i965: "Fix" aux offsets
[mesa.git] / src / mesa / drivers / dri / i965 / brw_interpolation_map.c
1 /*
2 * Copyright © 2013 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "brw_compiler.h"
25 #include "brw_context.h"
26 #include "compiler/nir/nir.h"
27
28 static char const *get_qual_name(int mode)
29 {
30 switch (mode) {
31 case INTERP_MODE_NONE: return "none";
32 case INTERP_MODE_FLAT: return "flat";
33 case INTERP_MODE_SMOOTH: return "smooth";
34 case INTERP_MODE_NOPERSPECTIVE: return "nopersp";
35 default: return "???";
36 }
37 }
38
39 static void
40 gen4_frag_prog_set_interp_modes(struct gen4_fragment_program *prog,
41 struct brw_vue_map *vue_map,
42 unsigned location, unsigned slot_count,
43 enum glsl_interp_mode interp)
44 {
45 for (unsigned k = 0; k < slot_count; k++) {
46 unsigned slot = vue_map->varying_to_slot[location + k];
47 if (slot != -1 && prog->interp_mode[slot] == INTERP_MODE_NONE) {
48 prog->interp_mode[slot] = interp;
49
50 if (prog->interp_mode[slot] == INTERP_MODE_FLAT) {
51 prog->contains_flat_varying = true;
52 } else if (prog->interp_mode[slot] == INTERP_MODE_NOPERSPECTIVE) {
53 prog->contains_noperspective_varying = true;
54 }
55 }
56 }
57 }
58
59 /* Set up interpolation modes for every element in the VUE */
60 void
61 brw_setup_vue_interpolation(struct brw_vue_map *vue_map, nir_shader *nir,
62 struct gl_program *prog,
63 const struct gen_device_info *devinfo)
64 {
65 struct gen4_fragment_program *fprog = (struct gen4_fragment_program *) prog;
66
67 /* Initialise interp_mode. INTERP_MODE_NONE == 0 */
68 memset(fprog->interp_mode, 0, sizeof(fprog->interp_mode));
69
70 if (!vue_map)
71 return;
72
73 /* HPOS always wants noperspective. setting it up here allows
74 * us to not need special handling in the SF program.
75 */
76 unsigned pos_slot = vue_map->varying_to_slot[VARYING_SLOT_POS];
77 if (pos_slot != -1) {;
78 fprog->interp_mode[pos_slot] = INTERP_MODE_NOPERSPECTIVE;
79 fprog->contains_noperspective_varying = true;
80 }
81
82 foreach_list_typed(nir_variable, var, node, &nir->inputs) {
83 unsigned location = var->data.location;
84 unsigned slot_count = glsl_count_attribute_slots(var->type, false);
85
86 gen4_frag_prog_set_interp_modes(fprog, vue_map, location, slot_count,
87 var->data.interpolation);
88
89 if (location == VARYING_SLOT_COL0 || location == VARYING_SLOT_COL1) {
90 location = location + VARYING_SLOT_BFC0 - VARYING_SLOT_COL0;
91 gen4_frag_prog_set_interp_modes(fprog, vue_map, location,
92 slot_count, var->data.interpolation);
93 }
94 }
95
96 bool debug = false;
97 if (debug) {
98 fprintf(stderr, "VUE map:\n");
99 for (int i = 0; i < vue_map->num_slots; i++) {
100 int varying = vue_map->slot_to_varying[i];
101 if (varying == -1) {
102 fprintf(stderr, "%d: --\n", i);
103 continue;
104 }
105
106 fprintf(stderr, "%d: %d %s ofs %d\n",
107 i, varying,
108 get_qual_name(fprog->interp_mode[i]),
109 brw_vue_slot_to_offset(i));
110 }
111 }
112 }