGISTER_TYPE_UD);
3918 break;
3919
3920 case nir_tex_src_offset: {
3921 nir_const_value *const_offset =
3922 nir_src_as_const_value(instr->src[i].src);
3923 if (const_offset) {
3924 unsigned header_bits = brw_texture_offset(const_offset->i32, 3);
3925 if (header_bits != 0)
3926 srcs[TEX_LOGICAL_SRC_OFFSET_VALUE] = brw_imm_ud(header_bits);
3927 } else {
3928 srcs[TEX_LOGICAL_SRC_OFFSET_VALUE] =
3929 retype(src, BRW_REGISTER_TYPE_D);
3930 }
3931 break;
3932 }
3933
3934 case nir_tex_src_projector:
3935 unreachable("should be lowered");
3936
3937 case nir_tex_src_texture_offset: {
3938 /* Figure out the highest possible texture index and mark it as used */
3939 uint32_t max_used = texture + instr->texture_array_size - 1;
3940 if (instr->op == nir_texop_tg4 && devinfo->gen < 8) {
3941 max_used += stage_prog_data->binding_table.gather_texture_start;
3942 } else {
3943 max_used += stage_prog_data->binding_table.texture_start;
3944 }
3945 brw_mark_surface_used(prog_data, max_used);
3946
3947 /* Emit code to evaluate the actual indexing expression */
3948 fs_reg tmp = vgrf(glsl_type::uint_type);
3949 bld.ADD(tmp, src, brw_imm_ud(texture));
3950 srcs[TEX_LOGICAL_SRC_SURFACE] = bld.emit_uniformize(tmp);
3951 break;
3952 }
3953
3954 case nir_tex_src_sampler_offset: {
3955 /* Emit code to evaluate the actual indexing expression */
3956 fs_reg tmp = vgrf(glsl_type::uint_type);
3957 bld.ADD(tmp, src, brw_imm_ud(sampler));
3958 srcs[TEX_LOGICAL_SRC_SAMPLER] = bld.emit_uniformize(tmp);
3959 break;
3960 }
3961
3962 case nir_tex_src_ms_mcs:
3963 assert(instr->op == nir_texop_txf_ms);
3964 srcs[TEX_LOGICAL_SRC_MCS] = retype(src, BRW_REGISTER_TYPE_D);
3965 break;
3966
3967 default:
3968 unreachable("unknown texture source");
3969 }
3970 }
3971
3972 if (srcs[TEX_LOGICAL_SRC_MCS].file == BAD_FILE &&
3973 (instr->op == nir_texop_txf_ms ||
3974 instr->op == nir_texop_samples_identical)) {
3975 if (devinfo->gen >= 7 &&
3976 key_tex->compressed_multisample_layout_mask & (1 << texture)) {
3977 srcs[TEX_LOGICAL_SRC_MCS] =
3978 emit_mcs_fetch(srcs[TEX_LOGICAL_SRC_COORDINATE],
3979 instr->coord_components,
3980 srcs[TEX_LOGICAL_SRC_SURFACE]);
3981 } else {
3982 srcs[TEX_LOGICAL_SRC_MCS] = brw_imm_ud(0u);
3983 }
3984 }
3985
3986 srcs[TEX_LOGICAL_SRC_COORD_COMPONENTS] = brw_imm_d(instr->coord_components);
3987 srcs[TEX_LOGICAL_SRC_GRAD_COMPONENTS] = brw_imm_d(lod_components);
3988
3989 if (instr->op == nir_texop_query_levels) {
3990 /* textureQueryLevels() is implemented in terms of TXS so we need to
3991 * pass a valid LOD argument.
3992 */
3993 assert(srcs[TEX_LOGICAL_SRC_LOD].file == BAD_FILE);
3994 srcs[TEX_LOGICAL_SRC_LOD] = brw_imm_ud(0u);
3995 }
3996
3997 enum opcode opcode;
3998 switch (instr->op) {
3999 case nir_texop_tex:
4000 opcode = SHADER_OPCODE_TEX_LOGICAL;
4001 break;
4002 case nir_texop_txb:
4003 opcode = FS_OPCODE_TXB_LOGICAL;
4004 break;
4005 case nir_texop_txl:
4006 opcode = SHADER_OPCODE_TXL_LOGICAL;
4007 break;
4008 case nir_texop_txd:
4009 opcode = SHADER_OPCODE_TXD_LOGICAL;
4010 break;
4011 case nir_texop_txf:
4012 opcode = SHADER_OPCODE_TXF_LOGICAL;
4013 break;
4014 case nir_texop_txf_ms:
4015 if ((key_tex->msaa_16 & (1 << sampler)))
4016 opcode = SHADER_OPCODE_TXF_CMS_W_LOGICAL;
4017 else
4018 opcode = SHADER_OPCODE_TXF_CMS_LOGICAL;
4019 break;
4020 case nir_texop_txf_ms_mcs:
4021 opcode = SHADER_OPCODE_TXF_MCS_LOGICAL;
4022 break;
4023 case nir_texop_query_levels:
4024 case nir_texop_txs:
4025 opcode = SHADER_OPCODE_TXS_LOGICAL;
4026 break;
4027 case nir_texop_lod:
4028 opcode = SHADER_OPCODE_LOD_LOGICAL;
4029 break;
4030 case nir_texop_tg4:
4031 if (srcs[TEX_LOGICAL_SRC_OFFSET_VALUE].file != BAD_FILE &&
4032 srcs[TEX_LOGICAL_SRC_OFFSET_VALUE].file != IMM)
4033 opcode = SHADER_OPCODE_TG4_OFFSET_LOGICAL;
4034 else
4035 opcode = SHADER_OPCODE_TG4_LOGICAL;
4036 break;
4037 case nir_texop_texture_samples: {
4038 fs_reg dst = retype(get_nir_dest(instr->dest), BRW_REGISTER_TYPE_D);
4039
4040 fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_D, 4);
4041 fs_inst *inst = bld.emit(SHADER_OPCODE_SAMPLEINFO, tmp,
4042 bld.vgrf(BRW_REGISTER_TYPE_D, 1),
4043 srcs[TEX_LOGICAL_SRC_SURFACE],
4044 srcs[TEX_LOGICAL_SRC_SURFACE]);
4045 inst->mlen = 1;
4046 inst->header_size = 1;
4047 inst->base_mrf = -1;
4048 inst->regs_written = 4 * (dispatch_width / 8);
4049
4050 /* Pick off the one component we care about */
4051 bld.MOV(dst, tmp);
4052 return;
4053 }
4054 case nir_texop_samples_identical: {
4055 fs_reg dst = retype(get_nir_dest(instr->dest), BRW_REGISTER_TYPE_D);
4056
4057 /* If mcs is an immediate value, it means there is no MCS. In that case
4058 * just return false.
4059 */
4060 if (srcs[TEX_LOGICAL_SRC_MCS].file == BRW_IMMEDIATE_VALUE) {
4061 bld.MOV(dst, brw_imm_ud(0u));
4062 } else if ((key_tex->msaa_16 & (1 << sampler))) {
4063 fs_reg tmp = vgrf(glsl_type::uint_type);
4064 bld.OR(tmp, srcs[TEX_LOGICAL_SRC_MCS],
4065 offset(srcs[TEX_LOGICAL_SRC_MCS], bld, 1));
4066 bld.CMP(dst, tmp, brw_imm_ud(0u), BRW_CONDITIONAL_EQ);
4067 } else {
4068 bld.CMP(dst, srcs[TEX_LOGICAL_SRC_MCS], brw_imm_ud(0u),
4069 BRW_CONDITIONAL_EQ);
4070 }
4071 return;
4072 }
4073 default:
4074 unreachable("unknown texture opcode");
4075 }
4076
4077 fs_reg dst = bld.vgrf(brw_type_for_nir_type(instr->dest_type), 4);
4078 fs_inst *inst = bld.emit(opcode, dst, srcs, ARRAY_SIZE(srcs));
4079
4080 const unsigned dest_size = nir_tex_instr_dest_size(instr);
4081 if (devinfo->gen >= 9 &&
4082 instr->op != nir_texop_tg4 && instr->op != nir_texop_query_levels) {
4083 unsigned write_mask = instr->dest.is_ssa ?
4084 nir_ssa_def_components_read(&instr->dest.ssa):
4085 (1 << dest_size) - 1;
4086 assert(write_mask != 0); /* dead code should have been eliminated */
4087 inst->regs_written = _mesa_fls(write_mask) * dispatch_width / 8;
4088 } else {
4089 inst->regs_written = 4 * dispatch_width / 8;
4090 }
4091
4092 if (srcs[TEX_LOGICAL_SRC_SHADOW_C].file != BAD_FILE)
4093 inst->shadow_compare = true;
4094
4095 if (srcs[TEX_LOGICAL_SRC_OFFSET_VALUE].file == IMM)
4096 inst->offset = srcs[TEX_LOGICAL_SRC_OFFSET_VALUE].ud;
4097
4098 if (instr->op == nir_texop_tg4) {
4099 if (instr->component == 1 &&
4100 key_tex->gather_channel_quirk_mask & (1 << texture)) {
4101 /* gather4 sampler is broken for green channel on RG32F --
4102 * we must ask for blue instead.
4103 */
4104 inst->offset |= 2 << 16;
4105 } else {
4106 inst->offset |= instr->component << 16;
4107 }
4108
4109 if (devinfo->gen == 6)
4110 emit_gen6_gather_wa(key_tex->gen6_gather_wa[texture], dst);
4111 }
4112
4113 fs_reg nir_dest[4];
4114 for (unsigned i = 0; i < dest_size; i++)
4115 nir_dest[i] = offset(dst, bld, i);
4116
4117 bool is_cube_array = instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE &&
4118 instr->is_array;
4119
4120 if (instr->op == nir_texop_query_levels) {
4121 /* # levels is in .w */
4122 nir_dest[0] = offset(dst, bld, 3);
4123 } else if (instr->op == nir_texop_txs && dest_size >= 3 &&
4124 (devinfo->gen < 7 || is_cube_array)) {
4125 fs_reg depth = offset(dst, bld, 2);
4126 fs_reg fixed_depth = vgrf(glsl_type::int_type);
4127
4128 if (is_cube_array) {
4129 /* fixup #layers for cube map arrays */
4130 bld.emit(SHADER_OPCODE_INT_QUOTIENT, fixed_depth, depth, brw_imm_d(6));
4131 } else if (devinfo->gen < 7) {
4132 /* Gen4-6 return 0 instead of 1 for single layer surfaces. */
4133 bld.emit_minmax(fixed_depth, depth, brw_imm_d(1), BRW_CONDITIONAL_GE);
4134 }
4135
4136 nir_dest[2] = fixed_depth;
4137 }
4138
4139 bld.LOAD_PAYLOAD(get_nir_dest(instr->dest), nir_dest, dest_size, 0);
4140 }
4141
4142 void
4143 fs_visitor::nir_emit_jump(const fs_builder &bld, nir_jump_instr *instr)
4144 {
4145 switch (instr->type) {
4146 case nir_jump_break:
4147 bld.emit(BRW_OPCODE_BREAK);
4148 break;
4149 case nir_jump_continue:
4150 bld.emit(BRW_OPCODE_CONTINUE);
4151 break;
4152 case nir_jump_return:
4153 default:
4154 unreachable("unknown jump");
4155 }
4156 }
4157
4158 /**
4159 * This helper takes the result of a load operation that reads 32-bit elements
4160 * in this format:
4161 *
4162 * x x x x x x x x
4163 * y y y y y y y y
4164 * z z z z z z z z
4165 * w w w w w w w w
4166 *
4167 * and shuffles the data to get this:
4168 *
4169 * x y x y x y x y
4170 * x y x y x y x y
4171 * z w z w z w z w
4172 * z w z w z w z w
4173 *
4174 * Which is exactly what we want if the load is reading 64-bit components
4175 * like doubles, where x represents the low 32-bit of the x double component
4176 * and y represents the high 32-bit of the x double component (likewise with
4177 * z and w for double component y). The parameter @components represents
4178 * the number of 64-bit components present in @src. This would typically be
4179 * 2 at most, since we can only fit 2 double elements in the result of a
4180 * vec4 load.
4181 *
4182 * Notice that @dst and @src can be the same register.
4183 */
4184 void
4185 shuffle_32bit_load_result_to_64bit_data(const fs_builder &bld,
4186 const fs_reg &dst,
4187 const fs_reg &src,
4188 uint32_t components)
4189 {
4190 assert(type_sz(src.type) == 4);
4191 assert(type_sz(dst.type) == 8);
4192
4193 /* A temporary that we will use to shuffle the 32-bit data of each
4194 * component in the vector into valid 64-bit data. We can't write directly
4195 * to dst because dst can be (and would usually be) the same as src
4196 * and in that case the first MOV in the loop below would overwrite the
4197 * data read in the second MOV.
4198 */
4199 fs_reg tmp = bld.vgrf(dst.type);
4200
4201 for (unsigned i = 0; i < components; i++) {
4202 const fs_reg component_i = offset(src, bld, 2 * i);
4203
4204 bld.MOV(subscript(tmp, src.type, 0), component_i);
4205 bld.MOV(subscript(tmp, src.type, 1), offset(component_i, bld, 1));
4206
4207 bld.MOV(offset(dst, bld, i), tmp);
4208 }
4209 }
4210
4211 /**
4212 * This helper does the inverse operation of
4213 * SHUFFLE_32BIT_LOAD_RESULT_TO_64BIT_DATA.
4214 *
4215 * We need to do this when we are going to use untyped write messsages that
4216 * operate with 32-bit components in order to arrange our 64-bit data to be
4217 * in the expected layout.
4218 *
4219 * Notice that callers of this function, unlike in the case of the inverse
4220 * operation, would typically need to call this with dst and src being
4221 * different registers, since they would otherwise corrupt the original
4222 * 64-bit data they are about to write. Because of this the function checks
4223 * that the src and dst regions involved in the operation do not overlap.
4224 */
4225 void
4226 shuffle_64bit_data_for_32bit_write(const fs_builder &bld,
4227 const fs_reg &dst,
4228 const fs_reg &src,
4229 uint32_t components)
4230 {
4231 assert(type_sz(src.type) == 8);
4232 assert(type_sz(dst.type) == 4);
4233
4234 assert(!src.in_range(dst, 2 * components * bld.dispatch_width() / 8));
4235
4236 for (unsigned i = 0; i < components; i++) {
4237 const fs_reg component_i = offset(src, bld, i);
4238 bld.MOV(offset(dst, bld, 2 * i), subscript(component_i, dst.type, 0));
4239 bld.MOV(offset(dst, bld, 2 * i + 1), subscript(component_i, dst.type, 1));
4240 }
4241 }