2 <metrics version=
"1491577975" merge_md5=
"">
3 <set name=
"Render Metrics Basic Gen8LP"
4 mdapi_supported_apis=
"OGL OCL IO BB"
5 underscore_name=
"render_basic"
6 hw_config_guid=
"9d8a3af5-c02c-4a4a-b947-f1672469e0fb"
8 symbol_name=
"RenderBasic"
10 <counter name=
"GPU Core Clocks"
11 description=
"The total number of GPU core clocks elapsed during the measurement."
13 equation=
"GPU_CLOCK 0 READ"
14 underscore_name=
"gpu_core_clocks"
16 symbol_name=
"GpuCoreClocks"
18 mdapi_supported_apis=
""
19 mdapi_usage_flags=
"Tier1 Frame Batch Draw"
20 mdapi_hw_unit_type=
"gpu"
23 <counter name=
"EU Active"
24 description=
"The percentage of time in which the Execution Units were actively processing."
27 equation=
"A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
28 underscore_name=
"eu_active"
30 symbol_name=
"EuActive"
31 semantic_type=
"duration"
32 mdapi_supported_apis=
""
33 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
34 mdapi_group=
"EU Array"
35 mdapi_hw_unit_type=
"gpu"
37 <counter name=
"L3 Misses"
38 description=
"The total number of L3 misses."
41 underscore_name=
"l3_misses"
43 symbol_name=
"L3Misses"
45 mdapi_supported_apis=
""
46 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
47 mdapi_hw_unit_type=
"gpu"
50 <counter name=
"GTI L3 Throughput"
51 description=
"The total number of GPU memory bytes transferred between L3 caches and GTI."
53 max_equation=
"$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
54 equation=
"$L3Misses 64 UMUL"
55 underscore_name=
"gti_l3_throughput"
57 symbol_name=
"GtiL3Throughput"
58 semantic_type=
"throughput"
59 mdapi_supported_apis=
""
60 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
62 mdapi_hw_unit_type=
"gpu"
64 <counter name=
"EU Both FPU Pipes Active"
65 description=
"The percentage of time in which both EU FPU pipelines were actively processing."
68 equation=
"A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
69 underscore_name=
"eu_fpu_both_active"
71 symbol_name=
"EuFpuBothActive"
72 semantic_type=
"duration"
73 mdapi_supported_apis=
""
74 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
75 mdapi_group=
"EU Array/Pipes"
76 mdapi_hw_unit_type=
"gpu"
78 <counter name=
"VS Send Pipe Active"
79 description=
"The percentage of time in which EU send pipeline was actively processing a vertex shader instruction."
82 equation=
"A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
83 underscore_name=
"vs_send_active"
85 symbol_name=
"VsSendActive"
86 semantic_type=
"duration"
87 mdapi_supported_apis=
"OGL IO BB"
88 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
89 mdapi_group=
"EU Array/Vertex Shader"
90 mdapi_hw_unit_type=
"gpu"
92 <counter name=
"Sampler 1 Bottleneck"
94 description=
"The percentage of time in which Sampler 1 has been slowing down the pipe when processing EU requests."
97 equation=
"B 3 READ 100 UMUL $GpuCoreClocks FDIV"
99 underscore_name=
"sampler1_bottleneck"
101 symbol_name=
"Sampler1Bottleneck"
102 semantic_type=
"duration"
103 mdapi_supported_apis=
"OGL IO BB"
104 mdapi_usage_flags=
"Tier3 Indicate Draw"
105 mdapi_group=
"Sampler"
106 mdapi_hw_unit_type=
"subslice"
108 <counter name=
"VS FPU1 Pipe Active"
109 description=
"The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
112 equation=
"A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
113 underscore_name=
"vs_fpu1_active"
115 symbol_name=
"VsFpu1Active"
116 semantic_type=
"duration"
117 mdapi_supported_apis=
"OGL IO BB"
118 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
119 mdapi_group=
"EU Array/Vertex Shader"
120 mdapi_hw_unit_type=
"gpu"
122 <counter name=
"GS Threads Dispatched"
123 description=
"The total number of geometry shader hardware threads dispatched."
126 underscore_name=
"gs_threads"
128 symbol_name=
"GsThreads"
129 semantic_type=
"event"
130 mdapi_supported_apis=
"OGL4 IO BB"
131 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
132 mdapi_hw_unit_type=
"gpu"
133 mdapi_group=
"EU Array/Geometry Shader"
135 <counter name=
"L3 Sampler Throughput"
136 description=
"The total number of GPU memory bytes transferred between samplers and L3 caches."
138 max_equation=
"$GpuCoreClocks 64 UMUL"
139 equation=
"A 29 READ 64 UMUL"
140 underscore_name=
"l3_sampler_throughput"
142 symbol_name=
"L3SamplerThroughput"
143 semantic_type=
"throughput"
144 mdapi_supported_apis=
""
145 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
146 mdapi_group=
"L3/Sampler"
147 mdapi_hw_unit_type=
"gpu"
149 <counter name=
"Early Hi-Depth Test Fails"
150 description=
"The total number of pixels dropped on early hierarchical depth test."
152 equation=
"A 22 READ 4 UMUL"
153 underscore_name=
"hi_depth_test_fails"
155 symbol_name=
"HiDepthTestFails"
156 semantic_type=
"event"
157 mdapi_supported_apis=
"OGL IO BB"
158 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
159 mdapi_hw_unit_type=
"gpu"
160 mdapi_group=
"3D Pipe/Rasterizer/Hi-Depth Test"
162 <counter name=
"FS Both FPU Active"
163 description=
"The percentage of time in which fragment shaders were processed actively on the both FPUs."
166 equation=
"A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
167 underscore_name=
"ps_eu_both_fpu_active"
169 symbol_name=
"PsEuBothFpuActive"
170 semantic_type=
"duration"
171 mdapi_supported_apis=
"OGL IO BB"
172 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
173 mdapi_group=
"3D Pipe/Fragment Shader"
174 mdapi_hw_unit_type=
"gpu"
176 <counter name=
"VS Threads Dispatched"
177 description=
"The total number of vertex shader hardware threads dispatched."
180 underscore_name=
"vs_threads"
182 symbol_name=
"VsThreads"
183 semantic_type=
"event"
184 mdapi_supported_apis=
"OGL IO BB"
185 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
186 mdapi_hw_unit_type=
"gpu"
187 mdapi_group=
"EU Array/Vertex Shader"
189 <counter name=
"FS Threads Dispatched"
190 description=
"The total number of fragment shader hardware threads dispatched."
193 underscore_name=
"ps_threads"
195 symbol_name=
"PsThreads"
196 semantic_type=
"event"
197 mdapi_supported_apis=
"OGL IO BB"
198 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
199 mdapi_hw_unit_type=
"gpu"
200 mdapi_group=
"EU Array/Fragment Shader"
202 <counter name=
"Sampler 0 Busy"
203 description=
"The percentage of time in which Sampler 0 has been processing EU requests."
206 equation=
"B 0 READ 100 UMUL $GpuCoreClocks FDIV"
207 underscore_name=
"sampler0_busy"
209 symbol_name=
"Sampler0Busy"
210 semantic_type=
"duration"
211 mdapi_supported_apis=
""
212 mdapi_usage_flags=
"Tier3 Batch Frame Draw"
213 mdapi_group=
"Sampler"
214 mdapi_hw_unit_type=
"subslice"
216 <counter name=
"Sampler 1 Busy"
217 description=
"The percentage of time in which Sampler 1 has been processing EU requests."
220 equation=
"B 1 READ 100 UMUL $GpuCoreClocks FDIV"
221 underscore_name=
"sampler1_busy"
223 symbol_name=
"Sampler1Busy"
224 semantic_type=
"duration"
225 mdapi_supported_apis=
""
226 mdapi_usage_flags=
"Tier3 Batch Frame Draw"
227 mdapi_group=
"Sampler"
228 mdapi_hw_unit_type=
"subslice"
230 <counter name=
"Samplers Busy"
231 description=
"The percentage of time in which samplers have been processing EU requests."
234 equation=
"B 0 READ B 1 READ UADD $GpuCoreClocks FDIV 2 FDIV 100 FMUL"
235 underscore_name=
"samplers_busy"
237 symbol_name=
"SamplersBusy"
238 semantic_type=
"duration"
239 mdapi_supported_apis=
""
240 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
241 mdapi_group=
"Sampler"
242 mdapi_hw_unit_type=
"gpu"
244 <counter name=
"GTI Fixed Pipe Throughput"
245 description=
"The total number of GPU memory bytes transferred between 3D Pipeline (Command Dispatch, Input Assembly and Stream Output) and GTI."
247 max_equation=
"$GpuCoreClocks 64 UMUL"
248 equation=
"B 6 READ B 7 READ UADD 64 UMUL"
249 underscore_name=
"gti_vf_throughput"
251 symbol_name=
"GtiVfThroughput"
252 semantic_type=
"throughput"
253 mdapi_supported_apis=
"OGL IO BB"
254 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
255 mdapi_group=
"GTI/3D Pipe"
256 mdapi_hw_unit_type=
"gpu"
258 <counter name=
"Shader Barrier Messages"
259 description=
"The total number of shader barrier messages."
262 underscore_name=
"shader_barriers"
264 symbol_name=
"ShaderBarriers"
265 semantic_type=
"event"
266 mdapi_supported_apis=
""
267 mdapi_usage_flags=
"Tier3 Draw"
268 mdapi_hw_unit_type=
"gpu"
269 mdapi_group=
"EU Array/Barrier"
271 <counter name=
"Sampler 0 Bottleneck"
273 description=
"The percentage of time in which Sampler 0 has been slowing down the pipe when processing EU requests."
276 equation=
"B 2 READ 100 UMUL $GpuCoreClocks FDIV"
278 underscore_name=
"sampler0_bottleneck"
280 symbol_name=
"Sampler0Bottleneck"
281 semantic_type=
"duration"
282 mdapi_supported_apis=
"OGL IO BB"
283 mdapi_usage_flags=
"Tier3 Indicate Draw"
284 mdapi_group=
"Sampler"
285 mdapi_hw_unit_type=
"subslice"
287 <counter name=
"Sampler Texels"
288 description=
"The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
290 equation=
"A 28 READ 4 UMUL"
291 underscore_name=
"sampler_texels"
293 symbol_name=
"SamplerTexels"
294 semantic_type=
"event"
295 mdapi_supported_apis=
""
296 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
297 mdapi_hw_unit_type=
"gpu"
298 mdapi_group=
"Sampler/Sampler Input"
300 <counter name=
"Pixels Failing Tests"
301 description=
"The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
303 equation=
"A 25 READ 4 UMUL"
304 underscore_name=
"pixels_failing_post_ps_tests"
306 symbol_name=
"PixelsFailingPostPsTests"
307 semantic_type=
"event"
308 mdapi_supported_apis=
"OGL IO BB"
309 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
310 mdapi_hw_unit_type=
"gpu"
311 mdapi_group=
"3D Pipe/Output Merger"
313 <counter name=
"GPU Time Elapsed"
314 description=
"Time elapsed on the GPU during the measurement."
316 equation=
"GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
317 underscore_name=
"gpu_time"
319 symbol_name=
"GpuTime"
320 semantic_type=
"duration"
321 mdapi_supported_apis=
""
322 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
323 mdapi_hw_unit_type=
"gpu"
326 <counter name=
"AVG GPU Core Frequency"
327 description=
"Average GPU Core Frequency in the measurement."
329 max_equation=
"$GpuMaxFrequency"
330 equation=
"$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
331 underscore_name=
"avg_gpu_core_frequency"
333 symbol_name=
"AvgGpuCoreFrequency"
334 semantic_type=
"event"
335 mdapi_supported_apis=
""
336 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
338 mdapi_hw_unit_type=
"gpu"
340 <counter name=
"Sampler Texels Misses"
341 description=
"The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
343 equation=
"A 29 READ 4 UMUL"
344 underscore_name=
"sampler_texel_misses"
346 symbol_name=
"SamplerTexelMisses"
347 semantic_type=
"event"
348 mdapi_supported_apis=
""
349 mdapi_usage_flags=
"Tier3 Draw"
350 mdapi_hw_unit_type=
"gpu"
351 mdapi_group=
"Sampler/Sampler Cache"
353 <counter name=
"CS Threads Dispatched"
354 description=
"The total number of compute shader hardware threads dispatched."
357 underscore_name=
"cs_threads"
359 symbol_name=
"CsThreads"
360 semantic_type=
"event"
361 mdapi_supported_apis=
"OGL4 OCL IO BB"
362 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
363 mdapi_hw_unit_type=
"gpu"
364 mdapi_group=
"EU Array/Compute Shader"
366 <counter name=
"Shader Memory Accesses"
367 description=
"The total number of shader memory accesses to L3."
370 underscore_name=
"shader_memory_accesses"
372 symbol_name=
"ShaderMemoryAccesses"
373 semantic_type=
"event"
374 mdapi_supported_apis=
""
375 mdapi_usage_flags=
"Tier3 Draw"
376 mdapi_hw_unit_type=
"gpu"
377 mdapi_group=
"L3/Data Port"
379 <counter name=
"SLM Bytes Read"
380 description=
"The total number of GPU memory bytes read from shared local memory."
382 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
383 equation=
"A 30 READ 64 UMUL"
384 underscore_name=
"slm_bytes_read"
386 symbol_name=
"SlmBytesRead"
387 semantic_type=
"throughput"
388 mdapi_supported_apis=
"OGL4 OCL IO BB"
389 mdapi_usage_flags=
"Tier3 Draw"
390 mdapi_group=
"L3/Data Port/SLM"
391 mdapi_hw_unit_type=
"gpu"
393 <counter name=
"GTI Read Throughput"
394 description=
"The total number of GPU memory bytes read from GTI."
396 max_equation=
"$GpuCoreClocks 64 UMUL"
397 equation=
"C 6 READ 64 UMUL"
398 underscore_name=
"gti_read_throughput"
400 symbol_name=
"GtiReadThroughput"
401 semantic_type=
"throughput"
402 mdapi_supported_apis=
""
403 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
405 mdapi_hw_unit_type=
"gpu"
407 <counter name=
"PS FPU1 Pipe Active"
408 description=
"The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
411 equation=
"A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
412 underscore_name=
"ps_fpu1_active"
414 symbol_name=
"PsFpu1Active"
415 semantic_type=
"duration"
416 mdapi_supported_apis=
"OGL IO BB"
417 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
418 mdapi_group=
"EU Array/Pixel Shader"
419 mdapi_hw_unit_type=
"gpu"
421 <counter name=
"PS Send Pipeline Active"
422 description=
"The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
425 equation=
"A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
426 underscore_name=
"ps_send_active"
428 symbol_name=
"PsSendActive"
429 semantic_type=
"duration"
430 mdapi_supported_apis=
"OGL IO BB"
431 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
432 mdapi_group=
"EU Array/Pixel Shader"
433 mdapi_hw_unit_type=
"gpu"
435 <counter name=
"Rasterized Pixels"
436 description=
"The total number of rasterized pixels."
438 equation=
"A 21 READ 4 UMUL"
439 underscore_name=
"rasterized_pixels"
441 symbol_name=
"RasterizedPixels"
442 semantic_type=
"event"
443 mdapi_supported_apis=
"OGL IO BB"
444 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
445 mdapi_hw_unit_type=
"gpu"
446 mdapi_group=
"3D Pipe/Rasterizer"
448 <counter name=
"GPU Busy"
449 description=
"The percentage of time in which the GPU has been processing GPU commands."
452 equation=
"A 0 READ 100 UMUL $GpuCoreClocks FDIV"
453 underscore_name=
"gpu_busy"
455 symbol_name=
"GpuBusy"
456 semantic_type=
"duration"
457 mdapi_supported_apis=
""
458 mdapi_usage_flags=
"Tier1 Overview System Frame"
460 mdapi_hw_unit_type=
"gpu"
462 <counter name=
"GTI Depth Throughput"
463 description=
"The total number of GPU memory bytes transferred between depth caches and GTI."
465 max_equation=
"$GpuCoreClocks 64 UMUL"
466 equation=
"C 0 READ C 1 READ UADD 64 UMUL"
467 underscore_name=
"gti_depth_throughput"
469 symbol_name=
"GtiDepthThroughput"
470 semantic_type=
"throughput"
471 mdapi_supported_apis=
"OGL IO BB"
472 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
473 mdapi_group=
"GTI/Depth Cache"
474 mdapi_hw_unit_type=
"gpu"
476 <counter name=
"VS FPU0 Pipe Active"
477 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
480 equation=
"A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
481 underscore_name=
"vs_fpu0_active"
483 symbol_name=
"VsFpu0Active"
484 semantic_type=
"duration"
485 mdapi_supported_apis=
"OGL IO BB"
486 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
487 mdapi_group=
"EU Array/Vertex Shader"
488 mdapi_hw_unit_type=
"gpu"
490 <counter name=
"PS FPU0 Pipe Active"
491 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
494 equation=
"A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
495 underscore_name=
"ps_fpu0_active"
497 symbol_name=
"PsFpu0Active"
498 semantic_type=
"duration"
499 mdapi_supported_apis=
"OGL IO BB"
500 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
501 mdapi_group=
"EU Array/Pixel Shader"
502 mdapi_hw_unit_type=
"gpu"
504 <counter name=
"DS Threads Dispatched"
505 description=
"The total number of domain shader hardware threads dispatched."
508 underscore_name=
"ds_threads"
510 symbol_name=
"DsThreads"
511 semantic_type=
"event"
512 mdapi_supported_apis=
"OGL4 IO BB"
513 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
514 mdapi_hw_unit_type=
"gpu"
515 mdapi_group=
"EU Array/Domain Shader"
517 <counter name=
"Samples Written"
518 description=
"The total number of samples or pixels written to all render targets."
520 equation=
"A 26 READ 4 UMUL"
521 underscore_name=
"samples_written"
523 symbol_name=
"SamplesWritten"
524 semantic_type=
"event"
525 mdapi_supported_apis=
"OGL IO BB"
526 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
527 mdapi_hw_unit_type=
"gpu"
528 mdapi_group=
"3D Pipe/Output Merger"
530 <counter name=
"EU Stall"
531 description=
"The percentage of time in which the Execution Units were stalled."
534 equation=
"A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
535 underscore_name=
"eu_stall"
537 symbol_name=
"EuStall"
538 semantic_type=
"duration"
539 mdapi_supported_apis=
""
540 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
541 mdapi_group=
"EU Array"
542 mdapi_hw_unit_type=
"gpu"
544 <counter name=
"Samples Blended"
545 description=
"The total number of blended samples or pixels written to all render targets."
547 equation=
"A 27 READ 4 UMUL"
548 underscore_name=
"samples_blended"
550 symbol_name=
"SamplesBlended"
551 semantic_type=
"event"
552 mdapi_supported_apis=
"OGL IO BB"
553 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
554 mdapi_hw_unit_type=
"gpu"
555 mdapi_group=
"3D Pipe/Output Merger"
557 <counter name=
"Early Depth Test Fails"
558 description=
"The total number of pixels dropped on early depth test."
560 equation=
"A 23 READ 4 UMUL"
561 underscore_name=
"early_depth_test_fails"
563 symbol_name=
"EarlyDepthTestFails"
564 semantic_type=
"event"
565 mdapi_supported_apis=
"OGL IO BB"
566 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
567 mdapi_hw_unit_type=
"gpu"
568 mdapi_group=
"3D Pipe/Rasterizer/Early Depth Test"
570 <counter name=
"Samplers Bottleneck"
572 description=
"The percentage of time in which samplers have been slowing down the pipe when processing EU requests."
575 equation=
"$Sampler0Bottleneck $Sampler1Bottleneck FMAX"
577 underscore_name=
"sampler_bottleneck"
579 symbol_name=
"SamplerBottleneck"
580 semantic_type=
"duration"
581 mdapi_supported_apis=
""
582 mdapi_usage_flags=
"Tier3 Overview Indicate System Frame Batch Draw"
583 mdapi_group=
"Sampler"
584 mdapi_hw_unit_type=
"slice"
586 <counter name=
"GTI HDC TLB Lookup Throughput"
587 description=
"The total number of GPU memory bytes transferred between GTI and HDC, when HDC is doing TLB lookups."
589 max_equation=
"$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
590 equation=
"C 5 READ 64 UMUL"
591 underscore_name=
"gti_hdc_lookups_throughput"
593 symbol_name=
"GtiHdcLookupsThroughput"
594 semantic_type=
"throughput"
595 mdapi_supported_apis=
""
596 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
598 mdapi_hw_unit_type=
"gpu"
600 <counter name=
"GTI RCC Throughput"
601 description=
"The total number of GPU memory bytes transferred between render color caches and GTI."
603 max_equation=
"$GpuCoreClocks 64 UMUL"
604 equation=
"C 2 READ C 3 READ UADD 64 UMUL"
605 underscore_name=
"gti_rcc_throughput"
607 symbol_name=
"GtiRccThroughput"
608 semantic_type=
"throughput"
609 mdapi_supported_apis=
"OGL IO BB"
610 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
611 mdapi_group=
"GTI/Color Cache"
612 mdapi_hw_unit_type=
"gpu"
614 <counter name=
"HS Threads Dispatched"
615 description=
"The total number of hull shader hardware threads dispatched."
618 underscore_name=
"hs_threads"
620 symbol_name=
"HsThreads"
621 semantic_type=
"event"
622 mdapi_supported_apis=
"OGL4 IO BB"
623 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
624 mdapi_hw_unit_type=
"gpu"
625 mdapi_group=
"EU Array/Hull Shader"
627 <counter name=
"GTI Write Throughput"
628 description=
"The total number of GPU memory bytes written to GTI."
630 max_equation=
"$GpuCoreClocks 32 UMUL"
631 equation=
"C 7 READ 64 UMUL"
632 underscore_name=
"gti_write_throughput"
634 symbol_name=
"GtiWriteThroughput"
635 semantic_type=
"throughput"
636 mdapi_supported_apis=
""
637 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
639 mdapi_hw_unit_type=
"gpu"
641 <counter name=
"SLM Bytes Written"
642 description=
"The total number of GPU memory bytes written into shared local memory."
644 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
645 equation=
"A 31 READ 64 UMUL"
646 underscore_name=
"slm_bytes_written"
648 symbol_name=
"SlmBytesWritten"
649 semantic_type=
"throughput"
650 mdapi_supported_apis=
"OGL4 OCL IO BB"
651 mdapi_usage_flags=
"Tier3 Draw"
652 mdapi_group=
"L3/Data Port/SLM"
653 mdapi_hw_unit_type=
"gpu"
655 <counter name=
"L3 Shader Throughput"
656 description=
"The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
658 max_equation=
"$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL 2 UMUL"
659 equation=
"A 30 READ A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL"
660 underscore_name=
"l3_shader_throughput"
662 symbol_name=
"L3ShaderThroughput"
663 semantic_type=
"throughput"
664 mdapi_supported_apis=
"OGL4 OCL IO BB"
665 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
666 mdapi_group=
"L3/Data Port"
667 mdapi_hw_unit_type=
"gpu"
669 <counter name=
"Samples Killed in FS"
670 description=
"The total number of samples or pixels dropped in fragment shaders."
672 equation=
"A 24 READ 4 UMUL"
673 underscore_name=
"samples_killed_in_ps"
675 symbol_name=
"SamplesKilledInPs"
676 semantic_type=
"event"
677 mdapi_supported_apis=
"OGL IO BB"
678 mdapi_usage_flags=
"Tier4 Overview Frame Batch Draw"
679 mdapi_hw_unit_type=
"gpu"
680 mdapi_group=
"3D Pipe/Fragment Shader"
682 <counter name=
"Shader Atomic Memory Accesses"
683 description=
"The total number of shader atomic memory accesses."
686 underscore_name=
"shader_atomics"
688 symbol_name=
"ShaderAtomics"
689 semantic_type=
"event"
690 mdapi_supported_apis=
"OGL OCL IO BB"
691 mdapi_usage_flags=
"Tier3 Draw"
692 mdapi_hw_unit_type=
"gpu"
693 mdapi_group=
"L3/Data Port/Atomics"
695 <register_config type=
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"NOA" address=
"0x00009888" value=
"0x59800000" />
697 <register type=
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"0x00009888" value=
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698 <register type=
"NOA" address=
"0x00009888" value=
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699 <register type=
"NOA" address=
"0x00009888" value=
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700 <register type=
"NOA" address=
"0x00009888" value=
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701 <register type=
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702 <register type=
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705 <register type=
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708 <register type=
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709 <register type=
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710 <register type=
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715 <register type=
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717 <register type=
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718 <register type=
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725 <register type=
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726 <register type=
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"0x00009888" value=
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"0x00009888" value=
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728 <register type=
"NOA" address=
"0x00009888" value=
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729 <register type=
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730 <register type=
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731 <register type=
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737 <register type=
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739 <register type=
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747 <register type=
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750 <register type=
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752 <register type=
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754 <register type=
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"0x00009888" value=
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755 <register type=
"NOA" address=
"0x00009888" value=
"0x4380000A" />
756 <register type=
"NOA" address=
"0x00009888" value=
"0x45800000" />
757 <register type=
"NOA" address=
"0x00009888" value=
"0x4780000A" />
758 <register type=
"NOA" address=
"0x00009888" value=
"0x49800000" />
759 <register type=
"NOA" address=
"0x00009888" value=
"0x4B800000" />
760 <register type=
"NOA" address=
"0x00009888" value=
"0x4D800000" />
761 <register type=
"NOA" address=
"0x00009888" value=
"0x4F800000" />
762 <register type=
"NOA" address=
"0x00009888" value=
"0x51800000" />
763 <register type=
"NOA" address=
"0x00009888" value=
"0x53800000" />
764 <register type=
"NOA" address=
"0x00009888" value=
"0x55800000" />
765 <register type=
"NOA" address=
"0x00009888" value=
"0x57800000" />
766 <register type=
"NOA" address=
"0x00009888" value=
"0x59800000" />
768 <register_config type=
"OA">
769 <register type=
"OA" address=
"0x00002740" value=
"0x00000000" />
770 <register type=
"OA" address=
"0x00002710" value=
"0x00000000" />
771 <register type=
"OA" address=
"0x00002714" value=
"0x00800000" />
772 <register type=
"OA" address=
"0x00002720" value=
"0x00000000" />
773 <register type=
"OA" address=
"0x00002724" value=
"0x00800000" />
775 <register_config type=
"FLEX">
776 <register type=
"FLEX" address=
"0x0000E458" value=
"0x00005004" />
777 <register type=
"FLEX" address=
"0x0000E558" value=
"0x00010003" />
778 <register type=
"FLEX" address=
"0x0000E658" value=
"0x00012011" />
779 <register type=
"FLEX" address=
"0x0000E758" value=
"0x00015014" />
780 <register type=
"FLEX" address=
"0x0000E45C" value=
"0x00051050" />
781 <register type=
"FLEX" address=
"0x0000E55C" value=
"0x00053052" />
782 <register type=
"FLEX" address=
"0x0000E65C" value=
"0x00055054" />
786 <set name=
"Compute Metrics Basic Gen8LP"
787 mdapi_supported_apis=
"OGL4 OCL IO BB"
788 underscore_name=
"compute_basic"
789 hw_config_guid=
"f522a89c-ecd1-4522-8331-3383c54af5f5"
791 symbol_name=
"ComputeBasic"
793 <counter name=
"GPU Core Clocks"
794 description=
"The total number of GPU core clocks elapsed during the measurement."
796 equation=
"GPU_CLOCK 0 READ"
797 underscore_name=
"gpu_core_clocks"
799 symbol_name=
"GpuCoreClocks"
800 semantic_type=
"event"
801 mdapi_supported_apis=
"OGL OCL IO BB"
802 mdapi_usage_flags=
"Tier1 Frame Batch Draw"
803 mdapi_hw_unit_type=
"gpu"
806 <counter name=
"EU Active"
807 description=
"The percentage of time in which the Execution Units were actively processing."
810 equation=
"A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
811 underscore_name=
"eu_active"
813 symbol_name=
"EuActive"
814 semantic_type=
"duration"
815 mdapi_supported_apis=
"OGL OCL IO BB"
816 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
817 mdapi_group=
"EU Array"
818 mdapi_hw_unit_type=
"gpu"
820 <counter name=
"Untyped Bytes Read"
821 description=
"The total number of typed memory bytes read via Data Port."
823 max_equation=
"$GpuCoreClocks 64 UMUL"
824 equation=
"B 4 READ B 5 READ UADD 64 UMUL"
825 underscore_name=
"untyped_bytes_read"
827 symbol_name=
"UntypedBytesRead"
828 semantic_type=
"throughput"
829 mdapi_supported_apis=
"OGL4 OCL IO BB"
830 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
831 mdapi_group=
"L3/Data Port"
832 mdapi_hw_unit_type=
"gpu"
834 <counter name=
"EU Both FPU Pipes Active"
835 description=
"The percentage of time in which both EU FPU pipelines were actively processing."
838 equation=
"A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
839 underscore_name=
"eu_fpu_both_active"
841 symbol_name=
"EuFpuBothActive"
842 semantic_type=
"duration"
843 mdapi_supported_apis=
"OGL OCL IO BB"
844 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
845 mdapi_group=
"EU Array/Pipes"
846 mdapi_hw_unit_type=
"gpu"
848 <counter name=
"Typed Bytes Written"
849 description=
"The total number of untyped memory bytes written via Data Port."
851 max_equation=
"$GpuCoreClocks 64 UMUL"
852 equation=
"B 2 READ B 3 READ UADD 64 UMUL"
853 underscore_name=
"typed_bytes_written"
855 symbol_name=
"TypedBytesWritten"
856 semantic_type=
"throughput"
857 mdapi_supported_apis=
"OGL4 OCL IO BB"
858 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
859 mdapi_group=
"L3/Data Port"
860 mdapi_hw_unit_type=
"gpu"
862 <counter name=
"EU FPU0 Pipe Active"
863 description=
"The percentage of time in which EU FPU0 pipeline was actively processing."
866 equation=
"A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
867 underscore_name=
"fpu0_active"
869 symbol_name=
"Fpu0Active"
870 semantic_type=
"duration"
871 mdapi_supported_apis=
"OGL OCL IO BB"
872 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
873 mdapi_group=
"EU Array/Pipes"
874 mdapi_hw_unit_type=
"gpu"
876 <counter name=
"EU FPU1 Pipe Active"
877 description=
"The percentage of time in which EU FPU1 pipeline was actively processing."
880 equation=
"A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
881 underscore_name=
"fpu1_active"
883 symbol_name=
"Fpu1Active"
884 semantic_type=
"duration"
885 mdapi_supported_apis=
"OGL OCL IO BB"
886 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
887 mdapi_group=
"EU Array/Pipes"
888 mdapi_hw_unit_type=
"gpu"
890 <counter name=
"EU AVG IPC Rate"
891 description=
"The average rate of IPC calculated for 2 FPU pipelines."
894 equation=
"A 9 READ A 10 READ A 11 READ UADD A 9 READ USUB FDIV 1 FADD"
895 underscore_name=
"eu_avg_ipc_rate"
897 symbol_name=
"EuAvgIpcRate"
898 semantic_type=
"ratio"
899 mdapi_supported_apis=
"OGL OCL IO BB"
900 mdapi_usage_flags=
"Tier4 Overview System Frame Batch Draw"
901 mdapi_group=
"EU Array"
902 mdapi_hw_unit_type=
"gpu"
904 <counter name=
"GS Threads Dispatched"
905 description=
"The total number of geometry shader hardware threads dispatched."
908 underscore_name=
"gs_threads"
910 symbol_name=
"GsThreads"
911 semantic_type=
"event"
912 mdapi_supported_apis=
"OGL4 IO BB"
913 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
914 mdapi_hw_unit_type=
"gpu"
915 mdapi_group=
"EU Array/Geometry Shader"
917 <counter name=
"Early Hi-Depth Test Fails"
918 description=
"The total number of pixels dropped on early hierarchical depth test."
920 equation=
"A 22 READ 4 UMUL"
921 underscore_name=
"hi_depth_test_fails"
923 symbol_name=
"HiDepthTestFails"
924 semantic_type=
"event"
925 mdapi_supported_apis=
"OGL IO BB"
926 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
927 mdapi_hw_unit_type=
"gpu"
928 mdapi_group=
"3D Pipe/Rasterizer/Hi-Depth Test"
930 <counter name=
"VS Threads Dispatched"
931 description=
"The total number of vertex shader hardware threads dispatched."
934 underscore_name=
"vs_threads"
936 symbol_name=
"VsThreads"
937 semantic_type=
"event"
938 mdapi_supported_apis=
"OGL IO BB"
939 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
940 mdapi_hw_unit_type=
"gpu"
941 mdapi_group=
"EU Array/Vertex Shader"
943 <counter name=
"FS Threads Dispatched"
944 description=
"The total number of fragment shader hardware threads dispatched."
947 underscore_name=
"ps_threads"
949 symbol_name=
"PsThreads"
950 semantic_type=
"event"
951 mdapi_supported_apis=
"OGL IO BB"
952 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
953 mdapi_hw_unit_type=
"gpu"
954 mdapi_group=
"EU Array/Fragment Shader"
956 <counter name=
"Shader Barrier Messages"
957 description=
"The total number of shader barrier messages."
960 underscore_name=
"shader_barriers"
962 symbol_name=
"ShaderBarriers"
963 semantic_type=
"event"
964 mdapi_supported_apis=
"OGL OCL IO BB"
965 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
966 mdapi_hw_unit_type=
"gpu"
967 mdapi_group=
"EU Array/Barrier"
969 <counter name=
"Sampler Texels"
970 description=
"The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
972 equation=
"A 28 READ 4 UMUL"
973 underscore_name=
"sampler_texels"
975 symbol_name=
"SamplerTexels"
976 semantic_type=
"event"
977 mdapi_supported_apis=
"OGL OCL IO BB"
978 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
979 mdapi_hw_unit_type=
"gpu"
980 mdapi_group=
"Sampler/Sampler Input"
982 <counter name=
"Pixels Failing Tests"
983 description=
"The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
985 equation=
"A 25 READ 4 UMUL"
986 underscore_name=
"pixels_failing_post_ps_tests"
988 symbol_name=
"PixelsFailingPostPsTests"
989 semantic_type=
"event"
990 mdapi_supported_apis=
"OGL IO BB"
991 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
992 mdapi_hw_unit_type=
"gpu"
993 mdapi_group=
"3D Pipe/Output Merger"
995 <counter name=
"GPU Time Elapsed"
996 description=
"Time elapsed on the GPU during the measurement."
998 equation=
"GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
999 underscore_name=
"gpu_time"
1001 symbol_name=
"GpuTime"
1002 semantic_type=
"duration"
1003 mdapi_supported_apis=
"OGL OCL IO BB"
1004 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
1005 mdapi_hw_unit_type=
"gpu"
1008 <counter name=
"AVG GPU Core Frequency"
1009 description=
"Average GPU Core Frequency in the measurement."
1011 max_equation=
"$GpuMaxFrequency"
1012 equation=
"$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
1013 underscore_name=
"avg_gpu_core_frequency"
1015 symbol_name=
"AvgGpuCoreFrequency"
1016 semantic_type=
"event"
1017 mdapi_supported_apis=
"OGL OCL IO BB"
1018 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
1020 mdapi_hw_unit_type=
"gpu"
1022 <counter name=
"Sampler Texels Misses"
1023 description=
"The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
1025 equation=
"A 29 READ 4 UMUL"
1026 underscore_name=
"sampler_texel_misses"
1028 symbol_name=
"SamplerTexelMisses"
1029 semantic_type=
"event"
1030 mdapi_supported_apis=
"OGL OCL IO BB"
1031 mdapi_usage_flags=
"Tier3 Batch Frame Draw"
1032 mdapi_hw_unit_type=
"gpu"
1033 mdapi_group=
"Sampler/Sampler Cache"
1035 <counter name=
"CS Threads Dispatched"
1036 description=
"The total number of compute shader hardware threads dispatched."
1039 underscore_name=
"cs_threads"
1041 symbol_name=
"CsThreads"
1042 semantic_type=
"event"
1043 mdapi_supported_apis=
"OGL4 OCL IO BB"
1044 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1045 mdapi_hw_unit_type=
"gpu"
1046 mdapi_group=
"EU Array/Compute Shader"
1048 <counter name=
"Shader Memory Accesses"
1049 description=
"The total number of shader memory accesses to L3."
1051 equation=
"A 32 READ"
1052 underscore_name=
"shader_memory_accesses"
1054 symbol_name=
"ShaderMemoryAccesses"
1055 semantic_type=
"event"
1056 mdapi_supported_apis=
"OGL OCL IO BB"
1057 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1058 mdapi_hw_unit_type=
"gpu"
1059 mdapi_group=
"L3/Data Port"
1061 <counter name=
"SLM Bytes Read"
1062 description=
"The total number of GPU memory bytes read from shared local memory."
1064 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
1065 equation=
"A 30 READ 64 UMUL"
1066 underscore_name=
"slm_bytes_read"
1068 symbol_name=
"SlmBytesRead"
1069 semantic_type=
"throughput"
1070 mdapi_supported_apis=
"OGL4 OCL IO BB"
1071 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1072 mdapi_group=
"L3/Data Port/SLM"
1073 mdapi_hw_unit_type=
"gpu"
1075 <counter name=
"GTI Read Throughput"
1076 description=
"The total number of GPU memory bytes read from GTI."
1078 max_equation=
"$GpuCoreClocks 64 UMUL"
1079 equation=
"C 0 READ 64 UMUL"
1080 underscore_name=
"gti_read_throughput"
1082 symbol_name=
"GtiReadThroughput"
1083 semantic_type=
"throughput"
1084 mdapi_supported_apis=
"OGL OCL IO BB"
1085 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
1087 mdapi_hw_unit_type=
"gpu"
1089 <counter name=
"GTI Ring Throughput"
1090 description=
"The total number of GPU memory bytes transferred between GTI and Uncore ring."
1092 max_equation=
"$GpuCoreClocks 128 UMUL"
1093 equation=
"C 2 READ 128 UMUL"
1094 underscore_name=
"gti_ring_throughput"
1096 symbol_name=
"GtiRingThroughput"
1097 semantic_type=
"throughput"
1098 mdapi_supported_apis=
"OGL OCL IO BB"
1099 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
1101 mdapi_hw_unit_type=
"gpu"
1103 <counter name=
"Untyped Writes"
1104 description=
"The total number of untyped memory bytes written via Data Port."
1106 max_equation=
"$GpuCoreClocks 64 UMUL"
1107 equation=
"B 6 READ B 7 READ UADD $EuSlicesTotalCount 64 UMUL UMUL"
1108 underscore_name=
"untyped_bytes_written"
1110 symbol_name=
"UntypedBytesWritten"
1111 semantic_type=
"throughput"
1112 mdapi_supported_apis=
"OGL4 OCL IO BB"
1113 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1114 mdapi_group=
"L3/Data Port"
1115 mdapi_hw_unit_type=
"gpu"
1117 <counter name=
"GPU Busy"
1118 description=
"The percentage of time in which the GPU has been processing GPU commands."
1121 equation=
"A 0 READ 100 UMUL $GpuCoreClocks FDIV"
1122 underscore_name=
"gpu_busy"
1124 symbol_name=
"GpuBusy"
1125 semantic_type=
"duration"
1126 mdapi_supported_apis=
"OGL OCL IO BB"
1127 mdapi_usage_flags=
"Tier1 Overview System Frame"
1129 mdapi_hw_unit_type=
"gpu"
1131 <counter name=
"Rasterized Pixels"
1132 description=
"The total number of rasterized pixels."
1134 equation=
"A 21 READ 4 UMUL"
1135 underscore_name=
"rasterized_pixels"
1137 symbol_name=
"RasterizedPixels"
1138 semantic_type=
"event"
1139 mdapi_supported_apis=
"OGL IO BB"
1140 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1141 mdapi_hw_unit_type=
"gpu"
1142 mdapi_group=
"3D Pipe/Rasterizer"
1144 <counter name=
"Typed Bytes Read"
1145 description=
"The total number of typed memory bytes read via Data Port."
1147 max_equation=
"$GpuCoreClocks 64 UMUL"
1148 equation=
"B 0 READ B 1 READ UADD 64 UMUL"
1149 underscore_name=
"typed_bytes_read"
1151 symbol_name=
"TypedBytesRead"
1152 semantic_type=
"throughput"
1153 mdapi_supported_apis=
"OGL4 OCL IO BB"
1154 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1155 mdapi_group=
"L3/Data Port"
1156 mdapi_hw_unit_type=
"gpu"
1158 <counter name=
"GTI Read-Only Stall"
1159 description=
"The percentage of time in which GTI Read-Only port has been stalled."
1162 equation=
"C 3 READ 100 UMUL $GpuCoreClocks FDIV"
1163 underscore_name=
"gti_ro_stall"
1165 symbol_name=
"GtiRoStall"
1166 semantic_type=
"duration"
1167 mdapi_supported_apis=
"OGL OCL IO BB"
1168 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
1170 mdapi_hw_unit_type=
"gpu"
1172 <counter name=
"DS Threads Dispatched"
1173 description=
"The total number of domain shader hardware threads dispatched."
1176 underscore_name=
"ds_threads"
1178 symbol_name=
"DsThreads"
1179 semantic_type=
"event"
1180 mdapi_supported_apis=
"OGL4 IO BB"
1181 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1182 mdapi_hw_unit_type=
"gpu"
1183 mdapi_group=
"EU Array/Domain Shader"
1185 <counter name=
"EU Thread Occupancy"
1186 description=
"The percentage of time in which hardware threads occupied EUs."
1189 equation=
"A 13 READ 8 UMUL $EuCoresTotalCount UDIV $EuThreadsCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1190 underscore_name=
"eu_thread_occupancy"
1192 symbol_name=
"EuThreadOccupancy"
1193 semantic_type=
"duration"
1194 mdapi_supported_apis=
"OGL OCL IO BB"
1195 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
1196 mdapi_group=
"EU Array"
1197 mdapi_hw_unit_type=
"gpu"
1199 <counter name=
"GTI Read-Write Stall"
1200 description=
"The percentage of time in which GTI Read-Write port has been stalled."
1203 equation=
"C 4 READ 100 UMUL $GpuCoreClocks FDIV"
1204 underscore_name=
"gti_rw_stall"
1206 symbol_name=
"GtiRwStall"
1207 semantic_type=
"duration"
1208 mdapi_supported_apis=
"OGL OCL IO BB"
1209 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
1211 mdapi_hw_unit_type=
"gpu"
1213 <counter name=
"EU Stall"
1214 description=
"The percentage of time in which the Execution Units were stalled."
1217 equation=
"A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1218 underscore_name=
"eu_stall"
1220 symbol_name=
"EuStall"
1221 semantic_type=
"duration"
1222 mdapi_supported_apis=
"OGL OCL IO BB"
1223 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
1224 mdapi_group=
"EU Array"
1225 mdapi_hw_unit_type=
"gpu"
1227 <counter name=
"Samples Blended"
1228 description=
"The total number of blended samples or pixels written to all render targets."
1230 equation=
"A 27 READ 4 UMUL"
1231 underscore_name=
"samples_blended"
1233 symbol_name=
"SamplesBlended"
1234 semantic_type=
"event"
1235 mdapi_supported_apis=
"OGL IO BB"
1236 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
1237 mdapi_hw_unit_type=
"gpu"
1238 mdapi_group=
"3D Pipe/Output Merger"
1240 <counter name=
"Early Depth Test Fails"
1241 description=
"The total number of pixels dropped on early depth test."
1243 equation=
"A 23 READ 4 UMUL"
1244 underscore_name=
"early_depth_test_fails"
1246 symbol_name=
"EarlyDepthTestFails"
1247 semantic_type=
"event"
1248 mdapi_supported_apis=
"OGL IO BB"
1249 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1250 mdapi_hw_unit_type=
"gpu"
1251 mdapi_group=
"3D Pipe/Rasterizer/Early Depth Test"
1253 <counter name=
"HS Threads Dispatched"
1254 description=
"The total number of hull shader hardware threads dispatched."
1257 underscore_name=
"hs_threads"
1259 symbol_name=
"HsThreads"
1260 semantic_type=
"event"
1261 mdapi_supported_apis=
"OGL4 IO BB"
1262 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1263 mdapi_hw_unit_type=
"gpu"
1264 mdapi_group=
"EU Array/Hull Shader"
1266 <counter name=
"GTI Write Throughput"
1267 description=
"The total number of GPU memory bytes written to GTI."
1269 max_equation=
"$GpuCoreClocks 32 UMUL"
1270 equation=
"C 1 READ 64 UMUL"
1271 underscore_name=
"gti_write_throughput"
1273 symbol_name=
"GtiWriteThroughput"
1274 semantic_type=
"throughput"
1275 mdapi_supported_apis=
"OGL OCL IO BB"
1276 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
1278 mdapi_hw_unit_type=
"gpu"
1280 <counter name=
"SLM Bytes Written"
1281 description=
"The total number of GPU memory bytes written into shared local memory."
1283 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
1284 equation=
"A 31 READ 64 UMUL"
1285 underscore_name=
"slm_bytes_written"
1287 symbol_name=
"SlmBytesWritten"
1288 semantic_type=
"throughput"
1289 mdapi_supported_apis=
"OGL4 OCL IO BB"
1290 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1291 mdapi_group=
"L3/Data Port/SLM"
1292 mdapi_hw_unit_type=
"gpu"
1294 <counter name=
"L3 Shader Throughput"
1295 description=
"The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
1297 max_equation=
"$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL 2 UMUL"
1298 equation=
"A 30 READ A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL"
1299 underscore_name=
"l3_shader_throughput"
1301 symbol_name=
"L3ShaderThroughput"
1302 semantic_type=
"throughput"
1303 mdapi_supported_apis=
"OGL4 OCL IO BB"
1304 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
1305 mdapi_group=
"L3/Data Port"
1306 mdapi_hw_unit_type=
"gpu"
1308 <counter name=
"Samples Killed in FS"
1309 description=
"The total number of samples or pixels dropped in fragment shaders."
1311 equation=
"A 24 READ 4 UMUL"
1312 underscore_name=
"samples_killed_in_ps"
1314 symbol_name=
"SamplesKilledInPs"
1315 semantic_type=
"event"
1316 mdapi_supported_apis=
"OGL IO BB"
1317 mdapi_usage_flags=
"Tier4 Overview Frame Batch Draw"
1318 mdapi_hw_unit_type=
"gpu"
1319 mdapi_group=
"3D Pipe/Fragment Shader"
1321 <counter name=
"Samples Written"
1322 description=
"The total number of samples or pixels written to all render targets."
1324 equation=
"A 26 READ 4 UMUL"
1325 underscore_name=
"samples_written"
1327 symbol_name=
"SamplesWritten"
1328 semantic_type=
"event"
1329 mdapi_supported_apis=
"OGL IO BB"
1330 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
1331 mdapi_hw_unit_type=
"gpu"
1332 mdapi_group=
"3D Pipe/Output Merger"
1334 <counter name=
"Shader Atomic Memory Accesses"
1335 description=
"The total number of shader atomic memory accesses."
1337 equation=
"A 34 READ"
1338 underscore_name=
"shader_atomics"
1340 symbol_name=
"ShaderAtomics"
1341 semantic_type=
"event"
1342 mdapi_supported_apis=
"OGL OCL IO BB"
1343 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1344 mdapi_hw_unit_type=
"gpu"
1345 mdapi_group=
"L3/Data Port/Atomics"
1347 <counter name=
"EU Send Pipe Active"
1348 description=
"The percentage of time in which EU send pipeline was actively processing."
1351 equation=
"A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1352 underscore_name=
"eu_send_active"
1354 symbol_name=
"EuSendActive"
1355 semantic_type=
"duration"
1356 mdapi_supported_apis=
"OGL OCL IO BB"
1357 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
1358 mdapi_group=
"EU Array/Pipes"
1359 mdapi_hw_unit_type=
"gpu"
1361 <register_config type=
"NOA">
1362 <register type=
"NOA" address=
"0x00009888" value=
"0x59800000" />
1363 <register type=
"NOA" address=
"0x00009888" value=
"0x59800001" />
1364 <register type=
"NOA" address=
"0x00009888" value=
"0x2E5800E0" />
1365 <register type=
"NOA" address=
"0x00009888" value=
"0x2E3800E0" />
1366 <register type=
"NOA" address=
"0x00009888" value=
"0x3580024F" />
1367 <register type=
"NOA" address=
"0x00009888" value=
"0x3D800140" />
1368 <register type=
"NOA" address=
"0x00009888" value=
"0x08580042" />
1369 <register type=
"NOA" address=
"0x00009888" value=
"0x0C580040" />
1370 <register type=
"NOA" address=
"0x00009888" value=
"0x1058004C" />
1371 <register type=
"NOA" address=
"0x00009888" value=
"0x1458004B" />
1372 <register type=
"NOA" address=
"0x00009888" value=
"0x04580000" />
1373 <register type=
"NOA" address=
"0x00009888" value=
"0x00580000" />
1374 <register type=
"NOA" address=
"0x00009888" value=
"0x00195555" />
1375 <register type=
"NOA" address=
"0x00009888" value=
"0x06380042" />
1376 <register type=
"NOA" address=
"0x00009888" value=
"0x0A380040" />
1377 <register type=
"NOA" address=
"0x00009888" value=
"0x0E38004C" />
1378 <register type=
"NOA" address=
"0x00009888" value=
"0x1238004B" />
1379 <register type=
"NOA" address=
"0x00009888" value=
"0x04380000" />
1380 <register type=
"NOA" address=
"0x00009888" value=
"0x00384444" />
1381 <register type=
"NOA" address=
"0x00009888" value=
"0x003A5555" />
1382 <register type=
"NOA" address=
"0x00009888" value=
"0x018BFFFF" />
1383 <register type=
"NOA" address=
"0x00009888" value=
"0x01845555" />
1384 <register type=
"NOA" address=
"0x00009888" value=
"0x17800074" />
1385 <register type=
"NOA" address=
"0x00009888" value=
"0x1980007D" />
1386 <register type=
"NOA" address=
"0x00009888" value=
"0x1B80007C" />
1387 <register type=
"NOA" address=
"0x00009888" value=
"0x1D8000B6" />
1388 <register type=
"NOA" address=
"0x00009888" value=
"0x1F8000B7" />
1389 <register type=
"NOA" address=
"0x00009888" value=
"0x05800000" />
1390 <register type=
"NOA" address=
"0x00009888" value=
"0x03800000" />
1391 <register type=
"NOA" address=
"0x00009888" value=
"0x418000AA" />
1392 <register type=
"NOA" address=
"0x00009888" value=
"0x438000AA" />
1393 <register type=
"NOA" address=
"0x00009888" value=
"0x45800000" />
1394 <register type=
"NOA" address=
"0x00009888" value=
"0x47800000" />
1395 <register type=
"NOA" address=
"0x00009888" value=
"0x4980012A" />
1396 <register type=
"NOA" address=
"0x00009888" value=
"0x4B80012A" />
1397 <register type=
"NOA" address=
"0x00009888" value=
"0x4D80012A" />
1398 <register type=
"NOA" address=
"0x00009888" value=
"0x4F80012A" />
1399 <register type=
"NOA" address=
"0x00009888" value=
"0x518001CE" />
1400 <register type=
"NOA" address=
"0x00009888" value=
"0x538001CE" />
1401 <register type=
"NOA" address=
"0x00009888" value=
"0x5580000E" />
1402 <register type=
"NOA" address=
"0x00009888" value=
"0x59800000" />
1404 <register_config type=
"OA">
1405 <register type=
"OA" address=
"0x00002710" value=
"0x00000000" />
1406 <register type=
"OA" address=
"0x00002714" value=
"0x00800000" />
1407 <register type=
"OA" address=
"0x00002720" value=
"0x00000000" />
1408 <register type=
"OA" address=
"0x00002724" value=
"0x00800000" />
1410 <register_config type=
"FLEX">
1411 <register type=
"FLEX" address=
"0x0000E458" value=
"0x00005004" />
1412 <register type=
"FLEX" address=
"0x0000E558" value=
"0x00000003" />
1413 <register type=
"FLEX" address=
"0x0000E658" value=
"0x00002001" />
1414 <register type=
"FLEX" address=
"0x0000E758" value=
"0x00778008" />
1415 <register type=
"FLEX" address=
"0x0000E45C" value=
"0x00088078" />
1416 <register type=
"FLEX" address=
"0x0000E55C" value=
"0x00808708" />
1417 <register type=
"FLEX" address=
"0x0000E65C" value=
"0x00A08908" />
1421 <set name=
"Render Metrics for 3D Pipeline Profile"
1422 mdapi_supported_apis=
"OGL OCL IO BB"
1423 underscore_name=
"render_pipe_profile"
1424 hw_config_guid=
"a9ccc03d-a943-4e6b-9cd6-13e063075927"
1426 symbol_name=
"RenderPipeProfile"
1428 <counter name=
"GPU Core Clocks"
1429 description=
"The total number of GPU core clocks elapsed during the measurement."
1431 equation=
"GPU_CLOCK 0 READ"
1432 underscore_name=
"gpu_core_clocks"
1434 symbol_name=
"GpuCoreClocks"
1435 semantic_type=
"event"
1436 mdapi_supported_apis=
""
1437 mdapi_usage_flags=
"Tier1 Frame Batch Draw"
1438 mdapi_hw_unit_type=
"gpu"
1441 <counter name=
"EU Active"
1442 description=
"The percentage of time in which the Execution Units were actively processing."
1445 equation=
"A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1446 underscore_name=
"eu_active"
1448 symbol_name=
"EuActive"
1449 semantic_type=
"duration"
1450 mdapi_supported_apis=
""
1451 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
1452 mdapi_group=
"EU Array"
1453 mdapi_hw_unit_type=
"gpu"
1455 <counter name=
"VS Bottleneck"
1457 description=
"The percentage of time in which vertex shader pipeline stage was slowing down the 3D pipeline."
1460 equation=
"B 0 READ 100 UMUL $GpuCoreClocks FDIV"
1461 underscore_name=
"vs_bottleneck"
1463 symbol_name=
"VsBottleneck"
1464 semantic_type=
"duration"
1465 mdapi_supported_apis=
"OGL IO BB"
1466 mdapi_usage_flags=
"Tier3 Indicate Draw"
1467 mdapi_group=
"3D Pipe/Vertex Shader"
1468 mdapi_hw_unit_type=
"gpu"
1470 <counter name=
"Hi-Depth Bottleneck"
1472 description=
"The percentage of time in which early hierarchical depth test pipeline stage was slowing down the 3D pipeline."
1475 equation=
"C 6 READ 100 UMUL $GpuCoreClocks FDIV"
1476 underscore_name=
"hi_depth_bottleneck"
1478 symbol_name=
"HiDepthBottleneck"
1479 semantic_type=
"duration"
1480 mdapi_supported_apis=
"OGL IO BB"
1481 mdapi_usage_flags=
"Tier3 Indicate Draw"
1482 mdapi_group=
"3D Pipe/Rasterizer/Hi-Depth Test"
1483 mdapi_hw_unit_type=
"gpu"
1485 <counter name=
"GS Bottleneck"
1487 description=
"The percentage of time in which geometry shader pipeline stage was slowing down the 3D pipeline."
1490 equation=
"B 3 READ 100 UMUL $GpuCoreClocks FDIV"
1491 underscore_name=
"gs_bottleneck"
1493 symbol_name=
"GsBottleneck"
1494 semantic_type=
"duration"
1495 mdapi_supported_apis=
"OGL IO BB"
1496 mdapi_usage_flags=
"Tier3 Indicate Draw"
1497 mdapi_group=
"3D Pipe/Geometry Shader"
1498 mdapi_hw_unit_type=
"gpu"
1500 <counter name=
"GS Threads Dispatched"
1501 description=
"The total number of geometry shader hardware threads dispatched."
1504 underscore_name=
"gs_threads"
1506 symbol_name=
"GsThreads"
1507 semantic_type=
"event"
1508 mdapi_supported_apis=
"OGL4 IO BB"
1509 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1510 mdapi_hw_unit_type=
"gpu"
1511 mdapi_group=
"EU Array/Geometry Shader"
1513 <counter name=
"Early Hi-Depth Test Fails"
1514 description=
"The total number of pixels dropped on early hierarchical depth test."
1516 equation=
"A 22 READ 4 UMUL"
1517 underscore_name=
"hi_depth_test_fails"
1519 symbol_name=
"HiDepthTestFails"
1520 semantic_type=
"event"
1521 mdapi_supported_apis=
"OGL IO BB"
1522 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1523 mdapi_hw_unit_type=
"gpu"
1524 mdapi_group=
"3D Pipe/Rasterizer/Hi-Depth Test"
1526 <counter name=
"VS Threads Dispatched"
1527 description=
"The total number of vertex shader hardware threads dispatched."
1530 underscore_name=
"vs_threads"
1532 symbol_name=
"VsThreads"
1533 semantic_type=
"event"
1534 mdapi_supported_apis=
"OGL IO BB"
1535 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1536 mdapi_hw_unit_type=
"gpu"
1537 mdapi_group=
"EU Array/Vertex Shader"
1539 <counter name=
"FS Threads Dispatched"
1540 description=
"The total number of fragment shader hardware threads dispatched."
1543 underscore_name=
"ps_threads"
1545 symbol_name=
"PsThreads"
1546 semantic_type=
"event"
1547 mdapi_supported_apis=
"OGL IO BB"
1548 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1549 mdapi_hw_unit_type=
"gpu"
1550 mdapi_group=
"EU Array/Fragment Shader"
1552 <counter name=
"BC Bottleneck"
1554 description=
"The percentage of time in which barycentric coordinates calculation pipeline stage was slowing down the 3D pipeline."
1557 equation=
"C 7 READ 100 UMUL $GpuCoreClocks FDIV"
1558 underscore_name=
"bc_bottleneck"
1560 symbol_name=
"BcBottleneck"
1561 semantic_type=
"duration"
1562 mdapi_supported_apis=
"OGL IO BB"
1563 mdapi_usage_flags=
"Tier3 Indicate Draw"
1564 mdapi_group=
"3D Pipe/Rasterizer/Barycentric Calc"
1565 mdapi_hw_unit_type=
"gpu"
1567 <counter name=
"HS Stall"
1568 description=
"The percentage of time in which hull stall pipeline stage was stalled."
1570 equation=
"C 1 READ 100 UMUL $GpuCoreClocks FDIV"
1571 underscore_name=
"hs_stall"
1573 symbol_name=
"HsStall"
1574 semantic_type=
"duration"
1575 mdapi_supported_apis=
"OGL4 IO BB"
1576 mdapi_usage_flags=
"Tier4 Correlate Draw"
1577 mdapi_hw_unit_type=
"gpu"
1578 mdapi_group=
"3D Pipe/Hull Shader"
1580 <counter name=
"Shader Barrier Messages"
1581 description=
"The total number of shader barrier messages."
1583 equation=
"A 35 READ"
1584 underscore_name=
"shader_barriers"
1586 symbol_name=
"ShaderBarriers"
1587 semantic_type=
"event"
1588 mdapi_supported_apis=
"OGL4 OCL IO BB"
1589 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1590 mdapi_hw_unit_type=
"gpu"
1591 mdapi_group=
"EU Array/Barrier"
1593 <counter name=
"Sampler Texels"
1594 description=
"The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
1596 equation=
"A 28 READ 4 UMUL"
1597 underscore_name=
"sampler_texels"
1599 symbol_name=
"SamplerTexels"
1600 semantic_type=
"event"
1601 mdapi_supported_apis=
""
1602 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
1603 mdapi_hw_unit_type=
"gpu"
1604 mdapi_group=
"Sampler/Sampler Input"
1606 <counter name=
"Pixels Failing Tests"
1607 description=
"The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
1609 equation=
"A 25 READ 4 UMUL"
1610 underscore_name=
"pixels_failing_post_ps_tests"
1612 symbol_name=
"PixelsFailingPostPsTests"
1613 semantic_type=
"event"
1614 mdapi_supported_apis=
"OGL IO BB"
1615 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1616 mdapi_hw_unit_type=
"gpu"
1617 mdapi_group=
"3D Pipe/Output Merger"
1619 <counter name=
"GPU Time Elapsed"
1620 description=
"Time elapsed on the GPU during the measurement."
1622 equation=
"GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
1623 underscore_name=
"gpu_time"
1625 symbol_name=
"GpuTime"
1626 semantic_type=
"duration"
1627 mdapi_supported_apis=
""
1628 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
1629 mdapi_hw_unit_type=
"gpu"
1632 <counter name=
"AVG GPU Core Frequency"
1633 description=
"Average GPU Core Frequency in the measurement."
1635 max_equation=
"$GpuMaxFrequency"
1636 equation=
"$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
1637 underscore_name=
"avg_gpu_core_frequency"
1639 symbol_name=
"AvgGpuCoreFrequency"
1640 semantic_type=
"event"
1641 mdapi_supported_apis=
""
1642 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
1644 mdapi_hw_unit_type=
"gpu"
1646 <counter name=
"Sampler Texels Misses"
1647 description=
"The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
1649 equation=
"A 29 READ 4 UMUL"
1650 underscore_name=
"sampler_texel_misses"
1652 symbol_name=
"SamplerTexelMisses"
1653 semantic_type=
"event"
1654 mdapi_supported_apis=
""
1655 mdapi_usage_flags=
"Tier3 Batch Frame Draw"
1656 mdapi_hw_unit_type=
"gpu"
1657 mdapi_group=
"Sampler/Sampler Cache"
1659 <counter name=
"CS Threads Dispatched"
1660 description=
"The total number of compute shader hardware threads dispatched."
1663 underscore_name=
"cs_threads"
1665 symbol_name=
"CsThreads"
1666 semantic_type=
"event"
1667 mdapi_supported_apis=
"OGL4 OCL IO BB"
1668 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1669 mdapi_hw_unit_type=
"gpu"
1670 mdapi_group=
"EU Array/Compute Shader"
1672 <counter name=
"VF Bottleneck"
1674 description=
"The percentage of time in which vertex fetch pipeline stage was slowing down the 3D pipeline."
1677 equation=
"C 0 READ 100 UMUL $GpuCoreClocks FDIV"
1678 underscore_name=
"vf_bottleneck"
1680 symbol_name=
"VfBottleneck"
1681 semantic_type=
"duration"
1682 mdapi_supported_apis=
"OGL IO BB"
1683 mdapi_usage_flags=
"Tier3 Indicate Draw"
1684 mdapi_group=
"3D Pipe/Input Assembler"
1685 mdapi_hw_unit_type=
"gpu"
1687 <counter name=
"SLM Bytes Read"
1688 description=
"The total number of GPU memory bytes read from shared local memory."
1690 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
1691 equation=
"A 30 READ 64 UMUL"
1692 underscore_name=
"slm_bytes_read"
1694 symbol_name=
"SlmBytesRead"
1695 semantic_type=
"throughput"
1696 mdapi_supported_apis=
"OGL4 OCL IO BB"
1697 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1698 mdapi_group=
"L3/Data Port/SLM"
1699 mdapi_hw_unit_type=
"gpu"
1701 <counter name=
"Strip-Fans Bottleneck"
1703 description=
"The percentage of time in which strip-fans pipeline stage was slowing down the 3D pipeline."
1706 equation=
"B 6 READ 100 UMUL $GpuCoreClocks FDIV"
1707 underscore_name=
"sf_bottleneck"
1709 symbol_name=
"SfBottleneck"
1710 semantic_type=
"duration"
1711 mdapi_supported_apis=
"OGL IO BB"
1712 mdapi_usage_flags=
"Tier3 Indicate Draw"
1713 mdapi_group=
"3D Pipe/Rasterizer/Strip-Fans"
1714 mdapi_hw_unit_type=
"gpu"
1716 <counter name=
"Sampler Accesses"
1717 description=
"The total number of messages send to samplers."
1719 equation=
"A 28 READ"
1720 underscore_name=
"sampler_accesses"
1722 symbol_name=
"SamplerAccesses"
1723 semantic_type=
"event"
1724 mdapi_supported_apis=
""
1725 mdapi_usage_flags=
"Tier3 Batch Frame Draw"
1726 mdapi_hw_unit_type=
"gpu"
1727 mdapi_group=
"Sampler"
1729 <counter name=
"SF Stall"
1730 description=
"The percentage of time in which strip-fans pipeline stage was stalled."
1732 equation=
"C 5 READ 100 UMUL $GpuCoreClocks FDIV"
1733 underscore_name=
"sf_stall"
1735 symbol_name=
"SfStall"
1736 semantic_type=
"duration"
1737 mdapi_supported_apis=
"OGL IO BB"
1738 mdapi_usage_flags=
"Tier4 Correlate Draw"
1739 mdapi_hw_unit_type=
"gpu"
1740 mdapi_group=
"3D Pipe/Rasterizer/Strip-Fans"
1742 <counter name=
"GPU Busy"
1743 description=
"The percentage of time in which the GPU has been processing GPU commands."
1746 equation=
"A 0 READ 100 UMUL $GpuCoreClocks FDIV"
1747 underscore_name=
"gpu_busy"
1749 symbol_name=
"GpuBusy"
1750 semantic_type=
"duration"
1751 mdapi_supported_apis=
""
1752 mdapi_usage_flags=
"Tier1 Overview System Frame"
1754 mdapi_hw_unit_type=
"gpu"
1756 <counter name=
"HS Bottleneck"
1758 description=
"The percentage of time in which hull shader pipeline stage was slowing down the 3D pipeline."
1761 equation=
"B 1 READ 100 UMUL $GpuCoreClocks FDIV"
1762 underscore_name=
"hs_bottleneck"
1764 symbol_name=
"HsBottleneck"
1765 semantic_type=
"duration"
1766 mdapi_supported_apis=
"OGL4 IO BB"
1767 mdapi_usage_flags=
"Tier3 Indicate Draw"
1768 mdapi_group=
"3D Pipe/Hull Shader"
1769 mdapi_hw_unit_type=
"gpu"
1771 <counter name=
"CL Stall"
1772 description=
"The percentage of time in which clipper pipeline stage was stalled."
1774 equation=
"C 4 READ 100 UMUL $GpuCoreClocks FDIV"
1775 underscore_name=
"cl_stall"
1777 symbol_name=
"ClStall"
1778 semantic_type=
"duration"
1779 mdapi_supported_apis=
"OGL IO BB"
1780 mdapi_usage_flags=
"Tier4 Correlate Draw"
1781 mdapi_hw_unit_type=
"gpu"
1782 mdapi_group=
"3D Pipe/Clipper"
1784 <counter name=
"SO Bottleneck"
1786 description=
"The percentage of time in which stream output pipeline stage was slowing down the 3D pipeline."
1789 equation=
"B 4 READ 100 UMUL $GpuCoreClocks FDIV"
1790 underscore_name=
"so_bottleneck"
1792 symbol_name=
"SoBottleneck"
1793 semantic_type=
"duration"
1794 mdapi_supported_apis=
"OGL IO BB"
1795 mdapi_usage_flags=
"Tier3 Indicate Draw"
1796 mdapi_group=
"3D Pipe/Stream Output"
1797 mdapi_hw_unit_type=
"gpu"
1799 <counter name=
"Rasterized Pixels"
1800 description=
"The total number of rasterized pixels."
1802 equation=
"A 21 READ 4 UMUL"
1803 underscore_name=
"rasterized_pixels"
1805 symbol_name=
"RasterizedPixels"
1806 semantic_type=
"event"
1807 mdapi_supported_apis=
"OGL IO BB"
1808 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1809 mdapi_hw_unit_type=
"gpu"
1810 mdapi_group=
"3D Pipe/Rasterizer"
1812 <counter name=
"DS Threads Dispatched"
1813 description=
"The total number of domain shader hardware threads dispatched."
1816 underscore_name=
"ds_threads"
1818 symbol_name=
"DsThreads"
1819 semantic_type=
"event"
1820 mdapi_supported_apis=
"OGL4 IO BB"
1821 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1822 mdapi_hw_unit_type=
"gpu"
1823 mdapi_group=
"EU Array/Domain Shader"
1825 <counter name=
"Samples Written"
1826 description=
"The total number of samples or pixels written to all render targets."
1828 equation=
"A 26 READ 4 UMUL"
1829 underscore_name=
"samples_written"
1831 symbol_name=
"SamplesWritten"
1832 semantic_type=
"event"
1833 mdapi_supported_apis=
"OGL IO BB"
1834 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
1835 mdapi_hw_unit_type=
"gpu"
1836 mdapi_group=
"3D Pipe/Output Merger"
1838 <counter name=
"DS Bottleneck"
1840 description=
"The percentage of time in which domain shader pipeline stage was slowing down the 3D pipeline."
1843 equation=
"B 2 READ 100 UMUL $GpuCoreClocks FDIV"
1844 underscore_name=
"ds_bottleneck"
1846 symbol_name=
"DsBottleneck"
1847 semantic_type=
"duration"
1848 mdapi_supported_apis=
"OGL4 IO BB"
1849 mdapi_usage_flags=
"Tier3 Indicate Draw"
1850 mdapi_group=
"3D Pipe/Domain Shader"
1851 mdapi_hw_unit_type=
"gpu"
1853 <counter name=
"EU Stall"
1854 description=
"The percentage of time in which the Execution Units were stalled."
1857 equation=
"A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1858 underscore_name=
"eu_stall"
1860 symbol_name=
"EuStall"
1861 semantic_type=
"duration"
1862 mdapi_supported_apis=
""
1863 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
1864 mdapi_group=
"EU Array"
1865 mdapi_hw_unit_type=
"gpu"
1867 <counter name=
"Clipper Bottleneck"
1869 description=
"The percentage of time in which clipper pipeline stage was slowing down the 3D pipeline."
1872 equation=
"B 5 READ 100 UMUL $GpuCoreClocks FDIV"
1873 underscore_name=
"cl_bottleneck"
1875 symbol_name=
"ClBottleneck"
1876 semantic_type=
"duration"
1877 mdapi_supported_apis=
"OGL IO BB"
1878 mdapi_usage_flags=
"Tier3 Indicate Draw"
1879 mdapi_group=
"3D Pipe/Clipper"
1880 mdapi_hw_unit_type=
"gpu"
1882 <counter name=
"DS Stall"
1883 description=
"The percentage of time in which domain shader pipeline stage was stalled."
1885 equation=
"C 2 READ 100 UMUL $GpuCoreClocks FDIV"
1886 underscore_name=
"ds_stall"
1888 symbol_name=
"DsStall"
1889 semantic_type=
"duration"
1890 mdapi_supported_apis=
"OGL4 IO BB"
1891 mdapi_usage_flags=
"Tier4 Correlate Draw"
1892 mdapi_hw_unit_type=
"gpu"
1893 mdapi_group=
"3D Pipe/Domain Shader"
1895 <counter name=
"Early Depth Bottleneck"
1897 description=
"The percentage of time in which early depth test pipeline stage was slowing down the 3D pipeline."
1900 equation=
"B 7 READ 100 UMUL $GpuCoreClocks FDIV"
1901 underscore_name=
"early_depth_bottleneck"
1903 symbol_name=
"EarlyDepthBottleneck"
1904 semantic_type=
"duration"
1905 mdapi_supported_apis=
"OGL IO BB"
1906 mdapi_usage_flags=
"Tier3 Indicate Draw"
1907 mdapi_group=
"3D Pipe/Rasterizer/Early Depth Test"
1908 mdapi_hw_unit_type=
"gpu"
1910 <counter name=
"Samples Blended"
1911 description=
"The total number of blended samples or pixels written to all render targets."
1913 equation=
"A 27 READ 4 UMUL"
1914 underscore_name=
"samples_blended"
1916 symbol_name=
"SamplesBlended"
1917 semantic_type=
"event"
1918 mdapi_supported_apis=
"OGL IO BB"
1919 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
1920 mdapi_hw_unit_type=
"gpu"
1921 mdapi_group=
"3D Pipe/Output Merger"
1923 <counter name=
"Early Depth Test Fails"
1924 description=
"The total number of pixels dropped on early depth test."
1926 equation=
"A 23 READ 4 UMUL"
1927 underscore_name=
"early_depth_test_fails"
1929 symbol_name=
"EarlyDepthTestFails"
1930 semantic_type=
"event"
1931 mdapi_supported_apis=
"OGL IO BB"
1932 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1933 mdapi_hw_unit_type=
"gpu"
1934 mdapi_group=
"3D Pipe/Rasterizer/Early Depth Test"
1936 <counter name=
"Shader Memory Accesses"
1937 description=
"The total number of shader memory accesses to L3."
1939 equation=
"A 32 READ"
1940 underscore_name=
"shader_memory_accesses"
1942 symbol_name=
"ShaderMemoryAccesses"
1943 semantic_type=
"event"
1944 mdapi_supported_apis=
""
1945 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1946 mdapi_hw_unit_type=
"gpu"
1947 mdapi_group=
"L3/Data Port"
1949 <counter name=
"HS Threads Dispatched"
1950 description=
"The total number of hull shader hardware threads dispatched."
1953 underscore_name=
"hs_threads"
1955 symbol_name=
"HsThreads"
1956 semantic_type=
"event"
1957 mdapi_supported_apis=
"OGL4 IO BB"
1958 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1959 mdapi_hw_unit_type=
"gpu"
1960 mdapi_group=
"EU Array/Hull Shader"
1962 <counter name=
"SLM Bytes Written"
1963 description=
"The total number of GPU memory bytes written into shared local memory."
1965 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
1966 equation=
"A 31 READ 64 UMUL"
1967 underscore_name=
"slm_bytes_written"
1969 symbol_name=
"SlmBytesWritten"
1970 semantic_type=
"throughput"
1971 mdapi_supported_apis=
"OGL4 OCL IO BB"
1972 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1973 mdapi_group=
"L3/Data Port/SLM"
1974 mdapi_hw_unit_type=
"gpu"
1976 <counter name=
"L3 Shader Throughput"
1977 description=
"The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
1979 max_equation=
"$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL 2 UMUL"
1980 equation=
"A 30 READ A 31 READ $ShaderMemoryAccesses UADD UADD 64 UMUL"
1981 underscore_name=
"l3_shader_throughput"
1983 symbol_name=
"L3ShaderThroughput"
1984 semantic_type=
"throughput"
1985 mdapi_supported_apis=
"OGL4 OCL IO BB"
1986 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
1987 mdapi_group=
"L3/Data Port"
1988 mdapi_hw_unit_type=
"gpu"
1990 <counter name=
"Samples Killed in FS"
1991 description=
"The total number of samples or pixels dropped in fragment shaders."
1993 equation=
"A 24 READ 4 UMUL"
1994 underscore_name=
"samples_killed_in_ps"
1996 symbol_name=
"SamplesKilledInPs"
1997 semantic_type=
"event"
1998 mdapi_supported_apis=
"OGL IO BB"
1999 mdapi_usage_flags=
"Tier4 Overview Frame Batch Draw"
2000 mdapi_hw_unit_type=
"gpu"
2001 mdapi_group=
"3D Pipe/Fragment Shader"
2003 <counter name=
"SO Stall"
2004 description=
"The percentage of time in which stream-output pipeline stage was stalled."
2006 equation=
"C 3 READ 100 UMUL $GpuCoreClocks FDIV"
2007 underscore_name=
"so_stall"
2009 symbol_name=
"SoStall"
2010 semantic_type=
"duration"
2011 mdapi_supported_apis=
"OGL IO BB"
2012 mdapi_usage_flags=
"Tier4 Correlate Draw"
2013 mdapi_hw_unit_type=
"gpu"
2014 mdapi_group=
"3D Pipe/Stream Output"
2016 <counter name=
"Shader Atomic Memory Accesses"
2017 description=
"The total number of shader atomic memory accesses."
2019 equation=
"A 34 READ"
2020 underscore_name=
"shader_atomics"
2022 symbol_name=
"ShaderAtomics"
2023 semantic_type=
"event"
2024 mdapi_supported_apis=
"OGL4 OCL IO BB"
2025 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2026 mdapi_hw_unit_type=
"gpu"
2027 mdapi_group=
"L3/Data Port/Atomics"
2029 <register_config type=
"NOA">
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"NOA" address=
"0x00009888" value=
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2031 <register type=
"NOA" address=
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"0x59800001" />
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"0x00009888" value=
"0x458000AA" />
2100 <register type=
"NOA" address=
"0x00009888" value=
"0x478000AA" />
2101 <register type=
"NOA" address=
"0x00009888" value=
"0x4980018C" />
2102 <register type=
"NOA" address=
"0x00009888" value=
"0x4B80014B" />
2103 <register type=
"NOA" address=
"0x00009888" value=
"0x4D800128" />
2104 <register type=
"NOA" address=
"0x00009888" value=
"0x4F80012A" />
2105 <register type=
"NOA" address=
"0x00009888" value=
"0x51800187" />
2106 <register type=
"NOA" address=
"0x00009888" value=
"0x5380014B" />
2107 <register type=
"NOA" address=
"0x00009888" value=
"0x55800149" />
2108 <register type=
"NOA" address=
"0x00009888" value=
"0x5780010A" />
2109 <register type=
"NOA" address=
"0x00009888" value=
"0x59800000" />
2111 <register_config type=
"OA">
2112 <register type=
"OA" address=
"0x00002724" value=
"0xF0800000" />
2113 <register type=
"OA" address=
"0x00002720" value=
"0x00000000" />
2114 <register type=
"OA" address=
"0x00002714" value=
"0xF0800000" />
2115 <register type=
"OA" address=
"0x00002710" value=
"0x00000000" />
2116 <register type=
"OA" address=
"0x00002770" value=
"0x0007FFEA" />
2117 <register type=
"OA" address=
"0x00002774" value=
"0x00007FFC" />
2118 <register type=
"OA" address=
"0x00002778" value=
"0x0007AFFA" />
2119 <register type=
"OA" address=
"0x0000277C" value=
"0x0000F5FD" />
2120 <register type=
"OA" address=
"0x00002780" value=
"0x00079FFA" />
2121 <register type=
"OA" address=
"0x00002784" value=
"0x0000F3FB" />
2122 <register type=
"OA" address=
"0x00002788" value=
"0x0007BF7A" />
2123 <register type=
"OA" address=
"0x0000278C" value=
"0x0000F7E7" />
2124 <register type=
"OA" address=
"0x00002790" value=
"0x0007FEFA" />
2125 <register type=
"OA" address=
"0x00002794" value=
"0x0000F7CF" />
2126 <register type=
"OA" address=
"0x00002798" value=
"0x00077FFA" />
2127 <register type=
"OA" address=
"0x0000279C" value=
"0x0000EFDF" />
2128 <register type=
"OA" address=
"0x000027A0" value=
"0x0006FFFA" />
2129 <register type=
"OA" address=
"0x000027A4" value=
"0x0000CFBF" />
2130 <register type=
"OA" address=
"0x000027A8" value=
"0x0003FFFA" />
2131 <register type=
"OA" address=
"0x000027AC" value=
"0x00005F7F" />
2133 <register_config type=
"FLEX">
2134 <register type=
"FLEX" address=
"0x0000E458" value=
"0x00005004" />
2135 <register type=
"FLEX" address=
"0x0000E558" value=
"0x00015014" />
2136 <register type=
"FLEX" address=
"0x0000E658" value=
"0x00025024" />
2137 <register type=
"FLEX" address=
"0x0000E758" value=
"0x00035034" />
2138 <register type=
"FLEX" address=
"0x0000E45C" value=
"0x00045044" />
2139 <register type=
"FLEX" address=
"0x0000E55C" value=
"0x00055054" />
2140 <register type=
"FLEX" address=
"0x0000E65C" value=
"0x00065064" />
2144 <set name=
"Metric set HDCAndSF"
2145 mdapi_supported_apis=
"OGL OCL IO BB"
2146 underscore_name=
"hdc_and_sf"
2147 hw_config_guid=
"2cf0c064-68df-4fac-9b3f-57f51ca8a069"
2149 symbol_name=
"HDCAndSF"
2151 <counter name=
"GPU Core Clocks"
2152 description=
"The total number of GPU core clocks elapsed during the measurement."
2154 equation=
"GPU_CLOCK 0 READ"
2155 underscore_name=
"gpu_core_clocks"
2157 symbol_name=
"GpuCoreClocks"
2158 semantic_type=
"event"
2159 mdapi_supported_apis=
""
2160 mdapi_usage_flags=
"Tier1 Frame Batch Draw"
2161 mdapi_hw_unit_type=
"gpu"
2164 <counter name=
"EU Active"
2165 description=
"The percentage of time in which the Execution Units were actively processing."
2168 equation=
"A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2169 underscore_name=
"eu_active"
2171 symbol_name=
"EuActive"
2172 semantic_type=
"duration"
2173 mdapi_supported_apis=
""
2174 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
2175 mdapi_group=
"EU Array"
2176 mdapi_hw_unit_type=
"gpu"
2178 <counter name=
"EU Both FPU Pipes Active"
2179 description=
"The percentage of time in which both EU FPU pipelines were actively processing."
2182 equation=
"A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2183 underscore_name=
"eu_fpu_both_active"
2185 symbol_name=
"EuFpuBothActive"
2186 semantic_type=
"duration"
2187 mdapi_supported_apis=
""
2188 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
2189 mdapi_group=
"EU Array/Pipes"
2190 mdapi_hw_unit_type=
"gpu"
2192 <counter name=
"VS Send Pipe Active"
2193 description=
"The percentage of time in which EU send pipeline was actively processing a vertex shader instruction."
2196 equation=
"A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2197 underscore_name=
"vs_send_active"
2199 symbol_name=
"VsSendActive"
2200 semantic_type=
"duration"
2201 mdapi_supported_apis=
"OGL IO BB"
2202 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
2203 mdapi_group=
"EU Array/Vertex Shader"
2204 mdapi_hw_unit_type=
"gpu"
2206 <counter name=
"VS FPU1 Pipe Active"
2207 description=
"The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
2210 equation=
"A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2211 underscore_name=
"vs_fpu1_active"
2213 symbol_name=
"VsFpu1Active"
2214 semantic_type=
"duration"
2215 mdapi_supported_apis=
"OGL IO BB"
2216 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
2217 mdapi_group=
"EU Array/Vertex Shader"
2218 mdapi_hw_unit_type=
"gpu"
2220 <counter name=
"GS Threads Dispatched"
2221 description=
"The total number of geometry shader hardware threads dispatched."
2224 underscore_name=
"gs_threads"
2226 symbol_name=
"GsThreads"
2227 semantic_type=
"event"
2228 mdapi_supported_apis=
"OGL4 IO BB"
2229 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2230 mdapi_hw_unit_type=
"gpu"
2231 mdapi_group=
"EU Array/Geometry Shader"
2233 <counter name=
"Early Hi-Depth Test Fails"
2234 description=
"The total number of pixels dropped on early hierarchical depth test."
2236 equation=
"A 22 READ 4 UMUL"
2237 underscore_name=
"hi_depth_test_fails"
2239 symbol_name=
"HiDepthTestFails"
2240 semantic_type=
"event"
2241 mdapi_supported_apis=
"OGL IO BB"
2242 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2243 mdapi_hw_unit_type=
"gpu"
2244 mdapi_group=
"3D Pipe/Rasterizer/Hi-Depth Test"
2246 <counter name=
"FS Both FPU Active"
2247 description=
"The percentage of time in which fragment shaders were processed actively on the both FPUs."
2250 equation=
"A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2251 underscore_name=
"ps_eu_both_fpu_active"
2253 symbol_name=
"PsEuBothFpuActive"
2254 semantic_type=
"duration"
2255 mdapi_supported_apis=
"OGL IO BB"
2256 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
2257 mdapi_group=
"3D Pipe/Fragment Shader"
2258 mdapi_hw_unit_type=
"gpu"
2260 <counter name=
"VS Threads Dispatched"
2261 description=
"The total number of vertex shader hardware threads dispatched."
2264 underscore_name=
"vs_threads"
2266 symbol_name=
"VsThreads"
2267 semantic_type=
"event"
2268 mdapi_supported_apis=
"OGL IO BB"
2269 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2270 mdapi_hw_unit_type=
"gpu"
2271 mdapi_group=
"EU Array/Vertex Shader"
2273 <counter name=
"Polygon Data Ready"
2274 description=
"The percentage of time in which geometry pipeline output is ready"
2277 equation=
"B 0 READ 100 UMUL $GpuCoreClocks FDIV"
2278 underscore_name=
"poly_data_ready"
2280 symbol_name=
"PolyDataReady"
2281 semantic_type=
"duration"
2282 mdapi_supported_apis=
""
2283 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
2284 mdapi_group=
"GPU/3D Pipe/Strip-Fans"
2285 mdapi_hw_unit_type=
"gpu"
2287 <counter name=
"FS Threads Dispatched"
2288 description=
"The total number of fragment shader hardware threads dispatched."
2291 underscore_name=
"ps_threads"
2293 symbol_name=
"PsThreads"
2294 semantic_type=
"event"
2295 mdapi_supported_apis=
"OGL IO BB"
2296 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2297 mdapi_hw_unit_type=
"gpu"
2298 mdapi_group=
"EU Array/Fragment Shader"
2300 <counter name=
"HDC stalled by L3 (s0.ss2)"
2301 description=
"Percentage of time when HDC has messges to L3, but it's stalled due to lack of credits (s0.ss2)"
2304 equation=
"C 1 READ C 0 READ USUB 100 UMUL $GpuCoreClocks FDIV"
2305 underscore_name=
"non_sampler_shader12_access_stalled_on_l3"
2307 symbol_name=
"NonSamplerShader12AccessStalledOnL3"
2308 availability=
"$SubsliceMask 0x20 AND"
2309 semantic_type=
"duration"
2310 mdapi_supported_apis=
""
2311 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2312 mdapi_group=
"GPU/Data Port"
2313 mdapi_hw_unit_type=
"subslice"
2315 <counter name=
"Shader Barrier Messages"
2316 description=
"The total number of shader barrier messages."
2318 equation=
"A 35 READ"
2319 underscore_name=
"shader_barriers"
2321 symbol_name=
"ShaderBarriers"
2322 semantic_type=
"event"
2323 mdapi_supported_apis=
""
2324 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2325 mdapi_hw_unit_type=
"gpu"
2326 mdapi_group=
"EU Array/Barrier"
2328 <counter name=
"Sampler Texels"
2329 description=
"The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
2331 equation=
"A 28 READ 4 UMUL"
2332 underscore_name=
"sampler_texels"
2334 symbol_name=
"SamplerTexels"
2335 semantic_type=
"event"
2336 mdapi_supported_apis=
""
2337 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
2338 mdapi_hw_unit_type=
"gpu"
2339 mdapi_group=
"Sampler/Sampler Input"
2341 <counter name=
"Pixels Failing Tests"
2342 description=
"The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
2344 equation=
"A 25 READ 4 UMUL"
2345 underscore_name=
"pixels_failing_post_ps_tests"
2347 symbol_name=
"PixelsFailingPostPsTests"
2348 semantic_type=
"event"
2349 mdapi_supported_apis=
"OGL IO BB"
2350 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2351 mdapi_hw_unit_type=
"gpu"
2352 mdapi_group=
"3D Pipe/Output Merger"
2354 <counter name=
"GPU Time Elapsed"
2355 description=
"Time elapsed on the GPU during the measurement."
2357 equation=
"GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
2358 underscore_name=
"gpu_time"
2360 symbol_name=
"GpuTime"
2361 semantic_type=
"duration"
2362 mdapi_supported_apis=
""
2363 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
2364 mdapi_hw_unit_type=
"gpu"
2367 <counter name=
"AVG GPU Core Frequency"
2368 description=
"Average GPU Core Frequency in the measurement."
2370 max_equation=
"$GpuMaxFrequency"
2371 equation=
"$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
2372 underscore_name=
"avg_gpu_core_frequency"
2374 symbol_name=
"AvgGpuCoreFrequency"
2375 semantic_type=
"event"
2376 mdapi_supported_apis=
""
2377 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
2379 mdapi_hw_unit_type=
"gpu"
2381 <counter name=
"Sampler Texels Misses"
2382 description=
"The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
2384 equation=
"A 29 READ 4 UMUL"
2385 underscore_name=
"sampler_texel_misses"
2387 symbol_name=
"SamplerTexelMisses"
2388 semantic_type=
"event"
2389 mdapi_supported_apis=
""
2390 mdapi_usage_flags=
"Tier3 Batch Frame Draw"
2391 mdapi_hw_unit_type=
"gpu"
2392 mdapi_group=
"Sampler/Sampler Cache"
2394 <counter name=
"HDC stalled by L3 (s0.ss1)"
2395 description=
"Percentage of time when HDC has messges to L3, but it's stalled due to lack of credits (s0.ss1)"
2398 equation=
"C 5 READ C 4 READ USUB 100 UMUL $GpuCoreClocks FDIV"
2399 underscore_name=
"non_sampler_shader01_access_stalled_on_l3"
2401 symbol_name=
"NonSamplerShader01AccessStalledOnL3"
2402 availability=
"$SubsliceMask 0x2 AND"
2403 semantic_type=
"duration"
2404 mdapi_supported_apis=
""
2405 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2406 mdapi_group=
"GPU/Data Port"
2407 mdapi_hw_unit_type=
"subslice"
2409 <counter name=
"CS Threads Dispatched"
2410 description=
"The total number of compute shader hardware threads dispatched."
2413 underscore_name=
"cs_threads"
2415 symbol_name=
"CsThreads"
2416 semantic_type=
"event"
2417 mdapi_supported_apis=
"OGL4 OCL IO BB"
2418 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2419 mdapi_hw_unit_type=
"gpu"
2420 mdapi_group=
"EU Array/Compute Shader"
2422 <counter name=
"HDC stalled by L3 (s0.ss2)"
2423 description=
"Percentage of time when HDC has messges to L3, but it's stalled due to lack of credits (s0.ss2)"
2426 equation=
"C 7 READ C 6 READ USUB 100 UMUL $GpuCoreClocks FDIV"
2427 underscore_name=
"non_sampler_shader02_access_stalled_on_l3"
2429 symbol_name=
"NonSamplerShader02AccessStalledOnL3"
2430 availability=
"$SubsliceMask 0x4 AND"
2431 semantic_type=
"duration"
2432 mdapi_supported_apis=
""
2433 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2434 mdapi_group=
"GPU/Data Port"
2435 mdapi_hw_unit_type=
"subslice"
2437 <counter name=
"SLM Bytes Read"
2438 description=
"The total number of GPU memory bytes read from shared local memory."
2440 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
2441 equation=
"A 30 READ 64 UMUL"
2442 underscore_name=
"slm_bytes_read"
2444 symbol_name=
"SlmBytesRead"
2445 semantic_type=
"throughput"
2446 mdapi_supported_apis=
"OGL4 OCL IO BB"
2447 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2448 mdapi_group=
"L3/Data Port/SLM"
2449 mdapi_hw_unit_type=
"gpu"
2451 <counter name=
"PS FPU1 Pipe Active"
2452 description=
"The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
2455 equation=
"A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2456 underscore_name=
"ps_fpu1_active"
2458 symbol_name=
"PsFpu1Active"
2459 semantic_type=
"duration"
2460 mdapi_supported_apis=
"OGL IO BB"
2461 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
2462 mdapi_group=
"EU Array/Pixel Shader"
2463 mdapi_hw_unit_type=
"gpu"
2465 <counter name=
"PS Send Pipeline Active"
2466 description=
"The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
2469 equation=
"A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2470 underscore_name=
"ps_send_active"
2472 symbol_name=
"PsSendActive"
2473 semantic_type=
"duration"
2474 mdapi_supported_apis=
"OGL IO BB"
2475 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
2476 mdapi_group=
"EU Array/Pixel Shader"
2477 mdapi_hw_unit_type=
"gpu"
2479 <counter name=
"VS FPU0 Pipe Active"
2480 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
2483 equation=
"A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2484 underscore_name=
"vs_fpu0_active"
2486 symbol_name=
"VsFpu0Active"
2487 semantic_type=
"duration"
2488 mdapi_supported_apis=
"OGL IO BB"
2489 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
2490 mdapi_group=
"EU Array/Vertex Shader"
2491 mdapi_hw_unit_type=
"gpu"
2493 <counter name=
"GPU Busy"
2494 description=
"The percentage of time in which the GPU has been processing GPU commands."
2497 equation=
"A 0 READ 100 UMUL $GpuCoreClocks FDIV"
2498 underscore_name=
"gpu_busy"
2500 symbol_name=
"GpuBusy"
2501 semantic_type=
"duration"
2502 mdapi_supported_apis=
""
2503 mdapi_usage_flags=
"Tier1 Overview System Frame"
2505 mdapi_hw_unit_type=
"gpu"
2507 <counter name=
"HDC stalled by L3 (s0.ss0)"
2508 description=
"Percentage of time when HDC has messges to L3, but it's stalled due to lack of credits (s0.ss0)"
2511 equation=
"B 5 READ B 4 READ USUB 100 UMUL $GpuCoreClocks FDIV"
2512 underscore_name=
"non_sampler_shader10_access_stalled_on_l3"
2514 symbol_name=
"NonSamplerShader10AccessStalledOnL3"
2515 availability=
"$SubsliceMask 0x8 AND"
2516 semantic_type=
"duration"
2517 mdapi_supported_apis=
""
2518 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2519 mdapi_group=
"GPU/Data Port"
2520 mdapi_hw_unit_type=
"subslice"
2522 <counter name=
"Rasterized Pixels"
2523 description=
"The total number of rasterized pixels."
2525 equation=
"A 21 READ 4 UMUL"
2526 underscore_name=
"rasterized_pixels"
2528 symbol_name=
"RasterizedPixels"
2529 semantic_type=
"event"
2530 mdapi_supported_apis=
"OGL IO BB"
2531 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2532 mdapi_hw_unit_type=
"gpu"
2533 mdapi_group=
"3D Pipe/Rasterizer"
2535 <counter name=
"PS FPU0 Pipe Active"
2536 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
2539 equation=
"A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2540 underscore_name=
"ps_fpu0_active"
2542 symbol_name=
"PsFpu0Active"
2543 semantic_type=
"duration"
2544 mdapi_supported_apis=
"OGL IO BB"
2545 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
2546 mdapi_group=
"EU Array/Pixel Shader"
2547 mdapi_hw_unit_type=
"gpu"
2549 <counter name=
"DS Threads Dispatched"
2550 description=
"The total number of domain shader hardware threads dispatched."
2553 underscore_name=
"ds_threads"
2555 symbol_name=
"DsThreads"
2556 semantic_type=
"event"
2557 mdapi_supported_apis=
"OGL4 IO BB"
2558 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2559 mdapi_hw_unit_type=
"gpu"
2560 mdapi_group=
"EU Array/Domain Shader"
2562 <counter name=
"Samples Written"
2563 description=
"The total number of samples or pixels written to all render targets."
2565 equation=
"A 26 READ 4 UMUL"
2566 underscore_name=
"samples_written"
2568 symbol_name=
"SamplesWritten"
2569 semantic_type=
"event"
2570 mdapi_supported_apis=
"OGL IO BB"
2571 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
2572 mdapi_hw_unit_type=
"gpu"
2573 mdapi_group=
"3D Pipe/Output Merger"
2575 <counter name=
"EU Stall"
2576 description=
"The percentage of time in which the Execution Units were stalled."
2579 equation=
"A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2580 underscore_name=
"eu_stall"
2582 symbol_name=
"EuStall"
2583 semantic_type=
"duration"
2584 mdapi_supported_apis=
""
2585 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
2586 mdapi_group=
"EU Array"
2587 mdapi_hw_unit_type=
"gpu"
2589 <counter name=
"Samples Blended"
2590 description=
"The total number of blended samples or pixels written to all render targets."
2592 equation=
"A 27 READ 4 UMUL"
2593 underscore_name=
"samples_blended"
2595 symbol_name=
"SamplesBlended"
2596 semantic_type=
"event"
2597 mdapi_supported_apis=
"OGL IO BB"
2598 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
2599 mdapi_hw_unit_type=
"gpu"
2600 mdapi_group=
"3D Pipe/Output Merger"
2602 <counter name=
"Early Depth Test Fails"
2603 description=
"The total number of pixels dropped on early depth test."
2605 equation=
"A 23 READ 4 UMUL"
2606 underscore_name=
"early_depth_test_fails"
2608 symbol_name=
"EarlyDepthTestFails"
2609 semantic_type=
"event"
2610 mdapi_supported_apis=
"OGL IO BB"
2611 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2612 mdapi_hw_unit_type=
"gpu"
2613 mdapi_group=
"3D Pipe/Rasterizer/Early Depth Test"
2615 <counter name=
"Shader Memory Accesses"
2616 description=
"The total number of shader memory accesses to L3."
2618 equation=
"A 32 READ"
2619 underscore_name=
"shader_memory_accesses"
2621 symbol_name=
"ShaderMemoryAccesses"
2622 semantic_type=
"event"
2623 mdapi_supported_apis=
""
2624 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2625 mdapi_hw_unit_type=
"gpu"
2626 mdapi_group=
"L3/Data Port"
2628 <counter name=
"HS Threads Dispatched"
2629 description=
"The total number of hull shader hardware threads dispatched."
2632 underscore_name=
"hs_threads"
2634 symbol_name=
"HsThreads"
2635 semantic_type=
"event"
2636 mdapi_supported_apis=
"OGL4 IO BB"
2637 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2638 mdapi_hw_unit_type=
"gpu"
2639 mdapi_group=
"EU Array/Hull Shader"
2641 <counter name=
"HDC stalled by L3 (s0.ss1)"
2642 description=
"Percentage of time when HDC has messges to L3, but it's stalled due to lack of credits (s0.ss1)"
2645 equation=
"B 7 READ B 6 READ USUB 100 UMUL $GpuCoreClocks FDIV"
2646 underscore_name=
"non_sampler_shader11_access_stalled_on_l3"
2648 symbol_name=
"NonSamplerShader11AccessStalledOnL3"
2649 availability=
"$SubsliceMask 0x10 AND"
2650 semantic_type=
"duration"
2651 mdapi_supported_apis=
""
2652 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2653 mdapi_group=
"GPU/Data Port"
2654 mdapi_hw_unit_type=
"subslice"
2656 <counter name=
"SLM Bytes Written"
2657 description=
"The total number of GPU memory bytes written into shared local memory."
2659 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
2660 equation=
"A 31 READ 64 UMUL"
2661 underscore_name=
"slm_bytes_written"
2663 symbol_name=
"SlmBytesWritten"
2664 semantic_type=
"throughput"
2665 mdapi_supported_apis=
"OGL4 OCL IO BB"
2666 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2667 mdapi_group=
"L3/Data Port/SLM"
2668 mdapi_hw_unit_type=
"gpu"
2670 <counter name=
"L3 Shader Throughput"
2671 description=
"The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
2673 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL 2 UMUL"
2674 equation=
"A 30 READ A 31 READ $ShaderMemoryAccesses 64 UMUL UADD UADD"
2675 underscore_name=
"l3_shader_throughput"
2677 symbol_name=
"L3ShaderThroughput"
2678 semantic_type=
"throughput"
2679 mdapi_supported_apis=
"OGL4 OCL IO BB"
2680 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
2681 mdapi_group=
"L3/Data Port"
2682 mdapi_hw_unit_type=
"gpu"
2684 <counter name=
"Samples Killed in FS"
2685 description=
"The total number of samples or pixels dropped in fragment shaders."
2687 equation=
"A 24 READ 4 UMUL"
2688 underscore_name=
"samples_killed_in_ps"
2690 symbol_name=
"SamplesKilledInPs"
2691 semantic_type=
"event"
2692 mdapi_supported_apis=
"OGL IO BB"
2693 mdapi_usage_flags=
"Tier4 Overview Frame Batch Draw"
2694 mdapi_hw_unit_type=
"gpu"
2695 mdapi_group=
"3D Pipe/Fragment Shader"
2697 <counter name=
"HDC stalled by L3 (s0.ss0)"
2698 description=
"Percentage of time when HDC has messges to L3, but it's stalled due to lack of credits (s0.ss0)"
2701 equation=
"C 3 READ C 2 READ USUB 100 UMUL $GpuCoreClocks FDIV"
2702 underscore_name=
"non_sampler_shader00_access_stalled_on_l3"
2704 symbol_name=
"NonSamplerShader00AccessStalledOnL3"
2705 availability=
"$SubsliceMask 0x1 AND"
2706 semantic_type=
"duration"
2707 mdapi_supported_apis=
""
2708 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2709 mdapi_group=
"GPU/Data Port"
2710 mdapi_hw_unit_type=
"subslice"
2712 <counter name=
"Shader Atomic Memory Accesses"
2713 description=
"The total number of shader atomic memory accesses."
2715 equation=
"A 34 READ"
2716 underscore_name=
"shader_atomics"
2718 symbol_name=
"ShaderAtomics"
2719 semantic_type=
"event"
2720 mdapi_supported_apis=
"OGL4 OCL IO BB"
2721 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2722 mdapi_hw_unit_type=
"gpu"
2723 mdapi_group=
"L3/Data Port/Atomics"
2725 <register_config type=
"NOA">
2726 <register type=
"NOA" address=
"0x00009888" value=
"0x105C0232" />
2727 <register type=
"NOA" address=
"0x00009888" value=
"0x10580232" />
2728 <register type=
"NOA" address=
"0x00009888" value=
"0x10380232" />
2729 <register type=
"NOA" address=
"0x00009888" value=
"0x10DC0232" />
2730 <register type=
"NOA" address=
"0x00009888" value=
"0x10D80232" />
2731 <register type=
"NOA" address=
"0x00009888" value=
"0x10B80232" />
2732 <register type=
"NOA" address=
"0x00009888" value=
"0x118E4400" />
2733 <register type=
"NOA" address=
"0x00009888" value=
"0x025C6080" />
2734 <register type=
"NOA" address=
"0x00009888" value=
"0x045C004B" />
2735 <register type=
"NOA" address=
"0x00009888" value=
"0x005C8000" />
2736 <register type=
"NOA" address=
"0x00009888" value=
"0x00582080" />
2737 <register type=
"NOA" address=
"0x00009888" value=
"0x0258004B" />
2738 <register type=
"NOA" address=
"0x00009888" value=
"0x025B4000" />
2739 <register type=
"NOA" address=
"0x00009888" value=
"0x045B4000" />
2740 <register type=
"NOA" address=
"0x00009888" value=
"0x0C1FA000" />
2741 <register type=
"NOA" address=
"0x00009888" value=
"0x0E1F00AA" />
2742 <register type=
"NOA" address=
"0x00009888" value=
"0x04386080" />
2743 <register type=
"NOA" address=
"0x00009888" value=
"0x0638404B" />
2744 <register type=
"NOA" address=
"0x00009888" value=
"0x02384000" />
2745 <register type=
"NOA" address=
"0x00009888" value=
"0x08384000" />
2746 <register type=
"NOA" address=
"0x00009888" value=
"0x0A380000" />
2747 <register type=
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"0x00009888" value=
"0x0C380000" />
2748 <register type=
"NOA" address=
"0x00009888" value=
"0x00398000" />
2749 <register type=
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"0x0239A000" />
2750 <register type=
"NOA" address=
"0x00009888" value=
"0x0439A000" />
2751 <register type=
"NOA" address=
"0x00009888" value=
"0x06392000" />
2752 <register type=
"NOA" address=
"0x00009888" value=
"0x0CDC25C1" />
2753 <register type=
"NOA" address=
"0x00009888" value=
"0x0ADCC000" />
2754 <register type=
"NOA" address=
"0x00009888" value=
"0x0AD825C1" />
2755 <register type=
"NOA" address=
"0x00009888" value=
"0x18DB4000" />
2756 <register type=
"NOA" address=
"0x00009888" value=
"0x1ADB0001" />
2757 <register type=
"NOA" address=
"0x00009888" value=
"0x0E9F8000" />
2758 <register type=
"NOA" address=
"0x00009888" value=
"0x109F02AA" />
2759 <register type=
"NOA" address=
"0x00009888" value=
"0x0EB825C1" />
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"NOA" address=
"0x00009888" value=
"0x18B80154" />
2761 <register type=
"NOA" address=
"0x00009888" value=
"0x0AB9A000" />
2762 <register type=
"NOA" address=
"0x00009888" value=
"0x0CB9A000" />
2763 <register type=
"NOA" address=
"0x00009888" value=
"0x0EB9A000" />
2764 <register type=
"NOA" address=
"0x00009888" value=
"0x0D88C000" />
2765 <register type=
"NOA" address=
"0x00009888" value=
"0x0F88000F" />
2766 <register type=
"NOA" address=
"0x00009888" value=
"0x038A8000" />
2767 <register type=
"NOA" address=
"0x00009888" value=
"0x058A8000" />
2768 <register type=
"NOA" address=
"0x00009888" value=
"0x078A8000" />
2769 <register type=
"NOA" address=
"0x00009888" value=
"0x098A8000" />
2770 <register type=
"NOA" address=
"0x00009888" value=
"0x0B8A8000" />
2771 <register type=
"NOA" address=
"0x00009888" value=
"0x0D8A8000" />
2772 <register type=
"NOA" address=
"0x00009888" value=
"0x258BAA05" />
2773 <register type=
"NOA" address=
"0x00009888" value=
"0x278B002A" />
2774 <register type=
"NOA" address=
"0x00009888" value=
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2775 <register type=
"NOA" address=
"0x00009888" value=
"0x198C5400" />
2776 <register type=
"NOA" address=
"0x00009888" value=
"0x1B8C0015" />
2777 <register type=
"NOA" address=
"0x00009888" value=
"0x098DC000" />
2778 <register type=
"NOA" address=
"0x00009888" value=
"0x0B8DA000" />
2779 <register type=
"NOA" address=
"0x00009888" value=
"0x0D8DA000" />
2780 <register type=
"NOA" address=
"0x00009888" value=
"0x0F8DA000" />
2781 <register type=
"NOA" address=
"0x00009888" value=
"0x098E05C0" />
2782 <register type=
"NOA" address=
"0x00009888" value=
"0x058E0000" />
2783 <register type=
"NOA" address=
"0x00009888" value=
"0x198F0020" />
2784 <register type=
"NOA" address=
"0x00009888" value=
"0x2185AA0A" />
2785 <register type=
"NOA" address=
"0x00009888" value=
"0x2385002A" />
2786 <register type=
"NOA" address=
"0x00009888" value=
"0x1F85AA00" />
2787 <register type=
"NOA" address=
"0x00009888" value=
"0x19835000" />
2788 <register type=
"NOA" address=
"0x00009888" value=
"0x1B830155" />
2789 <register type=
"NOA" address=
"0x00009888" value=
"0x03834000" />
2790 <register type=
"NOA" address=
"0x00009888" value=
"0x05834000" />
2791 <register type=
"NOA" address=
"0x00009888" value=
"0x07834000" />
2792 <register type=
"NOA" address=
"0x00009888" value=
"0x09834000" />
2793 <register type=
"NOA" address=
"0x00009888" value=
"0x0B834000" />
2794 <register type=
"NOA" address=
"0x00009888" value=
"0x0D834000" />
2795 <register type=
"NOA" address=
"0x00009888" value=
"0x09848000" />
2796 <register type=
"NOA" address=
"0x00009888" value=
"0x0B84C000" />
2797 <register type=
"NOA" address=
"0x00009888" value=
"0x0D84C000" />
2798 <register type=
"NOA" address=
"0x00009888" value=
"0x0F84C000" />
2799 <register type=
"NOA" address=
"0x00009888" value=
"0x01848000" />
2800 <register type=
"NOA" address=
"0x00009888" value=
"0x0384C000" />
2801 <register type=
"NOA" address=
"0x00009888" value=
"0x0584C000" />
2802 <register type=
"NOA" address=
"0x00009888" value=
"0x07844000" />
2803 <register type=
"NOA" address=
"0x00009888" value=
"0x19808000" />
2804 <register type=
"NOA" address=
"0x00009888" value=
"0x1B80C000" />
2805 <register type=
"NOA" address=
"0x00009888" value=
"0x1D80C000" />
2806 <register type=
"NOA" address=
"0x00009888" value=
"0x1F80C000" />
2807 <register type=
"NOA" address=
"0x00009888" value=
"0x11808000" />
2808 <register type=
"NOA" address=
"0x00009888" value=
"0x1380C000" />
2809 <register type=
"NOA" address=
"0x00009888" value=
"0x1580C000" />
2810 <register type=
"NOA" address=
"0x00009888" value=
"0x17804000" />
2811 <register type=
"NOA" address=
"0x00009888" value=
"0x51800040" />
2812 <register type=
"NOA" address=
"0x00009888" value=
"0x43800400" />
2813 <register type=
"NOA" address=
"0x00009888" value=
"0x45800800" />
2814 <register type=
"NOA" address=
"0x00009888" value=
"0x53800000" />
2815 <register type=
"NOA" address=
"0x00009888" value=
"0x47800C62" />
2816 <register type=
"NOA" address=
"0x00009888" value=
"0x21800000" />
2817 <register type=
"NOA" address=
"0x00009888" value=
"0x31800000" />
2818 <register type=
"NOA" address=
"0x00009888" value=
"0x4D800000" />
2819 <register type=
"NOA" address=
"0x00009888" value=
"0x3F801042" />
2820 <register type=
"NOA" address=
"0x00009888" value=
"0x4F800000" />
2821 <register type=
"NOA" address=
"0x00009888" value=
"0x418014A4" />
2823 <register_config type=
"OA">
2824 <register type=
"OA" address=
"0x00002740" value=
"0x00000000" />
2825 <register type=
"OA" address=
"0x00002744" value=
"0x00800000" />
2826 <register type=
"OA" address=
"0x00002710" value=
"0x00000000" />
2827 <register type=
"OA" address=
"0x00002714" value=
"0x10800000" />
2828 <register type=
"OA" address=
"0x00002720" value=
"0x00000000" />
2829 <register type=
"OA" address=
"0x00002724" value=
"0x00800000" />
2830 <register type=
"OA" address=
"0x00002770" value=
"0x00000002" />
2831 <register type=
"OA" address=
"0x00002774" value=
"0x0000FFF7" />
2833 <register_config type=
"FLEX">
2834 <register type=
"FLEX" address=
"0x0000E458" value=
"0x00005004" />
2835 <register type=
"FLEX" address=
"0x0000E558" value=
"0x00010003" />
2836 <register type=
"FLEX" address=
"0x0000E658" value=
"0x00012011" />
2837 <register type=
"FLEX" address=
"0x0000E758" value=
"0x00015014" />
2838 <register type=
"FLEX" address=
"0x0000E45C" value=
"0x00051050" />
2839 <register type=
"FLEX" address=
"0x0000E55C" value=
"0x00053052" />
2840 <register type=
"FLEX" address=
"0x0000E65C" value=
"0x00055054" />
2844 <set name=
"Metric set L3_1"
2845 mdapi_supported_apis=
"OGL OCL IO BB"
2846 underscore_name=
"l3_1"
2847 hw_config_guid=
"78a87ff9-543a-49ce-95ea-26d86071ea93"
2851 <counter name=
"GPU Core Clocks"
2852 description=
"The total number of GPU core clocks elapsed during the measurement."
2854 equation=
"GPU_CLOCK 0 READ"
2855 underscore_name=
"gpu_core_clocks"
2857 symbol_name=
"GpuCoreClocks"
2858 semantic_type=
"event"
2859 mdapi_supported_apis=
""
2860 mdapi_usage_flags=
"Tier1 Frame Batch Draw"
2861 mdapi_hw_unit_type=
"gpu"
2864 <counter name=
"EU Active"
2865 description=
"The percentage of time in which the Execution Units were actively processing."
2868 equation=
"A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2869 underscore_name=
"eu_active"
2871 symbol_name=
"EuActive"
2872 semantic_type=
"duration"
2873 mdapi_supported_apis=
""
2874 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
2875 mdapi_group=
"EU Array"
2876 mdapi_hw_unit_type=
"gpu"
2878 <counter name=
"Slice1 L3 Bank1 Stalled"
2879 description=
"The percentage of time in which slice1 L3 bank1 is stalled"
2882 equation=
"B 4 READ 100 UMUL $GpuCoreClocks FDIV"
2883 underscore_name=
"l31_bank1_stalled"
2885 symbol_name=
"L31Bank1Stalled"
2886 availability=
"$SliceMask 0x2 AND"
2887 semantic_type=
"duration"
2888 mdapi_supported_apis=
""
2889 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2890 mdapi_group=
"GTI/L3"
2891 mdapi_hw_unit_type=
"slice"
2893 <counter name=
"EU Both FPU Pipes Active"
2894 description=
"The percentage of time in which both EU FPU pipelines were actively processing."
2897 equation=
"A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2898 underscore_name=
"eu_fpu_both_active"
2900 symbol_name=
"EuFpuBothActive"
2901 semantic_type=
"duration"
2902 mdapi_supported_apis=
""
2903 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
2904 mdapi_group=
"EU Array/Pipes"
2905 mdapi_hw_unit_type=
"gpu"
2907 <counter name=
"VS Send Pipe Active"
2908 description=
"The percentage of time in which EU send pipeline was actively processing a vertex shader instruction."
2911 equation=
"A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2912 underscore_name=
"vs_send_active"
2914 symbol_name=
"VsSendActive"
2915 semantic_type=
"duration"
2916 mdapi_supported_apis=
"OGL IO BB"
2917 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
2918 mdapi_group=
"EU Array/Vertex Shader"
2919 mdapi_hw_unit_type=
"gpu"
2921 <counter name=
"VS FPU1 Pipe Active"
2922 description=
"The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
2925 equation=
"A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2926 underscore_name=
"vs_fpu1_active"
2928 symbol_name=
"VsFpu1Active"
2929 semantic_type=
"duration"
2930 mdapi_supported_apis=
"OGL IO BB"
2931 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
2932 mdapi_group=
"EU Array/Vertex Shader"
2933 mdapi_hw_unit_type=
"gpu"
2935 <counter name=
"GS Threads Dispatched"
2936 description=
"The total number of geometry shader hardware threads dispatched."
2939 underscore_name=
"gs_threads"
2941 symbol_name=
"GsThreads"
2942 semantic_type=
"event"
2943 mdapi_supported_apis=
"OGL4 IO BB"
2944 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2945 mdapi_hw_unit_type=
"gpu"
2946 mdapi_group=
"EU Array/Geometry Shader"
2948 <counter name=
"Early Hi-Depth Test Fails"
2949 description=
"The total number of pixels dropped on early hierarchical depth test."
2951 equation=
"A 22 READ 4 UMUL"
2952 underscore_name=
"hi_depth_test_fails"
2954 symbol_name=
"HiDepthTestFails"
2955 semantic_type=
"event"
2956 mdapi_supported_apis=
"OGL IO BB"
2957 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2958 mdapi_hw_unit_type=
"gpu"
2959 mdapi_group=
"3D Pipe/Rasterizer/Hi-Depth Test"
2961 <counter name=
"FS Both FPU Active"
2962 description=
"The percentage of time in which fragment shaders were processed actively on the both FPUs."
2965 equation=
"A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2966 underscore_name=
"ps_eu_both_fpu_active"
2968 symbol_name=
"PsEuBothFpuActive"
2969 semantic_type=
"duration"
2970 mdapi_supported_apis=
"OGL IO BB"
2971 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
2972 mdapi_group=
"3D Pipe/Fragment Shader"
2973 mdapi_hw_unit_type=
"gpu"
2975 <counter name=
"VS Threads Dispatched"
2976 description=
"The total number of vertex shader hardware threads dispatched."
2979 underscore_name=
"vs_threads"
2981 symbol_name=
"VsThreads"
2982 semantic_type=
"event"
2983 mdapi_supported_apis=
"OGL IO BB"
2984 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2985 mdapi_hw_unit_type=
"gpu"
2986 mdapi_group=
"EU Array/Vertex Shader"
2988 <counter name=
"FS Threads Dispatched"
2989 description=
"The total number of fragment shader hardware threads dispatched."
2992 underscore_name=
"ps_threads"
2994 symbol_name=
"PsThreads"
2995 semantic_type=
"event"
2996 mdapi_supported_apis=
"OGL IO BB"
2997 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2998 mdapi_hw_unit_type=
"gpu"
2999 mdapi_group=
"EU Array/Fragment Shader"
3001 <counter name=
"Shader Barrier Messages"
3002 description=
"The total number of shader barrier messages."
3004 equation=
"A 35 READ"
3005 underscore_name=
"shader_barriers"
3007 symbol_name=
"ShaderBarriers"
3008 semantic_type=
"event"
3009 mdapi_supported_apis=
""
3010 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3011 mdapi_hw_unit_type=
"gpu"
3012 mdapi_group=
"EU Array/Barrier"
3014 <counter name=
"Slice1 L3 Bank0 Stalled"
3015 description=
"The percentage of time in which slice1 L3 bank0 is stalled"
3018 equation=
"B 0 READ 100 UMUL $GpuCoreClocks FDIV"
3019 underscore_name=
"l31_bank0_stalled"
3021 symbol_name=
"L31Bank0Stalled"
3022 availability=
"$SliceMask 0x2 AND"
3023 semantic_type=
"duration"
3024 mdapi_supported_apis=
""
3025 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3026 mdapi_group=
"GTI/L3"
3027 mdapi_hw_unit_type=
"slice"
3029 <counter name=
"Sampler Texels"
3030 description=
"The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
3032 equation=
"A 28 READ 4 UMUL"
3033 underscore_name=
"sampler_texels"
3035 symbol_name=
"SamplerTexels"
3036 semantic_type=
"event"
3037 mdapi_supported_apis=
""
3038 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3039 mdapi_hw_unit_type=
"gpu"
3040 mdapi_group=
"Sampler/Sampler Input"
3042 <counter name=
"Pixels Failing Tests"
3043 description=
"The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
3045 equation=
"A 25 READ 4 UMUL"
3046 underscore_name=
"pixels_failing_post_ps_tests"
3048 symbol_name=
"PixelsFailingPostPsTests"
3049 semantic_type=
"event"
3050 mdapi_supported_apis=
"OGL IO BB"
3051 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3052 mdapi_hw_unit_type=
"gpu"
3053 mdapi_group=
"3D Pipe/Output Merger"
3055 <counter name=
"GPU Time Elapsed"
3056 description=
"Time elapsed on the GPU during the measurement."
3058 equation=
"GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
3059 underscore_name=
"gpu_time"
3061 symbol_name=
"GpuTime"
3062 semantic_type=
"duration"
3063 mdapi_supported_apis=
""
3064 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
3065 mdapi_hw_unit_type=
"gpu"
3068 <counter name=
"AVG GPU Core Frequency"
3069 description=
"Average GPU Core Frequency in the measurement."
3071 max_equation=
"$GpuMaxFrequency"
3072 equation=
"$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
3073 underscore_name=
"avg_gpu_core_frequency"
3075 symbol_name=
"AvgGpuCoreFrequency"
3076 semantic_type=
"event"
3077 mdapi_supported_apis=
""
3078 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
3080 mdapi_hw_unit_type=
"gpu"
3082 <counter name=
"Sampler Texels Misses"
3083 description=
"The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
3085 equation=
"A 29 READ 4 UMUL"
3086 underscore_name=
"sampler_texel_misses"
3088 symbol_name=
"SamplerTexelMisses"
3089 semantic_type=
"event"
3090 mdapi_supported_apis=
""
3091 mdapi_usage_flags=
"Tier3 Batch Frame Draw"
3092 mdapi_hw_unit_type=
"gpu"
3093 mdapi_group=
"Sampler/Sampler Cache"
3095 <counter name=
"CS Threads Dispatched"
3096 description=
"The total number of compute shader hardware threads dispatched."
3099 underscore_name=
"cs_threads"
3101 symbol_name=
"CsThreads"
3102 semantic_type=
"event"
3103 mdapi_supported_apis=
"OGL4 OCL IO BB"
3104 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3105 mdapi_hw_unit_type=
"gpu"
3106 mdapi_group=
"EU Array/Compute Shader"
3108 <counter name=
"SLM Bytes Read"
3109 description=
"The total number of GPU memory bytes read from shared local memory."
3111 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
3112 equation=
"A 30 READ 64 UMUL"
3113 underscore_name=
"slm_bytes_read"
3115 symbol_name=
"SlmBytesRead"
3116 semantic_type=
"throughput"
3117 mdapi_supported_apis=
"OGL4 OCL IO BB"
3118 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3119 mdapi_group=
"L3/Data Port/SLM"
3120 mdapi_hw_unit_type=
"gpu"
3122 <counter name=
"PS FPU1 Pipe Active"
3123 description=
"The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
3126 equation=
"A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3127 underscore_name=
"ps_fpu1_active"
3129 symbol_name=
"PsFpu1Active"
3130 semantic_type=
"duration"
3131 mdapi_supported_apis=
"OGL IO BB"
3132 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
3133 mdapi_group=
"EU Array/Pixel Shader"
3134 mdapi_hw_unit_type=
"gpu"
3136 <counter name=
"PS Send Pipeline Active"
3137 description=
"The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
3140 equation=
"A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3141 underscore_name=
"ps_send_active"
3143 symbol_name=
"PsSendActive"
3144 semantic_type=
"duration"
3145 mdapi_supported_apis=
"OGL IO BB"
3146 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
3147 mdapi_group=
"EU Array/Pixel Shader"
3148 mdapi_hw_unit_type=
"gpu"
3150 <counter name=
"VS FPU0 Pipe Active"
3151 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
3154 equation=
"A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3155 underscore_name=
"vs_fpu0_active"
3157 symbol_name=
"VsFpu0Active"
3158 semantic_type=
"duration"
3159 mdapi_supported_apis=
"OGL IO BB"
3160 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
3161 mdapi_group=
"EU Array/Vertex Shader"
3162 mdapi_hw_unit_type=
"gpu"
3164 <counter name=
"GPU Busy"
3165 description=
"The percentage of time in which the GPU has been processing GPU commands."
3168 equation=
"A 0 READ 100 UMUL $GpuCoreClocks FDIV"
3169 underscore_name=
"gpu_busy"
3171 symbol_name=
"GpuBusy"
3172 semantic_type=
"duration"
3173 mdapi_supported_apis=
""
3174 mdapi_usage_flags=
"Tier1 Overview System Frame"
3176 mdapi_hw_unit_type=
"gpu"
3178 <counter name=
"Rasterized Pixels"
3179 description=
"The total number of rasterized pixels."
3181 equation=
"A 21 READ 4 UMUL"
3182 underscore_name=
"rasterized_pixels"
3184 symbol_name=
"RasterizedPixels"
3185 semantic_type=
"event"
3186 mdapi_supported_apis=
"OGL IO BB"
3187 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3188 mdapi_hw_unit_type=
"gpu"
3189 mdapi_group=
"3D Pipe/Rasterizer"
3191 <counter name=
"Slice1 L3 Bank1 Active"
3192 description=
"The percentage of time in which slice1 L3 bank1 is active"
3195 equation=
"C 7 READ 100 UMUL $GpuCoreClocks FDIV"
3196 underscore_name=
"l31_bank1_active"
3198 symbol_name=
"L31Bank1Active"
3199 availability=
"$SliceMask 0x2 AND"
3200 semantic_type=
"duration"
3201 mdapi_supported_apis=
""
3202 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3203 mdapi_group=
"GTI/L3"
3204 mdapi_hw_unit_type=
"slice"
3206 <counter name=
"PS FPU0 Pipe Active"
3207 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
3210 equation=
"A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3211 underscore_name=
"ps_fpu0_active"
3213 symbol_name=
"PsFpu0Active"
3214 semantic_type=
"duration"
3215 mdapi_supported_apis=
"OGL IO BB"
3216 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
3217 mdapi_group=
"EU Array/Pixel Shader"
3218 mdapi_hw_unit_type=
"gpu"
3220 <counter name=
"DS Threads Dispatched"
3221 description=
"The total number of domain shader hardware threads dispatched."
3224 underscore_name=
"ds_threads"
3226 symbol_name=
"DsThreads"
3227 semantic_type=
"event"
3228 mdapi_supported_apis=
"OGL4 IO BB"
3229 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3230 mdapi_hw_unit_type=
"gpu"
3231 mdapi_group=
"EU Array/Domain Shader"
3233 <counter name=
"Samples Written"
3234 description=
"The total number of samples or pixels written to all render targets."
3236 equation=
"A 26 READ 4 UMUL"
3237 underscore_name=
"samples_written"
3239 symbol_name=
"SamplesWritten"
3240 semantic_type=
"event"
3241 mdapi_supported_apis=
"OGL IO BB"
3242 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3243 mdapi_hw_unit_type=
"gpu"
3244 mdapi_group=
"3D Pipe/Output Merger"
3246 <counter name=
"EU Stall"
3247 description=
"The percentage of time in which the Execution Units were stalled."
3250 equation=
"A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3251 underscore_name=
"eu_stall"
3253 symbol_name=
"EuStall"
3254 semantic_type=
"duration"
3255 mdapi_supported_apis=
""
3256 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
3257 mdapi_group=
"EU Array"
3258 mdapi_hw_unit_type=
"gpu"
3260 <counter name=
"Slice1 L3 Bank0 Active"
3261 description=
"The percentage of time in which slice1 L3 bank0 is active"
3264 equation=
"C 6 READ 100 UMUL $GpuCoreClocks FDIV"
3265 underscore_name=
"l31_bank0_active"
3267 symbol_name=
"L31Bank0Active"
3268 availability=
"$SliceMask 0x2 AND"
3269 semantic_type=
"duration"
3270 mdapi_supported_apis=
""
3271 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3272 mdapi_group=
"GTI/L3"
3273 mdapi_hw_unit_type=
"slice"
3275 <counter name=
"Samples Blended"
3276 description=
"The total number of blended samples or pixels written to all render targets."
3278 equation=
"A 27 READ 4 UMUL"
3279 underscore_name=
"samples_blended"
3281 symbol_name=
"SamplesBlended"
3282 semantic_type=
"event"
3283 mdapi_supported_apis=
"OGL IO BB"
3284 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3285 mdapi_hw_unit_type=
"gpu"
3286 mdapi_group=
"3D Pipe/Output Merger"
3288 <counter name=
"Early Depth Test Fails"
3289 description=
"The total number of pixels dropped on early depth test."
3291 equation=
"A 23 READ 4 UMUL"
3292 underscore_name=
"early_depth_test_fails"
3294 symbol_name=
"EarlyDepthTestFails"
3295 semantic_type=
"event"
3296 mdapi_supported_apis=
"OGL IO BB"
3297 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3298 mdapi_hw_unit_type=
"gpu"
3299 mdapi_group=
"3D Pipe/Rasterizer/Early Depth Test"
3301 <counter name=
"Shader Memory Accesses"
3302 description=
"The total number of shader memory accesses to L3."
3304 equation=
"A 32 READ"
3305 underscore_name=
"shader_memory_accesses"
3307 symbol_name=
"ShaderMemoryAccesses"
3308 semantic_type=
"event"
3309 mdapi_supported_apis=
""
3310 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3311 mdapi_hw_unit_type=
"gpu"
3312 mdapi_group=
"L3/Data Port"
3314 <counter name=
"HS Threads Dispatched"
3315 description=
"The total number of hull shader hardware threads dispatched."
3318 underscore_name=
"hs_threads"
3320 symbol_name=
"HsThreads"
3321 semantic_type=
"event"
3322 mdapi_supported_apis=
"OGL4 IO BB"
3323 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3324 mdapi_hw_unit_type=
"gpu"
3325 mdapi_group=
"EU Array/Hull Shader"
3327 <counter name=
"SLM Bytes Written"
3328 description=
"The total number of GPU memory bytes written into shared local memory."
3330 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
3331 equation=
"A 31 READ 64 UMUL"
3332 underscore_name=
"slm_bytes_written"
3334 symbol_name=
"SlmBytesWritten"
3335 semantic_type=
"throughput"
3336 mdapi_supported_apis=
"OGL4 OCL IO BB"
3337 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3338 mdapi_group=
"L3/Data Port/SLM"
3339 mdapi_hw_unit_type=
"gpu"
3341 <counter name=
"L3 Shader Throughput"
3342 description=
"The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
3344 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL 2 UMUL"
3345 equation=
"A 30 READ A 31 READ $ShaderMemoryAccesses 64 UMUL UADD UADD"
3346 underscore_name=
"l3_shader_throughput"
3348 symbol_name=
"L3ShaderThroughput"
3349 semantic_type=
"throughput"
3350 mdapi_supported_apis=
"OGL4 OCL IO BB"
3351 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
3352 mdapi_group=
"L3/Data Port"
3353 mdapi_hw_unit_type=
"gpu"
3355 <counter name=
"Samples Killed in FS"
3356 description=
"The total number of samples or pixels dropped in fragment shaders."
3358 equation=
"A 24 READ 4 UMUL"
3359 underscore_name=
"samples_killed_in_ps"
3361 symbol_name=
"SamplesKilledInPs"
3362 semantic_type=
"event"
3363 mdapi_supported_apis=
"OGL IO BB"
3364 mdapi_usage_flags=
"Tier4 Overview Frame Batch Draw"
3365 mdapi_hw_unit_type=
"gpu"
3366 mdapi_group=
"3D Pipe/Fragment Shader"
3368 <counter name=
"Shader Atomic Memory Accesses"
3369 description=
"The total number of shader atomic memory accesses."
3371 equation=
"A 34 READ"
3372 underscore_name=
"shader_atomics"
3374 symbol_name=
"ShaderAtomics"
3375 semantic_type=
"event"
3376 mdapi_supported_apis=
"OGL4 OCL IO BB"
3377 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3378 mdapi_hw_unit_type=
"gpu"
3379 mdapi_group=
"L3/Data Port/Atomics"
3381 <register_config type=
"NOA">
3382 <register type=
"NOA" address=
"0x00009888" value=
"0x10BF03DA" />
3383 <register type=
"NOA" address=
"0x00009888" value=
"0x14BF0001" />
3384 <register type=
"NOA" address=
"0x00009888" value=
"0x12980340" />
3385 <register type=
"NOA" address=
"0x00009888" value=
"0x12990340" />
3386 <register type=
"NOA" address=
"0x00009888" value=
"0x0CBF1187" />
3387 <register type=
"NOA" address=
"0x00009888" value=
"0x0EBF1205" />
3388 <register type=
"NOA" address=
"0x00009888" value=
"0x00BF0500" />
3389 <register type=
"NOA" address=
"0x00009888" value=
"0x02BF042B" />
3390 <register type=
"NOA" address=
"0x00009888" value=
"0x04BF002C" />
3391 <register type=
"NOA" address=
"0x00009888" value=
"0x0CDAC000" />
3392 <register type=
"NOA" address=
"0x00009888" value=
"0x0EDAC000" />
3393 <register type=
"NOA" address=
"0x00009888" value=
"0x00DA8000" />
3394 <register type=
"NOA" address=
"0x00009888" value=
"0x02DAC000" />
3395 <register type=
"NOA" address=
"0x00009888" value=
"0x04DA4000" />
3396 <register type=
"NOA" address=
"0x00009888" value=
"0x04983400" />
3397 <register type=
"NOA" address=
"0x00009888" value=
"0x10980000" />
3398 <register type=
"NOA" address=
"0x00009888" value=
"0x06990034" />
3399 <register type=
"NOA" address=
"0x00009888" value=
"0x10990000" />
3400 <register type=
"NOA" address=
"0x00009888" value=
"0x0C9DC000" />
3401 <register type=
"NOA" address=
"0x00009888" value=
"0x0E9DC000" />
3402 <register type=
"NOA" address=
"0x00009888" value=
"0x009D8000" />
3403 <register type=
"NOA" address=
"0x00009888" value=
"0x029DC000" />
3404 <register type=
"NOA" address=
"0x00009888" value=
"0x049D4000" />
3405 <register type=
"NOA" address=
"0x00009888" value=
"0x109F02A8" />
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"NOA" address=
"0x00009888" value=
"0x0C9FA000" />
3407 <register type=
"NOA" address=
"0x00009888" value=
"0x0E9F00BA" />
3408 <register type=
"NOA" address=
"0x00009888" value=
"0x0CB88000" />
3409 <register type=
"NOA" address=
"0x00009888" value=
"0x0CB95000" />
3410 <register type=
"NOA" address=
"0x00009888" value=
"0x0EB95000" />
3411 <register type=
"NOA" address=
"0x00009888" value=
"0x00B94000" />
3412 <register type=
"NOA" address=
"0x00009888" value=
"0x02B95000" />
3413 <register type=
"NOA" address=
"0x00009888" value=
"0x04B91000" />
3414 <register type=
"NOA" address=
"0x00009888" value=
"0x06B92000" />
3415 <register type=
"NOA" address=
"0x00009888" value=
"0x0CBA4000" />
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"NOA" address=
"0x00009888" value=
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"NOA" address=
"0x00009888" value=
"0x03888000" />
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"NOA" address=
"0x00009888" value=
"0x05888000" />
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"NOA" address=
"0x00009888" value=
"0x07888000" />
3420 <register type=
"NOA" address=
"0x00009888" value=
"0x09888000" />
3421 <register type=
"NOA" address=
"0x00009888" value=
"0x0B888000" />
3422 <register type=
"NOA" address=
"0x00009888" value=
"0x0D880400" />
3423 <register type=
"NOA" address=
"0x00009888" value=
"0x258B800A" />
3424 <register type=
"NOA" address=
"0x00009888" value=
"0x278B002A" />
3425 <register type=
"NOA" address=
"0x00009888" value=
"0x238B5500" />
3426 <register type=
"NOA" address=
"0x00009888" value=
"0x198C4000" />
3427 <register type=
"NOA" address=
"0x00009888" value=
"0x1B8C0015" />
3428 <register type=
"NOA" address=
"0x00009888" value=
"0x038C4000" />
3429 <register type=
"NOA" address=
"0x00009888" value=
"0x058C4000" />
3430 <register type=
"NOA" address=
"0x00009888" value=
"0x078C4000" />
3431 <register type=
"NOA" address=
"0x00009888" value=
"0x098C4000" />
3432 <register type=
"NOA" address=
"0x00009888" value=
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3433 <register type=
"NOA" address=
"0x00009888" value=
"0x0D8C4000" />
3434 <register type=
"NOA" address=
"0x00009888" value=
"0x0D8DA000" />
3435 <register type=
"NOA" address=
"0x00009888" value=
"0x0F8DA000" />
3436 <register type=
"NOA" address=
"0x00009888" value=
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3437 <register type=
"NOA" address=
"0x00009888" value=
"0x038DA000" />
3438 <register type=
"NOA" address=
"0x00009888" value=
"0x058DA000" />
3439 <register type=
"NOA" address=
"0x00009888" value=
"0x078D2000" />
3440 <register type=
"NOA" address=
"0x00009888" value=
"0x2185800A" />
3441 <register type=
"NOA" address=
"0x00009888" value=
"0x2385002A" />
3442 <register type=
"NOA" address=
"0x00009888" value=
"0x1F85AA00" />
3443 <register type=
"NOA" address=
"0x00009888" value=
"0x1B830154" />
3444 <register type=
"NOA" address=
"0x00009888" value=
"0x03834000" />
3445 <register type=
"NOA" address=
"0x00009888" value=
"0x05834000" />
3446 <register type=
"NOA" address=
"0x00009888" value=
"0x07834000" />
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"NOA" address=
"0x00009888" value=
"0x09834000" />
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"NOA" address=
"0x00009888" value=
"0x0B834000" />
3449 <register type=
"NOA" address=
"0x00009888" value=
"0x0D834000" />
3450 <register type=
"NOA" address=
"0x00009888" value=
"0x0D84C000" />
3451 <register type=
"NOA" address=
"0x00009888" value=
"0x0F84C000" />
3452 <register type=
"NOA" address=
"0x00009888" value=
"0x01848000" />
3453 <register type=
"NOA" address=
"0x00009888" value=
"0x0384C000" />
3454 <register type=
"NOA" address=
"0x00009888" value=
"0x0584C000" />
3455 <register type=
"NOA" address=
"0x00009888" value=
"0x07844000" />
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"NOA" address=
"0x00009888" value=
"0x1D80C000" />
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"0x00009888" value=
"0x1F80C000" />
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"NOA" address=
"0x00009888" value=
"0x11808000" />
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"NOA" address=
"0x00009888" value=
"0x1380C000" />
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"NOA" address=
"0x00009888" value=
"0x1580C000" />
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"NOA" address=
"0x00009888" value=
"0x17804000" />
3462 <register type=
"NOA" address=
"0x00009888" value=
"0x53800000" />
3463 <register type=
"NOA" address=
"0x00009888" value=
"0x45800000" />
3464 <register type=
"NOA" address=
"0x00009888" value=
"0x47800000" />
3465 <register type=
"NOA" address=
"0x00009888" value=
"0x21800000" />
3466 <register type=
"NOA" address=
"0x00009888" value=
"0x31800000" />
3467 <register type=
"NOA" address=
"0x00009888" value=
"0x4D800000" />
3468 <register type=
"NOA" address=
"0x00009888" value=
"0x3F800000" />
3469 <register type=
"NOA" address=
"0x00009888" value=
"0x4F800000" />
3470 <register type=
"NOA" address=
"0x00009888" value=
"0x41800060" />
3472 <register_config type=
"OA">
3473 <register type=
"OA" address=
"0x00002740" value=
"0x00000000" />
3474 <register type=
"OA" address=
"0x00002744" value=
"0x00800000" />
3475 <register type=
"OA" address=
"0x00002710" value=
"0x00000000" />
3476 <register type=
"OA" address=
"0x00002714" value=
"0xF0800000" />
3477 <register type=
"OA" address=
"0x00002720" value=
"0x00000000" />
3478 <register type=
"OA" address=
"0x00002724" value=
"0xF0800000" />
3479 <register type=
"OA" address=
"0x00002770" value=
"0x00100070" />
3480 <register type=
"OA" address=
"0x00002774" value=
"0x0000FFF1" />
3481 <register type=
"OA" address=
"0x00002778" value=
"0x00014002" />
3482 <register type=
"OA" address=
"0x0000277C" value=
"0x0000C3FF" />
3483 <register type=
"OA" address=
"0x00002780" value=
"0x00010002" />
3484 <register type=
"OA" address=
"0x00002784" value=
"0x0000C7FF" />
3485 <register type=
"OA" address=
"0x00002788" value=
"0x00004002" />
3486 <register type=
"OA" address=
"0x0000278C" value=
"0x0000D3FF" />
3487 <register type=
"OA" address=
"0x00002790" value=
"0x00100700" />
3488 <register type=
"OA" address=
"0x00002794" value=
"0x0000FF1F" />
3489 <register type=
"OA" address=
"0x00002798" value=
"0x00001402" />
3490 <register type=
"OA" address=
"0x0000279C" value=
"0x0000FC3F" />
3491 <register type=
"OA" address=
"0x000027A0" value=
"0x00001002" />
3492 <register type=
"OA" address=
"0x000027A4" value=
"0x0000FC7F" />
3493 <register type=
"OA" address=
"0x000027A8" value=
"0x00000402" />
3494 <register type=
"OA" address=
"0x000027AC" value=
"0x0000FD3F" />
3496 <register_config type=
"FLEX">
3497 <register type=
"FLEX" address=
"0x0000E458" value=
"0x00005004" />
3498 <register type=
"FLEX" address=
"0x0000E558" value=
"0x00010003" />
3499 <register type=
"FLEX" address=
"0x0000E658" value=
"0x00012011" />
3500 <register type=
"FLEX" address=
"0x0000E758" value=
"0x00015014" />
3501 <register type=
"FLEX" address=
"0x0000E45C" value=
"0x00051050" />
3502 <register type=
"FLEX" address=
"0x0000E55C" value=
"0x00053052" />
3503 <register type=
"FLEX" address=
"0x0000E65C" value=
"0x00055054" />
3507 <set name=
"Metric set L3_2"
3508 mdapi_supported_apis=
"OGL OCL IO BB"
3509 underscore_name=
"l3_2"
3510 hw_config_guid=
"9f2cece5-7bfe-4320-ad66-8c7cc526bec5"
3514 <counter name=
"GPU Core Clocks"
3515 description=
"The total number of GPU core clocks elapsed during the measurement."
3517 equation=
"GPU_CLOCK 0 READ"
3518 underscore_name=
"gpu_core_clocks"
3520 symbol_name=
"GpuCoreClocks"
3521 semantic_type=
"event"
3522 mdapi_supported_apis=
""
3523 mdapi_usage_flags=
"Tier1 Frame Batch Draw"
3524 mdapi_hw_unit_type=
"gpu"
3527 <counter name=
"EU Active"
3528 description=
"The percentage of time in which the Execution Units were actively processing."
3531 equation=
"A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3532 underscore_name=
"eu_active"
3534 symbol_name=
"EuActive"
3535 semantic_type=
"duration"
3536 mdapi_supported_apis=
""
3537 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
3538 mdapi_group=
"EU Array"
3539 mdapi_hw_unit_type=
"gpu"
3541 <counter name=
"Slice0 L3 Bank1 Active"
3542 description=
"The percentage of time in which slice0 L3 bank1 is active"
3545 equation=
"C 7 READ 100 UMUL $GpuCoreClocks FDIV"
3546 underscore_name=
"l30_bank1_active"
3548 symbol_name=
"L30Bank1Active"
3549 availability=
"$SliceMask 0x1 AND"
3550 semantic_type=
"duration"
3551 mdapi_supported_apis=
""
3552 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3553 mdapi_group=
"GTI/L3"
3554 mdapi_hw_unit_type=
"slice"
3556 <counter name=
"EU Both FPU Pipes Active"
3557 description=
"The percentage of time in which both EU FPU pipelines were actively processing."
3560 equation=
"A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3561 underscore_name=
"eu_fpu_both_active"
3563 symbol_name=
"EuFpuBothActive"
3564 semantic_type=
"duration"
3565 mdapi_supported_apis=
""
3566 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
3567 mdapi_group=
"EU Array/Pipes"
3568 mdapi_hw_unit_type=
"gpu"
3570 <counter name=
"VS Send Pipe Active"
3571 description=
"The percentage of time in which EU send pipeline was actively processing a vertex shader instruction."
3574 equation=
"A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3575 underscore_name=
"vs_send_active"
3577 symbol_name=
"VsSendActive"
3578 semantic_type=
"duration"
3579 mdapi_supported_apis=
"OGL IO BB"
3580 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
3581 mdapi_group=
"EU Array/Vertex Shader"
3582 mdapi_hw_unit_type=
"gpu"
3584 <counter name=
"VS FPU1 Pipe Active"
3585 description=
"The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
3588 equation=
"A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3589 underscore_name=
"vs_fpu1_active"
3591 symbol_name=
"VsFpu1Active"
3592 semantic_type=
"duration"
3593 mdapi_supported_apis=
"OGL IO BB"
3594 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
3595 mdapi_group=
"EU Array/Vertex Shader"
3596 mdapi_hw_unit_type=
"gpu"
3598 <counter name=
"GS Threads Dispatched"
3599 description=
"The total number of geometry shader hardware threads dispatched."
3602 underscore_name=
"gs_threads"
3604 symbol_name=
"GsThreads"
3605 semantic_type=
"event"
3606 mdapi_supported_apis=
"OGL4 IO BB"
3607 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3608 mdapi_hw_unit_type=
"gpu"
3609 mdapi_group=
"EU Array/Geometry Shader"
3611 <counter name=
"Early Hi-Depth Test Fails"
3612 description=
"The total number of pixels dropped on early hierarchical depth test."
3614 equation=
"A 22 READ 4 UMUL"
3615 underscore_name=
"hi_depth_test_fails"
3617 symbol_name=
"HiDepthTestFails"
3618 semantic_type=
"event"
3619 mdapi_supported_apis=
"OGL IO BB"
3620 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3621 mdapi_hw_unit_type=
"gpu"
3622 mdapi_group=
"3D Pipe/Rasterizer/Hi-Depth Test"
3624 <counter name=
"FS Both FPU Active"
3625 description=
"The percentage of time in which fragment shaders were processed actively on the both FPUs."
3628 equation=
"A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3629 underscore_name=
"ps_eu_both_fpu_active"
3631 symbol_name=
"PsEuBothFpuActive"
3632 semantic_type=
"duration"
3633 mdapi_supported_apis=
"OGL IO BB"
3634 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
3635 mdapi_group=
"3D Pipe/Fragment Shader"
3636 mdapi_hw_unit_type=
"gpu"
3638 <counter name=
"VS Threads Dispatched"
3639 description=
"The total number of vertex shader hardware threads dispatched."
3642 underscore_name=
"vs_threads"
3644 symbol_name=
"VsThreads"
3645 semantic_type=
"event"
3646 mdapi_supported_apis=
"OGL IO BB"
3647 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3648 mdapi_hw_unit_type=
"gpu"
3649 mdapi_group=
"EU Array/Vertex Shader"
3651 <counter name=
"Slice0 L3 Bank1 Stalled"
3652 description=
"The percentage of time in which slice0 L3 bank1 is stalled"
3655 equation=
"B 4 READ 100 UMUL $GpuCoreClocks FDIV"
3656 underscore_name=
"l30_bank1_stalled"
3658 symbol_name=
"L30Bank1Stalled"
3659 availability=
"$SliceMask 0x1 AND"
3660 semantic_type=
"duration"
3661 mdapi_supported_apis=
""
3662 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3663 mdapi_group=
"GTI/L3"
3664 mdapi_hw_unit_type=
"slice"
3666 <counter name=
"FS Threads Dispatched"
3667 description=
"The total number of fragment shader hardware threads dispatched."
3670 underscore_name=
"ps_threads"
3672 symbol_name=
"PsThreads"
3673 semantic_type=
"event"
3674 mdapi_supported_apis=
"OGL IO BB"
3675 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3676 mdapi_hw_unit_type=
"gpu"
3677 mdapi_group=
"EU Array/Fragment Shader"
3679 <counter name=
"Shader Barrier Messages"
3680 description=
"The total number of shader barrier messages."
3682 equation=
"A 35 READ"
3683 underscore_name=
"shader_barriers"
3685 symbol_name=
"ShaderBarriers"
3686 semantic_type=
"event"
3687 mdapi_supported_apis=
""
3688 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3689 mdapi_hw_unit_type=
"gpu"
3690 mdapi_group=
"EU Array/Barrier"
3692 <counter name=
"Sampler Texels"
3693 description=
"The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
3695 equation=
"A 28 READ 4 UMUL"
3696 underscore_name=
"sampler_texels"
3698 symbol_name=
"SamplerTexels"
3699 semantic_type=
"event"
3700 mdapi_supported_apis=
""
3701 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3702 mdapi_hw_unit_type=
"gpu"
3703 mdapi_group=
"Sampler/Sampler Input"
3705 <counter name=
"Pixels Failing Tests"
3706 description=
"The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
3708 equation=
"A 25 READ 4 UMUL"
3709 underscore_name=
"pixels_failing_post_ps_tests"
3711 symbol_name=
"PixelsFailingPostPsTests"
3712 semantic_type=
"event"
3713 mdapi_supported_apis=
"OGL IO BB"
3714 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3715 mdapi_hw_unit_type=
"gpu"
3716 mdapi_group=
"3D Pipe/Output Merger"
3718 <counter name=
"GPU Time Elapsed"
3719 description=
"Time elapsed on the GPU during the measurement."
3721 equation=
"GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
3722 underscore_name=
"gpu_time"
3724 symbol_name=
"GpuTime"
3725 semantic_type=
"duration"
3726 mdapi_supported_apis=
""
3727 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
3728 mdapi_hw_unit_type=
"gpu"
3731 <counter name=
"AVG GPU Core Frequency"
3732 description=
"Average GPU Core Frequency in the measurement."
3734 max_equation=
"$GpuMaxFrequency"
3735 equation=
"$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
3736 underscore_name=
"avg_gpu_core_frequency"
3738 symbol_name=
"AvgGpuCoreFrequency"
3739 semantic_type=
"event"
3740 mdapi_supported_apis=
""
3741 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
3743 mdapi_hw_unit_type=
"gpu"
3745 <counter name=
"Sampler Texels Misses"
3746 description=
"The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
3748 equation=
"A 29 READ 4 UMUL"
3749 underscore_name=
"sampler_texel_misses"
3751 symbol_name=
"SamplerTexelMisses"
3752 semantic_type=
"event"
3753 mdapi_supported_apis=
""
3754 mdapi_usage_flags=
"Tier3 Batch Frame Draw"
3755 mdapi_hw_unit_type=
"gpu"
3756 mdapi_group=
"Sampler/Sampler Cache"
3758 <counter name=
"CS Threads Dispatched"
3759 description=
"The total number of compute shader hardware threads dispatched."
3762 underscore_name=
"cs_threads"
3764 symbol_name=
"CsThreads"
3765 semantic_type=
"event"
3766 mdapi_supported_apis=
"OGL4 OCL IO BB"
3767 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3768 mdapi_hw_unit_type=
"gpu"
3769 mdapi_group=
"EU Array/Compute Shader"
3771 <counter name=
"SLM Bytes Read"
3772 description=
"The total number of GPU memory bytes read from shared local memory."
3774 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
3775 equation=
"A 30 READ 64 UMUL"
3776 underscore_name=
"slm_bytes_read"
3778 symbol_name=
"SlmBytesRead"
3779 semantic_type=
"throughput"
3780 mdapi_supported_apis=
"OGL4 OCL IO BB"
3781 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3782 mdapi_group=
"L3/Data Port/SLM"
3783 mdapi_hw_unit_type=
"gpu"
3785 <counter name=
"PS FPU1 Pipe Active"
3786 description=
"The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
3789 equation=
"A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3790 underscore_name=
"ps_fpu1_active"
3792 symbol_name=
"PsFpu1Active"
3793 semantic_type=
"duration"
3794 mdapi_supported_apis=
"OGL IO BB"
3795 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
3796 mdapi_group=
"EU Array/Pixel Shader"
3797 mdapi_hw_unit_type=
"gpu"
3799 <counter name=
"PS Send Pipeline Active"
3800 description=
"The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
3803 equation=
"A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3804 underscore_name=
"ps_send_active"
3806 symbol_name=
"PsSendActive"
3807 semantic_type=
"duration"
3808 mdapi_supported_apis=
"OGL IO BB"
3809 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
3810 mdapi_group=
"EU Array/Pixel Shader"
3811 mdapi_hw_unit_type=
"gpu"
3813 <counter name=
"VS FPU0 Pipe Active"
3814 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
3817 equation=
"A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3818 underscore_name=
"vs_fpu0_active"
3820 symbol_name=
"VsFpu0Active"
3821 semantic_type=
"duration"
3822 mdapi_supported_apis=
"OGL IO BB"
3823 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
3824 mdapi_group=
"EU Array/Vertex Shader"
3825 mdapi_hw_unit_type=
"gpu"
3827 <counter name=
"GPU Busy"
3828 description=
"The percentage of time in which the GPU has been processing GPU commands."
3831 equation=
"A 0 READ 100 UMUL $GpuCoreClocks FDIV"
3832 underscore_name=
"gpu_busy"
3834 symbol_name=
"GpuBusy"
3835 semantic_type=
"duration"
3836 mdapi_supported_apis=
""
3837 mdapi_usage_flags=
"Tier1 Overview System Frame"
3839 mdapi_hw_unit_type=
"gpu"
3841 <counter name=
"Slice0 L3 Bank0 Active"
3842 description=
"The percentage of time in which slice0 L3 bank0 is active"
3845 equation=
"C 6 READ 100 UMUL $GpuCoreClocks FDIV"
3846 underscore_name=
"l30_bank0_active"
3848 symbol_name=
"L30Bank0Active"
3849 availability=
"$SliceMask 0x1 AND"
3850 semantic_type=
"duration"
3851 mdapi_supported_apis=
""
3852 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3853 mdapi_group=
"GTI/L3"
3854 mdapi_hw_unit_type=
"slice"
3856 <counter name=
"Rasterized Pixels"
3857 description=
"The total number of rasterized pixels."
3859 equation=
"A 21 READ 4 UMUL"
3860 underscore_name=
"rasterized_pixels"
3862 symbol_name=
"RasterizedPixels"
3863 semantic_type=
"event"
3864 mdapi_supported_apis=
"OGL IO BB"
3865 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3866 mdapi_hw_unit_type=
"gpu"
3867 mdapi_group=
"3D Pipe/Rasterizer"
3869 <counter name=
"PS FPU0 Pipe Active"
3870 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
3873 equation=
"A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3874 underscore_name=
"ps_fpu0_active"
3876 symbol_name=
"PsFpu0Active"
3877 semantic_type=
"duration"
3878 mdapi_supported_apis=
"OGL IO BB"
3879 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
3880 mdapi_group=
"EU Array/Pixel Shader"
3881 mdapi_hw_unit_type=
"gpu"
3883 <counter name=
"Slice0 L3 Bank0 Stalled"
3884 description=
"The percentage of time in which slice0 L3 bank0 is stalled"
3887 equation=
"B 0 READ 100 UMUL $GpuCoreClocks FDIV"
3888 underscore_name=
"l30_bank0_stalled"
3890 symbol_name=
"L30Bank0Stalled"
3891 availability=
"$SliceMask 0x1 AND"
3892 semantic_type=
"duration"
3893 mdapi_supported_apis=
""
3894 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3895 mdapi_group=
"GTI/L3"
3896 mdapi_hw_unit_type=
"slice"
3898 <counter name=
"DS Threads Dispatched"
3899 description=
"The total number of domain shader hardware threads dispatched."
3902 underscore_name=
"ds_threads"
3904 symbol_name=
"DsThreads"
3905 semantic_type=
"event"
3906 mdapi_supported_apis=
"OGL4 IO BB"
3907 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3908 mdapi_hw_unit_type=
"gpu"
3909 mdapi_group=
"EU Array/Domain Shader"
3911 <counter name=
"Samples Written"
3912 description=
"The total number of samples or pixels written to all render targets."
3914 equation=
"A 26 READ 4 UMUL"
3915 underscore_name=
"samples_written"
3917 symbol_name=
"SamplesWritten"
3918 semantic_type=
"event"
3919 mdapi_supported_apis=
"OGL IO BB"
3920 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3921 mdapi_hw_unit_type=
"gpu"
3922 mdapi_group=
"3D Pipe/Output Merger"
3924 <counter name=
"EU Stall"
3925 description=
"The percentage of time in which the Execution Units were stalled."
3928 equation=
"A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3929 underscore_name=
"eu_stall"
3931 symbol_name=
"EuStall"
3932 semantic_type=
"duration"
3933 mdapi_supported_apis=
""
3934 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
3935 mdapi_group=
"EU Array"
3936 mdapi_hw_unit_type=
"gpu"
3938 <counter name=
"Samples Blended"
3939 description=
"The total number of blended samples or pixels written to all render targets."
3941 equation=
"A 27 READ 4 UMUL"
3942 underscore_name=
"samples_blended"
3944 symbol_name=
"SamplesBlended"
3945 semantic_type=
"event"
3946 mdapi_supported_apis=
"OGL IO BB"
3947 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3948 mdapi_hw_unit_type=
"gpu"
3949 mdapi_group=
"3D Pipe/Output Merger"
3951 <counter name=
"Early Depth Test Fails"
3952 description=
"The total number of pixels dropped on early depth test."
3954 equation=
"A 23 READ 4 UMUL"
3955 underscore_name=
"early_depth_test_fails"
3957 symbol_name=
"EarlyDepthTestFails"
3958 semantic_type=
"event"
3959 mdapi_supported_apis=
"OGL IO BB"
3960 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3961 mdapi_hw_unit_type=
"gpu"
3962 mdapi_group=
"3D Pipe/Rasterizer/Early Depth Test"
3964 <counter name=
"Shader Memory Accesses"
3965 description=
"The total number of shader memory accesses to L3."
3967 equation=
"A 32 READ"
3968 underscore_name=
"shader_memory_accesses"
3970 symbol_name=
"ShaderMemoryAccesses"
3971 semantic_type=
"event"
3972 mdapi_supported_apis=
""
3973 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3974 mdapi_hw_unit_type=
"gpu"
3975 mdapi_group=
"L3/Data Port"
3977 <counter name=
"HS Threads Dispatched"
3978 description=
"The total number of hull shader hardware threads dispatched."
3981 underscore_name=
"hs_threads"
3983 symbol_name=
"HsThreads"
3984 semantic_type=
"event"
3985 mdapi_supported_apis=
"OGL4 IO BB"
3986 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3987 mdapi_hw_unit_type=
"gpu"
3988 mdapi_group=
"EU Array/Hull Shader"
3990 <counter name=
"SLM Bytes Written"
3991 description=
"The total number of GPU memory bytes written into shared local memory."
3993 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
3994 equation=
"A 31 READ 64 UMUL"
3995 underscore_name=
"slm_bytes_written"
3997 symbol_name=
"SlmBytesWritten"
3998 semantic_type=
"throughput"
3999 mdapi_supported_apis=
"OGL4 OCL IO BB"
4000 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4001 mdapi_group=
"L3/Data Port/SLM"
4002 mdapi_hw_unit_type=
"gpu"
4004 <counter name=
"L3 Shader Throughput"
4005 description=
"The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
4007 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL 2 UMUL"
4008 equation=
"A 30 READ A 31 READ $ShaderMemoryAccesses 64 UMUL UADD UADD"
4009 underscore_name=
"l3_shader_throughput"
4011 symbol_name=
"L3ShaderThroughput"
4012 semantic_type=
"throughput"
4013 mdapi_supported_apis=
"OGL4 OCL IO BB"
4014 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
4015 mdapi_group=
"L3/Data Port"
4016 mdapi_hw_unit_type=
"gpu"
4018 <counter name=
"Samples Killed in FS"
4019 description=
"The total number of samples or pixels dropped in fragment shaders."
4021 equation=
"A 24 READ 4 UMUL"
4022 underscore_name=
"samples_killed_in_ps"
4024 symbol_name=
"SamplesKilledInPs"
4025 semantic_type=
"event"
4026 mdapi_supported_apis=
"OGL IO BB"
4027 mdapi_usage_flags=
"Tier4 Overview Frame Batch Draw"
4028 mdapi_hw_unit_type=
"gpu"
4029 mdapi_group=
"3D Pipe/Fragment Shader"
4031 <counter name=
"Shader Atomic Memory Accesses"
4032 description=
"The total number of shader atomic memory accesses."
4034 equation=
"A 34 READ"
4035 underscore_name=
"shader_atomics"
4037 symbol_name=
"ShaderAtomics"
4038 semantic_type=
"event"
4039 mdapi_supported_apis=
"OGL4 OCL IO BB"
4040 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4041 mdapi_hw_unit_type=
"gpu"
4042 mdapi_group=
"L3/Data Port/Atomics"
4044 <register_config type=
"NOA">
4045 <register type=
"NOA" address=
"0x00009888" value=
"0x103F03DA" />
4046 <register type=
"NOA" address=
"0x00009888" value=
"0x143F0001" />
4047 <register type=
"NOA" address=
"0x00009888" value=
"0x12180340" />
4048 <register type=
"NOA" address=
"0x00009888" value=
"0x12190340" />
4049 <register type=
"NOA" address=
"0x00009888" value=
"0x0C3F1187" />
4050 <register type=
"NOA" address=
"0x00009888" value=
"0x0E3F1205" />
4051 <register type=
"NOA" address=
"0x00009888" value=
"0x003F0500" />
4052 <register type=
"NOA" address=
"0x00009888" value=
"0x023F042B" />
4053 <register type=
"NOA" address=
"0x00009888" value=
"0x043F002C" />
4054 <register type=
"NOA" address=
"0x00009888" value=
"0x0C5AC000" />
4055 <register type=
"NOA" address=
"0x00009888" value=
"0x0E5AC000" />
4056 <register type=
"NOA" address=
"0x00009888" value=
"0x005A8000" />
4057 <register type=
"NOA" address=
"0x00009888" value=
"0x025AC000" />
4058 <register type=
"NOA" address=
"0x00009888" value=
"0x045A4000" />
4059 <register type=
"NOA" address=
"0x00009888" value=
"0x04183400" />
4060 <register type=
"NOA" address=
"0x00009888" value=
"0x10180000" />
4061 <register type=
"NOA" address=
"0x00009888" value=
"0x06190034" />
4062 <register type=
"NOA" address=
"0x00009888" value=
"0x10190000" />
4063 <register type=
"NOA" address=
"0x00009888" value=
"0x0C1DC000" />
4064 <register type=
"NOA" address=
"0x00009888" value=
"0x0E1DC000" />
4065 <register type=
"NOA" address=
"0x00009888" value=
"0x001D8000" />
4066 <register type=
"NOA" address=
"0x00009888" value=
"0x021DC000" />
4067 <register type=
"NOA" address=
"0x00009888" value=
"0x041D4000" />
4068 <register type=
"NOA" address=
"0x00009888" value=
"0x101F02A8" />
4069 <register type=
"NOA" address=
"0x00009888" value=
"0x0C1FA000" />
4070 <register type=
"NOA" address=
"0x00009888" value=
"0x0E1F00BA" />
4071 <register type=
"NOA" address=
"0x00009888" value=
"0x0C388000" />
4072 <register type=
"NOA" address=
"0x00009888" value=
"0x0C395000" />
4073 <register type=
"NOA" address=
"0x00009888" value=
"0x0E395000" />
4074 <register type=
"NOA" address=
"0x00009888" value=
"0x00394000" />
4075 <register type=
"NOA" address=
"0x00009888" value=
"0x02395000" />
4076 <register type=
"NOA" address=
"0x00009888" value=
"0x04391000" />
4077 <register type=
"NOA" address=
"0x00009888" value=
"0x06392000" />
4078 <register type=
"NOA" address=
"0x00009888" value=
"0x0C3A4000" />
4079 <register type=
"NOA" address=
"0x00009888" value=
"0x1B8AA800" />
4080 <register type=
"NOA" address=
"0x00009888" value=
"0x1D8A0002" />
4081 <register type=
"NOA" address=
"0x00009888" value=
"0x038A8000" />
4082 <register type=
"NOA" address=
"0x00009888" value=
"0x058A8000" />
4083 <register type=
"NOA" address=
"0x00009888" value=
"0x078A8000" />
4084 <register type=
"NOA" address=
"0x00009888" value=
"0x098A8000" />
4085 <register type=
"NOA" address=
"0x00009888" value=
"0x0B8A8000" />
4086 <register type=
"NOA" address=
"0x00009888" value=
"0x0D8A8000" />
4087 <register type=
"NOA" address=
"0x00009888" value=
"0x258B4005" />
4088 <register type=
"NOA" address=
"0x00009888" value=
"0x278B0015" />
4089 <register type=
"NOA" address=
"0x00009888" value=
"0x238B2A80" />
4090 <register type=
"NOA" address=
"0x00009888" value=
"0x2185800A" />
4091 <register type=
"NOA" address=
"0x00009888" value=
"0x2385002A" />
4092 <register type=
"NOA" address=
"0x00009888" value=
"0x1F85AA00" />
4093 <register type=
"NOA" address=
"0x00009888" value=
"0x1B830154" />
4094 <register type=
"NOA" address=
"0x00009888" value=
"0x03834000" />
4095 <register type=
"NOA" address=
"0x00009888" value=
"0x05834000" />
4096 <register type=
"NOA" address=
"0x00009888" value=
"0x07834000" />
4097 <register type=
"NOA" address=
"0x00009888" value=
"0x09834000" />
4098 <register type=
"NOA" address=
"0x00009888" value=
"0x0B834000" />
4099 <register type=
"NOA" address=
"0x00009888" value=
"0x0D834000" />
4100 <register type=
"NOA" address=
"0x00009888" value=
"0x0D84C000" />
4101 <register type=
"NOA" address=
"0x00009888" value=
"0x0F84C000" />
4102 <register type=
"NOA" address=
"0x00009888" value=
"0x01848000" />
4103 <register type=
"NOA" address=
"0x00009888" value=
"0x0384C000" />
4104 <register type=
"NOA" address=
"0x00009888" value=
"0x0584C000" />
4105 <register type=
"NOA" address=
"0x00009888" value=
"0x07844000" />
4106 <register type=
"NOA" address=
"0x00009888" value=
"0x1D80C000" />
4107 <register type=
"NOA" address=
"0x00009888" value=
"0x1F80C000" />
4108 <register type=
"NOA" address=
"0x00009888" value=
"0x11808000" />
4109 <register type=
"NOA" address=
"0x00009888" value=
"0x1380C000" />
4110 <register type=
"NOA" address=
"0x00009888" value=
"0x1580C000" />
4111 <register type=
"NOA" address=
"0x00009888" value=
"0x17804000" />
4112 <register type=
"NOA" address=
"0x00009888" value=
"0x53800000" />
4113 <register type=
"NOA" address=
"0x00009888" value=
"0x45800000" />
4114 <register type=
"NOA" address=
"0x00009888" value=
"0x47800000" />
4115 <register type=
"NOA" address=
"0x00009888" value=
"0x21800000" />
4116 <register type=
"NOA" address=
"0x00009888" value=
"0x31800000" />
4117 <register type=
"NOA" address=
"0x00009888" value=
"0x4D800000" />
4118 <register type=
"NOA" address=
"0x00009888" value=
"0x3F800000" />
4119 <register type=
"NOA" address=
"0x00009888" value=
"0x4F800000" />
4120 <register type=
"NOA" address=
"0x00009888" value=
"0x41800060" />
4122 <register_config type=
"OA">
4123 <register type=
"OA" address=
"0x00002740" value=
"0x00000000" />
4124 <register type=
"OA" address=
"0x00002744" value=
"0x00800000" />
4125 <register type=
"OA" address=
"0x00002710" value=
"0x00000000" />
4126 <register type=
"OA" address=
"0x00002714" value=
"0xF0800000" />
4127 <register type=
"OA" address=
"0x00002720" value=
"0x00000000" />
4128 <register type=
"OA" address=
"0x00002724" value=
"0xF0800000" />
4129 <register type=
"OA" address=
"0x00002770" value=
"0x00100070" />
4130 <register type=
"OA" address=
"0x00002774" value=
"0x0000FFF1" />
4131 <register type=
"OA" address=
"0x00002778" value=
"0x00014002" />
4132 <register type=
"OA" address=
"0x0000277C" value=
"0x0000C3FF" />
4133 <register type=
"OA" address=
"0x00002780" value=
"0x00010002" />
4134 <register type=
"OA" address=
"0x00002784" value=
"0x0000C7FF" />
4135 <register type=
"OA" address=
"0x00002788" value=
"0x00004002" />
4136 <register type=
"OA" address=
"0x0000278C" value=
"0x0000D3FF" />
4137 <register type=
"OA" address=
"0x00002790" value=
"0x00100700" />
4138 <register type=
"OA" address=
"0x00002794" value=
"0x0000FF1F" />
4139 <register type=
"OA" address=
"0x00002798" value=
"0x00001402" />
4140 <register type=
"OA" address=
"0x0000279C" value=
"0x0000FC3F" />
4141 <register type=
"OA" address=
"0x000027A0" value=
"0x00001002" />
4142 <register type=
"OA" address=
"0x000027A4" value=
"0x0000FC7F" />
4143 <register type=
"OA" address=
"0x000027A8" value=
"0x00000402" />
4144 <register type=
"OA" address=
"0x000027AC" value=
"0x0000FD3F" />
4146 <register_config type=
"FLEX">
4147 <register type=
"FLEX" address=
"0x0000E458" value=
"0x00005004" />
4148 <register type=
"FLEX" address=
"0x0000E558" value=
"0x00010003" />
4149 <register type=
"FLEX" address=
"0x0000E658" value=
"0x00012011" />
4150 <register type=
"FLEX" address=
"0x0000E758" value=
"0x00015014" />
4151 <register type=
"FLEX" address=
"0x0000E45C" value=
"0x00051050" />
4152 <register type=
"FLEX" address=
"0x0000E55C" value=
"0x00053052" />
4153 <register type=
"FLEX" address=
"0x0000E65C" value=
"0x00055054" />
4157 <set name=
"Metric set L3_3"
4158 mdapi_supported_apis=
"OGL OCL IO BB"
4159 underscore_name=
"l3_3"
4160 hw_config_guid=
"d890ef38-d309-47e4-b8b5-aa779bb19ab0"
4164 <counter name=
"GPU Core Clocks"
4165 description=
"The total number of GPU core clocks elapsed during the measurement."
4167 equation=
"GPU_CLOCK 0 READ"
4168 underscore_name=
"gpu_core_clocks"
4170 symbol_name=
"GpuCoreClocks"
4171 semantic_type=
"event"
4172 mdapi_supported_apis=
""
4173 mdapi_usage_flags=
"Tier1 Frame Batch Draw"
4174 mdapi_hw_unit_type=
"gpu"
4177 <counter name=
"EU Active"
4178 description=
"The percentage of time in which the Execution Units were actively processing."
4181 equation=
"A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4182 underscore_name=
"eu_active"
4184 symbol_name=
"EuActive"
4185 semantic_type=
"duration"
4186 mdapi_supported_apis=
""
4187 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
4188 mdapi_group=
"EU Array"
4189 mdapi_hw_unit_type=
"gpu"
4191 <counter name=
"EU Both FPU Pipes Active"
4192 description=
"The percentage of time in which both EU FPU pipelines were actively processing."
4195 equation=
"A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4196 underscore_name=
"eu_fpu_both_active"
4198 symbol_name=
"EuFpuBothActive"
4199 semantic_type=
"duration"
4200 mdapi_supported_apis=
""
4201 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
4202 mdapi_group=
"EU Array/Pipes"
4203 mdapi_hw_unit_type=
"gpu"
4205 <counter name=
"VS Send Pipe Active"
4206 description=
"The percentage of time in which EU send pipeline was actively processing a vertex shader instruction."
4209 equation=
"A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4210 underscore_name=
"vs_send_active"
4212 symbol_name=
"VsSendActive"
4213 semantic_type=
"duration"
4214 mdapi_supported_apis=
"OGL IO BB"
4215 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
4216 mdapi_group=
"EU Array/Vertex Shader"
4217 mdapi_hw_unit_type=
"gpu"
4219 <counter name=
"VS FPU1 Pipe Active"
4220 description=
"The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
4223 equation=
"A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4224 underscore_name=
"vs_fpu1_active"
4226 symbol_name=
"VsFpu1Active"
4227 semantic_type=
"duration"
4228 mdapi_supported_apis=
"OGL IO BB"
4229 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
4230 mdapi_group=
"EU Array/Vertex Shader"
4231 mdapi_hw_unit_type=
"gpu"
4233 <counter name=
"GS Threads Dispatched"
4234 description=
"The total number of geometry shader hardware threads dispatched."
4237 underscore_name=
"gs_threads"
4239 symbol_name=
"GsThreads"
4240 semantic_type=
"event"
4241 mdapi_supported_apis=
"OGL4 IO BB"
4242 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4243 mdapi_hw_unit_type=
"gpu"
4244 mdapi_group=
"EU Array/Geometry Shader"
4246 <counter name=
"Early Hi-Depth Test Fails"
4247 description=
"The total number of pixels dropped on early hierarchical depth test."
4249 equation=
"A 22 READ 4 UMUL"
4250 underscore_name=
"hi_depth_test_fails"
4252 symbol_name=
"HiDepthTestFails"
4253 semantic_type=
"event"
4254 mdapi_supported_apis=
"OGL IO BB"
4255 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4256 mdapi_hw_unit_type=
"gpu"
4257 mdapi_group=
"3D Pipe/Rasterizer/Hi-Depth Test"
4259 <counter name=
"FS Both FPU Active"
4260 description=
"The percentage of time in which fragment shaders were processed actively on the both FPUs."
4263 equation=
"A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4264 underscore_name=
"ps_eu_both_fpu_active"
4266 symbol_name=
"PsEuBothFpuActive"
4267 semantic_type=
"duration"
4268 mdapi_supported_apis=
"OGL IO BB"
4269 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
4270 mdapi_group=
"3D Pipe/Fragment Shader"
4271 mdapi_hw_unit_type=
"gpu"
4273 <counter name=
"VS Threads Dispatched"
4274 description=
"The total number of vertex shader hardware threads dispatched."
4277 underscore_name=
"vs_threads"
4279 symbol_name=
"VsThreads"
4280 semantic_type=
"event"
4281 mdapi_supported_apis=
"OGL IO BB"
4282 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4283 mdapi_hw_unit_type=
"gpu"
4284 mdapi_group=
"EU Array/Vertex Shader"
4286 <counter name=
"FS Threads Dispatched"
4287 description=
"The total number of fragment shader hardware threads dispatched."
4290 underscore_name=
"ps_threads"
4292 symbol_name=
"PsThreads"
4293 semantic_type=
"event"
4294 mdapi_supported_apis=
"OGL IO BB"
4295 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4296 mdapi_hw_unit_type=
"gpu"
4297 mdapi_group=
"EU Array/Fragment Shader"
4299 <counter name=
"Slice0 L3 Bank3 Stalled"
4300 description=
"The percentage of time in which slice0 L3 bank3 is stalled"
4303 equation=
"B 0 READ 100 UMUL $GpuCoreClocks FDIV"
4304 underscore_name=
"l30_bank3_stalled"
4306 symbol_name=
"L30Bank3Stalled"
4307 availability=
"$SliceMask 0x1 AND"
4308 semantic_type=
"duration"
4309 mdapi_supported_apis=
""
4310 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
4311 mdapi_group=
"GTI/L3"
4312 mdapi_hw_unit_type=
"slice"
4314 <counter name=
"Shader Barrier Messages"
4315 description=
"The total number of shader barrier messages."
4317 equation=
"A 35 READ"
4318 underscore_name=
"shader_barriers"
4320 symbol_name=
"ShaderBarriers"
4321 semantic_type=
"event"
4322 mdapi_supported_apis=
""
4323 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4324 mdapi_hw_unit_type=
"gpu"
4325 mdapi_group=
"EU Array/Barrier"
4327 <counter name=
"Sampler Texels"
4328 description=
"The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
4330 equation=
"A 28 READ 4 UMUL"
4331 underscore_name=
"sampler_texels"
4333 symbol_name=
"SamplerTexels"
4334 semantic_type=
"event"
4335 mdapi_supported_apis=
""
4336 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
4337 mdapi_hw_unit_type=
"gpu"
4338 mdapi_group=
"Sampler/Sampler Input"
4340 <counter name=
"Pixels Failing Tests"
4341 description=
"The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
4343 equation=
"A 25 READ 4 UMUL"
4344 underscore_name=
"pixels_failing_post_ps_tests"
4346 symbol_name=
"PixelsFailingPostPsTests"
4347 semantic_type=
"event"
4348 mdapi_supported_apis=
"OGL IO BB"
4349 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4350 mdapi_hw_unit_type=
"gpu"
4351 mdapi_group=
"3D Pipe/Output Merger"
4353 <counter name=
"GPU Time Elapsed"
4354 description=
"Time elapsed on the GPU during the measurement."
4356 equation=
"GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
4357 underscore_name=
"gpu_time"
4359 symbol_name=
"GpuTime"
4360 semantic_type=
"duration"
4361 mdapi_supported_apis=
""
4362 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
4363 mdapi_hw_unit_type=
"gpu"
4366 <counter name=
"AVG GPU Core Frequency"
4367 description=
"Average GPU Core Frequency in the measurement."
4369 max_equation=
"$GpuMaxFrequency"
4370 equation=
"$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
4371 underscore_name=
"avg_gpu_core_frequency"
4373 symbol_name=
"AvgGpuCoreFrequency"
4374 semantic_type=
"event"
4375 mdapi_supported_apis=
""
4376 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
4378 mdapi_hw_unit_type=
"gpu"
4380 <counter name=
"Sampler Texels Misses"
4381 description=
"The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
4383 equation=
"A 29 READ 4 UMUL"
4384 underscore_name=
"sampler_texel_misses"
4386 symbol_name=
"SamplerTexelMisses"
4387 semantic_type=
"event"
4388 mdapi_supported_apis=
""
4389 mdapi_usage_flags=
"Tier3 Batch Frame Draw"
4390 mdapi_hw_unit_type=
"gpu"
4391 mdapi_group=
"Sampler/Sampler Cache"
4393 <counter name=
"CS Threads Dispatched"
4394 description=
"The total number of compute shader hardware threads dispatched."
4397 underscore_name=
"cs_threads"
4399 symbol_name=
"CsThreads"
4400 semantic_type=
"event"
4401 mdapi_supported_apis=
"OGL4 OCL IO BB"
4402 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4403 mdapi_hw_unit_type=
"gpu"
4404 mdapi_group=
"EU Array/Compute Shader"
4406 <counter name=
"SLM Bytes Read"
4407 description=
"The total number of GPU memory bytes read from shared local memory."
4409 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
4410 equation=
"A 30 READ 64 UMUL"
4411 underscore_name=
"slm_bytes_read"
4413 symbol_name=
"SlmBytesRead"
4414 semantic_type=
"throughput"
4415 mdapi_supported_apis=
"OGL4 OCL IO BB"
4416 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4417 mdapi_group=
"L3/Data Port/SLM"
4418 mdapi_hw_unit_type=
"gpu"
4420 <counter name=
"PS FPU1 Pipe Active"
4421 description=
"The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
4424 equation=
"A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4425 underscore_name=
"ps_fpu1_active"
4427 symbol_name=
"PsFpu1Active"
4428 semantic_type=
"duration"
4429 mdapi_supported_apis=
"OGL IO BB"
4430 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
4431 mdapi_group=
"EU Array/Pixel Shader"
4432 mdapi_hw_unit_type=
"gpu"
4434 <counter name=
"Slice0 L3 Bank3 Active"
4435 description=
"The percentage of time in which slice0 L3 bank3 is active"
4438 equation=
"C 6 READ 100 UMUL $GpuCoreClocks FDIV"
4439 underscore_name=
"l30_bank3_active"
4441 symbol_name=
"L30Bank3Active"
4442 availability=
"$SliceMask 0x1 AND"
4443 semantic_type=
"duration"
4444 mdapi_supported_apis=
""
4445 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
4446 mdapi_group=
"GTI/L3"
4447 mdapi_hw_unit_type=
"slice"
4449 <counter name=
"PS Send Pipeline Active"
4450 description=
"The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
4453 equation=
"A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4454 underscore_name=
"ps_send_active"
4456 symbol_name=
"PsSendActive"
4457 semantic_type=
"duration"
4458 mdapi_supported_apis=
"OGL IO BB"
4459 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
4460 mdapi_group=
"EU Array/Pixel Shader"
4461 mdapi_hw_unit_type=
"gpu"
4463 <counter name=
"VS FPU0 Pipe Active"
4464 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
4467 equation=
"A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4468 underscore_name=
"vs_fpu0_active"
4470 symbol_name=
"VsFpu0Active"
4471 semantic_type=
"duration"
4472 mdapi_supported_apis=
"OGL IO BB"
4473 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
4474 mdapi_group=
"EU Array/Vertex Shader"
4475 mdapi_hw_unit_type=
"gpu"
4477 <counter name=
"GPU Busy"
4478 description=
"The percentage of time in which the GPU has been processing GPU commands."
4481 equation=
"A 0 READ 100 UMUL $GpuCoreClocks FDIV"
4482 underscore_name=
"gpu_busy"
4484 symbol_name=
"GpuBusy"
4485 semantic_type=
"duration"
4486 mdapi_supported_apis=
""
4487 mdapi_usage_flags=
"Tier1 Overview System Frame"
4489 mdapi_hw_unit_type=
"gpu"
4491 <counter name=
"Slice1 L3 Bank3 Active"
4492 description=
"The percentage of time in which slice1 L3 bank3 is active"
4495 equation=
"C 7 READ 100 UMUL $GpuCoreClocks FDIV"
4496 underscore_name=
"l31_bank3_active"
4498 symbol_name=
"L31Bank3Active"
4499 availability=
"$SliceMask 0x2 AND"
4500 semantic_type=
"duration"
4501 mdapi_supported_apis=
""
4502 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
4503 mdapi_group=
"GTI/L3"
4504 mdapi_hw_unit_type=
"slice"
4506 <counter name=
"Slice1 L3 Bank3 Stalled"
4507 description=
"The percentage of time in which slice1 L3 bank3 is stalled"
4510 equation=
"B 4 READ 100 UMUL $GpuCoreClocks FDIV"
4511 underscore_name=
"l31_bank3_stalled"
4513 symbol_name=
"L31Bank3Stalled"
4514 availability=
"$SliceMask 0x2 AND"
4515 semantic_type=
"duration"
4516 mdapi_supported_apis=
""
4517 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4518 mdapi_group=
"GTI/L3"
4519 mdapi_hw_unit_type=
"slice"
4521 <counter name=
"Rasterized Pixels"
4522 description=
"The total number of rasterized pixels."
4524 equation=
"A 21 READ 4 UMUL"
4525 underscore_name=
"rasterized_pixels"
4527 symbol_name=
"RasterizedPixels"
4528 semantic_type=
"event"
4529 mdapi_supported_apis=
"OGL IO BB"
4530 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4531 mdapi_hw_unit_type=
"gpu"
4532 mdapi_group=
"3D Pipe/Rasterizer"
4534 <counter name=
"PS FPU0 Pipe Active"
4535 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
4538 equation=
"A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4539 underscore_name=
"ps_fpu0_active"
4541 symbol_name=
"PsFpu0Active"
4542 semantic_type=
"duration"
4543 mdapi_supported_apis=
"OGL IO BB"
4544 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
4545 mdapi_group=
"EU Array/Pixel Shader"
4546 mdapi_hw_unit_type=
"gpu"
4548 <counter name=
"DS Threads Dispatched"
4549 description=
"The total number of domain shader hardware threads dispatched."
4552 underscore_name=
"ds_threads"
4554 symbol_name=
"DsThreads"
4555 semantic_type=
"event"
4556 mdapi_supported_apis=
"OGL4 IO BB"
4557 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4558 mdapi_hw_unit_type=
"gpu"
4559 mdapi_group=
"EU Array/Domain Shader"
4561 <counter name=
"Samples Written"
4562 description=
"The total number of samples or pixels written to all render targets."
4564 equation=
"A 26 READ 4 UMUL"
4565 underscore_name=
"samples_written"
4567 symbol_name=
"SamplesWritten"
4568 semantic_type=
"event"
4569 mdapi_supported_apis=
"OGL IO BB"
4570 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
4571 mdapi_hw_unit_type=
"gpu"
4572 mdapi_group=
"3D Pipe/Output Merger"
4574 <counter name=
"EU Stall"
4575 description=
"The percentage of time in which the Execution Units were stalled."
4578 equation=
"A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4579 underscore_name=
"eu_stall"
4581 symbol_name=
"EuStall"
4582 semantic_type=
"duration"
4583 mdapi_supported_apis=
""
4584 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
4585 mdapi_group=
"EU Array"
4586 mdapi_hw_unit_type=
"gpu"
4588 <counter name=
"Samples Blended"
4589 description=
"The total number of blended samples or pixels written to all render targets."
4591 equation=
"A 27 READ 4 UMUL"
4592 underscore_name=
"samples_blended"
4594 symbol_name=
"SamplesBlended"
4595 semantic_type=
"event"
4596 mdapi_supported_apis=
"OGL IO BB"
4597 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
4598 mdapi_hw_unit_type=
"gpu"
4599 mdapi_group=
"3D Pipe/Output Merger"
4601 <counter name=
"Early Depth Test Fails"
4602 description=
"The total number of pixels dropped on early depth test."
4604 equation=
"A 23 READ 4 UMUL"
4605 underscore_name=
"early_depth_test_fails"
4607 symbol_name=
"EarlyDepthTestFails"
4608 semantic_type=
"event"
4609 mdapi_supported_apis=
"OGL IO BB"
4610 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4611 mdapi_hw_unit_type=
"gpu"
4612 mdapi_group=
"3D Pipe/Rasterizer/Early Depth Test"
4614 <counter name=
"Shader Memory Accesses"
4615 description=
"The total number of shader memory accesses to L3."
4617 equation=
"A 32 READ"
4618 underscore_name=
"shader_memory_accesses"
4620 symbol_name=
"ShaderMemoryAccesses"
4621 semantic_type=
"event"
4622 mdapi_supported_apis=
""
4623 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4624 mdapi_hw_unit_type=
"gpu"
4625 mdapi_group=
"L3/Data Port"
4627 <counter name=
"HS Threads Dispatched"
4628 description=
"The total number of hull shader hardware threads dispatched."
4631 underscore_name=
"hs_threads"
4633 symbol_name=
"HsThreads"
4634 semantic_type=
"event"
4635 mdapi_supported_apis=
"OGL4 IO BB"
4636 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4637 mdapi_hw_unit_type=
"gpu"
4638 mdapi_group=
"EU Array/Hull Shader"
4640 <counter name=
"SLM Bytes Written"
4641 description=
"The total number of GPU memory bytes written into shared local memory."
4643 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
4644 equation=
"A 31 READ 64 UMUL"
4645 underscore_name=
"slm_bytes_written"
4647 symbol_name=
"SlmBytesWritten"
4648 semantic_type=
"throughput"
4649 mdapi_supported_apis=
"OGL4 OCL IO BB"
4650 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4651 mdapi_group=
"L3/Data Port/SLM"
4652 mdapi_hw_unit_type=
"gpu"
4654 <counter name=
"L3 Shader Throughput"
4655 description=
"The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
4657 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL 2 UMUL"
4658 equation=
"A 30 READ A 31 READ $ShaderMemoryAccesses 64 UMUL UADD UADD"
4659 underscore_name=
"l3_shader_throughput"
4661 symbol_name=
"L3ShaderThroughput"
4662 semantic_type=
"throughput"
4663 mdapi_supported_apis=
"OGL4 OCL IO BB"
4664 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
4665 mdapi_group=
"L3/Data Port"
4666 mdapi_hw_unit_type=
"gpu"
4668 <counter name=
"Samples Killed in FS"
4669 description=
"The total number of samples or pixels dropped in fragment shaders."
4671 equation=
"A 24 READ 4 UMUL"
4672 underscore_name=
"samples_killed_in_ps"
4674 symbol_name=
"SamplesKilledInPs"
4675 semantic_type=
"event"
4676 mdapi_supported_apis=
"OGL IO BB"
4677 mdapi_usage_flags=
"Tier4 Overview Frame Batch Draw"
4678 mdapi_hw_unit_type=
"gpu"
4679 mdapi_group=
"3D Pipe/Fragment Shader"
4681 <counter name=
"Shader Atomic Memory Accesses"
4682 description=
"The total number of shader atomic memory accesses."
4684 equation=
"A 34 READ"
4685 underscore_name=
"shader_atomics"
4687 symbol_name=
"ShaderAtomics"
4688 semantic_type=
"event"
4689 mdapi_supported_apis=
"OGL4 OCL IO BB"
4690 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4691 mdapi_hw_unit_type=
"gpu"
4692 mdapi_group=
"L3/Data Port/Atomics"
4694 <register_config type=
"NOA">
4695 <register type=
"NOA" address=
"0x00009888" value=
"0x121B0340" />
4696 <register type=
"NOA" address=
"0x00009888" value=
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4697 <register type=
"NOA" address=
"0x00009888" value=
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4698 <register type=
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4699 <register type=
"NOA" address=
"0x00009888" value=
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4700 <register type=
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"0x00009888" value=
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4701 <register type=
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"0x0000E458" value=
"0x00005004" />
4814 <register type=
"FLEX" address=
"0x0000E558" value=
"0x00010003" />
4815 <register type=
"FLEX" address=
"0x0000E658" value=
"0x00012011" />
4816 <register type=
"FLEX" address=
"0x0000E758" value=
"0x00015014" />
4817 <register type=
"FLEX" address=
"0x0000E45C" value=
"0x00051050" />
4818 <register type=
"FLEX" address=
"0x0000E55C" value=
"0x00053052" />
4819 <register type=
"FLEX" address=
"0x0000E65C" value=
"0x00055054" />
4823 <set name=
"Metric set L3_4"
4824 mdapi_supported_apis=
"OGL OCL IO BB"
4825 underscore_name=
"l3_4"
4826 hw_config_guid=
"5fdff4a6-9dc8-45e1-bfda-ef54869fbdd4"
4830 <counter name=
"GPU Core Clocks"
4831 description=
"The total number of GPU core clocks elapsed during the measurement."
4833 equation=
"GPU_CLOCK 0 READ"
4834 underscore_name=
"gpu_core_clocks"
4836 symbol_name=
"GpuCoreClocks"
4837 semantic_type=
"event"
4838 mdapi_supported_apis=
""
4839 mdapi_usage_flags=
"Tier1 Frame Batch Draw"
4840 mdapi_hw_unit_type=
"gpu"
4843 <counter name=
"EU Active"
4844 description=
"The percentage of time in which the Execution Units were actively processing."
4847 equation=
"A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4848 underscore_name=
"eu_active"
4850 symbol_name=
"EuActive"
4851 semantic_type=
"duration"
4852 mdapi_supported_apis=
""
4853 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
4854 mdapi_group=
"EU Array"
4855 mdapi_hw_unit_type=
"gpu"
4857 <counter name=
"EU Both FPU Pipes Active"
4858 description=
"The percentage of time in which both EU FPU pipelines were actively processing."
4861 equation=
"A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4862 underscore_name=
"eu_fpu_both_active"
4864 symbol_name=
"EuFpuBothActive"
4865 semantic_type=
"duration"
4866 mdapi_supported_apis=
""
4867 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
4868 mdapi_group=
"EU Array/Pipes"
4869 mdapi_hw_unit_type=
"gpu"
4871 <counter name=
"VS Send Pipe Active"
4872 description=
"The percentage of time in which EU send pipeline was actively processing a vertex shader instruction."
4875 equation=
"A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4876 underscore_name=
"vs_send_active"
4878 symbol_name=
"VsSendActive"
4879 semantic_type=
"duration"
4880 mdapi_supported_apis=
"OGL IO BB"
4881 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
4882 mdapi_group=
"EU Array/Vertex Shader"
4883 mdapi_hw_unit_type=
"gpu"
4885 <counter name=
"VS FPU1 Pipe Active"
4886 description=
"The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
4889 equation=
"A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4890 underscore_name=
"vs_fpu1_active"
4892 symbol_name=
"VsFpu1Active"
4893 semantic_type=
"duration"
4894 mdapi_supported_apis=
"OGL IO BB"
4895 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
4896 mdapi_group=
"EU Array/Vertex Shader"
4897 mdapi_hw_unit_type=
"gpu"
4899 <counter name=
"GS Threads Dispatched"
4900 description=
"The total number of geometry shader hardware threads dispatched."
4903 underscore_name=
"gs_threads"
4905 symbol_name=
"GsThreads"
4906 semantic_type=
"event"
4907 mdapi_supported_apis=
"OGL4 IO BB"
4908 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4909 mdapi_hw_unit_type=
"gpu"
4910 mdapi_group=
"EU Array/Geometry Shader"
4912 <counter name=
"Early Hi-Depth Test Fails"
4913 description=
"The total number of pixels dropped on early hierarchical depth test."
4915 equation=
"A 22 READ 4 UMUL"
4916 underscore_name=
"hi_depth_test_fails"
4918 symbol_name=
"HiDepthTestFails"
4919 semantic_type=
"event"
4920 mdapi_supported_apis=
"OGL IO BB"
4921 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4922 mdapi_hw_unit_type=
"gpu"
4923 mdapi_group=
"3D Pipe/Rasterizer/Hi-Depth Test"
4925 <counter name=
"FS Both FPU Active"
4926 description=
"The percentage of time in which fragment shaders were processed actively on the both FPUs."
4929 equation=
"A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4930 underscore_name=
"ps_eu_both_fpu_active"
4932 symbol_name=
"PsEuBothFpuActive"
4933 semantic_type=
"duration"
4934 mdapi_supported_apis=
"OGL IO BB"
4935 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
4936 mdapi_group=
"3D Pipe/Fragment Shader"
4937 mdapi_hw_unit_type=
"gpu"
4939 <counter name=
"VS Threads Dispatched"
4940 description=
"The total number of vertex shader hardware threads dispatched."
4943 underscore_name=
"vs_threads"
4945 symbol_name=
"VsThreads"
4946 semantic_type=
"event"
4947 mdapi_supported_apis=
"OGL IO BB"
4948 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4949 mdapi_hw_unit_type=
"gpu"
4950 mdapi_group=
"EU Array/Vertex Shader"
4952 <counter name=
"FS Threads Dispatched"
4953 description=
"The total number of fragment shader hardware threads dispatched."
4956 underscore_name=
"ps_threads"
4958 symbol_name=
"PsThreads"
4959 semantic_type=
"event"
4960 mdapi_supported_apis=
"OGL IO BB"
4961 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4962 mdapi_hw_unit_type=
"gpu"
4963 mdapi_group=
"EU Array/Fragment Shader"
4965 <counter name=
"Shader Barrier Messages"
4966 description=
"The total number of shader barrier messages."
4968 equation=
"A 35 READ"
4969 underscore_name=
"shader_barriers"
4971 symbol_name=
"ShaderBarriers"
4972 semantic_type=
"event"
4973 mdapi_supported_apis=
""
4974 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4975 mdapi_hw_unit_type=
"gpu"
4976 mdapi_group=
"EU Array/Barrier"
4978 <counter name=
"Sampler Texels"
4979 description=
"The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
4981 equation=
"A 28 READ 4 UMUL"
4982 underscore_name=
"sampler_texels"
4984 symbol_name=
"SamplerTexels"
4985 semantic_type=
"event"
4986 mdapi_supported_apis=
""
4987 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
4988 mdapi_hw_unit_type=
"gpu"
4989 mdapi_group=
"Sampler/Sampler Input"
4991 <counter name=
"Pixels Failing Tests"
4992 description=
"The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
4994 equation=
"A 25 READ 4 UMUL"
4995 underscore_name=
"pixels_failing_post_ps_tests"
4997 symbol_name=
"PixelsFailingPostPsTests"
4998 semantic_type=
"event"
4999 mdapi_supported_apis=
"OGL IO BB"
5000 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5001 mdapi_hw_unit_type=
"gpu"
5002 mdapi_group=
"3D Pipe/Output Merger"
5004 <counter name=
"GPU Time Elapsed"
5005 description=
"Time elapsed on the GPU during the measurement."
5007 equation=
"GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
5008 underscore_name=
"gpu_time"
5010 symbol_name=
"GpuTime"
5011 semantic_type=
"duration"
5012 mdapi_supported_apis=
""
5013 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
5014 mdapi_hw_unit_type=
"gpu"
5017 <counter name=
"AVG GPU Core Frequency"
5018 description=
"Average GPU Core Frequency in the measurement."
5020 max_equation=
"$GpuMaxFrequency"
5021 equation=
"$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
5022 underscore_name=
"avg_gpu_core_frequency"
5024 symbol_name=
"AvgGpuCoreFrequency"
5025 semantic_type=
"event"
5026 mdapi_supported_apis=
""
5027 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
5029 mdapi_hw_unit_type=
"gpu"
5031 <counter name=
"Sampler Texels Misses"
5032 description=
"The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
5034 equation=
"A 29 READ 4 UMUL"
5035 underscore_name=
"sampler_texel_misses"
5037 symbol_name=
"SamplerTexelMisses"
5038 semantic_type=
"event"
5039 mdapi_supported_apis=
""
5040 mdapi_usage_flags=
"Tier3 Batch Frame Draw"
5041 mdapi_hw_unit_type=
"gpu"
5042 mdapi_group=
"Sampler/Sampler Cache"
5044 <counter name=
"CS Threads Dispatched"
5045 description=
"The total number of compute shader hardware threads dispatched."
5048 underscore_name=
"cs_threads"
5050 symbol_name=
"CsThreads"
5051 semantic_type=
"event"
5052 mdapi_supported_apis=
"OGL4 OCL IO BB"
5053 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5054 mdapi_hw_unit_type=
"gpu"
5055 mdapi_group=
"EU Array/Compute Shader"
5057 <counter name=
"SLM Bytes Read"
5058 description=
"The total number of GPU memory bytes read from shared local memory."
5060 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
5061 equation=
"A 30 READ 64 UMUL"
5062 underscore_name=
"slm_bytes_read"
5064 symbol_name=
"SlmBytesRead"
5065 semantic_type=
"throughput"
5066 mdapi_supported_apis=
"OGL4 OCL IO BB"
5067 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5068 mdapi_group=
"L3/Data Port/SLM"
5069 mdapi_hw_unit_type=
"gpu"
5071 <counter name=
"PS FPU1 Pipe Active"
5072 description=
"The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
5075 equation=
"A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5076 underscore_name=
"ps_fpu1_active"
5078 symbol_name=
"PsFpu1Active"
5079 semantic_type=
"duration"
5080 mdapi_supported_apis=
"OGL IO BB"
5081 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
5082 mdapi_group=
"EU Array/Pixel Shader"
5083 mdapi_hw_unit_type=
"gpu"
5085 <counter name=
"Slice0 L3 Bank2 Stalled"
5086 description=
"The percentage of time in which slice0 L3 bank2 is stalled"
5089 equation=
"B 0 READ 100 UMUL $GpuCoreClocks FDIV"
5090 underscore_name=
"l30_bank2_stalled"
5092 symbol_name=
"L30Bank2Stalled"
5093 availability=
"$SliceMask 0x1 AND"
5094 semantic_type=
"duration"
5095 mdapi_supported_apis=
""
5096 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
5097 mdapi_group=
"GTI/L3"
5098 mdapi_hw_unit_type=
"slice"
5100 <counter name=
"PS Send Pipeline Active"
5101 description=
"The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
5104 equation=
"A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5105 underscore_name=
"ps_send_active"
5107 symbol_name=
"PsSendActive"
5108 semantic_type=
"duration"
5109 mdapi_supported_apis=
"OGL IO BB"
5110 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
5111 mdapi_group=
"EU Array/Pixel Shader"
5112 mdapi_hw_unit_type=
"gpu"
5114 <counter name=
"VS FPU0 Pipe Active"
5115 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
5118 equation=
"A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5119 underscore_name=
"vs_fpu0_active"
5121 symbol_name=
"VsFpu0Active"
5122 semantic_type=
"duration"
5123 mdapi_supported_apis=
"OGL IO BB"
5124 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
5125 mdapi_group=
"EU Array/Vertex Shader"
5126 mdapi_hw_unit_type=
"gpu"
5128 <counter name=
"GPU Busy"
5129 description=
"The percentage of time in which the GPU has been processing GPU commands."
5132 equation=
"A 0 READ 100 UMUL $GpuCoreClocks FDIV"
5133 underscore_name=
"gpu_busy"
5135 symbol_name=
"GpuBusy"
5136 semantic_type=
"duration"
5137 mdapi_supported_apis=
""
5138 mdapi_usage_flags=
"Tier1 Overview System Frame"
5140 mdapi_hw_unit_type=
"gpu"
5142 <counter name=
"Slice1 L3 Bank2 Active"
5143 description=
"The percentage of time in which slice1 L3 bank2 is active"
5146 equation=
"C 7 READ 100 UMUL $GpuCoreClocks FDIV"
5147 underscore_name=
"l31_bank2_active"
5149 symbol_name=
"L31Bank2Active"
5150 availability=
"$SliceMask 0x2 AND"
5151 semantic_type=
"duration"
5152 mdapi_supported_apis=
""
5153 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
5154 mdapi_group=
"GTI/L3"
5155 mdapi_hw_unit_type=
"slice"
5157 <counter name=
"Slice0 L3 Bank2 Active"
5158 description=
"The percentage of time in which slice0 L3 bank2 is active"
5161 equation=
"C 6 READ 100 UMUL $GpuCoreClocks FDIV"
5162 underscore_name=
"l30_bank2_active"
5164 symbol_name=
"L30Bank2Active"
5165 availability=
"$SliceMask 0x1 AND"
5166 semantic_type=
"duration"
5167 mdapi_supported_apis=
""
5168 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
5169 mdapi_group=
"GTI/L3"
5170 mdapi_hw_unit_type=
"slice"
5172 <counter name=
"Rasterized Pixels"
5173 description=
"The total number of rasterized pixels."
5175 equation=
"A 21 READ 4 UMUL"
5176 underscore_name=
"rasterized_pixels"
5178 symbol_name=
"RasterizedPixels"
5179 semantic_type=
"event"
5180 mdapi_supported_apis=
"OGL IO BB"
5181 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5182 mdapi_hw_unit_type=
"gpu"
5183 mdapi_group=
"3D Pipe/Rasterizer"
5185 <counter name=
"Slice1 L3 Bank2 Stalled"
5186 description=
"The percentage of time in which slice1 L3 bank2 is stalled"
5189 equation=
"B 4 READ 100 UMUL $GpuCoreClocks FDIV"
5190 underscore_name=
"l31_bank2_stalled"
5192 symbol_name=
"L31Bank2Stalled"
5193 availability=
"$SliceMask 0x2 AND"
5194 semantic_type=
"duration"
5195 mdapi_supported_apis=
""
5196 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
5197 mdapi_group=
"GTI/L3"
5198 mdapi_hw_unit_type=
"slice"
5200 <counter name=
"PS FPU0 Pipe Active"
5201 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
5204 equation=
"A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5205 underscore_name=
"ps_fpu0_active"
5207 symbol_name=
"PsFpu0Active"
5208 semantic_type=
"duration"
5209 mdapi_supported_apis=
"OGL IO BB"
5210 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
5211 mdapi_group=
"EU Array/Pixel Shader"
5212 mdapi_hw_unit_type=
"gpu"
5214 <counter name=
"DS Threads Dispatched"
5215 description=
"The total number of domain shader hardware threads dispatched."
5218 underscore_name=
"ds_threads"
5220 symbol_name=
"DsThreads"
5221 semantic_type=
"event"
5222 mdapi_supported_apis=
"OGL4 IO BB"
5223 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5224 mdapi_hw_unit_type=
"gpu"
5225 mdapi_group=
"EU Array/Domain Shader"
5227 <counter name=
"Samples Written"
5228 description=
"The total number of samples or pixels written to all render targets."
5230 equation=
"A 26 READ 4 UMUL"
5231 underscore_name=
"samples_written"
5233 symbol_name=
"SamplesWritten"
5234 semantic_type=
"event"
5235 mdapi_supported_apis=
"OGL IO BB"
5236 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
5237 mdapi_hw_unit_type=
"gpu"
5238 mdapi_group=
"3D Pipe/Output Merger"
5240 <counter name=
"EU Stall"
5241 description=
"The percentage of time in which the Execution Units were stalled."
5244 equation=
"A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5245 underscore_name=
"eu_stall"
5247 symbol_name=
"EuStall"
5248 semantic_type=
"duration"
5249 mdapi_supported_apis=
""
5250 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
5251 mdapi_group=
"EU Array"
5252 mdapi_hw_unit_type=
"gpu"
5254 <counter name=
"Samples Blended"
5255 description=
"The total number of blended samples or pixels written to all render targets."
5257 equation=
"A 27 READ 4 UMUL"
5258 underscore_name=
"samples_blended"
5260 symbol_name=
"SamplesBlended"
5261 semantic_type=
"event"
5262 mdapi_supported_apis=
"OGL IO BB"
5263 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
5264 mdapi_hw_unit_type=
"gpu"
5265 mdapi_group=
"3D Pipe/Output Merger"
5267 <counter name=
"Early Depth Test Fails"
5268 description=
"The total number of pixels dropped on early depth test."
5270 equation=
"A 23 READ 4 UMUL"
5271 underscore_name=
"early_depth_test_fails"
5273 symbol_name=
"EarlyDepthTestFails"
5274 semantic_type=
"event"
5275 mdapi_supported_apis=
"OGL IO BB"
5276 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5277 mdapi_hw_unit_type=
"gpu"
5278 mdapi_group=
"3D Pipe/Rasterizer/Early Depth Test"
5280 <counter name=
"Shader Memory Accesses"
5281 description=
"The total number of shader memory accesses to L3."
5283 equation=
"A 32 READ"
5284 underscore_name=
"shader_memory_accesses"
5286 symbol_name=
"ShaderMemoryAccesses"
5287 semantic_type=
"event"
5288 mdapi_supported_apis=
""
5289 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5290 mdapi_hw_unit_type=
"gpu"
5291 mdapi_group=
"L3/Data Port"
5293 <counter name=
"HS Threads Dispatched"
5294 description=
"The total number of hull shader hardware threads dispatched."
5297 underscore_name=
"hs_threads"
5299 symbol_name=
"HsThreads"
5300 semantic_type=
"event"
5301 mdapi_supported_apis=
"OGL4 IO BB"
5302 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5303 mdapi_hw_unit_type=
"gpu"
5304 mdapi_group=
"EU Array/Hull Shader"
5306 <counter name=
"SLM Bytes Written"
5307 description=
"The total number of GPU memory bytes written into shared local memory."
5309 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
5310 equation=
"A 31 READ 64 UMUL"
5311 underscore_name=
"slm_bytes_written"
5313 symbol_name=
"SlmBytesWritten"
5314 semantic_type=
"throughput"
5315 mdapi_supported_apis=
"OGL4 OCL IO BB"
5316 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5317 mdapi_group=
"L3/Data Port/SLM"
5318 mdapi_hw_unit_type=
"gpu"
5320 <counter name=
"L3 Shader Throughput"
5321 description=
"The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
5323 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL 2 UMUL"
5324 equation=
"A 30 READ A 31 READ $ShaderMemoryAccesses 64 UMUL UADD UADD"
5325 underscore_name=
"l3_shader_throughput"
5327 symbol_name=
"L3ShaderThroughput"
5328 semantic_type=
"throughput"
5329 mdapi_supported_apis=
"OGL4 OCL IO BB"
5330 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
5331 mdapi_group=
"L3/Data Port"
5332 mdapi_hw_unit_type=
"gpu"
5334 <counter name=
"Samples Killed in FS"
5335 description=
"The total number of samples or pixels dropped in fragment shaders."
5337 equation=
"A 24 READ 4 UMUL"
5338 underscore_name=
"samples_killed_in_ps"
5340 symbol_name=
"SamplesKilledInPs"
5341 semantic_type=
"event"
5342 mdapi_supported_apis=
"OGL IO BB"
5343 mdapi_usage_flags=
"Tier4 Overview Frame Batch Draw"
5344 mdapi_hw_unit_type=
"gpu"
5345 mdapi_group=
"3D Pipe/Fragment Shader"
5347 <counter name=
"Shader Atomic Memory Accesses"
5348 description=
"The total number of shader atomic memory accesses."
5350 equation=
"A 34 READ"
5351 underscore_name=
"shader_atomics"
5353 symbol_name=
"ShaderAtomics"
5354 semantic_type=
"event"
5355 mdapi_supported_apis=
"OGL4 OCL IO BB"
5356 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5357 mdapi_hw_unit_type=
"gpu"
5358 mdapi_group=
"L3/Data Port/Atomics"
5360 <register_config type=
"NOA">
5361 <register type=
"NOA" address=
"0x00009888" value=
"0x121A0340" />
5362 <register type=
"NOA" address=
"0x00009888" value=
"0x103F0017" />
5363 <register type=
"NOA" address=
"0x00009888" value=
"0x123F0020" />
5364 <register type=
"NOA" address=
"0x00009888" value=
"0x129A0340" />
5365 <register type=
"NOA" address=
"0x00009888" value=
"0x10BF0017" />
5366 <register type=
"NOA" address=
"0x00009888" value=
"0x12BF0020" />
5367 <register type=
"NOA" address=
"0x00009888" value=
"0x041A3400" />
5368 <register type=
"NOA" address=
"0x00009888" value=
"0x101A0000" />
5369 <register type=
"NOA" address=
"0x00009888" value=
"0x043B8000" />
5370 <register type=
"NOA" address=
"0x00009888" value=
"0x0A3E0010" />
5371 <register type=
"NOA" address=
"0x00009888" value=
"0x003F0200" />
5372 <register type=
"NOA" address=
"0x00009888" value=
"0x023F0113" />
5373 <register type=
"NOA" address=
"0x00009888" value=
"0x043F0014" />
5374 <register type=
"NOA" address=
"0x00009888" value=
"0x02592000" />
5375 <register type=
"NOA" address=
"0x00009888" value=
"0x005A8000" />
5376 <register type=
"NOA" address=
"0x00009888" value=
"0x025AC000" />
5377 <register type=
"NOA" address=
"0x00009888" value=
"0x045A4000" />
5378 <register type=
"NOA" address=
"0x00009888" value=
"0x0A1C8000" />
5379 <register type=
"NOA" address=
"0x00009888" value=
"0x001D8000" />
5380 <register type=
"NOA" address=
"0x00009888" value=
"0x021DC000" />
5381 <register type=
"NOA" address=
"0x00009888" value=
"0x041D4000" />
5382 <register type=
"NOA" address=
"0x00009888" value=
"0x0A1E8000" />
5383 <register type=
"NOA" address=
"0x00009888" value=
"0x0C1FA000" />
5384 <register type=
"NOA" address=
"0x00009888" value=
"0x0E1F001A" />
5385 <register type=
"NOA" address=
"0x00009888" value=
"0x00394000" />
5386 <register type=
"NOA" address=
"0x00009888" value=
"0x02395000" />
5387 <register type=
"NOA" address=
"0x00009888" value=
"0x04391000" />
5388 <register type=
"NOA" address=
"0x00009888" value=
"0x069A0034" />
5389 <register type=
"NOA" address=
"0x00009888" value=
"0x109A0000" />
5390 <register type=
"NOA" address=
"0x00009888" value=
"0x06BB4000" />
5391 <register type=
"NOA" address=
"0x00009888" value=
"0x0ABE0040" />
5392 <register type=
"NOA" address=
"0x00009888" value=
"0x0CBF0984" />
5393 <register type=
"NOA" address=
"0x00009888" value=
"0x0EBF0A02" />
5394 <register type=
"NOA" address=
"0x00009888" value=
"0x02D94000" />
5395 <register type=
"NOA" address=
"0x00009888" value=
"0x0CDAC000" />
5396 <register type=
"NOA" address=
"0x00009888" value=
"0x0EDAC000" />
5397 <register type=
"NOA" address=
"0x00009888" value=
"0x0C9C0400" />
5398 <register type=
"NOA" address=
"0x00009888" value=
"0x0C9DC000" />
5399 <register type=
"NOA" address=
"0x00009888" value=
"0x0E9DC000" />
5400 <register type=
"NOA" address=
"0x00009888" value=
"0x0C9E0400" />
5401 <register type=
"NOA" address=
"0x00009888" value=
"0x109F02A8" />
5402 <register type=
"NOA" address=
"0x00009888" value=
"0x0E9F0040" />
5403 <register type=
"NOA" address=
"0x00009888" value=
"0x0CB95000" />
5404 <register type=
"NOA" address=
"0x00009888" value=
"0x0EB95000" />
5405 <register type=
"NOA" address=
"0x00009888" value=
"0x0F88000F" />
5406 <register type=
"NOA" address=
"0x00009888" value=
"0x0D880400" />
5407 <register type=
"NOA" address=
"0x00009888" value=
"0x038A8000" />
5408 <register type=
"NOA" address=
"0x00009888" value=
"0x058A8000" />
5409 <register type=
"NOA" address=
"0x00009888" value=
"0x078A8000" />
5410 <register type=
"NOA" address=
"0x00009888" value=
"0x098A8000" />
5411 <register type=
"NOA" address=
"0x00009888" value=
"0x0B8A8000" />
5412 <register type=
"NOA" address=
"0x00009888" value=
"0x258B8009" />
5413 <register type=
"NOA" address=
"0x00009888" value=
"0x278B002A" />
5414 <register type=
"NOA" address=
"0x00009888" value=
"0x238B2A80" />
5415 <register type=
"NOA" address=
"0x00009888" value=
"0x198C4000" />
5416 <register type=
"NOA" address=
"0x00009888" value=
"0x1B8C0015" />
5417 <register type=
"NOA" address=
"0x00009888" value=
"0x0D8C4000" />
5418 <register type=
"NOA" address=
"0x00009888" value=
"0x0D8DA000" />
5419 <register type=
"NOA" address=
"0x00009888" value=
"0x0F8DA000" />
5420 <register type=
"NOA" address=
"0x00009888" value=
"0x078D2000" />
5421 <register type=
"NOA" address=
"0x00009888" value=
"0x2185800A" />
5422 <register type=
"NOA" address=
"0x00009888" value=
"0x2385002A" />
5423 <register type=
"NOA" address=
"0x00009888" value=
"0x1F85AA00" />
5424 <register type=
"NOA" address=
"0x00009888" value=
"0x1B830154" />
5425 <register type=
"NOA" address=
"0x00009888" value=
"0x03834000" />
5426 <register type=
"NOA" address=
"0x00009888" value=
"0x05834000" />
5427 <register type=
"NOA" address=
"0x00009888" value=
"0x07834000" />
5428 <register type=
"NOA" address=
"0x00009888" value=
"0x09834000" />
5429 <register type=
"NOA" address=
"0x00009888" value=
"0x0B834000" />
5430 <register type=
"NOA" address=
"0x00009888" value=
"0x0D834000" />
5431 <register type=
"NOA" address=
"0x00009888" value=
"0x0D84C000" />
5432 <register type=
"NOA" address=
"0x00009888" value=
"0x0F84C000" />
5433 <register type=
"NOA" address=
"0x00009888" value=
"0x01848000" />
5434 <register type=
"NOA" address=
"0x00009888" value=
"0x0384C000" />
5435 <register type=
"NOA" address=
"0x00009888" value=
"0x0584C000" />
5436 <register type=
"NOA" address=
"0x00009888" value=
"0x07844000" />
5437 <register type=
"NOA" address=
"0x00009888" value=
"0x1D80C000" />
5438 <register type=
"NOA" address=
"0x00009888" value=
"0x1F80C000" />
5439 <register type=
"NOA" address=
"0x00009888" value=
"0x11808000" />
5440 <register type=
"NOA" address=
"0x00009888" value=
"0x1380C000" />
5441 <register type=
"NOA" address=
"0x00009888" value=
"0x1580C000" />
5442 <register type=
"NOA" address=
"0x00009888" value=
"0x17804000" />
5443 <register type=
"NOA" address=
"0x00009888" value=
"0x53800000" />
5444 <register type=
"NOA" address=
"0x00009888" value=
"0x45800800" />
5445 <register type=
"NOA" address=
"0x00009888" value=
"0x47800842" />
5446 <register type=
"NOA" address=
"0x00009888" value=
"0x21800000" />
5447 <register type=
"NOA" address=
"0x00009888" value=
"0x31800000" />
5448 <register type=
"NOA" address=
"0x00009888" value=
"0x4D800000" />
5449 <register type=
"NOA" address=
"0x00009888" value=
"0x3F801084" />
5450 <register type=
"NOA" address=
"0x00009888" value=
"0x4F800000" />
5451 <register type=
"NOA" address=
"0x00009888" value=
"0x41800044" />
5453 <register_config type=
"OA">
5454 <register type=
"OA" address=
"0x00002740" value=
"0x00000000" />
5455 <register type=
"OA" address=
"0x00002744" value=
"0x00800000" />
5456 <register type=
"OA" address=
"0x00002710" value=
"0x00000000" />
5457 <register type=
"OA" address=
"0x00002714" value=
"0xF0800000" />
5458 <register type=
"OA" address=
"0x00002720" value=
"0x00000000" />
5459 <register type=
"OA" address=
"0x00002724" value=
"0xF0800000" />
5460 <register type=
"OA" address=
"0x00002770" value=
"0x00100070" />
5461 <register type=
"OA" address=
"0x00002774" value=
"0x0000FFF1" />
5462 <register type=
"OA" address=
"0x00002778" value=
"0x00014002" />
5463 <register type=
"OA" address=
"0x0000277C" value=
"0x0000C3FF" />
5464 <register type=
"OA" address=
"0x00002780" value=
"0x00010002" />
5465 <register type=
"OA" address=
"0x00002784" value=
"0x0000C7FF" />
5466 <register type=
"OA" address=
"0x00002788" value=
"0x00004002" />
5467 <register type=
"OA" address=
"0x0000278C" value=
"0x0000D3FF" />
5468 <register type=
"OA" address=
"0x00002790" value=
"0x00100700" />
5469 <register type=
"OA" address=
"0x00002794" value=
"0x0000FF1F" />
5470 <register type=
"OA" address=
"0x00002798" value=
"0x00001402" />
5471 <register type=
"OA" address=
"0x0000279C" value=
"0x0000FC3F" />
5472 <register type=
"OA" address=
"0x000027A0" value=
"0x00001002" />
5473 <register type=
"OA" address=
"0x000027A4" value=
"0x0000FC7F" />
5474 <register type=
"OA" address=
"0x000027A8" value=
"0x00000402" />
5475 <register type=
"OA" address=
"0x000027AC" value=
"0x0000FD3F" />
5477 <register_config type=
"FLEX">
5478 <register type=
"FLEX" address=
"0x0000E458" value=
"0x00005004" />
5479 <register type=
"FLEX" address=
"0x0000E558" value=
"0x00010003" />
5480 <register type=
"FLEX" address=
"0x0000E658" value=
"0x00012011" />
5481 <register type=
"FLEX" address=
"0x0000E758" value=
"0x00015014" />
5482 <register type=
"FLEX" address=
"0x0000E45C" value=
"0x00051050" />
5483 <register type=
"FLEX" address=
"0x0000E55C" value=
"0x00053052" />
5484 <register type=
"FLEX" address=
"0x0000E65C" value=
"0x00055054" />
5488 <set name=
"Metric set RasterizerAndPixelBackend"
5489 mdapi_supported_apis=
"OGL OCL IO BB"
5490 underscore_name=
"rasterizer_and_pixel_backend"
5491 hw_config_guid=
"2c0e45e1-7e2c-4a14-ae00-0b7ec868b8aa"
5493 symbol_name=
"RasterizerAndPixelBackend"
5495 <counter name=
"GPU Core Clocks"
5496 description=
"The total number of GPU core clocks elapsed during the measurement."
5498 equation=
"GPU_CLOCK 0 READ"
5499 underscore_name=
"gpu_core_clocks"
5501 symbol_name=
"GpuCoreClocks"
5502 semantic_type=
"event"
5503 mdapi_supported_apis=
""
5504 mdapi_usage_flags=
"Tier1 Frame Batch Draw"
5505 mdapi_hw_unit_type=
"gpu"
5508 <counter name=
"EU Active"
5509 description=
"The percentage of time in which the Execution Units were actively processing."
5512 equation=
"A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5513 underscore_name=
"eu_active"
5515 symbol_name=
"EuActive"
5516 semantic_type=
"duration"
5517 mdapi_supported_apis=
""
5518 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
5519 mdapi_group=
"EU Array"
5520 mdapi_hw_unit_type=
"gpu"
5522 <counter name=
"EU Both FPU Pipes Active"
5523 description=
"The percentage of time in which both EU FPU pipelines were actively processing."
5526 equation=
"A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5527 underscore_name=
"eu_fpu_both_active"
5529 symbol_name=
"EuFpuBothActive"
5530 semantic_type=
"duration"
5531 mdapi_supported_apis=
""
5532 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
5533 mdapi_group=
"EU Array/Pipes"
5534 mdapi_hw_unit_type=
"gpu"
5536 <counter name=
"Slice1 Rasterizer Input Available"
5537 description=
"The percentage of time in which slice1 rasterizer input is available"
5540 equation=
"B 3 READ 100 UMUL $GpuCoreClocks FDIV"
5541 underscore_name=
"rasterizer1_input_available"
5543 symbol_name=
"Rasterizer1InputAvailable"
5544 availability=
"$SliceMask 0x2 AND"
5545 semantic_type=
"duration"
5546 mdapi_supported_apis=
""
5547 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
5548 mdapi_group=
"GPU/Rasterizer"
5549 mdapi_hw_unit_type=
"slice"
5551 <counter name=
"VS Send Pipe Active"
5552 description=
"The percentage of time in which EU send pipeline was actively processing a vertex shader instruction."
5555 equation=
"A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5556 underscore_name=
"vs_send_active"
5558 symbol_name=
"VsSendActive"
5559 semantic_type=
"duration"
5560 mdapi_supported_apis=
"OGL IO BB"
5561 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
5562 mdapi_group=
"EU Array/Vertex Shader"
5563 mdapi_hw_unit_type=
"gpu"
5565 <counter name=
"VS FPU1 Pipe Active"
5566 description=
"The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
5569 equation=
"A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5570 underscore_name=
"vs_fpu1_active"
5572 symbol_name=
"VsFpu1Active"
5573 semantic_type=
"duration"
5574 mdapi_supported_apis=
"OGL IO BB"
5575 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
5576 mdapi_group=
"EU Array/Vertex Shader"
5577 mdapi_hw_unit_type=
"gpu"
5579 <counter name=
"GS Threads Dispatched"
5580 description=
"The total number of geometry shader hardware threads dispatched."
5583 underscore_name=
"gs_threads"
5585 symbol_name=
"GsThreads"
5586 semantic_type=
"event"
5587 mdapi_supported_apis=
"OGL4 IO BB"
5588 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5589 mdapi_hw_unit_type=
"gpu"
5590 mdapi_group=
"EU Array/Geometry Shader"
5592 <counter name=
"Early Hi-Depth Test Fails"
5593 description=
"The total number of pixels dropped on early hierarchical depth test."
5595 equation=
"A 22 READ 4 UMUL"
5596 underscore_name=
"hi_depth_test_fails"
5598 symbol_name=
"HiDepthTestFails"
5599 semantic_type=
"event"
5600 mdapi_supported_apis=
"OGL IO BB"
5601 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5602 mdapi_hw_unit_type=
"gpu"
5603 mdapi_group=
"3D Pipe/Rasterizer/Hi-Depth Test"
5605 <counter name=
"FS Both FPU Active"
5606 description=
"The percentage of time in which fragment shaders were processed actively on the both FPUs."
5609 equation=
"A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5610 underscore_name=
"ps_eu_both_fpu_active"
5612 symbol_name=
"PsEuBothFpuActive"
5613 semantic_type=
"duration"
5614 mdapi_supported_apis=
"OGL IO BB"
5615 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
5616 mdapi_group=
"3D Pipe/Fragment Shader"
5617 mdapi_hw_unit_type=
"gpu"
5619 <counter name=
"VS Threads Dispatched"
5620 description=
"The total number of vertex shader hardware threads dispatched."
5623 underscore_name=
"vs_threads"
5625 symbol_name=
"VsThreads"
5626 semantic_type=
"event"
5627 mdapi_supported_apis=
"OGL IO BB"
5628 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5629 mdapi_hw_unit_type=
"gpu"
5630 mdapi_group=
"EU Array/Vertex Shader"
5632 <counter name=
"FS Threads Dispatched"
5633 description=
"The total number of fragment shader hardware threads dispatched."
5636 underscore_name=
"ps_threads"
5638 symbol_name=
"PsThreads"
5639 semantic_type=
"event"
5640 mdapi_supported_apis=
"OGL IO BB"
5641 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5642 mdapi_hw_unit_type=
"gpu"
5643 mdapi_group=
"EU Array/Fragment Shader"
5645 <counter name=
"Slice0 Pixel Values Ready"
5646 description=
"The percentage of time in which slice0 pixel values are ready"
5649 equation=
"C 7 READ 100 UMUL $GpuCoreClocks FDIV"
5650 underscore_name=
"pixel_values0_ready"
5652 symbol_name=
"PixelValues0Ready"
5653 availability=
"$SliceMask 0x1 AND"
5654 semantic_type=
"duration"
5655 mdapi_supported_apis=
""
5656 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
5657 mdapi_group=
"GPU/3D Pipe"
5658 mdapi_hw_unit_type=
"slice"
5660 <counter name=
"Shader Barrier Messages"
5661 description=
"The total number of shader barrier messages."
5663 equation=
"A 35 READ"
5664 underscore_name=
"shader_barriers"
5666 symbol_name=
"ShaderBarriers"
5667 semantic_type=
"event"
5668 mdapi_supported_apis=
""
5669 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5670 mdapi_hw_unit_type=
"gpu"
5671 mdapi_group=
"EU Array/Barrier"
5673 <counter name=
"Sampler Texels"
5674 description=
"The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
5676 equation=
"A 28 READ 4 UMUL"
5677 underscore_name=
"sampler_texels"
5679 symbol_name=
"SamplerTexels"
5680 semantic_type=
"event"
5681 mdapi_supported_apis=
""
5682 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
5683 mdapi_hw_unit_type=
"gpu"
5684 mdapi_group=
"Sampler/Sampler Input"
5686 <counter name=
"Pixels Failing Tests"
5687 description=
"The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
5689 equation=
"A 25 READ 4 UMUL"
5690 underscore_name=
"pixels_failing_post_ps_tests"
5692 symbol_name=
"PixelsFailingPostPsTests"
5693 semantic_type=
"event"
5694 mdapi_supported_apis=
"OGL IO BB"
5695 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5696 mdapi_hw_unit_type=
"gpu"
5697 mdapi_group=
"3D Pipe/Output Merger"
5699 <counter name=
"GPU Time Elapsed"
5700 description=
"Time elapsed on the GPU during the measurement."
5702 equation=
"GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
5703 underscore_name=
"gpu_time"
5705 symbol_name=
"GpuTime"
5706 semantic_type=
"duration"
5707 mdapi_supported_apis=
""
5708 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
5709 mdapi_hw_unit_type=
"gpu"
5712 <counter name=
"AVG GPU Core Frequency"
5713 description=
"Average GPU Core Frequency in the measurement."
5715 max_equation=
"$GpuMaxFrequency"
5716 equation=
"$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
5717 underscore_name=
"avg_gpu_core_frequency"
5719 symbol_name=
"AvgGpuCoreFrequency"
5720 semantic_type=
"event"
5721 mdapi_supported_apis=
""
5722 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
5724 mdapi_hw_unit_type=
"gpu"
5726 <counter name=
"Sampler Texels Misses"
5727 description=
"The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
5729 equation=
"A 29 READ 4 UMUL"
5730 underscore_name=
"sampler_texel_misses"
5732 symbol_name=
"SamplerTexelMisses"
5733 semantic_type=
"event"
5734 mdapi_supported_apis=
""
5735 mdapi_usage_flags=
"Tier3 Batch Frame Draw"
5736 mdapi_hw_unit_type=
"gpu"
5737 mdapi_group=
"Sampler/Sampler Cache"
5739 <counter name=
"CS Threads Dispatched"
5740 description=
"The total number of compute shader hardware threads dispatched."
5743 underscore_name=
"cs_threads"
5745 symbol_name=
"CsThreads"
5746 semantic_type=
"event"
5747 mdapi_supported_apis=
"OGL4 OCL IO BB"
5748 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5749 mdapi_hw_unit_type=
"gpu"
5750 mdapi_group=
"EU Array/Compute Shader"
5752 <counter name=
"Slice0 Rasterizer Input Available"
5753 description=
"The percentage of time in which slice0 rasterizer input is available"
5756 equation=
"B 5 READ 100 UMUL $GpuCoreClocks FDIV"
5757 underscore_name=
"rasterizer0_input_available"
5759 symbol_name=
"Rasterizer0InputAvailable"
5760 availability=
"$SliceMask 0x1 AND"
5761 semantic_type=
"duration"
5762 mdapi_supported_apis=
""
5763 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
5764 mdapi_group=
"GPU/Rasterizer"
5765 mdapi_hw_unit_type=
"slice"
5767 <counter name=
"Slice0 Post-EarlyZ Pixel Data Ready"
5768 description=
"The percentage of time in which slice0 post-EarlyZ pixel data is ready (after early Z tests have been applied))"
5771 equation=
"B 2 READ 100 UMUL $GpuCoreClocks FDIV"
5772 underscore_name=
"pixel_data0_ready"
5774 symbol_name=
"PixelData0Ready"
5775 availability=
"$SliceMask 0x1 AND"
5776 semantic_type=
"duration"
5777 mdapi_supported_apis=
""
5778 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
5779 mdapi_group=
"GPU/Rasterizer/Early Depth Test"
5780 mdapi_hw_unit_type=
"slice"
5782 <counter name=
"SLM Bytes Read"
5783 description=
"The total number of GPU memory bytes read from shared local memory."
5785 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
5786 equation=
"A 30 READ 64 UMUL"
5787 underscore_name=
"slm_bytes_read"
5789 symbol_name=
"SlmBytesRead"
5790 semantic_type=
"throughput"
5791 mdapi_supported_apis=
"OGL4 OCL IO BB"
5792 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5793 mdapi_group=
"L3/Data Port/SLM"
5794 mdapi_hw_unit_type=
"gpu"
5796 <counter name=
"PS FPU1 Pipe Active"
5797 description=
"The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
5800 equation=
"A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5801 underscore_name=
"ps_fpu1_active"
5803 symbol_name=
"PsFpu1Active"
5804 semantic_type=
"duration"
5805 mdapi_supported_apis=
"OGL IO BB"
5806 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
5807 mdapi_group=
"EU Array/Pixel Shader"
5808 mdapi_hw_unit_type=
"gpu"
5810 <counter name=
"PS Send Pipeline Active"
5811 description=
"The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
5814 equation=
"A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5815 underscore_name=
"ps_send_active"
5817 symbol_name=
"PsSendActive"
5818 semantic_type=
"duration"
5819 mdapi_supported_apis=
"OGL IO BB"
5820 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
5821 mdapi_group=
"EU Array/Pixel Shader"
5822 mdapi_hw_unit_type=
"gpu"
5824 <counter name=
"VS FPU0 Pipe Active"
5825 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
5828 equation=
"A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5829 underscore_name=
"vs_fpu0_active"
5831 symbol_name=
"VsFpu0Active"
5832 semantic_type=
"duration"
5833 mdapi_supported_apis=
"OGL IO BB"
5834 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
5835 mdapi_group=
"EU Array/Vertex Shader"
5836 mdapi_hw_unit_type=
"gpu"
5838 <counter name=
"GPU Busy"
5839 description=
"The percentage of time in which the GPU has been processing GPU commands."
5842 equation=
"A 0 READ 100 UMUL $GpuCoreClocks FDIV"
5843 underscore_name=
"gpu_busy"
5845 symbol_name=
"GpuBusy"
5846 semantic_type=
"duration"
5847 mdapi_supported_apis=
""
5848 mdapi_usage_flags=
"Tier1 Overview System Frame"
5850 mdapi_hw_unit_type=
"gpu"
5852 <counter name=
"Slice1 Pixel Values Ready"
5853 description=
"The percentage of time in which slice1 pixel values are ready"
5856 equation=
"C 5 READ 100 UMUL $GpuCoreClocks FDIV"
5857 underscore_name=
"pixel_values1_ready"
5859 symbol_name=
"PixelValues1Ready"
5860 availability=
"$SliceMask 0x2 AND"
5861 semantic_type=
"duration"
5862 mdapi_supported_apis=
""
5863 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5864 mdapi_group=
"GPU/3D Pipe"
5865 mdapi_hw_unit_type=
"slice"
5867 <counter name=
"Slice1 PS Output Available"
5868 description=
"The percentage of time in which slice1 PS output is available"
5871 equation=
"C 4 READ 100 UMUL $GpuCoreClocks FDIV"
5872 underscore_name=
"ps_output1_available"
5874 symbol_name=
"PSOutput1Available"
5875 availability=
"$SliceMask 0x2 AND"
5876 semantic_type=
"duration"
5877 mdapi_supported_apis=
""
5878 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
5879 mdapi_group=
"GPU/3D Pipe"
5880 mdapi_hw_unit_type=
"slice"
5882 <counter name=
"Rasterized Pixels"
5883 description=
"The total number of rasterized pixels."
5885 equation=
"A 21 READ 4 UMUL"
5886 underscore_name=
"rasterized_pixels"
5888 symbol_name=
"RasterizedPixels"
5889 semantic_type=
"event"
5890 mdapi_supported_apis=
"OGL IO BB"
5891 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5892 mdapi_hw_unit_type=
"gpu"
5893 mdapi_group=
"3D Pipe/Rasterizer"
5895 <counter name=
"PS FPU0 Pipe Active"
5896 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
5899 equation=
"A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5900 underscore_name=
"ps_fpu0_active"
5902 symbol_name=
"PsFpu0Active"
5903 semantic_type=
"duration"
5904 mdapi_supported_apis=
"OGL IO BB"
5905 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
5906 mdapi_group=
"EU Array/Pixel Shader"
5907 mdapi_hw_unit_type=
"gpu"
5909 <counter name=
"DS Threads Dispatched"
5910 description=
"The total number of domain shader hardware threads dispatched."
5913 underscore_name=
"ds_threads"
5915 symbol_name=
"DsThreads"
5916 semantic_type=
"event"
5917 mdapi_supported_apis=
"OGL4 IO BB"
5918 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5919 mdapi_hw_unit_type=
"gpu"
5920 mdapi_group=
"EU Array/Domain Shader"
5922 <counter name=
"Samples Written"
5923 description=
"The total number of samples or pixels written to all render targets."
5925 equation=
"A 26 READ 4 UMUL"
5926 underscore_name=
"samples_written"
5928 symbol_name=
"SamplesWritten"
5929 semantic_type=
"event"
5930 mdapi_supported_apis=
"OGL IO BB"
5931 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
5932 mdapi_hw_unit_type=
"gpu"
5933 mdapi_group=
"3D Pipe/Output Merger"
5935 <counter name=
"EU Stall"
5936 description=
"The percentage of time in which the Execution Units were stalled."
5939 equation=
"A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5940 underscore_name=
"eu_stall"
5942 symbol_name=
"EuStall"
5943 semantic_type=
"duration"
5944 mdapi_supported_apis=
""
5945 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
5946 mdapi_group=
"EU Array"
5947 mdapi_hw_unit_type=
"gpu"
5949 <counter name=
"Slice0 Rasterizer Output Ready"
5950 description=
"The percentage of time in which slice0 rasterizer output is ready"
5953 equation=
"B 0 READ 100 UMUL $GpuCoreClocks FDIV"
5954 underscore_name=
"rasterizer0_output_ready"
5956 symbol_name=
"Rasterizer0OutputReady"
5957 availability=
"$SliceMask 0x1 AND"
5958 semantic_type=
"duration"
5959 mdapi_supported_apis=
""
5960 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
5961 mdapi_group=
"GPU/Rasterizer"
5962 mdapi_hw_unit_type=
"slice"
5964 <counter name=
"Samples Blended"
5965 description=
"The total number of blended samples or pixels written to all render targets."
5967 equation=
"A 27 READ 4 UMUL"
5968 underscore_name=
"samples_blended"
5970 symbol_name=
"SamplesBlended"
5971 semantic_type=
"event"
5972 mdapi_supported_apis=
"OGL IO BB"
5973 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
5974 mdapi_hw_unit_type=
"gpu"
5975 mdapi_group=
"3D Pipe/Output Merger"
5977 <counter name=
"Early Depth Test Fails"
5978 description=
"The total number of pixels dropped on early depth test."
5980 equation=
"A 23 READ 4 UMUL"
5981 underscore_name=
"early_depth_test_fails"
5983 symbol_name=
"EarlyDepthTestFails"
5984 semantic_type=
"event"
5985 mdapi_supported_apis=
"OGL IO BB"
5986 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5987 mdapi_hw_unit_type=
"gpu"
5988 mdapi_group=
"3D Pipe/Rasterizer/Early Depth Test"
5990 <counter name=
"Slice1 Rasterizer Output Ready"
5991 description=
"The percentage of time in which slice1 rasterizer output is ready"
5994 equation=
"B 4 READ 100 UMUL $GpuCoreClocks FDIV"
5995 underscore_name=
"rasterizer1_output_ready"
5997 symbol_name=
"Rasterizer1OutputReady"
5998 availability=
"$SliceMask 0x2 AND"
5999 semantic_type=
"duration"
6000 mdapi_supported_apis=
""
6001 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
6002 mdapi_group=
"GPU/Rasterizer"
6003 mdapi_hw_unit_type=
"slice"
6005 <counter name=
"Slice1 Post-EarlyZ Pixel Data Ready"
6006 description=
"The percentage of time in which slice1 post-EarlyZ pixel data is ready (after early Z tests have been applied)"
6009 equation=
"B 1 READ 100 UMUL $GpuCoreClocks FDIV"
6010 underscore_name=
"pixel_data1_ready"
6012 symbol_name=
"PixelData1Ready"
6013 availability=
"$SliceMask 0x2 AND"
6014 semantic_type=
"duration"
6015 mdapi_supported_apis=
""
6016 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
6017 mdapi_group=
"GPU/Rasterizer/Early Depth Test"
6018 mdapi_hw_unit_type=
"slice"
6020 <counter name=
"Shader Memory Accesses"
6021 description=
"The total number of shader memory accesses to L3."
6023 equation=
"A 32 READ"
6024 underscore_name=
"shader_memory_accesses"
6026 symbol_name=
"ShaderMemoryAccesses"
6027 semantic_type=
"event"
6028 mdapi_supported_apis=
""
6029 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6030 mdapi_hw_unit_type=
"gpu"
6031 mdapi_group=
"L3/Data Port"
6033 <counter name=
"HS Threads Dispatched"
6034 description=
"The total number of hull shader hardware threads dispatched."
6037 underscore_name=
"hs_threads"
6039 symbol_name=
"HsThreads"
6040 semantic_type=
"event"
6041 mdapi_supported_apis=
"OGL4 IO BB"
6042 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6043 mdapi_hw_unit_type=
"gpu"
6044 mdapi_group=
"EU Array/Hull Shader"
6046 <counter name=
"SLM Bytes Written"
6047 description=
"The total number of GPU memory bytes written into shared local memory."
6049 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
6050 equation=
"A 31 READ 64 UMUL"
6051 underscore_name=
"slm_bytes_written"
6053 symbol_name=
"SlmBytesWritten"
6054 semantic_type=
"throughput"
6055 mdapi_supported_apis=
"OGL4 OCL IO BB"
6056 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6057 mdapi_group=
"L3/Data Port/SLM"
6058 mdapi_hw_unit_type=
"gpu"
6060 <counter name=
"L3 Shader Throughput"
6061 description=
"The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
6063 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL 2 UMUL"
6064 equation=
"A 30 READ A 31 READ $ShaderMemoryAccesses 64 UMUL UADD UADD"
6065 underscore_name=
"l3_shader_throughput"
6067 symbol_name=
"L3ShaderThroughput"
6068 semantic_type=
"throughput"
6069 mdapi_supported_apis=
"OGL4 OCL IO BB"
6070 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
6071 mdapi_group=
"L3/Data Port"
6072 mdapi_hw_unit_type=
"gpu"
6074 <counter name=
"Samples Killed in FS"
6075 description=
"The total number of samples or pixels dropped in fragment shaders."
6077 equation=
"A 24 READ 4 UMUL"
6078 underscore_name=
"samples_killed_in_ps"
6080 symbol_name=
"SamplesKilledInPs"
6081 semantic_type=
"event"
6082 mdapi_supported_apis=
"OGL IO BB"
6083 mdapi_usage_flags=
"Tier4 Overview Frame Batch Draw"
6084 mdapi_hw_unit_type=
"gpu"
6085 mdapi_group=
"3D Pipe/Fragment Shader"
6087 <counter name=
"Slice0 PS Output Available"
6088 description=
"The percentage of time in which slice0 PS output is available"
6091 equation=
"C 6 READ 100 UMUL $GpuCoreClocks FDIV"
6092 underscore_name=
"ps_output0_available"
6094 symbol_name=
"PSOutput0Available"
6095 availability=
"$SliceMask 0x1 AND"
6096 semantic_type=
"duration"
6097 mdapi_supported_apis=
""
6098 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
6099 mdapi_group=
"GPU/3D Pipe"
6100 mdapi_hw_unit_type=
"slice"
6102 <counter name=
"Shader Atomic Memory Accesses"
6103 description=
"The total number of shader atomic memory accesses."
6105 equation=
"A 34 READ"
6106 underscore_name=
"shader_atomics"
6108 symbol_name=
"ShaderAtomics"
6109 semantic_type=
"event"
6110 mdapi_supported_apis=
"OGL4 OCL IO BB"
6111 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6112 mdapi_hw_unit_type=
"gpu"
6113 mdapi_group=
"L3/Data Port/Atomics"
6115 <register_config type=
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"NOA" address=
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"0x1780C000" />
6210 <register type=
"NOA" address=
"0x00009888" value=
"0x1980C000" />
6211 <register type=
"NOA" address=
"0x00009888" value=
"0x1B80C000" />
6212 <register type=
"NOA" address=
"0x00009888" value=
"0x1D80C000" />
6213 <register type=
"NOA" address=
"0x00009888" value=
"0x1F80C000" />
6214 <register type=
"NOA" address=
"0x00009888" value=
"0x1380C000" />
6215 <register type=
"NOA" address=
"0x00009888" value=
"0x1580C000" />
6216 <register type=
"NOA" address=
"0x00009888" value=
"0x4D800444" />
6217 <register type=
"NOA" address=
"0x00009888" value=
"0x3D800000" />
6218 <register type=
"NOA" address=
"0x00009888" value=
"0x4F804000" />
6219 <register type=
"NOA" address=
"0x00009888" value=
"0x43801080" />
6220 <register type=
"NOA" address=
"0x00009888" value=
"0x51800000" />
6221 <register type=
"NOA" address=
"0x00009888" value=
"0x45800084" />
6222 <register type=
"NOA" address=
"0x00009888" value=
"0x53800044" />
6223 <register type=
"NOA" address=
"0x00009888" value=
"0x47801080" />
6224 <register type=
"NOA" address=
"0x00009888" value=
"0x21800000" />
6225 <register type=
"NOA" address=
"0x00009888" value=
"0x31800000" />
6226 <register type=
"NOA" address=
"0x00009888" value=
"0x3F800000" />
6227 <register type=
"NOA" address=
"0x00009888" value=
"0x41800840" />
6229 <register_config type=
"OA">
6230 <register type=
"OA" address=
"0x00002740" value=
"0x00000000" />
6231 <register type=
"OA" address=
"0x00002744" value=
"0x00800000" />
6232 <register type=
"OA" address=
"0x00002710" value=
"0x00000000" />
6233 <register type=
"OA" address=
"0x00002714" value=
"0xF0800000" />
6234 <register type=
"OA" address=
"0x00002720" value=
"0x00000000" />
6235 <register type=
"OA" address=
"0x00002724" value=
"0x30800000" />
6236 <register type=
"OA" address=
"0x00002770" value=
"0x00006000" />
6237 <register type=
"OA" address=
"0x00002774" value=
"0x0000F3FF" />
6238 <register type=
"OA" address=
"0x00002778" value=
"0x00001800" />
6239 <register type=
"OA" address=
"0x0000277C" value=
"0x0000FCFF" />
6240 <register type=
"OA" address=
"0x00002780" value=
"0x00000600" />
6241 <register type=
"OA" address=
"0x00002784" value=
"0x0000FF3F" />
6242 <register type=
"OA" address=
"0x00002788" value=
"0x00000180" />
6243 <register type=
"OA" address=
"0x0000278C" value=
"0x0000FFCF" />
6244 <register type=
"OA" address=
"0x00002790" value=
"0x00000060" />
6245 <register type=
"OA" address=
"0x00002794" value=
"0x0000FFF3" />
6246 <register type=
"OA" address=
"0x00002798" value=
"0x00000018" />
6247 <register type=
"OA" address=
"0x0000279C" value=
"0x0000FFFC" />
6249 <register_config type=
"FLEX">
6250 <register type=
"FLEX" address=
"0x0000E458" value=
"0x00005004" />
6251 <register type=
"FLEX" address=
"0x0000E558" value=
"0x00010003" />
6252 <register type=
"FLEX" address=
"0x0000E658" value=
"0x00012011" />
6253 <register type=
"FLEX" address=
"0x0000E758" value=
"0x00015014" />
6254 <register type=
"FLEX" address=
"0x0000E45C" value=
"0x00051050" />
6255 <register type=
"FLEX" address=
"0x0000E55C" value=
"0x00053052" />
6256 <register type=
"FLEX" address=
"0x0000E65C" value=
"0x00055054" />
6260 <set name=
"Metric set Sampler_1"
6261 mdapi_supported_apis=
"OGL OCL IO BB"
6262 underscore_name=
"sampler_1"
6263 hw_config_guid=
"71148d78-baf5-474f-878a-e23158d0265d"
6265 symbol_name=
"Sampler_1"
6267 <counter name=
"GPU Core Clocks"
6268 description=
"The total number of GPU core clocks elapsed during the measurement."
6270 equation=
"GPU_CLOCK 0 READ"
6271 underscore_name=
"gpu_core_clocks"
6273 symbol_name=
"GpuCoreClocks"
6274 semantic_type=
"event"
6275 mdapi_supported_apis=
""
6276 mdapi_usage_flags=
"Tier1 Frame Batch Draw"
6277 mdapi_hw_unit_type=
"gpu"
6280 <counter name=
"EU Active"
6281 description=
"The percentage of time in which the Execution Units were actively processing."
6284 equation=
"A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6285 underscore_name=
"eu_active"
6287 symbol_name=
"EuActive"
6288 semantic_type=
"duration"
6289 mdapi_supported_apis=
""
6290 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
6291 mdapi_group=
"EU Array"
6292 mdapi_hw_unit_type=
"gpu"
6294 <counter name=
"EU Both FPU Pipes Active"
6295 description=
"The percentage of time in which both EU FPU pipelines were actively processing."
6298 equation=
"A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6299 underscore_name=
"eu_fpu_both_active"
6301 symbol_name=
"EuFpuBothActive"
6302 semantic_type=
"duration"
6303 mdapi_supported_apis=
""
6304 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
6305 mdapi_group=
"EU Array/Pipes"
6306 mdapi_hw_unit_type=
"gpu"
6308 <counter name=
"VS Send Pipe Active"
6309 description=
"The percentage of time in which EU send pipeline was actively processing a vertex shader instruction."
6312 equation=
"A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6313 underscore_name=
"vs_send_active"
6315 symbol_name=
"VsSendActive"
6316 semantic_type=
"duration"
6317 mdapi_supported_apis=
"OGL IO BB"
6318 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
6319 mdapi_group=
"EU Array/Vertex Shader"
6320 mdapi_hw_unit_type=
"gpu"
6322 <counter name=
"VS FPU1 Pipe Active"
6323 description=
"The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
6326 equation=
"A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6327 underscore_name=
"vs_fpu1_active"
6329 symbol_name=
"VsFpu1Active"
6330 semantic_type=
"duration"
6331 mdapi_supported_apis=
"OGL IO BB"
6332 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
6333 mdapi_group=
"EU Array/Vertex Shader"
6334 mdapi_hw_unit_type=
"gpu"
6336 <counter name=
"GS Threads Dispatched"
6337 description=
"The total number of geometry shader hardware threads dispatched."
6340 underscore_name=
"gs_threads"
6342 symbol_name=
"GsThreads"
6343 semantic_type=
"event"
6344 mdapi_supported_apis=
"OGL4 IO BB"
6345 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6346 mdapi_hw_unit_type=
"gpu"
6347 mdapi_group=
"EU Array/Geometry Shader"
6349 <counter name=
"Slice1 Subslice0 Input Available"
6350 description=
"The percentage of time in which slice1 subslice0 sampler input is available"
6353 equation=
"B 2 READ 100 UMUL $GpuCoreClocks FDIV"
6354 underscore_name=
"sampler10_input_available"
6356 symbol_name=
"Sampler10InputAvailable"
6357 availability=
"$SubsliceMask 0x8 AND"
6358 semantic_type=
"duration"
6359 mdapi_supported_apis=
""
6360 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
6361 mdapi_group=
"GPU/Sampler"
6362 mdapi_hw_unit_type=
"subslice"
6364 <counter name=
"Early Hi-Depth Test Fails"
6365 description=
"The total number of pixels dropped on early hierarchical depth test."
6367 equation=
"A 22 READ 4 UMUL"
6368 underscore_name=
"hi_depth_test_fails"
6370 symbol_name=
"HiDepthTestFails"
6371 semantic_type=
"event"
6372 mdapi_supported_apis=
"OGL IO BB"
6373 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6374 mdapi_hw_unit_type=
"gpu"
6375 mdapi_group=
"3D Pipe/Rasterizer/Hi-Depth Test"
6377 <counter name=
"FS Both FPU Active"
6378 description=
"The percentage of time in which fragment shaders were processed actively on the both FPUs."
6381 equation=
"A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6382 underscore_name=
"ps_eu_both_fpu_active"
6384 symbol_name=
"PsEuBothFpuActive"
6385 semantic_type=
"duration"
6386 mdapi_supported_apis=
"OGL IO BB"
6387 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
6388 mdapi_group=
"3D Pipe/Fragment Shader"
6389 mdapi_hw_unit_type=
"gpu"
6391 <counter name=
"VS Threads Dispatched"
6392 description=
"The total number of vertex shader hardware threads dispatched."
6395 underscore_name=
"vs_threads"
6397 symbol_name=
"VsThreads"
6398 semantic_type=
"event"
6399 mdapi_supported_apis=
"OGL IO BB"
6400 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6401 mdapi_hw_unit_type=
"gpu"
6402 mdapi_group=
"EU Array/Vertex Shader"
6404 <counter name=
"FS Threads Dispatched"
6405 description=
"The total number of fragment shader hardware threads dispatched."
6408 underscore_name=
"ps_threads"
6410 symbol_name=
"PsThreads"
6411 semantic_type=
"event"
6412 mdapi_supported_apis=
"OGL IO BB"
6413 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6414 mdapi_hw_unit_type=
"gpu"
6415 mdapi_group=
"EU Array/Fragment Shader"
6417 <counter name=
"Shader Barrier Messages"
6418 description=
"The total number of shader barrier messages."
6420 equation=
"A 35 READ"
6421 underscore_name=
"shader_barriers"
6423 symbol_name=
"ShaderBarriers"
6424 semantic_type=
"event"
6425 mdapi_supported_apis=
""
6426 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6427 mdapi_hw_unit_type=
"gpu"
6428 mdapi_group=
"EU Array/Barrier"
6430 <counter name=
"Sampler Texels"
6431 description=
"The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
6433 equation=
"A 28 READ 4 UMUL"
6434 underscore_name=
"sampler_texels"
6436 symbol_name=
"SamplerTexels"
6437 semantic_type=
"event"
6438 mdapi_supported_apis=
""
6439 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
6440 mdapi_hw_unit_type=
"gpu"
6441 mdapi_group=
"Sampler/Sampler Input"
6443 <counter name=
"Pixels Failing Tests"
6444 description=
"The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
6446 equation=
"A 25 READ 4 UMUL"
6447 underscore_name=
"pixels_failing_post_ps_tests"
6449 symbol_name=
"PixelsFailingPostPsTests"
6450 semantic_type=
"event"
6451 mdapi_supported_apis=
"OGL IO BB"
6452 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6453 mdapi_hw_unit_type=
"gpu"
6454 mdapi_group=
"3D Pipe/Output Merger"
6456 <counter name=
"Slice1 Subslice2 Sampler Output Ready"
6457 description=
"The percentage of time in which slice1 subslice2 sampler output is ready"
6460 equation=
"C 7 READ 100 UMUL $GpuCoreClocks FDIV"
6461 underscore_name=
"sampler12_output_ready"
6463 symbol_name=
"Sampler12OutputReady"
6464 availability=
"$SubsliceMask 0x20 AND"
6465 semantic_type=
"duration"
6466 mdapi_supported_apis=
""
6467 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
6468 mdapi_group=
"GPU/Sampler"
6469 mdapi_hw_unit_type=
"subslice"
6471 <counter name=
"GPU Time Elapsed"
6472 description=
"Time elapsed on the GPU during the measurement."
6474 equation=
"GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
6475 underscore_name=
"gpu_time"
6477 symbol_name=
"GpuTime"
6478 semantic_type=
"duration"
6479 mdapi_supported_apis=
""
6480 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
6481 mdapi_hw_unit_type=
"gpu"
6484 <counter name=
"AVG GPU Core Frequency"
6485 description=
"Average GPU Core Frequency in the measurement."
6487 max_equation=
"$GpuMaxFrequency"
6488 equation=
"$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
6489 underscore_name=
"avg_gpu_core_frequency"
6491 symbol_name=
"AvgGpuCoreFrequency"
6492 semantic_type=
"event"
6493 mdapi_supported_apis=
""
6494 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
6496 mdapi_hw_unit_type=
"gpu"
6498 <counter name=
"Sampler Texels Misses"
6499 description=
"The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
6501 equation=
"A 29 READ 4 UMUL"
6502 underscore_name=
"sampler_texel_misses"
6504 symbol_name=
"SamplerTexelMisses"
6505 semantic_type=
"event"
6506 mdapi_supported_apis=
""
6507 mdapi_usage_flags=
"Tier3 Batch Frame Draw"
6508 mdapi_hw_unit_type=
"gpu"
6509 mdapi_group=
"Sampler/Sampler Cache"
6511 <counter name=
"CS Threads Dispatched"
6512 description=
"The total number of compute shader hardware threads dispatched."
6515 underscore_name=
"cs_threads"
6517 symbol_name=
"CsThreads"
6518 semantic_type=
"event"
6519 mdapi_supported_apis=
"OGL4 OCL IO BB"
6520 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6521 mdapi_hw_unit_type=
"gpu"
6522 mdapi_group=
"EU Array/Compute Shader"
6524 <counter name=
"SLM Bytes Read"
6525 description=
"The total number of GPU memory bytes read from shared local memory."
6527 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
6528 equation=
"A 30 READ 64 UMUL"
6529 underscore_name=
"slm_bytes_read"
6531 symbol_name=
"SlmBytesRead"
6532 semantic_type=
"throughput"
6533 mdapi_supported_apis=
"OGL4 OCL IO BB"
6534 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6535 mdapi_group=
"L3/Data Port/SLM"
6536 mdapi_hw_unit_type=
"gpu"
6538 <counter name=
"PS FPU1 Pipe Active"
6539 description=
"The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
6542 equation=
"A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6543 underscore_name=
"ps_fpu1_active"
6545 symbol_name=
"PsFpu1Active"
6546 semantic_type=
"duration"
6547 mdapi_supported_apis=
"OGL IO BB"
6548 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
6549 mdapi_group=
"EU Array/Pixel Shader"
6550 mdapi_hw_unit_type=
"gpu"
6552 <counter name=
"PS Send Pipeline Active"
6553 description=
"The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
6556 equation=
"A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6557 underscore_name=
"ps_send_active"
6559 symbol_name=
"PsSendActive"
6560 semantic_type=
"duration"
6561 mdapi_supported_apis=
"OGL IO BB"
6562 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
6563 mdapi_group=
"EU Array/Pixel Shader"
6564 mdapi_hw_unit_type=
"gpu"
6566 <counter name=
"VS FPU0 Pipe Active"
6567 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
6570 equation=
"A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6571 underscore_name=
"vs_fpu0_active"
6573 symbol_name=
"VsFpu0Active"
6574 semantic_type=
"duration"
6575 mdapi_supported_apis=
"OGL IO BB"
6576 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
6577 mdapi_group=
"EU Array/Vertex Shader"
6578 mdapi_hw_unit_type=
"gpu"
6580 <counter name=
"GPU Busy"
6581 description=
"The percentage of time in which the GPU has been processing GPU commands."
6584 equation=
"A 0 READ 100 UMUL $GpuCoreClocks FDIV"
6585 underscore_name=
"gpu_busy"
6587 symbol_name=
"GpuBusy"
6588 semantic_type=
"duration"
6589 mdapi_supported_apis=
""
6590 mdapi_usage_flags=
"Tier1 Overview System Frame"
6592 mdapi_hw_unit_type=
"gpu"
6594 <counter name=
"Slice1 Subslice1 Input Available"
6595 description=
"The percentage of time in which slice1 subslice1 sampler input is available"
6598 equation=
"B 0 READ 100 UMUL $GpuCoreClocks FDIV"
6599 underscore_name=
"sampler11_input_available"
6601 symbol_name=
"Sampler11InputAvailable"
6602 availability=
"$SubsliceMask 0x10 AND"
6603 semantic_type=
"duration"
6604 mdapi_supported_apis=
""
6605 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
6606 mdapi_group=
"GPU/Sampler"
6607 mdapi_hw_unit_type=
"subslice"
6609 <counter name=
"Rasterized Pixels"
6610 description=
"The total number of rasterized pixels."
6612 equation=
"A 21 READ 4 UMUL"
6613 underscore_name=
"rasterized_pixels"
6615 symbol_name=
"RasterizedPixels"
6616 semantic_type=
"event"
6617 mdapi_supported_apis=
"OGL IO BB"
6618 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6619 mdapi_hw_unit_type=
"gpu"
6620 mdapi_group=
"3D Pipe/Rasterizer"
6622 <counter name=
"PS FPU0 Pipe Active"
6623 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
6626 equation=
"A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6627 underscore_name=
"ps_fpu0_active"
6629 symbol_name=
"PsFpu0Active"
6630 semantic_type=
"duration"
6631 mdapi_supported_apis=
"OGL IO BB"
6632 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
6633 mdapi_group=
"EU Array/Pixel Shader"
6634 mdapi_hw_unit_type=
"gpu"
6636 <counter name=
"DS Threads Dispatched"
6637 description=
"The total number of domain shader hardware threads dispatched."
6640 underscore_name=
"ds_threads"
6642 symbol_name=
"DsThreads"
6643 semantic_type=
"event"
6644 mdapi_supported_apis=
"OGL4 IO BB"
6645 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6646 mdapi_hw_unit_type=
"gpu"
6647 mdapi_group=
"EU Array/Domain Shader"
6649 <counter name=
"Samples Written"
6650 description=
"The total number of samples or pixels written to all render targets."
6652 equation=
"A 26 READ 4 UMUL"
6653 underscore_name=
"samples_written"
6655 symbol_name=
"SamplesWritten"
6656 semantic_type=
"event"
6657 mdapi_supported_apis=
"OGL IO BB"
6658 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
6659 mdapi_hw_unit_type=
"gpu"
6660 mdapi_group=
"3D Pipe/Output Merger"
6662 <counter name=
"EU Stall"
6663 description=
"The percentage of time in which the Execution Units were stalled."
6666 equation=
"A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6667 underscore_name=
"eu_stall"
6669 symbol_name=
"EuStall"
6670 semantic_type=
"duration"
6671 mdapi_supported_apis=
""
6672 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
6673 mdapi_group=
"EU Array"
6674 mdapi_hw_unit_type=
"gpu"
6676 <counter name=
"Samples Blended"
6677 description=
"The total number of blended samples or pixels written to all render targets."
6679 equation=
"A 27 READ 4 UMUL"
6680 underscore_name=
"samples_blended"
6682 symbol_name=
"SamplesBlended"
6683 semantic_type=
"event"
6684 mdapi_supported_apis=
"OGL IO BB"
6685 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
6686 mdapi_hw_unit_type=
"gpu"
6687 mdapi_group=
"3D Pipe/Output Merger"
6689 <counter name=
"Early Depth Test Fails"
6690 description=
"The total number of pixels dropped on early depth test."
6692 equation=
"A 23 READ 4 UMUL"
6693 underscore_name=
"early_depth_test_fails"
6695 symbol_name=
"EarlyDepthTestFails"
6696 semantic_type=
"event"
6697 mdapi_supported_apis=
"OGL IO BB"
6698 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6699 mdapi_hw_unit_type=
"gpu"
6700 mdapi_group=
"3D Pipe/Rasterizer/Early Depth Test"
6702 <counter name=
"Slice1 Subslice2 Input Available"
6703 description=
"The percentage of time in which slice1 subslice2 sampler input is available"
6706 equation=
"B 1 READ 100 UMUL $GpuCoreClocks FDIV"
6707 underscore_name=
"sampler12_input_available"
6709 symbol_name=
"Sampler12InputAvailable"
6710 availability=
"$SubsliceMask 0x20 AND"
6711 semantic_type=
"duration"
6712 mdapi_supported_apis=
""
6713 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
6714 mdapi_group=
"GPU/Sampler"
6715 mdapi_hw_unit_type=
"subslice"
6717 <counter name=
"Slice1 Subslice0 Sampler Output Ready"
6718 description=
"The percentage of time in which slice1 subslice0 sampler output is ready"
6721 equation=
"C 6 READ 100 UMUL $GpuCoreClocks FDIV"
6722 underscore_name=
"sampler10_output_ready"
6724 symbol_name=
"Sampler10OutputReady"
6725 availability=
"$SubsliceMask 0x8 AND"
6726 semantic_type=
"duration"
6727 mdapi_supported_apis=
""
6728 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
6729 mdapi_group=
"GPU/Sampler"
6730 mdapi_hw_unit_type=
"subslice"
6732 <counter name=
"Shader Memory Accesses"
6733 description=
"The total number of shader memory accesses to L3."
6735 equation=
"A 32 READ"
6736 underscore_name=
"shader_memory_accesses"
6738 symbol_name=
"ShaderMemoryAccesses"
6739 semantic_type=
"event"
6740 mdapi_supported_apis=
""
6741 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6742 mdapi_hw_unit_type=
"gpu"
6743 mdapi_group=
"L3/Data Port"
6745 <counter name=
"Slice1 Subslice1 Sampler Output Ready"
6746 description=
"The percentage of time in which slice1 subslice1 sampler output is ready"
6749 equation=
"C 5 READ 100 UMUL $GpuCoreClocks FDIV"
6750 underscore_name=
"sampler11_output_ready"
6752 symbol_name=
"Sampler11OutputReady"
6753 availability=
"$SubsliceMask 0x10 AND"
6754 semantic_type=
"duration"
6755 mdapi_supported_apis=
""
6756 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
6757 mdapi_group=
"GPU/Sampler"
6758 mdapi_hw_unit_type=
"subslice"
6760 <counter name=
"HS Threads Dispatched"
6761 description=
"The total number of hull shader hardware threads dispatched."
6764 underscore_name=
"hs_threads"
6766 symbol_name=
"HsThreads"
6767 semantic_type=
"event"
6768 mdapi_supported_apis=
"OGL4 IO BB"
6769 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6770 mdapi_hw_unit_type=
"gpu"
6771 mdapi_group=
"EU Array/Hull Shader"
6773 <counter name=
"SLM Bytes Written"
6774 description=
"The total number of GPU memory bytes written into shared local memory."
6776 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
6777 equation=
"A 31 READ 64 UMUL"
6778 underscore_name=
"slm_bytes_written"
6780 symbol_name=
"SlmBytesWritten"
6781 semantic_type=
"throughput"
6782 mdapi_supported_apis=
"OGL4 OCL IO BB"
6783 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6784 mdapi_group=
"L3/Data Port/SLM"
6785 mdapi_hw_unit_type=
"gpu"
6787 <counter name=
"L3 Shader Throughput"
6788 description=
"The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
6790 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL 2 UMUL"
6791 equation=
"A 30 READ A 31 READ $ShaderMemoryAccesses 64 UMUL UADD UADD"
6792 underscore_name=
"l3_shader_throughput"
6794 symbol_name=
"L3ShaderThroughput"
6795 semantic_type=
"throughput"
6796 mdapi_supported_apis=
"OGL4 OCL IO BB"
6797 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
6798 mdapi_group=
"L3/Data Port"
6799 mdapi_hw_unit_type=
"gpu"
6801 <counter name=
"Samples Killed in FS"
6802 description=
"The total number of samples or pixels dropped in fragment shaders."
6804 equation=
"A 24 READ 4 UMUL"
6805 underscore_name=
"samples_killed_in_ps"
6807 symbol_name=
"SamplesKilledInPs"
6808 semantic_type=
"event"
6809 mdapi_supported_apis=
"OGL IO BB"
6810 mdapi_usage_flags=
"Tier4 Overview Frame Batch Draw"
6811 mdapi_hw_unit_type=
"gpu"
6812 mdapi_group=
"3D Pipe/Fragment Shader"
6814 <counter name=
"Shader Atomic Memory Accesses"
6815 description=
"The total number of shader atomic memory accesses."
6817 equation=
"A 34 READ"
6818 underscore_name=
"shader_atomics"
6820 symbol_name=
"ShaderAtomics"
6821 semantic_type=
"event"
6822 mdapi_supported_apis=
"OGL4 OCL IO BB"
6823 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6824 mdapi_hw_unit_type=
"gpu"
6825 mdapi_group=
"L3/Data Port/Atomics"
6827 <register_config type=
"NOA">
6828 <register type=
"NOA" address=
"0x00009888" value=
"0x18921400" />
6829 <register type=
"NOA" address=
"0x00009888" value=
"0x149500AB" />
6830 <register type=
"NOA" address=
"0x00009888" value=
"0x18B21400" />
6831 <register type=
"NOA" address=
"0x00009888" value=
"0x14B500AB" />
6832 <register type=
"NOA" address=
"0x00009888" value=
"0x18D21400" />
6833 <register type=
"NOA" address=
"0x00009888" value=
"0x14D500AB" />
6834 <register type=
"NOA" address=
"0x00009888" value=
"0x0CDC8000" />
6835 <register type=
"NOA" address=
"0x00009888" value=
"0x0EDC4000" />
6836 <register type=
"NOA" address=
"0x00009888" value=
"0x02DCC000" />
6837 <register type=
"NOA" address=
"0x00009888" value=
"0x04DCC000" />
6838 <register type=
"NOA" address=
"0x00009888" value=
"0x1ABD00A0" />
6839 <register type=
"NOA" address=
"0x00009888" value=
"0x0ABD8000" />
6840 <register type=
"NOA" address=
"0x00009888" value=
"0x0CD88000" />
6841 <register type=
"NOA" address=
"0x00009888" value=
"0x0ED84000" />
6842 <register type=
"NOA" address=
"0x00009888" value=
"0x04D88000" />
6843 <register type=
"NOA" address=
"0x00009888" value=
"0x1ADB0050" />
6844 <register type=
"NOA" address=
"0x00009888" value=
"0x04DB8000" />
6845 <register type=
"NOA" address=
"0x00009888" value=
"0x06DB8000" />
6846 <register type=
"NOA" address=
"0x00009888" value=
"0x08DB8000" />
6847 <register type=
"NOA" address=
"0x00009888" value=
"0x0ADB4000" />
6848 <register type=
"NOA" address=
"0x00009888" value=
"0x109F02A0" />
6849 <register type=
"NOA" address=
"0x00009888" value=
"0x0C9FA000" />
6850 <register type=
"NOA" address=
"0x00009888" value=
"0x0E9F00AA" />
6851 <register type=
"NOA" address=
"0x00009888" value=
"0x18B82500" />
6852 <register type=
"NOA" address=
"0x00009888" value=
"0x02B88000" />
6853 <register type=
"NOA" address=
"0x00009888" value=
"0x04B84000" />
6854 <register type=
"NOA" address=
"0x00009888" value=
"0x06B84000" />
6855 <register type=
"NOA" address=
"0x00009888" value=
"0x08B84000" />
6856 <register type=
"NOA" address=
"0x00009888" value=
"0x0AB84000" />
6857 <register type=
"NOA" address=
"0x00009888" value=
"0x0CB88000" />
6858 <register type=
"NOA" address=
"0x00009888" value=
"0x0CB98000" />
6859 <register type=
"NOA" address=
"0x00009888" value=
"0x0EB9A000" />
6860 <register type=
"NOA" address=
"0x00009888" value=
"0x00B98000" />
6861 <register type=
"NOA" address=
"0x00009888" value=
"0x02B9A000" />
6862 <register type=
"NOA" address=
"0x00009888" value=
"0x04B9A000" />
6863 <register type=
"NOA" address=
"0x00009888" value=
"0x06B92000" />
6864 <register type=
"NOA" address=
"0x00009888" value=
"0x1ABA0200" />
6865 <register type=
"NOA" address=
"0x00009888" value=
"0x02BA8000" />
6866 <register type=
"NOA" address=
"0x00009888" value=
"0x0CBA8000" />
6867 <register type=
"NOA" address=
"0x00009888" value=
"0x04908000" />
6868 <register type=
"NOA" address=
"0x00009888" value=
"0x04918000" />
6869 <register type=
"NOA" address=
"0x00009888" value=
"0x04927300" />
6870 <register type=
"NOA" address=
"0x00009888" value=
"0x10920000" />
6871 <register type=
"NOA" address=
"0x00009888" value=
"0x1893000A" />
6872 <register type=
"NOA" address=
"0x00009888" value=
"0x0A934000" />
6873 <register type=
"NOA" address=
"0x00009888" value=
"0x0A946000" />
6874 <register type=
"NOA" address=
"0x00009888" value=
"0x0C959000" />
6875 <register type=
"NOA" address=
"0x00009888" value=
"0x0E950098" />
6876 <register type=
"NOA" address=
"0x00009888" value=
"0x10950000" />
6877 <register type=
"NOA" address=
"0x00009888" value=
"0x04B04000" />
6878 <register type=
"NOA" address=
"0x00009888" value=
"0x04B14000" />
6879 <register type=
"NOA" address=
"0x00009888" value=
"0x04B20073" />
6880 <register type=
"NOA" address=
"0x00009888" value=
"0x10B20000" />
6881 <register type=
"NOA" address=
"0x00009888" value=
"0x04B38000" />
6882 <register type=
"NOA" address=
"0x00009888" value=
"0x06B38000" />
6883 <register type=
"NOA" address=
"0x00009888" value=
"0x08B34000" />
6884 <register type=
"NOA" address=
"0x00009888" value=
"0x04B4C000" />
6885 <register type=
"NOA" address=
"0x00009888" value=
"0x02B59890" />
6886 <register type=
"NOA" address=
"0x00009888" value=
"0x10B50000" />
6887 <register type=
"NOA" address=
"0x00009888" value=
"0x06D04000" />
6888 <register type=
"NOA" address=
"0x00009888" value=
"0x06D14000" />
6889 <register type=
"NOA" address=
"0x00009888" value=
"0x06D20073" />
6890 <register type=
"NOA" address=
"0x00009888" value=
"0x10D20000" />
6891 <register type=
"NOA" address=
"0x00009888" value=
"0x18D30020" />
6892 <register type=
"NOA" address=
"0x00009888" value=
"0x02D38000" />
6893 <register type=
"NOA" address=
"0x00009888" value=
"0x0CD34000" />
6894 <register type=
"NOA" address=
"0x00009888" value=
"0x0AD48000" />
6895 <register type=
"NOA" address=
"0x00009888" value=
"0x04D42000" />
6896 <register type=
"NOA" address=
"0x00009888" value=
"0x0ED59000" />
6897 <register type=
"NOA" address=
"0x00009888" value=
"0x00D59800" />
6898 <register type=
"NOA" address=
"0x00009888" value=
"0x10D50000" />
6899 <register type=
"NOA" address=
"0x00009888" value=
"0x0F88000E" />
6900 <register type=
"NOA" address=
"0x00009888" value=
"0x03888000" />
6901 <register type=
"NOA" address=
"0x00009888" value=
"0x05888000" />
6902 <register type=
"NOA" address=
"0x00009888" value=
"0x07888000" />
6903 <register type=
"NOA" address=
"0x00009888" value=
"0x09888000" />
6904 <register type=
"NOA" address=
"0x00009888" value=
"0x0B888000" />
6905 <register type=
"NOA" address=
"0x00009888" value=
"0x0D880400" />
6906 <register type=
"NOA" address=
"0x00009888" value=
"0x278B002A" />
6907 <register type=
"NOA" address=
"0x00009888" value=
"0x238B5500" />
6908 <register type=
"NOA" address=
"0x00009888" value=
"0x258B000A" />
6909 <register type=
"NOA" address=
"0x00009888" value=
"0x1B8C0015" />
6910 <register type=
"NOA" address=
"0x00009888" value=
"0x038C4000" />
6911 <register type=
"NOA" address=
"0x00009888" value=
"0x058C4000" />
6912 <register type=
"NOA" address=
"0x00009888" value=
"0x078C4000" />
6913 <register type=
"NOA" address=
"0x00009888" value=
"0x098C4000" />
6914 <register type=
"NOA" address=
"0x00009888" value=
"0x0B8C4000" />
6915 <register type=
"NOA" address=
"0x00009888" value=
"0x0D8C4000" />
6916 <register type=
"NOA" address=
"0x00009888" value=
"0x0D8D8000" />
6917 <register type=
"NOA" address=
"0x00009888" value=
"0x0F8DA000" />
6918 <register type=
"NOA" address=
"0x00009888" value=
"0x018D8000" />
6919 <register type=
"NOA" address=
"0x00009888" value=
"0x038DA000" />
6920 <register type=
"NOA" address=
"0x00009888" value=
"0x058DA000" />
6921 <register type=
"NOA" address=
"0x00009888" value=
"0x078D2000" />
6922 <register type=
"NOA" address=
"0x00009888" value=
"0x2385002A" />
6923 <register type=
"NOA" address=
"0x00009888" value=
"0x1F85AA00" />
6924 <register type=
"NOA" address=
"0x00009888" value=
"0x2185000A" />
6925 <register type=
"NOA" address=
"0x00009888" value=
"0x1B830150" />
6926 <register type=
"NOA" address=
"0x00009888" value=
"0x03834000" />
6927 <register type=
"NOA" address=
"0x00009888" value=
"0x05834000" />
6928 <register type=
"NOA" address=
"0x00009888" value=
"0x07834000" />
6929 <register type=
"NOA" address=
"0x00009888" value=
"0x09834000" />
6930 <register type=
"NOA" address=
"0x00009888" value=
"0x0B834000" />
6931 <register type=
"NOA" address=
"0x00009888" value=
"0x0D834000" />
6932 <register type=
"NOA" address=
"0x00009888" value=
"0x0D848000" />
6933 <register type=
"NOA" address=
"0x00009888" value=
"0x0F84C000" />
6934 <register type=
"NOA" address=
"0x00009888" value=
"0x01848000" />
6935 <register type=
"NOA" address=
"0x00009888" value=
"0x0384C000" />
6936 <register type=
"NOA" address=
"0x00009888" value=
"0x0584C000" />
6937 <register type=
"NOA" address=
"0x00009888" value=
"0x07844000" />
6938 <register type=
"NOA" address=
"0x00009888" value=
"0x1D808000" />
6939 <register type=
"NOA" address=
"0x00009888" value=
"0x1F80C000" />
6940 <register type=
"NOA" address=
"0x00009888" value=
"0x11808000" />
6941 <register type=
"NOA" address=
"0x00009888" value=
"0x1380C000" />
6942 <register type=
"NOA" address=
"0x00009888" value=
"0x1580C000" />
6943 <register type=
"NOA" address=
"0x00009888" value=
"0x17804000" />
6944 <register type=
"NOA" address=
"0x00009888" value=
"0x53800000" />
6945 <register type=
"NOA" address=
"0x00009888" value=
"0x47801021" />
6946 <register type=
"NOA" address=
"0x00009888" value=
"0x21800000" />
6947 <register type=
"NOA" address=
"0x00009888" value=
"0x31800000" />
6948 <register type=
"NOA" address=
"0x00009888" value=
"0x4D800000" />
6949 <register type=
"NOA" address=
"0x00009888" value=
"0x3F800C64" />
6950 <register type=
"NOA" address=
"0x00009888" value=
"0x4F800000" />
6951 <register type=
"NOA" address=
"0x00009888" value=
"0x41800C02" />
6953 <register_config type=
"OA">
6954 <register type=
"OA" address=
"0x00002740" value=
"0x00000000" />
6955 <register type=
"OA" address=
"0x00002744" value=
"0x00800000" />
6956 <register type=
"OA" address=
"0x00002710" value=
"0x00000000" />
6957 <register type=
"OA" address=
"0x00002714" value=
"0x70800000" />
6958 <register type=
"OA" address=
"0x00002720" value=
"0x00000000" />
6959 <register type=
"OA" address=
"0x00002724" value=
"0x00800000" />
6960 <register type=
"OA" address=
"0x00002770" value=
"0x0000C000" />
6961 <register type=
"OA" address=
"0x00002774" value=
"0x0000E7FF" />
6962 <register type=
"OA" address=
"0x00002778" value=
"0x00003000" />
6963 <register type=
"OA" address=
"0x0000277C" value=
"0x0000F9FF" />
6964 <register type=
"OA" address=
"0x00002780" value=
"0x00000C00" />
6965 <register type=
"OA" address=
"0x00002784" value=
"0x0000FE7F" />
6967 <register_config type=
"FLEX">
6968 <register type=
"FLEX" address=
"0x0000E458" value=
"0x00005004" />
6969 <register type=
"FLEX" address=
"0x0000E558" value=
"0x00010003" />
6970 <register type=
"FLEX" address=
"0x0000E658" value=
"0x00012011" />
6971 <register type=
"FLEX" address=
"0x0000E758" value=
"0x00015014" />
6972 <register type=
"FLEX" address=
"0x0000E45C" value=
"0x00051050" />
6973 <register type=
"FLEX" address=
"0x0000E55C" value=
"0x00053052" />
6974 <register type=
"FLEX" address=
"0x0000E65C" value=
"0x00055054" />
6978 <set name=
"Metric set Sampler_2"
6979 mdapi_supported_apis=
"OGL OCL IO BB"
6980 underscore_name=
"sampler_2"
6981 hw_config_guid=
"b996a2b7-c59c-492d-877a-8cd54fd6df84"
6983 symbol_name=
"Sampler_2"
6985 <counter name=
"GPU Core Clocks"
6986 description=
"The total number of GPU core clocks elapsed during the measurement."
6988 equation=
"GPU_CLOCK 0 READ"
6989 underscore_name=
"gpu_core_clocks"
6991 symbol_name=
"GpuCoreClocks"
6992 semantic_type=
"event"
6993 mdapi_supported_apis=
""
6994 mdapi_usage_flags=
"Tier1 Frame Batch Draw"
6995 mdapi_hw_unit_type=
"gpu"
6998 <counter name=
"EU Active"
6999 description=
"The percentage of time in which the Execution Units were actively processing."
7002 equation=
"A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7003 underscore_name=
"eu_active"
7005 symbol_name=
"EuActive"
7006 semantic_type=
"duration"
7007 mdapi_supported_apis=
""
7008 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
7009 mdapi_group=
"EU Array"
7010 mdapi_hw_unit_type=
"gpu"
7012 <counter name=
"Slice0 Subslice2 Input Available"
7013 description=
"The percentage of time in which slice0 subslice2 sampler input is available"
7016 equation=
"B 1 READ 100 UMUL $GpuCoreClocks FDIV"
7017 underscore_name=
"sampler02_input_available"
7019 symbol_name=
"Sampler02InputAvailable"
7020 availability=
"$SubsliceMask 0x4 AND"
7021 semantic_type=
"duration"
7022 mdapi_supported_apis=
""
7023 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
7024 mdapi_group=
"GPU/Sampler"
7025 mdapi_hw_unit_type=
"subslice"
7027 <counter name=
"EU Both FPU Pipes Active"
7028 description=
"The percentage of time in which both EU FPU pipelines were actively processing."
7031 equation=
"A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7032 underscore_name=
"eu_fpu_both_active"
7034 symbol_name=
"EuFpuBothActive"
7035 semantic_type=
"duration"
7036 mdapi_supported_apis=
""
7037 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
7038 mdapi_group=
"EU Array/Pipes"
7039 mdapi_hw_unit_type=
"gpu"
7041 <counter name=
"VS Send Pipe Active"
7042 description=
"The percentage of time in which EU send pipeline was actively processing a vertex shader instruction."
7045 equation=
"A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7046 underscore_name=
"vs_send_active"
7048 symbol_name=
"VsSendActive"
7049 semantic_type=
"duration"
7050 mdapi_supported_apis=
"OGL IO BB"
7051 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
7052 mdapi_group=
"EU Array/Vertex Shader"
7053 mdapi_hw_unit_type=
"gpu"
7055 <counter name=
"Slice0 Subslice0 Input Available"
7056 description=
"The percentage of time in which slice0 subslice0 sampler input is available"
7059 equation=
"B 2 READ 100 UMUL $GpuCoreClocks FDIV"
7060 underscore_name=
"sampler00_input_available"
7062 symbol_name=
"Sampler00InputAvailable"
7063 availability=
"$SubsliceMask 0x1 AND"
7064 semantic_type=
"duration"
7065 mdapi_supported_apis=
""
7066 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
7067 mdapi_group=
"GPU/Sampler"
7068 mdapi_hw_unit_type=
"subslice"
7070 <counter name=
"VS FPU1 Pipe Active"
7071 description=
"The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
7074 equation=
"A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7075 underscore_name=
"vs_fpu1_active"
7077 symbol_name=
"VsFpu1Active"
7078 semantic_type=
"duration"
7079 mdapi_supported_apis=
"OGL IO BB"
7080 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
7081 mdapi_group=
"EU Array/Vertex Shader"
7082 mdapi_hw_unit_type=
"gpu"
7084 <counter name=
"GS Threads Dispatched"
7085 description=
"The total number of geometry shader hardware threads dispatched."
7088 underscore_name=
"gs_threads"
7090 symbol_name=
"GsThreads"
7091 semantic_type=
"event"
7092 mdapi_supported_apis=
"OGL4 IO BB"
7093 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7094 mdapi_hw_unit_type=
"gpu"
7095 mdapi_group=
"EU Array/Geometry Shader"
7097 <counter name=
"Early Hi-Depth Test Fails"
7098 description=
"The total number of pixels dropped on early hierarchical depth test."
7100 equation=
"A 22 READ 4 UMUL"
7101 underscore_name=
"hi_depth_test_fails"
7103 symbol_name=
"HiDepthTestFails"
7104 semantic_type=
"event"
7105 mdapi_supported_apis=
"OGL IO BB"
7106 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7107 mdapi_hw_unit_type=
"gpu"
7108 mdapi_group=
"3D Pipe/Rasterizer/Hi-Depth Test"
7110 <counter name=
"FS Both FPU Active"
7111 description=
"The percentage of time in which fragment shaders were processed actively on the both FPUs."
7114 equation=
"A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7115 underscore_name=
"ps_eu_both_fpu_active"
7117 symbol_name=
"PsEuBothFpuActive"
7118 semantic_type=
"duration"
7119 mdapi_supported_apis=
"OGL IO BB"
7120 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
7121 mdapi_group=
"3D Pipe/Fragment Shader"
7122 mdapi_hw_unit_type=
"gpu"
7124 <counter name=
"VS Threads Dispatched"
7125 description=
"The total number of vertex shader hardware threads dispatched."
7128 underscore_name=
"vs_threads"
7130 symbol_name=
"VsThreads"
7131 semantic_type=
"event"
7132 mdapi_supported_apis=
"OGL IO BB"
7133 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7134 mdapi_hw_unit_type=
"gpu"
7135 mdapi_group=
"EU Array/Vertex Shader"
7137 <counter name=
"Slice0 Subslice2 Sampler Output Ready"
7138 description=
"The percentage of time in which slice0 subslice2 sampler output is ready"
7141 equation=
"C 7 READ 100 UMUL $GpuCoreClocks FDIV"
7142 underscore_name=
"sampler02_output_ready"
7144 symbol_name=
"Sampler02OutputReady"
7145 availability=
"$SubsliceMask 0x4 AND"
7146 semantic_type=
"duration"
7147 mdapi_supported_apis=
""
7148 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
7149 mdapi_group=
"GPU/Sampler"
7150 mdapi_hw_unit_type=
"subslice"
7152 <counter name=
"FS Threads Dispatched"
7153 description=
"The total number of fragment shader hardware threads dispatched."
7156 underscore_name=
"ps_threads"
7158 symbol_name=
"PsThreads"
7159 semantic_type=
"event"
7160 mdapi_supported_apis=
"OGL IO BB"
7161 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7162 mdapi_hw_unit_type=
"gpu"
7163 mdapi_group=
"EU Array/Fragment Shader"
7165 <counter name=
"Shader Barrier Messages"
7166 description=
"The total number of shader barrier messages."
7168 equation=
"A 35 READ"
7169 underscore_name=
"shader_barriers"
7171 symbol_name=
"ShaderBarriers"
7172 semantic_type=
"event"
7173 mdapi_supported_apis=
""
7174 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7175 mdapi_hw_unit_type=
"gpu"
7176 mdapi_group=
"EU Array/Barrier"
7178 <counter name=
"Slice0 Subslice1 Input Available"
7179 description=
"The percentage of time in which slice0 subslice1 sampler input is available"
7182 equation=
"B 0 READ 100 UMUL $GpuCoreClocks FDIV"
7183 underscore_name=
"sampler01_input_available"
7185 symbol_name=
"Sampler01InputAvailable"
7186 availability=
"$SubsliceMask 0x2 AND"
7187 semantic_type=
"duration"
7188 mdapi_supported_apis=
""
7189 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
7190 mdapi_group=
"GPU/Sampler"
7191 mdapi_hw_unit_type=
"subslice"
7193 <counter name=
"Sampler Texels"
7194 description=
"The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
7196 equation=
"A 28 READ 4 UMUL"
7197 underscore_name=
"sampler_texels"
7199 symbol_name=
"SamplerTexels"
7200 semantic_type=
"event"
7201 mdapi_supported_apis=
""
7202 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
7203 mdapi_hw_unit_type=
"gpu"
7204 mdapi_group=
"Sampler/Sampler Input"
7206 <counter name=
"Pixels Failing Tests"
7207 description=
"The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
7209 equation=
"A 25 READ 4 UMUL"
7210 underscore_name=
"pixels_failing_post_ps_tests"
7212 symbol_name=
"PixelsFailingPostPsTests"
7213 semantic_type=
"event"
7214 mdapi_supported_apis=
"OGL IO BB"
7215 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7216 mdapi_hw_unit_type=
"gpu"
7217 mdapi_group=
"3D Pipe/Output Merger"
7219 <counter name=
"GPU Time Elapsed"
7220 description=
"Time elapsed on the GPU during the measurement."
7222 equation=
"GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
7223 underscore_name=
"gpu_time"
7225 symbol_name=
"GpuTime"
7226 semantic_type=
"duration"
7227 mdapi_supported_apis=
""
7228 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
7229 mdapi_hw_unit_type=
"gpu"
7232 <counter name=
"AVG GPU Core Frequency"
7233 description=
"Average GPU Core Frequency in the measurement."
7235 max_equation=
"$GpuMaxFrequency"
7236 equation=
"$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
7237 underscore_name=
"avg_gpu_core_frequency"
7239 symbol_name=
"AvgGpuCoreFrequency"
7240 semantic_type=
"event"
7241 mdapi_supported_apis=
""
7242 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
7244 mdapi_hw_unit_type=
"gpu"
7246 <counter name=
"Sampler Texels Misses"
7247 description=
"The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
7249 equation=
"A 29 READ 4 UMUL"
7250 underscore_name=
"sampler_texel_misses"
7252 symbol_name=
"SamplerTexelMisses"
7253 semantic_type=
"event"
7254 mdapi_supported_apis=
""
7255 mdapi_usage_flags=
"Tier3 Batch Frame Draw"
7256 mdapi_hw_unit_type=
"gpu"
7257 mdapi_group=
"Sampler/Sampler Cache"
7259 <counter name=
"CS Threads Dispatched"
7260 description=
"The total number of compute shader hardware threads dispatched."
7263 underscore_name=
"cs_threads"
7265 symbol_name=
"CsThreads"
7266 semantic_type=
"event"
7267 mdapi_supported_apis=
"OGL4 OCL IO BB"
7268 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7269 mdapi_hw_unit_type=
"gpu"
7270 mdapi_group=
"EU Array/Compute Shader"
7272 <counter name=
"SLM Bytes Read"
7273 description=
"The total number of GPU memory bytes read from shared local memory."
7275 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
7276 equation=
"A 30 READ 64 UMUL"
7277 underscore_name=
"slm_bytes_read"
7279 symbol_name=
"SlmBytesRead"
7280 semantic_type=
"throughput"
7281 mdapi_supported_apis=
"OGL4 OCL IO BB"
7282 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7283 mdapi_group=
"L3/Data Port/SLM"
7284 mdapi_hw_unit_type=
"gpu"
7286 <counter name=
"PS FPU1 Pipe Active"
7287 description=
"The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
7290 equation=
"A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7291 underscore_name=
"ps_fpu1_active"
7293 symbol_name=
"PsFpu1Active"
7294 semantic_type=
"duration"
7295 mdapi_supported_apis=
"OGL IO BB"
7296 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
7297 mdapi_group=
"EU Array/Pixel Shader"
7298 mdapi_hw_unit_type=
"gpu"
7300 <counter name=
"PS Send Pipeline Active"
7301 description=
"The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
7304 equation=
"A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7305 underscore_name=
"ps_send_active"
7307 symbol_name=
"PsSendActive"
7308 semantic_type=
"duration"
7309 mdapi_supported_apis=
"OGL IO BB"
7310 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
7311 mdapi_group=
"EU Array/Pixel Shader"
7312 mdapi_hw_unit_type=
"gpu"
7314 <counter name=
"VS FPU0 Pipe Active"
7315 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
7318 equation=
"A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7319 underscore_name=
"vs_fpu0_active"
7321 symbol_name=
"VsFpu0Active"
7322 semantic_type=
"duration"
7323 mdapi_supported_apis=
"OGL IO BB"
7324 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
7325 mdapi_group=
"EU Array/Vertex Shader"
7326 mdapi_hw_unit_type=
"gpu"
7328 <counter name=
"GPU Busy"
7329 description=
"The percentage of time in which the GPU has been processing GPU commands."
7332 equation=
"A 0 READ 100 UMUL $GpuCoreClocks FDIV"
7333 underscore_name=
"gpu_busy"
7335 symbol_name=
"GpuBusy"
7336 semantic_type=
"duration"
7337 mdapi_supported_apis=
""
7338 mdapi_usage_flags=
"Tier1 Overview System Frame"
7340 mdapi_hw_unit_type=
"gpu"
7342 <counter name=
"Rasterized Pixels"
7343 description=
"The total number of rasterized pixels."
7345 equation=
"A 21 READ 4 UMUL"
7346 underscore_name=
"rasterized_pixels"
7348 symbol_name=
"RasterizedPixels"
7349 semantic_type=
"event"
7350 mdapi_supported_apis=
"OGL IO BB"
7351 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7352 mdapi_hw_unit_type=
"gpu"
7353 mdapi_group=
"3D Pipe/Rasterizer"
7355 <counter name=
"PS FPU0 Pipe Active"
7356 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
7359 equation=
"A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7360 underscore_name=
"ps_fpu0_active"
7362 symbol_name=
"PsFpu0Active"
7363 semantic_type=
"duration"
7364 mdapi_supported_apis=
"OGL IO BB"
7365 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
7366 mdapi_group=
"EU Array/Pixel Shader"
7367 mdapi_hw_unit_type=
"gpu"
7369 <counter name=
"DS Threads Dispatched"
7370 description=
"The total number of domain shader hardware threads dispatched."
7373 underscore_name=
"ds_threads"
7375 symbol_name=
"DsThreads"
7376 semantic_type=
"event"
7377 mdapi_supported_apis=
"OGL4 IO BB"
7378 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7379 mdapi_hw_unit_type=
"gpu"
7380 mdapi_group=
"EU Array/Domain Shader"
7382 <counter name=
"Samples Written"
7383 description=
"The total number of samples or pixels written to all render targets."
7385 equation=
"A 26 READ 4 UMUL"
7386 underscore_name=
"samples_written"
7388 symbol_name=
"SamplesWritten"
7389 semantic_type=
"event"
7390 mdapi_supported_apis=
"OGL IO BB"
7391 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
7392 mdapi_hw_unit_type=
"gpu"
7393 mdapi_group=
"3D Pipe/Output Merger"
7395 <counter name=
"EU Stall"
7396 description=
"The percentage of time in which the Execution Units were stalled."
7399 equation=
"A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7400 underscore_name=
"eu_stall"
7402 symbol_name=
"EuStall"
7403 semantic_type=
"duration"
7404 mdapi_supported_apis=
""
7405 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
7406 mdapi_group=
"EU Array"
7407 mdapi_hw_unit_type=
"gpu"
7409 <counter name=
"Samples Blended"
7410 description=
"The total number of blended samples or pixels written to all render targets."
7412 equation=
"A 27 READ 4 UMUL"
7413 underscore_name=
"samples_blended"
7415 symbol_name=
"SamplesBlended"
7416 semantic_type=
"event"
7417 mdapi_supported_apis=
"OGL IO BB"
7418 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
7419 mdapi_hw_unit_type=
"gpu"
7420 mdapi_group=
"3D Pipe/Output Merger"
7422 <counter name=
"Early Depth Test Fails"
7423 description=
"The total number of pixels dropped on early depth test."
7425 equation=
"A 23 READ 4 UMUL"
7426 underscore_name=
"early_depth_test_fails"
7428 symbol_name=
"EarlyDepthTestFails"
7429 semantic_type=
"event"
7430 mdapi_supported_apis=
"OGL IO BB"
7431 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7432 mdapi_hw_unit_type=
"gpu"
7433 mdapi_group=
"3D Pipe/Rasterizer/Early Depth Test"
7435 <counter name=
"Slice0 Subslice0 Sampler Output Ready"
7436 description=
"The percentage of time in which slice0 subslice0 sampler output is ready"
7439 equation=
"C 6 READ 100 UMUL $GpuCoreClocks FDIV"
7440 underscore_name=
"sampler00_output_ready"
7442 symbol_name=
"Sampler00OutputReady"
7443 availability=
"$SubsliceMask 0x1 AND"
7444 semantic_type=
"duration"
7445 mdapi_supported_apis=
""
7446 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
7447 mdapi_group=
"GPU/Sampler"
7448 mdapi_hw_unit_type=
"subslice"
7450 <counter name=
"Slice0 Subslice1 Sampler Output Ready"
7451 description=
"The percentage of time in which slice0 subslice1 sampler output is ready"
7454 equation=
"C 5 READ 100 UMUL $GpuCoreClocks FDIV"
7455 underscore_name=
"sampler01_output_ready"
7457 symbol_name=
"Sampler01OutputReady"
7458 availability=
"$SubsliceMask 0x2 AND"
7459 semantic_type=
"duration"
7460 mdapi_supported_apis=
""
7461 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
7462 mdapi_group=
"GPU/Sampler"
7463 mdapi_hw_unit_type=
"subslice"
7465 <counter name=
"Shader Memory Accesses"
7466 description=
"The total number of shader memory accesses to L3."
7468 equation=
"A 32 READ"
7469 underscore_name=
"shader_memory_accesses"
7471 symbol_name=
"ShaderMemoryAccesses"
7472 semantic_type=
"event"
7473 mdapi_supported_apis=
""
7474 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7475 mdapi_hw_unit_type=
"gpu"
7476 mdapi_group=
"L3/Data Port"
7478 <counter name=
"HS Threads Dispatched"
7479 description=
"The total number of hull shader hardware threads dispatched."
7482 underscore_name=
"hs_threads"
7484 symbol_name=
"HsThreads"
7485 semantic_type=
"event"
7486 mdapi_supported_apis=
"OGL4 IO BB"
7487 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7488 mdapi_hw_unit_type=
"gpu"
7489 mdapi_group=
"EU Array/Hull Shader"
7491 <counter name=
"SLM Bytes Written"
7492 description=
"The total number of GPU memory bytes written into shared local memory."
7494 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
7495 equation=
"A 31 READ 64 UMUL"
7496 underscore_name=
"slm_bytes_written"
7498 symbol_name=
"SlmBytesWritten"
7499 semantic_type=
"throughput"
7500 mdapi_supported_apis=
"OGL4 OCL IO BB"
7501 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7502 mdapi_group=
"L3/Data Port/SLM"
7503 mdapi_hw_unit_type=
"gpu"
7505 <counter name=
"L3 Shader Throughput"
7506 description=
"The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
7508 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL 2 UMUL"
7509 equation=
"A 30 READ A 31 READ $ShaderMemoryAccesses 64 UMUL UADD UADD"
7510 underscore_name=
"l3_shader_throughput"
7512 symbol_name=
"L3ShaderThroughput"
7513 semantic_type=
"throughput"
7514 mdapi_supported_apis=
"OGL4 OCL IO BB"
7515 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
7516 mdapi_group=
"L3/Data Port"
7517 mdapi_hw_unit_type=
"gpu"
7519 <counter name=
"Samples Killed in FS"
7520 description=
"The total number of samples or pixels dropped in fragment shaders."
7522 equation=
"A 24 READ 4 UMUL"
7523 underscore_name=
"samples_killed_in_ps"
7525 symbol_name=
"SamplesKilledInPs"
7526 semantic_type=
"event"
7527 mdapi_supported_apis=
"OGL IO BB"
7528 mdapi_usage_flags=
"Tier4 Overview Frame Batch Draw"
7529 mdapi_hw_unit_type=
"gpu"
7530 mdapi_group=
"3D Pipe/Fragment Shader"
7532 <counter name=
"Shader Atomic Memory Accesses"
7533 description=
"The total number of shader atomic memory accesses."
7535 equation=
"A 34 READ"
7536 underscore_name=
"shader_atomics"
7538 symbol_name=
"ShaderAtomics"
7539 semantic_type=
"event"
7540 mdapi_supported_apis=
"OGL4 OCL IO BB"
7541 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7542 mdapi_hw_unit_type=
"gpu"
7543 mdapi_group=
"L3/Data Port/Atomics"
7545 <register_config type=
"NOA">
7546 <register type=
"NOA" address=
"0x00009888" value=
"0x18121400" />
7547 <register type=
"NOA" address=
"0x00009888" value=
"0x141500AB" />
7548 <register type=
"NOA" address=
"0x00009888" value=
"0x18321400" />
7549 <register type=
"NOA" address=
"0x00009888" value=
"0x143500AB" />
7550 <register type=
"NOA" address=
"0x00009888" value=
"0x18521400" />
7551 <register type=
"NOA" address=
"0x00009888" value=
"0x145500AB" />
7552 <register type=
"NOA" address=
"0x00009888" value=
"0x0C5C8000" />
7553 <register type=
"NOA" address=
"0x00009888" value=
"0x0E5C4000" />
7554 <register type=
"NOA" address=
"0x00009888" value=
"0x025CC000" />
7555 <register type=
"NOA" address=
"0x00009888" value=
"0x045CC000" />
7556 <register type=
"NOA" address=
"0x00009888" value=
"0x1A3D00A0" />
7557 <register type=
"NOA" address=
"0x00009888" value=
"0x0A3D8000" />
7558 <register type=
"NOA" address=
"0x00009888" value=
"0x0C588000" />
7559 <register type=
"NOA" address=
"0x00009888" value=
"0x0E584000" />
7560 <register type=
"NOA" address=
"0x00009888" value=
"0x04588000" />
7561 <register type=
"NOA" address=
"0x00009888" value=
"0x1A5B0050" />
7562 <register type=
"NOA" address=
"0x00009888" value=
"0x045B8000" />
7563 <register type=
"NOA" address=
"0x00009888" value=
"0x065B8000" />
7564 <register type=
"NOA" address=
"0x00009888" value=
"0x085B8000" />
7565 <register type=
"NOA" address=
"0x00009888" value=
"0x0A5B4000" />
7566 <register type=
"NOA" address=
"0x00009888" value=
"0x101F02A0" />
7567 <register type=
"NOA" address=
"0x00009888" value=
"0x0C1FA000" />
7568 <register type=
"NOA" address=
"0x00009888" value=
"0x0E1F00AA" />
7569 <register type=
"NOA" address=
"0x00009888" value=
"0x18382500" />
7570 <register type=
"NOA" address=
"0x00009888" value=
"0x02388000" />
7571 <register type=
"NOA" address=
"0x00009888" value=
"0x04384000" />
7572 <register type=
"NOA" address=
"0x00009888" value=
"0x06384000" />
7573 <register type=
"NOA" address=
"0x00009888" value=
"0x08384000" />
7574 <register type=
"NOA" address=
"0x00009888" value=
"0x0A384000" />
7575 <register type=
"NOA" address=
"0x00009888" value=
"0x0C388000" />
7576 <register type=
"NOA" address=
"0x00009888" value=
"0x0C398000" />
7577 <register type=
"NOA" address=
"0x00009888" value=
"0x0E39A000" />
7578 <register type=
"NOA" address=
"0x00009888" value=
"0x00398000" />
7579 <register type=
"NOA" address=
"0x00009888" value=
"0x0239A000" />
7580 <register type=
"NOA" address=
"0x00009888" value=
"0x0439A000" />
7581 <register type=
"NOA" address=
"0x00009888" value=
"0x06392000" />
7582 <register type=
"NOA" address=
"0x00009888" value=
"0x1A3A0200" />
7583 <register type=
"NOA" address=
"0x00009888" value=
"0x023A8000" />
7584 <register type=
"NOA" address=
"0x00009888" value=
"0x0C3A8000" />
7585 <register type=
"NOA" address=
"0x00009888" value=
"0x04108000" />
7586 <register type=
"NOA" address=
"0x00009888" value=
"0x04118000" />
7587 <register type=
"NOA" address=
"0x00009888" value=
"0x04127300" />
7588 <register type=
"NOA" address=
"0x00009888" value=
"0x10120000" />
7589 <register type=
"NOA" address=
"0x00009888" value=
"0x1813000A" />
7590 <register type=
"NOA" address=
"0x00009888" value=
"0x0A134000" />
7591 <register type=
"NOA" address=
"0x00009888" value=
"0x0A146000" />
7592 <register type=
"NOA" address=
"0x00009888" value=
"0x0C159000" />
7593 <register type=
"NOA" address=
"0x00009888" value=
"0x0E150098" />
7594 <register type=
"NOA" address=
"0x00009888" value=
"0x10150000" />
7595 <register type=
"NOA" address=
"0x00009888" value=
"0x04304000" />
7596 <register type=
"NOA" address=
"0x00009888" value=
"0x04314000" />
7597 <register type=
"NOA" address=
"0x00009888" value=
"0x04320073" />
7598 <register type=
"NOA" address=
"0x00009888" value=
"0x10320000" />
7599 <register type=
"NOA" address=
"0x00009888" value=
"0x04338000" />
7600 <register type=
"NOA" address=
"0x00009888" value=
"0x06338000" />
7601 <register type=
"NOA" address=
"0x00009888" value=
"0x08334000" />
7602 <register type=
"NOA" address=
"0x00009888" value=
"0x0434C000" />
7603 <register type=
"NOA" address=
"0x00009888" value=
"0x02359890" />
7604 <register type=
"NOA" address=
"0x00009888" value=
"0x10350000" />
7605 <register type=
"NOA" address=
"0x00009888" value=
"0x06504000" />
7606 <register type=
"NOA" address=
"0x00009888" value=
"0x06514000" />
7607 <register type=
"NOA" address=
"0x00009888" value=
"0x06520073" />
7608 <register type=
"NOA" address=
"0x00009888" value=
"0x10520000" />
7609 <register type=
"NOA" address=
"0x00009888" value=
"0x18530020" />
7610 <register type=
"NOA" address=
"0x00009888" value=
"0x02538000" />
7611 <register type=
"NOA" address=
"0x00009888" value=
"0x0C534000" />
7612 <register type=
"NOA" address=
"0x00009888" value=
"0x0A548000" />
7613 <register type=
"NOA" address=
"0x00009888" value=
"0x04542000" />
7614 <register type=
"NOA" address=
"0x00009888" value=
"0x0E559000" />
7615 <register type=
"NOA" address=
"0x00009888" value=
"0x00559800" />
7616 <register type=
"NOA" address=
"0x00009888" value=
"0x10550000" />
7617 <register type=
"NOA" address=
"0x00009888" value=
"0x1B8AA000" />
7618 <register type=
"NOA" address=
"0x00009888" value=
"0x1D8A0002" />
7619 <register type=
"NOA" address=
"0x00009888" value=
"0x038A8000" />
7620 <register type=
"NOA" address=
"0x00009888" value=
"0x058A8000" />
7621 <register type=
"NOA" address=
"0x00009888" value=
"0x078A8000" />
7622 <register type=
"NOA" address=
"0x00009888" value=
"0x098A8000" />
7623 <register type=
"NOA" address=
"0x00009888" value=
"0x0B8A8000" />
7624 <register type=
"NOA" address=
"0x00009888" value=
"0x0D8A8000" />
7625 <register type=
"NOA" address=
"0x00009888" value=
"0x278B0015" />
7626 <register type=
"NOA" address=
"0x00009888" value=
"0x238B2A80" />
7627 <register type=
"NOA" address=
"0x00009888" value=
"0x258B0005" />
7628 <register type=
"NOA" address=
"0x00009888" value=
"0x2385002A" />
7629 <register type=
"NOA" address=
"0x00009888" value=
"0x1F85AA00" />
7630 <register type=
"NOA" address=
"0x00009888" value=
"0x2185000A" />
7631 <register type=
"NOA" address=
"0x00009888" value=
"0x1B830150" />
7632 <register type=
"NOA" address=
"0x00009888" value=
"0x03834000" />
7633 <register type=
"NOA" address=
"0x00009888" value=
"0x05834000" />
7634 <register type=
"NOA" address=
"0x00009888" value=
"0x07834000" />
7635 <register type=
"NOA" address=
"0x00009888" value=
"0x09834000" />
7636 <register type=
"NOA" address=
"0x00009888" value=
"0x0B834000" />
7637 <register type=
"NOA" address=
"0x00009888" value=
"0x0D834000" />
7638 <register type=
"NOA" address=
"0x00009888" value=
"0x0D848000" />
7639 <register type=
"NOA" address=
"0x00009888" value=
"0x0F84C000" />
7640 <register type=
"NOA" address=
"0x00009888" value=
"0x01848000" />
7641 <register type=
"NOA" address=
"0x00009888" value=
"0x0384C000" />
7642 <register type=
"NOA" address=
"0x00009888" value=
"0x0584C000" />
7643 <register type=
"NOA" address=
"0x00009888" value=
"0x07844000" />
7644 <register type=
"NOA" address=
"0x00009888" value=
"0x1D808000" />
7645 <register type=
"NOA" address=
"0x00009888" value=
"0x1F80C000" />
7646 <register type=
"NOA" address=
"0x00009888" value=
"0x11808000" />
7647 <register type=
"NOA" address=
"0x00009888" value=
"0x1380C000" />
7648 <register type=
"NOA" address=
"0x00009888" value=
"0x1580C000" />
7649 <register type=
"NOA" address=
"0x00009888" value=
"0x17804000" />
7650 <register type=
"NOA" address=
"0x00009888" value=
"0x53800000" />
7651 <register type=
"NOA" address=
"0x00009888" value=
"0x47801021" />
7652 <register type=
"NOA" address=
"0x00009888" value=
"0x21800000" />
7653 <register type=
"NOA" address=
"0x00009888" value=
"0x31800000" />
7654 <register type=
"NOA" address=
"0x00009888" value=
"0x4D800000" />
7655 <register type=
"NOA" address=
"0x00009888" value=
"0x3F800C64" />
7656 <register type=
"NOA" address=
"0x00009888" value=
"0x4F800000" />
7657 <register type=
"NOA" address=
"0x00009888" value=
"0x41800C02" />
7659 <register_config type=
"OA">
7660 <register type=
"OA" address=
"0x00002740" value=
"0x00000000" />
7661 <register type=
"OA" address=
"0x00002744" value=
"0x00800000" />
7662 <register type=
"OA" address=
"0x00002710" value=
"0x00000000" />
7663 <register type=
"OA" address=
"0x00002714" value=
"0x70800000" />
7664 <register type=
"OA" address=
"0x00002720" value=
"0x00000000" />
7665 <register type=
"OA" address=
"0x00002724" value=
"0x00800000" />
7666 <register type=
"OA" address=
"0x00002770" value=
"0x0000C000" />
7667 <register type=
"OA" address=
"0x00002774" value=
"0x0000E7FF" />
7668 <register type=
"OA" address=
"0x00002778" value=
"0x00003000" />
7669 <register type=
"OA" address=
"0x0000277C" value=
"0x0000F9FF" />
7670 <register type=
"OA" address=
"0x00002780" value=
"0x00000C00" />
7671 <register type=
"OA" address=
"0x00002784" value=
"0x0000FE7F" />
7673 <register_config type=
"FLEX">
7674 <register type=
"FLEX" address=
"0x0000E458" value=
"0x00005004" />
7675 <register type=
"FLEX" address=
"0x0000E558" value=
"0x00010003" />
7676 <register type=
"FLEX" address=
"0x0000E658" value=
"0x00012011" />
7677 <register type=
"FLEX" address=
"0x0000E758" value=
"0x00015014" />
7678 <register type=
"FLEX" address=
"0x0000E45C" value=
"0x00051050" />
7679 <register type=
"FLEX" address=
"0x0000E55C" value=
"0x00053052" />
7680 <register type=
"FLEX" address=
"0x0000E65C" value=
"0x00055054" />
7684 <set name=
"Metric set TDL_1"
7685 mdapi_supported_apis=
"OGL OCL IO BB"
7686 underscore_name=
"tdl_1"
7687 hw_config_guid=
"eb2fecba-b431-42e7-8261-fe9429a6e67a"
7691 <counter name=
"GPU Core Clocks"
7692 description=
"The total number of GPU core clocks elapsed during the measurement."
7694 equation=
"GPU_CLOCK 0 READ"
7695 underscore_name=
"gpu_core_clocks"
7697 symbol_name=
"GpuCoreClocks"
7698 semantic_type=
"event"
7699 mdapi_supported_apis=
""
7700 mdapi_usage_flags=
"Tier1 Frame Batch Draw"
7701 mdapi_hw_unit_type=
"gpu"
7704 <counter name=
"EU Active"
7705 description=
"The percentage of time in which the Execution Units were actively processing."
7708 equation=
"A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7709 underscore_name=
"eu_active"
7711 symbol_name=
"EuActive"
7712 semantic_type=
"duration"
7713 mdapi_supported_apis=
""
7714 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
7715 mdapi_group=
"EU Array"
7716 mdapi_hw_unit_type=
"gpu"
7718 <counter name=
"EU Both FPU Pipes Active"
7719 description=
"The percentage of time in which both EU FPU pipelines were actively processing."
7722 equation=
"A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7723 underscore_name=
"eu_fpu_both_active"
7725 symbol_name=
"EuFpuBothActive"
7726 semantic_type=
"duration"
7727 mdapi_supported_apis=
""
7728 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
7729 mdapi_group=
"EU Array/Pipes"
7730 mdapi_hw_unit_type=
"gpu"
7732 <counter name=
"VS Send Pipe Active"
7733 description=
"The percentage of time in which EU send pipeline was actively processing a vertex shader instruction."
7736 equation=
"A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7737 underscore_name=
"vs_send_active"
7739 symbol_name=
"VsSendActive"
7740 semantic_type=
"duration"
7741 mdapi_supported_apis=
"OGL IO BB"
7742 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
7743 mdapi_group=
"EU Array/Vertex Shader"
7744 mdapi_hw_unit_type=
"gpu"
7746 <counter name=
"VS FPU1 Pipe Active"
7747 description=
"The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
7750 equation=
"A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7751 underscore_name=
"vs_fpu1_active"
7753 symbol_name=
"VsFpu1Active"
7754 semantic_type=
"duration"
7755 mdapi_supported_apis=
"OGL IO BB"
7756 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
7757 mdapi_group=
"EU Array/Vertex Shader"
7758 mdapi_hw_unit_type=
"gpu"
7760 <counter name=
"GS Threads Dispatched"
7761 description=
"The total number of geometry shader hardware threads dispatched."
7764 underscore_name=
"gs_threads"
7766 symbol_name=
"GsThreads"
7767 semantic_type=
"event"
7768 mdapi_supported_apis=
"OGL4 IO BB"
7769 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7770 mdapi_hw_unit_type=
"gpu"
7771 mdapi_group=
"EU Array/Geometry Shader"
7773 <counter name=
"Early Hi-Depth Test Fails"
7774 description=
"The total number of pixels dropped on early hierarchical depth test."
7776 equation=
"A 22 READ 4 UMUL"
7777 underscore_name=
"hi_depth_test_fails"
7779 symbol_name=
"HiDepthTestFails"
7780 semantic_type=
"event"
7781 mdapi_supported_apis=
"OGL IO BB"
7782 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7783 mdapi_hw_unit_type=
"gpu"
7784 mdapi_group=
"3D Pipe/Rasterizer/Hi-Depth Test"
7786 <counter name=
"FS Both FPU Active"
7787 description=
"The percentage of time in which fragment shaders were processed actively on the both FPUs."
7790 equation=
"A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7791 underscore_name=
"ps_eu_both_fpu_active"
7793 symbol_name=
"PsEuBothFpuActive"
7794 semantic_type=
"duration"
7795 mdapi_supported_apis=
"OGL IO BB"
7796 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
7797 mdapi_group=
"3D Pipe/Fragment Shader"
7798 mdapi_hw_unit_type=
"gpu"
7800 <counter name=
"VS Threads Dispatched"
7801 description=
"The total number of vertex shader hardware threads dispatched."
7804 underscore_name=
"vs_threads"
7806 symbol_name=
"VsThreads"
7807 semantic_type=
"event"
7808 mdapi_supported_apis=
"OGL IO BB"
7809 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7810 mdapi_hw_unit_type=
"gpu"
7811 mdapi_group=
"EU Array/Vertex Shader"
7813 <counter name=
"PS Thread Ready For Dispatch on Slice1 Subslice1 Thread Dispatcher"
7814 description=
"The percentage of time in which PS thread is ready for dispatch on slice1 subslice1 thread dispatcher"
7817 equation=
"B 5 READ 100 UMUL $GpuCoreClocks FDIV"
7818 underscore_name=
"ps_thread11_ready_for_dispatch"
7820 symbol_name=
"PSThread11ReadyForDispatch"
7821 availability=
"$SubsliceMask 0x10 AND"
7822 semantic_type=
"duration"
7823 mdapi_supported_apis=
""
7824 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
7825 mdapi_group=
"GPU/Thread Dispatcher"
7826 mdapi_hw_unit_type=
"subslice"
7828 <counter name=
"FS Threads Dispatched"
7829 description=
"The total number of fragment shader hardware threads dispatched."
7832 underscore_name=
"ps_threads"
7834 symbol_name=
"PsThreads"
7835 semantic_type=
"event"
7836 mdapi_supported_apis=
"OGL IO BB"
7837 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7838 mdapi_hw_unit_type=
"gpu"
7839 mdapi_group=
"EU Array/Fragment Shader"
7841 <counter name=
"Non-PS Thread Ready For Dispatch on Slice1 Subslice2 Thread Dispatcher"
7842 description=
"The percentage of time in which non-PS thread is ready for dispatch on slice1 subslice2 thread dispatcher"
7845 equation=
"B 4 READ 100 UMUL $GpuCoreClocks FDIV"
7846 underscore_name=
"non_ps_thread12_ready_for_dispatch"
7848 symbol_name=
"NonPSThread12ReadyForDispatch"
7849 availability=
"$SubsliceMask 0x20 AND"
7850 semantic_type=
"duration"
7851 mdapi_supported_apis=
""
7852 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
7853 mdapi_group=
"GPU/Thread Dispatcher"
7854 mdapi_hw_unit_type=
"subslice"
7856 <counter name=
"Shader Barrier Messages"
7857 description=
"The total number of shader barrier messages."
7859 equation=
"A 35 READ"
7860 underscore_name=
"shader_barriers"
7862 symbol_name=
"ShaderBarriers"
7863 semantic_type=
"event"
7864 mdapi_supported_apis=
""
7865 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7866 mdapi_hw_unit_type=
"gpu"
7867 mdapi_group=
"EU Array/Barrier"
7869 <counter name=
"Sampler Texels"
7870 description=
"The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
7872 equation=
"A 28 READ 4 UMUL"
7873 underscore_name=
"sampler_texels"
7875 symbol_name=
"SamplerTexels"
7876 semantic_type=
"event"
7877 mdapi_supported_apis=
""
7878 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
7879 mdapi_hw_unit_type=
"gpu"
7880 mdapi_group=
"Sampler/Sampler Input"
7882 <counter name=
"Pixels Failing Tests"
7883 description=
"The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
7885 equation=
"A 25 READ 4 UMUL"
7886 underscore_name=
"pixels_failing_post_ps_tests"
7888 symbol_name=
"PixelsFailingPostPsTests"
7889 semantic_type=
"event"
7890 mdapi_supported_apis=
"OGL IO BB"
7891 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7892 mdapi_hw_unit_type=
"gpu"
7893 mdapi_group=
"3D Pipe/Output Merger"
7895 <counter name=
"Non-PS Thread Ready For Dispatch on Slice1 Subslice0 Thread Dispatcher"
7896 description=
"The percentage of time in which non-PS thread is ready for dispatch on slice1 subslice0 thread dispatcher"
7899 equation=
"B 2 READ 100 UMUL $GpuCoreClocks FDIV"
7900 underscore_name=
"non_ps_thread10_ready_for_dispatch"
7902 symbol_name=
"NonPSThread10ReadyForDispatch"
7903 availability=
"$SubsliceMask 0x8 AND"
7904 semantic_type=
"duration"
7905 mdapi_supported_apis=
""
7906 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
7907 mdapi_group=
"GPU/Thread Dispatcher"
7908 mdapi_hw_unit_type=
"subslice"
7910 <counter name=
"Thread Header Ready on Slice0 Subslice1 Thread Dispatcher Port 0"
7911 description=
"The percentage of time in which thread header is ready on slice0 subslice1 thread dispatcher port 0"
7914 equation=
"C 7 READ 100 UMUL $GpuCoreClocks FDIV"
7915 underscore_name=
"thread_header01_ready_port0"
7917 symbol_name=
"ThreadHeader01ReadyPort0"
7918 availability=
"$SubsliceMask 0x2 AND"
7919 semantic_type=
"duration"
7920 mdapi_supported_apis=
""
7921 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
7922 mdapi_group=
"GPU/Thread Dispatcher"
7923 mdapi_hw_unit_type=
"subslice"
7925 <counter name=
"Thread Header Ready on Slice0 Subslice1 Thread Dispatcher Port 1"
7926 description=
"The percentage of time in which thread header is ready on slice0 subslice1 thread dispatcher port 1"
7929 equation=
"C 2 READ 100 UMUL $GpuCoreClocks FDIV"
7930 underscore_name=
"thread_header01_ready_port1"
7932 symbol_name=
"ThreadHeader01ReadyPort1"
7933 availability=
"$SubsliceMask 0x2 AND"
7934 semantic_type=
"duration"
7935 mdapi_supported_apis=
""
7936 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
7937 mdapi_group=
"GPU/Thread Dispatcher"
7938 mdapi_hw_unit_type=
"subslice"
7940 <counter name=
"GPU Time Elapsed"
7941 description=
"Time elapsed on the GPU during the measurement."
7943 equation=
"GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
7944 underscore_name=
"gpu_time"
7946 symbol_name=
"GpuTime"
7947 semantic_type=
"duration"
7948 mdapi_supported_apis=
""
7949 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
7950 mdapi_hw_unit_type=
"gpu"
7953 <counter name=
"AVG GPU Core Frequency"
7954 description=
"Average GPU Core Frequency in the measurement."
7956 max_equation=
"$GpuMaxFrequency"
7957 equation=
"$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
7958 underscore_name=
"avg_gpu_core_frequency"
7960 symbol_name=
"AvgGpuCoreFrequency"
7961 semantic_type=
"event"
7962 mdapi_supported_apis=
""
7963 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
7965 mdapi_hw_unit_type=
"gpu"
7967 <counter name=
"Sampler Texels Misses"
7968 description=
"The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
7970 equation=
"A 29 READ 4 UMUL"
7971 underscore_name=
"sampler_texel_misses"
7973 symbol_name=
"SamplerTexelMisses"
7974 semantic_type=
"event"
7975 mdapi_supported_apis=
""
7976 mdapi_usage_flags=
"Tier3 Batch Frame Draw"
7977 mdapi_hw_unit_type=
"gpu"
7978 mdapi_group=
"Sampler/Sampler Cache"
7980 <counter name=
"CS Threads Dispatched"
7981 description=
"The total number of compute shader hardware threads dispatched."
7984 underscore_name=
"cs_threads"
7986 symbol_name=
"CsThreads"
7987 semantic_type=
"event"
7988 mdapi_supported_apis=
"OGL4 OCL IO BB"
7989 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7990 mdapi_hw_unit_type=
"gpu"
7991 mdapi_group=
"EU Array/Compute Shader"
7993 <counter name=
"SLM Bytes Read"
7994 description=
"The total number of GPU memory bytes read from shared local memory."
7996 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
7997 equation=
"A 30 READ 64 UMUL"
7998 underscore_name=
"slm_bytes_read"
8000 symbol_name=
"SlmBytesRead"
8001 semantic_type=
"throughput"
8002 mdapi_supported_apis=
"OGL4 OCL IO BB"
8003 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8004 mdapi_group=
"L3/Data Port/SLM"
8005 mdapi_hw_unit_type=
"gpu"
8007 <counter name=
"PS FPU1 Pipe Active"
8008 description=
"The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
8011 equation=
"A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8012 underscore_name=
"ps_fpu1_active"
8014 symbol_name=
"PsFpu1Active"
8015 semantic_type=
"duration"
8016 mdapi_supported_apis=
"OGL IO BB"
8017 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
8018 mdapi_group=
"EU Array/Pixel Shader"
8019 mdapi_hw_unit_type=
"gpu"
8021 <counter name=
"PS Send Pipeline Active"
8022 description=
"The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
8025 equation=
"A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8026 underscore_name=
"ps_send_active"
8028 symbol_name=
"PsSendActive"
8029 semantic_type=
"duration"
8030 mdapi_supported_apis=
"OGL IO BB"
8031 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
8032 mdapi_group=
"EU Array/Pixel Shader"
8033 mdapi_hw_unit_type=
"gpu"
8035 <counter name=
"VS FPU0 Pipe Active"
8036 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
8039 equation=
"A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8040 underscore_name=
"vs_fpu0_active"
8042 symbol_name=
"VsFpu0Active"
8043 semantic_type=
"duration"
8044 mdapi_supported_apis=
"OGL IO BB"
8045 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
8046 mdapi_group=
"EU Array/Vertex Shader"
8047 mdapi_hw_unit_type=
"gpu"
8049 <counter name=
"GPU Busy"
8050 description=
"The percentage of time in which the GPU has been processing GPU commands."
8053 equation=
"A 0 READ 100 UMUL $GpuCoreClocks FDIV"
8054 underscore_name=
"gpu_busy"
8056 symbol_name=
"GpuBusy"
8057 semantic_type=
"duration"
8058 mdapi_supported_apis=
""
8059 mdapi_usage_flags=
"Tier1 Overview System Frame"
8061 mdapi_hw_unit_type=
"gpu"
8063 <counter name=
"Thread Header Ready on Slice0 Subslice2 Thread Dispatcher Port 1"
8064 description=
"The percentage of time in which thread header is ready on slice0 subslice2 thread dispatcher port 1"
8067 equation=
"C 4 READ 100 UMUL $GpuCoreClocks FDIV"
8068 underscore_name=
"thread_header02_ready_port1"
8070 symbol_name=
"ThreadHeader02ReadyPort1"
8071 availability=
"$SubsliceMask 0x4 AND"
8072 semantic_type=
"duration"
8073 mdapi_supported_apis=
""
8074 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
8075 mdapi_group=
"GPU/Thread Dispatcher"
8076 mdapi_hw_unit_type=
"subslice"
8078 <counter name=
"Thread Header Ready on Slice0 Subslice2 Thread Dispatcher Port 0"
8079 description=
"The percentage of time in which thread header is ready on slice0 subslice2 thread dispatcher port 0"
8082 equation=
"C 3 READ 100 UMUL $GpuCoreClocks FDIV"
8083 underscore_name=
"thread_header02_ready_port0"
8085 symbol_name=
"ThreadHeader02ReadyPort0"
8086 availability=
"$SubsliceMask 0x4 AND"
8087 semantic_type=
"duration"
8088 mdapi_supported_apis=
""
8089 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
8090 mdapi_group=
"GPU/Thread Dispatcher"
8091 mdapi_hw_unit_type=
"subslice"
8093 <counter name=
"Rasterized Pixels"
8094 description=
"The total number of rasterized pixels."
8096 equation=
"A 21 READ 4 UMUL"
8097 underscore_name=
"rasterized_pixels"
8099 symbol_name=
"RasterizedPixels"
8100 semantic_type=
"event"
8101 mdapi_supported_apis=
"OGL IO BB"
8102 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8103 mdapi_hw_unit_type=
"gpu"
8104 mdapi_group=
"3D Pipe/Rasterizer"
8106 <counter name=
"PS FPU0 Pipe Active"
8107 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
8110 equation=
"A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8111 underscore_name=
"ps_fpu0_active"
8113 symbol_name=
"PsFpu0Active"
8114 semantic_type=
"duration"
8115 mdapi_supported_apis=
"OGL IO BB"
8116 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
8117 mdapi_group=
"EU Array/Pixel Shader"
8118 mdapi_hw_unit_type=
"gpu"
8120 <counter name=
"DS Threads Dispatched"
8121 description=
"The total number of domain shader hardware threads dispatched."
8124 underscore_name=
"ds_threads"
8126 symbol_name=
"DsThreads"
8127 semantic_type=
"event"
8128 mdapi_supported_apis=
"OGL4 IO BB"
8129 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8130 mdapi_hw_unit_type=
"gpu"
8131 mdapi_group=
"EU Array/Domain Shader"
8133 <counter name=
"Samples Written"
8134 description=
"The total number of samples or pixels written to all render targets."
8136 equation=
"A 26 READ 4 UMUL"
8137 underscore_name=
"samples_written"
8139 symbol_name=
"SamplesWritten"
8140 semantic_type=
"event"
8141 mdapi_supported_apis=
"OGL IO BB"
8142 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
8143 mdapi_hw_unit_type=
"gpu"
8144 mdapi_group=
"3D Pipe/Output Merger"
8146 <counter name=
"EU Stall"
8147 description=
"The percentage of time in which the Execution Units were stalled."
8150 equation=
"A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8151 underscore_name=
"eu_stall"
8153 symbol_name=
"EuStall"
8154 semantic_type=
"duration"
8155 mdapi_supported_apis=
""
8156 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
8157 mdapi_group=
"EU Array"
8158 mdapi_hw_unit_type=
"gpu"
8160 <counter name=
"Samples Blended"
8161 description=
"The total number of blended samples or pixels written to all render targets."
8163 equation=
"A 27 READ 4 UMUL"
8164 underscore_name=
"samples_blended"
8166 symbol_name=
"SamplesBlended"
8167 semantic_type=
"event"
8168 mdapi_supported_apis=
"OGL IO BB"
8169 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
8170 mdapi_hw_unit_type=
"gpu"
8171 mdapi_group=
"3D Pipe/Output Merger"
8173 <counter name=
"Early Depth Test Fails"
8174 description=
"The total number of pixels dropped on early depth test."
8176 equation=
"A 23 READ 4 UMUL"
8177 underscore_name=
"early_depth_test_fails"
8179 symbol_name=
"EarlyDepthTestFails"
8180 semantic_type=
"event"
8181 mdapi_supported_apis=
"OGL IO BB"
8182 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8183 mdapi_hw_unit_type=
"gpu"
8184 mdapi_group=
"3D Pipe/Rasterizer/Early Depth Test"
8186 <counter name=
"PS Thread Ready For Dispatch on Slice1 Subslice2 Thread Dispatcher"
8187 description=
"The percentage of time in which PS thread is ready for dispatch on slice1 subslice2 thread dispatcher"
8190 equation=
"B 3 READ 100 UMUL $GpuCoreClocks FDIV"
8191 underscore_name=
"ps_thread12_ready_for_dispatch"
8193 symbol_name=
"PSThread12ReadyForDispatch"
8194 availability=
"$SubsliceMask 0x20 AND"
8195 semantic_type=
"duration"
8196 mdapi_supported_apis=
""
8197 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
8198 mdapi_group=
"GPU/Thread Dispatcher"
8199 mdapi_hw_unit_type=
"subslice"
8201 <counter name=
"PS Thread Ready For Dispatch on Slice1 Subslice0 Thread Dispatcher"
8202 description=
"The percentage of time in which PS thread is ready for dispatch on slice1 subslice0 thread dispatcher"
8205 equation=
"B 1 READ 100 UMUL $GpuCoreClocks FDIV"
8206 underscore_name=
"ps_thread10_ready_for_dispatch"
8208 symbol_name=
"PSThread10ReadyForDispatch"
8209 availability=
"$SubsliceMask 0x8 AND"
8210 semantic_type=
"duration"
8211 mdapi_supported_apis=
""
8212 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
8213 mdapi_group=
"GPU/Thread Dispatcher"
8214 mdapi_hw_unit_type=
"subslice"
8216 <counter name=
"Non-PS Thread Ready For Dispatch on Slice1 Subslice1 Thread Dispatcher"
8217 description=
"The percentage of time in which non-PS thread is ready for dispatch on slice1 subslice1 thread dispatcher"
8220 equation=
"B 0 READ 100 UMUL $GpuCoreClocks FDIV"
8221 underscore_name=
"non_ps_thread11_ready_for_dispatch"
8223 symbol_name=
"NonPSThread11ReadyForDispatch"
8224 availability=
"$SubsliceMask 0x10 AND"
8225 semantic_type=
"duration"
8226 mdapi_supported_apis=
""
8227 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
8228 mdapi_group=
"GPU/Thread Dispatcher"
8229 mdapi_hw_unit_type=
"subslice"
8231 <counter name=
"Shader Memory Accesses"
8232 description=
"The total number of shader memory accesses to L3."
8234 equation=
"A 32 READ"
8235 underscore_name=
"shader_memory_accesses"
8237 symbol_name=
"ShaderMemoryAccesses"
8238 semantic_type=
"event"
8239 mdapi_supported_apis=
""
8240 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8241 mdapi_hw_unit_type=
"gpu"
8242 mdapi_group=
"L3/Data Port"
8244 <counter name=
"HS Threads Dispatched"
8245 description=
"The total number of hull shader hardware threads dispatched."
8248 underscore_name=
"hs_threads"
8250 symbol_name=
"HsThreads"
8251 semantic_type=
"event"
8252 mdapi_supported_apis=
"OGL4 IO BB"
8253 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8254 mdapi_hw_unit_type=
"gpu"
8255 mdapi_group=
"EU Array/Hull Shader"
8257 <counter name=
"SLM Bytes Written"
8258 description=
"The total number of GPU memory bytes written into shared local memory."
8260 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
8261 equation=
"A 31 READ 64 UMUL"
8262 underscore_name=
"slm_bytes_written"
8264 symbol_name=
"SlmBytesWritten"
8265 semantic_type=
"throughput"
8266 mdapi_supported_apis=
"OGL4 OCL IO BB"
8267 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8268 mdapi_group=
"L3/Data Port/SLM"
8269 mdapi_hw_unit_type=
"gpu"
8271 <counter name=
"L3 Shader Throughput"
8272 description=
"The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
8274 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL 2 UMUL"
8275 equation=
"A 30 READ A 31 READ $ShaderMemoryAccesses 64 UMUL UADD UADD"
8276 underscore_name=
"l3_shader_throughput"
8278 symbol_name=
"L3ShaderThroughput"
8279 semantic_type=
"throughput"
8280 mdapi_supported_apis=
"OGL4 OCL IO BB"
8281 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
8282 mdapi_group=
"L3/Data Port"
8283 mdapi_hw_unit_type=
"gpu"
8285 <counter name=
"Samples Killed in FS"
8286 description=
"The total number of samples or pixels dropped in fragment shaders."
8288 equation=
"A 24 READ 4 UMUL"
8289 underscore_name=
"samples_killed_in_ps"
8291 symbol_name=
"SamplesKilledInPs"
8292 semantic_type=
"event"
8293 mdapi_supported_apis=
"OGL IO BB"
8294 mdapi_usage_flags=
"Tier4 Overview Frame Batch Draw"
8295 mdapi_hw_unit_type=
"gpu"
8296 mdapi_group=
"3D Pipe/Fragment Shader"
8298 <counter name=
"Thread Header Ready on Slice0 Subslice0 Thread Dispatcher Port 0"
8299 description=
"The percentage of time in which thread header is ready on slice0 subslice0 thread dispatcher port 0"
8302 equation=
"C 5 READ 100 UMUL $GpuCoreClocks FDIV"
8303 underscore_name=
"thread_header00_ready_port0"
8305 symbol_name=
"ThreadHeader00ReadyPort0"
8306 availability=
"$SubsliceMask 0x1 AND"
8307 semantic_type=
"duration"
8308 mdapi_supported_apis=
""
8309 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
8310 mdapi_group=
"GPU/Thread Dispatcher"
8311 mdapi_hw_unit_type=
"subslice"
8313 <counter name=
"Shader Atomic Memory Accesses"
8314 description=
"The total number of shader atomic memory accesses."
8316 equation=
"A 34 READ"
8317 underscore_name=
"shader_atomics"
8319 symbol_name=
"ShaderAtomics"
8320 semantic_type=
"event"
8321 mdapi_supported_apis=
"OGL4 OCL IO BB"
8322 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8323 mdapi_hw_unit_type=
"gpu"
8324 mdapi_group=
"L3/Data Port/Atomics"
8326 <counter name=
"Thread Header Ready on Slice0 Subslice0 Thread Dispatcher Port 1"
8327 description=
"The percentage of time in which thread header is ready on slice0 subslice0 thread dispatcher port 1"
8330 equation=
"C 6 READ 100 UMUL $GpuCoreClocks FDIV"
8331 underscore_name=
"thread_header00_ready_port1"
8333 symbol_name=
"ThreadHeader00ReadyPort1"
8334 availability=
"$SubsliceMask 0x1 AND"
8335 semantic_type=
"duration"
8336 mdapi_supported_apis=
""
8337 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
8338 mdapi_group=
"GPU/Thread Dispatcher"
8339 mdapi_hw_unit_type=
"subslice"
8341 <register_config type=
"NOA">
8342 <register type=
"NOA" address=
"0x00009888" value=
"0x16154D60" />
8343 <register type=
"NOA" address=
"0x00009888" value=
"0x16352E60" />
8344 <register type=
"NOA" address=
"0x00009888" value=
"0x16554D60" />
8345 <register type=
"NOA" address=
"0x00009888" value=
"0x16950000" />
8346 <register type=
"NOA" address=
"0x00009888" value=
"0x16B50000" />
8347 <register type=
"NOA" address=
"0x00009888" value=
"0x16D50000" />
8348 <register type=
"NOA" address=
"0x00009888" value=
"0x005C8000" />
8349 <register type=
"NOA" address=
"0x00009888" value=
"0x045CC000" />
8350 <register type=
"NOA" address=
"0x00009888" value=
"0x065C4000" />
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"NOA" address=
"0x00009888" value=
"0x083D8000" />
8352 <register type=
"NOA" address=
"0x00009888" value=
"0x0A3D8000" />
8353 <register type=
"NOA" address=
"0x00009888" value=
"0x0458C000" />
8354 <register type=
"NOA" address=
"0x00009888" value=
"0x025B8000" />
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"NOA" address=
"0x00009888" value=
"0x085B4000" />
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"NOA" address=
"0x00009888" value=
"0x0A5B4000" />
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"NOA" address=
"0x00009888" value=
"0x0C5B8000" />
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"NOA" address=
"0x00009888" value=
"0x0C1FA000" />
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"NOA" address=
"0x00009888" value=
"0x0E1F00AA" />
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"NOA" address=
"0x00009888" value=
"0x02384000" />
8361 <register type=
"NOA" address=
"0x00009888" value=
"0x04388000" />
8362 <register type=
"NOA" address=
"0x00009888" value=
"0x06388000" />
8363 <register type=
"NOA" address=
"0x00009888" value=
"0x08384000" />
8364 <register type=
"NOA" address=
"0x00009888" value=
"0x0A384000" />
8365 <register type=
"NOA" address=
"0x00009888" value=
"0x0C384000" />
8366 <register type=
"NOA" address=
"0x00009888" value=
"0x00398000" />
8367 <register type=
"NOA" address=
"0x00009888" value=
"0x0239A000" />
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"NOA" address=
"0x00009888" value=
"0x0439A000" />
8369 <register type=
"NOA" address=
"0x00009888" value=
"0x06392000" />
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"NOA" address=
"0x00009888" value=
"0x043A8000" />
8371 <register type=
"NOA" address=
"0x00009888" value=
"0x063A8000" />
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"NOA" address=
"0x00009888" value=
"0x08138000" />
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"NOA" address=
"0x00009888" value=
"0x0A138000" />
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"NOA" address=
"0x00009888" value=
"0x06143000" />
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"NOA" address=
"0x00009888" value=
"0x0415CFC7" />
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"NOA" address=
"0x00009888" value=
"0x10150000" />
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"NOA" address=
"0x00009888" value=
"0x02338000" />
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"NOA" address=
"0x00009888" value=
"0x0C338000" />
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"NOA" address=
"0x00009888" value=
"0x04342000" />
8380 <register type=
"NOA" address=
"0x00009888" value=
"0x06344000" />
8381 <register type=
"NOA" address=
"0x00009888" value=
"0x0035C700" />
8382 <register type=
"NOA" address=
"0x00009888" value=
"0x063500CF" />
8383 <register type=
"NOA" address=
"0x00009888" value=
"0x10350000" />
8384 <register type=
"NOA" address=
"0x00009888" value=
"0x04538000" />
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"NOA" address=
"0x00009888" value=
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"0x00009888" value=
"0x0454C000" />
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"0x00009888" value=
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"NOA" address=
"0x00009888" value=
"0x10550000" />
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"NOA" address=
"0x00009888" value=
"0x06DC8000" />
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"NOA" address=
"0x00009888" value=
"0x08DC4000" />
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"NOA" address=
"0x00009888" value=
"0x0CDCC000" />
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"NOA" address=
"0x00009888" value=
"0x0EDCC000" />
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"NOA" address=
"0x00009888" value=
"0x1ABD00A8" />
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"NOA" address=
"0x00009888" value=
"0x0CD8C000" />
8395 <register type=
"NOA" address=
"0x00009888" value=
"0x0ED84000" />
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"NOA" address=
"0x00009888" value=
"0x0EDB8000" />
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"NOA" address=
"0x00009888" value=
"0x18DB0800" />
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"NOA" address=
"0x00009888" value=
"0x1ADB0254" />
8399 <register type=
"NOA" address=
"0x00009888" value=
"0x0E9FAA00" />
8400 <register type=
"NOA" address=
"0x00009888" value=
"0x109F02AA" />
8401 <register type=
"NOA" address=
"0x00009888" value=
"0x0EB84000" />
8402 <register type=
"NOA" address=
"0x00009888" value=
"0x16B84000" />
8403 <register type=
"NOA" address=
"0x00009888" value=
"0x18B8156A" />
8404 <register type=
"NOA" address=
"0x00009888" value=
"0x06B98000" />
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"NOA" address=
"0x00009888" value=
"0x08B9A000" />
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"NOA" address=
"0x00009888" value=
"0x0AB9A000" />
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"NOA" address=
"0x00009888" value=
"0x0CB9A000" />
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"NOA" address=
"0x00009888" value=
"0x0EB9A000" />
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"NOA" address=
"0x00009888" value=
"0x18BAA000" />
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"NOA" address=
"0x00009888" value=
"0x1ABA0002" />
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"NOA" address=
"0x00009888" value=
"0x16934000" />
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"NOA" address=
"0x00009888" value=
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"NOA" address=
"0x00009888" value=
"0x0A947000" />
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"NOA" address=
"0x00009888" value=
"0x0C95C5C1" />
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"NOA" address=
"0x00009888" value=
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"NOA" address=
"0x00009888" value=
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"0x00009888" value=
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"NOA" address=
"0x00009888" value=
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"0x00009888" value=
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"0x00009888" value=
"0x06B48000" />
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"0x00009888" value=
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"NOA" address=
"0x00009888" value=
"0x0AB48000" />
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"NOA" address=
"0x00009888" value=
"0x06B5C500" />
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"NOA" address=
"0x00009888" value=
"0x08B500C3" />
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"NOA" address=
"0x00009888" value=
"0x0EB5C100" />
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"0x00009888" value=
"0x10B50000" />
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"NOA" address=
"0x00009888" value=
"0x16D31500" />
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"0x00009888" value=
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"NOA" address=
"0x00009888" value=
"0x0AD5C3C5" />
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"0x00009888" value=
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"0x00009888" value=
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"0x00009888" value=
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"0x00009888" value=
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"0x00009888" value=
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"0x00009888" value=
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8439 <register type=
"NOA" address=
"0x00009888" value=
"0x0D8A8000" />
8440 <register type=
"NOA" address=
"0x00009888" value=
"0x258BAAA5" />
8441 <register type=
"NOA" address=
"0x00009888" value=
"0x278B002A" />
8442 <register type=
"NOA" address=
"0x00009888" value=
"0x238B2A80" />
8443 <register type=
"NOA" address=
"0x00009888" value=
"0x0F8C4000" />
8444 <register type=
"NOA" address=
"0x00009888" value=
"0x178C2000" />
8445 <register type=
"NOA" address=
"0x00009888" value=
"0x198C5500" />
8446 <register type=
"NOA" address=
"0x00009888" value=
"0x1B8C0015" />
8447 <register type=
"NOA" address=
"0x00009888" value=
"0x078D8000" />
8448 <register type=
"NOA" address=
"0x00009888" value=
"0x098DA000" />
8449 <register type=
"NOA" address=
"0x00009888" value=
"0x0B8DA000" />
8450 <register type=
"NOA" address=
"0x00009888" value=
"0x0D8DA000" />
8451 <register type=
"NOA" address=
"0x00009888" value=
"0x0F8DA000" />
8452 <register type=
"NOA" address=
"0x00009888" value=
"0x2185AAAA" />
8453 <register type=
"NOA" address=
"0x00009888" value=
"0x2385002A" />
8454 <register type=
"NOA" address=
"0x00009888" value=
"0x1F85AA00" />
8455 <register type=
"NOA" address=
"0x00009888" value=
"0x0F834000" />
8456 <register type=
"NOA" address=
"0x00009888" value=
"0x19835400" />
8457 <register type=
"NOA" address=
"0x00009888" value=
"0x1B830155" />
8458 <register type=
"NOA" address=
"0x00009888" value=
"0x03834000" />
8459 <register type=
"NOA" address=
"0x00009888" value=
"0x05834000" />
8460 <register type=
"NOA" address=
"0x00009888" value=
"0x07834000" />
8461 <register type=
"NOA" address=
"0x00009888" value=
"0x09834000" />
8462 <register type=
"NOA" address=
"0x00009888" value=
"0x0B834000" />
8463 <register type=
"NOA" address=
"0x00009888" value=
"0x0D834000" />
8464 <register type=
"NOA" address=
"0x00009888" value=
"0x0784C000" />
8465 <register type=
"NOA" address=
"0x00009888" value=
"0x0984C000" />
8466 <register type=
"NOA" address=
"0x00009888" value=
"0x0B84C000" />
8467 <register type=
"NOA" address=
"0x00009888" value=
"0x0D84C000" />
8468 <register type=
"NOA" address=
"0x00009888" value=
"0x0F84C000" />
8469 <register type=
"NOA" address=
"0x00009888" value=
"0x01848000" />
8470 <register type=
"NOA" address=
"0x00009888" value=
"0x0384C000" />
8471 <register type=
"NOA" address=
"0x00009888" value=
"0x0584C000" />
8472 <register type=
"NOA" address=
"0x00009888" value=
"0x1780C000" />
8473 <register type=
"NOA" address=
"0x00009888" value=
"0x1980C000" />
8474 <register type=
"NOA" address=
"0x00009888" value=
"0x1B80C000" />
8475 <register type=
"NOA" address=
"0x00009888" value=
"0x1D80C000" />
8476 <register type=
"NOA" address=
"0x00009888" value=
"0x1F80C000" />
8477 <register type=
"NOA" address=
"0x00009888" value=
"0x11808000" />
8478 <register type=
"NOA" address=
"0x00009888" value=
"0x1380C000" />
8479 <register type=
"NOA" address=
"0x00009888" value=
"0x1580C000" />
8480 <register type=
"NOA" address=
"0x00009888" value=
"0x4F800000" />
8481 <register type=
"NOA" address=
"0x00009888" value=
"0x43800C42" />
8482 <register type=
"NOA" address=
"0x00009888" value=
"0x51800000" />
8483 <register type=
"NOA" address=
"0x00009888" value=
"0x45800063" />
8484 <register type=
"NOA" address=
"0x00009888" value=
"0x53800000" />
8485 <register type=
"NOA" address=
"0x00009888" value=
"0x47800800" />
8486 <register type=
"NOA" address=
"0x00009888" value=
"0x21800000" />
8487 <register type=
"NOA" address=
"0x00009888" value=
"0x31800000" />
8488 <register type=
"NOA" address=
"0x00009888" value=
"0x4D800000" />
8489 <register type=
"NOA" address=
"0x00009888" value=
"0x3F8014A4" />
8490 <register type=
"NOA" address=
"0x00009888" value=
"0x41801042" />
8492 <register_config type=
"OA">
8493 <register type=
"OA" address=
"0x00002740" value=
"0x00000000" />
8494 <register type=
"OA" address=
"0x00002744" value=
"0x00800000" />
8495 <register type=
"OA" address=
"0x00002710" value=
"0x00000000" />
8496 <register type=
"OA" address=
"0x00002714" value=
"0xF0800000" />
8497 <register type=
"OA" address=
"0x00002720" value=
"0x00000000" />
8498 <register type=
"OA" address=
"0x00002724" value=
"0x30800000" />
8499 <register type=
"OA" address=
"0x00002770" value=
"0x00000002" />
8500 <register type=
"OA" address=
"0x00002774" value=
"0x0000FDFF" />
8501 <register type=
"OA" address=
"0x00002778" value=
"0x00000000" />
8502 <register type=
"OA" address=
"0x0000277C" value=
"0x0000FE7F" />
8503 <register type=
"OA" address=
"0x00002780" value=
"0x00000002" />
8504 <register type=
"OA" address=
"0x00002784" value=
"0x0000FFBF" />
8505 <register type=
"OA" address=
"0x00002788" value=
"0x00000000" />
8506 <register type=
"OA" address=
"0x0000278C" value=
"0x0000FFCF" />
8507 <register type=
"OA" address=
"0x00002790" value=
"0x00000002" />
8508 <register type=
"OA" address=
"0x00002794" value=
"0x0000FFF7" />
8509 <register type=
"OA" address=
"0x00002798" value=
"0x00000000" />
8510 <register type=
"OA" address=
"0x0000279C" value=
"0x0000FFF9" />
8512 <register_config type=
"FLEX">
8513 <register type=
"FLEX" address=
"0x0000E458" value=
"0x00005004" />
8514 <register type=
"FLEX" address=
"0x0000E558" value=
"0x00010003" />
8515 <register type=
"FLEX" address=
"0x0000E658" value=
"0x00012011" />
8516 <register type=
"FLEX" address=
"0x0000E758" value=
"0x00015014" />
8517 <register type=
"FLEX" address=
"0x0000E45C" value=
"0x00051050" />
8518 <register type=
"FLEX" address=
"0x0000E55C" value=
"0x00053052" />
8519 <register type=
"FLEX" address=
"0x0000E65C" value=
"0x00055054" />
8523 <set name=
"Metric set TDL_2"
8524 mdapi_supported_apis=
"OGL OCL IO BB"
8525 underscore_name=
"tdl_2"
8526 hw_config_guid=
"60749470-a648-4a4b-9f10-dbfe1e36e44d"
8530 <counter name=
"GPU Core Clocks"
8531 description=
"The total number of GPU core clocks elapsed during the measurement."
8533 equation=
"GPU_CLOCK 0 READ"
8534 underscore_name=
"gpu_core_clocks"
8536 symbol_name=
"GpuCoreClocks"
8537 semantic_type=
"event"
8538 mdapi_supported_apis=
""
8539 mdapi_usage_flags=
"Tier1 Frame Batch Draw"
8540 mdapi_hw_unit_type=
"gpu"
8543 <counter name=
"EU Active"
8544 description=
"The percentage of time in which the Execution Units were actively processing."
8547 equation=
"A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8548 underscore_name=
"eu_active"
8550 symbol_name=
"EuActive"
8551 semantic_type=
"duration"
8552 mdapi_supported_apis=
""
8553 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
8554 mdapi_group=
"EU Array"
8555 mdapi_hw_unit_type=
"gpu"
8557 <counter name=
"EU Both FPU Pipes Active"
8558 description=
"The percentage of time in which both EU FPU pipelines were actively processing."
8561 equation=
"A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8562 underscore_name=
"eu_fpu_both_active"
8564 symbol_name=
"EuFpuBothActive"
8565 semantic_type=
"duration"
8566 mdapi_supported_apis=
""
8567 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
8568 mdapi_group=
"EU Array/Pipes"
8569 mdapi_hw_unit_type=
"gpu"
8571 <counter name=
"Thread Header Ready on Slice1 Subslice1 Thread Dispatcher Port 1"
8572 description=
"The percentage of time in which thread header is ready on slice1 subslice1 thread dispatcher port 1"
8575 equation=
"C 5 READ 100 UMUL $GpuCoreClocks FDIV"
8576 underscore_name=
"thread_header11_ready_port1"
8578 symbol_name=
"ThreadHeader11ReadyPort1"
8579 availability=
"$SubsliceMask 0x10 AND"
8580 semantic_type=
"duration"
8581 mdapi_supported_apis=
""
8582 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
8583 mdapi_group=
"GPU/Thread Dispatcher"
8584 mdapi_hw_unit_type=
"subslice"
8586 <counter name=
"VS Send Pipe Active"
8587 description=
"The percentage of time in which EU send pipeline was actively processing a vertex shader instruction."
8590 equation=
"A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8591 underscore_name=
"vs_send_active"
8593 symbol_name=
"VsSendActive"
8594 semantic_type=
"duration"
8595 mdapi_supported_apis=
"OGL IO BB"
8596 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
8597 mdapi_group=
"EU Array/Vertex Shader"
8598 mdapi_hw_unit_type=
"gpu"
8600 <counter name=
"VS FPU1 Pipe Active"
8601 description=
"The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
8604 equation=
"A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8605 underscore_name=
"vs_fpu1_active"
8607 symbol_name=
"VsFpu1Active"
8608 semantic_type=
"duration"
8609 mdapi_supported_apis=
"OGL IO BB"
8610 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
8611 mdapi_group=
"EU Array/Vertex Shader"
8612 mdapi_hw_unit_type=
"gpu"
8614 <counter name=
"GS Threads Dispatched"
8615 description=
"The total number of geometry shader hardware threads dispatched."
8618 underscore_name=
"gs_threads"
8620 symbol_name=
"GsThreads"
8621 semantic_type=
"event"
8622 mdapi_supported_apis=
"OGL4 IO BB"
8623 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8624 mdapi_hw_unit_type=
"gpu"
8625 mdapi_group=
"EU Array/Geometry Shader"
8627 <counter name=
"Early Hi-Depth Test Fails"
8628 description=
"The total number of pixels dropped on early hierarchical depth test."
8630 equation=
"A 22 READ 4 UMUL"
8631 underscore_name=
"hi_depth_test_fails"
8633 symbol_name=
"HiDepthTestFails"
8634 semantic_type=
"event"
8635 mdapi_supported_apis=
"OGL IO BB"
8636 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8637 mdapi_hw_unit_type=
"gpu"
8638 mdapi_group=
"3D Pipe/Rasterizer/Hi-Depth Test"
8640 <counter name=
"FS Both FPU Active"
8641 description=
"The percentage of time in which fragment shaders were processed actively on the both FPUs."
8644 equation=
"A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8645 underscore_name=
"ps_eu_both_fpu_active"
8647 symbol_name=
"PsEuBothFpuActive"
8648 semantic_type=
"duration"
8649 mdapi_supported_apis=
"OGL IO BB"
8650 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
8651 mdapi_group=
"3D Pipe/Fragment Shader"
8652 mdapi_hw_unit_type=
"gpu"
8654 <counter name=
"VS Threads Dispatched"
8655 description=
"The total number of vertex shader hardware threads dispatched."
8658 underscore_name=
"vs_threads"
8660 symbol_name=
"VsThreads"
8661 semantic_type=
"event"
8662 mdapi_supported_apis=
"OGL IO BB"
8663 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8664 mdapi_hw_unit_type=
"gpu"
8665 mdapi_group=
"EU Array/Vertex Shader"
8667 <counter name=
"FS Threads Dispatched"
8668 description=
"The total number of fragment shader hardware threads dispatched."
8671 underscore_name=
"ps_threads"
8673 symbol_name=
"PsThreads"
8674 semantic_type=
"event"
8675 mdapi_supported_apis=
"OGL IO BB"
8676 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8677 mdapi_hw_unit_type=
"gpu"
8678 mdapi_group=
"EU Array/Fragment Shader"
8680 <counter name=
"Non-PS Thread Ready For Dispatch on Slice0 Subslice2 Thread Dispatcher"
8681 description=
"The percentage of time in which non-PS thread is ready for dispatch on slice0 subslice2 thread dispatcher"
8684 equation=
"B 0 READ 100 UMUL $GpuCoreClocks FDIV"
8685 underscore_name=
"non_ps_thread02_ready_for_dispatch"
8687 symbol_name=
"NonPSThread02ReadyForDispatch"
8688 availability=
"$SubsliceMask 0x4 AND"
8689 semantic_type=
"duration"
8690 mdapi_supported_apis=
""
8691 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
8692 mdapi_group=
"GPU/Thread Dispatcher"
8693 mdapi_hw_unit_type=
"subslice"
8695 <counter name=
"Shader Barrier Messages"
8696 description=
"The total number of shader barrier messages."
8698 equation=
"A 35 READ"
8699 underscore_name=
"shader_barriers"
8701 symbol_name=
"ShaderBarriers"
8702 semantic_type=
"event"
8703 mdapi_supported_apis=
""
8704 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8705 mdapi_hw_unit_type=
"gpu"
8706 mdapi_group=
"EU Array/Barrier"
8708 <counter name=
"Sampler Texels"
8709 description=
"The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
8711 equation=
"A 28 READ 4 UMUL"
8712 underscore_name=
"sampler_texels"
8714 symbol_name=
"SamplerTexels"
8715 semantic_type=
"event"
8716 mdapi_supported_apis=
""
8717 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
8718 mdapi_hw_unit_type=
"gpu"
8719 mdapi_group=
"Sampler/Sampler Input"
8721 <counter name=
"Pixels Failing Tests"
8722 description=
"The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
8724 equation=
"A 25 READ 4 UMUL"
8725 underscore_name=
"pixels_failing_post_ps_tests"
8727 symbol_name=
"PixelsFailingPostPsTests"
8728 semantic_type=
"event"
8729 mdapi_supported_apis=
"OGL IO BB"
8730 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8731 mdapi_hw_unit_type=
"gpu"
8732 mdapi_group=
"3D Pipe/Output Merger"
8734 <counter name=
"GPU Time Elapsed"
8735 description=
"Time elapsed on the GPU during the measurement."
8737 equation=
"GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
8738 underscore_name=
"gpu_time"
8740 symbol_name=
"GpuTime"
8741 semantic_type=
"duration"
8742 mdapi_supported_apis=
""
8743 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
8744 mdapi_hw_unit_type=
"gpu"
8747 <counter name=
"AVG GPU Core Frequency"
8748 description=
"Average GPU Core Frequency in the measurement."
8750 max_equation=
"$GpuMaxFrequency"
8751 equation=
"$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
8752 underscore_name=
"avg_gpu_core_frequency"
8754 symbol_name=
"AvgGpuCoreFrequency"
8755 semantic_type=
"event"
8756 mdapi_supported_apis=
""
8757 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
8759 mdapi_hw_unit_type=
"gpu"
8761 <counter name=
"Sampler Texels Misses"
8762 description=
"The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
8764 equation=
"A 29 READ 4 UMUL"
8765 underscore_name=
"sampler_texel_misses"
8767 symbol_name=
"SamplerTexelMisses"
8768 semantic_type=
"event"
8769 mdapi_supported_apis=
""
8770 mdapi_usage_flags=
"Tier3 Batch Frame Draw"
8771 mdapi_hw_unit_type=
"gpu"
8772 mdapi_group=
"Sampler/Sampler Cache"
8774 <counter name=
"Non-PS Thread Ready For Dispatch on Slice0 Subslice0 Thread Dispatcher"
8775 description=
"The percentage of time in which non-PS thread is ready for dispatch on slice0 subslice0 thread dispatcher"
8778 equation=
"B 5 READ 100 UMUL $GpuCoreClocks FDIV"
8779 underscore_name=
"non_ps_thread00_ready_for_dispatch"
8781 symbol_name=
"NonPSThread00ReadyForDispatch"
8782 availability=
"$SubsliceMask 0x1 AND"
8783 semantic_type=
"duration"
8784 mdapi_supported_apis=
""
8785 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
8786 mdapi_group=
"GPU/Thread Dispatcher"
8787 mdapi_hw_unit_type=
"subslice"
8789 <counter name=
"CS Threads Dispatched"
8790 description=
"The total number of compute shader hardware threads dispatched."
8793 underscore_name=
"cs_threads"
8795 symbol_name=
"CsThreads"
8796 semantic_type=
"event"
8797 mdapi_supported_apis=
"OGL4 OCL IO BB"
8798 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8799 mdapi_hw_unit_type=
"gpu"
8800 mdapi_group=
"EU Array/Compute Shader"
8802 <counter name=
"SLM Bytes Read"
8803 description=
"The total number of GPU memory bytes read from shared local memory."
8805 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
8806 equation=
"A 30 READ 64 UMUL"
8807 underscore_name=
"slm_bytes_read"
8809 symbol_name=
"SlmBytesRead"
8810 semantic_type=
"throughput"
8811 mdapi_supported_apis=
"OGL4 OCL IO BB"
8812 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8813 mdapi_group=
"L3/Data Port/SLM"
8814 mdapi_hw_unit_type=
"gpu"
8816 <counter name=
"Thread Header Ready on Slice1 Subslice1 Thread Dispatcher Port 0"
8817 description=
"The percentage of time in which thread header is ready on slice1 subslice1 thread dispatcher port 0"
8820 equation=
"C 2 READ 100 UMUL $GpuCoreClocks FDIV"
8821 underscore_name=
"thread_header11_ready_port0"
8823 symbol_name=
"ThreadHeader11ReadyPort0"
8824 availability=
"$SubsliceMask 0x10 AND"
8825 semantic_type=
"duration"
8826 mdapi_supported_apis=
""
8827 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
8828 mdapi_group=
"GPU/Thread Dispatcher"
8829 mdapi_hw_unit_type=
"subslice"
8831 <counter name=
"PS FPU1 Pipe Active"
8832 description=
"The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
8835 equation=
"A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8836 underscore_name=
"ps_fpu1_active"
8838 symbol_name=
"PsFpu1Active"
8839 semantic_type=
"duration"
8840 mdapi_supported_apis=
"OGL IO BB"
8841 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
8842 mdapi_group=
"EU Array/Pixel Shader"
8843 mdapi_hw_unit_type=
"gpu"
8845 <counter name=
"PS Send Pipeline Active"
8846 description=
"The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
8849 equation=
"A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8850 underscore_name=
"ps_send_active"
8852 symbol_name=
"PsSendActive"
8853 semantic_type=
"duration"
8854 mdapi_supported_apis=
"OGL IO BB"
8855 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
8856 mdapi_group=
"EU Array/Pixel Shader"
8857 mdapi_hw_unit_type=
"gpu"
8859 <counter name=
"VS FPU0 Pipe Active"
8860 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
8863 equation=
"A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8864 underscore_name=
"vs_fpu0_active"
8866 symbol_name=
"VsFpu0Active"
8867 semantic_type=
"duration"
8868 mdapi_supported_apis=
"OGL IO BB"
8869 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
8870 mdapi_group=
"EU Array/Vertex Shader"
8871 mdapi_hw_unit_type=
"gpu"
8873 <counter name=
"GPU Busy"
8874 description=
"The percentage of time in which the GPU has been processing GPU commands."
8877 equation=
"A 0 READ 100 UMUL $GpuCoreClocks FDIV"
8878 underscore_name=
"gpu_busy"
8880 symbol_name=
"GpuBusy"
8881 semantic_type=
"duration"
8882 mdapi_supported_apis=
""
8883 mdapi_usage_flags=
"Tier1 Overview System Frame"
8885 mdapi_hw_unit_type=
"gpu"
8887 <counter name=
"Thread Header Ready on Slice1 Subslice2 Thread Dispatcher Port 0"
8888 description=
"The percentage of time in which thread header is ready on slice1 subslice2 thread dispatcher port 0"
8891 equation=
"C 7 READ 100 UMUL $GpuCoreClocks FDIV"
8892 underscore_name=
"thread_header12_ready_port0"
8894 symbol_name=
"ThreadHeader12ReadyPort0"
8895 availability=
"$SubsliceMask 0x20 AND"
8896 semantic_type=
"duration"
8897 mdapi_supported_apis=
""
8898 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
8899 mdapi_group=
"GPU/Thread Dispatcher"
8900 mdapi_hw_unit_type=
"subslice"
8902 <counter name=
"PS Thread Ready For Dispatch on Slice0 Subslice0 Thread Dispatcher"
8903 description=
"The percentage of time in which PS thread is ready for dispatch on slice0 subslice0 thread dispatcher"
8906 equation=
"B 3 READ 100 UMUL $GpuCoreClocks FDIV"
8907 underscore_name=
"ps_thread00_ready_for_dispatch"
8909 symbol_name=
"PSThread00ReadyForDispatch"
8910 availability=
"$SubsliceMask 0x1 AND"
8911 semantic_type=
"duration"
8912 mdapi_supported_apis=
""
8913 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
8914 mdapi_group=
"GPU/Thread Dispatcher"
8915 mdapi_hw_unit_type=
"subslice"
8917 <counter name=
"Rasterized Pixels"
8918 description=
"The total number of rasterized pixels."
8920 equation=
"A 21 READ 4 UMUL"
8921 underscore_name=
"rasterized_pixels"
8923 symbol_name=
"RasterizedPixels"
8924 semantic_type=
"event"
8925 mdapi_supported_apis=
"OGL IO BB"
8926 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8927 mdapi_hw_unit_type=
"gpu"
8928 mdapi_group=
"3D Pipe/Rasterizer"
8930 <counter name=
"PS FPU0 Pipe Active"
8931 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
8934 equation=
"A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8935 underscore_name=
"ps_fpu0_active"
8937 symbol_name=
"PsFpu0Active"
8938 semantic_type=
"duration"
8939 mdapi_supported_apis=
"OGL IO BB"
8940 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
8941 mdapi_group=
"EU Array/Pixel Shader"
8942 mdapi_hw_unit_type=
"gpu"
8944 <counter name=
"DS Threads Dispatched"
8945 description=
"The total number of domain shader hardware threads dispatched."
8948 underscore_name=
"ds_threads"
8950 symbol_name=
"DsThreads"
8951 semantic_type=
"event"
8952 mdapi_supported_apis=
"OGL4 IO BB"
8953 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8954 mdapi_hw_unit_type=
"gpu"
8955 mdapi_group=
"EU Array/Domain Shader"
8957 <counter name=
"Samples Written"
8958 description=
"The total number of samples or pixels written to all render targets."
8960 equation=
"A 26 READ 4 UMUL"
8961 underscore_name=
"samples_written"
8963 symbol_name=
"SamplesWritten"
8964 semantic_type=
"event"
8965 mdapi_supported_apis=
"OGL IO BB"
8966 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
8967 mdapi_hw_unit_type=
"gpu"
8968 mdapi_group=
"3D Pipe/Output Merger"
8970 <counter name=
"Thread Header Ready on Slice1 Subslice0 Thread Dispatcher Port 1"
8971 description=
"The percentage of time in which thread header is ready on slice1 subslice0 thread dispatcher port 1"
8974 equation=
"C 3 READ 100 UMUL $GpuCoreClocks FDIV"
8975 underscore_name=
"thread_header10_ready_port1"
8977 symbol_name=
"ThreadHeader10ReadyPort1"
8978 availability=
"$SubsliceMask 0x8 AND"
8979 semantic_type=
"duration"
8980 mdapi_supported_apis=
""
8981 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
8982 mdapi_group=
"GPU/Thread Dispatcher"
8983 mdapi_hw_unit_type=
"subslice"
8985 <counter name=
"EU Stall"
8986 description=
"The percentage of time in which the Execution Units were stalled."
8989 equation=
"A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8990 underscore_name=
"eu_stall"
8992 symbol_name=
"EuStall"
8993 semantic_type=
"duration"
8994 mdapi_supported_apis=
""
8995 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
8996 mdapi_group=
"EU Array"
8997 mdapi_hw_unit_type=
"gpu"
8999 <counter name=
"Samples Blended"
9000 description=
"The total number of blended samples or pixels written to all render targets."
9002 equation=
"A 27 READ 4 UMUL"
9003 underscore_name=
"samples_blended"
9005 symbol_name=
"SamplesBlended"
9006 semantic_type=
"event"
9007 mdapi_supported_apis=
"OGL IO BB"
9008 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
9009 mdapi_hw_unit_type=
"gpu"
9010 mdapi_group=
"3D Pipe/Output Merger"
9012 <counter name=
"Early Depth Test Fails"
9013 description=
"The total number of pixels dropped on early depth test."
9015 equation=
"A 23 READ 4 UMUL"
9016 underscore_name=
"early_depth_test_fails"
9018 symbol_name=
"EarlyDepthTestFails"
9019 semantic_type=
"event"
9020 mdapi_supported_apis=
"OGL IO BB"
9021 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
9022 mdapi_hw_unit_type=
"gpu"
9023 mdapi_group=
"3D Pipe/Rasterizer/Early Depth Test"
9025 <counter name=
"PS Thread Ready For Dispatch on Slice0 Subslice1 Thread Dispatcher"
9026 description=
"The percentage of time in which PS thread is ready for dispatch on slice0 subslice1 thread dispatcher"
9029 equation=
"B 2 READ 100 UMUL $GpuCoreClocks FDIV"
9030 underscore_name=
"ps_thread01_ready_for_dispatch"
9032 symbol_name=
"PSThread01ReadyForDispatch"
9033 availability=
"$SubsliceMask 0x2 AND"
9034 semantic_type=
"duration"
9035 mdapi_supported_apis=
""
9036 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
9037 mdapi_group=
"GPU/Thread Dispatcher"
9038 mdapi_hw_unit_type=
"subslice"
9040 <counter name=
"Thread Header Ready on Slice1 Subslice2 Thread Dispatcher Port 1"
9041 description=
"The percentage of time in which thread header is ready on slice1 subslice2 thread dispatcher port 1"
9044 equation=
"C 6 READ 100 UMUL $GpuCoreClocks FDIV"
9045 underscore_name=
"thread_header12_ready_port1"
9047 symbol_name=
"ThreadHeader12ReadyPort1"
9048 availability=
"$SubsliceMask 0x20 AND"
9049 semantic_type=
"duration"
9050 mdapi_supported_apis=
""
9051 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
9052 mdapi_group=
"GPU/Thread Dispatcher"
9053 mdapi_hw_unit_type=
"subslice"
9055 <counter name=
"Shader Memory Accesses"
9056 description=
"The total number of shader memory accesses to L3."
9058 equation=
"A 32 READ"
9059 underscore_name=
"shader_memory_accesses"
9061 symbol_name=
"ShaderMemoryAccesses"
9062 semantic_type=
"event"
9063 mdapi_supported_apis=
""
9064 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
9065 mdapi_hw_unit_type=
"gpu"
9066 mdapi_group=
"L3/Data Port"
9068 <counter name=
"HS Threads Dispatched"
9069 description=
"The total number of hull shader hardware threads dispatched."
9072 underscore_name=
"hs_threads"
9074 symbol_name=
"HsThreads"
9075 semantic_type=
"event"
9076 mdapi_supported_apis=
"OGL4 IO BB"
9077 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
9078 mdapi_hw_unit_type=
"gpu"
9079 mdapi_group=
"EU Array/Hull Shader"
9081 <counter name=
"PS Thread Ready For Dispatch on Slice0 Subslice2 Thread Dispatcher"
9082 description=
"The percentage of time in which PS thread is ready for dispatch on slice0 subslice2 thread dispatcher"
9085 equation=
"B 1 READ 100 UMUL $GpuCoreClocks FDIV"
9086 underscore_name=
"ps_thread02_ready_for_dispatch"
9088 symbol_name=
"PSThread02ReadyForDispatch"
9089 availability=
"$SubsliceMask 0x4 AND"
9090 semantic_type=
"duration"
9091 mdapi_supported_apis=
""
9092 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
9093 mdapi_group=
"GPU/Thread Dispatcher"
9094 mdapi_hw_unit_type=
"subslice"
9096 <counter name=
"SLM Bytes Written"
9097 description=
"The total number of GPU memory bytes written into shared local memory."
9099 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
9100 equation=
"A 31 READ 64 UMUL"
9101 underscore_name=
"slm_bytes_written"
9103 symbol_name=
"SlmBytesWritten"
9104 semantic_type=
"throughput"
9105 mdapi_supported_apis=
"OGL4 OCL IO BB"
9106 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
9107 mdapi_group=
"L3/Data Port/SLM"
9108 mdapi_hw_unit_type=
"gpu"
9110 <counter name=
"L3 Shader Throughput"
9111 description=
"The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
9113 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL 2 UMUL"
9114 equation=
"A 30 READ A 31 READ $ShaderMemoryAccesses 64 UMUL UADD UADD"
9115 underscore_name=
"l3_shader_throughput"
9117 symbol_name=
"L3ShaderThroughput"
9118 semantic_type=
"throughput"
9119 mdapi_supported_apis=
"OGL4 OCL IO BB"
9120 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
9121 mdapi_group=
"L3/Data Port"
9122 mdapi_hw_unit_type=
"gpu"
9124 <counter name=
"Samples Killed in FS"
9125 description=
"The total number of samples or pixels dropped in fragment shaders."
9127 equation=
"A 24 READ 4 UMUL"
9128 underscore_name=
"samples_killed_in_ps"
9130 symbol_name=
"SamplesKilledInPs"
9131 semantic_type=
"event"
9132 mdapi_supported_apis=
"OGL IO BB"
9133 mdapi_usage_flags=
"Tier4 Overview Frame Batch Draw"
9134 mdapi_hw_unit_type=
"gpu"
9135 mdapi_group=
"3D Pipe/Fragment Shader"
9137 <counter name=
"Thread Header Ready on Slice1 Subslice0 Thread Dispatcher Port 0"
9138 description=
"The percentage of time in which thread header is ready on slice1 subslice0 thread dispatcher port 0"
9141 equation=
"C 4 READ 100 UMUL $GpuCoreClocks FDIV"
9142 underscore_name=
"thread_header10_ready_port0"
9144 symbol_name=
"ThreadHeader10ReadyPort0"
9145 availability=
"$SubsliceMask 0x8 AND"
9146 semantic_type=
"duration"
9147 mdapi_supported_apis=
""
9148 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
9149 mdapi_group=
"GPU/Thread Dispatcher"
9150 mdapi_hw_unit_type=
"subslice"
9152 <counter name=
"Shader Atomic Memory Accesses"
9153 description=
"The total number of shader atomic memory accesses."
9155 equation=
"A 34 READ"
9156 underscore_name=
"shader_atomics"
9158 symbol_name=
"ShaderAtomics"
9159 semantic_type=
"event"
9160 mdapi_supported_apis=
"OGL4 OCL IO BB"
9161 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
9162 mdapi_hw_unit_type=
"gpu"
9163 mdapi_group=
"L3/Data Port/Atomics"
9165 <counter name=
"Non-PS Thread Ready For Dispatch on Slice0 Subslice1 Thread Dispatcher"
9166 description=
"The percentage of time in which non-PS thread is ready for dispatch on slice0 subslice1 thread dispatcher"
9169 equation=
"B 4 READ 100 UMUL $GpuCoreClocks FDIV"
9170 underscore_name=
"non_ps_thread01_ready_for_dispatch"
9172 symbol_name=
"NonPSThread01ReadyForDispatch"
9173 availability=
"$SubsliceMask 0x2 AND"
9174 semantic_type=
"duration"
9175 mdapi_supported_apis=
""
9176 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
9177 mdapi_group=
"GPU/Thread Dispatcher"
9178 mdapi_hw_unit_type=
"subslice"
9180 <register_config type=
"NOA">
9181 <register type=
"NOA" address=
"0x00009888" value=
"0x16150000" />
9182 <register type=
"NOA" address=
"0x00009888" value=
"0x16350000" />
9183 <register type=
"NOA" address=
"0x00009888" value=
"0x16550000" />
9184 <register type=
"NOA" address=
"0x00009888" value=
"0x16952E60" />
9185 <register type=
"NOA" address=
"0x00009888" value=
"0x16B54D60" />
9186 <register type=
"NOA" address=
"0x00009888" value=
"0x16D52E60" />
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"NOA" address=
"0x00009888" value=
"0x065C8000" />
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"NOA" address=
"0x00009888" value=
"0x085CC000" />
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"NOA" address=
"0x00009888" value=
"0x0A5CC000" />
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"NOA" address=
"0x00009888" value=
"0x0C5C4000" />
9191 <register type=
"NOA" address=
"0x00009888" value=
"0x0E3D8000" />
9192 <register type=
"NOA" address=
"0x00009888" value=
"0x183DA000" />
9193 <register type=
"NOA" address=
"0x00009888" value=
"0x06588000" />
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"NOA" address=
"0x00009888" value=
"0x08588000" />
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"NOA" address=
"0x00009888" value=
"0x0A584000" />
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"NOA" address=
"0x00009888" value=
"0x0E5B4000" />
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"NOA" address=
"0x00009888" value=
"0x1A5B000A" />
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"NOA" address=
"0x00009888" value=
"0x0E1FAA00" />
9200 <register type=
"NOA" address=
"0x00009888" value=
"0x101F02AA" />
9201 <register type=
"NOA" address=
"0x00009888" value=
"0x0E384000" />
9202 <register type=
"NOA" address=
"0x00009888" value=
"0x16384000" />
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"NOA" address=
"0x00009888" value=
"0x18382A55" />
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"NOA" address=
"0x00009888" value=
"0x06398000" />
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"NOA" address=
"0x00009888" value=
"0x0839A000" />
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"NOA" address=
"0x00009888" value=
"0x0A39A000" />
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"NOA" address=
"0x00009888" value=
"0x0C39A000" />
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"NOA" address=
"0x00009888" value=
"0x0E39A000" />
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"NOA" address=
"0x00009888" value=
"0x1A3A02A0" />
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"NOA" address=
"0x00009888" value=
"0x0E138000" />
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"NOA" address=
"0x00009888" value=
"0x16130500" />
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"NOA" address=
"0x00009888" value=
"0x06148000" />
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"NOA" address=
"0x00009888" value=
"0x08146000" />
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"NOA" address=
"0x00009888" value=
"0x0615C100" />
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"NOA" address=
"0x00009888" value=
"0x0815C500" />
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"NOA" address=
"0x00009888" value=
"0x0A1500C3" />
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"NOA" address=
"0x00009888" value=
"0x10150000" />
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"NOA" address=
"0x00009888" value=
"0x16335040" />
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"NOA" address=
"0x00009888" value=
"0x08349000" />
9220 <register type=
"NOA" address=
"0x00009888" value=
"0x0A341000" />
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"NOA" address=
"0x00009888" value=
"0x083500C1" />
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"NOA" address=
"0x00009888" value=
"0x0A35C500" />
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"NOA" address=
"0x00009888" value=
"0x0C3500C3" />
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"NOA" address=
"0x00009888" value=
"0x10350000" />
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"NOA" address=
"0x00009888" value=
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"NOA" address=
"0x00009888" value=
"0x0A54E000" />
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"NOA" address=
"0x00009888" value=
"0x0C55C500" />
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"NOA" address=
"0x00009888" value=
"0x0E55C1C3" />
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"NOA" address=
"0x00009888" value=
"0x10550000" />
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"NOA" address=
"0x00009888" value=
"0x00DC8000" />
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"NOA" address=
"0x00009888" value=
"0x02DCC000" />
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"NOA" address=
"0x00009888" value=
"0x04DC4000" />
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"NOA" address=
"0x00009888" value=
"0x04BD8000" />
9234 <register type=
"NOA" address=
"0x00009888" value=
"0x06BD8000" />
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"NOA" address=
"0x00009888" value=
"0x02D8C000" />
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"NOA" address=
"0x00009888" value=
"0x02DB8000" />
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"NOA" address=
"0x00009888" value=
"0x04DB4000" />
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"NOA" address=
"0x00009888" value=
"0x06DB4000" />
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"NOA" address=
"0x00009888" value=
"0x08DB8000" />
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"NOA" address=
"0x00009888" value=
"0x0C9FA000" />
9241 <register type=
"NOA" address=
"0x00009888" value=
"0x0E9F00AA" />
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"NOA" address=
"0x00009888" value=
"0x02B84000" />
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"NOA" address=
"0x00009888" value=
"0x04B84000" />
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"NOA" address=
"0x00009888" value=
"0x06B84000" />
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"NOA" address=
"0x00009888" value=
"0x08B84000" />
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"NOA" address=
"0x00009888" value=
"0x0AB88000" />
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"NOA" address=
"0x00009888" value=
"0x0CB88000" />
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"NOA" address=
"0x00009888" value=
"0x00B98000" />
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"NOA" address=
"0x00009888" value=
"0x02B9A000" />
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"NOA" address=
"0x00009888" value=
"0x04B9A000" />
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"NOA" address=
"0x00009888" value=
"0x06B92000" />
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"NOA" address=
"0x00009888" value=
"0x0ABA8000" />
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"NOA" address=
"0x00009888" value=
"0x0CBA8000" />
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"NOA" address=
"0x00009888" value=
"0x04938000" />
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"NOA" address=
"0x00009888" value=
"0x06938000" />
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"NOA" address=
"0x00009888" value=
"0x0494C000" />
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"NOA" address=
"0x00009888" value=
"0x0295CFC7" />
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"NOA" address=
"0x00009888" value=
"0x10950000" />
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"NOA" address=
"0x00009888" value=
"0x02B38000" />
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"NOA" address=
"0x00009888" value=
"0x08B38000" />
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"NOA" address=
"0x00009888" value=
"0x04B42000" />
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"NOA" address=
"0x00009888" value=
"0x06B41000" />
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"NOA" address=
"0x00009888" value=
"0x00B5C700" />
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"NOA" address=
"0x00009888" value=
"0x04B500CF" />
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"NOA" address=
"0x00009888" value=
"0x10B50000" />
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"NOA" address=
"0x00009888" value=
"0x0AD38000" />
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"NOA" address=
"0x00009888" value=
"0x0CD38000" />
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"NOA" address=
"0x00009888" value=
"0x06D46000" />
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"NOA" address=
"0x00009888" value=
"0x04D5C700" />
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"NOA" address=
"0x00009888" value=
"0x06D500CF" />
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"NOA" address=
"0x00009888" value=
"0x10D50000" />
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"NOA" address=
"0x00009888" value=
"0x03888000" />
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"NOA" address=
"0x00009888" value=
"0x05888000" />
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"0x00009888" value=
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"NOA" address=
"0x00009888" value=
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"0x00009888" value=
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"0x00009888" value=
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"NOA" address=
"0x00009888" value=
"0x198A8000" />
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"NOA" address=
"0x00009888" value=
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"NOA" address=
"0x00009888" value=
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"NOA" address=
"0x00009888" value=
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"NOA" address=
"0x00009888" value=
"0x278B0015" />
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"NOA" address=
"0x00009888" value=
"0x238B5500" />
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"NOA" address=
"0x00009888" value=
"0x038C4000" />
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"NOA" address=
"0x00009888" value=
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"0x00009888" value=
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"NOA" address=
"0x00009888" value=
"0x098C4000" />
9289 <register type=
"NOA" address=
"0x00009888" value=
"0x0B8C4000" />
9290 <register type=
"NOA" address=
"0x00009888" value=
"0x0D8C4000" />
9291 <register type=
"NOA" address=
"0x00009888" value=
"0x018D8000" />
9292 <register type=
"NOA" address=
"0x00009888" value=
"0x038DA000" />
9293 <register type=
"NOA" address=
"0x00009888" value=
"0x058DA000" />
9294 <register type=
"NOA" address=
"0x00009888" value=
"0x078D2000" />
9295 <register type=
"NOA" address=
"0x00009888" value=
"0x2185AAAA" />
9296 <register type=
"NOA" address=
"0x00009888" value=
"0x2385002A" />
9297 <register type=
"NOA" address=
"0x00009888" value=
"0x1F85AA00" />
9298 <register type=
"NOA" address=
"0x00009888" value=
"0x0F834000" />
9299 <register type=
"NOA" address=
"0x00009888" value=
"0x19835400" />
9300 <register type=
"NOA" address=
"0x00009888" value=
"0x1B830155" />
9301 <register type=
"NOA" address=
"0x00009888" value=
"0x03834000" />
9302 <register type=
"NOA" address=
"0x00009888" value=
"0x05834000" />
9303 <register type=
"NOA" address=
"0x00009888" value=
"0x07834000" />
9304 <register type=
"NOA" address=
"0x00009888" value=
"0x09834000" />
9305 <register type=
"NOA" address=
"0x00009888" value=
"0x0B834000" />
9306 <register type=
"NOA" address=
"0x00009888" value=
"0x0D834000" />
9307 <register type=
"NOA" address=
"0x00009888" value=
"0x0784C000" />
9308 <register type=
"NOA" address=
"0x00009888" value=
"0x0984C000" />
9309 <register type=
"NOA" address=
"0x00009888" value=
"0x0B84C000" />
9310 <register type=
"NOA" address=
"0x00009888" value=
"0x0D84C000" />
9311 <register type=
"NOA" address=
"0x00009888" value=
"0x0F84C000" />
9312 <register type=
"NOA" address=
"0x00009888" value=
"0x01848000" />
9313 <register type=
"NOA" address=
"0x00009888" value=
"0x0384C000" />
9314 <register type=
"NOA" address=
"0x00009888" value=
"0x0584C000" />
9315 <register type=
"NOA" address=
"0x00009888" value=
"0x1780C000" />
9316 <register type=
"NOA" address=
"0x00009888" value=
"0x1980C000" />
9317 <register type=
"NOA" address=
"0x00009888" value=
"0x1B80C000" />
9318 <register type=
"NOA" address=
"0x00009888" value=
"0x1D80C000" />
9319 <register type=
"NOA" address=
"0x00009888" value=
"0x1F80C000" />
9320 <register type=
"NOA" address=
"0x00009888" value=
"0x11808000" />
9321 <register type=
"NOA" address=
"0x00009888" value=
"0x1380C000" />
9322 <register type=
"NOA" address=
"0x00009888" value=
"0x1580C000" />
9323 <register type=
"NOA" address=
"0x00009888" value=
"0x4F800000" />
9324 <register type=
"NOA" address=
"0x00009888" value=
"0x43800882" />
9325 <register type=
"NOA" address=
"0x00009888" value=
"0x51800000" />
9326 <register type=
"NOA" address=
"0x00009888" value=
"0x45801082" />
9327 <register type=
"NOA" address=
"0x00009888" value=
"0x53800000" />
9328 <register type=
"NOA" address=
"0x00009888" value=
"0x478014A5" />
9329 <register type=
"NOA" address=
"0x00009888" value=
"0x21800000" />
9330 <register type=
"NOA" address=
"0x00009888" value=
"0x31800000" />
9331 <register type=
"NOA" address=
"0x00009888" value=
"0x4D800000" />
9332 <register type=
"NOA" address=
"0x00009888" value=
"0x3F800002" />
9333 <register type=
"NOA" address=
"0x00009888" value=
"0x41800C62" />
9335 <register_config type=
"OA">
9336 <register type=
"OA" address=
"0x00002740" value=
"0x00000000" />
9337 <register type=
"OA" address=
"0x00002744" value=
"0x00800000" />
9338 <register type=
"OA" address=
"0x00002710" value=
"0x00000000" />
9339 <register type=
"OA" address=
"0x00002714" value=
"0xF0800000" />
9340 <register type=
"OA" address=
"0x00002720" value=
"0x00000000" />
9341 <register type=
"OA" address=
"0x00002724" value=
"0x30800000" />
9342 <register type=
"OA" address=
"0x00002770" value=
"0x00000002" />
9343 <register type=
"OA" address=
"0x00002774" value=
"0x0000FDFF" />
9344 <register type=
"OA" address=
"0x00002778" value=
"0x00000000" />
9345 <register type=
"OA" address=
"0x0000277C" value=
"0x0000FE7F" />
9346 <register type=
"OA" address=
"0x00002780" value=
"0x00000000" />
9347 <register type=
"OA" address=
"0x00002784" value=
"0x0000FF9F" />
9348 <register type=
"OA" address=
"0x00002788" value=
"0x00000000" />
9349 <register type=
"OA" address=
"0x0000278C" value=
"0x0000FFE7" />
9350 <register type=
"OA" address=
"0x00002790" value=
"0x00000002" />
9351 <register type=
"OA" address=
"0x00002794" value=
"0x0000FFFB" />
9352 <register type=
"OA" address=
"0x00002798" value=
"0x00000002" />
9353 <register type=
"OA" address=
"0x0000279C" value=
"0x0000FFFD" />
9355 <register_config type=
"FLEX">
9356 <register type=
"FLEX" address=
"0x0000E458" value=
"0x00005004" />
9357 <register type=
"FLEX" address=
"0x0000E558" value=
"0x00010003" />
9358 <register type=
"FLEX" address=
"0x0000E658" value=
"0x00012011" />
9359 <register type=
"FLEX" address=
"0x0000E758" value=
"0x00015014" />
9360 <register type=
"FLEX" address=
"0x0000E45C" value=
"0x00051050" />
9361 <register type=
"FLEX" address=
"0x0000E55C" value=
"0x00053052" />
9362 <register type=
"FLEX" address=
"0x0000E65C" value=
"0x00055054" />
9366 <set name=
"MDAPI testing set Gen8LP"
9367 mdapi_supported_apis=
"OGL OCL IO BB"
9368 underscore_name=
"test_oa"
9369 hw_config_guid=
"4a534b07-cba3-414d-8d60-874830e883aa"
9371 symbol_name=
"TestOa"
9373 <counter name=
"TestCounter7"
9374 description=
"HW test counter 7. Factor: 0.666"
9377 underscore_name=
"counter7"
9379 symbol_name=
"Counter7"
9380 semantic_type=
"event"
9381 mdapi_supported_apis=
""
9382 mdapi_usage_flags=
"Frame Batch Draw"
9383 mdapi_hw_unit_type=
"gpu"
9386 <counter name=
"GPU Time Elapsed"
9387 description=
"Time elapsed on the GPU during the measurement."
9389 equation=
"GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
9390 underscore_name=
"gpu_time"
9392 symbol_name=
"GpuTime"
9393 semantic_type=
"duration"
9394 mdapi_supported_apis=
""
9395 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
9396 mdapi_hw_unit_type=
"gpu"
9399 <counter name=
"GPU Core Clocks"
9400 description=
"The total number of GPU core clocks elapsed during the measurement."
9402 equation=
"GPU_CLOCK 0 READ"
9403 underscore_name=
"gpu_core_clocks"
9405 symbol_name=
"GpuCoreClocks"
9406 semantic_type=
"event"
9407 mdapi_supported_apis=
""
9408 mdapi_usage_flags=
"Tier1 Frame Batch Draw"
9409 mdapi_hw_unit_type=
"gpu"
9412 <counter name=
"AVG GPU Core Frequency"
9413 description=
"Average GPU Core Frequency in the measurement."
9415 max_equation=
"$GpuMaxFrequency"
9416 equation=
"$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
9417 underscore_name=
"avg_gpu_core_frequency"
9419 symbol_name=
"AvgGpuCoreFrequency"
9420 semantic_type=
"event"
9421 mdapi_supported_apis=
""
9422 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
9424 mdapi_hw_unit_type=
"gpu"
9426 <counter name=
"TestCounter8"
9427 description=
"HW test counter 8. Should be equal to 1."
9430 underscore_name=
"counter8"
9432 symbol_name=
"Counter8"
9433 semantic_type=
"event"
9434 mdapi_supported_apis=
""
9435 mdapi_usage_flags=
"Frame Batch Draw"
9436 mdapi_hw_unit_type=
"gpu"
9439 <counter name=
"TestCounter4"
9440 description=
"HW test counter 4. Factor: 0.333"
9443 underscore_name=
"counter4"
9445 symbol_name=
"Counter4"
9446 semantic_type=
"event"
9447 mdapi_supported_apis=
""
9448 mdapi_usage_flags=
"Frame Batch Draw"
9449 mdapi_hw_unit_type=
"gpu"
9452 <counter name=
"TestCounter5"
9453 description=
"HW test counter 5. Factor: 0.333"
9456 underscore_name=
"counter5"
9458 symbol_name=
"Counter5"
9459 semantic_type=
"event"
9460 mdapi_supported_apis=
""
9461 mdapi_usage_flags=
"Frame Batch Draw"
9462 mdapi_hw_unit_type=
"gpu"
9465 <counter name=
"TestCounter6"
9466 description=
"HW test counter 6. Factor: 0.166"
9469 underscore_name=
"counter6"
9471 symbol_name=
"Counter6"
9472 semantic_type=
"event"
9473 mdapi_supported_apis=
""
9474 mdapi_usage_flags=
"Frame Batch Draw"
9475 mdapi_hw_unit_type=
"gpu"
9478 <counter name=
"TestCounter3"
9479 description=
"HW test counter 3. Factor: 0.5"
9482 underscore_name=
"counter3"
9484 symbol_name=
"Counter3"
9485 semantic_type=
"event"
9486 mdapi_supported_apis=
""
9487 mdapi_usage_flags=
"Frame Batch Draw"
9488 mdapi_hw_unit_type=
"gpu"
9491 <counter name=
"TestCounter0"
9492 description=
"HW test counter 0. Factor: 0.0"
9495 underscore_name=
"counter0"
9497 symbol_name=
"Counter0"
9498 semantic_type=
"event"
9499 mdapi_supported_apis=
""
9500 mdapi_usage_flags=
"Frame Batch Draw"
9501 mdapi_hw_unit_type=
"gpu"
9504 <counter name=
"TestCounter1"
9505 description=
"HW test counter 1. Factor: 1.0"
9508 underscore_name=
"counter1"
9510 symbol_name=
"Counter1"
9511 semantic_type=
"event"
9512 mdapi_supported_apis=
""
9513 mdapi_usage_flags=
"Frame Batch Draw"
9514 mdapi_hw_unit_type=
"gpu"
9517 <counter name=
"TestCounter2"
9518 description=
"HW test counter 2. Factor: 1.0"
9521 underscore_name=
"counter2"
9523 symbol_name=
"Counter2"
9524 semantic_type=
"event"
9525 mdapi_supported_apis=
""
9526 mdapi_usage_flags=
"Frame Batch Draw"
9527 mdapi_hw_unit_type=
"gpu"
9530 <register_config type=
"NOA">
9531 <register type=
"NOA" address=
"0x00009888" value=
"0x59800000" />
9532 <register type=
"NOA" address=
"0x00009888" value=
"0x59800001" />
9533 <register type=
"NOA" address=
"0x00009888" value=
"0x338B0000" />
9534 <register type=
"NOA" address=
"0x00009888" value=
"0x258B0066" />
9535 <register type=
"NOA" address=
"0x00009888" value=
"0x058B0000" />
9536 <register type=
"NOA" address=
"0x00009888" value=
"0x038B0000" />
9537 <register type=
"NOA" address=
"0x00009888" value=
"0x03844000" />
9538 <register type=
"NOA" address=
"0x00009888" value=
"0x47800080" />
9539 <register type=
"NOA" address=
"0x00009888" value=
"0x57800000" />
9540 <register type=
"NOA" address=
"0x001823A4" value=
"0x00000000" />
9541 <register type=
"NOA" address=
"0x00009888" value=
"0x59800000" />
9543 <register_config type=
"OA">
9544 <register type=
"OA" address=
"0x00002740" value=
"0x00000000" />
9545 <register type=
"OA" address=
"0x00002744" value=
"0x00800000" />
9546 <register type=
"OA" address=
"0x00002714" value=
"0xF0800000" />
9547 <register type=
"OA" address=
"0x00002710" value=
"0x00000000" />
9548 <register type=
"OA" address=
"0x00002724" value=
"0xF0800000" />
9549 <register type=
"OA" address=
"0x00002720" value=
"0x00000000" />
9550 <register type=
"OA" address=
"0x00002770" value=
"0x00000004" />
9551 <register type=
"OA" address=
"0x00002774" value=
"0x00000000" />
9552 <register type=
"OA" address=
"0x00002778" value=
"0x00000003" />
9553 <register type=
"OA" address=
"0x0000277C" value=
"0x00000000" />
9554 <register type=
"OA" address=
"0x00002780" value=
"0x00000007" />
9555 <register type=
"OA" address=
"0x00002784" value=
"0x00000000" />
9556 <register type=
"OA" address=
"0x00002788" value=
"0x00100002" />
9557 <register type=
"OA" address=
"0x0000278C" value=
"0x0000FFF7" />
9558 <register type=
"OA" address=
"0x00002790" value=
"0x00100002" />
9559 <register type=
"OA" address=
"0x00002794" value=
"0x0000FFCF" />
9560 <register type=
"OA" address=
"0x00002798" value=
"0x00100082" />
9561 <register type=
"OA" address=
"0x0000279C" value=
"0x0000FFEF" />
9562 <register type=
"OA" address=
"0x000027A0" value=
"0x001000C2" />
9563 <register type=
"OA" address=
"0x000027A4" value=
"0x0000FFE7" />
9564 <register type=
"OA" address=
"0x000027A8" value=
"0x00100001" />
9565 <register type=
"OA" address=
"0x000027AC" value=
"0x0000FFE7" />