i965: Make brw_vs_outputs_written static.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_program_cache.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keithw@vmware.com>
30 */
31
32 /** @file brw_program_cache.c
33 *
34 * This file implements a simple program cache for 965. The consumers can
35 * query the hash table of programs using a cache_id and program key, and
36 * receive the corresponding program buffer object (plus associated auxiliary
37 * data) in return. Objects in the cache may not have relocations
38 * (pointers to other BOs) in them.
39 *
40 * The inner workings are a simple hash table based on a CRC of the
41 * key data.
42 *
43 * Replacement is not implemented. Instead, when the cache gets too
44 * big we throw out all of the cache data and let it get regenerated.
45 */
46
47 #include "main/imports.h"
48 #include "main/streaming-load-memcpy.h"
49 #include "x86/common_x86_asm.h"
50 #include "intel_batchbuffer.h"
51 #include "brw_state.h"
52 #include "brw_wm.h"
53 #include "brw_gs.h"
54 #include "brw_cs.h"
55 #include "brw_program.h"
56 #include "compiler/brw_eu.h"
57
58 #define FILE_DEBUG_FLAG DEBUG_STATE
59
60 struct brw_cache_item {
61 /**
62 * Effectively part of the key, cache_id identifies what kind of state
63 * buffer is involved, and also which dirty flag should set.
64 */
65 enum brw_cache_id cache_id;
66
67 /** 32-bit hash of the key data */
68 GLuint hash;
69
70 /** for variable-sized keys */
71 GLuint key_size;
72 GLuint prog_data_size;
73 const void *key;
74
75 uint32_t offset;
76 uint32_t size;
77
78 struct brw_cache_item *next;
79 };
80
81 static unsigned
82 get_program_string_id(enum brw_cache_id cache_id, const void *key)
83 {
84 switch (cache_id) {
85 case BRW_CACHE_VS_PROG:
86 return ((struct brw_vs_prog_key *) key)->program_string_id;
87 case BRW_CACHE_TCS_PROG:
88 return ((struct brw_tcs_prog_key *) key)->program_string_id;
89 case BRW_CACHE_TES_PROG:
90 return ((struct brw_tes_prog_key *) key)->program_string_id;
91 case BRW_CACHE_GS_PROG:
92 return ((struct brw_gs_prog_key *) key)->program_string_id;
93 case BRW_CACHE_CS_PROG:
94 return ((struct brw_cs_prog_key *) key)->program_string_id;
95 case BRW_CACHE_FS_PROG:
96 return ((struct brw_wm_prog_key *) key)->program_string_id;
97 default:
98 unreachable("no program string id for this kind of program");
99 }
100 }
101
102 static GLuint
103 hash_key(struct brw_cache_item *item)
104 {
105 GLuint *ikey = (GLuint *)item->key;
106 GLuint hash = item->cache_id, i;
107
108 assert(item->key_size % 4 == 0);
109
110 /* I'm sure this can be improved on:
111 */
112 for (i = 0; i < item->key_size/4; i++) {
113 hash ^= ikey[i];
114 hash = (hash << 5) | (hash >> 27);
115 }
116
117 return hash;
118 }
119
120 static int
121 brw_cache_item_equals(const struct brw_cache_item *a,
122 const struct brw_cache_item *b)
123 {
124 return a->cache_id == b->cache_id &&
125 a->hash == b->hash &&
126 a->key_size == b->key_size &&
127 (memcmp(a->key, b->key, a->key_size) == 0);
128 }
129
130 static struct brw_cache_item *
131 search_cache(struct brw_cache *cache, GLuint hash,
132 struct brw_cache_item *lookup)
133 {
134 struct brw_cache_item *c;
135
136 #if 0
137 int bucketcount = 0;
138
139 for (c = cache->items[hash % cache->size]; c; c = c->next)
140 bucketcount++;
141
142 fprintf(stderr, "bucket %d/%d = %d/%d items\n", hash % cache->size,
143 cache->size, bucketcount, cache->n_items);
144 #endif
145
146 for (c = cache->items[hash % cache->size]; c; c = c->next) {
147 if (brw_cache_item_equals(lookup, c))
148 return c;
149 }
150
151 return NULL;
152 }
153
154
155 static void
156 rehash(struct brw_cache *cache)
157 {
158 struct brw_cache_item **items;
159 struct brw_cache_item *c, *next;
160 GLuint size, i;
161
162 size = cache->size * 3;
163 items = calloc(size, sizeof(*items));
164
165 for (i = 0; i < cache->size; i++)
166 for (c = cache->items[i]; c; c = next) {
167 next = c->next;
168 c->next = items[c->hash % size];
169 items[c->hash % size] = c;
170 }
171
172 free(cache->items);
173 cache->items = items;
174 cache->size = size;
175 }
176
177
178 /**
179 * Returns the buffer object matching cache_id and key, or NULL.
180 */
181 bool
182 brw_search_cache(struct brw_cache *cache,
183 enum brw_cache_id cache_id,
184 const void *key, GLuint key_size,
185 uint32_t *inout_offset, void *inout_prog_data)
186 {
187 struct brw_context *brw = cache->brw;
188 struct brw_cache_item *item;
189 struct brw_cache_item lookup;
190 GLuint hash;
191
192 lookup.cache_id = cache_id;
193 lookup.key = key;
194 lookup.key_size = key_size;
195 hash = hash_key(&lookup);
196 lookup.hash = hash;
197
198 item = search_cache(cache, hash, &lookup);
199
200 if (item == NULL)
201 return false;
202
203 void *prog_data = ((char *) item->key) + item->key_size;
204
205 if (item->offset != *inout_offset ||
206 prog_data != *((void **) inout_prog_data)) {
207 brw->ctx.NewDriverState |= (1 << cache_id);
208 *inout_offset = item->offset;
209 *((void **) inout_prog_data) = prog_data;
210 }
211
212 return true;
213 }
214
215 static void
216 brw_cache_new_bo(struct brw_cache *cache, uint32_t new_size)
217 {
218 struct brw_context *brw = cache->brw;
219 struct brw_bo *new_bo;
220
221 perf_debug("Copying to larger program cache: %u kB -> %u kB\n",
222 (unsigned) cache->bo->size / 1024, new_size / 1024);
223
224 new_bo = brw_bo_alloc(brw->bufmgr, "program cache", new_size);
225 if (can_do_exec_capture(brw->screen))
226 new_bo->kflags |= EXEC_OBJECT_CAPTURE;
227
228 void *map = brw_bo_map(brw, new_bo, MAP_READ | MAP_WRITE |
229 MAP_ASYNC | MAP_PERSISTENT);
230
231 /* Copy any existing data that needs to be saved. */
232 if (cache->next_offset != 0) {
233 #ifdef USE_SSE41
234 if (!cache->bo->cache_coherent && cpu_has_sse4_1)
235 _mesa_streaming_load_memcpy(map, cache->map, cache->next_offset);
236 else
237 #endif
238 memcpy(map, cache->map, cache->next_offset);
239 }
240
241 brw_bo_unmap(cache->bo);
242 brw_bo_unreference(cache->bo);
243 cache->bo = new_bo;
244 cache->map = map;
245
246 /* Since we have a new BO in place, we need to signal the units
247 * that depend on it (state base address on gen5+, or unit state before).
248 */
249 brw->ctx.NewDriverState |= BRW_NEW_PROGRAM_CACHE;
250 brw->batch.state_base_address_emitted = false;
251 }
252
253 /**
254 * Attempts to find an item in the cache with identical data.
255 */
256 static const struct brw_cache_item *
257 brw_lookup_prog(const struct brw_cache *cache,
258 enum brw_cache_id cache_id,
259 const void *data, unsigned data_size)
260 {
261 unsigned i;
262 const struct brw_cache_item *item;
263
264 for (i = 0; i < cache->size; i++) {
265 for (item = cache->items[i]; item; item = item->next) {
266 if (item->cache_id != cache_id || item->size != data_size ||
267 memcmp(cache->map + item->offset, data, item->size) != 0)
268 continue;
269
270 return item;
271 }
272 }
273
274 return NULL;
275 }
276
277 static uint32_t
278 brw_alloc_item_data(struct brw_cache *cache, uint32_t size)
279 {
280 uint32_t offset;
281
282 /* Allocate space in the cache BO for our new program. */
283 if (cache->next_offset + size > cache->bo->size) {
284 uint32_t new_size = cache->bo->size * 2;
285
286 while (cache->next_offset + size > new_size)
287 new_size *= 2;
288
289 brw_cache_new_bo(cache, new_size);
290 }
291
292 offset = cache->next_offset;
293
294 /* Programs are always 64-byte aligned, so set up the next one now */
295 cache->next_offset = ALIGN(offset + size, 64);
296
297 return offset;
298 }
299
300 const void *
301 brw_find_previous_compile(struct brw_cache *cache,
302 enum brw_cache_id cache_id,
303 unsigned program_string_id)
304 {
305 for (unsigned i = 0; i < cache->size; i++) {
306 for (struct brw_cache_item *c = cache->items[i]; c; c = c->next) {
307 if (c->cache_id == cache_id &&
308 get_program_string_id(cache_id, c->key) == program_string_id) {
309 return c->key;
310 }
311 }
312 }
313
314 return NULL;
315 }
316
317 void
318 brw_upload_cache(struct brw_cache *cache,
319 enum brw_cache_id cache_id,
320 const void *key,
321 GLuint key_size,
322 const void *data,
323 GLuint data_size,
324 const void *prog_data,
325 GLuint prog_data_size,
326 uint32_t *out_offset,
327 void *out_prog_data)
328 {
329 struct brw_cache_item *item = CALLOC_STRUCT(brw_cache_item);
330 const struct brw_cache_item *matching_data =
331 brw_lookup_prog(cache, cache_id, data, data_size);
332 GLuint hash;
333 void *tmp;
334
335 item->cache_id = cache_id;
336 item->size = data_size;
337 item->key = key;
338 item->key_size = key_size;
339 item->prog_data_size = prog_data_size;
340 hash = hash_key(item);
341 item->hash = hash;
342
343 /* If we can find a matching prog in the cache already, then reuse the
344 * existing stuff without creating new copy into the underlying buffer
345 * object. This is notably useful for programs generating shaders at
346 * runtime, where multiple shaders may compile to the same thing in our
347 * backend.
348 */
349 if (matching_data) {
350 item->offset = matching_data->offset;
351 } else {
352 item->offset = brw_alloc_item_data(cache, data_size);
353
354 /* Copy data to the buffer */
355 memcpy(cache->map + item->offset, data, data_size);
356 }
357
358 /* Set up the memory containing the key and prog_data */
359 tmp = malloc(key_size + prog_data_size);
360
361 memcpy(tmp, key, key_size);
362 memcpy(tmp + key_size, prog_data, prog_data_size);
363
364 item->key = tmp;
365
366 if (cache->n_items > cache->size * 1.5f)
367 rehash(cache);
368
369 hash %= cache->size;
370 item->next = cache->items[hash];
371 cache->items[hash] = item;
372 cache->n_items++;
373
374 *out_offset = item->offset;
375 *(void **)out_prog_data = (void *)((char *)item->key + item->key_size);
376 cache->brw->ctx.NewDriverState |= 1 << cache_id;
377 }
378
379 void
380 brw_init_caches(struct brw_context *brw)
381 {
382 struct brw_cache *cache = &brw->cache;
383
384 cache->brw = brw;
385
386 cache->size = 7;
387 cache->n_items = 0;
388 cache->items =
389 calloc(cache->size, sizeof(struct brw_cache_item *));
390
391 cache->bo = brw_bo_alloc(brw->bufmgr, "program cache", 16384);
392 if (can_do_exec_capture(brw->screen))
393 cache->bo->kflags |= EXEC_OBJECT_CAPTURE;
394
395 cache->map = brw_bo_map(brw, cache->bo, MAP_READ | MAP_WRITE |
396 MAP_ASYNC | MAP_PERSISTENT);
397 }
398
399 static void
400 brw_clear_cache(struct brw_context *brw, struct brw_cache *cache)
401 {
402 struct brw_cache_item *c, *next;
403 GLuint i;
404
405 DBG("%s\n", __func__);
406
407 for (i = 0; i < cache->size; i++) {
408 for (c = cache->items[i]; c; c = next) {
409 next = c->next;
410 if (c->cache_id == BRW_CACHE_VS_PROG ||
411 c->cache_id == BRW_CACHE_TCS_PROG ||
412 c->cache_id == BRW_CACHE_TES_PROG ||
413 c->cache_id == BRW_CACHE_GS_PROG ||
414 c->cache_id == BRW_CACHE_FS_PROG ||
415 c->cache_id == BRW_CACHE_CS_PROG) {
416 const void *item_prog_data = c->key + c->key_size;
417 brw_stage_prog_data_free(item_prog_data);
418 }
419 free((void *)c->key);
420 free(c);
421 }
422 cache->items[i] = NULL;
423 }
424
425 cache->n_items = 0;
426
427 /* Start putting programs into the start of the BO again, since
428 * we'll never find the old results.
429 */
430 cache->next_offset = 0;
431
432 /* We need to make sure that the programs get regenerated, since
433 * any offsets leftover in brw_context will no longer be valid.
434 */
435 brw->NewGLState = ~0;
436 brw->ctx.NewDriverState = ~0ull;
437 brw->state.pipelines[BRW_RENDER_PIPELINE].mesa = ~0;
438 brw->state.pipelines[BRW_RENDER_PIPELINE].brw = ~0ull;
439 brw->state.pipelines[BRW_COMPUTE_PIPELINE].mesa = ~0;
440 brw->state.pipelines[BRW_COMPUTE_PIPELINE].brw = ~0ull;
441
442 /* Also, NULL out any stale program pointers. */
443 brw->vs.base.prog_data = NULL;
444 brw->tcs.base.prog_data = NULL;
445 brw->tes.base.prog_data = NULL;
446 brw->gs.base.prog_data = NULL;
447 brw->wm.base.prog_data = NULL;
448 brw->cs.base.prog_data = NULL;
449
450 intel_batchbuffer_flush(brw);
451 }
452
453 void
454 brw_program_cache_check_size(struct brw_context *brw)
455 {
456 /* un-tuned guess. Each object is generally a page, so 2000 of them is 8 MB of
457 * state cache.
458 */
459 if (brw->cache.n_items > 2000) {
460 perf_debug("Exceeded state cache size limit. Clearing the set "
461 "of compiled programs, which will trigger recompiles\n");
462 brw_clear_cache(brw, &brw->cache);
463 brw_cache_new_bo(&brw->cache, brw->cache.bo->size);
464 }
465 }
466
467
468 static void
469 brw_destroy_cache(struct brw_context *brw, struct brw_cache *cache)
470 {
471
472 DBG("%s\n", __func__);
473
474 /* This can be NULL if context creation failed early on */
475 if (cache->bo) {
476 brw_bo_unmap(cache->bo);
477 brw_bo_unreference(cache->bo);
478 cache->bo = NULL;
479 cache->map = NULL;
480 }
481 brw_clear_cache(brw, cache);
482 free(cache->items);
483 cache->items = NULL;
484 cache->size = 0;
485 }
486
487
488 void
489 brw_destroy_caches(struct brw_context *brw)
490 {
491 brw_destroy_cache(brw, &brw->cache);
492 }
493
494 static const char *
495 cache_name(enum brw_cache_id cache_id)
496 {
497 switch (cache_id) {
498 case BRW_CACHE_VS_PROG:
499 return "VS kernel";
500 case BRW_CACHE_TCS_PROG:
501 return "TCS kernel";
502 case BRW_CACHE_TES_PROG:
503 return "TES kernel";
504 case BRW_CACHE_FF_GS_PROG:
505 return "Fixed-function GS kernel";
506 case BRW_CACHE_GS_PROG:
507 return "GS kernel";
508 case BRW_CACHE_CLIP_PROG:
509 return "CLIP kernel";
510 case BRW_CACHE_SF_PROG:
511 return "SF kernel";
512 case BRW_CACHE_FS_PROG:
513 return "FS kernel";
514 case BRW_CACHE_CS_PROG:
515 return "CS kernel";
516 default:
517 return "unknown";
518 }
519 }
520
521 void
522 brw_print_program_cache(struct brw_context *brw)
523 {
524 const struct brw_cache *cache = &brw->cache;
525 struct brw_cache_item *item;
526
527 for (unsigned i = 0; i < cache->size; i++) {
528 for (item = cache->items[i]; item; item = item->next) {
529 fprintf(stderr, "%s:\n", cache_name(i));
530 brw_disassemble(&brw->screen->devinfo, cache->map,
531 item->offset, item->size, stderr);
532 }
533 }
534 }