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25 * \file brw_lower_texture_gradients.cpp
29 #include "glsl/ir_builder.h"
31 using namespace ir_builder
;
33 class lower_texture_grad_visitor
: public ir_hierarchical_visitor
{
35 lower_texture_grad_visitor()
40 ir_visitor_status
visit_leave(ir_texture
*ir
);
46 void emit(ir_variable
*, ir_rvalue
*);
50 * Emit a variable declaration and an assignment to initialize it.
53 lower_texture_grad_visitor::emit(ir_variable
*var
, ir_rvalue
*value
)
55 base_ir
->insert_before(var
);
56 base_ir
->insert_before(assign(var
, value
));
59 static const glsl_type
*
60 txs_type(const glsl_type
*type
)
63 switch (type
->sampler_dimensionality
) {
64 case GLSL_SAMPLER_DIM_1D
:
67 case GLSL_SAMPLER_DIM_2D
:
68 case GLSL_SAMPLER_DIM_RECT
:
69 case GLSL_SAMPLER_DIM_CUBE
:
72 case GLSL_SAMPLER_DIM_3D
:
76 assert(!"Should not get here: invalid sampler dimensionality");
79 if (type
->sampler_array
)
82 return glsl_type::get_instance(GLSL_TYPE_INT
, dims
, 1);
86 lower_texture_grad_visitor::visit_leave(ir_texture
*ir
)
88 /* Only lower textureGrad with shadow samplers */
89 if (ir
->op
!= ir_txd
|| !ir
->shadow_comparitor
)
90 return visit_continue
;
92 /* Cubes are broken. Avoid assertion failures when swizzling. */
93 if (ir
->sampler
->type
->sampler_dimensionality
== GLSL_SAMPLER_DIM_CUBE
)
94 return visit_continue
;
96 void *mem_ctx
= ralloc_parent(ir
);
98 const glsl_type
*grad_type
= ir
->lod_info
.grad
.dPdx
->type
;
100 /* Use textureSize() to get the width and height of LOD 0; swizzle away
101 * the depth/number of array slices.
103 ir_texture
*txs
= new(mem_ctx
) ir_texture(ir_txs
);
104 txs
->set_sampler(ir
->sampler
->clone(mem_ctx
, NULL
),
105 txs_type(ir
->sampler
->type
));
106 txs
->lod_info
.lod
= new(mem_ctx
) ir_constant(0);
108 new(mem_ctx
) ir_variable(grad_type
, "size", ir_var_temporary
);
109 emit(size
, expr(ir_unop_i2f
,
110 swizzle_for_size(txs
, grad_type
->vector_elements
)));
112 /* Scale the gradients by width and height. Effectively, the incoming
113 * gradients are s'(x,y), t'(x,y), and r'(x,y) from equation 3.19 in the
114 * GL 3.0 spec; we want u'(x,y), which is w_t * s'(x,y).
117 new(mem_ctx
) ir_variable(grad_type
, "dPdx", ir_var_temporary
);
118 emit(dPdx
, mul(size
, ir
->lod_info
.grad
.dPdx
));
121 new(mem_ctx
) ir_variable(grad_type
, "dPdy", ir_var_temporary
);
122 emit(dPdy
, mul(size
, ir
->lod_info
.grad
.dPdy
));
124 /* Calculate rho from equation 3.20 of the GL 3.0 specification. */
126 if (dPdx
->type
->is_scalar()) {
127 rho
= expr(ir_binop_max
, expr(ir_unop_abs
, dPdx
),
128 expr(ir_unop_abs
, dPdy
));
130 rho
= expr(ir_binop_max
, expr(ir_unop_sqrt
, dot(dPdx
, dPdx
)),
131 expr(ir_unop_sqrt
, dot(dPdy
, dPdy
)));
134 /* lambda_base = log2(rho). We're ignoring GL state biases for now. */
136 ir
->lod_info
.lod
= expr(ir_unop_log2
, rho
);
139 return visit_continue
;
145 brw_lower_texture_gradients(struct exec_list
*instructions
)
147 lower_texture_grad_visitor v
;
149 visit_list_elements(&v
, instructions
);