i965: avoid 'unused variable' warnings
[mesa.git] / src / mesa / drivers / dri / i965 / brw_pipe_control.c
1 /*
2 * Copyright © 2010 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "brw_context.h"
25 #include "brw_defines.h"
26 #include "intel_batchbuffer.h"
27 #include "intel_fbo.h"
28
29 /**
30 * According to the latest documentation, any PIPE_CONTROL with the
31 * "Command Streamer Stall" bit set must also have another bit set,
32 * with five different options:
33 *
34 * - Render Target Cache Flush
35 * - Depth Cache Flush
36 * - Stall at Pixel Scoreboard
37 * - Post-Sync Operation
38 * - Depth Stall
39 * - DC Flush Enable
40 *
41 * I chose "Stall at Pixel Scoreboard" since we've used it effectively
42 * in the past, but the choice is fairly arbitrary.
43 */
44 static void
45 gen8_add_cs_stall_workaround_bits(uint32_t *flags)
46 {
47 uint32_t wa_bits = PIPE_CONTROL_RENDER_TARGET_FLUSH |
48 PIPE_CONTROL_DEPTH_CACHE_FLUSH |
49 PIPE_CONTROL_WRITE_IMMEDIATE |
50 PIPE_CONTROL_WRITE_DEPTH_COUNT |
51 PIPE_CONTROL_WRITE_TIMESTAMP |
52 PIPE_CONTROL_STALL_AT_SCOREBOARD |
53 PIPE_CONTROL_DEPTH_STALL |
54 PIPE_CONTROL_DATA_CACHE_FLUSH;
55
56 /* If we're doing a CS stall, and don't already have one of the
57 * workaround bits set, add "Stall at Pixel Scoreboard."
58 */
59 if ((*flags & PIPE_CONTROL_CS_STALL) != 0 && (*flags & wa_bits) == 0)
60 *flags |= PIPE_CONTROL_STALL_AT_SCOREBOARD;
61 }
62
63 /* Implement the WaCsStallAtEveryFourthPipecontrol workaround on IVB, BYT:
64 *
65 * "Every 4th PIPE_CONTROL command, not counting the PIPE_CONTROL with
66 * only read-cache-invalidate bit(s) set, must have a CS_STALL bit set."
67 *
68 * Note that the kernel does CS stalls between batches, so we only need
69 * to count them within a batch.
70 */
71 static uint32_t
72 gen7_cs_stall_every_four_pipe_controls(struct brw_context *brw, uint32_t flags)
73 {
74 const struct gen_device_info *devinfo = &brw->screen->devinfo;
75
76 if (devinfo->gen == 7 && !devinfo->is_haswell) {
77 if (flags & PIPE_CONTROL_CS_STALL) {
78 /* If we're doing a CS stall, reset the counter and carry on. */
79 brw->pipe_controls_since_last_cs_stall = 0;
80 return 0;
81 }
82
83 /* If this is the fourth pipe control without a CS stall, do one now. */
84 if (++brw->pipe_controls_since_last_cs_stall == 4) {
85 brw->pipe_controls_since_last_cs_stall = 0;
86 return PIPE_CONTROL_CS_STALL;
87 }
88 }
89 return 0;
90 }
91
92 /* #1130 from gen10 workarounds page in h/w specs:
93 * "Enable Depth Stall on every Post Sync Op if Render target Cache Flush is
94 * not enabled in same PIPE CONTROL and Enable Pixel score board stall if
95 * Render target cache flush is enabled."
96 *
97 * Applicable to CNL B0 and C0 steppings only.
98 */
99 static void
100 gen10_add_rcpfe_workaround_bits(uint32_t *flags)
101 {
102 if (*flags & PIPE_CONTROL_RENDER_TARGET_FLUSH) {
103 *flags = *flags | PIPE_CONTROL_STALL_AT_SCOREBOARD;
104 } else if (*flags &
105 (PIPE_CONTROL_WRITE_IMMEDIATE |
106 PIPE_CONTROL_WRITE_DEPTH_COUNT |
107 PIPE_CONTROL_WRITE_TIMESTAMP)) {
108 *flags = *flags | PIPE_CONTROL_DEPTH_STALL;
109 }
110 }
111
112 static void
113 brw_emit_pipe_control(struct brw_context *brw, uint32_t flags,
114 struct brw_bo *bo, uint32_t offset, uint64_t imm)
115 {
116 const struct gen_device_info *devinfo = &brw->screen->devinfo;
117
118 if (devinfo->gen >= 8) {
119 if (devinfo->gen == 8)
120 gen8_add_cs_stall_workaround_bits(&flags);
121
122 if (flags & PIPE_CONTROL_VF_CACHE_INVALIDATE) {
123 if (devinfo->gen == 9) {
124 /* The PIPE_CONTROL "VF Cache Invalidation Enable" bit description
125 * lists several workarounds:
126 *
127 * "Project: SKL, KBL, BXT
128 *
129 * If the VF Cache Invalidation Enable is set to a 1 in a
130 * PIPE_CONTROL, a separate Null PIPE_CONTROL, all bitfields
131 * sets to 0, with the VF Cache Invalidation Enable set to 0
132 * needs to be sent prior to the PIPE_CONTROL with VF Cache
133 * Invalidation Enable set to a 1."
134 */
135 brw_emit_pipe_control_flush(brw, 0);
136 }
137
138 if (devinfo->gen >= 9) {
139 /* THE PIPE_CONTROL "VF Cache Invalidation Enable" docs continue:
140 *
141 * "Project: BDW+
142 *
143 * When VF Cache Invalidate is set “Post Sync Operation” must
144 * be enabled to “Write Immediate Data” or “Write PS Depth
145 * Count” or “Write Timestamp”."
146 *
147 * If there's a BO, we're already doing some kind of write.
148 * If not, add a write to the workaround BO.
149 *
150 * XXX: This causes GPU hangs on Broadwell, so restrict it to
151 * Gen9+ for now...see this bug for more information:
152 * https://bugs.freedesktop.org/show_bug.cgi?id=103787
153 */
154 if (!bo) {
155 flags |= PIPE_CONTROL_WRITE_IMMEDIATE;
156 bo = brw->workaround_bo;
157 }
158 }
159 }
160
161 if (devinfo->gen == 10)
162 gen10_add_rcpfe_workaround_bits(&flags);
163
164 BEGIN_BATCH(6);
165 OUT_BATCH(_3DSTATE_PIPE_CONTROL | (6 - 2));
166 OUT_BATCH(flags);
167 if (bo) {
168 OUT_RELOC64(bo, RELOC_WRITE, offset);
169 } else {
170 OUT_BATCH(0);
171 OUT_BATCH(0);
172 }
173 OUT_BATCH(imm);
174 OUT_BATCH(imm >> 32);
175 ADVANCE_BATCH();
176 } else if (devinfo->gen >= 6) {
177 if (devinfo->gen == 6 &&
178 (flags & PIPE_CONTROL_RENDER_TARGET_FLUSH)) {
179 /* Hardware workaround: SNB B-Spec says:
180 *
181 * [Dev-SNB{W/A}]: Before a PIPE_CONTROL with Write Cache Flush
182 * Enable = 1, a PIPE_CONTROL with any non-zero post-sync-op is
183 * required.
184 */
185 brw_emit_post_sync_nonzero_flush(brw);
186 }
187
188 flags |= gen7_cs_stall_every_four_pipe_controls(brw, flags);
189
190 /* PPGTT/GGTT is selected by DW2 bit 2 on Sandybridge, but DW1 bit 24
191 * on later platforms. We always use PPGTT on Gen7+.
192 */
193 unsigned gen6_gtt = devinfo->gen == 6 ? PIPE_CONTROL_GLOBAL_GTT_WRITE : 0;
194
195 BEGIN_BATCH(5);
196 OUT_BATCH(_3DSTATE_PIPE_CONTROL | (5 - 2));
197 OUT_BATCH(flags);
198 if (bo) {
199 OUT_RELOC(bo, RELOC_WRITE | RELOC_NEEDS_GGTT, gen6_gtt | offset);
200 } else {
201 OUT_BATCH(0);
202 }
203 OUT_BATCH(imm);
204 OUT_BATCH(imm >> 32);
205 ADVANCE_BATCH();
206 } else {
207 BEGIN_BATCH(4);
208 OUT_BATCH(_3DSTATE_PIPE_CONTROL | flags | (4 - 2));
209 if (bo) {
210 OUT_RELOC(bo, RELOC_WRITE, PIPE_CONTROL_GLOBAL_GTT_WRITE | offset);
211 } else {
212 OUT_BATCH(0);
213 }
214 OUT_BATCH(imm);
215 OUT_BATCH(imm >> 32);
216 ADVANCE_BATCH();
217 }
218 }
219
220 /**
221 * Emit a PIPE_CONTROL with various flushing flags.
222 *
223 * The caller is responsible for deciding what flags are appropriate for the
224 * given generation.
225 */
226 void
227 brw_emit_pipe_control_flush(struct brw_context *brw, uint32_t flags)
228 {
229 const struct gen_device_info *devinfo = &brw->screen->devinfo;
230
231 if (devinfo->gen >= 6 &&
232 (flags & PIPE_CONTROL_CACHE_FLUSH_BITS) &&
233 (flags & PIPE_CONTROL_CACHE_INVALIDATE_BITS)) {
234 /* A pipe control command with flush and invalidate bits set
235 * simultaneously is an inherently racy operation on Gen6+ if the
236 * contents of the flushed caches were intended to become visible from
237 * any of the invalidated caches. Split it in two PIPE_CONTROLs, the
238 * first one should stall the pipeline to make sure that the flushed R/W
239 * caches are coherent with memory once the specified R/O caches are
240 * invalidated. On pre-Gen6 hardware the (implicit) R/O cache
241 * invalidation seems to happen at the bottom of the pipeline together
242 * with any write cache flush, so this shouldn't be a concern. In order
243 * to ensure a full stall, we do an end-of-pipe sync.
244 */
245 brw_emit_end_of_pipe_sync(brw, (flags & PIPE_CONTROL_CACHE_FLUSH_BITS));
246 flags &= ~(PIPE_CONTROL_CACHE_FLUSH_BITS | PIPE_CONTROL_CS_STALL);
247 }
248
249 brw_emit_pipe_control(brw, flags, NULL, 0, 0);
250 }
251
252 /**
253 * Emit a PIPE_CONTROL that writes to a buffer object.
254 *
255 * \p flags should contain one of the following items:
256 * - PIPE_CONTROL_WRITE_IMMEDIATE
257 * - PIPE_CONTROL_WRITE_TIMESTAMP
258 * - PIPE_CONTROL_WRITE_DEPTH_COUNT
259 */
260 void
261 brw_emit_pipe_control_write(struct brw_context *brw, uint32_t flags,
262 struct brw_bo *bo, uint32_t offset,
263 uint64_t imm)
264 {
265 brw_emit_pipe_control(brw, flags, bo, offset, imm);
266 }
267
268 /**
269 * Restriction [DevSNB, DevIVB]:
270 *
271 * Prior to changing Depth/Stencil Buffer state (i.e. any combination of
272 * 3DSTATE_DEPTH_BUFFER, 3DSTATE_CLEAR_PARAMS, 3DSTATE_STENCIL_BUFFER,
273 * 3DSTATE_HIER_DEPTH_BUFFER) SW must first issue a pipelined depth stall
274 * (PIPE_CONTROL with Depth Stall bit set), followed by a pipelined depth
275 * cache flush (PIPE_CONTROL with Depth Flush Bit set), followed by
276 * another pipelined depth stall (PIPE_CONTROL with Depth Stall bit set),
277 * unless SW can otherwise guarantee that the pipeline from WM onwards is
278 * already flushed (e.g., via a preceding MI_FLUSH).
279 */
280 void
281 brw_emit_depth_stall_flushes(struct brw_context *brw)
282 {
283 const struct gen_device_info *devinfo = &brw->screen->devinfo;
284
285 assert(devinfo->gen >= 6);
286
287 /* Starting on BDW, these pipe controls are unnecessary.
288 *
289 * WM HW will internally manage the draining pipe and flushing of the caches
290 * when this command is issued. The PIPE_CONTROL restrictions are removed.
291 */
292 if (devinfo->gen >= 8)
293 return;
294
295 brw_emit_pipe_control_flush(brw, PIPE_CONTROL_DEPTH_STALL);
296 brw_emit_pipe_control_flush(brw, PIPE_CONTROL_DEPTH_CACHE_FLUSH);
297 brw_emit_pipe_control_flush(brw, PIPE_CONTROL_DEPTH_STALL);
298 }
299
300 /**
301 * From the Ivybridge PRM, Volume 2 Part 1, Section 3.2 (VS Stage Input):
302 * "A PIPE_CONTROL with Post-Sync Operation set to 1h and a depth
303 * stall needs to be sent just prior to any 3DSTATE_VS, 3DSTATE_URB_VS,
304 * 3DSTATE_CONSTANT_VS, 3DSTATE_BINDING_TABLE_POINTER_VS,
305 * 3DSTATE_SAMPLER_STATE_POINTER_VS command. Only one PIPE_CONTROL needs
306 * to be sent before any combination of VS associated 3DSTATE."
307 */
308 void
309 gen7_emit_vs_workaround_flush(struct brw_context *brw)
310 {
311 MAYBE_UNUSED const struct gen_device_info *devinfo = &brw->screen->devinfo;
312
313 assert(devinfo->gen == 7);
314 brw_emit_pipe_control_write(brw,
315 PIPE_CONTROL_WRITE_IMMEDIATE
316 | PIPE_CONTROL_DEPTH_STALL,
317 brw->workaround_bo, 0, 0);
318 }
319
320 /**
321 * From the PRM, Volume 2a:
322 *
323 * "Indirect State Pointers Disable
324 *
325 * At the completion of the post-sync operation associated with this pipe
326 * control packet, the indirect state pointers in the hardware are
327 * considered invalid; the indirect pointers are not saved in the context.
328 * If any new indirect state commands are executed in the command stream
329 * while the pipe control is pending, the new indirect state commands are
330 * preserved.
331 *
332 * [DevIVB+]: Using Invalidate State Pointer (ISP) only inhibits context
333 * restoring of Push Constant (3DSTATE_CONSTANT_*) commands. Push Constant
334 * commands are only considered as Indirect State Pointers. Once ISP is
335 * issued in a context, SW must initialize by programming push constant
336 * commands for all the shaders (at least to zero length) before attempting
337 * any rendering operation for the same context."
338 *
339 * 3DSTATE_CONSTANT_* packets are restored during a context restore,
340 * even though they point to a BO that has been already unreferenced at
341 * the end of the previous batch buffer. This has been fine so far since
342 * we are protected by these scratch page (every address not covered by
343 * a BO should be pointing to the scratch page). But on CNL, it is
344 * causing a GPU hang during context restore at the 3DSTATE_CONSTANT_*
345 * instruction.
346 *
347 * The flag "Indirect State Pointers Disable" in PIPE_CONTROL tells the
348 * hardware to ignore previous 3DSTATE_CONSTANT_* packets during a
349 * context restore, so the mentioned hang doesn't happen. However,
350 * software must program push constant commands for all stages prior to
351 * rendering anything, so we flag them as dirty.
352 *
353 * Finally, we also make sure to stall at pixel scoreboard to make sure the
354 * constants have been loaded into the EUs prior to disable the push constants
355 * so that it doesn't hang a previous 3DPRIMITIVE.
356 */
357 void
358 gen10_emit_isp_disable(struct brw_context *brw)
359 {
360 brw_emit_pipe_control(brw,
361 PIPE_CONTROL_STALL_AT_SCOREBOARD |
362 PIPE_CONTROL_CS_STALL,
363 NULL, 0, 0);
364 brw_emit_pipe_control(brw,
365 PIPE_CONTROL_ISP_DIS |
366 PIPE_CONTROL_CS_STALL,
367 NULL, 0, 0);
368
369 brw->vs.base.push_constants_dirty = true;
370 brw->tcs.base.push_constants_dirty = true;
371 brw->tes.base.push_constants_dirty = true;
372 brw->gs.base.push_constants_dirty = true;
373 brw->wm.base.push_constants_dirty = true;
374 }
375
376 /**
377 * Emit a PIPE_CONTROL command for gen7 with the CS Stall bit set.
378 */
379 void
380 gen7_emit_cs_stall_flush(struct brw_context *brw)
381 {
382 brw_emit_pipe_control_write(brw,
383 PIPE_CONTROL_CS_STALL
384 | PIPE_CONTROL_WRITE_IMMEDIATE,
385 brw->workaround_bo, 0, 0);
386 }
387
388 /**
389 * Emits a PIPE_CONTROL with a non-zero post-sync operation, for
390 * implementing two workarounds on gen6. From section 1.4.7.1
391 * "PIPE_CONTROL" of the Sandy Bridge PRM volume 2 part 1:
392 *
393 * [DevSNB-C+{W/A}] Before any depth stall flush (including those
394 * produced by non-pipelined state commands), software needs to first
395 * send a PIPE_CONTROL with no bits set except Post-Sync Operation !=
396 * 0.
397 *
398 * [Dev-SNB{W/A}]: Before a PIPE_CONTROL with Write Cache Flush Enable
399 * =1, a PIPE_CONTROL with any non-zero post-sync-op is required.
400 *
401 * And the workaround for these two requires this workaround first:
402 *
403 * [Dev-SNB{W/A}]: Pipe-control with CS-stall bit set must be sent
404 * BEFORE the pipe-control with a post-sync op and no write-cache
405 * flushes.
406 *
407 * And this last workaround is tricky because of the requirements on
408 * that bit. From section 1.4.7.2.3 "Stall" of the Sandy Bridge PRM
409 * volume 2 part 1:
410 *
411 * "1 of the following must also be set:
412 * - Render Target Cache Flush Enable ([12] of DW1)
413 * - Depth Cache Flush Enable ([0] of DW1)
414 * - Stall at Pixel Scoreboard ([1] of DW1)
415 * - Depth Stall ([13] of DW1)
416 * - Post-Sync Operation ([13] of DW1)
417 * - Notify Enable ([8] of DW1)"
418 *
419 * The cache flushes require the workaround flush that triggered this
420 * one, so we can't use it. Depth stall would trigger the same.
421 * Post-sync nonzero is what triggered this second workaround, so we
422 * can't use that one either. Notify enable is IRQs, which aren't
423 * really our business. That leaves only stall at scoreboard.
424 */
425 void
426 brw_emit_post_sync_nonzero_flush(struct brw_context *brw)
427 {
428 brw_emit_pipe_control_flush(brw,
429 PIPE_CONTROL_CS_STALL |
430 PIPE_CONTROL_STALL_AT_SCOREBOARD);
431
432 brw_emit_pipe_control_write(brw, PIPE_CONTROL_WRITE_IMMEDIATE,
433 brw->workaround_bo, 0, 0);
434 }
435
436 /*
437 * From Sandybridge PRM, volume 2, "1.7.2 End-of-Pipe Synchronization":
438 *
439 * Write synchronization is a special case of end-of-pipe
440 * synchronization that requires that the render cache and/or depth
441 * related caches are flushed to memory, where the data will become
442 * globally visible. This type of synchronization is required prior to
443 * SW (CPU) actually reading the result data from memory, or initiating
444 * an operation that will use as a read surface (such as a texture
445 * surface) a previous render target and/or depth/stencil buffer
446 *
447 *
448 * From Haswell PRM, volume 2, part 1, "End-of-Pipe Synchronization":
449 *
450 * Exercising the write cache flush bits (Render Target Cache Flush
451 * Enable, Depth Cache Flush Enable, DC Flush) in PIPE_CONTROL only
452 * ensures the write caches are flushed and doesn't guarantee the data
453 * is globally visible.
454 *
455 * SW can track the completion of the end-of-pipe-synchronization by
456 * using "Notify Enable" and "PostSync Operation - Write Immediate
457 * Data" in the PIPE_CONTROL command.
458 */
459 void
460 brw_emit_end_of_pipe_sync(struct brw_context *brw, uint32_t flags)
461 {
462 const struct gen_device_info *devinfo = &brw->screen->devinfo;
463
464 if (devinfo->gen >= 6) {
465 /* From Sandybridge PRM, volume 2, "1.7.3.1 Writing a Value to Memory":
466 *
467 * "The most common action to perform upon reaching a synchronization
468 * point is to write a value out to memory. An immediate value
469 * (included with the synchronization command) may be written."
470 *
471 *
472 * From Broadwell PRM, volume 7, "End-of-Pipe Synchronization":
473 *
474 * "In case the data flushed out by the render engine is to be read
475 * back in to the render engine in coherent manner, then the render
476 * engine has to wait for the fence completion before accessing the
477 * flushed data. This can be achieved by following means on various
478 * products: PIPE_CONTROL command with CS Stall and the required
479 * write caches flushed with Post-Sync-Operation as Write Immediate
480 * Data.
481 *
482 * Example:
483 * - Workload-1 (3D/GPGPU/MEDIA)
484 * - PIPE_CONTROL (CS Stall, Post-Sync-Operation Write Immediate
485 * Data, Required Write Cache Flush bits set)
486 * - Workload-2 (Can use the data produce or output by Workload-1)
487 */
488 brw_emit_pipe_control_write(brw,
489 flags | PIPE_CONTROL_CS_STALL |
490 PIPE_CONTROL_WRITE_IMMEDIATE,
491 brw->workaround_bo, 0, 0);
492
493 if (devinfo->is_haswell) {
494 /* Haswell needs addition work-arounds:
495 *
496 * From Haswell PRM, volume 2, part 1, "End-of-Pipe Synchronization":
497 *
498 * Option 1:
499 * PIPE_CONTROL command with the CS Stall and the required write
500 * caches flushed with Post-SyncOperation as Write Immediate Data
501 * followed by eight dummy MI_STORE_DATA_IMM (write to scratch
502 * spce) commands.
503 *
504 * Example:
505 * - Workload-1
506 * - PIPE_CONTROL (CS Stall, Post-Sync-Operation Write
507 * Immediate Data, Required Write Cache Flush bits set)
508 * - MI_STORE_DATA_IMM (8 times) (Dummy data, Scratch Address)
509 * - Workload-2 (Can use the data produce or output by
510 * Workload-1)
511 *
512 * Unfortunately, both the PRMs and the internal docs are a bit
513 * out-of-date in this regard. What the windows driver does (and
514 * this appears to actually work) is to emit a register read from the
515 * memory address written by the pipe control above.
516 *
517 * What register we load into doesn't matter. We choose an indirect
518 * rendering register because we know it always exists and it's one
519 * of the first registers the command parser allows us to write. If
520 * you don't have command parser support in your kernel (pre-4.2),
521 * this will get turned into MI_NOOP and you won't get the
522 * workaround. Unfortunately, there's just not much we can do in
523 * that case. This register is perfectly safe to write since we
524 * always re-load all of the indirect draw registers right before
525 * 3DPRIMITIVE when needed anyway.
526 */
527 brw_load_register_mem(brw, GEN7_3DPRIM_START_INSTANCE,
528 brw->workaround_bo, 0);
529 }
530 } else {
531 /* On gen4-5, a regular pipe control seems to suffice. */
532 brw_emit_pipe_control_flush(brw, flags);
533 }
534 }
535
536 /* Emit a pipelined flush to either flush render and texture cache for
537 * reading from a FBO-drawn texture, or flush so that frontbuffer
538 * render appears on the screen in DRI1.
539 *
540 * This is also used for the always_flush_cache driconf debug option.
541 */
542 void
543 brw_emit_mi_flush(struct brw_context *brw)
544 {
545 const struct gen_device_info *devinfo = &brw->screen->devinfo;
546
547 int flags = PIPE_CONTROL_RENDER_TARGET_FLUSH;
548 if (devinfo->gen >= 6) {
549 flags |= PIPE_CONTROL_INSTRUCTION_INVALIDATE |
550 PIPE_CONTROL_CONST_CACHE_INVALIDATE |
551 PIPE_CONTROL_DATA_CACHE_FLUSH |
552 PIPE_CONTROL_DEPTH_CACHE_FLUSH |
553 PIPE_CONTROL_VF_CACHE_INVALIDATE |
554 PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE |
555 PIPE_CONTROL_CS_STALL;
556 }
557 brw_emit_pipe_control_flush(brw, flags);
558 }
559
560 int
561 brw_init_pipe_control(struct brw_context *brw,
562 const struct gen_device_info *devinfo)
563 {
564 if (devinfo->gen < 6)
565 return 0;
566
567 /* We can't just use brw_state_batch to get a chunk of space for
568 * the gen6 workaround because it involves actually writing to
569 * the buffer, and the kernel doesn't let us write to the batch.
570 */
571 brw->workaround_bo = brw_bo_alloc(brw->bufmgr, "workaround", 4096,
572 BRW_MEMZONE_OTHER);
573 if (brw->workaround_bo == NULL)
574 return -ENOMEM;
575
576 brw->pipe_controls_since_last_cs_stall = 0;
577
578 return 0;
579 }
580
581 void
582 brw_fini_pipe_control(struct brw_context *brw)
583 {
584 brw_bo_unreference(brw->workaround_bo);
585 }