2 <metrics version=
"1486658299" merge_md5=
"">
3 <set name=
"Render Metrics Basic Gen7.5"
4 mdapi_supported_apis=
"OGL OCL IO BB"
5 underscore_name=
"render_basic"
6 hw_config_guid=
"403d8832-1a27-4aa6-a64e-f5389ce7b212"
8 symbol_name=
"RenderBasic"
10 <counter name=
"GPU Core Clocks"
11 description=
"The total number of GPU core clocks elapsed during the measurement."
14 underscore_name=
"gpu_core_clocks"
16 symbol_name=
"GpuCoreClocks"
18 mdapi_supported_apis=
""
19 mdapi_usage_flags=
"Tier1 Frame Batch Draw"
20 mdapi_hw_unit_type=
"gpu"
23 <counter name=
"EU Active"
24 description=
"The percentage of time in which the Execution Units were actively processing."
27 equation=
"A 0 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
28 underscore_name=
"eu_active"
30 symbol_name=
"EuActive"
31 semantic_type=
"duration"
32 mdapi_supported_apis=
""
33 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
34 mdapi_group=
"EU Array"
35 mdapi_hw_unit_type=
"gpu"
37 <counter name=
"TES EU Stall"
38 description=
"The percentage of time in which evaluation shaders were stalled on the EUs."
41 equation=
"A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
42 underscore_name=
"ds_eu_stall"
44 symbol_name=
"DsEuStall"
45 semantic_type=
"duration"
46 mdapi_supported_apis=
"OGL4 OCL IO BB"
47 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
48 mdapi_group=
"EU Array/Evaluation Shader"
49 mdapi_hw_unit_type=
"gpu"
51 <counter name=
"Alpha Test Fails"
52 description=
"The total number of pixels dropped on post-FS alpha test."
55 underscore_name=
"alpha_test_fails"
57 symbol_name=
"AlphaTestFails"
59 mdapi_supported_apis=
"OGL IO BB"
60 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
61 mdapi_hw_unit_type=
"gpu"
62 mdapi_group=
"3D Pipe/Output Merger"
64 <counter name=
"Sampler 1 Bottleneck"
66 description=
"The percentage of time in which sampler 1 was bottlenecks."
69 equation=
"B 3 READ 100 UMUL $GpuCoreClocks FDIV"
71 underscore_name=
"sampler1_bottleneck"
73 symbol_name=
"Sampler1Bottleneck"
74 availability=
"$SubsliceMask 0x2 AND"
75 semantic_type=
"duration"
76 mdapi_supported_apis=
""
77 mdapi_usage_flags=
"Tier3 Indicate Draw"
79 mdapi_hw_unit_type=
"subslice"
81 <counter name=
"TES Threads Dispatched"
82 description=
"The total number of evaluation shader hardware threads dispatched."
85 underscore_name=
"ds_threads"
87 symbol_name=
"DsThreads"
89 mdapi_supported_apis=
"OGL4 OCL IO BB"
90 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
91 mdapi_hw_unit_type=
"gpu"
92 mdapi_group=
"EU Array/Evaluation Shader"
94 <counter name=
"TES AVG Active per Thread"
95 description=
"The average number of cycles per hardware thread run in which evaluation shaders were processed actively on the EUs."
98 equation=
"A 12 READ $DsThreads UDIV"
99 underscore_name=
"ds_eu_active_per_thread"
101 symbol_name=
"DsEuActivePerThread"
102 semantic_type=
"event"
103 mdapi_supported_apis=
"OGL4 OCL IO BB"
104 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
105 mdapi_group=
"EU Array/Evaluation Shader"
106 mdapi_hw_unit_type=
"gpu"
108 <counter name=
"GS Threads Dispatched"
109 description=
"The total number of geometry shader hardware threads dispatched."
112 underscore_name=
"gs_threads"
114 symbol_name=
"GsThreads"
115 semantic_type=
"event"
116 mdapi_supported_apis=
"OGL4 OCL IO BB"
117 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
118 mdapi_hw_unit_type=
"gpu"
119 mdapi_group=
"EU Array/Geometry Shader"
121 <counter name=
"GS EU Stall"
122 description=
"The percentage of time in which geometry shaders were stalled on the EUs."
125 equation=
"A 23 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
126 underscore_name=
"gs_eu_stall"
128 symbol_name=
"GsEuStall"
129 semantic_type=
"duration"
130 mdapi_supported_apis=
"OGL4 OCL IO BB"
131 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
132 mdapi_group=
"EU Array/Geometry Shader"
133 mdapi_hw_unit_type=
"gpu"
135 <counter name=
"CS EU Active"
136 description=
"The percentage of time in which compute shaders were processed actively on the EUs."
139 equation=
"A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
140 underscore_name=
"cs_eu_active"
142 symbol_name=
"CsEuActive"
143 semantic_type=
"duration"
144 mdapi_supported_apis=
"OGL4 OCL IO BB"
145 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
146 mdapi_group=
"EU Array/Compute Shader"
147 mdapi_hw_unit_type=
"gpu"
149 <counter name=
"VS EU Active"
150 description=
"The percentage of time in which vertex shaders were processed actively on the EUs."
153 equation=
"A 2 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
154 underscore_name=
"vs_eu_active"
156 symbol_name=
"VsEuActive"
157 semantic_type=
"duration"
158 mdapi_supported_apis=
"OGL IO BB"
159 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
160 mdapi_group=
"EU Array/Vertex Shader"
161 mdapi_hw_unit_type=
"gpu"
163 <counter name=
"TCS EU Active"
164 description=
"The percentage of time in which control shaders were processed actively on the EUs."
167 equation=
"A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
168 underscore_name=
"hs_eu_active"
170 symbol_name=
"HsEuActive"
171 semantic_type=
"duration"
172 mdapi_supported_apis=
"OGL4 OCL IO BB"
173 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
174 mdapi_group=
"EU Array/Control Shader"
175 mdapi_hw_unit_type=
"gpu"
177 <counter name=
"TES EU Active"
178 description=
"The percentage of time in which evaluation shaders were processed actively on the EUs."
181 equation=
"A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
182 underscore_name=
"ds_eu_active"
184 symbol_name=
"DsEuActive"
185 semantic_type=
"duration"
186 mdapi_supported_apis=
"OGL4 OCL IO BB"
187 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
188 mdapi_group=
"EU Array/Evaluation Shader"
189 mdapi_hw_unit_type=
"gpu"
191 <counter name=
"GS EU Active"
192 description=
"The percentage of time in which geometry shaders were processed actively on the EUs."
195 equation=
"A 22 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
196 underscore_name=
"gs_eu_active"
198 symbol_name=
"GsEuActive"
199 semantic_type=
"duration"
200 mdapi_supported_apis=
"OGL4 OCL IO BB"
201 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
202 mdapi_group=
"EU Array/Geometry Shader"
203 mdapi_hw_unit_type=
"gpu"
205 <counter name=
"FS EU Active"
206 description=
"The percentage of time in which fragment shaders were processed actively on the EUs."
209 equation=
"A 27 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
210 underscore_name=
"ps_eu_active"
212 symbol_name=
"PsEuActive"
213 semantic_type=
"duration"
214 mdapi_supported_apis=
"OGL IO BB"
215 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
216 mdapi_group=
"EU Array/Fragment Shader"
217 mdapi_hw_unit_type=
"gpu"
219 <counter name=
"CS EU Stall"
220 description=
"The percentage of time in which compute shaders were stalled on the EUs."
223 equation=
"A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
224 underscore_name=
"cs_eu_stall"
226 symbol_name=
"CsEuStall"
227 semantic_type=
"duration"
228 mdapi_supported_apis=
"OGL4 OCL IO BB"
229 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
230 mdapi_group=
"EU Array/Compute Shader"
231 mdapi_hw_unit_type=
"gpu"
233 <counter name=
"EU Stall"
234 description=
"The percentage of time in which the Execution Units were stalled."
237 equation=
"A 1 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
238 underscore_name=
"eu_stall"
240 symbol_name=
"EuStall"
241 semantic_type=
"duration"
242 mdapi_supported_apis=
""
243 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
244 mdapi_group=
"EU Array"
245 mdapi_hw_unit_type=
"gpu"
247 <counter name=
"VS EU Stall"
248 description=
"The percentage of time in which vertex shaders were stalled on the EUs."
251 equation=
"A 3 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
252 underscore_name=
"vs_eu_stall"
254 symbol_name=
"VsEuStall"
255 semantic_type=
"duration"
256 mdapi_supported_apis=
"OGL IO BB"
257 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
258 mdapi_group=
"EU Array/Vertex Shader"
259 mdapi_hw_unit_type=
"gpu"
261 <counter name=
"TCS EU Stall"
262 description=
"The percentage of time in which control shaders were stalled on the EUs."
265 equation=
"A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
266 underscore_name=
"hs_eu_stall"
268 symbol_name=
"HsEuStall"
269 semantic_type=
"duration"
270 mdapi_supported_apis=
"OGL4 OCL IO BB"
271 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
272 mdapi_group=
"EU Array/Control Shader"
273 mdapi_hw_unit_type=
"gpu"
275 <counter name=
"FS EU Stall"
276 description=
"The percentage of time in which fragment shaders were stalled on the EUs."
279 equation=
"A 28 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
280 underscore_name=
"ps_eu_stall"
282 symbol_name=
"PsEuStall"
283 semantic_type=
"duration"
284 mdapi_supported_apis=
"OGL IO BB"
285 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
286 mdapi_group=
"EU Array/Fragment Shader"
287 mdapi_hw_unit_type=
"gpu"
289 <counter name=
"GPU Time Elapsed"
290 description=
"Time elapsed on the GPU during the measurement."
292 equation=
"GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
293 underscore_name=
"gpu_time"
295 symbol_name=
"GpuTime"
296 semantic_type=
"duration"
297 mdapi_supported_apis=
""
298 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
299 mdapi_hw_unit_type=
"gpu"
302 <counter name=
"CS Duration"
303 description=
"Total Compute Shader GPU duration."
305 equation=
"A 17 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 18 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV"
306 underscore_name=
"cs_duration"
308 symbol_name=
"CsDuration"
309 semantic_type=
"duration"
310 mdapi_supported_apis=
"OGL4 OCL"
311 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
312 mdapi_hw_unit_type=
"gpu"
313 mdapi_group=
"EU Array/Compute Shader"
315 <counter name=
"VS Threads Dispatched"
316 description=
"The total number of vertex shader hardware threads dispatched."
319 underscore_name=
"vs_threads"
321 symbol_name=
"VsThreads"
322 semantic_type=
"event"
323 mdapi_supported_apis=
"OGL IO BB"
324 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
325 mdapi_hw_unit_type=
"gpu"
326 mdapi_group=
"EU Array/Vertex Shader"
328 <counter name=
"FS Threads Dispatched"
329 description=
"The total number of fragment shader hardware threads dispatched."
332 underscore_name=
"ps_threads"
334 symbol_name=
"PsThreads"
335 semantic_type=
"event"
336 mdapi_supported_apis=
"OGL IO BB"
337 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
338 mdapi_hw_unit_type=
"gpu"
339 mdapi_group=
"EU Array/Fragment Shader"
341 <counter name=
"Sampler 0 Busy"
342 description=
"The percentage of time in which sampler 0 was busy."
345 equation=
"B 0 READ 100 UMUL $GpuCoreClocks FDIV"
346 underscore_name=
"sampler0_busy"
348 symbol_name=
"Sampler0Busy"
349 availability=
"$SubsliceMask 0x1 AND"
350 semantic_type=
"duration"
351 mdapi_supported_apis=
""
352 mdapi_usage_flags=
"Tier3 Batch Frame Draw"
353 mdapi_group=
"Sampler"
354 mdapi_hw_unit_type=
"subslice"
356 <counter name=
"Sampler 1 Busy"
357 description=
"The percentage of time in which sampler 1 was busy."
360 equation=
"B 1 READ 100 UMUL $GpuCoreClocks FDIV"
361 underscore_name=
"sampler1_busy"
363 symbol_name=
"Sampler1Busy"
364 availability=
"$SubsliceMask 0x2 AND"
365 semantic_type=
"duration"
366 mdapi_supported_apis=
""
367 mdapi_usage_flags=
"Tier3 Batch Frame Draw"
368 mdapi_group=
"Sampler"
369 mdapi_hw_unit_type=
"subslice"
371 <counter name=
"Samplers Busy"
372 description=
"The percentage of time in which samplers were busy."
375 equation=
"B 0 READ B 1 READ UADD $GpuCoreClocks FDIV 2 FDIV 100 FMUL"
376 underscore_name=
"samplers_busy"
378 symbol_name=
"SamplersBusy"
379 semantic_type=
"duration"
380 mdapi_supported_apis=
""
381 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
382 mdapi_group=
"Sampler"
383 mdapi_hw_unit_type=
"gpu"
385 <counter name=
"TES Duration"
386 description=
"Total Evaluation Shader GPU duration."
388 equation=
"A 12 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 13 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV"
389 underscore_name=
"ds_duration"
391 symbol_name=
"DsDuration"
392 semantic_type=
"duration"
393 mdapi_supported_apis=
"OGL4"
394 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
395 mdapi_hw_unit_type=
"gpu"
396 mdapi_group=
"EU Array/Evaluation Shader"
398 <counter name=
"GTI Fixed Pipe Throughput"
399 description=
"The total number of GPU memory bytes transferred between 3D Pipeline (Command Dispatch, Input Assembly and Stream Output) and GTI."
401 max_equation=
"$GpuCoreClocks 64 UMUL"
402 equation=
"C 1 READ 64 UMUL"
403 underscore_name=
"gti_vf_throughput"
405 symbol_name=
"GtiVfThroughput"
406 semantic_type=
"throughput"
407 mdapi_supported_apis=
"OGL IO BB"
408 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
409 mdapi_group=
"GTI/3D Pipe"
410 mdapi_hw_unit_type=
"gpu"
412 <counter name=
"GTI Read Throughput"
413 description=
"The total number of GPU memory bytes read from GTI."
415 max_equation=
"$GpuCoreClocks 64 UMUL"
416 equation=
"C 6 READ 128 UMUL"
417 underscore_name=
"gti_read_throughput"
419 symbol_name=
"GtiReadThroughput"
420 semantic_type=
"throughput"
421 mdapi_supported_apis=
""
422 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
424 mdapi_hw_unit_type=
"gpu"
426 <counter name=
"CS Threads Dispatched"
427 description=
"The total number of compute shader hardware threads dispatched."
430 underscore_name=
"cs_threads"
432 symbol_name=
"CsThreads"
433 semantic_type=
"event"
434 mdapi_supported_apis=
"OGL4 OCL IO BB"
435 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
436 mdapi_hw_unit_type=
"gpu"
437 mdapi_group=
"EU Array/Compute Shader"
439 <counter name=
"CS AVG Active per Thread"
440 description=
"The average number of cycles per hardware thread run in which compute shaders were processed actively on the EUs."
443 equation=
"A 17 READ $CsThreads UDIV"
444 underscore_name=
"cs_eu_active_per_thread"
446 symbol_name=
"CsEuActivePerThread"
447 semantic_type=
"event"
448 mdapi_supported_apis=
"OGL4 OCL IO BB"
449 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
450 mdapi_group=
"EU Array/Compute Shader"
451 mdapi_hw_unit_type=
"gpu"
453 <counter name=
"Sampler 0 Bottleneck"
455 description=
"The percentage of time in which sampler 0 was bottlenecks."
458 equation=
"B 2 READ 100 UMUL $GpuCoreClocks FDIV"
460 underscore_name=
"sampler0_bottleneck"
462 symbol_name=
"Sampler0Bottleneck"
463 availability=
"$SubsliceMask 0x1 AND"
464 semantic_type=
"duration"
465 mdapi_supported_apis=
""
466 mdapi_usage_flags=
"Tier3 Indicate Draw"
467 mdapi_group=
"Sampler"
468 mdapi_hw_unit_type=
"subslice"
470 <counter name=
"GS AVG Stall per Thread"
471 description=
"The average number of cycles per hardware thread run in which geometry shaders were stalled on the EUs."
473 equation=
"A 23 READ $GsThreads UDIV"
474 underscore_name=
"gs_eu_stall_per_thread"
476 symbol_name=
"GsEuStallPerThread"
477 semantic_type=
"event"
478 mdapi_supported_apis=
"OGL4 OCL IO BB"
479 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
480 mdapi_hw_unit_type=
"gpu"
481 mdapi_group=
"EU Array/Geometry Shader"
483 <counter name=
"Sampler 0 Texels LOD0"
484 description=
"The total number of texels lookups in LOD0 in sampler 0 unit."
486 equation=
"B 4 READ 4 UMUL"
487 underscore_name=
"sampler0_texels"
489 symbol_name=
"Sampler0Texels"
490 availability=
"$SubsliceMask 0x1 AND"
491 semantic_type=
"event"
492 mdapi_supported_apis=
""
493 mdapi_usage_flags=
"Tier3 Draw"
494 mdapi_hw_unit_type=
"subslice"
495 mdapi_group=
"Sampler"
497 <counter name=
"Sampler 1 Texels LOD0"
498 description=
"The total number of texels lookups in LOD0 in sampler 1 unit."
500 equation=
"B 5 READ 4 UMUL"
501 underscore_name=
"sampler1_texels"
503 symbol_name=
"Sampler1Texels"
504 availability=
"$SubsliceMask 0x2 AND"
505 semantic_type=
"event"
506 mdapi_supported_apis=
""
507 mdapi_usage_flags=
"Tier3 Draw"
508 mdapi_hw_unit_type=
"subslice"
509 mdapi_group=
"Sampler"
511 <counter name=
"Sampler Texels LOD0"
512 description=
"The total number of texels lookups in LOD0 in all sampler units."
514 equation=
"$Sampler0Texels $Sampler1Texels UADD $EuSlicesTotalCount UMUL"
515 underscore_name=
"sampler_texels"
517 symbol_name=
"SamplerTexels"
518 semantic_type=
"event"
519 mdapi_supported_apis=
""
520 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
521 mdapi_hw_unit_type=
"gpu"
522 mdapi_group=
"Sampler"
524 <counter name=
"GS Duration"
525 description=
"Total Geometry Shader GPU duration."
527 equation=
"A 22 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 23 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV"
528 underscore_name=
"gs_duration"
530 symbol_name=
"GsDuration"
531 semantic_type=
"duration"
532 mdapi_supported_apis=
"OGL4"
533 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
534 mdapi_hw_unit_type=
"gpu"
535 mdapi_group=
"EU Array/Geometry Shader"
537 <counter name=
"AVG GPU Core Frequency"
538 description=
"Average GPU Core Frequency in the measurement."
540 max_equation=
"$GpuMaxFrequency"
541 equation=
"$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
542 underscore_name=
"avg_gpu_core_frequency"
544 symbol_name=
"AvgGpuCoreFrequency"
545 semantic_type=
"event"
546 mdapi_supported_apis=
""
547 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
549 mdapi_hw_unit_type=
"gpu"
551 <counter name=
"EU Idle"
552 description=
"The percentage of time in which the Execution Units were idle."
555 equation=
"100 $EuActive $EuStall FADD FSUB"
556 underscore_name=
"eu_idle"
559 semantic_type=
"duration"
560 mdapi_supported_apis=
""
561 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
562 mdapi_group=
"EU Array"
563 mdapi_hw_unit_type=
"gpu"
565 <counter name=
"GTI Depth Throughput"
566 description=
"The total number of GPU memory bytes transferred between depth caches and GTI."
568 max_equation=
"$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
569 equation=
"C 0 READ 64 UMUL"
570 underscore_name=
"gti_depth_throughput"
572 symbol_name=
"GtiDepthThroughput"
573 semantic_type=
"throughput"
574 mdapi_supported_apis=
"OGL IO BB"
575 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
576 mdapi_group=
"GTI/Depth Cache"
577 mdapi_hw_unit_type=
"gpu"
579 <counter name=
"GTI Write Throughput"
580 description=
"The total number of GPU memory bytes written to GTI."
582 max_equation=
"$GpuCoreClocks 32 UMUL"
583 equation=
"C 7 READ 64 UMUL"
584 underscore_name=
"gti_write_throughput"
586 symbol_name=
"GtiWriteThroughput"
587 semantic_type=
"throughput"
588 mdapi_supported_apis=
""
589 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
591 mdapi_hw_unit_type=
"gpu"
593 <counter name=
"FS AVG Stall per Thread"
594 description=
"The average number of cycles per hardware thread run in which fragment shaders were stalled on the EUs."
596 equation=
"A 28 READ $PsThreads UDIV"
597 underscore_name=
"ps_eu_stall_per_thread"
599 symbol_name=
"PsEuStallPerThread"
600 semantic_type=
"event"
601 mdapi_supported_apis=
"OGL IO BB"
602 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
603 mdapi_hw_unit_type=
"gpu"
604 mdapi_group=
"EU Array/Fragment Shader"
606 <counter name=
"GTI L3 Throughput"
607 description=
"The total number of GPU memory bytes transferred between L3 caches and GTI."
609 max_equation=
"$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
610 equation=
"C 4 READ 64 UMUL"
611 underscore_name=
"gti_l3_throughput"
613 symbol_name=
"GtiL3Throughput"
614 semantic_type=
"throughput"
615 mdapi_supported_apis=
""
616 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
618 mdapi_hw_unit_type=
"gpu"
620 <counter name=
"VS AVG Stall per Thread"
621 description=
"The average number of cycles per hardware thread run in which vertex shaders were stalled on the EUs."
623 equation=
"A 3 READ $VsThreads UDIV"
624 underscore_name=
"vs_eu_stall_per_thread"
626 symbol_name=
"VsEuStallPerThread"
627 semantic_type=
"event"
628 mdapi_supported_apis=
"OGL IO BB"
629 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
630 mdapi_hw_unit_type=
"gpu"
631 mdapi_group=
"EU Array/Vertex Shader"
633 <counter name=
"Samples Blended"
634 description=
"The total number of blended samples or pixels written to all render targets."
636 equation=
"C 5 READ $EuSlicesTotalCount 4 UMUL UMUL"
637 underscore_name=
"samples_blended"
639 symbol_name=
"SamplesBlended"
640 semantic_type=
"event"
641 mdapi_supported_apis=
"OGL IO BB"
642 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
643 mdapi_hw_unit_type=
"gpu"
644 mdapi_group=
"3D Pipe/Output Merger"
646 <counter name=
"GPU Busy"
647 description=
"The percentage of time in which the GPU has being processing GPU commands."
650 equation=
"A 41 READ 100 UMUL $GpuCoreClocks FDIV"
651 underscore_name=
"gpu_busy"
653 symbol_name=
"GpuBusy"
654 semantic_type=
"duration"
655 mdapi_supported_apis=
""
656 mdapi_usage_flags=
"Tier1 Overview System Frame"
658 mdapi_hw_unit_type=
"gpu"
660 <counter name=
"FS AVG Active per Thread"
661 description=
"The average number of cycles per hardware thread run in which fragment shaders were processed actively on the EUs."
664 equation=
"A 27 READ $PsThreads UDIV"
665 underscore_name=
"ps_eu_active_per_thread"
667 symbol_name=
"PsEuActivePerThread"
668 semantic_type=
"event"
669 mdapi_supported_apis=
"OGL IO BB"
670 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
671 mdapi_group=
"EU Array/Fragment Shader"
672 mdapi_hw_unit_type=
"gpu"
674 <counter name=
"Early Depth Test Fails"
675 description=
"The total number of pixels dropped on early depth test."
678 underscore_name=
"early_depth_test_fails"
680 symbol_name=
"EarlyDepthTestFails"
681 semantic_type=
"event"
682 mdapi_supported_apis=
"OGL IO BB"
683 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
684 mdapi_hw_unit_type=
"gpu"
685 mdapi_group=
"3D Pipe/Rasterizer/Early Depth Test"
687 <counter name=
"TCS Duration"
688 description=
"Total Control Shader GPU duration."
690 equation=
"A 7 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 8 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV"
691 underscore_name=
"hs_duration"
693 symbol_name=
"HsDuration"
694 semantic_type=
"duration"
695 mdapi_supported_apis=
"OGL4 OCL"
696 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
697 mdapi_hw_unit_type=
"gpu"
698 mdapi_group=
"EU Array/Control Shader"
700 <counter name=
"TES AVG Stall per Thread"
701 description=
"The average number of cycles per hardware thread run in which evaluation shaders were stalled on the EUs."
703 equation=
"A 13 READ $DsThreads UDIV"
704 underscore_name=
"ds_eu_stall_per_thread"
706 symbol_name=
"DsEuStallPerThread"
707 semantic_type=
"event"
708 mdapi_supported_apis=
"OGL4 OCL IO BB"
709 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
710 mdapi_hw_unit_type=
"gpu"
711 mdapi_group=
"EU Array/Evaluation Shader"
713 <counter name=
"GS AVG Active per Thread"
714 description=
"The average number of cycles per hardware thread run in which geometry shaders were processed actively on the EUs."
717 equation=
"A 22 READ $GsThreads UDIV"
718 underscore_name=
"gs_eu_active_per_thread"
720 symbol_name=
"GsEuActivePerThread"
721 semantic_type=
"event"
722 mdapi_supported_apis=
"OGL4 OCL IO BB"
723 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
724 mdapi_group=
"EU Array/Geometry Shader"
725 mdapi_hw_unit_type=
"gpu"
727 <counter name=
"TCS Threads Dispatched"
728 description=
"The total number of control shader hardware threads dispatched."
731 underscore_name=
"hs_threads"
733 symbol_name=
"HsThreads"
734 semantic_type=
"event"
735 mdapi_supported_apis=
"OGL4 OCL IO BB"
736 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
737 mdapi_hw_unit_type=
"gpu"
738 mdapi_group=
"EU Array/Control Shader"
740 <counter name=
"TCS AVG Stall per Thread"
741 description=
"The average number of cycles per hardware thread run in which control shaders were stalled on the EUs."
743 equation=
"A 8 READ $HsThreads UDIV"
744 underscore_name=
"hs_eu_stall_per_thread"
746 symbol_name=
"HsEuStallPerThread"
747 semantic_type=
"event"
748 mdapi_supported_apis=
"OGL4 OCL IO BB"
749 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
750 mdapi_hw_unit_type=
"gpu"
751 mdapi_group=
"EU Array/Control Shader"
753 <counter name=
"Samples Killed in FS"
754 description=
"The total number of samples or pixels dropped in fragment shaders."
757 underscore_name=
"samples_killed_in_ps"
759 symbol_name=
"SamplesKilledInPs"
760 semantic_type=
"event"
761 mdapi_supported_apis=
"OGL IO BB"
762 mdapi_usage_flags=
"Tier4 Overview Frame Batch Draw"
763 mdapi_hw_unit_type=
"gpu"
764 mdapi_group=
"3D Pipe/Fragment Shader"
766 <counter name=
"Late Depth Test Fails"
767 description=
"The total number of pixels dropped on post-FS depth test."
769 equation=
"A 39 READ $SamplesKilledInPs USUB"
770 underscore_name=
"post_ps_depth_test_fails"
772 symbol_name=
"PostPsDepthTestFails"
773 semantic_type=
"event"
774 mdapi_supported_apis=
"OGL IO BB"
775 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
776 mdapi_hw_unit_type=
"gpu"
777 mdapi_group=
"3D Pipe/Output Merger"
779 <counter name=
"Sampler Bottleneck"
781 description=
"The percentage of time in which samplers were bottlenecks."
784 equation=
"$Sampler0Bottleneck $Sampler1Bottleneck FMAX"
786 underscore_name=
"sampler_bottleneck"
788 symbol_name=
"SamplerBottleneck"
789 semantic_type=
"duration"
790 mdapi_supported_apis=
""
791 mdapi_usage_flags=
"Tier3 Overview Indicate System Frame Batch Draw"
792 mdapi_group=
"Sampler"
793 mdapi_hw_unit_type=
"gpu"
795 <counter name=
"TCS AVG Active per Thread"
796 description=
"The average number of cycles per hardware thread run in which control shaders were processed actively on the EUs."
799 equation=
"A 7 READ $HsThreads UDIV"
800 underscore_name=
"hs_eu_active_per_thread"
802 symbol_name=
"HsEuActivePerThread"
803 semantic_type=
"event"
804 mdapi_supported_apis=
"OGL4 OCL IO BB"
805 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
806 mdapi_group=
"EU Array/Control Shader"
807 mdapi_hw_unit_type=
"gpu"
809 <counter name=
"FS Duration"
810 description=
"Total Fragment Shader GPU duration."
812 equation=
"A 27 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 28 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV"
813 underscore_name=
"ps_duration"
815 symbol_name=
"PsDuration"
816 semantic_type=
"duration"
817 mdapi_supported_apis=
"OGL4"
818 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
819 mdapi_hw_unit_type=
"gpu"
820 mdapi_group=
"EU Array/Fragment Shader"
822 <counter name=
"Early Hi-Depth Test Fails"
823 description=
"The total number of pixels dropped on early hierarchical depth test."
826 underscore_name=
"hi_depth_test_fails"
828 symbol_name=
"HiDepthTestFails"
829 semantic_type=
"event"
830 mdapi_supported_apis=
"OGL IO BB"
831 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
832 mdapi_hw_unit_type=
"gpu"
833 mdapi_group=
"3D Pipe/Rasterizer/Hi-Depth Test"
835 <counter name=
"CS AVG Stall per Thread"
836 description=
"The average number of cycles per hardware thread run in which compute shaders were stalled on the EUs."
838 equation=
"A 18 READ $CsThreads UDIV"
839 underscore_name=
"cs_eu_stall_per_thread"
841 symbol_name=
"CsEuStallPerThread"
842 semantic_type=
"event"
843 mdapi_supported_apis=
"OGL4 OCL IO BB"
844 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
845 mdapi_hw_unit_type=
"gpu"
846 mdapi_group=
"EU Array/Compute Shader"
848 <counter name=
"Late Stencil Test Fails"
849 description=
"The total number of pixels dropped on post-FS stencil test."
852 underscore_name=
"post_ps_stencil_test_fails"
854 symbol_name=
"PostPsStencilTestFails"
855 semantic_type=
"event"
856 mdapi_supported_apis=
"OGL IO BB"
857 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
858 mdapi_hw_unit_type=
"gpu"
859 mdapi_group=
"3D Pipe/Output Merger"
861 <counter name=
"GTI RCC Throughput"
862 description=
"The total number of GPU memory bytes transferred between render color caches and GTI."
864 max_equation=
"$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
865 equation=
"C 3 READ 64 UMUL"
866 underscore_name=
"gti_rcc_throughput"
868 symbol_name=
"GtiRccThroughput"
869 semantic_type=
"throughput"
870 mdapi_supported_apis=
"OGL IO BB"
871 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
872 mdapi_group=
"GTI/Color Cache"
873 mdapi_hw_unit_type=
"gpu"
875 <counter name=
"L3 Sampler Throughput"
876 description=
"The total number of GPU memory bytes transferred between samplers and L3 caches."
878 max_equation=
"$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
879 equation=
"B 6 READ B 7 READ UADD 2 UMUL $EuSlicesTotalCount UMUL 64 UMUL"
880 underscore_name=
"l3_sampler_throughput"
882 symbol_name=
"L3SamplerThroughput"
883 semantic_type=
"throughput"
884 mdapi_supported_apis=
""
885 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
886 mdapi_group=
"L3/Sampler"
887 mdapi_hw_unit_type=
"gpu"
889 <counter name=
"VS AVG Active per Thread"
890 description=
"The average number of cycles per hardware thread run in which vertex shaders were processed actively on the EUs."
893 equation=
"A 2 READ $VsThreads UDIV"
894 underscore_name=
"vs_eu_active_per_thread"
896 symbol_name=
"VsEuActivePerThread"
897 semantic_type=
"event"
898 mdapi_supported_apis=
"OGL IO BB"
899 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
900 mdapi_group=
"EU Array/Vertex Shader"
901 mdapi_hw_unit_type=
"gpu"
903 <counter name=
"VS Duration"
904 description=
"Total Vertex Shader GPU duration."
906 equation=
"A 2 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 3 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV"
907 underscore_name=
"vs_duration"
909 symbol_name=
"VsDuration"
910 semantic_type=
"duration"
911 mdapi_supported_apis=
"OGL4"
912 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
913 mdapi_hw_unit_type=
"gpu"
914 mdapi_group=
"EU Array/Vertex Shader"
916 <counter name=
"Samples Written"
917 description=
"The total number of samples or pixels written to all render targets."
920 underscore_name=
"samples_written"
922 symbol_name=
"SamplesWritten"
923 semantic_type=
"event"
924 mdapi_supported_apis=
"OGL IO BB"
925 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
926 mdapi_hw_unit_type=
"gpu"
927 mdapi_group=
"3D Pipe/Output Merger"
929 <register_config id=
"0">
930 <register type=
"NOA" address=
"0x000253A4" value=
"0x01600000" />
931 <register type=
"NOA" address=
"0x00025440" value=
"0x00100000" />
932 <register type=
"NOA" address=
"0x00025128" value=
"0x00000000" />
933 <register type=
"NOA" address=
"0x0002691C" value=
"0x00000800" />
934 <register type=
"NOA" address=
"0x00026AA0" value=
"0x01500000" />
935 <register type=
"NOA" address=
"0x00026B9C" value=
"0x00006000" />
936 <register type=
"NOA" address=
"0x0002791C" value=
"0x00000800" />
937 <register type=
"NOA" address=
"0x00027AA0" value=
"0x01500000" />
938 <register type=
"NOA" address=
"0x00027B9C" value=
"0x00006000" />
939 <register type=
"NOA" address=
"0x0002641C" value=
"0x00000400" />
940 <register type=
"NOA" address=
"0x00025380" value=
"0x00000010" />
941 <register type=
"NOA" address=
"0x0002538C" value=
"0x00000000" />
942 <register type=
"NOA" address=
"0x00025384" value=
"0x0800AAAA" />
943 <register type=
"NOA" address=
"0x00025400" value=
"0x00000004" />
944 <register type=
"NOA" address=
"0x0002540C" value=
"0x06029000" />
945 <register type=
"NOA" address=
"0x00025410" value=
"0x00000002" />
946 <register type=
"NOA" address=
"0x00025404" value=
"0x5C30FFFF" />
947 <register type=
"NOA" address=
"0x00025100" value=
"0x00000016" />
948 <register type=
"NOA" address=
"0x00025110" value=
"0x00000400" />
949 <register type=
"NOA" address=
"0x00025104" value=
"0x00000000" />
950 <register type=
"NOA" address=
"0x00026804" value=
"0x00001211" />
951 <register type=
"NOA" address=
"0x00026884" value=
"0x00000100" />
952 <register type=
"NOA" address=
"0x00026900" value=
"0x00000002" />
953 <register type=
"NOA" address=
"0x00026908" value=
"0x00700000" />
954 <register type=
"NOA" address=
"0x00026904" value=
"0x00000000" />
955 <register type=
"NOA" address=
"0x00026984" value=
"0x00001022" />
956 <register type=
"NOA" address=
"0x00026A04" value=
"0x00000011" />
957 <register type=
"NOA" address=
"0x00026A80" value=
"0x00000006" />
958 <register type=
"NOA" address=
"0x00026A88" value=
"0x00000C02" />
959 <register type=
"NOA" address=
"0x00026A84" value=
"0x00000000" />
960 <register type=
"NOA" address=
"0x00026B04" value=
"0x00001000" />
961 <register type=
"NOA" address=
"0x00026B80" value=
"0x00000002" />
962 <register type=
"NOA" address=
"0x00026B8C" value=
"0x00000007" />
963 <register type=
"NOA" address=
"0x00026B84" value=
"0x00000000" />
964 <register type=
"NOA" address=
"0x00027804" value=
"0x00004844" />
965 <register type=
"NOA" address=
"0x00027884" value=
"0x00000400" />
966 <register type=
"NOA" address=
"0x00027900" value=
"0x00000002" />
967 <register type=
"NOA" address=
"0x00027908" value=
"0x0E000000" />
968 <register type=
"NOA" address=
"0x00027904" value=
"0x00000000" />
969 <register type=
"NOA" address=
"0x00027984" value=
"0x00004088" />
970 <register type=
"NOA" address=
"0x00027A04" value=
"0x00000044" />
971 <register type=
"NOA" address=
"0x00027A80" value=
"0x00000006" />
972 <register type=
"NOA" address=
"0x00027A88" value=
"0x00018040" />
973 <register type=
"NOA" address=
"0x00027A84" value=
"0x00000000" />
974 <register type=
"NOA" address=
"0x00027B04" value=
"0x00004000" />
975 <register type=
"NOA" address=
"0x00027B80" value=
"0x00000002" />
976 <register type=
"NOA" address=
"0x00027B8C" value=
"0x000000E0" />
977 <register type=
"NOA" address=
"0x00027B84" value=
"0x00000000" />
978 <register type=
"NOA" address=
"0x00026104" value=
"0x00002222" />
979 <register type=
"NOA" address=
"0x00026184" value=
"0x0C006666" />
980 <register type=
"NOA" address=
"0x00026284" value=
"0x04000000" />
981 <register type=
"NOA" address=
"0x00026304" value=
"0x04000000" />
982 <register type=
"NOA" address=
"0x00026400" value=
"0x00000002" />
983 <register type=
"NOA" address=
"0x00026410" value=
"0x000000A0" />
984 <register type=
"NOA" address=
"0x00026404" value=
"0x00000000" />
985 <register type=
"NOA" address=
"0x00025420" value=
"0x04108020" />
986 <register type=
"NOA" address=
"0x00025424" value=
"0x1284A420" />
987 <register type=
"NOA" address=
"0x0002541C" value=
"0x00000000" />
988 <register type=
"NOA" address=
"0x00025428" value=
"0x00042049" />
990 <register_config id=
"1">
991 <register type=
"OA" address=
"0x00002724" value=
"0x00800000" /> <!--OASTARTTRIG6 -->
992 <register type=
"OA" address=
"0x00002720" value=
"0x00000000" /> <!--OASTARTTRIG1 -->
993 <register type=
"OA" address=
"0x00002714" value=
"0x00800000" /> <!--OASTARTTRIG1 -->
994 <register type=
"OA" address=
"0x00002710" value=
"0x00000000" /> <!--OASTARTTRIG1 -->
998 <set name=
"Compute Metrics Basic Gen7.5"
999 mdapi_supported_apis=
"OGL4 OCL IO BB"
1000 underscore_name=
"compute_basic"
1001 hw_config_guid=
"39ad14bc-2380-45c4-91eb-fbcb3aa7ae7b"
1003 symbol_name=
"ComputeBasic"
1005 <counter name=
"GPU Core Clocks"
1006 description=
"The total number of GPU core clocks elapsed during the measurement."
1009 underscore_name=
"gpu_core_clocks"
1011 symbol_name=
"GpuCoreClocks"
1012 semantic_type=
"event"
1013 mdapi_supported_apis=
"OGL OGL4 OCL IO BB"
1014 mdapi_usage_flags=
"Tier1 Frame Batch Draw"
1015 mdapi_hw_unit_type=
"gpu"
1018 <counter name=
"EU Active"
1019 description=
"The percentage of time in which the Execution Units were actively processing."
1022 equation=
"A 0 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1023 underscore_name=
"eu_active"
1025 symbol_name=
"EuActive"
1026 semantic_type=
"duration"
1027 mdapi_supported_apis=
""
1028 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
1029 mdapi_group=
"EU Array"
1030 mdapi_hw_unit_type=
"gpu"
1032 <counter name=
"TES EU Stall"
1033 description=
"The percentage of time in which evaluation shaders were stalled on the EUs."
1036 equation=
"A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1037 underscore_name=
"ds_eu_stall"
1039 symbol_name=
"DsEuStall"
1040 semantic_type=
"duration"
1041 mdapi_supported_apis=
"OGL4 IO BB"
1042 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
1043 mdapi_group=
"EU Array/Evaluation Shader"
1044 mdapi_hw_unit_type=
"gpu"
1046 <counter name=
"Typed Bytes Written"
1047 description=
"The total number of untyped memory bytes written via Data Port."
1049 max_equation=
"$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
1050 equation=
"B 6 READ B 7 READ UADD $EuSlicesTotalCount 64 UMUL UMUL"
1051 underscore_name=
"typed_bytes_written"
1053 symbol_name=
"TypedBytesWritten"
1054 semantic_type=
"throughput"
1055 mdapi_supported_apis=
"OGL4 OCL IO BB"
1056 mdapi_usage_flags=
"Draw"
1057 mdapi_group=
"L3/Data Port"
1058 mdapi_hw_unit_type=
"gpu"
1060 <counter name=
"Alpha Test Fails"
1061 description=
"The total number of pixels dropped on post-FS alpha test."
1063 equation=
"A 37 READ"
1064 underscore_name=
"alpha_test_fails"
1066 symbol_name=
"AlphaTestFails"
1067 semantic_type=
"event"
1068 mdapi_supported_apis=
"OGL IO BB"
1069 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
1070 mdapi_hw_unit_type=
"gpu"
1071 mdapi_group=
"3D Pipe/Output Merger"
1073 <counter name=
"TCS Threads Dispatched"
1074 description=
"The total number of control shader hardware threads dispatched."
1076 equation=
"A 10 READ"
1077 underscore_name=
"hs_threads"
1079 symbol_name=
"HsThreads"
1080 semantic_type=
"event"
1081 mdapi_supported_apis=
"OGL4 IO BB"
1082 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1083 mdapi_hw_unit_type=
"gpu"
1084 mdapi_group=
"EU Array/Control Shader"
1086 <counter name=
"TCS AVG Active per Thread"
1087 description=
"The average number of cycles per hardware thread run in which control shaders were processed actively on the EUs."
1090 equation=
"A 7 READ $HsThreads UDIV"
1091 underscore_name=
"hs_eu_active_per_thread"
1093 symbol_name=
"HsEuActivePerThread"
1094 semantic_type=
"event"
1095 mdapi_supported_apis=
"OGL4 IO BB"
1096 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
1097 mdapi_group=
"EU Array/Control Shader"
1098 mdapi_hw_unit_type=
"gpu"
1100 <counter name=
"GS Threads Dispatched"
1101 description=
"The total number of geometry shader hardware threads dispatched."
1103 equation=
"A 25 READ"
1104 underscore_name=
"gs_threads"
1106 symbol_name=
"GsThreads"
1107 semantic_type=
"event"
1108 mdapi_supported_apis=
"OGL4 IO BB"
1109 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1110 mdapi_hw_unit_type=
"gpu"
1111 mdapi_group=
"EU Array/Geometry Shader"
1113 <counter name=
"GS EU Stall"
1114 description=
"The percentage of time in which geometry shaders were stalled on the EUs."
1117 equation=
"A 23 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1118 underscore_name=
"gs_eu_stall"
1120 symbol_name=
"GsEuStall"
1121 semantic_type=
"duration"
1122 mdapi_supported_apis=
"OGL4 IO BB"
1123 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
1124 mdapi_group=
"EU Array/Geometry Shader"
1125 mdapi_hw_unit_type=
"gpu"
1127 <counter name=
"VS Threads Dispatched"
1128 description=
"The total number of vertex shader hardware threads dispatched."
1131 underscore_name=
"vs_threads"
1133 symbol_name=
"VsThreads"
1134 semantic_type=
"event"
1135 mdapi_supported_apis=
"OGL4 IO BB"
1136 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1137 mdapi_hw_unit_type=
"gpu"
1138 mdapi_group=
"EU Array/Vertex Shader"
1140 <counter name=
"FS Threads Dispatched"
1141 description=
"The total number of fragment shader hardware threads dispatched."
1143 equation=
"A 30 READ"
1144 underscore_name=
"ps_threads"
1146 symbol_name=
"PsThreads"
1147 semantic_type=
"event"
1148 mdapi_supported_apis=
"OGL4 IO BB"
1149 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1150 mdapi_hw_unit_type=
"gpu"
1151 mdapi_group=
"EU Array/Fragment Shader"
1153 <counter name=
"CS Threads Dispatched"
1154 description=
"The total number of compute shader hardware threads dispatched."
1156 equation=
"A 20 READ"
1157 underscore_name=
"cs_threads"
1159 symbol_name=
"CsThreads"
1160 semantic_type=
"event"
1161 mdapi_supported_apis=
"OGL4 OCL IO BB"
1162 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1163 mdapi_hw_unit_type=
"gpu"
1164 mdapi_group=
"EU Array/Compute Shader"
1166 <counter name=
"CS AVG Active per Thread"
1167 description=
"The average number of cycles per hardware thread run in which compute shaders were processed actively on the EUs."
1170 equation=
"A 17 READ $CsThreads UDIV"
1171 underscore_name=
"cs_eu_active_per_thread"
1173 symbol_name=
"CsEuActivePerThread"
1174 semantic_type=
"event"
1175 mdapi_supported_apis=
"OGL4 OCL IO BB"
1176 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1177 mdapi_group=
"EU Array/Compute Shader"
1178 mdapi_hw_unit_type=
"gpu"
1180 <counter name=
"Untyped Bytes Read"
1181 description=
"The total number of typed memory bytes read via Data Port."
1183 max_equation=
"$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
1184 equation=
"B 0 READ B 1 READ UADD $EuSlicesTotalCount 64 UMUL UMUL"
1185 underscore_name=
"untyped_bytes_read"
1187 symbol_name=
"UntypedBytesRead"
1188 semantic_type=
"throughput"
1189 mdapi_supported_apis=
"OGL4 OCL IO BB"
1190 mdapi_usage_flags=
"Draw"
1191 mdapi_group=
"L3/Data Port"
1192 mdapi_hw_unit_type=
"gpu"
1194 <counter name=
"GS AVG Stall per Thread"
1195 description=
"The average number of cycles per hardware thread run in which geometry shaders were stalled on the EUs."
1197 equation=
"A 23 READ $GsThreads UDIV"
1198 underscore_name=
"gs_eu_stall_per_thread"
1200 symbol_name=
"GsEuStallPerThread"
1201 semantic_type=
"event"
1202 mdapi_supported_apis=
"OGL4 IO BB"
1203 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
1204 mdapi_hw_unit_type=
"gpu"
1205 mdapi_group=
"EU Array/Geometry Shader"
1207 <counter name=
"Typed Atomics"
1208 description=
"The total number of typed atomics."
1210 equation=
"C 0 READ C 1 READ UADD $EuSlicesTotalCount UMUL"
1211 underscore_name=
"typed_atomics"
1213 symbol_name=
"TypedAtomics"
1214 semantic_type=
"event"
1215 mdapi_supported_apis=
"OGL4 OCL IO BB"
1216 mdapi_usage_flags=
"Draw"
1217 mdapi_hw_unit_type=
"gpu"
1218 mdapi_group=
"L3/Data Port"
1220 <counter name=
"GPU Time Elapsed"
1221 description=
"Time elapsed on the GPU during the measurement."
1223 equation=
"GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
1224 underscore_name=
"gpu_time"
1226 symbol_name=
"GpuTime"
1227 semantic_type=
"duration"
1228 mdapi_supported_apis=
"OGL OGL4 OCL IO BB"
1229 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
1230 mdapi_hw_unit_type=
"gpu"
1233 <counter name=
"AVG GPU Core Frequency"
1234 description=
"Average GPU Core Frequency in the measurement."
1236 max_equation=
"$GpuMaxFrequency"
1237 equation=
"$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
1238 underscore_name=
"avg_gpu_core_frequency"
1240 symbol_name=
"AvgGpuCoreFrequency"
1241 semantic_type=
"event"
1242 mdapi_supported_apis=
"OGL OGL4 OCL IO BB"
1243 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
1245 mdapi_hw_unit_type=
"gpu"
1247 <counter name=
"SLM Bytes Read"
1248 description=
"The total number of GPU memory bytes read from shared local memory."
1250 max_equation=
"$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
1251 equation=
"C 6 READ C 7 READ UADD $EuSlicesTotalCount 64 UMUL UMUL"
1252 underscore_name=
"slm_bytes_read"
1254 symbol_name=
"SlmBytesRead"
1255 semantic_type=
"throughput"
1256 mdapi_supported_apis=
"OGL4 OCL IO BB"
1257 mdapi_usage_flags=
"Tier3 Draw"
1258 mdapi_group=
"L3/Data Port/SLM"
1259 mdapi_hw_unit_type=
"gpu"
1261 <counter name=
"FS AVG Stall per Thread"
1262 description=
"The average number of cycles per hardware thread run in which fragment shaders were stalled on the EUs."
1264 equation=
"A 28 READ $PsThreads UDIV"
1265 underscore_name=
"ps_eu_stall_per_thread"
1267 symbol_name=
"PsEuStallPerThread"
1268 semantic_type=
"event"
1269 mdapi_supported_apis=
"OGL4 IO BB"
1270 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
1271 mdapi_hw_unit_type=
"gpu"
1272 mdapi_group=
"EU Array/Fragment Shader"
1274 <counter name=
"TES EU Active"
1275 description=
"The percentage of time in which evaluation shaders were processed actively on the EUs."
1278 equation=
"A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1279 underscore_name=
"ds_eu_active"
1281 symbol_name=
"DsEuActive"
1282 semantic_type=
"duration"
1283 mdapi_supported_apis=
"OGL4 IO BB"
1284 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
1285 mdapi_group=
"EU Array/Evaluation Shader"
1286 mdapi_hw_unit_type=
"gpu"
1288 <counter name=
"VS AVG Stall per Thread"
1289 description=
"The average number of cycles per hardware thread run in which vertex shaders were stalled on the EUs."
1291 equation=
"A 3 READ $VsThreads UDIV"
1292 underscore_name=
"vs_eu_stall_per_thread"
1294 symbol_name=
"VsEuStallPerThread"
1295 semantic_type=
"event"
1296 mdapi_supported_apis=
"OGL4 IO BB"
1297 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
1298 mdapi_hw_unit_type=
"gpu"
1299 mdapi_group=
"EU Array/Vertex Shader"
1301 <counter name=
"TCS EU Stall"
1302 description=
"The percentage of time in which control shaders were stalled on the EUs."
1305 equation=
"A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1306 underscore_name=
"hs_eu_stall"
1308 symbol_name=
"HsEuStall"
1309 semantic_type=
"duration"
1310 mdapi_supported_apis=
"OGL4 IO BB"
1311 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
1312 mdapi_group=
"EU Array/Control Shader"
1313 mdapi_hw_unit_type=
"gpu"
1315 <counter name=
"GPU Busy"
1316 description=
"The percentage of time in which the GPU has being processing GPU commands."
1319 equation=
"A 41 READ 100 UMUL $GpuCoreClocks FDIV"
1320 underscore_name=
"gpu_busy"
1322 symbol_name=
"GpuBusy"
1323 semantic_type=
"duration"
1324 mdapi_supported_apis=
""
1325 mdapi_usage_flags=
"Tier1 Overview System Frame"
1327 mdapi_hw_unit_type=
"gpu"
1329 <counter name=
"FS AVG Active per Thread"
1330 description=
"The average number of cycles per hardware thread run in which fragment shaders were processed actively on the EUs."
1333 equation=
"A 27 READ $PsThreads UDIV"
1334 underscore_name=
"ps_eu_active_per_thread"
1336 symbol_name=
"PsEuActivePerThread"
1337 semantic_type=
"event"
1338 mdapi_supported_apis=
"OGL4 IO BB"
1339 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
1340 mdapi_group=
"EU Array/Fragment Shader"
1341 mdapi_hw_unit_type=
"gpu"
1343 <counter name=
"Early Depth Test Fails"
1344 description=
"The total number of pixels dropped on early depth test."
1346 equation=
"A 35 READ"
1347 underscore_name=
"early_depth_test_fails"
1349 symbol_name=
"EarlyDepthTestFails"
1350 semantic_type=
"event"
1351 mdapi_supported_apis=
"OGL4 IO BB"
1352 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1353 mdapi_hw_unit_type=
"gpu"
1354 mdapi_group=
"3D Pipe/Rasterizer/Early Depth Test"
1356 <counter name=
"TES Threads Dispatched"
1357 description=
"The total number of evaluation shader hardware threads dispatched."
1359 equation=
"A 15 READ"
1360 underscore_name=
"ds_threads"
1362 symbol_name=
"DsThreads"
1363 semantic_type=
"event"
1364 mdapi_supported_apis=
"OGL4 IO BB"
1365 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1366 mdapi_hw_unit_type=
"gpu"
1367 mdapi_group=
"EU Array/Evaluation Shader"
1369 <counter name=
"TES AVG Active per Thread"
1370 description=
"The average number of cycles per hardware thread run in which evaluation shaders were processed actively on the EUs."
1373 equation=
"A 12 READ $DsThreads UDIV"
1374 underscore_name=
"ds_eu_active_per_thread"
1376 symbol_name=
"DsEuActivePerThread"
1377 semantic_type=
"event"
1378 mdapi_supported_apis=
"OGL4 IO BB"
1379 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
1380 mdapi_group=
"EU Array/Evaluation Shader"
1381 mdapi_hw_unit_type=
"gpu"
1383 <counter name=
"GS EU Active"
1384 description=
"The percentage of time in which geometry shaders were processed actively on the EUs."
1387 equation=
"A 22 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1388 underscore_name=
"gs_eu_active"
1390 symbol_name=
"GsEuActive"
1391 semantic_type=
"duration"
1392 mdapi_supported_apis=
"OGL4 IO BB"
1393 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
1394 mdapi_group=
"EU Array/Geometry Shader"
1395 mdapi_hw_unit_type=
"gpu"
1397 <counter name=
"FS EU Active"
1398 description=
"The percentage of time in which fragment shaders were processed actively on the EUs."
1401 equation=
"A 27 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1402 underscore_name=
"ps_eu_active"
1404 symbol_name=
"PsEuActive"
1405 semantic_type=
"duration"
1406 mdapi_supported_apis=
"OGL4 IO BB"
1407 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
1408 mdapi_group=
"EU Array/Fragment Shader"
1409 mdapi_hw_unit_type=
"gpu"
1411 <counter name=
"TES AVG Stall per Thread"
1412 description=
"The average number of cycles per hardware thread run in which evaluation shaders were stalled on the EUs."
1414 equation=
"A 13 READ $DsThreads UDIV"
1415 underscore_name=
"ds_eu_stall_per_thread"
1417 symbol_name=
"DsEuStallPerThread"
1418 semantic_type=
"event"
1419 mdapi_supported_apis=
"OGL4 IO BB"
1420 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
1421 mdapi_hw_unit_type=
"gpu"
1422 mdapi_group=
"EU Array/Evaluation Shader"
1424 <counter name=
"GS AVG Active per Thread"
1425 description=
"The average number of cycles per hardware thread run in which geometry shaders were processed actively on the EUs."
1428 equation=
"A 22 READ $GsThreads UDIV"
1429 underscore_name=
"gs_eu_active_per_thread"
1431 symbol_name=
"GsEuActivePerThread"
1432 semantic_type=
"event"
1433 mdapi_supported_apis=
"OGL4 IO BB"
1434 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
1435 mdapi_group=
"EU Array/Geometry Shader"
1436 mdapi_hw_unit_type=
"gpu"
1438 <counter name=
"Untyped Writes"
1439 description=
"The total number of untyped memory bytes written via Data Port."
1441 max_equation=
"$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
1442 equation=
"B 2 READ B 3 READ UADD $EuSlicesTotalCount 64 UMUL UMUL"
1443 underscore_name=
"untyped_bytes_written"
1445 symbol_name=
"UntypedBytesWritten"
1446 semantic_type=
"throughput"
1447 mdapi_supported_apis=
"OGL4 OCL IO BB"
1448 mdapi_usage_flags=
"Draw"
1449 mdapi_group=
"L3/Data Port"
1450 mdapi_hw_unit_type=
"gpu"
1452 <counter name=
"SLM Bytes Written"
1453 description=
"The total number of byten written into shared local memory."
1455 max_equation=
"$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
1456 equation=
"C 4 READ C 5 READ UADD $EuSlicesTotalCount 64 UMUL UMUL"
1457 underscore_name=
"slm_bytes_written"
1459 symbol_name=
"SlmBytesWritten"
1460 semantic_type=
"throughput"
1461 mdapi_supported_apis=
"OGL4 OCL IO BB"
1462 mdapi_usage_flags=
"Tier3 Draw"
1463 mdapi_group=
"L3/Data Port/SLM"
1464 mdapi_hw_unit_type=
"gpu"
1466 <counter name=
"TCS AVG Stall per Thread"
1467 description=
"The average number of cycles per hardware thread run in which control shaders were stalled on the EUs."
1469 equation=
"A 8 READ $HsThreads UDIV"
1470 underscore_name=
"hs_eu_stall_per_thread"
1472 symbol_name=
"HsEuStallPerThread"
1473 semantic_type=
"event"
1474 mdapi_supported_apis=
"OGL4 IO BB"
1475 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
1476 mdapi_hw_unit_type=
"gpu"
1477 mdapi_group=
"EU Array/Control Shader"
1479 <counter name=
"TCS EU Active"
1480 description=
"The percentage of time in which control shaders were processed actively on the EUs."
1483 equation=
"A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1484 underscore_name=
"hs_eu_active"
1486 symbol_name=
"HsEuActive"
1487 semantic_type=
"duration"
1488 mdapi_supported_apis=
"OGL4 IO BB"
1489 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
1490 mdapi_group=
"EU Array/Control Shader"
1491 mdapi_hw_unit_type=
"gpu"
1493 <counter name=
"Samples Killed in FS"
1494 description=
"The total number of samples or pixels dropped in fragment shaders."
1496 equation=
"A 36 READ"
1497 underscore_name=
"samples_killed_in_ps"
1499 symbol_name=
"SamplesKilledInPs"
1500 semantic_type=
"event"
1501 mdapi_supported_apis=
"OGL4 IO BB"
1502 mdapi_usage_flags=
"Tier4 Overview Frame Batch Draw"
1503 mdapi_hw_unit_type=
"gpu"
1504 mdapi_group=
"3D Pipe/Fragment Shader"
1506 <counter name=
"Late Depth Test Fails"
1507 description=
"The total number of pixels dropped on post-FS depth test."
1509 equation=
"A 39 READ $SamplesKilledInPs USUB"
1510 underscore_name=
"post_ps_depth_test_fails"
1512 symbol_name=
"PostPsDepthTestFails"
1513 semantic_type=
"event"
1514 mdapi_supported_apis=
"OGL4 IO BB"
1515 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1516 mdapi_hw_unit_type=
"gpu"
1517 mdapi_group=
"3D Pipe/Output Merger"
1519 <counter name=
"FS EU Stall"
1520 description=
"The percentage of time in which fragment shaders were stalled on the EUs."
1523 equation=
"A 28 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1524 underscore_name=
"ps_eu_stall"
1526 symbol_name=
"PsEuStall"
1527 semantic_type=
"duration"
1528 mdapi_supported_apis=
"OGL4 IO BB"
1529 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
1530 mdapi_group=
"EU Array/Fragment Shader"
1531 mdapi_hw_unit_type=
"gpu"
1533 <counter name=
"EU Stall"
1534 description=
"The percentage of time in which the Execution Units were stalled."
1537 equation=
"A 1 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1538 underscore_name=
"eu_stall"
1540 symbol_name=
"EuStall"
1541 semantic_type=
"duration"
1542 mdapi_supported_apis=
""
1543 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
1544 mdapi_group=
"EU Array"
1545 mdapi_hw_unit_type=
"gpu"
1547 <counter name=
"Early Hi-Depth Test Fails"
1548 description=
"The total number of pixels dropped on early hierarchical depth test."
1550 equation=
"A 33 READ"
1551 underscore_name=
"hi_depth_test_fails"
1553 symbol_name=
"HiDepthTestFails"
1554 semantic_type=
"event"
1555 mdapi_supported_apis=
"OGL4 IO BB"
1556 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1557 mdapi_hw_unit_type=
"gpu"
1558 mdapi_group=
"3D Pipe/Rasterizer/Hi-Depth Test"
1560 <counter name=
"VS EU Active"
1561 description=
"The percentage of time in which vertex shaders were processed actively on the EUs."
1564 equation=
"A 2 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1565 underscore_name=
"vs_eu_active"
1567 symbol_name=
"VsEuActive"
1568 semantic_type=
"duration"
1569 mdapi_supported_apis=
"OGL4 IO BB"
1570 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
1571 mdapi_group=
"EU Array/Vertex Shader"
1572 mdapi_hw_unit_type=
"gpu"
1574 <counter name=
"CS EU Active"
1575 description=
"The percentage of time in which compute shaders were processed actively on the EUs."
1578 equation=
"A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1579 underscore_name=
"cs_eu_active"
1581 symbol_name=
"CsEuActive"
1582 semantic_type=
"duration"
1583 mdapi_supported_apis=
"OGL4 OCL IO BB"
1584 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
1585 mdapi_group=
"EU Array/Compute Shader"
1586 mdapi_hw_unit_type=
"gpu"
1588 <counter name=
"CS AVG Stall per Thread"
1589 description=
"The average number of cycles per hardware thread run in which compute shaders were stalled on the EUs."
1591 equation=
"A 18 READ $CsThreads UDIV"
1592 underscore_name=
"cs_eu_stall_per_thread"
1594 symbol_name=
"CsEuStallPerThread"
1595 semantic_type=
"event"
1596 mdapi_supported_apis=
"OGL4 OCL IO BB"
1597 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1598 mdapi_hw_unit_type=
"gpu"
1599 mdapi_group=
"EU Array/Compute Shader"
1601 <counter name=
"Late Stencil Test Fails"
1602 description=
"The total number of pixels dropped on post-FS stencil test."
1604 equation=
"A 38 READ"
1605 underscore_name=
"post_ps_stencil_test_fails"
1607 symbol_name=
"PostPsStencilTestFails"
1608 semantic_type=
"event"
1609 mdapi_supported_apis=
"OGL IO BB"
1610 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1611 mdapi_hw_unit_type=
"gpu"
1612 mdapi_group=
"3D Pipe/Output Merger"
1614 <counter name=
"VS AVG Active per Thread"
1615 description=
"The average number of cycles per hardware thread run in which vertex shaders were processed actively on the EUs."
1618 equation=
"A 2 READ $VsThreads UDIV"
1619 underscore_name=
"vs_eu_active_per_thread"
1621 symbol_name=
"VsEuActivePerThread"
1622 semantic_type=
"event"
1623 mdapi_supported_apis=
"OGL4 IO BB"
1624 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
1625 mdapi_group=
"EU Array/Vertex Shader"
1626 mdapi_hw_unit_type=
"gpu"
1628 <counter name=
"CS EU Stall"
1629 description=
"The percentage of time in which compute shaders were stalled on the EUs."
1632 equation=
"A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1633 underscore_name=
"cs_eu_stall"
1635 symbol_name=
"CsEuStall"
1636 semantic_type=
"duration"
1637 mdapi_supported_apis=
"OGL4 OCL IO BB"
1638 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
1639 mdapi_group=
"EU Array/Compute Shader"
1640 mdapi_hw_unit_type=
"gpu"
1642 <counter name=
"Typed Bytes Read"
1643 description=
"The total number of typed memory bytes read via Data Port."
1645 max_equation=
"$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
1646 equation=
"B 4 READ B 5 READ UADD $EuSlicesTotalCount 64 UMUL UMUL"
1647 underscore_name=
"typed_bytes_read"
1649 symbol_name=
"TypedBytesRead"
1650 semantic_type=
"throughput"
1651 mdapi_supported_apis=
"OGL4 OCL IO BB"
1652 mdapi_usage_flags=
"Draw"
1653 mdapi_group=
"L3/Data Port"
1654 mdapi_hw_unit_type=
"gpu"
1656 <counter name=
"Samples Written"
1657 description=
"The total number of samples or pixels written to all render targets."
1659 equation=
"A 40 READ"
1660 underscore_name=
"samples_written"
1662 symbol_name=
"SamplesWritten"
1663 semantic_type=
"event"
1664 mdapi_supported_apis=
"OGL4 IO BB"
1665 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
1666 mdapi_hw_unit_type=
"gpu"
1667 mdapi_group=
"3D Pipe/Output Merger"
1669 <counter name=
"VS EU Stall"
1670 description=
"The percentage of time in which vertex shaders were stalled on the EUs."
1673 equation=
"A 3 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1674 underscore_name=
"vs_eu_stall"
1676 symbol_name=
"VsEuStall"
1677 semantic_type=
"duration"
1678 mdapi_supported_apis=
"OGL4 IO BB"
1679 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
1680 mdapi_group=
"EU Array/Vertex Shader"
1681 mdapi_hw_unit_type=
"gpu"
1683 <register_config id=
"0">
1684 <register type=
"NOA" address=
"0x000253A4" value=
"0x00000000" />
1685 <register type=
"NOA" address=
"0x0002681C" value=
"0x01F00800" />
1686 <register type=
"NOA" address=
"0x00026820" value=
"0x00001000" />
1687 <register type=
"NOA" address=
"0x0002781C" value=
"0x01F00800" />
1688 <register type=
"NOA" address=
"0x00026520" value=
"0x00000007" />
1689 <register type=
"NOA" address=
"0x000265A0" value=
"0x00000007" />
1690 <register type=
"NOA" address=
"0x00025380" value=
"0x00000010" />
1691 <register type=
"NOA" address=
"0x0002538C" value=
"0x00300000" />
1692 <register type=
"NOA" address=
"0x00025384" value=
"0xAA8AAAAA" />
1693 <register type=
"NOA" address=
"0x00025404" value=
"0xFFFFFFFF" />
1694 <register type=
"NOA" address=
"0x00026800" value=
"0x00004202" />
1695 <register type=
"NOA" address=
"0x00026808" value=
"0x00605817" />
1696 <register type=
"NOA" address=
"0x0002680C" value=
"0x10001005" />
1697 <register type=
"NOA" address=
"0x00026804" value=
"0x00000000" />
1698 <register type=
"NOA" address=
"0x00027800" value=
"0x00000102" />
1699 <register type=
"NOA" address=
"0x00027808" value=
"0x0C0701E0" />
1700 <register type=
"NOA" address=
"0x0002780C" value=
"0x000200A0" />
1701 <register type=
"NOA" address=
"0x00027804" value=
"0x00000000" />
1702 <register type=
"NOA" address=
"0x00026484" value=
"0x44000000" />
1703 <register type=
"NOA" address=
"0x00026704" value=
"0x44000000" />
1704 <register type=
"NOA" address=
"0x00026500" value=
"0x00000006" />
1705 <register type=
"NOA" address=
"0x00026510" value=
"0x00000001" />
1706 <register type=
"NOA" address=
"0x00026504" value=
"0x88000000" />
1707 <register type=
"NOA" address=
"0x00026580" value=
"0x00000006" />
1708 <register type=
"NOA" address=
"0x00026590" value=
"0x00000020" />
1709 <register type=
"NOA" address=
"0x00026584" value=
"0x00000000" />
1710 <register type=
"NOA" address=
"0x00026104" value=
"0x55822222" />
1711 <register type=
"NOA" address=
"0x00026184" value=
"0xAA866666" />
1712 <register type=
"NOA" address=
"0x00025420" value=
"0x08320C83" />
1713 <register type=
"NOA" address=
"0x00025424" value=
"0x06820C83" />
1714 <register type=
"NOA" address=
"0x0002541C" value=
"0x00000000" />
1715 <register type=
"NOA" address=
"0x00025428" value=
"0x00000C03" />
1717 <register_config id=
"1">
1718 <register type=
"OA" address=
"0x00002710" value=
"0x00000000" /> <!--OASTARTTRIG1 -->
1719 <register type=
"OA" address=
"0x00002714" value=
"0x00800000" /> <!--OASTARTTRIG1 -->
1720 <register type=
"OA" address=
"0x00002718" value=
"0xAAAAAAAA" /> <!--OASTARTTRIG1 -->
1721 <register type=
"OA" address=
"0x0000271C" value=
"0xAAAAAAAA" /> <!--OASTARTTRIG1 -->
1722 <register type=
"OA" address=
"0x00002720" value=
"0x00000000" /> <!--OASTARTTRIG1 -->
1723 <register type=
"OA" address=
"0x00002724" value=
"0x00800000" /> <!--OASTARTTRIG6 -->
1724 <register type=
"OA" address=
"0x00002728" value=
"0xAAAAAAAA" /> <!--OASTARTTRIG7 -->
1725 <register type=
"OA" address=
"0x0000272C" value=
"0xAAAAAAAA" /> <!--OASTARTTRIG8 -->
1726 <register type=
"OA" address=
"0x00002740" value=
"0x00000000" /> <!--OAREPORTTRIG1 -->
1727 <register type=
"OA" address=
"0x00002744" value=
"0x00000000" /> <!--OAREPORTTRIG2 -->
1728 <register type=
"OA" address=
"0x00002748" value=
"0x00000000" /> <!--OAREPORTTRIG3 -->
1729 <register type=
"OA" address=
"0x0000274C" value=
"0x00000000" /> <!--OAREPORTTRIG4 -->
1730 <register type=
"OA" address=
"0x00002750" value=
"0x00000000" /> <!--OAREPORTTRIG5 -->
1731 <register type=
"OA" address=
"0x00002754" value=
"0x00000000" /> <!--OAREPORTTRIG6 -->
1732 <register type=
"OA" address=
"0x00002758" value=
"0x00000000" /> <!--OAREPORTTRIG7 -->
1733 <register type=
"OA" address=
"0x0000275C" value=
"0x00000000" /> <!--OAREPORTTRIG8 -->
1734 <register type=
"OA" address=
"0x0000236C" value=
"0x00000000" />
1738 <set name=
"Compute Metrics Extended Gen7.5"
1739 mdapi_supported_apis=
"OGL4 OCL IO BB"
1740 underscore_name=
"compute_extended"
1741 hw_config_guid=
"3865be28-6982-49fe-9494-e4d1b4795413"
1743 symbol_name=
"ComputeExtended"
1745 <counter name=
"EuUntypedWrites0"
1746 description=
"The subslice 0 EU Untyped Writes subslice 0."
1749 underscore_name=
"eu_untyped_writes0"
1751 symbol_name=
"EuUntypedWrites0"
1752 semantic_type=
"event"
1753 mdapi_supported_apis=
""
1754 mdapi_usage_flags=
"Draw"
1755 mdapi_hw_unit_type=
"subslice"
1756 mdapi_group=
"L3/Data Port"
1758 <counter name=
"Untyped Writes 0"
1759 description=
"The subslice 0 untyped writes (including SLM writes)."
1762 underscore_name=
"untyped_writes0"
1764 symbol_name=
"UntypedWrites0"
1765 semantic_type=
"event"
1766 mdapi_supported_apis=
""
1767 mdapi_usage_flags=
"Draw"
1768 mdapi_hw_unit_type=
"subslice"
1769 mdapi_group=
"L3/Data Port"
1771 <counter name=
"UntypedWritesPerCacheLine"
1772 description=
"The ratio of EU untyped write requests to L3 cache line writes."
1774 equation=
"$EuUntypedWrites0 $UntypedWrites0 FDIV"
1775 underscore_name=
"untyped_writes_per_cache_line"
1776 units=
"eu sends to l3 cache lines"
1777 symbol_name=
"UntypedWritesPerCacheLine"
1778 semantic_type=
"ratio"
1779 mdapi_supported_apis=
""
1780 mdapi_usage_flags=
"Draw"
1781 mdapi_hw_unit_type=
"subslice"
1782 mdapi_group=
"L3/Data Port"
1784 <counter name=
"Typed Reads 0"
1785 description=
"The subslice 0 typed reads."
1788 underscore_name=
"typed_reads0"
1790 symbol_name=
"TypedReads0"
1791 semantic_type=
"event"
1792 mdapi_supported_apis=
""
1793 mdapi_usage_flags=
"Draw"
1794 mdapi_hw_unit_type=
"subslice"
1795 mdapi_group=
"L3/Data Port"
1797 <counter name=
"Typed Writes 0"
1798 description=
"The subslice 0 typed writes."
1801 underscore_name=
"typed_writes0"
1803 symbol_name=
"TypedWrites0"
1804 semantic_type=
"event"
1805 mdapi_supported_apis=
""
1806 mdapi_usage_flags=
"Draw"
1807 mdapi_hw_unit_type=
"subslice"
1808 mdapi_group=
"L3/Data Port"
1810 <counter name=
"EuTypedAtomics0"
1811 description=
"The subslice 0 EU Typed Atomics subslice 0."
1814 underscore_name=
"eu_typed_atomics0"
1816 symbol_name=
"EuTypedAtomics0"
1817 semantic_type=
"event"
1818 mdapi_supported_apis=
""
1819 mdapi_usage_flags=
"Draw"
1820 mdapi_hw_unit_type=
"subslice"
1821 mdapi_group=
"L3/Data Port"
1823 <counter name=
"Typed Atomics 0"
1824 description=
"The subslice 0 typed atomics."
1827 underscore_name=
"typed_atomics0"
1829 symbol_name=
"TypedAtomics0"
1830 semantic_type=
"event"
1831 mdapi_supported_apis=
""
1832 mdapi_usage_flags=
"Draw"
1833 mdapi_hw_unit_type=
"subslice"
1834 mdapi_group=
"L3/Data Port"
1836 <counter name=
"TypedAtomicsPerCacheLine"
1837 description=
"The ratio of EU typed atomics requests to L3 cache line writes."
1839 equation=
"$EuTypedAtomics0 $TypedAtomics0 FDIV"
1840 underscore_name=
"typed_atomics_per_cache_line"
1841 units=
"eu sends to l3 cache lines"
1842 symbol_name=
"TypedAtomicsPerCacheLine"
1843 semantic_type=
"ratio"
1844 mdapi_supported_apis=
""
1845 mdapi_usage_flags=
"Draw"
1846 mdapi_hw_unit_type=
"subslice"
1847 mdapi_group=
"L3/Data Port"
1849 <counter name=
"EuUntypedReads0"
1850 description=
"The subslice 0 EU Untyped Reads subslice 0."
1853 underscore_name=
"eu_untyped_reads0"
1855 symbol_name=
"EuUntypedReads0"
1856 semantic_type=
"event"
1857 mdapi_supported_apis=
""
1858 mdapi_usage_flags=
"Draw"
1859 mdapi_hw_unit_type=
"subslice"
1860 mdapi_group=
"L3/Data Port"
1862 <counter name=
"EuUntypedAtomics0"
1863 description=
"The subslice 0 EU Untyped Atomics subslice 0."
1866 underscore_name=
"eu_untyped_atomics0"
1868 symbol_name=
"EuUntypedAtomics0"
1869 semantic_type=
"event"
1870 mdapi_supported_apis=
""
1871 mdapi_usage_flags=
"Draw"
1872 mdapi_hw_unit_type=
"subslice"
1873 mdapi_group=
"L3/Data Port"
1875 <counter name=
"GPU Core Clocks"
1876 description=
"The total number of GPU core clocks elapsed during the measurement."
1879 underscore_name=
"gpu_clocks"
1881 symbol_name=
"GpuClocks"
1882 semantic_type=
"event"
1883 mdapi_supported_apis=
"OGL OCL IO BB"
1884 mdapi_usage_flags=
"Tier1 Frame Batch Draw"
1885 mdapi_hw_unit_type=
"gpu"
1888 <counter name=
"CS Threads Dispatched"
1889 description=
"The total number of compute shader hardware threads dispatched."
1891 equation=
"A 20 READ"
1892 underscore_name=
"cs_threads"
1894 symbol_name=
"CsThreads"
1895 semantic_type=
"event"
1896 mdapi_supported_apis=
""
1897 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1898 mdapi_hw_unit_type=
"gpu"
1899 mdapi_group=
"EU Array/Compute Shader"
1901 <counter name=
"EuTypedWrites0"
1902 description=
"The subslice 0 EU Typed Writes subslice 0."
1905 underscore_name=
"eu_typed_writes0"
1907 symbol_name=
"EuTypedWrites0"
1908 semantic_type=
"event"
1909 mdapi_supported_apis=
""
1910 mdapi_usage_flags=
"Draw"
1911 mdapi_hw_unit_type=
"subslice"
1912 mdapi_group=
"L3/Data Port"
1914 <counter name=
"TypedWritesPerCacheLine"
1915 description=
"The ratio of EU typed write requests to L3 cache line writes."
1917 equation=
"$EuTypedWrites0 $TypedWrites0 FDIV"
1918 underscore_name=
"typed_writes_per_cache_line"
1919 units=
"eu sends to l3 cache lines"
1920 symbol_name=
"TypedWritesPerCacheLine"
1921 semantic_type=
"ratio"
1922 mdapi_supported_apis=
""
1923 mdapi_usage_flags=
"Draw"
1924 mdapi_hw_unit_type=
"subslice"
1925 mdapi_group=
"L3/Data Port"
1927 <counter name=
"EuTypedReads0"
1928 description=
"The subslice 0 EU Typed Reads subslice 0."
1931 underscore_name=
"eu_typed_reads0"
1933 symbol_name=
"EuTypedReads0"
1934 semantic_type=
"event"
1935 mdapi_supported_apis=
""
1936 mdapi_usage_flags=
"Draw"
1937 mdapi_hw_unit_type=
"subslice"
1938 mdapi_group=
"L3/Data Port"
1940 <counter name=
"EuUrbAtomics0"
1941 description=
"The subslice 0 EU URB Atomics subslice 0."
1944 underscore_name=
"eu_urb_atomics0"
1946 symbol_name=
"EuUrbAtomics0"
1947 semantic_type=
"event"
1948 mdapi_supported_apis=
""
1949 mdapi_usage_flags=
"Draw"
1950 mdapi_hw_unit_type=
"subslice"
1951 mdapi_group=
"L3/Data Port"
1953 <counter name=
"Untyped Reads 0"
1954 description=
"The subslice 0 untyped reads (including SLM reads)."
1957 underscore_name=
"untyped_reads0"
1959 symbol_name=
"UntypedReads0"
1960 semantic_type=
"event"
1961 mdapi_supported_apis=
""
1962 mdapi_usage_flags=
"Draw"
1963 mdapi_hw_unit_type=
"subslice"
1964 mdapi_group=
"L3/Data Port"
1966 <counter name=
"UntypedReadsPerCacheLine"
1967 description=
"The ratio of EU untyped read requests to L3 cache line reads."
1969 equation=
"$EuUntypedReads0 $UntypedReads0 FDIV"
1970 underscore_name=
"untyped_reads_per_cache_line"
1971 units=
"eu sends to l3 cache lines"
1972 symbol_name=
"UntypedReadsPerCacheLine"
1973 semantic_type=
"ratio"
1974 mdapi_supported_apis=
""
1975 mdapi_usage_flags=
"Draw"
1976 mdapi_hw_unit_type=
"subslice"
1977 mdapi_group=
"L3/Data Port"
1979 <counter name=
"GPU Time Elapsed"
1980 description=
"Time elapsed on the GPU during the measurement."
1982 equation=
"GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
1983 underscore_name=
"gpu_time"
1985 symbol_name=
"GpuTime"
1986 semantic_type=
"duration"
1987 mdapi_supported_apis=
""
1988 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
1989 mdapi_hw_unit_type=
"gpu"
1992 <counter name=
"TypedReadsPerCacheLine"
1993 description=
"The ratio of EU typed read requests to L3 cache line reads."
1995 equation=
"$EuTypedReads0 $TypedReads0 FDIV"
1996 underscore_name=
"typed_reads_per_cache_line"
1997 units=
"eu sends to l3 cache lines"
1998 symbol_name=
"TypedReadsPerCacheLine"
1999 semantic_type=
"ratio"
2000 mdapi_supported_apis=
""
2001 mdapi_usage_flags=
"Draw"
2002 mdapi_hw_unit_type=
"subslice"
2003 mdapi_group=
"L3/Data Port"
2005 <register_config id=
"0">
2006 <register type=
"NOA" address=
"0x0002681C" value=
"0x3EB00800" />
2007 <register type=
"NOA" address=
"0x00026820" value=
"0x00900000" />
2008 <register type=
"NOA" address=
"0x00025384" value=
"0x02AAAAAA" />
2009 <register type=
"NOA" address=
"0x00025404" value=
"0x03FFFFFF" />
2010 <register type=
"NOA" address=
"0x00026800" value=
"0x00142284" />
2011 <register type=
"NOA" address=
"0x00026808" value=
"0x0E629062" />
2012 <register type=
"NOA" address=
"0x0002680C" value=
"0x3F6F55CB" />
2013 <register type=
"NOA" address=
"0x00026810" value=
"0x00000014" />
2014 <register type=
"NOA" address=
"0x00026804" value=
"0x00000000" />
2015 <register type=
"NOA" address=
"0x00026104" value=
"0x02AAAAAA" />
2016 <register type=
"NOA" address=
"0x00026184" value=
"0x02AAAAAA" />
2017 <register type=
"NOA" address=
"0x00025420" value=
"0x00000000" />
2018 <register type=
"NOA" address=
"0x00025424" value=
"0x00000000" />
2019 <register type=
"NOA" address=
"0x0002541C" value=
"0x00000000" />
2020 <register type=
"NOA" address=
"0x00025428" value=
"0x00000000" />
2022 <register_config id=
"1">
2023 <register type=
"OA" address=
"0x00002724" value=
"0xF0800000" /> <!--OASTARTTRIG6 -->
2024 <register type=
"OA" address=
"0x00002720" value=
"0x00000000" /> <!--OASTARTTRIG1 -->
2025 <register type=
"OA" address=
"0x00002714" value=
"0xF0800000" /> <!--OASTARTTRIG1 -->
2026 <register type=
"OA" address=
"0x00002710" value=
"0x00000000" /> <!--OASTARTTRIG1 -->
2027 <register type=
"OA" address=
"0x00002770" value=
"0x0007FE2A" /> <!--OACEC0_0 -->
2028 <register type=
"OA" address=
"0x00002774" value=
"0x0000FF00" /> <!--OACEC0_1 -->
2029 <register type=
"OA" address=
"0x00002778" value=
"0x0007FE6A" /> <!--OACEC1_0 -->
2030 <register type=
"OA" address=
"0x0000277C" value=
"0x0000FF00" /> <!--OACEC1_1 -->
2031 <register type=
"OA" address=
"0x00002780" value=
"0x0007FE92" /> <!--OACEC2_0 -->
2032 <register type=
"OA" address=
"0x00002784" value=
"0x0000FF00" /> <!--OACEC2_1 -->
2033 <register type=
"OA" address=
"0x00002788" value=
"0x0007FEA2" /> <!--OACEC3_0 -->
2034 <register type=
"OA" address=
"0x0000278C" value=
"0x0000FF00" /> <!--OACEC3_1 -->
2035 <register type=
"OA" address=
"0x00002790" value=
"0x0007FE32" /> <!--OACEC4_0 -->
2036 <register type=
"OA" address=
"0x00002794" value=
"0x0000FF00" /> <!--OACEC4_1 -->
2037 <register type=
"OA" address=
"0x00002798" value=
"0x0007FE9A" /> <!--OACEC5_0 -->
2038 <register type=
"OA" address=
"0x0000279C" value=
"0x0000FF00" /> <!--OACEC5_1 -->
2039 <register type=
"OA" address=
"0x000027A0" value=
"0x0007FF23" /> <!--OACEC6_0 -->
2040 <register type=
"OA" address=
"0x000027A4" value=
"0x0000FF00" /> <!--OACEC6_1 -->
2041 <register type=
"OA" address=
"0x000027A8" value=
"0x0007FFF3" /> <!--OACEC7_0 -->
2042 <register type=
"OA" address=
"0x000027AC" value=
"0x0000FFFE" /> <!--OACEC7_1 -->
2046 <set name=
"Memory Reads Distribution Gen7.5"
2047 mdapi_supported_apis=
"OGL OCL IO BB"
2048 underscore_name=
"memory_reads"
2049 hw_config_guid=
"bb5ed49b-2497-4095-94f6-26ba294db88a"
2051 symbol_name=
"MemoryReads"
2053 <counter name=
"GPU Core Clocks"
2054 description=
"The total number of GPU core clocks elapsed during the measurement."
2057 underscore_name=
"gpu_core_clocks"
2059 symbol_name=
"GpuCoreClocks"
2060 semantic_type=
"event"
2061 mdapi_supported_apis=
""
2062 mdapi_usage_flags=
"Tier1 Frame Batch Draw"
2063 mdapi_hw_unit_type=
"gpu"
2066 <counter name=
"EU Active"
2067 description=
"The percentage of time in which the Execution Units were actively processing."
2070 equation=
"A 0 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2071 underscore_name=
"eu_active"
2073 symbol_name=
"EuActive"
2074 semantic_type=
"duration"
2075 mdapi_supported_apis=
""
2076 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
2077 mdapi_group=
"EU Array"
2078 mdapi_hw_unit_type=
"gpu"
2080 <counter name=
"TES EU Stall"
2081 description=
"The percentage of time in which evaluation shaders were stalled on the EUs."
2084 equation=
"A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2085 underscore_name=
"ds_eu_stall"
2087 symbol_name=
"DsEuStall"
2088 semantic_type=
"duration"
2089 mdapi_supported_apis=
"OGL4 OCL IO BB"
2090 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
2091 mdapi_group=
"EU Array/Evaluation Shader"
2092 mdapi_hw_unit_type=
"gpu"
2094 <counter name=
"Alpha Test Fails"
2095 description=
"The total number of pixels dropped on post-FS alpha test."
2097 equation=
"A 37 READ"
2098 underscore_name=
"alpha_test_fails"
2100 symbol_name=
"AlphaTestFails"
2101 semantic_type=
"event"
2102 mdapi_supported_apis=
"OGL IO BB"
2103 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
2104 mdapi_hw_unit_type=
"gpu"
2105 mdapi_group=
"3D Pipe/Output Merger"
2107 <counter name=
"TES Threads Dispatched"
2108 description=
"The total number of evaluation shader hardware threads dispatched."
2110 equation=
"A 15 READ"
2111 underscore_name=
"ds_threads"
2113 symbol_name=
"DsThreads"
2114 semantic_type=
"event"
2115 mdapi_supported_apis=
"OGL4 OCL IO BB"
2116 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2117 mdapi_hw_unit_type=
"gpu"
2118 mdapi_group=
"EU Array/Evaluation Shader"
2120 <counter name=
"TES AVG Active per Thread"
2121 description=
"The average number of cycles per hardware thread run in which evaluation shaders were processed actively on the EUs."
2124 equation=
"A 12 READ $DsThreads UDIV"
2125 underscore_name=
"ds_eu_active_per_thread"
2127 symbol_name=
"DsEuActivePerThread"
2128 semantic_type=
"event"
2129 mdapi_supported_apis=
"OGL4 OCL IO BB"
2130 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
2131 mdapi_group=
"EU Array/Evaluation Shader"
2132 mdapi_hw_unit_type=
"gpu"
2134 <counter name=
"GS Threads Dispatched"
2135 description=
"The total number of geometry shader hardware threads dispatched."
2137 equation=
"A 25 READ"
2138 underscore_name=
"gs_threads"
2140 symbol_name=
"GsThreads"
2141 semantic_type=
"event"
2142 mdapi_supported_apis=
"OGL4 OCL IO BB"
2143 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2144 mdapi_hw_unit_type=
"gpu"
2145 mdapi_group=
"EU Array/Geometry Shader"
2147 <counter name=
"GS EU Stall"
2148 description=
"The percentage of time in which geometry shaders were stalled on the EUs."
2151 equation=
"A 23 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2152 underscore_name=
"gs_eu_stall"
2154 symbol_name=
"GsEuStall"
2155 semantic_type=
"duration"
2156 mdapi_supported_apis=
"OGL4 OCL IO BB"
2157 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
2158 mdapi_group=
"EU Array/Geometry Shader"
2159 mdapi_hw_unit_type=
"gpu"
2161 <counter name=
"VS Threads Dispatched"
2162 description=
"The total number of vertex shader hardware threads dispatched."
2165 underscore_name=
"vs_threads"
2167 symbol_name=
"VsThreads"
2168 semantic_type=
"event"
2169 mdapi_supported_apis=
"OGL IO BB"
2170 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2171 mdapi_hw_unit_type=
"gpu"
2172 mdapi_group=
"EU Array/Vertex Shader"
2174 <counter name=
"LLC GPU Read Accesses"
2175 description=
"The total number of LLC cache lookups for reads done from the GPU."
2178 underscore_name=
"llc_read_accesses"
2180 symbol_name=
"LlcReadAccesses"
2181 semantic_type=
"event"
2182 mdapi_supported_apis=
""
2183 mdapi_usage_flags=
"Draw"
2184 mdapi_hw_unit_type=
"gpu"
2187 <counter name=
"FS Threads Dispatched"
2188 description=
"The total number of fragment shader hardware threads dispatched."
2190 equation=
"A 30 READ"
2191 underscore_name=
"ps_threads"
2193 symbol_name=
"PsThreads"
2194 semantic_type=
"event"
2195 mdapi_supported_apis=
"OGL IO BB"
2196 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2197 mdapi_hw_unit_type=
"gpu"
2198 mdapi_group=
"EU Array/Fragment Shader"
2200 <counter name=
"GtiMemoryReads"
2201 description=
"The total number of GTI memory reads (64B each)."
2204 underscore_name=
"gti_memory_reads"
2206 symbol_name=
"GtiMemoryReads"
2207 semantic_type=
"event"
2208 mdapi_supported_apis=
""
2209 mdapi_usage_flags=
"Draw"
2210 mdapi_hw_unit_type=
"gpu"
2213 <counter name=
"CS Threads Dispatched"
2214 description=
"The total number of compute shader hardware threads dispatched."
2216 equation=
"A 20 READ"
2217 underscore_name=
"cs_threads"
2219 symbol_name=
"CsThreads"
2220 semantic_type=
"event"
2221 mdapi_supported_apis=
"OGL4 OCL IO BB"
2222 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2223 mdapi_hw_unit_type=
"gpu"
2224 mdapi_group=
"EU Array/Compute Shader"
2226 <counter name=
"CS AVG Active per Thread"
2227 description=
"The average number of cycles per hardware thread run in which compute shaders were processed actively on the EUs."
2230 equation=
"A 17 READ $CsThreads UDIV"
2231 underscore_name=
"cs_eu_active_per_thread"
2233 symbol_name=
"CsEuActivePerThread"
2234 semantic_type=
"event"
2235 mdapi_supported_apis=
"OGL4 OCL IO BB"
2236 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2237 mdapi_group=
"EU Array/Compute Shader"
2238 mdapi_hw_unit_type=
"gpu"
2240 <counter name=
"GtiRczMemoryReads"
2241 description=
"The total number of GTI memory reads from Render Depth Cache."
2244 underscore_name=
"gti_rcz_memory_reads"
2246 symbol_name=
"GtiRczMemoryReads"
2247 semantic_type=
"event"
2248 mdapi_supported_apis=
""
2249 mdapi_usage_flags=
"Draw"
2250 mdapi_hw_unit_type=
"gpu"
2251 mdapi_group=
"GTI/Depth Cache"
2253 <counter name=
"GS AVG Stall per Thread"
2254 description=
"The average number of cycles per hardware thread run in which geometry shaders were stalled on the EUs."
2256 equation=
"A 23 READ $GsThreads UDIV"
2257 underscore_name=
"gs_eu_stall_per_thread"
2259 symbol_name=
"GsEuStallPerThread"
2260 semantic_type=
"event"
2261 mdapi_supported_apis=
"OGL4 OCL IO BB"
2262 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
2263 mdapi_hw_unit_type=
"gpu"
2264 mdapi_group=
"EU Array/Geometry Shader"
2266 <counter name=
"GPU Time Elapsed"
2267 description=
"Time elapsed on the GPU during the measurement."
2269 equation=
"GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
2270 underscore_name=
"gpu_time"
2272 symbol_name=
"GpuTime"
2273 semantic_type=
"duration"
2274 mdapi_supported_apis=
""
2275 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
2276 mdapi_hw_unit_type=
"gpu"
2279 <counter name=
"AVG GPU Core Frequency"
2280 description=
"Average GPU Core Frequency in the measurement."
2282 max_equation=
"$GpuMaxFrequency"
2283 equation=
"$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
2284 underscore_name=
"avg_gpu_core_frequency"
2286 symbol_name=
"AvgGpuCoreFrequency"
2287 semantic_type=
"event"
2288 mdapi_supported_apis=
""
2289 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
2291 mdapi_hw_unit_type=
"gpu"
2293 <counter name=
"GtiRccMemoryReads"
2294 description=
"The total number of GTI memory reads from Render Color Cache (Render Color Cache misses)."
2297 underscore_name=
"gti_rcc_memory_reads"
2299 symbol_name=
"GtiRccMemoryReads"
2300 semantic_type=
"event"
2301 mdapi_supported_apis=
""
2302 mdapi_usage_flags=
"Draw"
2303 mdapi_hw_unit_type=
"gpu"
2304 mdapi_group=
"GTI/Color Cache"
2306 <counter name=
"FS AVG Stall per Thread"
2307 description=
"The average number of cycles per hardware thread run in which fragment shaders were stalled on the EUs."
2309 equation=
"A 28 READ $PsThreads UDIV"
2310 underscore_name=
"ps_eu_stall_per_thread"
2312 symbol_name=
"PsEuStallPerThread"
2313 semantic_type=
"event"
2314 mdapi_supported_apis=
"OGL IO BB"
2315 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
2316 mdapi_hw_unit_type=
"gpu"
2317 mdapi_group=
"EU Array/Fragment Shader"
2319 <counter name=
"TES EU Active"
2320 description=
"The percentage of time in which evaluation shaders were processed actively on the EUs."
2323 equation=
"A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2324 underscore_name=
"ds_eu_active"
2326 symbol_name=
"DsEuActive"
2327 semantic_type=
"duration"
2328 mdapi_supported_apis=
"OGL4 OCL IO BB"
2329 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
2330 mdapi_group=
"EU Array/Evaluation Shader"
2331 mdapi_hw_unit_type=
"gpu"
2333 <counter name=
"VS AVG Stall per Thread"
2334 description=
"The average number of cycles per hardware thread run in which vertex shaders were stalled on the EUs."
2336 equation=
"A 3 READ $VsThreads UDIV"
2337 underscore_name=
"vs_eu_stall_per_thread"
2339 symbol_name=
"VsEuStallPerThread"
2340 semantic_type=
"event"
2341 mdapi_supported_apis=
"OGL IO BB"
2342 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
2343 mdapi_hw_unit_type=
"gpu"
2344 mdapi_group=
"EU Array/Vertex Shader"
2346 <counter name=
"TCS EU Stall"
2347 description=
"The percentage of time in which control shaders were stalled on the EUs."
2350 equation=
"A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2351 underscore_name=
"hs_eu_stall"
2353 symbol_name=
"HsEuStall"
2354 semantic_type=
"duration"
2355 mdapi_supported_apis=
"OGL4 OCL IO BB"
2356 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
2357 mdapi_group=
"EU Array/Control Shader"
2358 mdapi_hw_unit_type=
"gpu"
2360 <counter name=
"GPU Busy"
2361 description=
"The percentage of time in which the GPU has being processing GPU commands."
2364 equation=
"A 41 READ 100 UMUL $GpuCoreClocks FDIV"
2365 underscore_name=
"gpu_busy"
2367 symbol_name=
"GpuBusy"
2368 semantic_type=
"duration"
2369 mdapi_supported_apis=
""
2370 mdapi_usage_flags=
"Tier1 Overview System Frame"
2372 mdapi_hw_unit_type=
"gpu"
2374 <counter name=
"FS AVG Active per Thread"
2375 description=
"The average number of cycles per hardware thread run in which fragment shaders were processed actively on the EUs."
2378 equation=
"A 27 READ $PsThreads UDIV"
2379 underscore_name=
"ps_eu_active_per_thread"
2381 symbol_name=
"PsEuActivePerThread"
2382 semantic_type=
"event"
2383 mdapi_supported_apis=
"OGL IO BB"
2384 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
2385 mdapi_group=
"EU Array/Fragment Shader"
2386 mdapi_hw_unit_type=
"gpu"
2388 <counter name=
"GtiCmdStreamerMemoryReads"
2389 description=
"The total number of GTI memory reads from Command Streamer."
2392 underscore_name=
"gti_cmd_streamer_memory_reads"
2394 symbol_name=
"GtiCmdStreamerMemoryReads"
2395 semantic_type=
"event"
2396 mdapi_supported_apis=
""
2397 mdapi_usage_flags=
"Draw"
2398 mdapi_hw_unit_type=
"gpu"
2399 mdapi_group=
"GTI/3D Pipe/Command Streamer"
2401 <counter name=
"Early Depth Test Fails"
2402 description=
"The total number of pixels dropped on early depth test."
2404 equation=
"A 35 READ"
2405 underscore_name=
"early_depth_test_fails"
2407 symbol_name=
"EarlyDepthTestFails"
2408 semantic_type=
"event"
2409 mdapi_supported_apis=
"OGL IO BB"
2410 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2411 mdapi_hw_unit_type=
"gpu"
2412 mdapi_group=
"3D Pipe/Rasterizer/Early Depth Test"
2414 <counter name=
"GS EU Active"
2415 description=
"The percentage of time in which geometry shaders were processed actively on the EUs."
2418 equation=
"A 22 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2419 underscore_name=
"gs_eu_active"
2421 symbol_name=
"GsEuActive"
2422 semantic_type=
"duration"
2423 mdapi_supported_apis=
"OGL4 OCL IO BB"
2424 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
2425 mdapi_group=
"EU Array/Geometry Shader"
2426 mdapi_hw_unit_type=
"gpu"
2428 <counter name=
"FS EU Active"
2429 description=
"The percentage of time in which fragment shaders were processed actively on the EUs."
2432 equation=
"A 27 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2433 underscore_name=
"ps_eu_active"
2435 symbol_name=
"PsEuActive"
2436 semantic_type=
"duration"
2437 mdapi_supported_apis=
"OGL IO BB"
2438 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
2439 mdapi_group=
"EU Array/Fragment Shader"
2440 mdapi_hw_unit_type=
"gpu"
2442 <counter name=
"TES AVG Stall per Thread"
2443 description=
"The average number of cycles per hardware thread run in which evaluation shaders were stalled on the EUs."
2445 equation=
"A 13 READ $DsThreads UDIV"
2446 underscore_name=
"ds_eu_stall_per_thread"
2448 symbol_name=
"DsEuStallPerThread"
2449 semantic_type=
"event"
2450 mdapi_supported_apis=
"OGL4 OCL IO BB"
2451 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
2452 mdapi_hw_unit_type=
"gpu"
2453 mdapi_group=
"EU Array/Evaluation Shader"
2455 <counter name=
"GS AVG Active per Thread"
2456 description=
"The average number of cycles per hardware thread run in which geometry shaders were processed actively on the EUs."
2459 equation=
"A 22 READ $GsThreads UDIV"
2460 underscore_name=
"gs_eu_active_per_thread"
2462 symbol_name=
"GsEuActivePerThread"
2463 semantic_type=
"event"
2464 mdapi_supported_apis=
"OGL4 OCL IO BB"
2465 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
2466 mdapi_group=
"EU Array/Geometry Shader"
2467 mdapi_hw_unit_type=
"gpu"
2469 <counter name=
"GtiHiDepthMemoryReads"
2470 description=
"The total number of GTI memory reads from Hierarchical Depth Cache."
2473 underscore_name=
"gti_hi_depth_memory_reads"
2475 symbol_name=
"GtiHiDepthMemoryReads"
2476 semantic_type=
"event"
2477 mdapi_supported_apis=
""
2478 mdapi_usage_flags=
"Draw"
2479 mdapi_hw_unit_type=
"gpu"
2480 mdapi_group=
"GTI/Depth Cache"
2482 <counter name=
"TCS Threads Dispatched"
2483 description=
"The total number of control shader hardware threads dispatched."
2485 equation=
"A 10 READ"
2486 underscore_name=
"hs_threads"
2488 symbol_name=
"HsThreads"
2489 semantic_type=
"event"
2490 mdapi_supported_apis=
"OGL4 OCL IO BB"
2491 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2492 mdapi_hw_unit_type=
"gpu"
2493 mdapi_group=
"EU Array/Control Shader"
2495 <counter name=
"TCS AVG Stall per Thread"
2496 description=
"The average number of cycles per hardware thread run in which control shaders were stalled on the EUs."
2498 equation=
"A 8 READ $HsThreads UDIV"
2499 underscore_name=
"hs_eu_stall_per_thread"
2501 symbol_name=
"HsEuStallPerThread"
2502 semantic_type=
"event"
2503 mdapi_supported_apis=
"OGL4 OCL IO BB"
2504 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
2505 mdapi_hw_unit_type=
"gpu"
2506 mdapi_group=
"EU Array/Control Shader"
2508 <counter name=
"TCS EU Active"
2509 description=
"The percentage of time in which control shaders were processed actively on the EUs."
2512 equation=
"A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2513 underscore_name=
"hs_eu_active"
2515 symbol_name=
"HsEuActive"
2516 semantic_type=
"duration"
2517 mdapi_supported_apis=
"OGL4 OCL IO BB"
2518 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
2519 mdapi_group=
"EU Array/Control Shader"
2520 mdapi_hw_unit_type=
"gpu"
2522 <counter name=
"Samples Killed in FS"
2523 description=
"The total number of samples or pixels dropped in fragment shaders."
2525 equation=
"A 36 READ"
2526 underscore_name=
"samples_killed_in_ps"
2528 symbol_name=
"SamplesKilledInPs"
2529 semantic_type=
"event"
2530 mdapi_supported_apis=
"OGL IO BB"
2531 mdapi_usage_flags=
"Tier4 Overview Frame Batch Draw"
2532 mdapi_hw_unit_type=
"gpu"
2533 mdapi_group=
"3D Pipe/Fragment Shader"
2535 <counter name=
"Late Depth Test Fails"
2536 description=
"The total number of pixels dropped on post-FS depth test."
2538 equation=
"A 39 READ $SamplesKilledInPs USUB"
2539 underscore_name=
"post_ps_depth_test_fails"
2541 symbol_name=
"PostPsDepthTestFails"
2542 semantic_type=
"event"
2543 mdapi_supported_apis=
"OGL IO BB"
2544 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2545 mdapi_hw_unit_type=
"gpu"
2546 mdapi_group=
"3D Pipe/Output Merger"
2548 <counter name=
"TCS AVG Active per Thread"
2549 description=
"The average number of cycles per hardware thread run in which control shaders were processed actively on the EUs."
2552 equation=
"A 7 READ $HsThreads UDIV"
2553 underscore_name=
"hs_eu_active_per_thread"
2555 symbol_name=
"HsEuActivePerThread"
2556 semantic_type=
"event"
2557 mdapi_supported_apis=
"OGL4 OCL IO BB"
2558 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
2559 mdapi_group=
"EU Array/Control Shader"
2560 mdapi_hw_unit_type=
"gpu"
2562 <counter name=
"FS EU Stall"
2563 description=
"The percentage of time in which fragment shaders were stalled on the EUs."
2566 equation=
"A 28 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2567 underscore_name=
"ps_eu_stall"
2569 symbol_name=
"PsEuStall"
2570 semantic_type=
"duration"
2571 mdapi_supported_apis=
"OGL IO BB"
2572 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
2573 mdapi_group=
"EU Array/Fragment Shader"
2574 mdapi_hw_unit_type=
"gpu"
2576 <counter name=
"EU Stall"
2577 description=
"The percentage of time in which the Execution Units were stalled."
2580 equation=
"A 1 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2581 underscore_name=
"eu_stall"
2583 symbol_name=
"EuStall"
2584 semantic_type=
"duration"
2585 mdapi_supported_apis=
""
2586 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
2587 mdapi_group=
"EU Array"
2588 mdapi_hw_unit_type=
"gpu"
2590 <counter name=
"GtiMscMemoryReads"
2591 description=
"The total number of GTI memory reads from Multisampling Color Cache (Multisampling Color Cache misses)."
2594 underscore_name=
"gti_msc_memory_reads"
2596 symbol_name=
"GtiMscMemoryReads"
2597 semantic_type=
"event"
2598 mdapi_supported_apis=
""
2599 mdapi_usage_flags=
"Draw"
2600 mdapi_hw_unit_type=
"gpu"
2601 mdapi_group=
"GTI/Color Cache"
2603 <counter name=
"Early Hi-Depth Test Fails"
2604 description=
"The total number of pixels dropped on early hierarchical depth test."
2606 equation=
"A 33 READ"
2607 underscore_name=
"hi_depth_test_fails"
2609 symbol_name=
"HiDepthTestFails"
2610 semantic_type=
"event"
2611 mdapi_supported_apis=
"OGL IO BB"
2612 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2613 mdapi_hw_unit_type=
"gpu"
2614 mdapi_group=
"3D Pipe/Rasterizer/Hi-Depth Test"
2616 <counter name=
"VS EU Active"
2617 description=
"The percentage of time in which vertex shaders were processed actively on the EUs."
2620 equation=
"A 2 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2621 underscore_name=
"vs_eu_active"
2623 symbol_name=
"VsEuActive"
2624 semantic_type=
"duration"
2625 mdapi_supported_apis=
"OGL IO BB"
2626 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
2627 mdapi_group=
"EU Array/Vertex Shader"
2628 mdapi_hw_unit_type=
"gpu"
2630 <counter name=
"CS EU Active"
2631 description=
"The percentage of time in which compute shaders were processed actively on the EUs."
2634 equation=
"A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2635 underscore_name=
"cs_eu_active"
2637 symbol_name=
"CsEuActive"
2638 semantic_type=
"duration"
2639 mdapi_supported_apis=
"OGL4 OCL IO BB"
2640 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
2641 mdapi_group=
"EU Array/Compute Shader"
2642 mdapi_hw_unit_type=
"gpu"
2644 <counter name=
"CS AVG Stall per Thread"
2645 description=
"The average number of cycles per hardware thread run in which compute shaders were stalled on the EUs."
2647 equation=
"A 18 READ $CsThreads UDIV"
2648 underscore_name=
"cs_eu_stall_per_thread"
2650 symbol_name=
"CsEuStallPerThread"
2651 semantic_type=
"event"
2652 mdapi_supported_apis=
"OGL4 OCL IO BB"
2653 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2654 mdapi_hw_unit_type=
"gpu"
2655 mdapi_group=
"EU Array/Compute Shader"
2657 <counter name=
"GtiVfMemoryReads"
2658 description=
"The total number of GTI memory reads from Vertex Fetch."
2661 underscore_name=
"gti_vf_memory_reads"
2663 symbol_name=
"GtiVfMemoryReads"
2664 semantic_type=
"event"
2665 mdapi_supported_apis=
""
2666 mdapi_usage_flags=
"Draw"
2667 mdapi_hw_unit_type=
"gpu"
2668 mdapi_group=
"GTI/3D Pipe/Vertex Fetch"
2670 <counter name=
"Late Stencil Test Fails"
2671 description=
"The total number of pixels dropped on post-FS stencil test."
2673 equation=
"A 38 READ"
2674 underscore_name=
"post_ps_stencil_test_fails"
2676 symbol_name=
"PostPsStencilTestFails"
2677 semantic_type=
"event"
2678 mdapi_supported_apis=
"OGL IO BB"
2679 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2680 mdapi_hw_unit_type=
"gpu"
2681 mdapi_group=
"3D Pipe/Output Merger"
2683 <counter name=
"GtiStcMemoryReads"
2684 description=
"The total number of GTI memory reads from Stencil Cache."
2687 underscore_name=
"gti_stc_memory_reads"
2689 symbol_name=
"GtiStcMemoryReads"
2690 semantic_type=
"event"
2691 mdapi_supported_apis=
""
2692 mdapi_usage_flags=
"Draw"
2693 mdapi_hw_unit_type=
"gpu"
2694 mdapi_group=
"GTI/Depth Cache"
2696 <counter name=
"VS AVG Active per Thread"
2697 description=
"The average number of cycles per hardware thread run in which vertex shaders were processed actively on the EUs."
2700 equation=
"A 2 READ $VsThreads UDIV"
2701 underscore_name=
"vs_eu_active_per_thread"
2703 symbol_name=
"VsEuActivePerThread"
2704 semantic_type=
"event"
2705 mdapi_supported_apis=
"OGL IO BB"
2706 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
2707 mdapi_group=
"EU Array/Vertex Shader"
2708 mdapi_hw_unit_type=
"gpu"
2710 <counter name=
"GtiRsMemoryReads"
2711 description=
"The total number of GTI memory reads from Resource Streamer."
2714 underscore_name=
"gti_rs_memory_reads"
2716 symbol_name=
"GtiRsMemoryReads"
2717 semantic_type=
"event"
2718 mdapi_supported_apis=
""
2719 mdapi_usage_flags=
"Draw"
2720 mdapi_hw_unit_type=
"gpu"
2721 mdapi_group=
"GTI/3D Pipe/Resource Streamer"
2723 <counter name=
"CS EU Stall"
2724 description=
"The percentage of time in which compute shaders were stalled on the EUs."
2727 equation=
"A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2728 underscore_name=
"cs_eu_stall"
2730 symbol_name=
"CsEuStall"
2731 semantic_type=
"duration"
2732 mdapi_supported_apis=
"OGL4 OCL IO BB"
2733 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
2734 mdapi_group=
"EU Array/Compute Shader"
2735 mdapi_hw_unit_type=
"gpu"
2737 <counter name=
"Samples Written"
2738 description=
"The total number of samples or pixels written to all render targets."
2740 equation=
"A 40 READ"
2741 underscore_name=
"samples_written"
2743 symbol_name=
"SamplesWritten"
2744 semantic_type=
"event"
2745 mdapi_supported_apis=
"OGL IO BB"
2746 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
2747 mdapi_hw_unit_type=
"gpu"
2748 mdapi_group=
"3D Pipe/Output Merger"
2750 <counter name=
"GtiL3Reads"
2751 description=
"The total number of GTI memory reads from L3 (L3 misses)."
2754 underscore_name=
"gti_l3_reads"
2756 symbol_name=
"GtiL3Reads"
2757 semantic_type=
"event"
2758 mdapi_supported_apis=
""
2759 mdapi_usage_flags=
"Draw"
2760 mdapi_hw_unit_type=
"gpu"
2763 <counter name=
"VS EU Stall"
2764 description=
"The percentage of time in which vertex shaders were stalled on the EUs."
2767 equation=
"A 3 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2768 underscore_name=
"vs_eu_stall"
2770 symbol_name=
"VsEuStall"
2771 semantic_type=
"duration"
2772 mdapi_supported_apis=
"OGL IO BB"
2773 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
2774 mdapi_group=
"EU Array/Vertex Shader"
2775 mdapi_hw_unit_type=
"gpu"
2777 <register_config id=
"0">
2778 <register type=
"NOA" address=
"0x000253A4" value=
"0x34300000" />
2779 <register type=
"NOA" address=
"0x00025440" value=
"0x2D800000" />
2780 <register type=
"NOA" address=
"0x00025444" value=
"0x00000008" />
2781 <register type=
"NOA" address=
"0x00025128" value=
"0x0E600000" />
2782 <register type=
"NOA" address=
"0x00025380" value=
"0x00000450" />
2783 <register type=
"NOA" address=
"0x00025390" value=
"0x00052C43" />
2784 <register type=
"NOA" address=
"0x00025384" value=
"0x00000000" />
2785 <register type=
"NOA" address=
"0x00025400" value=
"0x00006144" />
2786 <register type=
"NOA" address=
"0x00025408" value=
"0x0A418820" />
2787 <register type=
"NOA" address=
"0x0002540C" value=
"0x000820E6" />
2788 <register type=
"NOA" address=
"0x00025404" value=
"0xFF500000" />
2789 <register type=
"NOA" address=
"0x00025100" value=
"0x000005D6" />
2790 <register type=
"NOA" address=
"0x0002510C" value=
"0x0EF00000" />
2791 <register type=
"NOA" address=
"0x00025104" value=
"0x00000000" />
2792 <register type=
"NOA" address=
"0x00025420" value=
"0x02108421" />
2793 <register type=
"NOA" address=
"0x00025424" value=
"0x00008421" />
2794 <register type=
"NOA" address=
"0x0002541C" value=
"0x00000000" />
2795 <register type=
"NOA" address=
"0x00025428" value=
"0x00000000" />
2797 <register_config id=
"1">
2798 <register type=
"OA" address=
"0x00002724" value=
"0xF0800000" /> <!--OASTARTTRIG6 -->
2799 <register type=
"OA" address=
"0x00002720" value=
"0x00000000" /> <!--OASTARTTRIG1 -->
2800 <register type=
"OA" address=
"0x00002714" value=
"0xF0800000" /> <!--OASTARTTRIG1 -->
2801 <register type=
"OA" address=
"0x00002710" value=
"0x00000000" /> <!--OASTARTTRIG1 -->
2802 <register type=
"OA" address=
"0x0000274C" value=
"0x76543298" /> <!--OAREPORTTRIG4 -->
2803 <register type=
"OA" address=
"0x00002748" value=
"0x98989898" /> <!--OAREPORTTRIG3 -->
2804 <register type=
"OA" address=
"0x00002744" value=
"0x000000E4" /> <!--OAREPORTTRIG2 -->
2805 <register type=
"OA" address=
"0x00002740" value=
"0x00000000" /> <!--OAREPORTTRIG1 -->
2806 <register type=
"OA" address=
"0x0000275C" value=
"0x98A98A98" /> <!--OAREPORTTRIG8 -->
2807 <register type=
"OA" address=
"0x00002758" value=
"0x88888888" /> <!--OAREPORTTRIG7 -->
2808 <register type=
"OA" address=
"0x00002754" value=
"0x000C5500" /> <!--OAREPORTTRIG6 -->
2809 <register type=
"OA" address=
"0x00002750" value=
"0x00000000" /> <!--OAREPORTTRIG5 -->
2810 <register type=
"OA" address=
"0x00002770" value=
"0x0007F81A" /> <!--OACEC0_0 -->
2811 <register type=
"OA" address=
"0x00002774" value=
"0x0000FC00" /> <!--OACEC0_1 -->
2812 <register type=
"OA" address=
"0x00002778" value=
"0x0007F82A" /> <!--OACEC1_0 -->
2813 <register type=
"OA" address=
"0x0000277C" value=
"0x0000FC00" /> <!--OACEC1_1 -->
2814 <register type=
"OA" address=
"0x00002780" value=
"0x0007F872" /> <!--OACEC2_0 -->
2815 <register type=
"OA" address=
"0x00002784" value=
"0x0000FC00" /> <!--OACEC2_1 -->
2816 <register type=
"OA" address=
"0x00002788" value=
"0x0007F8BA" /> <!--OACEC3_0 -->
2817 <register type=
"OA" address=
"0x0000278C" value=
"0x0000FC00" /> <!--OACEC3_1 -->
2818 <register type=
"OA" address=
"0x00002790" value=
"0x0007F87A" /> <!--OACEC4_0 -->
2819 <register type=
"OA" address=
"0x00002794" value=
"0x0000FC00" /> <!--OACEC4_1 -->
2820 <register type=
"OA" address=
"0x00002798" value=
"0x0007F8EA" /> <!--OACEC5_0 -->
2821 <register type=
"OA" address=
"0x0000279C" value=
"0x0000FC00" /> <!--OACEC5_1 -->
2822 <register type=
"OA" address=
"0x000027A0" value=
"0x0007F8E2" /> <!--OACEC6_0 -->
2823 <register type=
"OA" address=
"0x000027A4" value=
"0x0000FC00" /> <!--OACEC6_1 -->
2824 <register type=
"OA" address=
"0x000027A8" value=
"0x0007F8F2" /> <!--OACEC7_0 -->
2825 <register type=
"OA" address=
"0x000027AC" value=
"0x0000FC00" /> <!--OACEC7_1 -->
2829 <set name=
"Memory Writes Distribution Gen7.5"
2830 mdapi_supported_apis=
"OGL OCL IO BB"
2831 underscore_name=
"memory_writes"
2832 hw_config_guid=
"3358d639-9b5f-45ab-976d-9b08cbfc6240"
2834 symbol_name=
"MemoryWrites"
2836 <counter name=
"GPU Core Clocks"
2837 description=
"The total number of GPU core clocks elapsed during the measurement."
2840 underscore_name=
"gpu_core_clocks"
2842 symbol_name=
"GpuCoreClocks"
2843 semantic_type=
"event"
2844 mdapi_supported_apis=
""
2845 mdapi_usage_flags=
"Tier1 Frame Batch Draw"
2846 mdapi_hw_unit_type=
"gpu"
2849 <counter name=
"EU Active"
2850 description=
"The percentage of time in which the Execution Units were actively processing."
2853 equation=
"A 0 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2854 underscore_name=
"eu_active"
2856 symbol_name=
"EuActive"
2857 semantic_type=
"duration"
2858 mdapi_supported_apis=
""
2859 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
2860 mdapi_group=
"EU Array"
2861 mdapi_hw_unit_type=
"gpu"
2863 <counter name=
"TES EU Stall"
2864 description=
"The percentage of time in which evaluation shaders were stalled on the EUs."
2867 equation=
"A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2868 underscore_name=
"ds_eu_stall"
2870 symbol_name=
"DsEuStall"
2871 semantic_type=
"duration"
2872 mdapi_supported_apis=
"OGL4 OCL IO BB"
2873 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
2874 mdapi_group=
"EU Array/Evaluation Shader"
2875 mdapi_hw_unit_type=
"gpu"
2877 <counter name=
"Alpha Test Fails"
2878 description=
"The total number of pixels dropped on post-FS alpha test."
2880 equation=
"A 37 READ"
2881 underscore_name=
"alpha_test_fails"
2883 symbol_name=
"AlphaTestFails"
2884 semantic_type=
"event"
2885 mdapi_supported_apis=
"OGL IO BB"
2886 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
2887 mdapi_hw_unit_type=
"gpu"
2888 mdapi_group=
"3D Pipe/Output Merger"
2890 <counter name=
"TES Threads Dispatched"
2891 description=
"The total number of evaluation shader hardware threads dispatched."
2893 equation=
"A 15 READ"
2894 underscore_name=
"ds_threads"
2896 symbol_name=
"DsThreads"
2897 semantic_type=
"event"
2898 mdapi_supported_apis=
"OGL4 OCL IO BB"
2899 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2900 mdapi_hw_unit_type=
"gpu"
2901 mdapi_group=
"EU Array/Evaluation Shader"
2903 <counter name=
"TES AVG Active per Thread"
2904 description=
"The average number of cycles per hardware thread run in which evaluation shaders were processed actively on the EUs."
2907 equation=
"A 12 READ $DsThreads UDIV"
2908 underscore_name=
"ds_eu_active_per_thread"
2910 symbol_name=
"DsEuActivePerThread"
2911 semantic_type=
"event"
2912 mdapi_supported_apis=
"OGL4 OCL IO BB"
2913 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
2914 mdapi_group=
"EU Array/Evaluation Shader"
2915 mdapi_hw_unit_type=
"gpu"
2917 <counter name=
"GS Threads Dispatched"
2918 description=
"The total number of geometry shader hardware threads dispatched."
2920 equation=
"A 25 READ"
2921 underscore_name=
"gs_threads"
2923 symbol_name=
"GsThreads"
2924 semantic_type=
"event"
2925 mdapi_supported_apis=
"OGL4 OCL IO BB"
2926 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2927 mdapi_hw_unit_type=
"gpu"
2928 mdapi_group=
"EU Array/Geometry Shader"
2930 <counter name=
"GS EU Stall"
2931 description=
"The percentage of time in which geometry shaders were stalled on the EUs."
2934 equation=
"A 23 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2935 underscore_name=
"gs_eu_stall"
2937 symbol_name=
"GsEuStall"
2938 semantic_type=
"duration"
2939 mdapi_supported_apis=
"OGL4 OCL IO BB"
2940 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
2941 mdapi_group=
"EU Array/Geometry Shader"
2942 mdapi_hw_unit_type=
"gpu"
2944 <counter name=
"VS Threads Dispatched"
2945 description=
"The total number of vertex shader hardware threads dispatched."
2948 underscore_name=
"vs_threads"
2950 symbol_name=
"VsThreads"
2951 semantic_type=
"event"
2952 mdapi_supported_apis=
"OGL IO BB"
2953 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2954 mdapi_hw_unit_type=
"gpu"
2955 mdapi_group=
"EU Array/Vertex Shader"
2957 <counter name=
"FS Threads Dispatched"
2958 description=
"The total number of fragment shader hardware threads dispatched."
2960 equation=
"A 30 READ"
2961 underscore_name=
"ps_threads"
2963 symbol_name=
"PsThreads"
2964 semantic_type=
"event"
2965 mdapi_supported_apis=
"OGL IO BB"
2966 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2967 mdapi_hw_unit_type=
"gpu"
2968 mdapi_group=
"EU Array/Fragment Shader"
2970 <counter name=
"GtiMscMemoryWrites"
2971 description=
"The total number of GTI memory writes from Multisampling Color Cache (Multisampling Color Cache invalidations)."
2974 underscore_name=
"gti_msc_memory_writes"
2976 symbol_name=
"GtiMscMemoryWrites"
2977 semantic_type=
"event"
2978 mdapi_supported_apis=
""
2979 mdapi_usage_flags=
"Draw"
2980 mdapi_hw_unit_type=
"gpu"
2981 mdapi_group=
"GTI/Color Cache"
2983 <counter name=
"CS Threads Dispatched"
2984 description=
"The total number of compute shader hardware threads dispatched."
2986 equation=
"A 20 READ"
2987 underscore_name=
"cs_threads"
2989 symbol_name=
"CsThreads"
2990 semantic_type=
"event"
2991 mdapi_supported_apis=
"OGL4 OCL IO BB"
2992 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2993 mdapi_hw_unit_type=
"gpu"
2994 mdapi_group=
"EU Array/Compute Shader"
2996 <counter name=
"CS AVG Active per Thread"
2997 description=
"The average number of cycles per hardware thread run in which compute shaders were processed actively on the EUs."
3000 equation=
"A 17 READ $CsThreads UDIV"
3001 underscore_name=
"cs_eu_active_per_thread"
3003 symbol_name=
"CsEuActivePerThread"
3004 semantic_type=
"event"
3005 mdapi_supported_apis=
"OGL4 OCL IO BB"
3006 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3007 mdapi_group=
"EU Array/Compute Shader"
3008 mdapi_hw_unit_type=
"gpu"
3010 <counter name=
"GtiCmdStreamerMemoryWrites"
3011 description=
"The total number of GTI memory writes from Command Streamer."
3014 underscore_name=
"gti_cmd_streamer_memory_writes"
3016 symbol_name=
"GtiCmdStreamerMemoryWrites"
3017 semantic_type=
"event"
3018 mdapi_supported_apis=
""
3019 mdapi_usage_flags=
"Draw"
3020 mdapi_hw_unit_type=
"gpu"
3021 mdapi_group=
"GTI/3D Pipe/Command Streamer"
3023 <counter name=
"GS AVG Stall per Thread"
3024 description=
"The average number of cycles per hardware thread run in which geometry shaders were stalled on the EUs."
3026 equation=
"A 23 READ $GsThreads UDIV"
3027 underscore_name=
"gs_eu_stall_per_thread"
3029 symbol_name=
"GsEuStallPerThread"
3030 semantic_type=
"event"
3031 mdapi_supported_apis=
"OGL4 OCL IO BB"
3032 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
3033 mdapi_hw_unit_type=
"gpu"
3034 mdapi_group=
"EU Array/Geometry Shader"
3036 <counter name=
"GtiL3Writes"
3037 description=
"The total number of GTI memory writes from L3 (L3 invalidations)."
3040 underscore_name=
"gti_l3_writes"
3042 symbol_name=
"GtiL3Writes"
3043 semantic_type=
"event"
3044 mdapi_supported_apis=
""
3045 mdapi_usage_flags=
"Draw"
3046 mdapi_hw_unit_type=
"gpu"
3047 mdapi_group=
"GTI/L3"
3049 <counter name=
"GtiHizMemoryWrites"
3050 description=
"The total number of GTI memory writes from Hierarchical Depth Cache."
3053 underscore_name=
"gti_hiz_memory_writes"
3055 symbol_name=
"GtiHizMemoryWrites"
3056 semantic_type=
"event"
3057 mdapi_supported_apis=
""
3058 mdapi_usage_flags=
"Draw"
3059 mdapi_hw_unit_type=
"gpu"
3060 mdapi_group=
"GTI/Depth Cache"
3062 <counter name=
"GPU Time Elapsed"
3063 description=
"Time elapsed on the GPU during the measurement."
3065 equation=
"GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
3066 underscore_name=
"gpu_time"
3068 symbol_name=
"GpuTime"
3069 semantic_type=
"duration"
3070 mdapi_supported_apis=
""
3071 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
3072 mdapi_hw_unit_type=
"gpu"
3075 <counter name=
"AVG GPU Core Frequency"
3076 description=
"Average GPU Core Frequency in the measurement."
3078 max_equation=
"$GpuMaxFrequency"
3079 equation=
"$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
3080 underscore_name=
"avg_gpu_core_frequency"
3082 symbol_name=
"AvgGpuCoreFrequency"
3083 semantic_type=
"event"
3084 mdapi_supported_apis=
""
3085 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
3087 mdapi_hw_unit_type=
"gpu"
3089 <counter name=
"FS AVG Stall per Thread"
3090 description=
"The average number of cycles per hardware thread run in which fragment shaders were stalled on the EUs."
3092 equation=
"A 28 READ $PsThreads UDIV"
3093 underscore_name=
"ps_eu_stall_per_thread"
3095 symbol_name=
"PsEuStallPerThread"
3096 semantic_type=
"event"
3097 mdapi_supported_apis=
"OGL IO BB"
3098 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
3099 mdapi_hw_unit_type=
"gpu"
3100 mdapi_group=
"EU Array/Fragment Shader"
3102 <counter name=
"GtiRccMemoryWrites"
3103 description=
"The total number of GTI memory writes from Render Color Cache (Render Color Cache invalidations)."
3106 underscore_name=
"gti_rcc_memory_writes"
3108 symbol_name=
"GtiRccMemoryWrites"
3109 semantic_type=
"event"
3110 mdapi_supported_apis=
""
3111 mdapi_usage_flags=
"Draw"
3112 mdapi_hw_unit_type=
"gpu"
3113 mdapi_group=
"GTI/Color Cache"
3115 <counter name=
"TES EU Active"
3116 description=
"The percentage of time in which evaluation shaders were processed actively on the EUs."
3119 equation=
"A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3120 underscore_name=
"ds_eu_active"
3122 symbol_name=
"DsEuActive"
3123 semantic_type=
"duration"
3124 mdapi_supported_apis=
"OGL4 OCL IO BB"
3125 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3126 mdapi_group=
"EU Array/Evaluation Shader"
3127 mdapi_hw_unit_type=
"gpu"
3129 <counter name=
"VS AVG Stall per Thread"
3130 description=
"The average number of cycles per hardware thread run in which vertex shaders were stalled on the EUs."
3132 equation=
"A 3 READ $VsThreads UDIV"
3133 underscore_name=
"vs_eu_stall_per_thread"
3135 symbol_name=
"VsEuStallPerThread"
3136 semantic_type=
"event"
3137 mdapi_supported_apis=
"OGL IO BB"
3138 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
3139 mdapi_hw_unit_type=
"gpu"
3140 mdapi_group=
"EU Array/Vertex Shader"
3142 <counter name=
"TCS EU Stall"
3143 description=
"The percentage of time in which control shaders were stalled on the EUs."
3146 equation=
"A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3147 underscore_name=
"hs_eu_stall"
3149 symbol_name=
"HsEuStall"
3150 semantic_type=
"duration"
3151 mdapi_supported_apis=
"OGL4 OCL IO BB"
3152 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3153 mdapi_group=
"EU Array/Control Shader"
3154 mdapi_hw_unit_type=
"gpu"
3156 <counter name=
"GPU Busy"
3157 description=
"The percentage of time in which the GPU has being processing GPU commands."
3160 equation=
"A 41 READ 100 UMUL $GpuCoreClocks FDIV"
3161 underscore_name=
"gpu_busy"
3163 symbol_name=
"GpuBusy"
3164 semantic_type=
"duration"
3165 mdapi_supported_apis=
""
3166 mdapi_usage_flags=
"Tier1 Overview System Frame"
3168 mdapi_hw_unit_type=
"gpu"
3170 <counter name=
"FS AVG Active per Thread"
3171 description=
"The average number of cycles per hardware thread run in which fragment shaders were processed actively on the EUs."
3174 equation=
"A 27 READ $PsThreads UDIV"
3175 underscore_name=
"ps_eu_active_per_thread"
3177 symbol_name=
"PsEuActivePerThread"
3178 semantic_type=
"event"
3179 mdapi_supported_apis=
"OGL IO BB"
3180 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
3181 mdapi_group=
"EU Array/Fragment Shader"
3182 mdapi_hw_unit_type=
"gpu"
3184 <counter name=
"Early Depth Test Fails"
3185 description=
"The total number of pixels dropped on early depth test."
3187 equation=
"A 35 READ"
3188 underscore_name=
"early_depth_test_fails"
3190 symbol_name=
"EarlyDepthTestFails"
3191 semantic_type=
"event"
3192 mdapi_supported_apis=
"OGL IO BB"
3193 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3194 mdapi_hw_unit_type=
"gpu"
3195 mdapi_group=
"3D Pipe/Rasterizer/Early Depth Test"
3197 <counter name=
"LLC GPU Write Accesses"
3198 description=
"The total number of LLC cache lookups for write done from the GPU (32B writes)."
3200 equation=
"C 6 READ 2 UMUL"
3201 underscore_name=
"llc_wr_accesses"
3203 symbol_name=
"LlcWrAccesses"
3204 semantic_type=
"event"
3205 mdapi_supported_apis=
""
3206 mdapi_usage_flags=
"Draw"
3207 mdapi_hw_unit_type=
"gpu"
3210 <counter name=
"GS EU Active"
3211 description=
"The percentage of time in which geometry shaders were processed actively on the EUs."
3214 equation=
"A 22 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3215 underscore_name=
"gs_eu_active"
3217 symbol_name=
"GsEuActive"
3218 semantic_type=
"duration"
3219 mdapi_supported_apis=
"OGL4 OCL IO BB"
3220 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3221 mdapi_group=
"EU Array/Geometry Shader"
3222 mdapi_hw_unit_type=
"gpu"
3224 <counter name=
"FS EU Active"
3225 description=
"The percentage of time in which fragment shaders were processed actively on the EUs."
3228 equation=
"A 27 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3229 underscore_name=
"ps_eu_active"
3231 symbol_name=
"PsEuActive"
3232 semantic_type=
"duration"
3233 mdapi_supported_apis=
"OGL IO BB"
3234 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3235 mdapi_group=
"EU Array/Fragment Shader"
3236 mdapi_hw_unit_type=
"gpu"
3238 <counter name=
"GtiStcMemoryWrites"
3239 description=
"The total number of GTI memory writes from Stencil Cache."
3242 underscore_name=
"gti_stc_memory_writes"
3244 symbol_name=
"GtiStcMemoryWrites"
3245 semantic_type=
"event"
3246 mdapi_supported_apis=
""
3247 mdapi_usage_flags=
"Draw"
3248 mdapi_hw_unit_type=
"gpu"
3249 mdapi_group=
"GTI/Depth Cache"
3251 <counter name=
"TES AVG Stall per Thread"
3252 description=
"The average number of cycles per hardware thread run in which evaluation shaders were stalled on the EUs."
3254 equation=
"A 13 READ $DsThreads UDIV"
3255 underscore_name=
"ds_eu_stall_per_thread"
3257 symbol_name=
"DsEuStallPerThread"
3258 semantic_type=
"event"
3259 mdapi_supported_apis=
"OGL4 OCL IO BB"
3260 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
3261 mdapi_hw_unit_type=
"gpu"
3262 mdapi_group=
"EU Array/Evaluation Shader"
3264 <counter name=
"GS AVG Active per Thread"
3265 description=
"The average number of cycles per hardware thread run in which geometry shaders were processed actively on the EUs."
3268 equation=
"A 22 READ $GsThreads UDIV"
3269 underscore_name=
"gs_eu_active_per_thread"
3271 symbol_name=
"GsEuActivePerThread"
3272 semantic_type=
"event"
3273 mdapi_supported_apis=
"OGL4 OCL IO BB"
3274 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
3275 mdapi_group=
"EU Array/Geometry Shader"
3276 mdapi_hw_unit_type=
"gpu"
3278 <counter name=
"TCS Threads Dispatched"
3279 description=
"The total number of control shader hardware threads dispatched."
3281 equation=
"A 10 READ"
3282 underscore_name=
"hs_threads"
3284 symbol_name=
"HsThreads"
3285 semantic_type=
"event"
3286 mdapi_supported_apis=
"OGL4 OCL IO BB"
3287 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3288 mdapi_hw_unit_type=
"gpu"
3289 mdapi_group=
"EU Array/Control Shader"
3291 <counter name=
"TCS AVG Stall per Thread"
3292 description=
"The average number of cycles per hardware thread run in which control shaders were stalled on the EUs."
3294 equation=
"A 8 READ $HsThreads UDIV"
3295 underscore_name=
"hs_eu_stall_per_thread"
3297 symbol_name=
"HsEuStallPerThread"
3298 semantic_type=
"event"
3299 mdapi_supported_apis=
"OGL4 OCL IO BB"
3300 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
3301 mdapi_hw_unit_type=
"gpu"
3302 mdapi_group=
"EU Array/Control Shader"
3304 <counter name=
"TCS EU Active"
3305 description=
"The percentage of time in which control shaders were processed actively on the EUs."
3308 equation=
"A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3309 underscore_name=
"hs_eu_active"
3311 symbol_name=
"HsEuActive"
3312 semantic_type=
"duration"
3313 mdapi_supported_apis=
"OGL4 OCL IO BB"
3314 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3315 mdapi_group=
"EU Array/Control Shader"
3316 mdapi_hw_unit_type=
"gpu"
3318 <counter name=
"Samples Killed in FS"
3319 description=
"The total number of samples or pixels dropped in fragment shaders."
3321 equation=
"A 36 READ"
3322 underscore_name=
"samples_killed_in_ps"
3324 symbol_name=
"SamplesKilledInPs"
3325 semantic_type=
"event"
3326 mdapi_supported_apis=
"OGL IO BB"
3327 mdapi_usage_flags=
"Tier4 Overview Frame Batch Draw"
3328 mdapi_hw_unit_type=
"gpu"
3329 mdapi_group=
"3D Pipe/Fragment Shader"
3331 <counter name=
"Late Depth Test Fails"
3332 description=
"The total number of pixels dropped on post-FS depth test."
3334 equation=
"A 39 READ $SamplesKilledInPs USUB"
3335 underscore_name=
"post_ps_depth_test_fails"
3337 symbol_name=
"PostPsDepthTestFails"
3338 semantic_type=
"event"
3339 mdapi_supported_apis=
"OGL IO BB"
3340 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3341 mdapi_hw_unit_type=
"gpu"
3342 mdapi_group=
"3D Pipe/Output Merger"
3344 <counter name=
"TCS AVG Active per Thread"
3345 description=
"The average number of cycles per hardware thread run in which control shaders were processed actively on the EUs."
3348 equation=
"A 7 READ $HsThreads UDIV"
3349 underscore_name=
"hs_eu_active_per_thread"
3351 symbol_name=
"HsEuActivePerThread"
3352 semantic_type=
"event"
3353 mdapi_supported_apis=
"OGL4 OCL IO BB"
3354 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
3355 mdapi_group=
"EU Array/Control Shader"
3356 mdapi_hw_unit_type=
"gpu"
3358 <counter name=
"FS EU Stall"
3359 description=
"The percentage of time in which fragment shaders were stalled on the EUs."
3362 equation=
"A 28 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3363 underscore_name=
"ps_eu_stall"
3365 symbol_name=
"PsEuStall"
3366 semantic_type=
"duration"
3367 mdapi_supported_apis=
"OGL IO BB"
3368 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3369 mdapi_group=
"EU Array/Fragment Shader"
3370 mdapi_hw_unit_type=
"gpu"
3372 <counter name=
"EU Stall"
3373 description=
"The percentage of time in which the Execution Units were stalled."
3376 equation=
"A 1 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3377 underscore_name=
"eu_stall"
3379 symbol_name=
"EuStall"
3380 semantic_type=
"duration"
3381 mdapi_supported_apis=
""
3382 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
3383 mdapi_group=
"EU Array"
3384 mdapi_hw_unit_type=
"gpu"
3386 <counter name=
"Early Hi-Depth Test Fails"
3387 description=
"The total number of pixels dropped on early hierarchical depth test."
3389 equation=
"A 33 READ"
3390 underscore_name=
"hi_depth_test_fails"
3392 symbol_name=
"HiDepthTestFails"
3393 semantic_type=
"event"
3394 mdapi_supported_apis=
"OGL IO BB"
3395 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3396 mdapi_hw_unit_type=
"gpu"
3397 mdapi_group=
"3D Pipe/Rasterizer/Hi-Depth Test"
3399 <counter name=
"VS EU Active"
3400 description=
"The percentage of time in which vertex shaders were processed actively on the EUs."
3403 equation=
"A 2 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3404 underscore_name=
"vs_eu_active"
3406 symbol_name=
"VsEuActive"
3407 semantic_type=
"duration"
3408 mdapi_supported_apis=
"OGL IO BB"
3409 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3410 mdapi_group=
"EU Array/Vertex Shader"
3411 mdapi_hw_unit_type=
"gpu"
3413 <counter name=
"CS EU Active"
3414 description=
"The percentage of time in which compute shaders were processed actively on the EUs."
3417 equation=
"A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3418 underscore_name=
"cs_eu_active"
3420 symbol_name=
"CsEuActive"
3421 semantic_type=
"duration"
3422 mdapi_supported_apis=
"OGL4 OCL IO BB"
3423 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3424 mdapi_group=
"EU Array/Compute Shader"
3425 mdapi_hw_unit_type=
"gpu"
3427 <counter name=
"CS AVG Stall per Thread"
3428 description=
"The average number of cycles per hardware thread run in which compute shaders were stalled on the EUs."
3430 equation=
"A 18 READ $CsThreads UDIV"
3431 underscore_name=
"cs_eu_stall_per_thread"
3433 symbol_name=
"CsEuStallPerThread"
3434 semantic_type=
"event"
3435 mdapi_supported_apis=
"OGL4 OCL IO BB"
3436 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3437 mdapi_hw_unit_type=
"gpu"
3438 mdapi_group=
"EU Array/Compute Shader"
3440 <counter name=
"Late Stencil Test Fails"
3441 description=
"The total number of pixels dropped on post-FS stencil test."
3443 equation=
"A 38 READ"
3444 underscore_name=
"post_ps_stencil_test_fails"
3446 symbol_name=
"PostPsStencilTestFails"
3447 semantic_type=
"event"
3448 mdapi_supported_apis=
"OGL IO BB"
3449 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3450 mdapi_hw_unit_type=
"gpu"
3451 mdapi_group=
"3D Pipe/Output Merger"
3453 <counter name=
"GtiSoMemoryWrites"
3454 description=
"The total number of GTI memory writes from Stream Output."
3457 underscore_name=
"gti_so_memory_writes"
3459 symbol_name=
"GtiSoMemoryWrites"
3460 semantic_type=
"event"
3461 mdapi_supported_apis=
""
3462 mdapi_usage_flags=
"Draw"
3463 mdapi_hw_unit_type=
"gpu"
3464 mdapi_group=
"GTI/3D Pipe/Stream Output"
3466 <counter name=
"VS AVG Active per Thread"
3467 description=
"The average number of cycles per hardware thread run in which vertex shaders were processed actively on the EUs."
3470 equation=
"A 2 READ $VsThreads UDIV"
3471 underscore_name=
"vs_eu_active_per_thread"
3473 symbol_name=
"VsEuActivePerThread"
3474 semantic_type=
"event"
3475 mdapi_supported_apis=
"OGL IO BB"
3476 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
3477 mdapi_group=
"EU Array/Vertex Shader"
3478 mdapi_hw_unit_type=
"gpu"
3480 <counter name=
"GtiRczMemoryWrites"
3481 description=
"The total number of GTI memory writes from Render Depth Cache."
3484 underscore_name=
"gti_rcz_memory_writes"
3486 symbol_name=
"GtiRczMemoryWrites"
3487 semantic_type=
"event"
3488 mdapi_supported_apis=
""
3489 mdapi_usage_flags=
"Draw"
3490 mdapi_hw_unit_type=
"gpu"
3491 mdapi_group=
"GTI/Depth Cache"
3493 <counter name=
"CS EU Stall"
3494 description=
"The percentage of time in which compute shaders were stalled on the EUs."
3497 equation=
"A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3498 underscore_name=
"cs_eu_stall"
3500 symbol_name=
"CsEuStall"
3501 semantic_type=
"duration"
3502 mdapi_supported_apis=
"OGL4 OCL IO BB"
3503 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3504 mdapi_group=
"EU Array/Compute Shader"
3505 mdapi_hw_unit_type=
"gpu"
3507 <counter name=
"Samples Written"
3508 description=
"The total number of samples or pixels written to all render targets."
3510 equation=
"A 40 READ"
3511 underscore_name=
"samples_written"
3513 symbol_name=
"SamplesWritten"
3514 semantic_type=
"event"
3515 mdapi_supported_apis=
"OGL IO BB"
3516 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3517 mdapi_hw_unit_type=
"gpu"
3518 mdapi_group=
"3D Pipe/Output Merger"
3520 <counter name=
"GtiMemoryWrites"
3521 description=
"The total number of GTI memory writes (64B each)."
3524 underscore_name=
"gti_memory_writes"
3526 symbol_name=
"GtiMemoryWrites"
3527 semantic_type=
"event"
3528 mdapi_supported_apis=
""
3529 mdapi_usage_flags=
"Draw"
3530 mdapi_hw_unit_type=
"gpu"
3533 <counter name=
"VS EU Stall"
3534 description=
"The percentage of time in which vertex shaders were stalled on the EUs."
3537 equation=
"A 3 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3538 underscore_name=
"vs_eu_stall"
3540 symbol_name=
"VsEuStall"
3541 semantic_type=
"duration"
3542 mdapi_supported_apis=
"OGL IO BB"
3543 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3544 mdapi_group=
"EU Array/Vertex Shader"
3545 mdapi_hw_unit_type=
"gpu"
3547 <register_config id=
"0">
3548 <register type=
"NOA" address=
"0x000253A4" value=
"0x34300000" />
3549 <register type=
"NOA" address=
"0x00025440" value=
"0x01500000" />
3550 <register type=
"NOA" address=
"0x00025444" value=
"0x00000120" />
3551 <register type=
"NOA" address=
"0x00025128" value=
"0x0C200000" />
3552 <register type=
"NOA" address=
"0x00025380" value=
"0x00000450" />
3553 <register type=
"NOA" address=
"0x00025390" value=
"0x00052C43" />
3554 <register type=
"NOA" address=
"0x00025384" value=
"0x00000000" />
3555 <register type=
"NOA" address=
"0x00025400" value=
"0x00007184" />
3556 <register type=
"NOA" address=
"0x00025408" value=
"0x0A418820" />
3557 <register type=
"NOA" address=
"0x0002540C" value=
"0x000820E6" />
3558 <register type=
"NOA" address=
"0x00025404" value=
"0xFF500000" />
3559 <register type=
"NOA" address=
"0x00025100" value=
"0x000005D6" />
3560 <register type=
"NOA" address=
"0x0002510C" value=
"0x1E700000" />
3561 <register type=
"NOA" address=
"0x00025104" value=
"0x00000000" />
3562 <register type=
"NOA" address=
"0x00025420" value=
"0x02108421" />
3563 <register type=
"NOA" address=
"0x00025424" value=
"0x00008421" />
3564 <register type=
"NOA" address=
"0x0002541C" value=
"0x00000000" />
3565 <register type=
"NOA" address=
"0x00025428" value=
"0x00000000" />
3567 <register_config id=
"1">
3568 <register type=
"OA" address=
"0x00002724" value=
"0xF0800000" /> <!--OASTARTTRIG6 -->
3569 <register type=
"OA" address=
"0x00002720" value=
"0x00000000" /> <!--OASTARTTRIG1 -->
3570 <register type=
"OA" address=
"0x00002714" value=
"0xF0800000" /> <!--OASTARTTRIG1 -->
3571 <register type=
"OA" address=
"0x00002710" value=
"0x00000000" /> <!--OASTARTTRIG1 -->
3572 <register type=
"OA" address=
"0x0000274C" value=
"0x76543298" /> <!--OAREPORTTRIG4 -->
3573 <register type=
"OA" address=
"0x00002748" value=
"0x98989898" /> <!--OAREPORTTRIG3 -->
3574 <register type=
"OA" address=
"0x00002744" value=
"0x000000E4" /> <!--OAREPORTTRIG2 -->
3575 <register type=
"OA" address=
"0x00002740" value=
"0x00000000" /> <!--OAREPORTTRIG1 -->
3576 <register type=
"OA" address=
"0x0000275C" value=
"0xBABABABA" /> <!--OAREPORTTRIG8 -->
3577 <register type=
"OA" address=
"0x00002758" value=
"0x88888888" /> <!--OAREPORTTRIG7 -->
3578 <register type=
"OA" address=
"0x00002754" value=
"0x000C5500" /> <!--OAREPORTTRIG6 -->
3579 <register type=
"OA" address=
"0x00002750" value=
"0x00000000" /> <!--OAREPORTTRIG5 -->
3580 <register type=
"OA" address=
"0x00002770" value=
"0x0007F81A" /> <!--OACEC0_0 -->
3581 <register type=
"OA" address=
"0x00002774" value=
"0x0000FC00" /> <!--OACEC0_1 -->
3582 <register type=
"OA" address=
"0x00002778" value=
"0x0007F82A" /> <!--OACEC1_0 -->
3583 <register type=
"OA" address=
"0x0000277C" value=
"0x0000FC00" /> <!--OACEC1_1 -->
3584 <register type=
"OA" address=
"0x00002780" value=
"0x0007F822" /> <!--OACEC2_0 -->
3585 <register type=
"OA" address=
"0x00002784" value=
"0x0000FC00" /> <!--OACEC2_1 -->
3586 <register type=
"OA" address=
"0x00002788" value=
"0x0007F8BA" /> <!--OACEC3_0 -->
3587 <register type=
"OA" address=
"0x0000278C" value=
"0x0000FC00" /> <!--OACEC3_1 -->
3588 <register type=
"OA" address=
"0x00002790" value=
"0x0007F87A" /> <!--OACEC4_0 -->
3589 <register type=
"OA" address=
"0x00002794" value=
"0x0000FC00" /> <!--OACEC4_1 -->
3590 <register type=
"OA" address=
"0x00002798" value=
"0x0007F8EA" /> <!--OACEC5_0 -->
3591 <register type=
"OA" address=
"0x0000279C" value=
"0x0000FC00" /> <!--OACEC5_1 -->
3592 <register type=
"OA" address=
"0x000027A0" value=
"0x0007F8E2" /> <!--OACEC6_0 -->
3593 <register type=
"OA" address=
"0x000027A4" value=
"0x0000FC00" /> <!--OACEC6_1 -->
3594 <register type=
"OA" address=
"0x000027A8" value=
"0x0007F8F2" /> <!--OACEC7_0 -->
3595 <register type=
"OA" address=
"0x000027AC" value=
"0x0000FC00" /> <!--OACEC7_1 -->
3599 <set name=
"Metric set SamplerBalance"
3600 mdapi_supported_apis=
"OGL OCL IO BB"
3601 underscore_name=
"sampler_balance"
3602 hw_config_guid=
"bc274488-b4b6-40c7-90da-b77d7ad16189"
3604 symbol_name=
"SamplerBalance"
3606 <counter name=
"GPU Core Clocks"
3607 description=
"The total number of GPU core clocks elapsed during the measurement."
3610 underscore_name=
"gpu_core_clocks"
3612 symbol_name=
"GpuCoreClocks"
3613 semantic_type=
"event"
3614 mdapi_supported_apis=
""
3615 mdapi_usage_flags=
"Tier1 Frame Batch Draw"
3616 mdapi_hw_unit_type=
"gpu"
3619 <counter name=
"EU Active"
3620 description=
"The percentage of time in which the Execution Units were actively processing."
3623 equation=
"A 0 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3624 underscore_name=
"eu_active"
3626 symbol_name=
"EuActive"
3627 semantic_type=
"duration"
3628 mdapi_supported_apis=
""
3629 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
3630 mdapi_group=
"EU Array"
3631 mdapi_hw_unit_type=
"gpu"
3633 <counter name=
"TES EU Stall"
3634 description=
"The percentage of time in which evaluation shaders were stalled on the EUs."
3637 equation=
"A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3638 underscore_name=
"ds_eu_stall"
3640 symbol_name=
"DsEuStall"
3641 semantic_type=
"duration"
3642 mdapi_supported_apis=
"OGL4 OCL IO BB"
3643 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3644 mdapi_group=
"EU Array/Evaluation Shader"
3645 mdapi_hw_unit_type=
"gpu"
3647 <counter name=
"Sampler L2 cache misses (ss3)"
3648 description=
"Number of sampler L2 cache misses (ss3)"
3650 equation=
"C 1 READ C 0 READ UADD"
3651 underscore_name=
"sampler3_l2_cache_misses"
3653 symbol_name=
"Sampler3L2CacheMisses"
3654 availability=
"$SubsliceMask 0x8 AND"
3655 semantic_type=
"event"
3656 mdapi_supported_apis=
""
3657 mdapi_usage_flags=
"Frame Batch Draw"
3658 mdapi_hw_unit_type=
"subslice"
3659 mdapi_group=
"Sampler/Sampler Cache"
3661 <counter name=
"Alpha Test Fails"
3662 description=
"The total number of pixels dropped on post-FS alpha test."
3664 equation=
"A 37 READ"
3665 underscore_name=
"alpha_test_fails"
3667 symbol_name=
"AlphaTestFails"
3668 semantic_type=
"event"
3669 mdapi_supported_apis=
"OGL IO BB"
3670 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3671 mdapi_hw_unit_type=
"gpu"
3672 mdapi_group=
"3D Pipe/Output Merger"
3674 <counter name=
"TES Threads Dispatched"
3675 description=
"The total number of evaluation shader hardware threads dispatched."
3677 equation=
"A 15 READ"
3678 underscore_name=
"ds_threads"
3680 symbol_name=
"DsThreads"
3681 semantic_type=
"event"
3682 mdapi_supported_apis=
"OGL4 OCL IO BB"
3683 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3684 mdapi_hw_unit_type=
"gpu"
3685 mdapi_group=
"EU Array/Evaluation Shader"
3687 <counter name=
"TES AVG Active per Thread"
3688 description=
"The average number of cycles per hardware thread run in which evaluation shaders were processed actively on the EUs."
3691 equation=
"A 12 READ $DsThreads UDIV"
3692 underscore_name=
"ds_eu_active_per_thread"
3694 symbol_name=
"DsEuActivePerThread"
3695 semantic_type=
"event"
3696 mdapi_supported_apis=
"OGL4 OCL IO BB"
3697 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
3698 mdapi_group=
"EU Array/Evaluation Shader"
3699 mdapi_hw_unit_type=
"gpu"
3701 <counter name=
"GS Threads Dispatched"
3702 description=
"The total number of geometry shader hardware threads dispatched."
3704 equation=
"A 25 READ"
3705 underscore_name=
"gs_threads"
3707 symbol_name=
"GsThreads"
3708 semantic_type=
"event"
3709 mdapi_supported_apis=
"OGL4 OCL IO BB"
3710 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3711 mdapi_hw_unit_type=
"gpu"
3712 mdapi_group=
"EU Array/Geometry Shader"
3714 <counter name=
"GS EU Stall"
3715 description=
"The percentage of time in which geometry shaders were stalled on the EUs."
3718 equation=
"A 23 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3719 underscore_name=
"gs_eu_stall"
3721 symbol_name=
"GsEuStall"
3722 semantic_type=
"duration"
3723 mdapi_supported_apis=
"OGL4 OCL IO BB"
3724 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3725 mdapi_group=
"EU Array/Geometry Shader"
3726 mdapi_hw_unit_type=
"gpu"
3728 <counter name=
"CS EU Active"
3729 description=
"The percentage of time in which compute shaders were processed actively on the EUs."
3732 equation=
"A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3733 underscore_name=
"cs_eu_active"
3735 symbol_name=
"CsEuActive"
3736 semantic_type=
"duration"
3737 mdapi_supported_apis=
"OGL4 OCL IO BB"
3738 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3739 mdapi_group=
"EU Array/Compute Shader"
3740 mdapi_hw_unit_type=
"gpu"
3742 <counter name=
"VS EU Active"
3743 description=
"The percentage of time in which vertex shaders were processed actively on the EUs."
3746 equation=
"A 2 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3747 underscore_name=
"vs_eu_active"
3749 symbol_name=
"VsEuActive"
3750 semantic_type=
"duration"
3751 mdapi_supported_apis=
"OGL IO BB"
3752 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3753 mdapi_group=
"EU Array/Vertex Shader"
3754 mdapi_hw_unit_type=
"gpu"
3756 <counter name=
"TCS EU Active"
3757 description=
"The percentage of time in which control shaders were processed actively on the EUs."
3760 equation=
"A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3761 underscore_name=
"hs_eu_active"
3763 symbol_name=
"HsEuActive"
3764 semantic_type=
"duration"
3765 mdapi_supported_apis=
"OGL4 OCL IO BB"
3766 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3767 mdapi_group=
"EU Array/Control Shader"
3768 mdapi_hw_unit_type=
"gpu"
3770 <counter name=
"TES EU Active"
3771 description=
"The percentage of time in which evaluation shaders were processed actively on the EUs."
3774 equation=
"A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3775 underscore_name=
"ds_eu_active"
3777 symbol_name=
"DsEuActive"
3778 semantic_type=
"duration"
3779 mdapi_supported_apis=
"OGL4 OCL IO BB"
3780 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3781 mdapi_group=
"EU Array/Evaluation Shader"
3782 mdapi_hw_unit_type=
"gpu"
3784 <counter name=
"GS EU Active"
3785 description=
"The percentage of time in which geometry shaders were processed actively on the EUs."
3788 equation=
"A 22 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3789 underscore_name=
"gs_eu_active"
3791 symbol_name=
"GsEuActive"
3792 semantic_type=
"duration"
3793 mdapi_supported_apis=
"OGL4 OCL IO BB"
3794 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3795 mdapi_group=
"EU Array/Geometry Shader"
3796 mdapi_hw_unit_type=
"gpu"
3798 <counter name=
"FS EU Active"
3799 description=
"The percentage of time in which fragment shaders were processed actively on the EUs."
3802 equation=
"A 27 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3803 underscore_name=
"ps_eu_active"
3805 symbol_name=
"PsEuActive"
3806 semantic_type=
"duration"
3807 mdapi_supported_apis=
"OGL IO BB"
3808 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3809 mdapi_group=
"EU Array/Fragment Shader"
3810 mdapi_hw_unit_type=
"gpu"
3812 <counter name=
"CS EU Stall"
3813 description=
"The percentage of time in which compute shaders were stalled on the EUs."
3816 equation=
"A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3817 underscore_name=
"cs_eu_stall"
3819 symbol_name=
"CsEuStall"
3820 semantic_type=
"duration"
3821 mdapi_supported_apis=
"OGL4 OCL IO BB"
3822 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3823 mdapi_group=
"EU Array/Compute Shader"
3824 mdapi_hw_unit_type=
"gpu"
3826 <counter name=
"EU Stall"
3827 description=
"The percentage of time in which the Execution Units were stalled."
3830 equation=
"A 1 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3831 underscore_name=
"eu_stall"
3833 symbol_name=
"EuStall"
3834 semantic_type=
"duration"
3835 mdapi_supported_apis=
""
3836 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
3837 mdapi_group=
"EU Array"
3838 mdapi_hw_unit_type=
"gpu"
3840 <counter name=
"VS EU Stall"
3841 description=
"The percentage of time in which vertex shaders were stalled on the EUs."
3844 equation=
"A 3 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3845 underscore_name=
"vs_eu_stall"
3847 symbol_name=
"VsEuStall"
3848 semantic_type=
"duration"
3849 mdapi_supported_apis=
"OGL IO BB"
3850 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3851 mdapi_group=
"EU Array/Vertex Shader"
3852 mdapi_hw_unit_type=
"gpu"
3854 <counter name=
"TCS EU Stall"
3855 description=
"The percentage of time in which control shaders were stalled on the EUs."
3858 equation=
"A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3859 underscore_name=
"hs_eu_stall"
3861 symbol_name=
"HsEuStall"
3862 semantic_type=
"duration"
3863 mdapi_supported_apis=
"OGL4 OCL IO BB"
3864 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3865 mdapi_group=
"EU Array/Control Shader"
3866 mdapi_hw_unit_type=
"gpu"
3868 <counter name=
"FS EU Stall"
3869 description=
"The percentage of time in which fragment shaders were stalled on the EUs."
3872 equation=
"A 28 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3873 underscore_name=
"ps_eu_stall"
3875 symbol_name=
"PsEuStall"
3876 semantic_type=
"duration"
3877 mdapi_supported_apis=
"OGL IO BB"
3878 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3879 mdapi_group=
"EU Array/Fragment Shader"
3880 mdapi_hw_unit_type=
"gpu"
3882 <counter name=
"GPU Time Elapsed"
3883 description=
"Time elapsed on the GPU during the measurement."
3885 equation=
"GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
3886 underscore_name=
"gpu_time"
3888 symbol_name=
"GpuTime"
3889 semantic_type=
"duration"
3890 mdapi_supported_apis=
""
3891 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
3892 mdapi_hw_unit_type=
"gpu"
3895 <counter name=
"CS Duration"
3896 description=
"Total Compute Shader GPU duration."
3898 equation=
"A 17 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 18 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV"
3899 underscore_name=
"cs_duration"
3901 symbol_name=
"CsDuration"
3902 semantic_type=
"duration"
3903 mdapi_supported_apis=
"OGL4 OCL"
3904 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
3905 mdapi_hw_unit_type=
"gpu"
3906 mdapi_group=
"EU Array/Compute Shader"
3908 <counter name=
"VS Threads Dispatched"
3909 description=
"The total number of vertex shader hardware threads dispatched."
3912 underscore_name=
"vs_threads"
3914 symbol_name=
"VsThreads"
3915 semantic_type=
"event"
3916 mdapi_supported_apis=
"OGL IO BB"
3917 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3918 mdapi_hw_unit_type=
"gpu"
3919 mdapi_group=
"EU Array/Vertex Shader"
3921 <counter name=
"FS Threads Dispatched"
3922 description=
"The total number of fragment shader hardware threads dispatched."
3924 equation=
"A 30 READ"
3925 underscore_name=
"ps_threads"
3927 symbol_name=
"PsThreads"
3928 semantic_type=
"event"
3929 mdapi_supported_apis=
"OGL IO BB"
3930 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3931 mdapi_hw_unit_type=
"gpu"
3932 mdapi_group=
"EU Array/Fragment Shader"
3934 <counter name=
"TES Duration"
3935 description=
"Total Evaluation Shader GPU duration."
3937 equation=
"A 12 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 13 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV"
3938 underscore_name=
"ds_duration"
3940 symbol_name=
"DsDuration"
3941 semantic_type=
"duration"
3942 mdapi_supported_apis=
"OGL4"
3943 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
3944 mdapi_hw_unit_type=
"gpu"
3945 mdapi_group=
"EU Array/Evaluation Shader"
3947 <counter name=
"GS Duration"
3948 description=
"Total Geometry Shader GPU duration."
3950 equation=
"A 22 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 23 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV"
3951 underscore_name=
"gs_duration"
3953 symbol_name=
"GsDuration"
3954 semantic_type=
"duration"
3955 mdapi_supported_apis=
"OGL4"
3956 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
3957 mdapi_hw_unit_type=
"gpu"
3958 mdapi_group=
"EU Array/Geometry Shader"
3960 <counter name=
"CS Threads Dispatched"
3961 description=
"The total number of compute shader hardware threads dispatched."
3963 equation=
"A 20 READ"
3964 underscore_name=
"cs_threads"
3966 symbol_name=
"CsThreads"
3967 semantic_type=
"event"
3968 mdapi_supported_apis=
"OGL4 OCL IO BB"
3969 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3970 mdapi_hw_unit_type=
"gpu"
3971 mdapi_group=
"EU Array/Compute Shader"
3973 <counter name=
"CS AVG Active per Thread"
3974 description=
"The average number of cycles per hardware thread run in which compute shaders were processed actively on the EUs."
3977 equation=
"A 17 READ $CsThreads UDIV"
3978 underscore_name=
"cs_eu_active_per_thread"
3980 symbol_name=
"CsEuActivePerThread"
3981 semantic_type=
"event"
3982 mdapi_supported_apis=
"OGL4 OCL IO BB"
3983 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3984 mdapi_group=
"EU Array/Compute Shader"
3985 mdapi_hw_unit_type=
"gpu"
3987 <counter name=
"Sampler L2 cache misses"
3988 description=
"Number of sampler L2 cache misses"
3990 equation=
"C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD C 3 READ UADD C 2 READ UADD C 1 READ UADD C 0 READ UADD"
3991 underscore_name=
"sampler_l2_cache_misses"
3993 symbol_name=
"SamplerL2CacheMisses"
3994 semantic_type=
"event"
3995 mdapi_supported_apis=
""
3996 mdapi_usage_flags=
"Overview Frame Batch Draw"
3997 mdapi_hw_unit_type=
"gpu"
3998 mdapi_group=
"Sampler"
4000 <counter name=
"GS AVG Stall per Thread"
4001 description=
"The average number of cycles per hardware thread run in which geometry shaders were stalled on the EUs."
4003 equation=
"A 23 READ $GsThreads UDIV"
4004 underscore_name=
"gs_eu_stall_per_thread"
4006 symbol_name=
"GsEuStallPerThread"
4007 semantic_type=
"event"
4008 mdapi_supported_apis=
"OGL4 OCL IO BB"
4009 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
4010 mdapi_hw_unit_type=
"gpu"
4011 mdapi_group=
"EU Array/Geometry Shader"
4013 <counter name=
"Sampler L2 cache misses (ss2)"
4014 description=
"Number of sampler L2 cache misses (ss2)"
4016 equation=
"C 3 READ C 2 READ UADD"
4017 underscore_name=
"sampler2_l2_cache_misses"
4019 symbol_name=
"Sampler2L2CacheMisses"
4020 availability=
"$SubsliceMask 0x4 AND"
4021 semantic_type=
"event"
4022 mdapi_supported_apis=
""
4023 mdapi_usage_flags=
"Frame Batch Draw"
4024 mdapi_hw_unit_type=
"subslice"
4025 mdapi_group=
"Sampler/Sampler Cache"
4027 <counter name=
"AVG GPU Core Frequency"
4028 description=
"Average GPU Core Frequency in the measurement."
4030 max_equation=
"$GpuMaxFrequency"
4031 equation=
"$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
4032 underscore_name=
"avg_gpu_core_frequency"
4034 symbol_name=
"AvgGpuCoreFrequency"
4035 semantic_type=
"event"
4036 mdapi_supported_apis=
""
4037 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
4039 mdapi_hw_unit_type=
"gpu"
4041 <counter name=
"EU Idle"
4042 description=
"The percentage of time in which the Execution Units were idle."
4045 equation=
"100 $EuActive $EuStall FADD FSUB"
4046 underscore_name=
"eu_idle"
4048 symbol_name=
"EuIdle"
4049 semantic_type=
"duration"
4050 mdapi_supported_apis=
""
4051 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
4052 mdapi_group=
"EU Array"
4053 mdapi_hw_unit_type=
"gpu"
4055 <counter name=
"FS AVG Stall per Thread"
4056 description=
"The average number of cycles per hardware thread run in which fragment shaders were stalled on the EUs."
4058 equation=
"A 28 READ $PsThreads UDIV"
4059 underscore_name=
"ps_eu_stall_per_thread"
4061 symbol_name=
"PsEuStallPerThread"
4062 semantic_type=
"event"
4063 mdapi_supported_apis=
"OGL IO BB"
4064 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
4065 mdapi_hw_unit_type=
"gpu"
4066 mdapi_group=
"EU Array/Fragment Shader"
4068 <counter name=
"VS AVG Stall per Thread"
4069 description=
"The average number of cycles per hardware thread run in which vertex shaders were stalled on the EUs."
4071 equation=
"A 3 READ $VsThreads UDIV"
4072 underscore_name=
"vs_eu_stall_per_thread"
4074 symbol_name=
"VsEuStallPerThread"
4075 semantic_type=
"event"
4076 mdapi_supported_apis=
"OGL IO BB"
4077 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
4078 mdapi_hw_unit_type=
"gpu"
4079 mdapi_group=
"EU Array/Vertex Shader"
4081 <counter name=
"GPU Busy"
4082 description=
"The percentage of time in which the GPU has being processing GPU commands."
4085 equation=
"A 41 READ 100 UMUL $GpuCoreClocks FDIV"
4086 underscore_name=
"gpu_busy"
4088 symbol_name=
"GpuBusy"
4089 semantic_type=
"duration"
4090 mdapi_supported_apis=
""
4091 mdapi_usage_flags=
"Tier1 Overview System Frame"
4093 mdapi_hw_unit_type=
"gpu"
4095 <counter name=
"FS AVG Active per Thread"
4096 description=
"The average number of cycles per hardware thread run in which fragment shaders were processed actively on the EUs."
4099 equation=
"A 27 READ $PsThreads UDIV"
4100 underscore_name=
"ps_eu_active_per_thread"
4102 symbol_name=
"PsEuActivePerThread"
4103 semantic_type=
"event"
4104 mdapi_supported_apis=
"OGL IO BB"
4105 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
4106 mdapi_group=
"EU Array/Fragment Shader"
4107 mdapi_hw_unit_type=
"gpu"
4109 <counter name=
"Early Depth Test Fails"
4110 description=
"The total number of pixels dropped on early depth test."
4112 equation=
"A 35 READ"
4113 underscore_name=
"early_depth_test_fails"
4115 symbol_name=
"EarlyDepthTestFails"
4116 semantic_type=
"event"
4117 mdapi_supported_apis=
"OGL IO BB"
4118 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4119 mdapi_hw_unit_type=
"gpu"
4120 mdapi_group=
"3D Pipe/Rasterizer/Early Depth Test"
4122 <counter name=
"TCS Duration"
4123 description=
"Total Control Shader GPU duration."
4125 equation=
"A 7 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 8 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV"
4126 underscore_name=
"hs_duration"
4128 symbol_name=
"HsDuration"
4129 semantic_type=
"duration"
4130 mdapi_supported_apis=
"OGL4 OCL"
4131 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
4132 mdapi_hw_unit_type=
"gpu"
4133 mdapi_group=
"EU Array/Control Shader"
4135 <counter name=
"TES AVG Stall per Thread"
4136 description=
"The average number of cycles per hardware thread run in which evaluation shaders were stalled on the EUs."
4138 equation=
"A 13 READ $DsThreads UDIV"
4139 underscore_name=
"ds_eu_stall_per_thread"
4141 symbol_name=
"DsEuStallPerThread"
4142 semantic_type=
"event"
4143 mdapi_supported_apis=
"OGL4 OCL IO BB"
4144 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
4145 mdapi_hw_unit_type=
"gpu"
4146 mdapi_group=
"EU Array/Evaluation Shader"
4148 <counter name=
"GS AVG Active per Thread"
4149 description=
"The average number of cycles per hardware thread run in which geometry shaders were processed actively on the EUs."
4152 equation=
"A 22 READ $GsThreads UDIV"
4153 underscore_name=
"gs_eu_active_per_thread"
4155 symbol_name=
"GsEuActivePerThread"
4156 semantic_type=
"event"
4157 mdapi_supported_apis=
"OGL4 OCL IO BB"
4158 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
4159 mdapi_group=
"EU Array/Geometry Shader"
4160 mdapi_hw_unit_type=
"gpu"
4162 <counter name=
"TCS Threads Dispatched"
4163 description=
"The total number of control shader hardware threads dispatched."
4165 equation=
"A 10 READ"
4166 underscore_name=
"hs_threads"
4168 symbol_name=
"HsThreads"
4169 semantic_type=
"event"
4170 mdapi_supported_apis=
"OGL4 OCL IO BB"
4171 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4172 mdapi_hw_unit_type=
"gpu"
4173 mdapi_group=
"EU Array/Control Shader"
4175 <counter name=
"TCS AVG Stall per Thread"
4176 description=
"The average number of cycles per hardware thread run in which control shaders were stalled on the EUs."
4178 equation=
"A 8 READ $HsThreads UDIV"
4179 underscore_name=
"hs_eu_stall_per_thread"
4181 symbol_name=
"HsEuStallPerThread"
4182 semantic_type=
"event"
4183 mdapi_supported_apis=
"OGL4 OCL IO BB"
4184 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
4185 mdapi_hw_unit_type=
"gpu"
4186 mdapi_group=
"EU Array/Control Shader"
4188 <counter name=
"Samples Killed in FS"
4189 description=
"The total number of samples or pixels dropped in fragment shaders."
4191 equation=
"A 36 READ"
4192 underscore_name=
"samples_killed_in_ps"
4194 symbol_name=
"SamplesKilledInPs"
4195 semantic_type=
"event"
4196 mdapi_supported_apis=
"OGL IO BB"
4197 mdapi_usage_flags=
"Tier4 Overview Frame Batch Draw"
4198 mdapi_hw_unit_type=
"gpu"
4199 mdapi_group=
"3D Pipe/Fragment Shader"
4201 <counter name=
"Late Depth Test Fails"
4202 description=
"The total number of pixels dropped on post-FS depth test."
4204 equation=
"A 39 READ $SamplesKilledInPs USUB"
4205 underscore_name=
"post_ps_depth_test_fails"
4207 symbol_name=
"PostPsDepthTestFails"
4208 semantic_type=
"event"
4209 mdapi_supported_apis=
"OGL IO BB"
4210 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4211 mdapi_hw_unit_type=
"gpu"
4212 mdapi_group=
"3D Pipe/Output Merger"
4214 <counter name=
"TCS AVG Active per Thread"
4215 description=
"The average number of cycles per hardware thread run in which control shaders were processed actively on the EUs."
4218 equation=
"A 7 READ $HsThreads UDIV"
4219 underscore_name=
"hs_eu_active_per_thread"
4221 symbol_name=
"HsEuActivePerThread"
4222 semantic_type=
"event"
4223 mdapi_supported_apis=
"OGL4 OCL IO BB"
4224 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
4225 mdapi_group=
"EU Array/Control Shader"
4226 mdapi_hw_unit_type=
"gpu"
4228 <counter name=
"FS Duration"
4229 description=
"Total Fragment Shader GPU duration."
4231 equation=
"A 27 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 28 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV"
4232 underscore_name=
"ps_duration"
4234 symbol_name=
"PsDuration"
4235 semantic_type=
"duration"
4236 mdapi_supported_apis=
"OGL4"
4237 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
4238 mdapi_hw_unit_type=
"gpu"
4239 mdapi_group=
"EU Array/Fragment Shader"
4241 <counter name=
"Sampler L2 cache misses (ss1)"
4242 description=
"Number of sampler L2 cache misses (ss1)"
4244 equation=
"C 5 READ C 4 READ UADD"
4245 underscore_name=
"sampler1_l2_cache_misses"
4247 symbol_name=
"Sampler1L2CacheMisses"
4248 availability=
"$SubsliceMask 0x2 AND"
4249 semantic_type=
"event"
4250 mdapi_supported_apis=
""
4251 mdapi_usage_flags=
"Frame Batch Draw"
4252 mdapi_hw_unit_type=
"subslice"
4253 mdapi_group=
"Sampler/Sampler Cache"
4255 <counter name=
"Early Hi-Depth Test Fails"
4256 description=
"The total number of pixels dropped on early hierarchical depth test."
4258 equation=
"A 33 READ"
4259 underscore_name=
"hi_depth_test_fails"
4261 symbol_name=
"HiDepthTestFails"
4262 semantic_type=
"event"
4263 mdapi_supported_apis=
"OGL IO BB"
4264 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4265 mdapi_hw_unit_type=
"gpu"
4266 mdapi_group=
"3D Pipe/Rasterizer/Hi-Depth Test"
4268 <counter name=
"CS AVG Stall per Thread"
4269 description=
"The average number of cycles per hardware thread run in which compute shaders were stalled on the EUs."
4271 equation=
"A 18 READ $CsThreads UDIV"
4272 underscore_name=
"cs_eu_stall_per_thread"
4274 symbol_name=
"CsEuStallPerThread"
4275 semantic_type=
"event"
4276 mdapi_supported_apis=
"OGL4 OCL IO BB"
4277 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4278 mdapi_hw_unit_type=
"gpu"
4279 mdapi_group=
"EU Array/Compute Shader"
4281 <counter name=
"Late Stencil Test Fails"
4282 description=
"The total number of pixels dropped on post-FS stencil test."
4284 equation=
"A 38 READ"
4285 underscore_name=
"post_ps_stencil_test_fails"
4287 symbol_name=
"PostPsStencilTestFails"
4288 semantic_type=
"event"
4289 mdapi_supported_apis=
"OGL IO BB"
4290 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4291 mdapi_hw_unit_type=
"gpu"
4292 mdapi_group=
"3D Pipe/Output Merger"
4294 <counter name=
"Sampler L2 cache misses (ss0)"
4295 description=
"Number of sampler L2 cache misses (ss0)"
4297 equation=
"C 7 READ C 6 READ UADD"
4298 underscore_name=
"sampler0_l2_cache_misses"
4300 symbol_name=
"Sampler0L2CacheMisses"
4301 availability=
"$SubsliceMask 0x1 AND"
4302 semantic_type=
"event"
4303 mdapi_supported_apis=
""
4304 mdapi_usage_flags=
"Frame Batch Draw"
4305 mdapi_hw_unit_type=
"subslice"
4306 mdapi_group=
"Sampler/Sampler Cache"
4308 <counter name=
"VS AVG Active per Thread"
4309 description=
"The average number of cycles per hardware thread run in which vertex shaders were processed actively on the EUs."
4312 equation=
"A 2 READ $VsThreads UDIV"
4313 underscore_name=
"vs_eu_active_per_thread"
4315 symbol_name=
"VsEuActivePerThread"
4316 semantic_type=
"event"
4317 mdapi_supported_apis=
"OGL IO BB"
4318 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
4319 mdapi_group=
"EU Array/Vertex Shader"
4320 mdapi_hw_unit_type=
"gpu"
4322 <counter name=
"VS Duration"
4323 description=
"Total Vertex Shader GPU duration."
4325 equation=
"A 2 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 3 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV"
4326 underscore_name=
"vs_duration"
4328 symbol_name=
"VsDuration"
4329 semantic_type=
"duration"
4330 mdapi_supported_apis=
"OGL4"
4331 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
4332 mdapi_hw_unit_type=
"gpu"
4333 mdapi_group=
"EU Array/Vertex Shader"
4335 <counter name=
"Samples Written"
4336 description=
"The total number of samples or pixels written to all render targets."
4338 equation=
"A 40 READ"
4339 underscore_name=
"samples_written"
4341 symbol_name=
"SamplesWritten"
4342 semantic_type=
"event"
4343 mdapi_supported_apis=
"OGL IO BB"
4344 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
4345 mdapi_hw_unit_type=
"gpu"
4346 mdapi_group=
"3D Pipe/Output Merger"
4348 <register_config id=
"0">
4349 <register type=
"NOA" address=
"0x0002EB9C" value=
"0x01906400" />
4350 <register type=
"NOA" address=
"0x0002FB9C" value=
"0x01906400" />
4351 <register type=
"NOA" address=
"0x000253A4" value=
"0x00000000" />
4352 <register type=
"NOA" address=
"0x00026B9C" value=
"0x01906400" />
4353 <register type=
"NOA" address=
"0x00027B9C" value=
"0x01906400" />
4354 <register type=
"NOA" address=
"0x00027104" value=
"0x00A00000" />
4355 <register type=
"NOA" address=
"0x00027184" value=
"0x00A50000" />
4356 <register type=
"NOA" address=
"0x0002E804" value=
"0x00500000" />
4357 <register type=
"NOA" address=
"0x0002E984" value=
"0x00500000" />
4358 <register type=
"NOA" address=
"0x0002EB04" value=
"0x00500000" />
4359 <register type=
"NOA" address=
"0x0002EB80" value=
"0x00000084" />
4360 <register type=
"NOA" address=
"0x0002EB8C" value=
"0x14200000" />
4361 <register type=
"NOA" address=
"0x0002EB84" value=
"0x00000000" />
4362 <register type=
"NOA" address=
"0x0002F804" value=
"0x00050000" />
4363 <register type=
"NOA" address=
"0x0002F984" value=
"0x00050000" />
4364 <register type=
"NOA" address=
"0x0002FB04" value=
"0x00050000" />
4365 <register type=
"NOA" address=
"0x0002FB80" value=
"0x00000084" />
4366 <register type=
"NOA" address=
"0x0002FB8C" value=
"0x00050800" />
4367 <register type=
"NOA" address=
"0x0002FB84" value=
"0x00000000" />
4368 <register type=
"NOA" address=
"0x00025380" value=
"0x00000010" />
4369 <register type=
"NOA" address=
"0x0002538C" value=
"0x000000C0" />
4370 <register type=
"NOA" address=
"0x00025384" value=
"0xAA550000" />
4371 <register type=
"NOA" address=
"0x00025404" value=
"0xFFFFC000" />
4372 <register type=
"NOA" address=
"0x00026804" value=
"0x50000000" />
4373 <register type=
"NOA" address=
"0x00026984" value=
"0x50000000" />
4374 <register type=
"NOA" address=
"0x00026B04" value=
"0x50000000" />
4375 <register type=
"NOA" address=
"0x00026B80" value=
"0x00000084" />
4376 <register type=
"NOA" address=
"0x00026B90" value=
"0x00050800" />
4377 <register type=
"NOA" address=
"0x00026B84" value=
"0x00000000" />
4378 <register type=
"NOA" address=
"0x00027804" value=
"0x05000000" />
4379 <register type=
"NOA" address=
"0x00027984" value=
"0x05000000" />
4380 <register type=
"NOA" address=
"0x00027B04" value=
"0x05000000" />
4381 <register type=
"NOA" address=
"0x00027B80" value=
"0x00000084" />
4382 <register type=
"NOA" address=
"0x00027B90" value=
"0x00000142" />
4383 <register type=
"NOA" address=
"0x00027B84" value=
"0x00000000" />
4384 <register type=
"NOA" address=
"0x00026104" value=
"0xA0000000" />
4385 <register type=
"NOA" address=
"0x00026184" value=
"0xA5000000" />
4386 <register type=
"NOA" address=
"0x00025424" value=
"0x00008620" />
4387 <register type=
"NOA" address=
"0x0002541C" value=
"0x00000000" />
4388 <register type=
"NOA" address=
"0x00025428" value=
"0x0004A54A" />
4390 <register_config id=
"1">
4391 <register type=
"OA" address=
"0x00002740" value=
"0x00000000" /> <!--OAREPORTTRIG1 -->
4392 <register type=
"OA" address=
"0x00002744" value=
"0x00800000" /> <!--OAREPORTTRIG2 -->
4393 <register type=
"OA" address=
"0x00002710" value=
"0x00000000" /> <!--OASTARTTRIG1 -->
4394 <register type=
"OA" address=
"0x00002714" value=
"0x00800000" /> <!--OASTARTTRIG1 -->
4395 <register type=
"OA" address=
"0x00002720" value=
"0x00000000" /> <!--OASTARTTRIG1 -->
4396 <register type=
"OA" address=
"0x00002724" value=
"0x00800000" /> <!--OASTARTTRIG6 -->