cc65157259de62191edd6d70110168d93f913728
[mesa.git] / src / mesa / drivers / dri / i965 / brw_program.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32 #include "main/imports.h"
33 #include "main/enums.h"
34 #include "shader/prog_parameter.h"
35 #include "shader/program.h"
36 #include "shader/programopt.h"
37 #include "tnl/tnl.h"
38
39 #include "brw_context.h"
40 #include "brw_util.h"
41 #include "brw_wm.h"
42
43 static void brwBindProgram( GLcontext *ctx,
44 GLenum target,
45 struct gl_program *prog )
46 {
47 struct brw_context *brw = brw_context(ctx);
48
49 switch (target) {
50 case GL_VERTEX_PROGRAM_ARB:
51 brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
52 break;
53 case GL_FRAGMENT_PROGRAM_ARB:
54 brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
55 break;
56 }
57 }
58
59 static struct gl_program *brwNewProgram( GLcontext *ctx,
60 GLenum target,
61 GLuint id )
62 {
63 struct brw_context *brw = brw_context(ctx);
64
65 switch (target) {
66 case GL_VERTEX_PROGRAM_ARB: {
67 struct brw_vertex_program *prog = CALLOC_STRUCT(brw_vertex_program);
68 if (prog) {
69 prog->id = brw->program_id++;
70
71 return _mesa_init_vertex_program( ctx, &prog->program,
72 target, id );
73 }
74 else
75 return NULL;
76 }
77
78 case GL_FRAGMENT_PROGRAM_ARB: {
79 struct brw_fragment_program *prog = CALLOC_STRUCT(brw_fragment_program);
80 if (prog) {
81 prog->id = brw->program_id++;
82
83 return _mesa_init_fragment_program( ctx, &prog->program,
84 target, id );
85 }
86 else
87 return NULL;
88 }
89
90 default:
91 return _mesa_new_program(ctx, target, id);
92 }
93 }
94
95 static void brwDeleteProgram( GLcontext *ctx,
96 struct gl_program *prog )
97 {
98 if (prog->Target == GL_FRAGMENT_PROGRAM_ARB) {
99 struct gl_fragment_program *fprog = (struct gl_fragment_program *) prog;
100 struct brw_fragment_program *brw_fprog = brw_fragment_program(fprog);
101 dri_bo_unreference(brw_fprog->const_buffer);
102 }
103
104 _mesa_delete_program( ctx, prog );
105 }
106
107
108 static GLboolean brwIsProgramNative( GLcontext *ctx,
109 GLenum target,
110 struct gl_program *prog )
111 {
112 return GL_TRUE;
113 }
114
115 static void brwProgramStringNotify( GLcontext *ctx,
116 GLenum target,
117 struct gl_program *prog )
118 {
119 struct brw_context *brw = brw_context(ctx);
120 struct intel_context *intel = &brw->intel;
121
122 if (target == GL_FRAGMENT_PROGRAM_ARB) {
123 struct gl_fragment_program *fprog = (struct gl_fragment_program *) prog;
124 struct brw_fragment_program *newFP = brw_fragment_program(fprog);
125 const struct brw_fragment_program *curFP =
126 brw_fragment_program_const(brw->fragment_program);
127
128 if (fprog->FogOption) {
129 _mesa_append_fog_code(ctx, fprog);
130 fprog->FogOption = GL_NONE;
131 }
132
133 if (newFP == curFP)
134 brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
135 newFP->id = brw->program_id++;
136 newFP->isGLSL = brw_wm_is_glsl(fprog);
137 }
138 else if (target == GL_VERTEX_PROGRAM_ARB) {
139 struct gl_vertex_program *vprog = (struct gl_vertex_program *) prog;
140 struct brw_vertex_program *newVP = brw_vertex_program(vprog);
141 const struct brw_vertex_program *curVP =
142 brw_vertex_program_const(brw->vertex_program);
143
144 if (newVP == curVP)
145 brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
146 if (newVP->program.IsPositionInvariant) {
147 _mesa_insert_mvp_code(ctx, &newVP->program);
148 }
149 newVP->id = brw->program_id++;
150
151 /* Also tell tnl about it:
152 */
153 _tnl_program_string(ctx, target, prog);
154 }
155 }
156
157 void brwInitFragProgFuncs( struct dd_function_table *functions )
158 {
159 assert(functions->ProgramStringNotify == _tnl_program_string);
160
161 functions->BindProgram = brwBindProgram;
162 functions->NewProgram = brwNewProgram;
163 functions->DeleteProgram = brwDeleteProgram;
164 functions->IsProgramNative = brwIsProgramNative;
165 functions->ProgramStringNotify = brwProgramStringNotify;
166 }
167