i965: Fix anisotropic filtering for mag filter
[mesa.git] / src / mesa / drivers / dri / i965 / brw_queryobj.c
1 /*
2 * Copyright © 2008 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Eric Anholt <eric@anholt.net>
25 *
26 */
27
28 /** @file brw_queryobj.c
29 *
30 * Support for query objects (GL_ARB_occlusion_query, GL_ARB_timer_query,
31 * GL_EXT_transform_feedback, and friends).
32 *
33 * The hardware provides a PIPE_CONTROL command that can report the number of
34 * fragments that passed the depth test, or the hardware timer. They are
35 * appropriately synced with the stage of the pipeline for our extensions'
36 * needs.
37 */
38 #include "main/imports.h"
39
40 #include "brw_context.h"
41 #include "brw_defines.h"
42 #include "brw_state.h"
43 #include "intel_batchbuffer.h"
44
45 uint64_t
46 brw_timebase_scale(struct brw_context *brw, uint64_t gpu_timestamp)
47 {
48 const struct gen_device_info *devinfo = &brw->screen->devinfo;
49
50 return (1000000000ull * gpu_timestamp) / devinfo->timestamp_frequency;
51 }
52
53 /* As best we know currently, the Gen HW timestamps are 36bits across
54 * all platforms, which we need to account for when calculating a
55 * delta to measure elapsed time.
56 *
57 * The timestamps read via glGetTimestamp() / brw_get_timestamp() sometimes
58 * only have 32bits due to a kernel bug and so in that case we make sure to
59 * treat all raw timestamps as 32bits so they overflow consistently and remain
60 * comparable. (Note: the timestamps being passed here are not from the kernel
61 * so we don't need to be taking the upper 32bits in this buggy kernel case we
62 * are just clipping to 32bits here for consistency.)
63 */
64 uint64_t
65 brw_raw_timestamp_delta(struct brw_context *brw, uint64_t time0, uint64_t time1)
66 {
67 if (brw->screen->hw_has_timestamp == 2) {
68 /* Kernel clips timestamps to 32bits in this case, so we also clip
69 * PIPE_CONTROL timestamps for consistency.
70 */
71 return (uint32_t)time1 - (uint32_t)time0;
72 } else {
73 if (time0 > time1) {
74 return (1ULL << 36) + time1 - time0;
75 } else {
76 return time1 - time0;
77 }
78 }
79 }
80
81 /**
82 * Emit PIPE_CONTROLs to write the current GPU timestamp into a buffer.
83 */
84 void
85 brw_write_timestamp(struct brw_context *brw, struct brw_bo *query_bo, int idx)
86 {
87 if (brw->gen == 6) {
88 /* Emit Sandybridge workaround flush: */
89 brw_emit_pipe_control_flush(brw,
90 PIPE_CONTROL_CS_STALL |
91 PIPE_CONTROL_STALL_AT_SCOREBOARD);
92 }
93
94 uint32_t flags = PIPE_CONTROL_WRITE_TIMESTAMP;
95
96 if (brw->gen == 9 && brw->gt == 4)
97 flags |= PIPE_CONTROL_CS_STALL;
98
99 brw_emit_pipe_control_write(brw, flags,
100 query_bo, idx * sizeof(uint64_t), 0);
101 }
102
103 /**
104 * Emit PIPE_CONTROLs to write the PS_DEPTH_COUNT register into a buffer.
105 */
106 void
107 brw_write_depth_count(struct brw_context *brw, struct brw_bo *query_bo, int idx)
108 {
109 uint32_t flags = PIPE_CONTROL_WRITE_DEPTH_COUNT | PIPE_CONTROL_DEPTH_STALL;
110
111 if (brw->gen == 9 && brw->gt == 4)
112 flags |= PIPE_CONTROL_CS_STALL;
113
114 if (brw->gen >= 10) {
115 /* "Driver must program PIPE_CONTROL with only Depth Stall Enable bit set
116 * prior to programming a PIPE_CONTROL with Write PS Depth Count Post sync
117 * operation."
118 */
119 brw_emit_pipe_control_flush(brw, PIPE_CONTROL_DEPTH_STALL);
120 }
121
122 brw_emit_pipe_control_write(brw, flags,
123 query_bo, idx * sizeof(uint64_t), 0);
124 }
125
126 /**
127 * Wait on the query object's BO and calculate the final result.
128 */
129 static void
130 brw_queryobj_get_results(struct gl_context *ctx,
131 struct brw_query_object *query)
132 {
133 struct brw_context *brw = brw_context(ctx);
134
135 int i;
136 uint64_t *results;
137
138 assert(brw->gen < 6);
139
140 if (query->bo == NULL)
141 return;
142
143 /* If the application has requested the query result, but this batch is
144 * still contributing to it, flush it now so the results will be present
145 * when mapped.
146 */
147 if (brw_batch_references(&brw->batch, query->bo))
148 intel_batchbuffer_flush(brw);
149
150 if (unlikely(brw->perf_debug)) {
151 if (brw_bo_busy(query->bo)) {
152 perf_debug("Stalling on the GPU waiting for a query object.\n");
153 }
154 }
155
156 results = brw_bo_map(brw, query->bo, MAP_READ);
157 switch (query->Base.Target) {
158 case GL_TIME_ELAPSED_EXT:
159 /* The query BO contains the starting and ending timestamps.
160 * Subtract the two and convert to nanoseconds.
161 */
162 query->Base.Result = brw_raw_timestamp_delta(brw, results[0], results[1]);
163 query->Base.Result = brw_timebase_scale(brw, query->Base.Result);
164 break;
165
166 case GL_TIMESTAMP:
167 /* The query BO contains a single timestamp value in results[0]. */
168 query->Base.Result = brw_timebase_scale(brw, results[0]);
169
170 /* Ensure the scaled timestamp overflows according to
171 * GL_QUERY_COUNTER_BITS
172 */
173 query->Base.Result &= (1ull << ctx->Const.QueryCounterBits.Timestamp) - 1;
174 break;
175
176 case GL_SAMPLES_PASSED_ARB:
177 /* Loop over pairs of values from the BO, which are the PS_DEPTH_COUNT
178 * value at the start and end of the batchbuffer. Subtract them to
179 * get the number of fragments which passed the depth test in each
180 * individual batch, and add those differences up to get the number
181 * of fragments for the entire query.
182 *
183 * Note that query->Base.Result may already be non-zero. We may have
184 * run out of space in the query's BO and allocated a new one. If so,
185 * this function was already called to accumulate the results so far.
186 */
187 for (i = 0; i < query->last_index; i++) {
188 query->Base.Result += results[i * 2 + 1] - results[i * 2];
189 }
190 break;
191
192 case GL_ANY_SAMPLES_PASSED:
193 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
194 /* If the starting and ending PS_DEPTH_COUNT from any of the batches
195 * differ, then some fragments passed the depth test.
196 */
197 for (i = 0; i < query->last_index; i++) {
198 if (results[i * 2 + 1] != results[i * 2]) {
199 query->Base.Result = GL_TRUE;
200 break;
201 }
202 }
203 break;
204
205 default:
206 unreachable("Unrecognized query target in brw_queryobj_get_results()");
207 }
208 brw_bo_unmap(query->bo);
209
210 /* Now that we've processed the data stored in the query's buffer object,
211 * we can release it.
212 */
213 brw_bo_unreference(query->bo);
214 query->bo = NULL;
215 }
216
217 /**
218 * The NewQueryObject() driver hook.
219 *
220 * Allocates and initializes a new query object.
221 */
222 static struct gl_query_object *
223 brw_new_query_object(struct gl_context *ctx, GLuint id)
224 {
225 struct brw_query_object *query;
226
227 query = calloc(1, sizeof(struct brw_query_object));
228
229 query->Base.Id = id;
230 query->Base.Result = 0;
231 query->Base.Active = false;
232 query->Base.Ready = true;
233
234 return &query->Base;
235 }
236
237 /**
238 * The DeleteQuery() driver hook.
239 */
240 static void
241 brw_delete_query(struct gl_context *ctx, struct gl_query_object *q)
242 {
243 struct brw_query_object *query = (struct brw_query_object *)q;
244
245 brw_bo_unreference(query->bo);
246 free(query);
247 }
248
249 /**
250 * Gen4-5 driver hook for glBeginQuery().
251 *
252 * Initializes driver structures and emits any GPU commands required to begin
253 * recording data for the query.
254 */
255 static void
256 brw_begin_query(struct gl_context *ctx, struct gl_query_object *q)
257 {
258 struct brw_context *brw = brw_context(ctx);
259 struct brw_query_object *query = (struct brw_query_object *)q;
260
261 assert(brw->gen < 6);
262
263 switch (query->Base.Target) {
264 case GL_TIME_ELAPSED_EXT:
265 /* For timestamp queries, we record the starting time right away so that
266 * we measure the full time between BeginQuery and EndQuery. There's
267 * some debate about whether this is the right thing to do. Our decision
268 * is based on the following text from the ARB_timer_query extension:
269 *
270 * "(5) Should the extension measure total time elapsed between the full
271 * completion of the BeginQuery and EndQuery commands, or just time
272 * spent in the graphics library?
273 *
274 * RESOLVED: This extension will measure the total time elapsed
275 * between the full completion of these commands. Future extensions
276 * may implement a query to determine time elapsed at different stages
277 * of the graphics pipeline."
278 *
279 * We write a starting timestamp now (at index 0). At EndQuery() time,
280 * we'll write a second timestamp (at index 1), and subtract the two to
281 * obtain the time elapsed. Notably, this includes time elapsed while
282 * the system was doing other work, such as running other applications.
283 */
284 brw_bo_unreference(query->bo);
285 query->bo = brw_bo_alloc(brw->bufmgr, "timer query", 4096, 4096);
286 brw_write_timestamp(brw, query->bo, 0);
287 break;
288
289 case GL_ANY_SAMPLES_PASSED:
290 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
291 case GL_SAMPLES_PASSED_ARB:
292 /* For occlusion queries, we delay taking an initial sample until the
293 * first drawing occurs in this batch. See the reasoning in the comments
294 * for brw_emit_query_begin() below.
295 *
296 * Since we're starting a new query, we need to be sure to throw away
297 * any previous occlusion query results.
298 */
299 brw_bo_unreference(query->bo);
300 query->bo = NULL;
301 query->last_index = -1;
302
303 brw->query.obj = query;
304
305 /* Depth statistics on Gen4 require strange workarounds, so we try to
306 * avoid them when necessary. They're required for occlusion queries,
307 * so turn them on now.
308 */
309 brw->stats_wm++;
310 brw->ctx.NewDriverState |= BRW_NEW_STATS_WM;
311 break;
312
313 default:
314 unreachable("Unrecognized query target in brw_begin_query()");
315 }
316 }
317
318 /**
319 * Gen4-5 driver hook for glEndQuery().
320 *
321 * Emits GPU commands to record a final query value, ending any data capturing.
322 * However, the final result isn't necessarily available until the GPU processes
323 * those commands. brw_queryobj_get_results() processes the captured data to
324 * produce the final result.
325 */
326 static void
327 brw_end_query(struct gl_context *ctx, struct gl_query_object *q)
328 {
329 struct brw_context *brw = brw_context(ctx);
330 struct brw_query_object *query = (struct brw_query_object *)q;
331
332 assert(brw->gen < 6);
333
334 switch (query->Base.Target) {
335 case GL_TIME_ELAPSED_EXT:
336 /* Write the final timestamp. */
337 brw_write_timestamp(brw, query->bo, 1);
338 break;
339
340 case GL_ANY_SAMPLES_PASSED:
341 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
342 case GL_SAMPLES_PASSED_ARB:
343
344 /* No query->bo means that EndQuery was called after BeginQuery with no
345 * intervening drawing. Rather than doing nothing at all here in this
346 * case, we emit the query_begin and query_end state to the
347 * hardware. This is to guarantee that waiting on the result of this
348 * empty state will cause all previous queries to complete at all, as
349 * required by the specification:
350 *
351 * It must always be true that if any query object
352 * returns a result available of TRUE, all queries of the
353 * same type issued prior to that query must also return
354 * TRUE. [Open GL 4.3 (Core Profile) Section 4.2.1]
355 */
356 if (!query->bo) {
357 brw_emit_query_begin(brw);
358 }
359
360 assert(query->bo);
361
362 brw_emit_query_end(brw);
363
364 brw->query.obj = NULL;
365
366 brw->stats_wm--;
367 brw->ctx.NewDriverState |= BRW_NEW_STATS_WM;
368 break;
369
370 default:
371 unreachable("Unrecognized query target in brw_end_query()");
372 }
373 }
374
375 /**
376 * The Gen4-5 WaitQuery() driver hook.
377 *
378 * Wait for a query result to become available and return it. This is the
379 * backing for glGetQueryObjectiv() with the GL_QUERY_RESULT pname.
380 */
381 static void brw_wait_query(struct gl_context *ctx, struct gl_query_object *q)
382 {
383 struct brw_query_object *query = (struct brw_query_object *)q;
384
385 assert(brw_context(ctx)->gen < 6);
386
387 brw_queryobj_get_results(ctx, query);
388 query->Base.Ready = true;
389 }
390
391 /**
392 * The Gen4-5 CheckQuery() driver hook.
393 *
394 * Checks whether a query result is ready yet. If not, flushes.
395 * This is the backing for glGetQueryObjectiv()'s QUERY_RESULT_AVAILABLE pname.
396 */
397 static void brw_check_query(struct gl_context *ctx, struct gl_query_object *q)
398 {
399 struct brw_context *brw = brw_context(ctx);
400 struct brw_query_object *query = (struct brw_query_object *)q;
401
402 assert(brw->gen < 6);
403
404 /* From the GL_ARB_occlusion_query spec:
405 *
406 * "Instead of allowing for an infinite loop, performing a
407 * QUERY_RESULT_AVAILABLE_ARB will perform a flush if the result is
408 * not ready yet on the first time it is queried. This ensures that
409 * the async query will return true in finite time.
410 */
411 if (query->bo && brw_batch_references(&brw->batch, query->bo))
412 intel_batchbuffer_flush(brw);
413
414 if (query->bo == NULL || !brw_bo_busy(query->bo)) {
415 brw_queryobj_get_results(ctx, query);
416 query->Base.Ready = true;
417 }
418 }
419
420 /**
421 * Ensure there query's BO has enough space to store a new pair of values.
422 *
423 * If not, gather the existing BO's results and create a new buffer of the
424 * same size.
425 */
426 static void
427 ensure_bo_has_space(struct gl_context *ctx, struct brw_query_object *query)
428 {
429 struct brw_context *brw = brw_context(ctx);
430
431 assert(brw->gen < 6);
432
433 if (!query->bo || query->last_index * 2 + 1 >= 4096 / sizeof(uint64_t)) {
434
435 if (query->bo != NULL) {
436 /* The old query BO did not have enough space, so we allocated a new
437 * one. Gather the results so far (adding up the differences) and
438 * release the old BO.
439 */
440 brw_queryobj_get_results(ctx, query);
441 }
442
443 query->bo = brw_bo_alloc(brw->bufmgr, "query", 4096, 1);
444 query->last_index = 0;
445 }
446 }
447
448 /**
449 * Record the PS_DEPTH_COUNT value (for occlusion queries) just before
450 * primitive drawing.
451 *
452 * In a pre-hardware context world, the single PS_DEPTH_COUNT register is
453 * shared among all applications using the GPU. However, our query value
454 * needs to only include fragments generated by our application/GL context.
455 *
456 * To accommodate this, we record PS_DEPTH_COUNT at the start and end of
457 * each batchbuffer (technically, the first primitive drawn and flush time).
458 * Subtracting each pair of values calculates the change in PS_DEPTH_COUNT
459 * caused by a batchbuffer. Since there is no preemption inside batches,
460 * this is guaranteed to only measure the effects of our current application.
461 *
462 * Adding each of these differences (in case drawing is done over many batches)
463 * produces the final expected value.
464 *
465 * In a world with hardware contexts, PS_DEPTH_COUNT is saved and restored
466 * as part of the context state, so this is unnecessary, and skipped.
467 */
468 void
469 brw_emit_query_begin(struct brw_context *brw)
470 {
471 struct gl_context *ctx = &brw->ctx;
472 struct brw_query_object *query = brw->query.obj;
473
474 if (brw->hw_ctx)
475 return;
476
477 /* Skip if we're not doing any queries, or we've already recorded the
478 * initial query value for this batchbuffer.
479 */
480 if (!query || brw->query.begin_emitted)
481 return;
482
483 ensure_bo_has_space(ctx, query);
484
485 brw_write_depth_count(brw, query->bo, query->last_index * 2);
486
487 brw->query.begin_emitted = true;
488 }
489
490 /**
491 * Called at batchbuffer flush to get an ending PS_DEPTH_COUNT
492 * (for non-hardware context platforms).
493 *
494 * See the explanation in brw_emit_query_begin().
495 */
496 void
497 brw_emit_query_end(struct brw_context *brw)
498 {
499 struct brw_query_object *query = brw->query.obj;
500
501 if (brw->hw_ctx)
502 return;
503
504 if (!brw->query.begin_emitted)
505 return;
506
507 brw_write_depth_count(brw, query->bo, query->last_index * 2 + 1);
508
509 brw->query.begin_emitted = false;
510 query->last_index++;
511 }
512
513 /**
514 * Driver hook for glQueryCounter().
515 *
516 * This handles GL_TIMESTAMP queries, which perform a pipelined read of the
517 * current GPU time. This is unlike GL_TIME_ELAPSED, which measures the
518 * time while the query is active.
519 */
520 void
521 brw_query_counter(struct gl_context *ctx, struct gl_query_object *q)
522 {
523 struct brw_context *brw = brw_context(ctx);
524 struct brw_query_object *query = (struct brw_query_object *) q;
525
526 assert(q->Target == GL_TIMESTAMP);
527
528 brw_bo_unreference(query->bo);
529 query->bo = brw_bo_alloc(brw->bufmgr, "timestamp query", 4096, 4096);
530 brw_write_timestamp(brw, query->bo, 0);
531
532 query->flushed = false;
533 }
534
535 /**
536 * Read the TIMESTAMP register immediately (in a non-pipelined fashion).
537 *
538 * This is used to implement the GetTimestamp() driver hook.
539 */
540 static uint64_t
541 brw_get_timestamp(struct gl_context *ctx)
542 {
543 struct brw_context *brw = brw_context(ctx);
544 uint64_t result = 0;
545
546 switch (brw->screen->hw_has_timestamp) {
547 case 3: /* New kernel, always full 36bit accuracy */
548 brw_reg_read(brw->bufmgr, TIMESTAMP | 1, &result);
549 break;
550 case 2: /* 64bit kernel, result is left-shifted by 32bits, losing 4bits */
551 brw_reg_read(brw->bufmgr, TIMESTAMP, &result);
552 result = result >> 32;
553 break;
554 case 1: /* 32bit kernel, result is 36bit wide but may be inaccurate! */
555 brw_reg_read(brw->bufmgr, TIMESTAMP, &result);
556 break;
557 }
558
559 /* Scale to nanosecond units */
560 result = brw_timebase_scale(brw, result);
561
562 /* Ensure the scaled timestamp overflows according to
563 * GL_QUERY_COUNTER_BITS. Technically this isn't required if
564 * querying GL_TIMESTAMP via glGetInteger but it seems best to keep
565 * QueryObject and GetInteger timestamps consistent.
566 */
567 result &= (1ull << ctx->Const.QueryCounterBits.Timestamp) - 1;
568 return result;
569 }
570
571 /**
572 * Is this type of query written by PIPE_CONTROL?
573 */
574 bool
575 brw_is_query_pipelined(struct brw_query_object *query)
576 {
577 switch (query->Base.Target) {
578 case GL_TIMESTAMP:
579 case GL_TIME_ELAPSED:
580 case GL_ANY_SAMPLES_PASSED:
581 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
582 case GL_SAMPLES_PASSED_ARB:
583 return true;
584
585 case GL_PRIMITIVES_GENERATED:
586 case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
587 case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB:
588 case GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB:
589 case GL_VERTICES_SUBMITTED_ARB:
590 case GL_PRIMITIVES_SUBMITTED_ARB:
591 case GL_VERTEX_SHADER_INVOCATIONS_ARB:
592 case GL_GEOMETRY_SHADER_INVOCATIONS:
593 case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB:
594 case GL_FRAGMENT_SHADER_INVOCATIONS_ARB:
595 case GL_CLIPPING_INPUT_PRIMITIVES_ARB:
596 case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB:
597 case GL_COMPUTE_SHADER_INVOCATIONS_ARB:
598 case GL_TESS_CONTROL_SHADER_PATCHES_ARB:
599 case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB:
600 return false;
601
602 default:
603 unreachable("Unrecognized query target in is_query_pipelined()");
604 }
605 }
606
607 /* Initialize query object functions used on all generations. */
608 void brw_init_common_queryobj_functions(struct dd_function_table *functions)
609 {
610 functions->NewQueryObject = brw_new_query_object;
611 functions->DeleteQuery = brw_delete_query;
612 functions->GetTimestamp = brw_get_timestamp;
613 }
614
615 /* Initialize Gen4/5-specific query object functions. */
616 void gen4_init_queryobj_functions(struct dd_function_table *functions)
617 {
618 functions->BeginQuery = brw_begin_query;
619 functions->EndQuery = brw_end_query;
620 functions->CheckQuery = brw_check_query;
621 functions->WaitQuery = brw_wait_query;
622 functions->QueryCounter = brw_query_counter;
623 }