i965/nir: Remove unused indirect handling
[mesa.git] / src / mesa / drivers / dri / i965 / brw_fs_nir.cpp
1 /*
2 * Copyright © 2010 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "glsl/ir.h"
25 #include "main/shaderimage.h"
26 #include "brw_fs.h"
27 #include "brw_fs_surface_builder.h"
28 #include "brw_nir.h"
29 #include "brw_program.h"
30
31 using namespace brw;
32 using namespace brw::surface_access;
33
34 void
35 fs_visitor::emit_nir_code()
36 {
37 /* emit the arrays used for inputs and outputs - load/store intrinsics will
38 * be converted to reads/writes of these arrays
39 */
40 nir_setup_inputs();
41 nir_setup_outputs();
42 nir_setup_uniforms();
43 nir_emit_system_values();
44
45 /* get the main function and emit it */
46 nir_foreach_overload(nir, overload) {
47 assert(strcmp(overload->function->name, "main") == 0);
48 assert(overload->impl);
49 nir_emit_impl(overload->impl);
50 }
51 }
52
53 void
54 fs_visitor::nir_setup_inputs()
55 {
56 if (stage != MESA_SHADER_FRAGMENT)
57 return;
58
59 nir_inputs = bld.vgrf(BRW_REGISTER_TYPE_F, nir->num_inputs);
60
61 nir_foreach_variable(var, &nir->inputs) {
62 fs_reg input = offset(nir_inputs, bld, var->data.driver_location);
63
64 fs_reg reg;
65 if (var->data.location == VARYING_SLOT_POS) {
66 reg = *emit_fragcoord_interpolation(var->data.pixel_center_integer,
67 var->data.origin_upper_left);
68 emit_percomp(bld, fs_inst(BRW_OPCODE_MOV, bld.dispatch_width(),
69 input, reg), 0xF);
70 } else if (var->data.location == VARYING_SLOT_LAYER) {
71 struct brw_reg reg = suboffset(interp_reg(VARYING_SLOT_LAYER, 1), 3);
72 reg.type = BRW_REGISTER_TYPE_D;
73 bld.emit(FS_OPCODE_CINTERP, retype(input, BRW_REGISTER_TYPE_D), reg);
74 } else if (var->data.location == VARYING_SLOT_VIEWPORT) {
75 struct brw_reg reg = suboffset(interp_reg(VARYING_SLOT_VIEWPORT, 2), 3);
76 reg.type = BRW_REGISTER_TYPE_D;
77 bld.emit(FS_OPCODE_CINTERP, retype(input, BRW_REGISTER_TYPE_D), reg);
78 } else {
79 int location = var->data.location;
80 emit_general_interpolation(&input, var->name, var->type,
81 (glsl_interp_qualifier) var->data.interpolation,
82 &location, var->data.centroid,
83 var->data.sample);
84 }
85 }
86 }
87
88 void
89 fs_visitor::nir_setup_single_output_varying(fs_reg *reg,
90 const glsl_type *type,
91 unsigned *location)
92 {
93 if (type->is_array() || type->is_matrix()) {
94 const struct glsl_type *elem_type = glsl_get_array_element(type);
95 const unsigned length = glsl_get_length(type);
96
97 for (unsigned i = 0; i < length; i++) {
98 nir_setup_single_output_varying(reg, elem_type, location);
99 }
100 } else if (type->is_record()) {
101 for (unsigned i = 0; i < type->length; i++) {
102 const struct glsl_type *field_type = type->fields.structure[i].type;
103 nir_setup_single_output_varying(reg, field_type, location);
104 }
105 } else {
106 assert(type->is_scalar() || type->is_vector());
107 this->outputs[*location] = *reg;
108 this->output_components[*location] = type->vector_elements;
109 *reg = offset(*reg, bld, 4);
110 (*location)++;
111 }
112 }
113
114 void
115 fs_visitor::nir_setup_outputs()
116 {
117 brw_wm_prog_key *key = (brw_wm_prog_key*) this->key;
118
119 nir_outputs = bld.vgrf(BRW_REGISTER_TYPE_F, nir->num_outputs);
120
121 nir_foreach_variable(var, &nir->outputs) {
122 fs_reg reg = offset(nir_outputs, bld, var->data.driver_location);
123
124 switch (stage) {
125 case MESA_SHADER_VERTEX:
126 case MESA_SHADER_GEOMETRY: {
127 unsigned location = var->data.location;
128 nir_setup_single_output_varying(&reg, var->type, &location);
129 break;
130 }
131 case MESA_SHADER_FRAGMENT:
132 if (var->data.index > 0) {
133 assert(var->data.location == FRAG_RESULT_DATA0);
134 assert(var->data.index == 1);
135 this->dual_src_output = reg;
136 this->do_dual_src = true;
137 } else if (var->data.location == FRAG_RESULT_COLOR) {
138 /* Writing gl_FragColor outputs to all color regions. */
139 for (unsigned int i = 0; i < MAX2(key->nr_color_regions, 1); i++) {
140 this->outputs[i] = reg;
141 this->output_components[i] = 4;
142 }
143 } else if (var->data.location == FRAG_RESULT_DEPTH) {
144 this->frag_depth = reg;
145 } else if (var->data.location == FRAG_RESULT_STENCIL) {
146 this->frag_stencil = reg;
147 } else if (var->data.location == FRAG_RESULT_SAMPLE_MASK) {
148 this->sample_mask = reg;
149 } else {
150 int vector_elements = var->type->without_array()->vector_elements;
151
152 /* gl_FragData or a user-defined FS output */
153 assert(var->data.location >= FRAG_RESULT_DATA0 &&
154 var->data.location < FRAG_RESULT_DATA0+BRW_MAX_DRAW_BUFFERS);
155
156 /* General color output. */
157 for (unsigned int i = 0; i < MAX2(1, var->type->length); i++) {
158 int output = var->data.location - FRAG_RESULT_DATA0 + i;
159 this->outputs[output] = offset(reg, bld, vector_elements * i);
160 this->output_components[output] = vector_elements;
161 }
162 }
163 break;
164 default:
165 unreachable("unhandled shader stage");
166 }
167 }
168 }
169
170 void
171 fs_visitor::nir_setup_uniforms()
172 {
173 if (dispatch_width != 8)
174 return;
175
176 uniforms = nir->num_uniforms;
177
178 nir_foreach_variable(var, &nir->uniforms) {
179 /* UBO's and atomics don't take up space in the uniform file */
180 if (var->interface_type != NULL || var->type->contains_atomic())
181 continue;
182
183 if (type_size_scalar(var->type) > 0)
184 param_size[var->data.driver_location] = type_size_scalar(var->type);
185 }
186 }
187
188 static bool
189 emit_system_values_block(nir_block *block, void *void_visitor)
190 {
191 fs_visitor *v = (fs_visitor *)void_visitor;
192 fs_reg *reg;
193
194 nir_foreach_instr(block, instr) {
195 if (instr->type != nir_instr_type_intrinsic)
196 continue;
197
198 nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
199 switch (intrin->intrinsic) {
200 case nir_intrinsic_load_vertex_id:
201 unreachable("should be lowered by lower_vertex_id().");
202
203 case nir_intrinsic_load_vertex_id_zero_base:
204 assert(v->stage == MESA_SHADER_VERTEX);
205 reg = &v->nir_system_values[SYSTEM_VALUE_VERTEX_ID_ZERO_BASE];
206 if (reg->file == BAD_FILE)
207 *reg = *v->emit_vs_system_value(SYSTEM_VALUE_VERTEX_ID_ZERO_BASE);
208 break;
209
210 case nir_intrinsic_load_base_vertex:
211 assert(v->stage == MESA_SHADER_VERTEX);
212 reg = &v->nir_system_values[SYSTEM_VALUE_BASE_VERTEX];
213 if (reg->file == BAD_FILE)
214 *reg = *v->emit_vs_system_value(SYSTEM_VALUE_BASE_VERTEX);
215 break;
216
217 case nir_intrinsic_load_instance_id:
218 assert(v->stage == MESA_SHADER_VERTEX);
219 reg = &v->nir_system_values[SYSTEM_VALUE_INSTANCE_ID];
220 if (reg->file == BAD_FILE)
221 *reg = *v->emit_vs_system_value(SYSTEM_VALUE_INSTANCE_ID);
222 break;
223
224 case nir_intrinsic_load_invocation_id:
225 assert(v->stage == MESA_SHADER_GEOMETRY);
226 reg = &v->nir_system_values[SYSTEM_VALUE_INVOCATION_ID];
227 if (reg->file == BAD_FILE) {
228 const fs_builder abld = v->bld.annotate("gl_InvocationID", NULL);
229 fs_reg g1(retype(brw_vec8_grf(1, 0), BRW_REGISTER_TYPE_UD));
230 fs_reg iid = abld.vgrf(BRW_REGISTER_TYPE_UD, 1);
231 abld.SHR(iid, g1, brw_imm_ud(27u));
232 *reg = iid;
233 }
234 break;
235
236 case nir_intrinsic_load_sample_pos:
237 assert(v->stage == MESA_SHADER_FRAGMENT);
238 reg = &v->nir_system_values[SYSTEM_VALUE_SAMPLE_POS];
239 if (reg->file == BAD_FILE)
240 *reg = *v->emit_samplepos_setup();
241 break;
242
243 case nir_intrinsic_load_sample_id:
244 assert(v->stage == MESA_SHADER_FRAGMENT);
245 reg = &v->nir_system_values[SYSTEM_VALUE_SAMPLE_ID];
246 if (reg->file == BAD_FILE)
247 *reg = *v->emit_sampleid_setup();
248 break;
249
250 case nir_intrinsic_load_sample_mask_in:
251 assert(v->stage == MESA_SHADER_FRAGMENT);
252 assert(v->devinfo->gen >= 7);
253 reg = &v->nir_system_values[SYSTEM_VALUE_SAMPLE_MASK_IN];
254 if (reg->file == BAD_FILE)
255 *reg = fs_reg(retype(brw_vec8_grf(v->payload.sample_mask_in_reg, 0),
256 BRW_REGISTER_TYPE_D));
257 break;
258
259 case nir_intrinsic_load_local_invocation_id:
260 assert(v->stage == MESA_SHADER_COMPUTE);
261 reg = &v->nir_system_values[SYSTEM_VALUE_LOCAL_INVOCATION_ID];
262 if (reg->file == BAD_FILE)
263 *reg = *v->emit_cs_local_invocation_id_setup();
264 break;
265
266 case nir_intrinsic_load_work_group_id:
267 assert(v->stage == MESA_SHADER_COMPUTE);
268 reg = &v->nir_system_values[SYSTEM_VALUE_WORK_GROUP_ID];
269 if (reg->file == BAD_FILE)
270 *reg = *v->emit_cs_work_group_id_setup();
271 break;
272
273 case nir_intrinsic_load_helper_invocation:
274 assert(v->stage == MESA_SHADER_FRAGMENT);
275 reg = &v->nir_system_values[SYSTEM_VALUE_HELPER_INVOCATION];
276 if (reg->file == BAD_FILE) {
277 const fs_builder abld =
278 v->bld.annotate("gl_HelperInvocation", NULL);
279
280 /* On Gen6+ (gl_HelperInvocation is only exposed on Gen7+) the
281 * pixel mask is in g1.7 of the thread payload.
282 *
283 * We move the per-channel pixel enable bit to the low bit of each
284 * channel by shifting the byte containing the pixel mask by the
285 * vector immediate 0x76543210UV.
286 *
287 * The region of <1,8,0> reads only 1 byte (the pixel masks for
288 * subspans 0 and 1) in SIMD8 and an additional byte (the pixel
289 * masks for 2 and 3) in SIMD16.
290 */
291 fs_reg shifted = abld.vgrf(BRW_REGISTER_TYPE_UW, 1);
292 abld.SHR(shifted,
293 stride(byte_offset(retype(brw_vec1_grf(1, 0),
294 BRW_REGISTER_TYPE_UB), 28),
295 1, 8, 0),
296 brw_imm_uv(0x76543210));
297
298 /* A set bit in the pixel mask means the channel is enabled, but
299 * that is the opposite of gl_HelperInvocation so we need to invert
300 * the mask.
301 *
302 * The negate source-modifier bit of logical instructions on Gen8+
303 * performs 1's complement negation, so we can use that instead of
304 * a NOT instruction.
305 */
306 fs_reg inverted = negate(shifted);
307 if (v->devinfo->gen < 8) {
308 inverted = abld.vgrf(BRW_REGISTER_TYPE_UW);
309 abld.NOT(inverted, shifted);
310 }
311
312 /* We then resolve the 0/1 result to 0/~0 boolean values by ANDing
313 * with 1 and negating.
314 */
315 fs_reg anded = abld.vgrf(BRW_REGISTER_TYPE_UD, 1);
316 abld.AND(anded, inverted, brw_imm_uw(1));
317
318 fs_reg dst = abld.vgrf(BRW_REGISTER_TYPE_D, 1);
319 abld.MOV(dst, negate(retype(anded, BRW_REGISTER_TYPE_D)));
320 *reg = dst;
321 }
322 break;
323
324 default:
325 break;
326 }
327 }
328
329 return true;
330 }
331
332 void
333 fs_visitor::nir_emit_system_values()
334 {
335 nir_system_values = ralloc_array(mem_ctx, fs_reg, SYSTEM_VALUE_MAX);
336 for (unsigned i = 0; i < SYSTEM_VALUE_MAX; i++) {
337 nir_system_values[i] = fs_reg();
338 }
339
340 nir_foreach_overload(nir, overload) {
341 assert(strcmp(overload->function->name, "main") == 0);
342 assert(overload->impl);
343 nir_foreach_block(overload->impl, emit_system_values_block, this);
344 }
345 }
346
347 void
348 fs_visitor::nir_emit_impl(nir_function_impl *impl)
349 {
350 nir_locals = ralloc_array(mem_ctx, fs_reg, impl->reg_alloc);
351 for (unsigned i = 0; i < impl->reg_alloc; i++) {
352 nir_locals[i] = fs_reg();
353 }
354
355 foreach_list_typed(nir_register, reg, node, &impl->registers) {
356 unsigned array_elems =
357 reg->num_array_elems == 0 ? 1 : reg->num_array_elems;
358 unsigned size = array_elems * reg->num_components;
359 nir_locals[reg->index] = bld.vgrf(BRW_REGISTER_TYPE_F, size);
360 }
361
362 nir_ssa_values = reralloc(mem_ctx, nir_ssa_values, fs_reg,
363 impl->ssa_alloc);
364
365 nir_emit_cf_list(&impl->body);
366 }
367
368 void
369 fs_visitor::nir_emit_cf_list(exec_list *list)
370 {
371 exec_list_validate(list);
372 foreach_list_typed(nir_cf_node, node, node, list) {
373 switch (node->type) {
374 case nir_cf_node_if:
375 nir_emit_if(nir_cf_node_as_if(node));
376 break;
377
378 case nir_cf_node_loop:
379 nir_emit_loop(nir_cf_node_as_loop(node));
380 break;
381
382 case nir_cf_node_block:
383 nir_emit_block(nir_cf_node_as_block(node));
384 break;
385
386 default:
387 unreachable("Invalid CFG node block");
388 }
389 }
390 }
391
392 void
393 fs_visitor::nir_emit_if(nir_if *if_stmt)
394 {
395 /* first, put the condition into f0 */
396 fs_inst *inst = bld.MOV(bld.null_reg_d(),
397 retype(get_nir_src(if_stmt->condition),
398 BRW_REGISTER_TYPE_D));
399 inst->conditional_mod = BRW_CONDITIONAL_NZ;
400
401 bld.IF(BRW_PREDICATE_NORMAL);
402
403 nir_emit_cf_list(&if_stmt->then_list);
404
405 /* note: if the else is empty, dead CF elimination will remove it */
406 bld.emit(BRW_OPCODE_ELSE);
407
408 nir_emit_cf_list(&if_stmt->else_list);
409
410 bld.emit(BRW_OPCODE_ENDIF);
411 }
412
413 void
414 fs_visitor::nir_emit_loop(nir_loop *loop)
415 {
416 bld.emit(BRW_OPCODE_DO);
417
418 nir_emit_cf_list(&loop->body);
419
420 bld.emit(BRW_OPCODE_WHILE);
421 }
422
423 void
424 fs_visitor::nir_emit_block(nir_block *block)
425 {
426 nir_foreach_instr(block, instr) {
427 nir_emit_instr(instr);
428 }
429 }
430
431 void
432 fs_visitor::nir_emit_instr(nir_instr *instr)
433 {
434 const fs_builder abld = bld.annotate(NULL, instr);
435
436 switch (instr->type) {
437 case nir_instr_type_alu:
438 nir_emit_alu(abld, nir_instr_as_alu(instr));
439 break;
440
441 case nir_instr_type_intrinsic:
442 switch (stage) {
443 case MESA_SHADER_VERTEX:
444 nir_emit_vs_intrinsic(abld, nir_instr_as_intrinsic(instr));
445 break;
446 case MESA_SHADER_GEOMETRY:
447 nir_emit_gs_intrinsic(abld, nir_instr_as_intrinsic(instr));
448 break;
449 case MESA_SHADER_FRAGMENT:
450 nir_emit_fs_intrinsic(abld, nir_instr_as_intrinsic(instr));
451 break;
452 case MESA_SHADER_COMPUTE:
453 nir_emit_cs_intrinsic(abld, nir_instr_as_intrinsic(instr));
454 break;
455 default:
456 unreachable("unsupported shader stage");
457 }
458 break;
459
460 case nir_instr_type_tex:
461 nir_emit_texture(abld, nir_instr_as_tex(instr));
462 break;
463
464 case nir_instr_type_load_const:
465 nir_emit_load_const(abld, nir_instr_as_load_const(instr));
466 break;
467
468 case nir_instr_type_ssa_undef:
469 nir_emit_undef(abld, nir_instr_as_ssa_undef(instr));
470 break;
471
472 case nir_instr_type_jump:
473 nir_emit_jump(abld, nir_instr_as_jump(instr));
474 break;
475
476 default:
477 unreachable("unknown instruction type");
478 }
479 }
480
481 bool
482 fs_visitor::optimize_frontfacing_ternary(nir_alu_instr *instr,
483 const fs_reg &result)
484 {
485 if (!instr->src[0].src.is_ssa ||
486 instr->src[0].src.ssa->parent_instr->type != nir_instr_type_intrinsic)
487 return false;
488
489 nir_intrinsic_instr *src0 =
490 nir_instr_as_intrinsic(instr->src[0].src.ssa->parent_instr);
491
492 if (src0->intrinsic != nir_intrinsic_load_front_face)
493 return false;
494
495 nir_const_value *value1 = nir_src_as_const_value(instr->src[1].src);
496 if (!value1 || fabsf(value1->f[0]) != 1.0f)
497 return false;
498
499 nir_const_value *value2 = nir_src_as_const_value(instr->src[2].src);
500 if (!value2 || fabsf(value2->f[0]) != 1.0f)
501 return false;
502
503 fs_reg tmp = vgrf(glsl_type::int_type);
504
505 if (devinfo->gen >= 6) {
506 /* Bit 15 of g0.0 is 0 if the polygon is front facing. */
507 fs_reg g0 = fs_reg(retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_W));
508
509 /* For (gl_FrontFacing ? 1.0 : -1.0), emit:
510 *
511 * or(8) tmp.1<2>W g0.0<0,1,0>W 0x00003f80W
512 * and(8) dst<1>D tmp<8,8,1>D 0xbf800000D
513 *
514 * and negate g0.0<0,1,0>W for (gl_FrontFacing ? -1.0 : 1.0).
515 *
516 * This negation looks like it's safe in practice, because bits 0:4 will
517 * surely be TRIANGLES
518 */
519
520 if (value1->f[0] == -1.0f) {
521 g0.negate = true;
522 }
523
524 tmp.type = BRW_REGISTER_TYPE_W;
525 tmp.subreg_offset = 2;
526 tmp.stride = 2;
527
528 bld.OR(tmp, g0, brw_imm_uw(0x3f80));
529
530 tmp.type = BRW_REGISTER_TYPE_D;
531 tmp.subreg_offset = 0;
532 tmp.stride = 1;
533 } else {
534 /* Bit 31 of g1.6 is 0 if the polygon is front facing. */
535 fs_reg g1_6 = fs_reg(retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_D));
536
537 /* For (gl_FrontFacing ? 1.0 : -1.0), emit:
538 *
539 * or(8) tmp<1>D g1.6<0,1,0>D 0x3f800000D
540 * and(8) dst<1>D tmp<8,8,1>D 0xbf800000D
541 *
542 * and negate g1.6<0,1,0>D for (gl_FrontFacing ? -1.0 : 1.0).
543 *
544 * This negation looks like it's safe in practice, because bits 0:4 will
545 * surely be TRIANGLES
546 */
547
548 if (value1->f[0] == -1.0f) {
549 g1_6.negate = true;
550 }
551
552 bld.OR(tmp, g1_6, brw_imm_d(0x3f800000));
553 }
554 bld.AND(retype(result, BRW_REGISTER_TYPE_D), tmp, brw_imm_d(0xbf800000));
555
556 return true;
557 }
558
559 void
560 fs_visitor::nir_emit_alu(const fs_builder &bld, nir_alu_instr *instr)
561 {
562 struct brw_wm_prog_key *fs_key = (struct brw_wm_prog_key *) this->key;
563 fs_inst *inst;
564
565 fs_reg result = get_nir_dest(instr->dest.dest);
566 result.type = brw_type_for_nir_type(nir_op_infos[instr->op].output_type);
567
568 fs_reg op[4];
569 for (unsigned i = 0; i < nir_op_infos[instr->op].num_inputs; i++) {
570 op[i] = get_nir_src(instr->src[i].src);
571 op[i].type = brw_type_for_nir_type(nir_op_infos[instr->op].input_types[i]);
572 op[i].abs = instr->src[i].abs;
573 op[i].negate = instr->src[i].negate;
574 }
575
576 /* We get a bunch of mov's out of the from_ssa pass and they may still
577 * be vectorized. We'll handle them as a special-case. We'll also
578 * handle vecN here because it's basically the same thing.
579 */
580 switch (instr->op) {
581 case nir_op_imov:
582 case nir_op_fmov:
583 case nir_op_vec2:
584 case nir_op_vec3:
585 case nir_op_vec4: {
586 fs_reg temp = result;
587 bool need_extra_copy = false;
588 for (unsigned i = 0; i < nir_op_infos[instr->op].num_inputs; i++) {
589 if (!instr->src[i].src.is_ssa &&
590 instr->dest.dest.reg.reg == instr->src[i].src.reg.reg) {
591 need_extra_copy = true;
592 temp = bld.vgrf(result.type, 4);
593 break;
594 }
595 }
596
597 for (unsigned i = 0; i < 4; i++) {
598 if (!(instr->dest.write_mask & (1 << i)))
599 continue;
600
601 if (instr->op == nir_op_imov || instr->op == nir_op_fmov) {
602 inst = bld.MOV(offset(temp, bld, i),
603 offset(op[0], bld, instr->src[0].swizzle[i]));
604 } else {
605 inst = bld.MOV(offset(temp, bld, i),
606 offset(op[i], bld, instr->src[i].swizzle[0]));
607 }
608 inst->saturate = instr->dest.saturate;
609 }
610
611 /* In this case the source and destination registers were the same,
612 * so we need to insert an extra set of moves in order to deal with
613 * any swizzling.
614 */
615 if (need_extra_copy) {
616 for (unsigned i = 0; i < 4; i++) {
617 if (!(instr->dest.write_mask & (1 << i)))
618 continue;
619
620 bld.MOV(offset(result, bld, i), offset(temp, bld, i));
621 }
622 }
623 return;
624 }
625 default:
626 break;
627 }
628
629 /* At this point, we have dealt with any instruction that operates on
630 * more than a single channel. Therefore, we can just adjust the source
631 * and destination registers for that channel and emit the instruction.
632 */
633 unsigned channel = 0;
634 if (nir_op_infos[instr->op].output_size == 0) {
635 /* Since NIR is doing the scalarizing for us, we should only ever see
636 * vectorized operations with a single channel.
637 */
638 assert(_mesa_bitcount(instr->dest.write_mask) == 1);
639 channel = ffs(instr->dest.write_mask) - 1;
640
641 result = offset(result, bld, channel);
642 }
643
644 for (unsigned i = 0; i < nir_op_infos[instr->op].num_inputs; i++) {
645 assert(nir_op_infos[instr->op].input_sizes[i] < 2);
646 op[i] = offset(op[i], bld, instr->src[i].swizzle[channel]);
647 }
648
649 switch (instr->op) {
650 case nir_op_i2f:
651 case nir_op_u2f:
652 inst = bld.MOV(result, op[0]);
653 inst->saturate = instr->dest.saturate;
654 break;
655
656 case nir_op_f2i:
657 case nir_op_f2u:
658 bld.MOV(result, op[0]);
659 break;
660
661 case nir_op_fsign: {
662 /* AND(val, 0x80000000) gives the sign bit.
663 *
664 * Predicated OR ORs 1.0 (0x3f800000) with the sign bit if val is not
665 * zero.
666 */
667 bld.CMP(bld.null_reg_f(), op[0], brw_imm_f(0.0f), BRW_CONDITIONAL_NZ);
668
669 fs_reg result_int = retype(result, BRW_REGISTER_TYPE_UD);
670 op[0].type = BRW_REGISTER_TYPE_UD;
671 result.type = BRW_REGISTER_TYPE_UD;
672 bld.AND(result_int, op[0], brw_imm_ud(0x80000000u));
673
674 inst = bld.OR(result_int, result_int, brw_imm_ud(0x3f800000u));
675 inst->predicate = BRW_PREDICATE_NORMAL;
676 if (instr->dest.saturate) {
677 inst = bld.MOV(result, result);
678 inst->saturate = true;
679 }
680 break;
681 }
682
683 case nir_op_isign:
684 /* ASR(val, 31) -> negative val generates 0xffffffff (signed -1).
685 * -> non-negative val generates 0x00000000.
686 * Predicated OR sets 1 if val is positive.
687 */
688 bld.CMP(bld.null_reg_d(), op[0], brw_imm_d(0), BRW_CONDITIONAL_G);
689 bld.ASR(result, op[0], brw_imm_d(31));
690 inst = bld.OR(result, result, brw_imm_d(1));
691 inst->predicate = BRW_PREDICATE_NORMAL;
692 break;
693
694 case nir_op_frcp:
695 inst = bld.emit(SHADER_OPCODE_RCP, result, op[0]);
696 inst->saturate = instr->dest.saturate;
697 break;
698
699 case nir_op_fexp2:
700 inst = bld.emit(SHADER_OPCODE_EXP2, result, op[0]);
701 inst->saturate = instr->dest.saturate;
702 break;
703
704 case nir_op_flog2:
705 inst = bld.emit(SHADER_OPCODE_LOG2, result, op[0]);
706 inst->saturate = instr->dest.saturate;
707 break;
708
709 case nir_op_fsin:
710 inst = bld.emit(SHADER_OPCODE_SIN, result, op[0]);
711 inst->saturate = instr->dest.saturate;
712 break;
713
714 case nir_op_fcos:
715 inst = bld.emit(SHADER_OPCODE_COS, result, op[0]);
716 inst->saturate = instr->dest.saturate;
717 break;
718
719 case nir_op_fddx:
720 if (fs_key->high_quality_derivatives) {
721 inst = bld.emit(FS_OPCODE_DDX_FINE, result, op[0]);
722 } else {
723 inst = bld.emit(FS_OPCODE_DDX_COARSE, result, op[0]);
724 }
725 inst->saturate = instr->dest.saturate;
726 break;
727 case nir_op_fddx_fine:
728 inst = bld.emit(FS_OPCODE_DDX_FINE, result, op[0]);
729 inst->saturate = instr->dest.saturate;
730 break;
731 case nir_op_fddx_coarse:
732 inst = bld.emit(FS_OPCODE_DDX_COARSE, result, op[0]);
733 inst->saturate = instr->dest.saturate;
734 break;
735 case nir_op_fddy:
736 if (fs_key->high_quality_derivatives) {
737 inst = bld.emit(FS_OPCODE_DDY_FINE, result, op[0],
738 brw_imm_d(fs_key->render_to_fbo));
739 } else {
740 inst = bld.emit(FS_OPCODE_DDY_COARSE, result, op[0],
741 brw_imm_d(fs_key->render_to_fbo));
742 }
743 inst->saturate = instr->dest.saturate;
744 break;
745 case nir_op_fddy_fine:
746 inst = bld.emit(FS_OPCODE_DDY_FINE, result, op[0],
747 brw_imm_d(fs_key->render_to_fbo));
748 inst->saturate = instr->dest.saturate;
749 break;
750 case nir_op_fddy_coarse:
751 inst = bld.emit(FS_OPCODE_DDY_COARSE, result, op[0],
752 brw_imm_d(fs_key->render_to_fbo));
753 inst->saturate = instr->dest.saturate;
754 break;
755
756 case nir_op_fadd:
757 case nir_op_iadd:
758 inst = bld.ADD(result, op[0], op[1]);
759 inst->saturate = instr->dest.saturate;
760 break;
761
762 case nir_op_fmul:
763 inst = bld.MUL(result, op[0], op[1]);
764 inst->saturate = instr->dest.saturate;
765 break;
766
767 case nir_op_imul:
768 bld.MUL(result, op[0], op[1]);
769 break;
770
771 case nir_op_imul_high:
772 case nir_op_umul_high:
773 bld.emit(SHADER_OPCODE_MULH, result, op[0], op[1]);
774 break;
775
776 case nir_op_idiv:
777 case nir_op_udiv:
778 bld.emit(SHADER_OPCODE_INT_QUOTIENT, result, op[0], op[1]);
779 break;
780
781 case nir_op_uadd_carry:
782 unreachable("Should have been lowered by carry_to_arith().");
783
784 case nir_op_usub_borrow:
785 unreachable("Should have been lowered by borrow_to_arith().");
786
787 case nir_op_umod:
788 bld.emit(SHADER_OPCODE_INT_REMAINDER, result, op[0], op[1]);
789 break;
790
791 case nir_op_flt:
792 case nir_op_ilt:
793 case nir_op_ult:
794 bld.CMP(result, op[0], op[1], BRW_CONDITIONAL_L);
795 break;
796
797 case nir_op_fge:
798 case nir_op_ige:
799 case nir_op_uge:
800 bld.CMP(result, op[0], op[1], BRW_CONDITIONAL_GE);
801 break;
802
803 case nir_op_feq:
804 case nir_op_ieq:
805 bld.CMP(result, op[0], op[1], BRW_CONDITIONAL_Z);
806 break;
807
808 case nir_op_fne:
809 case nir_op_ine:
810 bld.CMP(result, op[0], op[1], BRW_CONDITIONAL_NZ);
811 break;
812
813 case nir_op_inot:
814 if (devinfo->gen >= 8) {
815 op[0] = resolve_source_modifiers(op[0]);
816 }
817 bld.NOT(result, op[0]);
818 break;
819 case nir_op_ixor:
820 if (devinfo->gen >= 8) {
821 op[0] = resolve_source_modifiers(op[0]);
822 op[1] = resolve_source_modifiers(op[1]);
823 }
824 bld.XOR(result, op[0], op[1]);
825 break;
826 case nir_op_ior:
827 if (devinfo->gen >= 8) {
828 op[0] = resolve_source_modifiers(op[0]);
829 op[1] = resolve_source_modifiers(op[1]);
830 }
831 bld.OR(result, op[0], op[1]);
832 break;
833 case nir_op_iand:
834 if (devinfo->gen >= 8) {
835 op[0] = resolve_source_modifiers(op[0]);
836 op[1] = resolve_source_modifiers(op[1]);
837 }
838 bld.AND(result, op[0], op[1]);
839 break;
840
841 case nir_op_fdot2:
842 case nir_op_fdot3:
843 case nir_op_fdot4:
844 case nir_op_bany2:
845 case nir_op_bany3:
846 case nir_op_bany4:
847 case nir_op_ball2:
848 case nir_op_ball3:
849 case nir_op_ball4:
850 case nir_op_ball_fequal2:
851 case nir_op_ball_iequal2:
852 case nir_op_ball_fequal3:
853 case nir_op_ball_iequal3:
854 case nir_op_ball_fequal4:
855 case nir_op_ball_iequal4:
856 case nir_op_bany_fnequal2:
857 case nir_op_bany_inequal2:
858 case nir_op_bany_fnequal3:
859 case nir_op_bany_inequal3:
860 case nir_op_bany_fnequal4:
861 case nir_op_bany_inequal4:
862 unreachable("Lowered by nir_lower_alu_reductions");
863
864 case nir_op_fnoise1_1:
865 case nir_op_fnoise1_2:
866 case nir_op_fnoise1_3:
867 case nir_op_fnoise1_4:
868 case nir_op_fnoise2_1:
869 case nir_op_fnoise2_2:
870 case nir_op_fnoise2_3:
871 case nir_op_fnoise2_4:
872 case nir_op_fnoise3_1:
873 case nir_op_fnoise3_2:
874 case nir_op_fnoise3_3:
875 case nir_op_fnoise3_4:
876 case nir_op_fnoise4_1:
877 case nir_op_fnoise4_2:
878 case nir_op_fnoise4_3:
879 case nir_op_fnoise4_4:
880 unreachable("not reached: should be handled by lower_noise");
881
882 case nir_op_ldexp:
883 unreachable("not reached: should be handled by ldexp_to_arith()");
884
885 case nir_op_fsqrt:
886 inst = bld.emit(SHADER_OPCODE_SQRT, result, op[0]);
887 inst->saturate = instr->dest.saturate;
888 break;
889
890 case nir_op_frsq:
891 inst = bld.emit(SHADER_OPCODE_RSQ, result, op[0]);
892 inst->saturate = instr->dest.saturate;
893 break;
894
895 case nir_op_b2i:
896 case nir_op_b2f:
897 bld.MOV(result, negate(op[0]));
898 break;
899
900 case nir_op_f2b:
901 bld.CMP(result, op[0], brw_imm_f(0.0f), BRW_CONDITIONAL_NZ);
902 break;
903 case nir_op_i2b:
904 bld.CMP(result, op[0], brw_imm_d(0), BRW_CONDITIONAL_NZ);
905 break;
906
907 case nir_op_ftrunc:
908 inst = bld.RNDZ(result, op[0]);
909 inst->saturate = instr->dest.saturate;
910 break;
911
912 case nir_op_fceil: {
913 op[0].negate = !op[0].negate;
914 fs_reg temp = vgrf(glsl_type::float_type);
915 bld.RNDD(temp, op[0]);
916 temp.negate = true;
917 inst = bld.MOV(result, temp);
918 inst->saturate = instr->dest.saturate;
919 break;
920 }
921 case nir_op_ffloor:
922 inst = bld.RNDD(result, op[0]);
923 inst->saturate = instr->dest.saturate;
924 break;
925 case nir_op_ffract:
926 inst = bld.FRC(result, op[0]);
927 inst->saturate = instr->dest.saturate;
928 break;
929 case nir_op_fround_even:
930 inst = bld.RNDE(result, op[0]);
931 inst->saturate = instr->dest.saturate;
932 break;
933
934 case nir_op_fmin:
935 case nir_op_imin:
936 case nir_op_umin:
937 if (devinfo->gen >= 6) {
938 inst = bld.emit(BRW_OPCODE_SEL, result, op[0], op[1]);
939 inst->conditional_mod = BRW_CONDITIONAL_L;
940 } else {
941 bld.CMP(bld.null_reg_d(), op[0], op[1], BRW_CONDITIONAL_L);
942 inst = bld.SEL(result, op[0], op[1]);
943 inst->predicate = BRW_PREDICATE_NORMAL;
944 }
945 inst->saturate = instr->dest.saturate;
946 break;
947
948 case nir_op_fmax:
949 case nir_op_imax:
950 case nir_op_umax:
951 if (devinfo->gen >= 6) {
952 inst = bld.emit(BRW_OPCODE_SEL, result, op[0], op[1]);
953 inst->conditional_mod = BRW_CONDITIONAL_GE;
954 } else {
955 bld.CMP(bld.null_reg_d(), op[0], op[1], BRW_CONDITIONAL_GE);
956 inst = bld.SEL(result, op[0], op[1]);
957 inst->predicate = BRW_PREDICATE_NORMAL;
958 }
959 inst->saturate = instr->dest.saturate;
960 break;
961
962 case nir_op_pack_snorm_2x16:
963 case nir_op_pack_snorm_4x8:
964 case nir_op_pack_unorm_2x16:
965 case nir_op_pack_unorm_4x8:
966 case nir_op_unpack_snorm_2x16:
967 case nir_op_unpack_snorm_4x8:
968 case nir_op_unpack_unorm_2x16:
969 case nir_op_unpack_unorm_4x8:
970 case nir_op_unpack_half_2x16:
971 case nir_op_pack_half_2x16:
972 unreachable("not reached: should be handled by lower_packing_builtins");
973
974 case nir_op_unpack_half_2x16_split_x:
975 inst = bld.emit(FS_OPCODE_UNPACK_HALF_2x16_SPLIT_X, result, op[0]);
976 inst->saturate = instr->dest.saturate;
977 break;
978 case nir_op_unpack_half_2x16_split_y:
979 inst = bld.emit(FS_OPCODE_UNPACK_HALF_2x16_SPLIT_Y, result, op[0]);
980 inst->saturate = instr->dest.saturate;
981 break;
982
983 case nir_op_fpow:
984 inst = bld.emit(SHADER_OPCODE_POW, result, op[0], op[1]);
985 inst->saturate = instr->dest.saturate;
986 break;
987
988 case nir_op_bitfield_reverse:
989 bld.BFREV(result, op[0]);
990 break;
991
992 case nir_op_bit_count:
993 bld.CBIT(result, op[0]);
994 break;
995
996 case nir_op_ufind_msb:
997 case nir_op_ifind_msb: {
998 bld.FBH(retype(result, BRW_REGISTER_TYPE_UD), op[0]);
999
1000 /* FBH counts from the MSB side, while GLSL's findMSB() wants the count
1001 * from the LSB side. If FBH didn't return an error (0xFFFFFFFF), then
1002 * subtract the result from 31 to convert the MSB count into an LSB count.
1003 */
1004 bld.CMP(bld.null_reg_d(), result, brw_imm_d(-1), BRW_CONDITIONAL_NZ);
1005
1006 inst = bld.ADD(result, result, brw_imm_d(31));
1007 inst->predicate = BRW_PREDICATE_NORMAL;
1008 inst->src[0].negate = true;
1009 break;
1010 }
1011
1012 case nir_op_find_lsb:
1013 bld.FBL(result, op[0]);
1014 break;
1015
1016 case nir_op_ubitfield_extract:
1017 case nir_op_ibitfield_extract:
1018 bld.BFE(result, op[2], op[1], op[0]);
1019 break;
1020 case nir_op_bfm:
1021 bld.BFI1(result, op[0], op[1]);
1022 break;
1023 case nir_op_bfi:
1024 bld.BFI2(result, op[0], op[1], op[2]);
1025 break;
1026
1027 case nir_op_bitfield_insert:
1028 unreachable("not reached: should be handled by "
1029 "lower_instructions::bitfield_insert_to_bfm_bfi");
1030
1031 case nir_op_ishl:
1032 bld.SHL(result, op[0], op[1]);
1033 break;
1034 case nir_op_ishr:
1035 bld.ASR(result, op[0], op[1]);
1036 break;
1037 case nir_op_ushr:
1038 bld.SHR(result, op[0], op[1]);
1039 break;
1040
1041 case nir_op_pack_half_2x16_split:
1042 bld.emit(FS_OPCODE_PACK_HALF_2x16_SPLIT, result, op[0], op[1]);
1043 break;
1044
1045 case nir_op_ffma:
1046 inst = bld.MAD(result, op[2], op[1], op[0]);
1047 inst->saturate = instr->dest.saturate;
1048 break;
1049
1050 case nir_op_flrp:
1051 inst = bld.LRP(result, op[0], op[1], op[2]);
1052 inst->saturate = instr->dest.saturate;
1053 break;
1054
1055 case nir_op_bcsel:
1056 if (optimize_frontfacing_ternary(instr, result))
1057 return;
1058
1059 bld.CMP(bld.null_reg_d(), op[0], brw_imm_d(0), BRW_CONDITIONAL_NZ);
1060 inst = bld.SEL(result, op[1], op[2]);
1061 inst->predicate = BRW_PREDICATE_NORMAL;
1062 break;
1063
1064 default:
1065 unreachable("unhandled instruction");
1066 }
1067
1068 /* If we need to do a boolean resolve, replace the result with -(x & 1)
1069 * to sign extend the low bit to 0/~0
1070 */
1071 if (devinfo->gen <= 5 &&
1072 (instr->instr.pass_flags & BRW_NIR_BOOLEAN_MASK) == BRW_NIR_BOOLEAN_NEEDS_RESOLVE) {
1073 fs_reg masked = vgrf(glsl_type::int_type);
1074 bld.AND(masked, result, brw_imm_d(1));
1075 masked.negate = true;
1076 bld.MOV(retype(result, BRW_REGISTER_TYPE_D), masked);
1077 }
1078 }
1079
1080 void
1081 fs_visitor::nir_emit_load_const(const fs_builder &bld,
1082 nir_load_const_instr *instr)
1083 {
1084 fs_reg reg = bld.vgrf(BRW_REGISTER_TYPE_D, instr->def.num_components);
1085
1086 for (unsigned i = 0; i < instr->def.num_components; i++)
1087 bld.MOV(offset(reg, bld, i), brw_imm_d(instr->value.i[i]));
1088
1089 nir_ssa_values[instr->def.index] = reg;
1090 }
1091
1092 void
1093 fs_visitor::nir_emit_undef(const fs_builder &bld, nir_ssa_undef_instr *instr)
1094 {
1095 nir_ssa_values[instr->def.index] = bld.vgrf(BRW_REGISTER_TYPE_D,
1096 instr->def.num_components);
1097 }
1098
1099 fs_reg
1100 fs_visitor::get_nir_src(nir_src src)
1101 {
1102 fs_reg reg;
1103 if (src.is_ssa) {
1104 reg = nir_ssa_values[src.ssa->index];
1105 } else {
1106 /* We don't handle indirects on locals */
1107 assert(src.reg.indirect == NULL);
1108 reg = offset(nir_locals[src.reg.reg->index], bld,
1109 src.reg.base_offset * src.reg.reg->num_components);
1110 }
1111
1112 /* to avoid floating-point denorm flushing problems, set the type by
1113 * default to D - instructions that need floating point semantics will set
1114 * this to F if they need to
1115 */
1116 return retype(reg, BRW_REGISTER_TYPE_D);
1117 }
1118
1119 fs_reg
1120 fs_visitor::get_nir_dest(nir_dest dest)
1121 {
1122 if (dest.is_ssa) {
1123 nir_ssa_values[dest.ssa.index] = bld.vgrf(BRW_REGISTER_TYPE_F,
1124 dest.ssa.num_components);
1125 return nir_ssa_values[dest.ssa.index];
1126 } else {
1127 /* We don't handle indirects on locals */
1128 assert(dest.reg.indirect == NULL);
1129 return offset(nir_locals[dest.reg.reg->index], bld,
1130 dest.reg.base_offset * dest.reg.reg->num_components);
1131 }
1132 }
1133
1134 fs_reg
1135 fs_visitor::get_nir_image_deref(const nir_deref_var *deref)
1136 {
1137 fs_reg image(UNIFORM, deref->var->data.driver_location,
1138 BRW_REGISTER_TYPE_UD);
1139
1140 for (const nir_deref *tail = &deref->deref; tail->child;
1141 tail = tail->child) {
1142 const nir_deref_array *deref_array = nir_deref_as_array(tail->child);
1143 assert(tail->child->deref_type == nir_deref_type_array);
1144 const unsigned size = glsl_get_length(tail->type);
1145 const unsigned element_size = type_size_scalar(deref_array->deref.type);
1146 const unsigned base = MIN2(deref_array->base_offset, size - 1);
1147 image = offset(image, bld, base * element_size);
1148
1149 if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
1150 fs_reg tmp = vgrf(glsl_type::int_type);
1151
1152 if (devinfo->gen == 7 && !devinfo->is_haswell) {
1153 /* IVB hangs when trying to access an invalid surface index with
1154 * the dataport. According to the spec "if the index used to
1155 * select an individual element is negative or greater than or
1156 * equal to the size of the array, the results of the operation
1157 * are undefined but may not lead to termination" -- which is one
1158 * of the possible outcomes of the hang. Clamp the index to
1159 * prevent access outside of the array bounds.
1160 */
1161 bld.emit_minmax(tmp, retype(get_nir_src(deref_array->indirect),
1162 BRW_REGISTER_TYPE_UD),
1163 brw_imm_ud(size - base - 1), BRW_CONDITIONAL_L);
1164 } else {
1165 bld.MOV(tmp, get_nir_src(deref_array->indirect));
1166 }
1167
1168 bld.MUL(tmp, tmp, brw_imm_ud(element_size));
1169 if (image.reladdr)
1170 bld.ADD(*image.reladdr, *image.reladdr, tmp);
1171 else
1172 image.reladdr = new(mem_ctx) fs_reg(tmp);
1173 }
1174 }
1175
1176 return image;
1177 }
1178
1179 void
1180 fs_visitor::emit_percomp(const fs_builder &bld, const fs_inst &inst,
1181 unsigned wr_mask)
1182 {
1183 for (unsigned i = 0; i < 4; i++) {
1184 if (!((wr_mask >> i) & 1))
1185 continue;
1186
1187 fs_inst *new_inst = new(mem_ctx) fs_inst(inst);
1188 new_inst->dst = offset(new_inst->dst, bld, i);
1189 for (unsigned j = 0; j < new_inst->sources; j++)
1190 if (new_inst->src[j].file == VGRF)
1191 new_inst->src[j] = offset(new_inst->src[j], bld, i);
1192
1193 bld.emit(new_inst);
1194 }
1195 }
1196
1197 /**
1198 * Get the matching channel register datatype for an image intrinsic of the
1199 * specified GLSL image type.
1200 */
1201 static brw_reg_type
1202 get_image_base_type(const glsl_type *type)
1203 {
1204 switch ((glsl_base_type)type->sampler_type) {
1205 case GLSL_TYPE_UINT:
1206 return BRW_REGISTER_TYPE_UD;
1207 case GLSL_TYPE_INT:
1208 return BRW_REGISTER_TYPE_D;
1209 case GLSL_TYPE_FLOAT:
1210 return BRW_REGISTER_TYPE_F;
1211 default:
1212 unreachable("Not reached.");
1213 }
1214 }
1215
1216 /**
1217 * Get the appropriate atomic op for an image atomic intrinsic.
1218 */
1219 static unsigned
1220 get_image_atomic_op(nir_intrinsic_op op, const glsl_type *type)
1221 {
1222 switch (op) {
1223 case nir_intrinsic_image_atomic_add:
1224 return BRW_AOP_ADD;
1225 case nir_intrinsic_image_atomic_min:
1226 return (get_image_base_type(type) == BRW_REGISTER_TYPE_D ?
1227 BRW_AOP_IMIN : BRW_AOP_UMIN);
1228 case nir_intrinsic_image_atomic_max:
1229 return (get_image_base_type(type) == BRW_REGISTER_TYPE_D ?
1230 BRW_AOP_IMAX : BRW_AOP_UMAX);
1231 case nir_intrinsic_image_atomic_and:
1232 return BRW_AOP_AND;
1233 case nir_intrinsic_image_atomic_or:
1234 return BRW_AOP_OR;
1235 case nir_intrinsic_image_atomic_xor:
1236 return BRW_AOP_XOR;
1237 case nir_intrinsic_image_atomic_exchange:
1238 return BRW_AOP_MOV;
1239 case nir_intrinsic_image_atomic_comp_swap:
1240 return BRW_AOP_CMPWR;
1241 default:
1242 unreachable("Not reachable.");
1243 }
1244 }
1245
1246 static fs_inst *
1247 emit_pixel_interpolater_send(const fs_builder &bld,
1248 enum opcode opcode,
1249 const fs_reg &dst,
1250 const fs_reg &src,
1251 const fs_reg &desc,
1252 glsl_interp_qualifier interpolation)
1253 {
1254 fs_inst *inst;
1255 fs_reg payload;
1256 int mlen;
1257
1258 if (src.file == BAD_FILE) {
1259 /* Dummy payload */
1260 payload = bld.vgrf(BRW_REGISTER_TYPE_F, 1);
1261 mlen = 1;
1262 } else {
1263 payload = src;
1264 mlen = 2 * bld.dispatch_width() / 8;
1265 }
1266
1267 inst = bld.emit(opcode, dst, payload, desc);
1268 inst->mlen = mlen;
1269 /* 2 floats per slot returned */
1270 inst->regs_written = 2 * bld.dispatch_width() / 8;
1271 inst->pi_noperspective = interpolation == INTERP_QUALIFIER_NOPERSPECTIVE;
1272
1273 return inst;
1274 }
1275
1276 /**
1277 * Computes 1 << x, given a D/UD register containing some value x.
1278 */
1279 static fs_reg
1280 intexp2(const fs_builder &bld, const fs_reg &x)
1281 {
1282 assert(x.type == BRW_REGISTER_TYPE_UD || x.type == BRW_REGISTER_TYPE_D);
1283
1284 fs_reg result = bld.vgrf(x.type, 1);
1285 fs_reg one = bld.vgrf(x.type, 1);
1286
1287 bld.MOV(one, retype(brw_imm_d(1), one.type));
1288 bld.SHL(result, one, x);
1289 return result;
1290 }
1291
1292 void
1293 fs_visitor::emit_gs_end_primitive(const nir_src &vertex_count_nir_src)
1294 {
1295 assert(stage == MESA_SHADER_GEOMETRY);
1296
1297 struct brw_gs_prog_data *gs_prog_data =
1298 (struct brw_gs_prog_data *) prog_data;
1299
1300 /* We can only do EndPrimitive() functionality when the control data
1301 * consists of cut bits. Fortunately, the only time it isn't is when the
1302 * output type is points, in which case EndPrimitive() is a no-op.
1303 */
1304 if (gs_prog_data->control_data_format !=
1305 GEN7_GS_CONTROL_DATA_FORMAT_GSCTL_CUT) {
1306 return;
1307 }
1308
1309 /* Cut bits use one bit per vertex. */
1310 assert(gs_compile->control_data_bits_per_vertex == 1);
1311
1312 fs_reg vertex_count = get_nir_src(vertex_count_nir_src);
1313 vertex_count.type = BRW_REGISTER_TYPE_UD;
1314
1315 /* Cut bit n should be set to 1 if EndPrimitive() was called after emitting
1316 * vertex n, 0 otherwise. So all we need to do here is mark bit
1317 * (vertex_count - 1) % 32 in the cut_bits register to indicate that
1318 * EndPrimitive() was called after emitting vertex (vertex_count - 1);
1319 * vec4_gs_visitor::emit_control_data_bits() will take care of the rest.
1320 *
1321 * Note that if EndPrimitive() is called before emitting any vertices, this
1322 * will cause us to set bit 31 of the control_data_bits register to 1.
1323 * That's fine because:
1324 *
1325 * - If max_vertices < 32, then vertex number 31 (zero-based) will never be
1326 * output, so the hardware will ignore cut bit 31.
1327 *
1328 * - If max_vertices == 32, then vertex number 31 is guaranteed to be the
1329 * last vertex, so setting cut bit 31 has no effect (since the primitive
1330 * is automatically ended when the GS terminates).
1331 *
1332 * - If max_vertices > 32, then the ir_emit_vertex visitor will reset the
1333 * control_data_bits register to 0 when the first vertex is emitted.
1334 */
1335
1336 const fs_builder abld = bld.annotate("end primitive");
1337
1338 /* control_data_bits |= 1 << ((vertex_count - 1) % 32) */
1339 fs_reg prev_count = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
1340 abld.ADD(prev_count, vertex_count, brw_imm_ud(0xffffffffu));
1341 fs_reg mask = intexp2(abld, prev_count);
1342 /* Note: we're relying on the fact that the GEN SHL instruction only pays
1343 * attention to the lower 5 bits of its second source argument, so on this
1344 * architecture, 1 << (vertex_count - 1) is equivalent to 1 <<
1345 * ((vertex_count - 1) % 32).
1346 */
1347 abld.OR(this->control_data_bits, this->control_data_bits, mask);
1348 }
1349
1350 void
1351 fs_visitor::emit_gs_control_data_bits(const fs_reg &vertex_count)
1352 {
1353 assert(stage == MESA_SHADER_GEOMETRY);
1354 assert(gs_compile->control_data_bits_per_vertex != 0);
1355
1356 struct brw_gs_prog_data *gs_prog_data =
1357 (struct brw_gs_prog_data *) prog_data;
1358
1359 const fs_builder abld = bld.annotate("emit control data bits");
1360 const fs_builder fwa_bld = bld.exec_all();
1361
1362 /* We use a single UD register to accumulate control data bits (32 bits
1363 * for each of the SIMD8 channels). So we need to write a DWord (32 bits)
1364 * at a time.
1365 *
1366 * Unfortunately, the URB_WRITE_SIMD8 message uses 128-bit (OWord) offsets.
1367 * We have select a 128-bit group via the Global and Per-Slot Offsets, then
1368 * use the Channel Mask phase to enable/disable which DWord within that
1369 * group to write. (Remember, different SIMD8 channels may have emitted
1370 * different numbers of vertices, so we may need per-slot offsets.)
1371 *
1372 * Channel masking presents an annoying problem: we may have to replicate
1373 * the data up to 4 times:
1374 *
1375 * Msg = Handles, Per-Slot Offsets, Channel Masks, Data, Data, Data, Data.
1376 *
1377 * To avoid penalizing shaders that emit a small number of vertices, we
1378 * can avoid these sometimes: if the size of the control data header is
1379 * <= 128 bits, then there is only 1 OWord. All SIMD8 channels will land
1380 * land in the same 128-bit group, so we can skip per-slot offsets.
1381 *
1382 * Similarly, if the control data header is <= 32 bits, there is only one
1383 * DWord, so we can skip channel masks.
1384 */
1385 enum opcode opcode = SHADER_OPCODE_URB_WRITE_SIMD8;
1386
1387 fs_reg channel_mask, per_slot_offset;
1388
1389 if (gs_compile->control_data_header_size_bits > 32) {
1390 opcode = SHADER_OPCODE_URB_WRITE_SIMD8_MASKED;
1391 channel_mask = vgrf(glsl_type::uint_type);
1392 }
1393
1394 if (gs_compile->control_data_header_size_bits > 128) {
1395 opcode = SHADER_OPCODE_URB_WRITE_SIMD8_MASKED_PER_SLOT;
1396 per_slot_offset = vgrf(glsl_type::uint_type);
1397 }
1398
1399 /* Figure out which DWord we're trying to write to using the formula:
1400 *
1401 * dword_index = (vertex_count - 1) * bits_per_vertex / 32
1402 *
1403 * Since bits_per_vertex is a power of two, and is known at compile
1404 * time, this can be optimized to:
1405 *
1406 * dword_index = (vertex_count - 1) >> (6 - log2(bits_per_vertex))
1407 */
1408 if (opcode != SHADER_OPCODE_URB_WRITE_SIMD8) {
1409 fs_reg dword_index = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
1410 fs_reg prev_count = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
1411 abld.ADD(prev_count, vertex_count, brw_imm_ud(0xffffffffu));
1412 unsigned log2_bits_per_vertex =
1413 _mesa_fls(gs_compile->control_data_bits_per_vertex);
1414 abld.SHR(dword_index, prev_count, brw_imm_ud(6u - log2_bits_per_vertex));
1415
1416 if (per_slot_offset.file != BAD_FILE) {
1417 /* Set the per-slot offset to dword_index / 4, so that we'll write to
1418 * the appropriate OWord within the control data header.
1419 */
1420 abld.SHR(per_slot_offset, dword_index, brw_imm_ud(2u));
1421 }
1422
1423 /* Set the channel masks to 1 << (dword_index % 4), so that we'll
1424 * write to the appropriate DWORD within the OWORD.
1425 */
1426 fs_reg channel = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
1427 fwa_bld.AND(channel, dword_index, brw_imm_ud(3u));
1428 channel_mask = intexp2(fwa_bld, channel);
1429 /* Then the channel masks need to be in bits 23:16. */
1430 fwa_bld.SHL(channel_mask, channel_mask, brw_imm_ud(16u));
1431 }
1432
1433 /* Store the control data bits in the message payload and send it. */
1434 int mlen = 2;
1435 if (channel_mask.file != BAD_FILE)
1436 mlen += 4; /* channel masks, plus 3 extra copies of the data */
1437 if (per_slot_offset.file != BAD_FILE)
1438 mlen++;
1439
1440 fs_reg payload = bld.vgrf(BRW_REGISTER_TYPE_UD, mlen);
1441 fs_reg *sources = ralloc_array(mem_ctx, fs_reg, mlen);
1442 int i = 0;
1443 sources[i++] = fs_reg(retype(brw_vec8_grf(1, 0), BRW_REGISTER_TYPE_UD));
1444 if (per_slot_offset.file != BAD_FILE)
1445 sources[i++] = per_slot_offset;
1446 if (channel_mask.file != BAD_FILE)
1447 sources[i++] = channel_mask;
1448 while (i < mlen) {
1449 sources[i++] = this->control_data_bits;
1450 }
1451
1452 abld.LOAD_PAYLOAD(payload, sources, mlen, mlen);
1453 fs_inst *inst = abld.emit(opcode, reg_undef, payload);
1454 inst->mlen = mlen;
1455 /* We need to increment Global Offset by 256-bits to make room for
1456 * Broadwell's extra "Vertex Count" payload at the beginning of the
1457 * URB entry. Since this is an OWord message, Global Offset is counted
1458 * in 128-bit units, so we must set it to 2.
1459 */
1460 if (gs_prog_data->static_vertex_count == -1)
1461 inst->offset = 2;
1462 }
1463
1464 void
1465 fs_visitor::set_gs_stream_control_data_bits(const fs_reg &vertex_count,
1466 unsigned stream_id)
1467 {
1468 /* control_data_bits |= stream_id << ((2 * (vertex_count - 1)) % 32) */
1469
1470 /* Note: we are calling this *before* increasing vertex_count, so
1471 * this->vertex_count == vertex_count - 1 in the formula above.
1472 */
1473
1474 /* Stream mode uses 2 bits per vertex */
1475 assert(gs_compile->control_data_bits_per_vertex == 2);
1476
1477 /* Must be a valid stream */
1478 assert(stream_id >= 0 && stream_id < MAX_VERTEX_STREAMS);
1479
1480 /* Control data bits are initialized to 0 so we don't have to set any
1481 * bits when sending vertices to stream 0.
1482 */
1483 if (stream_id == 0)
1484 return;
1485
1486 const fs_builder abld = bld.annotate("set stream control data bits", NULL);
1487
1488 /* reg::sid = stream_id */
1489 fs_reg sid = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
1490 abld.MOV(sid, brw_imm_ud(stream_id));
1491
1492 /* reg:shift_count = 2 * (vertex_count - 1) */
1493 fs_reg shift_count = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
1494 abld.SHL(shift_count, vertex_count, brw_imm_ud(1u));
1495
1496 /* Note: we're relying on the fact that the GEN SHL instruction only pays
1497 * attention to the lower 5 bits of its second source argument, so on this
1498 * architecture, stream_id << 2 * (vertex_count - 1) is equivalent to
1499 * stream_id << ((2 * (vertex_count - 1)) % 32).
1500 */
1501 fs_reg mask = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
1502 abld.SHL(mask, sid, shift_count);
1503 abld.OR(this->control_data_bits, this->control_data_bits, mask);
1504 }
1505
1506 void
1507 fs_visitor::emit_gs_vertex(const nir_src &vertex_count_nir_src,
1508 unsigned stream_id)
1509 {
1510 assert(stage == MESA_SHADER_GEOMETRY);
1511
1512 struct brw_gs_prog_data *gs_prog_data =
1513 (struct brw_gs_prog_data *) prog_data;
1514
1515 fs_reg vertex_count = get_nir_src(vertex_count_nir_src);
1516 vertex_count.type = BRW_REGISTER_TYPE_UD;
1517
1518 /* Haswell and later hardware ignores the "Render Stream Select" bits
1519 * from the 3DSTATE_STREAMOUT packet when the SOL stage is disabled,
1520 * and instead sends all primitives down the pipeline for rasterization.
1521 * If the SOL stage is enabled, "Render Stream Select" is honored and
1522 * primitives bound to non-zero streams are discarded after stream output.
1523 *
1524 * Since the only purpose of primives sent to non-zero streams is to
1525 * be recorded by transform feedback, we can simply discard all geometry
1526 * bound to these streams when transform feedback is disabled.
1527 */
1528 if (stream_id > 0 && !nir->info.has_transform_feedback_varyings)
1529 return;
1530
1531 /* If we're outputting 32 control data bits or less, then we can wait
1532 * until the shader is over to output them all. Otherwise we need to
1533 * output them as we go. Now is the time to do it, since we're about to
1534 * output the vertex_count'th vertex, so it's guaranteed that the
1535 * control data bits associated with the (vertex_count - 1)th vertex are
1536 * correct.
1537 */
1538 if (gs_compile->control_data_header_size_bits > 32) {
1539 const fs_builder abld =
1540 bld.annotate("emit vertex: emit control data bits");
1541
1542 /* Only emit control data bits if we've finished accumulating a batch
1543 * of 32 bits. This is the case when:
1544 *
1545 * (vertex_count * bits_per_vertex) % 32 == 0
1546 *
1547 * (in other words, when the last 5 bits of vertex_count *
1548 * bits_per_vertex are 0). Assuming bits_per_vertex == 2^n for some
1549 * integer n (which is always the case, since bits_per_vertex is
1550 * always 1 or 2), this is equivalent to requiring that the last 5-n
1551 * bits of vertex_count are 0:
1552 *
1553 * vertex_count & (2^(5-n) - 1) == 0
1554 *
1555 * 2^(5-n) == 2^5 / 2^n == 32 / bits_per_vertex, so this is
1556 * equivalent to:
1557 *
1558 * vertex_count & (32 / bits_per_vertex - 1) == 0
1559 *
1560 * TODO: If vertex_count is an immediate, we could do some of this math
1561 * at compile time...
1562 */
1563 fs_inst *inst =
1564 abld.AND(bld.null_reg_d(), vertex_count,
1565 brw_imm_ud(32u / gs_compile->control_data_bits_per_vertex - 1u));
1566 inst->conditional_mod = BRW_CONDITIONAL_Z;
1567
1568 abld.IF(BRW_PREDICATE_NORMAL);
1569 /* If vertex_count is 0, then no control data bits have been
1570 * accumulated yet, so we can skip emitting them.
1571 */
1572 abld.CMP(bld.null_reg_d(), vertex_count, brw_imm_ud(0u),
1573 BRW_CONDITIONAL_NEQ);
1574 abld.IF(BRW_PREDICATE_NORMAL);
1575 emit_gs_control_data_bits(vertex_count);
1576 abld.emit(BRW_OPCODE_ENDIF);
1577
1578 /* Reset control_data_bits to 0 so we can start accumulating a new
1579 * batch.
1580 *
1581 * Note: in the case where vertex_count == 0, this neutralizes the
1582 * effect of any call to EndPrimitive() that the shader may have
1583 * made before outputting its first vertex.
1584 */
1585 inst = abld.MOV(this->control_data_bits, brw_imm_ud(0u));
1586 inst->force_writemask_all = true;
1587 abld.emit(BRW_OPCODE_ENDIF);
1588 }
1589
1590 emit_urb_writes(vertex_count);
1591
1592 /* In stream mode we have to set control data bits for all vertices
1593 * unless we have disabled control data bits completely (which we do
1594 * do for GL_POINTS outputs that don't use streams).
1595 */
1596 if (gs_compile->control_data_header_size_bits > 0 &&
1597 gs_prog_data->control_data_format ==
1598 GEN7_GS_CONTROL_DATA_FORMAT_GSCTL_SID) {
1599 set_gs_stream_control_data_bits(vertex_count, stream_id);
1600 }
1601 }
1602
1603 void
1604 fs_visitor::emit_gs_input_load(const fs_reg &dst,
1605 const nir_src &vertex_src,
1606 const fs_reg &indirect_offset,
1607 unsigned imm_offset,
1608 unsigned num_components)
1609 {
1610 struct brw_gs_prog_data *gs_prog_data = (struct brw_gs_prog_data *) prog_data;
1611
1612 /* Offset 0 is the VUE header, which contains VARYING_SLOT_LAYER [.y],
1613 * VARYING_SLOT_VIEWPORT [.z], and VARYING_SLOT_PSIZ [.w]. Only
1614 * gl_PointSize is available as a GS input, however, so it must be that.
1615 */
1616 const bool is_point_size =
1617 indirect_offset.file == BAD_FILE && imm_offset == 0;
1618
1619 nir_const_value *vertex_const = nir_src_as_const_value(vertex_src);
1620 const unsigned push_reg_count = gs_prog_data->base.urb_read_length * 8;
1621
1622 if (indirect_offset.file == BAD_FILE && vertex_const != NULL &&
1623 4 * imm_offset < push_reg_count) {
1624 imm_offset = 4 * imm_offset + vertex_const->u[0] * push_reg_count;
1625 /* This input was pushed into registers. */
1626 if (is_point_size) {
1627 /* gl_PointSize comes in .w */
1628 bld.MOV(dst, fs_reg(ATTR, imm_offset + 3, dst.type));
1629 } else {
1630 for (unsigned i = 0; i < num_components; i++) {
1631 bld.MOV(offset(dst, bld, i),
1632 fs_reg(ATTR, imm_offset + i, dst.type));
1633 }
1634 }
1635 } else {
1636 /* Resort to the pull model. Ensure the VUE handles are provided. */
1637 gs_prog_data->base.include_vue_handles = true;
1638
1639 unsigned first_icp_handle = gs_prog_data->include_primitive_id ? 3 : 2;
1640 fs_reg icp_handle;
1641
1642 if (vertex_const) {
1643 /* The vertex index is constant; just select the proper URB handle. */
1644 icp_handle =
1645 retype(brw_vec8_grf(first_icp_handle + vertex_const->i[0], 0),
1646 BRW_REGISTER_TYPE_UD);
1647 } else {
1648 /* The vertex index is non-constant. We need to use indirect
1649 * addressing to fetch the proper URB handle.
1650 *
1651 * First, we start with the sequence <7, 6, 5, 4, 3, 2, 1, 0>
1652 * indicating that channel <n> should read the handle from
1653 * DWord <n>. We convert that to bytes by multiplying by 4.
1654 *
1655 * Next, we convert the vertex index to bytes by multiplying
1656 * by 32 (shifting by 5), and add the two together. This is
1657 * the final indirect byte offset.
1658 */
1659 fs_reg sequence = bld.vgrf(BRW_REGISTER_TYPE_W, 1);
1660 fs_reg channel_offsets = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
1661 fs_reg vertex_offset_bytes = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
1662 fs_reg icp_offset_bytes = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
1663 icp_handle = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
1664
1665 /* sequence = <7, 6, 5, 4, 3, 2, 1, 0> */
1666 bld.MOV(sequence, fs_reg(brw_imm_v(0x76543210)));
1667 /* channel_offsets = 4 * sequence = <28, 24, 20, 16, 12, 8, 4, 0> */
1668 bld.SHL(channel_offsets, sequence, brw_imm_ud(2u));
1669 /* Convert vertex_index to bytes (multiply by 32) */
1670 bld.SHL(vertex_offset_bytes,
1671 retype(get_nir_src(vertex_src), BRW_REGISTER_TYPE_UD),
1672 brw_imm_ud(5u));
1673 bld.ADD(icp_offset_bytes, vertex_offset_bytes, channel_offsets);
1674
1675 /* Use first_icp_handle as the base offset. There is one register
1676 * of URB handles per vertex, so inform the register allocator that
1677 * we might read up to nir->info.gs.vertices_in registers.
1678 */
1679 bld.emit(SHADER_OPCODE_MOV_INDIRECT, icp_handle,
1680 fs_reg(brw_vec8_grf(first_icp_handle, 0)),
1681 fs_reg(icp_offset_bytes),
1682 brw_imm_ud(nir->info.gs.vertices_in * REG_SIZE));
1683 }
1684
1685 fs_inst *inst;
1686 if (indirect_offset.file == BAD_FILE) {
1687 /* Constant indexing - use global offset. */
1688 inst = bld.emit(SHADER_OPCODE_URB_READ_SIMD8, dst, icp_handle);
1689 inst->offset = imm_offset;
1690 inst->base_mrf = -1;
1691 inst->mlen = 1;
1692 inst->regs_written = num_components;
1693 } else {
1694 /* Indirect indexing - use per-slot offsets as well. */
1695 const fs_reg srcs[] = { icp_handle, indirect_offset };
1696 fs_reg payload = bld.vgrf(BRW_REGISTER_TYPE_UD, 2);
1697 bld.LOAD_PAYLOAD(payload, srcs, ARRAY_SIZE(srcs), 0);
1698
1699 inst = bld.emit(SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT, dst, payload);
1700 inst->offset = imm_offset;
1701 inst->base_mrf = -1;
1702 inst->mlen = 2;
1703 inst->regs_written = num_components;
1704 }
1705
1706 if (is_point_size) {
1707 /* Read the whole VUE header (because of alignment) and read .w. */
1708 fs_reg tmp = bld.vgrf(dst.type, 4);
1709 inst->dst = tmp;
1710 inst->regs_written = 4;
1711 bld.MOV(dst, offset(tmp, bld, 3));
1712 }
1713 }
1714 }
1715
1716 void
1717 fs_visitor::nir_emit_vs_intrinsic(const fs_builder &bld,
1718 nir_intrinsic_instr *instr)
1719 {
1720 assert(stage == MESA_SHADER_VERTEX);
1721
1722 fs_reg dest;
1723 if (nir_intrinsic_infos[instr->intrinsic].has_dest)
1724 dest = get_nir_dest(instr->dest);
1725
1726 switch (instr->intrinsic) {
1727 case nir_intrinsic_load_vertex_id:
1728 unreachable("should be lowered by lower_vertex_id()");
1729
1730 case nir_intrinsic_load_vertex_id_zero_base:
1731 case nir_intrinsic_load_base_vertex:
1732 case nir_intrinsic_load_instance_id: {
1733 gl_system_value sv = nir_system_value_from_intrinsic(instr->intrinsic);
1734 fs_reg val = nir_system_values[sv];
1735 assert(val.file != BAD_FILE);
1736 dest.type = val.type;
1737 bld.MOV(dest, val);
1738 break;
1739 }
1740
1741 default:
1742 nir_emit_intrinsic(bld, instr);
1743 break;
1744 }
1745 }
1746
1747 void
1748 fs_visitor::nir_emit_gs_intrinsic(const fs_builder &bld,
1749 nir_intrinsic_instr *instr)
1750 {
1751 assert(stage == MESA_SHADER_GEOMETRY);
1752 fs_reg indirect_offset;
1753
1754 fs_reg dest;
1755 if (nir_intrinsic_infos[instr->intrinsic].has_dest)
1756 dest = get_nir_dest(instr->dest);
1757
1758 switch (instr->intrinsic) {
1759 case nir_intrinsic_load_primitive_id:
1760 assert(stage == MESA_SHADER_GEOMETRY);
1761 assert(((struct brw_gs_prog_data *)prog_data)->include_primitive_id);
1762 bld.MOV(retype(dest, BRW_REGISTER_TYPE_UD),
1763 retype(fs_reg(brw_vec8_grf(2, 0)), BRW_REGISTER_TYPE_UD));
1764 break;
1765
1766 case nir_intrinsic_load_input_indirect:
1767 case nir_intrinsic_load_input:
1768 unreachable("load_input intrinsics are invalid for the GS stage");
1769
1770 case nir_intrinsic_load_per_vertex_input_indirect:
1771 indirect_offset = retype(get_nir_src(instr->src[1]), BRW_REGISTER_TYPE_D);
1772 /* fallthrough */
1773 case nir_intrinsic_load_per_vertex_input:
1774 emit_gs_input_load(dest, instr->src[0],
1775 indirect_offset, instr->const_index[0],
1776 instr->num_components);
1777 break;
1778
1779 case nir_intrinsic_emit_vertex_with_counter:
1780 emit_gs_vertex(instr->src[0], instr->const_index[0]);
1781 break;
1782
1783 case nir_intrinsic_end_primitive_with_counter:
1784 emit_gs_end_primitive(instr->src[0]);
1785 break;
1786
1787 case nir_intrinsic_set_vertex_count:
1788 bld.MOV(this->final_gs_vertex_count, get_nir_src(instr->src[0]));
1789 break;
1790
1791 case nir_intrinsic_load_invocation_id: {
1792 fs_reg val = nir_system_values[SYSTEM_VALUE_INVOCATION_ID];
1793 assert(val.file != BAD_FILE);
1794 dest.type = val.type;
1795 bld.MOV(dest, val);
1796 break;
1797 }
1798
1799 default:
1800 nir_emit_intrinsic(bld, instr);
1801 break;
1802 }
1803 }
1804
1805 void
1806 fs_visitor::nir_emit_fs_intrinsic(const fs_builder &bld,
1807 nir_intrinsic_instr *instr)
1808 {
1809 assert(stage == MESA_SHADER_FRAGMENT);
1810 struct brw_wm_prog_data *wm_prog_data =
1811 (struct brw_wm_prog_data *) prog_data;
1812
1813 fs_reg dest;
1814 if (nir_intrinsic_infos[instr->intrinsic].has_dest)
1815 dest = get_nir_dest(instr->dest);
1816
1817 switch (instr->intrinsic) {
1818 case nir_intrinsic_load_front_face:
1819 bld.MOV(retype(dest, BRW_REGISTER_TYPE_D),
1820 *emit_frontfacing_interpolation());
1821 break;
1822
1823 case nir_intrinsic_load_sample_pos: {
1824 fs_reg sample_pos = nir_system_values[SYSTEM_VALUE_SAMPLE_POS];
1825 assert(sample_pos.file != BAD_FILE);
1826 dest.type = sample_pos.type;
1827 bld.MOV(dest, sample_pos);
1828 bld.MOV(offset(dest, bld, 1), offset(sample_pos, bld, 1));
1829 break;
1830 }
1831
1832 case nir_intrinsic_load_helper_invocation:
1833 case nir_intrinsic_load_sample_mask_in:
1834 case nir_intrinsic_load_sample_id: {
1835 gl_system_value sv = nir_system_value_from_intrinsic(instr->intrinsic);
1836 fs_reg val = nir_system_values[sv];
1837 assert(val.file != BAD_FILE);
1838 dest.type = val.type;
1839 bld.MOV(dest, val);
1840 break;
1841 }
1842
1843 case nir_intrinsic_discard:
1844 case nir_intrinsic_discard_if: {
1845 /* We track our discarded pixels in f0.1. By predicating on it, we can
1846 * update just the flag bits that aren't yet discarded. If there's no
1847 * condition, we emit a CMP of g0 != g0, so all currently executing
1848 * channels will get turned off.
1849 */
1850 fs_inst *cmp;
1851 if (instr->intrinsic == nir_intrinsic_discard_if) {
1852 cmp = bld.CMP(bld.null_reg_f(), get_nir_src(instr->src[0]),
1853 brw_imm_d(0), BRW_CONDITIONAL_Z);
1854 } else {
1855 fs_reg some_reg = fs_reg(retype(brw_vec8_grf(0, 0),
1856 BRW_REGISTER_TYPE_UW));
1857 cmp = bld.CMP(bld.null_reg_f(), some_reg, some_reg, BRW_CONDITIONAL_NZ);
1858 }
1859 cmp->predicate = BRW_PREDICATE_NORMAL;
1860 cmp->flag_subreg = 1;
1861
1862 if (devinfo->gen >= 6) {
1863 emit_discard_jump();
1864 }
1865 break;
1866 }
1867
1868 case nir_intrinsic_interp_var_at_centroid:
1869 case nir_intrinsic_interp_var_at_sample:
1870 case nir_intrinsic_interp_var_at_offset: {
1871 /* Handle ARB_gpu_shader5 interpolation intrinsics
1872 *
1873 * It's worth a quick word of explanation as to why we handle the full
1874 * variable-based interpolation intrinsic rather than a lowered version
1875 * with like we do for other inputs. We have to do that because the way
1876 * we set up inputs doesn't allow us to use the already setup inputs for
1877 * interpolation. At the beginning of the shader, we go through all of
1878 * the input variables and do the initial interpolation and put it in
1879 * the nir_inputs array based on its location as determined in
1880 * nir_lower_io. If the input isn't used, dead code cleans up and
1881 * everything works fine. However, when we get to the ARB_gpu_shader5
1882 * interpolation intrinsics, we need to reinterpolate the input
1883 * differently. If we used an intrinsic that just had an index it would
1884 * only give us the offset into the nir_inputs array. However, this is
1885 * useless because that value is post-interpolation and we need
1886 * pre-interpolation. In order to get the actual location of the bits
1887 * we get from the vertex fetching hardware, we need the variable.
1888 */
1889 wm_prog_data->pulls_bary = true;
1890
1891 fs_reg dst_xy = bld.vgrf(BRW_REGISTER_TYPE_F, 2);
1892 const glsl_interp_qualifier interpolation =
1893 (glsl_interp_qualifier) instr->variables[0]->var->data.interpolation;
1894
1895 switch (instr->intrinsic) {
1896 case nir_intrinsic_interp_var_at_centroid:
1897 emit_pixel_interpolater_send(bld,
1898 FS_OPCODE_INTERPOLATE_AT_CENTROID,
1899 dst_xy,
1900 fs_reg(), /* src */
1901 brw_imm_ud(0u),
1902 interpolation);
1903 break;
1904
1905 case nir_intrinsic_interp_var_at_sample: {
1906 nir_const_value *const_sample = nir_src_as_const_value(instr->src[0]);
1907
1908 if (const_sample) {
1909 unsigned msg_data = const_sample->i[0] << 4;
1910
1911 emit_pixel_interpolater_send(bld,
1912 FS_OPCODE_INTERPOLATE_AT_SAMPLE,
1913 dst_xy,
1914 fs_reg(), /* src */
1915 brw_imm_ud(msg_data),
1916 interpolation);
1917 } else {
1918 const fs_reg sample_src = retype(get_nir_src(instr->src[0]),
1919 BRW_REGISTER_TYPE_UD);
1920
1921 if (nir_src_is_dynamically_uniform(instr->src[0])) {
1922 const fs_reg sample_id = bld.emit_uniformize(sample_src);
1923 const fs_reg msg_data = vgrf(glsl_type::uint_type);
1924 bld.exec_all().group(1, 0)
1925 .SHL(msg_data, sample_id, brw_imm_ud(4u));
1926 emit_pixel_interpolater_send(bld,
1927 FS_OPCODE_INTERPOLATE_AT_SAMPLE,
1928 dst_xy,
1929 fs_reg(), /* src */
1930 msg_data,
1931 interpolation);
1932 } else {
1933 /* Make a loop that sends a message to the pixel interpolater
1934 * for the sample number in each live channel. If there are
1935 * multiple channels with the same sample number then these
1936 * will be handled simultaneously with a single interation of
1937 * the loop.
1938 */
1939 bld.emit(BRW_OPCODE_DO);
1940
1941 /* Get the next live sample number into sample_id_reg */
1942 const fs_reg sample_id = bld.emit_uniformize(sample_src);
1943
1944 /* Set the flag register so that we can perform the send
1945 * message on all channels that have the same sample number
1946 */
1947 bld.CMP(bld.null_reg_ud(),
1948 sample_src, sample_id,
1949 BRW_CONDITIONAL_EQ);
1950 const fs_reg msg_data = vgrf(glsl_type::uint_type);
1951 bld.exec_all().group(1, 0)
1952 .SHL(msg_data, sample_id, brw_imm_ud(4u));
1953 fs_inst *inst =
1954 emit_pixel_interpolater_send(bld,
1955 FS_OPCODE_INTERPOLATE_AT_SAMPLE,
1956 dst_xy,
1957 fs_reg(), /* src */
1958 msg_data,
1959 interpolation);
1960 set_predicate(BRW_PREDICATE_NORMAL, inst);
1961
1962 /* Continue the loop if there are any live channels left */
1963 set_predicate_inv(BRW_PREDICATE_NORMAL,
1964 true, /* inverse */
1965 bld.emit(BRW_OPCODE_WHILE));
1966 }
1967 }
1968
1969 break;
1970 }
1971
1972 case nir_intrinsic_interp_var_at_offset: {
1973 nir_const_value *const_offset = nir_src_as_const_value(instr->src[0]);
1974
1975 if (const_offset) {
1976 unsigned off_x = MIN2((int)(const_offset->f[0] * 16), 7) & 0xf;
1977 unsigned off_y = MIN2((int)(const_offset->f[1] * 16), 7) & 0xf;
1978
1979 emit_pixel_interpolater_send(bld,
1980 FS_OPCODE_INTERPOLATE_AT_SHARED_OFFSET,
1981 dst_xy,
1982 fs_reg(), /* src */
1983 brw_imm_ud(off_x | (off_y << 4)),
1984 interpolation);
1985 } else {
1986 fs_reg src = vgrf(glsl_type::ivec2_type);
1987 fs_reg offset_src = retype(get_nir_src(instr->src[0]),
1988 BRW_REGISTER_TYPE_F);
1989 for (int i = 0; i < 2; i++) {
1990 fs_reg temp = vgrf(glsl_type::float_type);
1991 bld.MUL(temp, offset(offset_src, bld, i), brw_imm_f(16.0f));
1992 fs_reg itemp = vgrf(glsl_type::int_type);
1993 bld.MOV(itemp, temp); /* float to int */
1994
1995 /* Clamp the upper end of the range to +7/16.
1996 * ARB_gpu_shader5 requires that we support a maximum offset
1997 * of +0.5, which isn't representable in a S0.4 value -- if
1998 * we didn't clamp it, we'd end up with -8/16, which is the
1999 * opposite of what the shader author wanted.
2000 *
2001 * This is legal due to ARB_gpu_shader5's quantization
2002 * rules:
2003 *
2004 * "Not all values of <offset> may be supported; x and y
2005 * offsets may be rounded to fixed-point values with the
2006 * number of fraction bits given by the
2007 * implementation-dependent constant
2008 * FRAGMENT_INTERPOLATION_OFFSET_BITS"
2009 */
2010 set_condmod(BRW_CONDITIONAL_L,
2011 bld.SEL(offset(src, bld, i), itemp, brw_imm_d(7)));
2012 }
2013
2014 const enum opcode opcode = FS_OPCODE_INTERPOLATE_AT_PER_SLOT_OFFSET;
2015 emit_pixel_interpolater_send(bld,
2016 opcode,
2017 dst_xy,
2018 src,
2019 brw_imm_ud(0u),
2020 interpolation);
2021 }
2022 break;
2023 }
2024
2025 default:
2026 unreachable("Invalid intrinsic");
2027 }
2028
2029 for (unsigned j = 0; j < instr->num_components; j++) {
2030 fs_reg src = interp_reg(instr->variables[0]->var->data.location, j);
2031 src.type = dest.type;
2032
2033 bld.emit(FS_OPCODE_LINTERP, dest, dst_xy, src);
2034 dest = offset(dest, bld, 1);
2035 }
2036 break;
2037 }
2038 default:
2039 nir_emit_intrinsic(bld, instr);
2040 break;
2041 }
2042 }
2043
2044 void
2045 fs_visitor::nir_emit_cs_intrinsic(const fs_builder &bld,
2046 nir_intrinsic_instr *instr)
2047 {
2048 assert(stage == MESA_SHADER_COMPUTE);
2049 struct brw_cs_prog_data *cs_prog_data =
2050 (struct brw_cs_prog_data *) prog_data;
2051
2052 fs_reg dest;
2053 if (nir_intrinsic_infos[instr->intrinsic].has_dest)
2054 dest = get_nir_dest(instr->dest);
2055
2056 switch (instr->intrinsic) {
2057 case nir_intrinsic_barrier:
2058 emit_barrier();
2059 cs_prog_data->uses_barrier = true;
2060 break;
2061
2062 case nir_intrinsic_load_local_invocation_id:
2063 case nir_intrinsic_load_work_group_id: {
2064 gl_system_value sv = nir_system_value_from_intrinsic(instr->intrinsic);
2065 fs_reg val = nir_system_values[sv];
2066 assert(val.file != BAD_FILE);
2067 dest.type = val.type;
2068 for (unsigned i = 0; i < 3; i++)
2069 bld.MOV(offset(dest, bld, i), offset(val, bld, i));
2070 break;
2071 }
2072
2073 case nir_intrinsic_load_num_work_groups: {
2074 const unsigned surface =
2075 cs_prog_data->binding_table.work_groups_start;
2076
2077 cs_prog_data->uses_num_work_groups = true;
2078
2079 fs_reg surf_index = brw_imm_ud(surface);
2080 brw_mark_surface_used(prog_data, surface);
2081
2082 /* Read the 3 GLuint components of gl_NumWorkGroups */
2083 for (unsigned i = 0; i < 3; i++) {
2084 fs_reg read_result =
2085 emit_untyped_read(bld, surf_index,
2086 brw_imm_ud(i << 2),
2087 1 /* dims */, 1 /* size */,
2088 BRW_PREDICATE_NONE);
2089 read_result.type = dest.type;
2090 bld.MOV(dest, read_result);
2091 dest = offset(dest, bld, 1);
2092 }
2093 break;
2094 }
2095
2096 default:
2097 nir_emit_intrinsic(bld, instr);
2098 break;
2099 }
2100 }
2101
2102 void
2103 fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr)
2104 {
2105 fs_reg dest;
2106 if (nir_intrinsic_infos[instr->intrinsic].has_dest)
2107 dest = get_nir_dest(instr->dest);
2108
2109 bool has_indirect = false;
2110
2111 switch (instr->intrinsic) {
2112 case nir_intrinsic_atomic_counter_inc:
2113 case nir_intrinsic_atomic_counter_dec:
2114 case nir_intrinsic_atomic_counter_read: {
2115 using namespace surface_access;
2116
2117 /* Get the arguments of the atomic intrinsic. */
2118 const fs_reg offset = get_nir_src(instr->src[0]);
2119 const unsigned surface = (stage_prog_data->binding_table.abo_start +
2120 instr->const_index[0]);
2121 fs_reg tmp;
2122
2123 /* Emit a surface read or atomic op. */
2124 switch (instr->intrinsic) {
2125 case nir_intrinsic_atomic_counter_read:
2126 tmp = emit_untyped_read(bld, brw_imm_ud(surface), offset, 1, 1);
2127 break;
2128
2129 case nir_intrinsic_atomic_counter_inc:
2130 tmp = emit_untyped_atomic(bld, brw_imm_ud(surface), offset, fs_reg(),
2131 fs_reg(), 1, 1, BRW_AOP_INC);
2132 break;
2133
2134 case nir_intrinsic_atomic_counter_dec:
2135 tmp = emit_untyped_atomic(bld, brw_imm_ud(surface), offset, fs_reg(),
2136 fs_reg(), 1, 1, BRW_AOP_PREDEC);
2137 break;
2138
2139 default:
2140 unreachable("Unreachable");
2141 }
2142
2143 /* Assign the result. */
2144 bld.MOV(retype(dest, BRW_REGISTER_TYPE_UD), tmp);
2145
2146 /* Mark the surface as used. */
2147 brw_mark_surface_used(stage_prog_data, surface);
2148 break;
2149 }
2150
2151 case nir_intrinsic_image_load:
2152 case nir_intrinsic_image_store:
2153 case nir_intrinsic_image_atomic_add:
2154 case nir_intrinsic_image_atomic_min:
2155 case nir_intrinsic_image_atomic_max:
2156 case nir_intrinsic_image_atomic_and:
2157 case nir_intrinsic_image_atomic_or:
2158 case nir_intrinsic_image_atomic_xor:
2159 case nir_intrinsic_image_atomic_exchange:
2160 case nir_intrinsic_image_atomic_comp_swap: {
2161 using namespace image_access;
2162
2163 /* Get the referenced image variable and type. */
2164 const nir_variable *var = instr->variables[0]->var;
2165 const glsl_type *type = var->type->without_array();
2166 const brw_reg_type base_type = get_image_base_type(type);
2167
2168 /* Get some metadata from the image intrinsic. */
2169 const nir_intrinsic_info *info = &nir_intrinsic_infos[instr->intrinsic];
2170 const unsigned arr_dims = type->sampler_array ? 1 : 0;
2171 const unsigned surf_dims = type->coordinate_components() - arr_dims;
2172 const mesa_format format =
2173 (var->data.image.write_only ? MESA_FORMAT_NONE :
2174 _mesa_get_shader_image_format(var->data.image.format));
2175
2176 /* Get the arguments of the image intrinsic. */
2177 const fs_reg image = get_nir_image_deref(instr->variables[0]);
2178 const fs_reg addr = retype(get_nir_src(instr->src[0]),
2179 BRW_REGISTER_TYPE_UD);
2180 const fs_reg src0 = (info->num_srcs >= 3 ?
2181 retype(get_nir_src(instr->src[2]), base_type) :
2182 fs_reg());
2183 const fs_reg src1 = (info->num_srcs >= 4 ?
2184 retype(get_nir_src(instr->src[3]), base_type) :
2185 fs_reg());
2186 fs_reg tmp;
2187
2188 /* Emit an image load, store or atomic op. */
2189 if (instr->intrinsic == nir_intrinsic_image_load)
2190 tmp = emit_image_load(bld, image, addr, surf_dims, arr_dims, format);
2191
2192 else if (instr->intrinsic == nir_intrinsic_image_store)
2193 emit_image_store(bld, image, addr, src0, surf_dims, arr_dims, format);
2194
2195 else
2196 tmp = emit_image_atomic(bld, image, addr, src0, src1,
2197 surf_dims, arr_dims, info->dest_components,
2198 get_image_atomic_op(instr->intrinsic, type));
2199
2200 /* Assign the result. */
2201 for (unsigned c = 0; c < info->dest_components; ++c)
2202 bld.MOV(offset(retype(dest, base_type), bld, c),
2203 offset(tmp, bld, c));
2204 break;
2205 }
2206
2207 case nir_intrinsic_memory_barrier_atomic_counter:
2208 case nir_intrinsic_memory_barrier_buffer:
2209 case nir_intrinsic_memory_barrier_image:
2210 case nir_intrinsic_memory_barrier: {
2211 const fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_UD, 16 / dispatch_width);
2212 bld.emit(SHADER_OPCODE_MEMORY_FENCE, tmp)
2213 ->regs_written = 2;
2214 break;
2215 }
2216
2217 case nir_intrinsic_group_memory_barrier:
2218 case nir_intrinsic_memory_barrier_shared:
2219 /* We treat these workgroup-level barriers as no-ops. This should be
2220 * safe at present and as long as:
2221 *
2222 * - Memory access instructions are not subsequently reordered by the
2223 * compiler back-end.
2224 *
2225 * - All threads from a given compute shader workgroup fit within a
2226 * single subslice and therefore talk to the same HDC shared unit
2227 * what supposedly guarantees ordering and coherency between threads
2228 * from the same workgroup. This may change in the future when we
2229 * start splitting workgroups across multiple subslices.
2230 *
2231 * - The context is not in fault-and-stream mode, which could cause
2232 * memory transactions (including to SLM) prior to the barrier to be
2233 * replayed after the barrier if a pagefault occurs. This shouldn't
2234 * be a problem up to and including SKL because fault-and-stream is
2235 * not usable due to hardware issues, but that's likely to change in
2236 * the future.
2237 */
2238 break;
2239
2240 case nir_intrinsic_shader_clock: {
2241 /* We cannot do anything if there is an event, so ignore it for now */
2242 fs_reg shader_clock = get_timestamp(bld);
2243 const fs_reg srcs[] = { shader_clock.set_smear(0), shader_clock.set_smear(1) };
2244
2245 bld.LOAD_PAYLOAD(dest, srcs, ARRAY_SIZE(srcs), 0);
2246 break;
2247 }
2248
2249 case nir_intrinsic_image_size: {
2250 /* Get the referenced image variable and type. */
2251 const nir_variable *var = instr->variables[0]->var;
2252 const glsl_type *type = var->type->without_array();
2253
2254 /* Get the size of the image. */
2255 const fs_reg image = get_nir_image_deref(instr->variables[0]);
2256 const fs_reg size = offset(image, bld, BRW_IMAGE_PARAM_SIZE_OFFSET);
2257
2258 /* For 1DArray image types, the array index is stored in the Z component.
2259 * Fix this by swizzling the Z component to the Y component.
2260 */
2261 const bool is_1d_array_image =
2262 type->sampler_dimensionality == GLSL_SAMPLER_DIM_1D &&
2263 type->sampler_array;
2264
2265 /* For CubeArray images, we should count the number of cubes instead
2266 * of the number of faces. Fix it by dividing the (Z component) by 6.
2267 */
2268 const bool is_cube_array_image =
2269 type->sampler_dimensionality == GLSL_SAMPLER_DIM_CUBE &&
2270 type->sampler_array;
2271
2272 /* Copy all the components. */
2273 const nir_intrinsic_info *info = &nir_intrinsic_infos[instr->intrinsic];
2274 for (unsigned c = 0; c < info->dest_components; ++c) {
2275 if ((int)c >= type->coordinate_components()) {
2276 bld.MOV(offset(retype(dest, BRW_REGISTER_TYPE_D), bld, c),
2277 brw_imm_d(1));
2278 } else if (c == 1 && is_1d_array_image) {
2279 bld.MOV(offset(retype(dest, BRW_REGISTER_TYPE_D), bld, c),
2280 offset(size, bld, 2));
2281 } else if (c == 2 && is_cube_array_image) {
2282 bld.emit(SHADER_OPCODE_INT_QUOTIENT,
2283 offset(retype(dest, BRW_REGISTER_TYPE_D), bld, c),
2284 offset(size, bld, c), brw_imm_d(6));
2285 } else {
2286 bld.MOV(offset(retype(dest, BRW_REGISTER_TYPE_D), bld, c),
2287 offset(size, bld, c));
2288 }
2289 }
2290
2291 break;
2292 }
2293
2294 case nir_intrinsic_image_samples:
2295 /* The driver does not support multi-sampled images. */
2296 bld.MOV(retype(dest, BRW_REGISTER_TYPE_D), brw_imm_d(1));
2297 break;
2298
2299 case nir_intrinsic_load_uniform_indirect:
2300 has_indirect = true;
2301 /* fallthrough */
2302 case nir_intrinsic_load_uniform: {
2303 fs_reg uniform_reg(UNIFORM, instr->const_index[0]);
2304 uniform_reg.reg_offset = instr->const_index[1];
2305
2306 for (unsigned j = 0; j < instr->num_components; j++) {
2307 fs_reg src = offset(retype(uniform_reg, dest.type), bld, j);
2308 if (has_indirect)
2309 src.reladdr = new(mem_ctx) fs_reg(get_nir_src(instr->src[0]));
2310
2311 bld.MOV(dest, src);
2312 dest = offset(dest, bld, 1);
2313 }
2314 break;
2315 }
2316
2317 case nir_intrinsic_load_ubo_indirect:
2318 has_indirect = true;
2319 /* fallthrough */
2320 case nir_intrinsic_load_ubo: {
2321 nir_const_value *const_index = nir_src_as_const_value(instr->src[0]);
2322 fs_reg surf_index;
2323
2324 if (const_index) {
2325 const unsigned index = stage_prog_data->binding_table.ubo_start +
2326 const_index->u[0];
2327 surf_index = brw_imm_ud(index);
2328 brw_mark_surface_used(prog_data, index);
2329 } else {
2330 /* The block index is not a constant. Evaluate the index expression
2331 * per-channel and add the base UBO index; we have to select a value
2332 * from any live channel.
2333 */
2334 surf_index = vgrf(glsl_type::uint_type);
2335 bld.ADD(surf_index, get_nir_src(instr->src[0]),
2336 brw_imm_ud(stage_prog_data->binding_table.ubo_start));
2337 surf_index = bld.emit_uniformize(surf_index);
2338
2339 /* Assume this may touch any UBO. It would be nice to provide
2340 * a tighter bound, but the array information is already lowered away.
2341 */
2342 brw_mark_surface_used(prog_data,
2343 stage_prog_data->binding_table.ubo_start +
2344 nir->info.num_ubos - 1);
2345 }
2346
2347 if (has_indirect) {
2348 fs_reg base_offset = retype(get_nir_src(instr->src[1]),
2349 BRW_REGISTER_TYPE_D);
2350
2351 unsigned vec4_offset = instr->const_index[0];
2352 for (int i = 0; i < instr->num_components; i++)
2353 VARYING_PULL_CONSTANT_LOAD(bld, offset(dest, bld, i), surf_index,
2354 base_offset, vec4_offset + i * 4);
2355 } else {
2356 fs_reg packed_consts = vgrf(glsl_type::float_type);
2357 packed_consts.type = dest.type;
2358
2359 struct brw_reg const_offset_reg = brw_imm_ud(instr->const_index[0] & ~15);
2360 bld.emit(FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD, packed_consts,
2361 surf_index, const_offset_reg);
2362
2363 for (unsigned i = 0; i < instr->num_components; i++) {
2364 packed_consts.set_smear(instr->const_index[0] % 16 / 4 + i);
2365
2366 /* The std140 packing rules don't allow vectors to cross 16-byte
2367 * boundaries, and a reg is 32 bytes.
2368 */
2369 assert(packed_consts.subreg_offset < 32);
2370
2371 bld.MOV(dest, packed_consts);
2372 dest = offset(dest, bld, 1);
2373 }
2374 }
2375 break;
2376 }
2377
2378 case nir_intrinsic_load_ssbo_indirect:
2379 has_indirect = true;
2380 /* fallthrough */
2381 case nir_intrinsic_load_ssbo: {
2382 assert(devinfo->gen >= 7);
2383
2384 nir_const_value *const_uniform_block =
2385 nir_src_as_const_value(instr->src[0]);
2386
2387 fs_reg surf_index;
2388 if (const_uniform_block) {
2389 unsigned index = stage_prog_data->binding_table.ssbo_start +
2390 const_uniform_block->u[0];
2391 surf_index = brw_imm_ud(index);
2392 brw_mark_surface_used(prog_data, index);
2393 } else {
2394 surf_index = vgrf(glsl_type::uint_type);
2395 bld.ADD(surf_index, get_nir_src(instr->src[0]),
2396 brw_imm_ud(stage_prog_data->binding_table.ssbo_start));
2397
2398 /* Assume this may touch any UBO. It would be nice to provide
2399 * a tighter bound, but the array information is already lowered away.
2400 */
2401 brw_mark_surface_used(prog_data,
2402 stage_prog_data->binding_table.ssbo_start +
2403 nir->info.num_ssbos - 1);
2404 }
2405
2406 /* Get the offset to read from */
2407 fs_reg offset_reg;
2408 if (has_indirect) {
2409 offset_reg = get_nir_src(instr->src[1]);
2410 } else {
2411 offset_reg = brw_imm_ud(instr->const_index[0]);
2412 }
2413
2414 /* Read the vector */
2415 fs_reg read_result = emit_untyped_read(bld, surf_index, offset_reg,
2416 1 /* dims */,
2417 instr->num_components,
2418 BRW_PREDICATE_NONE);
2419 read_result.type = dest.type;
2420 for (int i = 0; i < instr->num_components; i++)
2421 bld.MOV(offset(dest, bld, i), offset(read_result, bld, i));
2422
2423 break;
2424 }
2425
2426 case nir_intrinsic_load_input_indirect:
2427 unreachable("Not allowed");
2428 /* fallthrough */
2429 case nir_intrinsic_load_input: {
2430 unsigned index = 0;
2431 for (unsigned j = 0; j < instr->num_components; j++) {
2432 fs_reg src;
2433 if (stage == MESA_SHADER_VERTEX) {
2434 src = offset(fs_reg(ATTR, instr->const_index[0], dest.type), bld, index);
2435 } else {
2436 src = offset(retype(nir_inputs, dest.type), bld,
2437 instr->const_index[0] + index);
2438 }
2439 index++;
2440
2441 bld.MOV(dest, src);
2442 dest = offset(dest, bld, 1);
2443 }
2444 break;
2445 }
2446
2447 case nir_intrinsic_store_ssbo_indirect:
2448 has_indirect = true;
2449 /* fallthrough */
2450 case nir_intrinsic_store_ssbo: {
2451 assert(devinfo->gen >= 7);
2452
2453 /* Block index */
2454 fs_reg surf_index;
2455 nir_const_value *const_uniform_block =
2456 nir_src_as_const_value(instr->src[1]);
2457 if (const_uniform_block) {
2458 unsigned index = stage_prog_data->binding_table.ssbo_start +
2459 const_uniform_block->u[0];
2460 surf_index = brw_imm_ud(index);
2461 brw_mark_surface_used(prog_data, index);
2462 } else {
2463 surf_index = vgrf(glsl_type::uint_type);
2464 bld.ADD(surf_index, get_nir_src(instr->src[1]),
2465 brw_imm_ud(stage_prog_data->binding_table.ssbo_start));
2466
2467 brw_mark_surface_used(prog_data,
2468 stage_prog_data->binding_table.ssbo_start +
2469 nir->info.num_ssbos - 1);
2470 }
2471
2472 /* Value */
2473 fs_reg val_reg = get_nir_src(instr->src[0]);
2474
2475 /* Writemask */
2476 unsigned writemask = instr->const_index[1];
2477
2478 /* Combine groups of consecutive enabled channels in one write
2479 * message. We use ffs to find the first enabled channel and then ffs on
2480 * the bit-inverse, down-shifted writemask to determine the length of
2481 * the block of enabled bits.
2482 */
2483 while (writemask) {
2484 unsigned first_component = ffs(writemask) - 1;
2485 unsigned length = ffs(~(writemask >> first_component)) - 1;
2486 fs_reg offset_reg;
2487
2488 if (!has_indirect) {
2489 offset_reg = brw_imm_ud(instr->const_index[0] + 4 * first_component);
2490 } else {
2491 offset_reg = vgrf(glsl_type::uint_type);
2492 bld.ADD(offset_reg,
2493 retype(get_nir_src(instr->src[2]), BRW_REGISTER_TYPE_UD),
2494 brw_imm_ud(4 * first_component));
2495 }
2496
2497 emit_untyped_write(bld, surf_index, offset_reg,
2498 offset(val_reg, bld, first_component),
2499 1 /* dims */, length,
2500 BRW_PREDICATE_NONE);
2501
2502 /* Clear the bits in the writemask that we just wrote, then try
2503 * again to see if more channels are left.
2504 */
2505 writemask &= (15 << (first_component + length));
2506 }
2507 break;
2508 }
2509
2510 case nir_intrinsic_store_output_indirect:
2511 unreachable("Not allowed");
2512 /* fallthrough */
2513 case nir_intrinsic_store_output: {
2514 fs_reg src = get_nir_src(instr->src[0]);
2515 unsigned index = 0;
2516 for (unsigned j = 0; j < instr->num_components; j++) {
2517 fs_reg new_dest = offset(retype(nir_outputs, src.type), bld,
2518 instr->const_index[0] + index);
2519 index++;
2520 bld.MOV(new_dest, src);
2521 src = offset(src, bld, 1);
2522 }
2523 break;
2524 }
2525
2526 case nir_intrinsic_ssbo_atomic_add:
2527 nir_emit_ssbo_atomic(bld, BRW_AOP_ADD, instr);
2528 break;
2529 case nir_intrinsic_ssbo_atomic_imin:
2530 nir_emit_ssbo_atomic(bld, BRW_AOP_IMIN, instr);
2531 break;
2532 case nir_intrinsic_ssbo_atomic_umin:
2533 nir_emit_ssbo_atomic(bld, BRW_AOP_UMIN, instr);
2534 break;
2535 case nir_intrinsic_ssbo_atomic_imax:
2536 nir_emit_ssbo_atomic(bld, BRW_AOP_IMAX, instr);
2537 break;
2538 case nir_intrinsic_ssbo_atomic_umax:
2539 nir_emit_ssbo_atomic(bld, BRW_AOP_UMAX, instr);
2540 break;
2541 case nir_intrinsic_ssbo_atomic_and:
2542 nir_emit_ssbo_atomic(bld, BRW_AOP_AND, instr);
2543 break;
2544 case nir_intrinsic_ssbo_atomic_or:
2545 nir_emit_ssbo_atomic(bld, BRW_AOP_OR, instr);
2546 break;
2547 case nir_intrinsic_ssbo_atomic_xor:
2548 nir_emit_ssbo_atomic(bld, BRW_AOP_XOR, instr);
2549 break;
2550 case nir_intrinsic_ssbo_atomic_exchange:
2551 nir_emit_ssbo_atomic(bld, BRW_AOP_MOV, instr);
2552 break;
2553 case nir_intrinsic_ssbo_atomic_comp_swap:
2554 nir_emit_ssbo_atomic(bld, BRW_AOP_CMPWR, instr);
2555 break;
2556
2557 case nir_intrinsic_get_buffer_size: {
2558 nir_const_value *const_uniform_block = nir_src_as_const_value(instr->src[0]);
2559 unsigned ssbo_index = const_uniform_block ? const_uniform_block->u[0] : 0;
2560 int reg_width = dispatch_width / 8;
2561
2562 /* Set LOD = 0 */
2563 fs_reg source = brw_imm_d(0);
2564
2565 int mlen = 1 * reg_width;
2566
2567 /* A resinfo's sampler message is used to get the buffer size.
2568 * The SIMD8's writeback message consists of four registers and
2569 * SIMD16's writeback message consists of 8 destination registers
2570 * (two per each component), although we are only interested on the
2571 * first component, where resinfo returns the buffer size for
2572 * SURFTYPE_BUFFER.
2573 */
2574 int regs_written = 4 * mlen;
2575 fs_reg src_payload = fs_reg(VGRF, alloc.allocate(mlen),
2576 BRW_REGISTER_TYPE_UD);
2577 bld.LOAD_PAYLOAD(src_payload, &source, 1, 0);
2578 fs_reg buffer_size = fs_reg(VGRF, alloc.allocate(regs_written),
2579 BRW_REGISTER_TYPE_UD);
2580 const unsigned index = prog_data->binding_table.ssbo_start + ssbo_index;
2581 fs_inst *inst = bld.emit(FS_OPCODE_GET_BUFFER_SIZE, buffer_size,
2582 src_payload, brw_imm_ud(index));
2583 inst->header_size = 0;
2584 inst->mlen = mlen;
2585 inst->regs_written = regs_written;
2586 bld.emit(inst);
2587 bld.MOV(retype(dest, buffer_size.type), buffer_size);
2588
2589 brw_mark_surface_used(prog_data, index);
2590 break;
2591 }
2592
2593 default:
2594 unreachable("unknown intrinsic");
2595 }
2596 }
2597
2598 void
2599 fs_visitor::nir_emit_ssbo_atomic(const fs_builder &bld,
2600 int op, nir_intrinsic_instr *instr)
2601 {
2602 fs_reg dest;
2603 if (nir_intrinsic_infos[instr->intrinsic].has_dest)
2604 dest = get_nir_dest(instr->dest);
2605
2606 fs_reg surface;
2607 nir_const_value *const_surface = nir_src_as_const_value(instr->src[0]);
2608 if (const_surface) {
2609 unsigned surf_index = stage_prog_data->binding_table.ssbo_start +
2610 const_surface->u[0];
2611 surface = brw_imm_ud(surf_index);
2612 brw_mark_surface_used(prog_data, surf_index);
2613 } else {
2614 surface = vgrf(glsl_type::uint_type);
2615 bld.ADD(surface, get_nir_src(instr->src[0]),
2616 brw_imm_ud(stage_prog_data->binding_table.ssbo_start));
2617
2618 /* Assume this may touch any SSBO. This is the same we do for other
2619 * UBO/SSBO accesses with non-constant surface.
2620 */
2621 brw_mark_surface_used(prog_data,
2622 stage_prog_data->binding_table.ssbo_start +
2623 nir->info.num_ssbos - 1);
2624 }
2625
2626 fs_reg offset = get_nir_src(instr->src[1]);
2627 fs_reg data1 = get_nir_src(instr->src[2]);
2628 fs_reg data2;
2629 if (op == BRW_AOP_CMPWR)
2630 data2 = get_nir_src(instr->src[3]);
2631
2632 /* Emit the actual atomic operation operation */
2633
2634 fs_reg atomic_result =
2635 surface_access::emit_untyped_atomic(bld, surface, offset,
2636 data1, data2,
2637 1 /* dims */, 1 /* rsize */,
2638 op,
2639 BRW_PREDICATE_NONE);
2640 dest.type = atomic_result.type;
2641 bld.MOV(dest, atomic_result);
2642 }
2643
2644 void
2645 fs_visitor::nir_emit_texture(const fs_builder &bld, nir_tex_instr *instr)
2646 {
2647 unsigned sampler = instr->sampler_index;
2648 fs_reg sampler_reg(brw_imm_ud(sampler));
2649
2650 int gather_component = instr->component;
2651
2652 bool is_cube_array = instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE &&
2653 instr->is_array;
2654
2655 int lod_components = 0;
2656 int UNUSED offset_components = 0;
2657
2658 fs_reg coordinate, shadow_comparitor, lod, lod2, sample_index, mcs, tex_offset;
2659
2660 for (unsigned i = 0; i < instr->num_srcs; i++) {
2661 fs_reg src = get_nir_src(instr->src[i].src);
2662 switch (instr->src[i].src_type) {
2663 case nir_tex_src_bias:
2664 lod = retype(src, BRW_REGISTER_TYPE_F);
2665 break;
2666 case nir_tex_src_comparitor:
2667 shadow_comparitor = retype(src, BRW_REGISTER_TYPE_F);
2668 break;
2669 case nir_tex_src_coord:
2670 switch (instr->op) {
2671 case nir_texop_txf:
2672 case nir_texop_txf_ms:
2673 case nir_texop_samples_identical:
2674 coordinate = retype(src, BRW_REGISTER_TYPE_D);
2675 break;
2676 default:
2677 coordinate = retype(src, BRW_REGISTER_TYPE_F);
2678 break;
2679 }
2680 break;
2681 case nir_tex_src_ddx:
2682 lod = retype(src, BRW_REGISTER_TYPE_F);
2683 lod_components = nir_tex_instr_src_size(instr, i);
2684 break;
2685 case nir_tex_src_ddy:
2686 lod2 = retype(src, BRW_REGISTER_TYPE_F);
2687 break;
2688 case nir_tex_src_lod:
2689 switch (instr->op) {
2690 case nir_texop_txs:
2691 lod = retype(src, BRW_REGISTER_TYPE_UD);
2692 break;
2693 case nir_texop_txf:
2694 lod = retype(src, BRW_REGISTER_TYPE_D);
2695 break;
2696 default:
2697 lod = retype(src, BRW_REGISTER_TYPE_F);
2698 break;
2699 }
2700 break;
2701 case nir_tex_src_ms_index:
2702 sample_index = retype(src, BRW_REGISTER_TYPE_UD);
2703 break;
2704 case nir_tex_src_offset:
2705 tex_offset = retype(src, BRW_REGISTER_TYPE_D);
2706 if (instr->is_array)
2707 offset_components = instr->coord_components - 1;
2708 else
2709 offset_components = instr->coord_components;
2710 break;
2711 case nir_tex_src_projector:
2712 unreachable("should be lowered");
2713
2714 case nir_tex_src_sampler_offset: {
2715 /* Figure out the highest possible sampler index and mark it as used */
2716 uint32_t max_used = sampler + instr->sampler_array_size - 1;
2717 if (instr->op == nir_texop_tg4 && devinfo->gen < 8) {
2718 max_used += stage_prog_data->binding_table.gather_texture_start;
2719 } else {
2720 max_used += stage_prog_data->binding_table.texture_start;
2721 }
2722 brw_mark_surface_used(prog_data, max_used);
2723
2724 /* Emit code to evaluate the actual indexing expression */
2725 sampler_reg = vgrf(glsl_type::uint_type);
2726 bld.ADD(sampler_reg, src, brw_imm_ud(sampler));
2727 sampler_reg = bld.emit_uniformize(sampler_reg);
2728 break;
2729 }
2730
2731 default:
2732 unreachable("unknown texture source");
2733 }
2734 }
2735
2736 if (instr->op == nir_texop_txf_ms ||
2737 instr->op == nir_texop_samples_identical) {
2738 if (devinfo->gen >= 7 &&
2739 key_tex->compressed_multisample_layout_mask & (1 << sampler)) {
2740 mcs = emit_mcs_fetch(coordinate, instr->coord_components, sampler_reg);
2741 } else {
2742 mcs = brw_imm_ud(0u);
2743 }
2744 }
2745
2746 for (unsigned i = 0; i < 3; i++) {
2747 if (instr->const_offset[i] != 0) {
2748 assert(offset_components == 0);
2749 tex_offset = brw_imm_ud(brw_texture_offset(instr->const_offset, 3));
2750 break;
2751 }
2752 }
2753
2754 enum glsl_base_type dest_base_type =
2755 brw_glsl_base_type_for_nir_type (instr->dest_type);
2756
2757 const glsl_type *dest_type =
2758 glsl_type::get_instance(dest_base_type, nir_tex_instr_dest_size(instr),
2759 1);
2760
2761 ir_texture_opcode op;
2762 switch (instr->op) {
2763 case nir_texop_lod: op = ir_lod; break;
2764 case nir_texop_query_levels: op = ir_query_levels; break;
2765 case nir_texop_tex: op = ir_tex; break;
2766 case nir_texop_tg4: op = ir_tg4; break;
2767 case nir_texop_txb: op = ir_txb; break;
2768 case nir_texop_txd: op = ir_txd; break;
2769 case nir_texop_txf: op = ir_txf; break;
2770 case nir_texop_txf_ms: op = ir_txf_ms; break;
2771 case nir_texop_txl: op = ir_txl; break;
2772 case nir_texop_txs: op = ir_txs; break;
2773 case nir_texop_texture_samples: {
2774 fs_reg dst = retype(get_nir_dest(instr->dest), BRW_REGISTER_TYPE_D);
2775 fs_inst *inst = bld.emit(SHADER_OPCODE_SAMPLEINFO, dst,
2776 bld.vgrf(BRW_REGISTER_TYPE_D, 1),
2777 sampler_reg);
2778 inst->mlen = 1;
2779 inst->header_size = 1;
2780 inst->base_mrf = -1;
2781 return;
2782 }
2783 case nir_texop_samples_identical: op = ir_samples_identical; break;
2784 default:
2785 unreachable("unknown texture opcode");
2786 }
2787
2788 emit_texture(op, dest_type, coordinate, instr->coord_components,
2789 shadow_comparitor, lod, lod2, lod_components, sample_index,
2790 tex_offset, mcs, gather_component,
2791 is_cube_array, sampler, sampler_reg);
2792
2793 fs_reg dest = get_nir_dest(instr->dest);
2794 dest.type = this->result.type;
2795 unsigned num_components = nir_tex_instr_dest_size(instr);
2796 emit_percomp(bld, fs_inst(BRW_OPCODE_MOV, bld.dispatch_width(),
2797 dest, this->result),
2798 (1 << num_components) - 1);
2799 }
2800
2801 void
2802 fs_visitor::nir_emit_jump(const fs_builder &bld, nir_jump_instr *instr)
2803 {
2804 switch (instr->type) {
2805 case nir_jump_break:
2806 bld.emit(BRW_OPCODE_BREAK);
2807 break;
2808 case nir_jump_continue:
2809 bld.emit(BRW_OPCODE_CONTINUE);
2810 break;
2811 case nir_jump_return:
2812 default:
2813 unreachable("unknown jump");
2814 }
2815 }