i965: Replace 8-wide and 16-wide with SIMD8 and SIMD16.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_fs_reg_allocate.cpp
1 /*
2 * Copyright © 2010 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Eric Anholt <eric@anholt.net>
25 *
26 */
27
28 #include "brw_fs.h"
29 #include "glsl/glsl_types.h"
30 #include "glsl/ir_optimization.h"
31
32 static void
33 assign_reg(int *reg_hw_locations, fs_reg *reg, int reg_width)
34 {
35 if (reg->file == GRF) {
36 assert(reg->reg_offset >= 0);
37 reg->reg = reg_hw_locations[reg->reg] + reg->reg_offset * reg_width;
38 reg->reg_offset = 0;
39 }
40 }
41
42 void
43 fs_visitor::assign_regs_trivial()
44 {
45 int hw_reg_mapping[this->virtual_grf_count + 1];
46 int i;
47 int reg_width = dispatch_width / 8;
48
49 /* Note that compressed instructions require alignment to 2 registers. */
50 hw_reg_mapping[0] = ALIGN(this->first_non_payload_grf, reg_width);
51 for (i = 1; i <= this->virtual_grf_count; i++) {
52 hw_reg_mapping[i] = (hw_reg_mapping[i - 1] +
53 this->virtual_grf_sizes[i - 1] * reg_width);
54 }
55 this->grf_used = hw_reg_mapping[this->virtual_grf_count];
56
57 foreach_list(node, &this->instructions) {
58 fs_inst *inst = (fs_inst *)node;
59
60 assign_reg(hw_reg_mapping, &inst->dst, reg_width);
61 assign_reg(hw_reg_mapping, &inst->src[0], reg_width);
62 assign_reg(hw_reg_mapping, &inst->src[1], reg_width);
63 assign_reg(hw_reg_mapping, &inst->src[2], reg_width);
64 }
65
66 if (this->grf_used >= max_grf) {
67 fail("Ran out of regs on trivial allocator (%d/%d)\n",
68 this->grf_used, max_grf);
69 }
70
71 }
72
73 static void
74 brw_alloc_reg_set(struct brw_context *brw, int reg_width)
75 {
76 int base_reg_count = BRW_MAX_GRF / reg_width;
77 int index = reg_width - 1;
78
79 /* The registers used to make up almost all values handled in the compiler
80 * are a scalar value occupying a single register (or 2 registers in the
81 * case of SIMD16, which is handled by dividing base_reg_count by 2 and
82 * multiplying allocated register numbers by 2). Things that were
83 * aggregates of scalar values at the GLSL level were split to scalar
84 * values by split_virtual_grfs().
85 *
86 * However, texture SEND messages return a series of contiguous registers
87 * to write into. We currently always ask for 4 registers, but we may
88 * convert that to use less some day.
89 *
90 * Additionally, on gen5 we need aligned pairs of registers for the PLN
91 * instruction, and on gen4 we need 8 contiguous regs for workaround simd16
92 * texturing.
93 *
94 * So we have a need for classes for 1, 2, 4, and 8 registers currently,
95 * and we add in '3' to make indexing the array easier for the common case
96 * (since we'll probably want it for texturing later).
97 *
98 * And, on gen7 and newer, we do texturing SEND messages from GRFs, which
99 * means that we may need any size up to the sampler message size limit (11
100 * regs).
101 */
102 int class_count;
103 int class_sizes[BRW_MAX_MRF];
104
105 if (brw->gen >= 7) {
106 for (class_count = 0; class_count < 11; class_count++)
107 class_sizes[class_count] = class_count + 1;
108 } else {
109 for (class_count = 0; class_count < 4; class_count++)
110 class_sizes[class_count] = class_count + 1;
111 class_sizes[class_count++] = 8;
112 }
113
114 /* Compute the total number of registers across all classes. */
115 int ra_reg_count = 0;
116 for (int i = 0; i < class_count; i++) {
117 ra_reg_count += base_reg_count - (class_sizes[i] - 1);
118 }
119
120 uint8_t *ra_reg_to_grf = ralloc_array(brw, uint8_t, ra_reg_count);
121 struct ra_regs *regs = ra_alloc_reg_set(brw, ra_reg_count);
122 if (brw->gen >= 6)
123 ra_set_allocate_round_robin(regs);
124 int *classes = ralloc_array(brw, int, class_count);
125 int aligned_pairs_class = -1;
126
127 /* Now, add the registers to their classes, and add the conflicts
128 * between them and the base GRF registers (and also each other).
129 */
130 int reg = 0;
131 int pairs_base_reg = 0;
132 int pairs_reg_count = 0;
133 for (int i = 0; i < class_count; i++) {
134 int class_reg_count = base_reg_count - (class_sizes[i] - 1);
135 classes[i] = ra_alloc_reg_class(regs);
136
137 /* Save this off for the aligned pair class at the end. */
138 if (class_sizes[i] == 2) {
139 pairs_base_reg = reg;
140 pairs_reg_count = class_reg_count;
141 }
142
143 for (int j = 0; j < class_reg_count; j++) {
144 ra_class_add_reg(regs, classes[i], reg);
145
146 ra_reg_to_grf[reg] = j;
147
148 for (int base_reg = j;
149 base_reg < j + class_sizes[i];
150 base_reg++) {
151 ra_add_transitive_reg_conflict(regs, base_reg, reg);
152 }
153
154 reg++;
155 }
156 }
157 assert(reg == ra_reg_count);
158
159 /* Add a special class for aligned pairs, which we'll put delta_x/y
160 * in on gen5 so that we can do PLN.
161 */
162 if (brw->has_pln && reg_width == 1 && brw->gen < 6) {
163 aligned_pairs_class = ra_alloc_reg_class(regs);
164
165 for (int i = 0; i < pairs_reg_count; i++) {
166 if ((ra_reg_to_grf[pairs_base_reg + i] & 1) == 0) {
167 ra_class_add_reg(regs, aligned_pairs_class, pairs_base_reg + i);
168 }
169 }
170 }
171
172 ra_set_finalize(regs, NULL);
173
174 brw->wm.reg_sets[index].regs = regs;
175 for (unsigned i = 0; i < ARRAY_SIZE(brw->wm.reg_sets[index].classes); i++)
176 brw->wm.reg_sets[index].classes[i] = -1;
177 for (int i = 0; i < class_count; i++)
178 brw->wm.reg_sets[index].classes[class_sizes[i] - 1] = classes[i];
179 brw->wm.reg_sets[index].ra_reg_to_grf = ra_reg_to_grf;
180 brw->wm.reg_sets[index].aligned_pairs_class = aligned_pairs_class;
181 }
182
183 void
184 brw_fs_alloc_reg_sets(struct brw_context *brw)
185 {
186 brw_alloc_reg_set(brw, 1);
187 brw_alloc_reg_set(brw, 2);
188 }
189
190 int
191 count_to_loop_end(fs_inst *do_inst)
192 {
193 int depth = 1;
194 int ip = 1;
195 for (fs_inst *inst = (fs_inst *)do_inst->next;
196 depth > 0;
197 inst = (fs_inst *)inst->next) {
198 switch (inst->opcode) {
199 case BRW_OPCODE_DO:
200 depth++;
201 break;
202 case BRW_OPCODE_WHILE:
203 depth--;
204 break;
205 default:
206 break;
207 }
208 ip++;
209 }
210 return ip;
211 }
212
213 /**
214 * Sets up interference between thread payload registers and the virtual GRFs
215 * to be allocated for program temporaries.
216 *
217 * We want to be able to reallocate the payload for our virtual GRFs, notably
218 * because the setup coefficients for a full set of 16 FS inputs takes up 8 of
219 * our 128 registers.
220 *
221 * The layout of the payload registers is:
222 *
223 * 0..nr_payload_regs-1: fixed function setup (including bary coordinates).
224 * nr_payload_regs..nr_payload_regs+curb_read_lengh-1: uniform data
225 * nr_payload_regs+curb_read_lengh..first_non_payload_grf-1: setup coefficients.
226 *
227 * And we have payload_node_count nodes covering these registers in order
228 * (note that in SIMD16, a node is two registers).
229 */
230 void
231 fs_visitor::setup_payload_interference(struct ra_graph *g,
232 int payload_node_count,
233 int first_payload_node)
234 {
235 int reg_width = dispatch_width / 8;
236 int loop_depth = 0;
237 int loop_end_ip = 0;
238
239 int payload_last_use_ip[payload_node_count];
240 memset(payload_last_use_ip, 0, sizeof(payload_last_use_ip));
241 int ip = 0;
242 foreach_list(node, &this->instructions) {
243 fs_inst *inst = (fs_inst *)node;
244
245 switch (inst->opcode) {
246 case BRW_OPCODE_DO:
247 loop_depth++;
248
249 /* Since payload regs are deffed only at the start of the shader
250 * execution, any uses of the payload within a loop mean the live
251 * interval extends to the end of the outermost loop. Find the ip of
252 * the end now.
253 */
254 if (loop_depth == 1)
255 loop_end_ip = ip + count_to_loop_end(inst);
256 break;
257 case BRW_OPCODE_WHILE:
258 loop_depth--;
259 break;
260 default:
261 break;
262 }
263
264 int use_ip;
265 if (loop_depth > 0)
266 use_ip = loop_end_ip;
267 else
268 use_ip = ip;
269
270 /* Note that UNIFORM args have been turned into FIXED_HW_REG by
271 * assign_curbe_setup(), and interpolation uses fixed hardware regs from
272 * the start (see interp_reg()).
273 */
274 for (int i = 0; i < 3; i++) {
275 if (inst->src[i].file == HW_REG &&
276 inst->src[i].fixed_hw_reg.file == BRW_GENERAL_REGISTER_FILE) {
277 int node_nr = inst->src[i].fixed_hw_reg.nr / reg_width;
278 if (node_nr >= payload_node_count)
279 continue;
280
281 payload_last_use_ip[node_nr] = use_ip;
282 }
283 }
284
285 /* Special case instructions which have extra implied registers used. */
286 switch (inst->opcode) {
287 case FS_OPCODE_FB_WRITE:
288 /* We could omit this for the !inst->header_present case, except that
289 * the simulator apparently incorrectly reads from g0/g1 instead of
290 * sideband. It also really freaks out driver developers to see g0
291 * used in unusual places, so just always reserve it.
292 */
293 payload_last_use_ip[0 / reg_width] = use_ip;
294 payload_last_use_ip[1 / reg_width] = use_ip;
295 break;
296
297 case FS_OPCODE_LINTERP:
298 /* On gen6+ in SIMD16, there are 4 adjacent registers (so 2 nodes)
299 * used by PLN's sourcing of the deltas, while we list only the first
300 * two in the arguments (1 node). Pre-gen6, the deltas are computed
301 * in normal VGRFs.
302 */
303 if (brw->gen >= 6) {
304 int delta_x_arg = 0;
305 if (inst->src[delta_x_arg].file == HW_REG &&
306 inst->src[delta_x_arg].fixed_hw_reg.file ==
307 BRW_GENERAL_REGISTER_FILE) {
308 int sechalf_node = (inst->src[delta_x_arg].fixed_hw_reg.nr /
309 reg_width) + 1;
310 assert(sechalf_node < payload_node_count);
311 payload_last_use_ip[sechalf_node] = use_ip;
312 }
313 }
314 break;
315
316 default:
317 break;
318 }
319
320 ip++;
321 }
322
323 for (int i = 0; i < payload_node_count; i++) {
324 /* Mark the payload node as interfering with any virtual grf that is
325 * live between the start of the program and our last use of the payload
326 * node.
327 */
328 for (int j = 0; j < this->virtual_grf_count; j++) {
329 /* Note that we use a <= comparison, unlike virtual_grf_interferes(),
330 * in order to not have to worry about the uniform issue described in
331 * calculate_live_intervals().
332 */
333 if (this->virtual_grf_start[j] <= payload_last_use_ip[i]) {
334 ra_add_node_interference(g, first_payload_node + i, j);
335 }
336 }
337 }
338
339 for (int i = 0; i < payload_node_count; i++) {
340 /* Mark each payload node as being allocated to its physical register.
341 *
342 * The alternative would be to have per-physical-register classes, which
343 * would just be silly.
344 */
345 ra_set_node_reg(g, first_payload_node + i, i);
346 }
347 }
348
349 /**
350 * Sets the mrf_used array to indicate which MRFs are used by the shader IR
351 *
352 * This is used in assign_regs() to decide which of the GRFs that we use as
353 * MRFs on gen7 get normally register allocated, and in register spilling to
354 * see if we can actually use MRFs to do spills without overwriting normal MRF
355 * contents.
356 */
357 void
358 fs_visitor::get_used_mrfs(bool *mrf_used)
359 {
360 int reg_width = dispatch_width / 8;
361
362 memset(mrf_used, 0, BRW_MAX_MRF * sizeof(bool));
363
364 foreach_list(node, &this->instructions) {
365 fs_inst *inst = (fs_inst *)node;
366
367 if (inst->dst.file == MRF) {
368 int reg = inst->dst.reg & ~BRW_MRF_COMPR4;
369 mrf_used[reg] = true;
370 if (reg_width == 2) {
371 if (inst->dst.reg & BRW_MRF_COMPR4) {
372 mrf_used[reg + 4] = true;
373 } else {
374 mrf_used[reg + 1] = true;
375 }
376 }
377 }
378
379 if (inst->mlen > 0) {
380 for (int i = 0; i < implied_mrf_writes(inst); i++) {
381 mrf_used[inst->base_mrf + i] = true;
382 }
383 }
384 }
385 }
386
387 /**
388 * Sets interference between virtual GRFs and usage of the high GRFs for SEND
389 * messages (treated as MRFs in code generation).
390 */
391 void
392 fs_visitor::setup_mrf_hack_interference(struct ra_graph *g, int first_mrf_node)
393 {
394 int reg_width = dispatch_width / 8;
395
396 bool mrf_used[BRW_MAX_MRF];
397 get_used_mrfs(mrf_used);
398
399 for (int i = 0; i < BRW_MAX_MRF; i++) {
400 /* Mark each MRF reg node as being allocated to its physical register.
401 *
402 * The alternative would be to have per-physical-register classes, which
403 * would just be silly.
404 */
405 ra_set_node_reg(g, first_mrf_node + i,
406 (GEN7_MRF_HACK_START + i) / reg_width);
407
408 /* Since we don't have any live/dead analysis on the MRFs, just mark all
409 * that are used as conflicting with all virtual GRFs.
410 */
411 if (mrf_used[i]) {
412 for (int j = 0; j < this->virtual_grf_count; j++) {
413 ra_add_node_interference(g, first_mrf_node + i, j);
414 }
415 }
416 }
417 }
418
419 bool
420 fs_visitor::assign_regs(bool allow_spilling)
421 {
422 /* Most of this allocation was written for a reg_width of 1
423 * (dispatch_width == 8). In extending to SIMD16, the code was
424 * left in place and it was converted to have the hardware
425 * registers it's allocating be contiguous physical pairs of regs
426 * for reg_width == 2.
427 */
428 int reg_width = dispatch_width / 8;
429 int hw_reg_mapping[this->virtual_grf_count];
430 int payload_node_count = (ALIGN(this->first_non_payload_grf, reg_width) /
431 reg_width);
432 int rsi = reg_width - 1; /* Which brw->wm.reg_sets[] to use */
433 calculate_live_intervals();
434
435 int node_count = this->virtual_grf_count;
436 int first_payload_node = node_count;
437 node_count += payload_node_count;
438 int first_mrf_hack_node = node_count;
439 if (brw->gen >= 7)
440 node_count += BRW_MAX_GRF - GEN7_MRF_HACK_START;
441 struct ra_graph *g = ra_alloc_interference_graph(brw->wm.reg_sets[rsi].regs,
442 node_count);
443
444 for (int i = 0; i < this->virtual_grf_count; i++) {
445 unsigned size = this->virtual_grf_sizes[i];
446 int c;
447
448 assert(size <= ARRAY_SIZE(brw->wm.reg_sets[rsi].classes) &&
449 "Register allocation relies on split_virtual_grfs()");
450 c = brw->wm.reg_sets[rsi].classes[size - 1];
451
452 /* Special case: on pre-GEN6 hardware that supports PLN, the
453 * second operand of a PLN instruction needs to be an
454 * even-numbered register, so we have a special register class
455 * wm_aligned_pairs_class to handle this case. pre-GEN6 always
456 * uses this->delta_x[BRW_WM_PERSPECTIVE_PIXEL_BARYCENTRIC] as the
457 * second operand of a PLN instruction (since it doesn't support
458 * any other interpolation modes). So all we need to do is find
459 * that register and set it to the appropriate class.
460 */
461 if (brw->wm.reg_sets[rsi].aligned_pairs_class >= 0 &&
462 this->delta_x[BRW_WM_PERSPECTIVE_PIXEL_BARYCENTRIC].reg == i) {
463 c = brw->wm.reg_sets[rsi].aligned_pairs_class;
464 }
465
466 ra_set_node_class(g, i, c);
467
468 for (int j = 0; j < i; j++) {
469 if (virtual_grf_interferes(i, j)) {
470 ra_add_node_interference(g, i, j);
471 }
472 }
473 }
474
475 setup_payload_interference(g, payload_node_count, first_payload_node);
476 if (brw->gen >= 7)
477 setup_mrf_hack_interference(g, first_mrf_hack_node);
478
479 /* Debug of register spilling: Go spill everything. */
480 if (0) {
481 int reg = choose_spill_reg(g);
482
483 if (reg != -1) {
484 spill_reg(reg);
485 ralloc_free(g);
486 return false;
487 }
488 }
489
490 if (!ra_allocate_no_spills(g)) {
491 /* Failed to allocate registers. Spill a reg, and the caller will
492 * loop back into here to try again.
493 */
494 int reg = choose_spill_reg(g);
495
496 if (reg == -1) {
497 fail("no register to spill:\n");
498 dump_instructions();
499 } else if (allow_spilling) {
500 spill_reg(reg);
501 }
502
503 ralloc_free(g);
504
505 return false;
506 }
507
508 /* Get the chosen virtual registers for each node, and map virtual
509 * regs in the register classes back down to real hardware reg
510 * numbers.
511 */
512 this->grf_used = payload_node_count * reg_width;
513 for (int i = 0; i < this->virtual_grf_count; i++) {
514 int reg = ra_get_node_reg(g, i);
515
516 hw_reg_mapping[i] = brw->wm.reg_sets[rsi].ra_reg_to_grf[reg] * reg_width;
517 this->grf_used = MAX2(this->grf_used,
518 hw_reg_mapping[i] + this->virtual_grf_sizes[i] *
519 reg_width);
520 }
521
522 foreach_list(node, &this->instructions) {
523 fs_inst *inst = (fs_inst *)node;
524
525 assign_reg(hw_reg_mapping, &inst->dst, reg_width);
526 assign_reg(hw_reg_mapping, &inst->src[0], reg_width);
527 assign_reg(hw_reg_mapping, &inst->src[1], reg_width);
528 assign_reg(hw_reg_mapping, &inst->src[2], reg_width);
529 }
530
531 ralloc_free(g);
532
533 return true;
534 }
535
536 void
537 fs_visitor::emit_unspill(fs_inst *inst, fs_reg dst, uint32_t spill_offset,
538 int count)
539 {
540 for (int i = 0; i < count; i++) {
541 /* The gen7 descriptor-based offset is 12 bits of HWORD units. */
542 bool gen7_read = brw->gen >= 7 && spill_offset < (1 << 12) * REG_SIZE;
543
544 fs_inst *unspill_inst =
545 new(mem_ctx) fs_inst(gen7_read ?
546 SHADER_OPCODE_GEN7_SCRATCH_READ :
547 SHADER_OPCODE_GEN4_SCRATCH_READ,
548 dst);
549 unspill_inst->offset = spill_offset;
550 unspill_inst->ir = inst->ir;
551 unspill_inst->annotation = inst->annotation;
552
553 if (!gen7_read) {
554 unspill_inst->base_mrf = 14;
555 unspill_inst->mlen = 1; /* header contains offset */
556 }
557 inst->insert_before(unspill_inst);
558
559 dst.reg_offset++;
560 spill_offset += dispatch_width * sizeof(float);
561 }
562 }
563
564 int
565 fs_visitor::choose_spill_reg(struct ra_graph *g)
566 {
567 float loop_scale = 1.0;
568 float spill_costs[this->virtual_grf_count];
569 bool no_spill[this->virtual_grf_count];
570
571 for (int i = 0; i < this->virtual_grf_count; i++) {
572 spill_costs[i] = 0.0;
573 no_spill[i] = false;
574 }
575
576 /* Calculate costs for spilling nodes. Call it a cost of 1 per
577 * spill/unspill we'll have to do, and guess that the insides of
578 * loops run 10 times.
579 */
580 foreach_list(node, &this->instructions) {
581 fs_inst *inst = (fs_inst *)node;
582
583 for (unsigned int i = 0; i < 3; i++) {
584 if (inst->src[i].file == GRF) {
585 spill_costs[inst->src[i].reg] += loop_scale;
586
587 /* Register spilling logic assumes full-width registers; smeared
588 * registers have a width of 1 so if we try to spill them we'll
589 * generate invalid assembly. This shouldn't be a problem because
590 * smeared registers are only used as short-term temporaries when
591 * loading pull constants, so spilling them is unlikely to reduce
592 * register pressure anyhow.
593 */
594 if (inst->src[i].smear >= 0) {
595 no_spill[inst->src[i].reg] = true;
596 }
597 }
598 }
599
600 if (inst->dst.file == GRF) {
601 spill_costs[inst->dst.reg] += inst->regs_written * loop_scale;
602
603 if (inst->dst.smear >= 0) {
604 no_spill[inst->dst.reg] = true;
605 }
606 }
607
608 switch (inst->opcode) {
609
610 case BRW_OPCODE_DO:
611 loop_scale *= 10;
612 break;
613
614 case BRW_OPCODE_WHILE:
615 loop_scale /= 10;
616 break;
617
618 case SHADER_OPCODE_GEN4_SCRATCH_WRITE:
619 if (inst->src[0].file == GRF)
620 no_spill[inst->src[0].reg] = true;
621 break;
622
623 case SHADER_OPCODE_GEN4_SCRATCH_READ:
624 case SHADER_OPCODE_GEN7_SCRATCH_READ:
625 if (inst->dst.file == GRF)
626 no_spill[inst->dst.reg] = true;
627 break;
628
629 default:
630 break;
631 }
632 }
633
634 for (int i = 0; i < this->virtual_grf_count; i++) {
635 if (!no_spill[i])
636 ra_set_node_spill_cost(g, i, spill_costs[i]);
637 }
638
639 return ra_get_best_spill_node(g);
640 }
641
642 void
643 fs_visitor::spill_reg(int spill_reg)
644 {
645 int reg_size = dispatch_width * sizeof(float);
646 int size = virtual_grf_sizes[spill_reg];
647 unsigned int spill_offset = c->last_scratch;
648 assert(ALIGN(spill_offset, 16) == spill_offset); /* oword read/write req. */
649 int spill_base_mrf = dispatch_width > 8 ? 13 : 14;
650
651 /* Spills may use MRFs 13-15 in the SIMD16 case. Our texturing is done
652 * using up to 11 MRFs starting from either m1 or m2, and fb writes can use
653 * up to m13 (gen6+ simd16: 2 header + 8 color + 2 src0alpha + 2 omask) or
654 * m15 (gen4-5 simd16: 2 header + 8 color + 1 aads + 2 src depth + 2 dst
655 * depth), starting from m1. In summary: We may not be able to spill in
656 * SIMD16 mode, because we'd stomp the FB writes.
657 */
658 if (!spilled_any_registers) {
659 bool mrf_used[BRW_MAX_MRF];
660 get_used_mrfs(mrf_used);
661
662 for (int i = spill_base_mrf; i < BRW_MAX_MRF; i++) {
663 if (mrf_used[i]) {
664 fail("Register spilling not supported with m%d used", i);
665 return;
666 }
667 }
668
669 spilled_any_registers = true;
670 }
671
672 c->last_scratch += size * reg_size;
673
674 /* Generate spill/unspill instructions for the objects being
675 * spilled. Right now, we spill or unspill the whole thing to a
676 * virtual grf of the same size. For most instructions, though, we
677 * could just spill/unspill the GRF being accessed.
678 */
679 foreach_list(node, &this->instructions) {
680 fs_inst *inst = (fs_inst *)node;
681
682 for (unsigned int i = 0; i < 3; i++) {
683 if (inst->src[i].file == GRF &&
684 inst->src[i].reg == spill_reg) {
685 int regs_read = inst->regs_read(this, i);
686 int subset_spill_offset = (spill_offset +
687 reg_size * inst->src[i].reg_offset);
688
689 inst->src[i].reg = virtual_grf_alloc(regs_read);
690 inst->src[i].reg_offset = 0;
691
692 emit_unspill(inst, inst->src[i], subset_spill_offset, regs_read);
693 }
694 }
695
696 if (inst->dst.file == GRF &&
697 inst->dst.reg == spill_reg) {
698 int subset_spill_offset = (spill_offset +
699 reg_size * inst->dst.reg_offset);
700 inst->dst.reg = virtual_grf_alloc(inst->regs_written);
701 inst->dst.reg_offset = 0;
702
703 /* If our write is going to affect just part of the
704 * inst->regs_written(), then we need to unspill the destination
705 * since we write back out all of the regs_written().
706 */
707 if (inst->predicate || inst->force_uncompressed || inst->force_sechalf) {
708 emit_unspill(inst, inst->dst, subset_spill_offset,
709 inst->regs_written);
710 }
711
712 fs_reg spill_src = inst->dst;
713 spill_src.reg_offset = 0;
714 spill_src.abs = false;
715 spill_src.negate = false;
716 spill_src.smear = -1;
717
718 for (int chan = 0; chan < inst->regs_written; chan++) {
719 fs_inst *spill_inst =
720 new(mem_ctx) fs_inst(SHADER_OPCODE_GEN4_SCRATCH_WRITE,
721 reg_null_f, spill_src);
722 spill_src.reg_offset++;
723 spill_inst->offset = subset_spill_offset + chan * reg_size;
724 spill_inst->ir = inst->ir;
725 spill_inst->annotation = inst->annotation;
726 spill_inst->mlen = 1 + dispatch_width / 8; /* header, value */
727 spill_inst->base_mrf = spill_base_mrf;
728 inst->insert_after(spill_inst);
729 }
730 }
731 }
732
733 invalidate_live_intervals();
734 }