cd9c8488ba48dde9369a858e1c139b2e54378a4c
[mesa.git] / src / mesa / drivers / dri / i965 / brw_queryobj.c
1 /*
2 * Copyright © 2008 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Eric Anholt <eric@anholt.net>
25 *
26 */
27
28 /** @file brw_queryobj.c
29 *
30 * Support for query objects (GL_ARB_occlusion_query, GL_ARB_timer_query,
31 * GL_EXT_transform_feedback, and friends).
32 *
33 * The hardware provides a PIPE_CONTROL command that can report the number of
34 * fragments that passed the depth test, or the hardware timer. They are
35 * appropriately synced with the stage of the pipeline for our extensions'
36 * needs.
37 *
38 * To avoid getting samples from another context's rendering in our results,
39 * we capture the counts at the start and end of every batchbuffer while the
40 * query is active, and sum up the differences. (We should do so for
41 * GL_TIME_ELAPSED as well, but don't).
42 */
43 #include "main/imports.h"
44
45 #include "brw_context.h"
46 #include "brw_defines.h"
47 #include "brw_state.h"
48 #include "intel_batchbuffer.h"
49 #include "intel_reg.h"
50
51 static void
52 write_timestamp(struct intel_context *intel, drm_intel_bo *query_bo, int idx)
53 {
54 if (intel->gen >= 6) {
55 /* Emit workaround flushes: */
56 if (intel->gen == 6) {
57 /* The timestamp write below is a non-zero post-sync op, which on
58 * Gen6 necessitates a CS stall. CS stalls need stall at scoreboard
59 * set. See the comments for intel_emit_post_sync_nonzero_flush().
60 */
61 BEGIN_BATCH(4);
62 OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2));
63 OUT_BATCH(PIPE_CONTROL_CS_STALL | PIPE_CONTROL_STALL_AT_SCOREBOARD);
64 OUT_BATCH(0);
65 OUT_BATCH(0);
66 ADVANCE_BATCH();
67 }
68
69 BEGIN_BATCH(5);
70 OUT_BATCH(_3DSTATE_PIPE_CONTROL | (5 - 2));
71 OUT_BATCH(PIPE_CONTROL_WRITE_TIMESTAMP);
72 OUT_RELOC(query_bo,
73 I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
74 PIPE_CONTROL_GLOBAL_GTT_WRITE |
75 idx * sizeof(uint64_t));
76 OUT_BATCH(0);
77 OUT_BATCH(0);
78 ADVANCE_BATCH();
79 } else {
80 BEGIN_BATCH(4);
81 OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2) |
82 PIPE_CONTROL_WRITE_TIMESTAMP);
83 OUT_RELOC(query_bo,
84 I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
85 PIPE_CONTROL_GLOBAL_GTT_WRITE |
86 idx * sizeof(uint64_t));
87 OUT_BATCH(0);
88 OUT_BATCH(0);
89 ADVANCE_BATCH();
90 }
91 }
92
93 static void
94 write_depth_count(struct intel_context *intel, drm_intel_bo *query_bo, int idx)
95 {
96 if (intel->gen >= 6) {
97 /* Emit Sandybridge workaround flush: */
98 if (intel->gen == 6)
99 intel_emit_post_sync_nonzero_flush(intel);
100
101 BEGIN_BATCH(5);
102 OUT_BATCH(_3DSTATE_PIPE_CONTROL | (5 - 2));
103 OUT_BATCH(PIPE_CONTROL_DEPTH_STALL |
104 PIPE_CONTROL_WRITE_DEPTH_COUNT);
105 OUT_RELOC(query_bo,
106 I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
107 PIPE_CONTROL_GLOBAL_GTT_WRITE |
108 (idx * sizeof(uint64_t)));
109 OUT_BATCH(0);
110 OUT_BATCH(0);
111 ADVANCE_BATCH();
112 } else {
113 BEGIN_BATCH(4);
114 OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2) |
115 PIPE_CONTROL_DEPTH_STALL |
116 PIPE_CONTROL_WRITE_DEPTH_COUNT);
117 /* This object could be mapped cacheable, but we don't have an exposed
118 * mechanism to support that. Since it's going uncached, tell GEM that
119 * we're writing to it. The usual clflush should be all that's required
120 * to pick up the results.
121 */
122 OUT_RELOC(query_bo,
123 I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
124 PIPE_CONTROL_GLOBAL_GTT_WRITE |
125 (idx * sizeof(uint64_t)));
126 OUT_BATCH(0);
127 OUT_BATCH(0);
128 ADVANCE_BATCH();
129 }
130 }
131
132 /** Waits on the query object's BO and totals the results for this query */
133 static void
134 brw_queryobj_get_results(struct gl_context *ctx,
135 struct brw_query_object *query)
136 {
137 struct intel_context *intel = intel_context(ctx);
138
139 int i;
140 uint64_t *results;
141
142 if (query->bo == NULL)
143 return;
144
145 if (drm_intel_bo_references(intel->batch.bo, query->bo))
146 intel_batchbuffer_flush(intel);
147
148 if (unlikely(INTEL_DEBUG & DEBUG_PERF)) {
149 if (drm_intel_bo_busy(query->bo)) {
150 perf_debug("Stalling on the GPU waiting for a query object.\n");
151 }
152 }
153
154 drm_intel_bo_map(query->bo, false);
155 results = query->bo->virtual;
156 switch (query->Base.Target) {
157 case GL_TIME_ELAPSED_EXT:
158 if (intel->gen >= 6)
159 query->Base.Result += 80 * (results[1] - results[0]);
160 else
161 query->Base.Result += 1000 * ((results[1] >> 32) - (results[0] >> 32));
162 break;
163
164 case GL_TIMESTAMP:
165 if (intel->gen >= 6) {
166 /* Our timer is a clock that increments every 80ns (regardless of
167 * other clock scaling in the system). The timestamp register we can
168 * read for glGetTimestamp() masks out the top 32 bits, so we do that
169 * here too to let the two counters be compared against each other.
170 *
171 * If we just multiplied that 32 bits of data by 80, it would roll
172 * over at a non-power-of-two, so an application couldn't use
173 * GL_QUERY_COUNTER_BITS to handle rollover correctly. Instead, we
174 * report 36 bits and truncate at that (rolling over 5 times as often
175 * as the HW counter), and when the 32-bit counter rolls over, it
176 * happens to also be at a rollover in the reported value from near
177 * (1<<36) to 0.
178 *
179 * The low 32 bits rolls over in ~343 seconds. Our 36-bit result
180 * rolls over every ~69 seconds.
181 */
182 query->Base.Result = 80 * (results[1] & 0xffffffff);
183 query->Base.Result &= (1ull << 36) - 1;
184 } else {
185 query->Base.Result = 1000 * (results[1] >> 32);
186 }
187
188 break;
189
190 case GL_SAMPLES_PASSED_ARB:
191 /* Map and count the pixels from the current query BO */
192 for (i = query->first_index; i <= query->last_index; i++) {
193 query->Base.Result += results[i * 2 + 1] - results[i * 2];
194 }
195 break;
196
197 case GL_ANY_SAMPLES_PASSED:
198 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
199 /* Set true if any of the sub-queries passed. */
200 for (i = query->first_index; i <= query->last_index; i++) {
201 if (results[i * 2 + 1] != results[i * 2]) {
202 query->Base.Result = GL_TRUE;
203 break;
204 }
205 }
206 break;
207
208 case GL_PRIMITIVES_GENERATED:
209 case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
210 /* We don't actually query the hardware for this value, so query->bo
211 * should always be NULL and execution should never reach here.
212 */
213 assert(!"Unreachable");
214 break;
215
216 default:
217 assert(!"Unrecognized query target in brw_queryobj_get_results()");
218 break;
219 }
220 drm_intel_bo_unmap(query->bo);
221
222 drm_intel_bo_unreference(query->bo);
223 query->bo = NULL;
224 }
225
226 static struct gl_query_object *
227 brw_new_query_object(struct gl_context *ctx, GLuint id)
228 {
229 struct brw_query_object *query;
230
231 query = calloc(1, sizeof(struct brw_query_object));
232
233 query->Base.Id = id;
234 query->Base.Result = 0;
235 query->Base.Active = false;
236 query->Base.Ready = true;
237
238 return &query->Base;
239 }
240
241 static void
242 brw_delete_query(struct gl_context *ctx, struct gl_query_object *q)
243 {
244 struct brw_query_object *query = (struct brw_query_object *)q;
245
246 drm_intel_bo_unreference(query->bo);
247 free(query);
248 }
249
250 static void
251 brw_begin_query(struct gl_context *ctx, struct gl_query_object *q)
252 {
253 struct brw_context *brw = brw_context(ctx);
254 struct intel_context *intel = intel_context(ctx);
255 struct brw_query_object *query = (struct brw_query_object *)q;
256
257 switch (query->Base.Target) {
258 case GL_TIME_ELAPSED_EXT:
259 drm_intel_bo_unreference(query->bo);
260 query->bo = drm_intel_bo_alloc(intel->bufmgr, "timer query", 4096, 4096);
261 write_timestamp(intel, query->bo, 0);
262 break;
263
264 case GL_ANY_SAMPLES_PASSED:
265 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
266 case GL_SAMPLES_PASSED_ARB:
267 /* Reset our driver's tracking of query state. */
268 drm_intel_bo_unreference(query->bo);
269 query->bo = NULL;
270 query->first_index = -1;
271 query->last_index = -1;
272
273 brw->query.obj = query;
274 intel->stats_wm++;
275 break;
276
277 case GL_PRIMITIVES_GENERATED:
278 /* We don't actually query the hardware for this value; we keep track of
279 * it a software counter. So just reset the counter.
280 */
281 brw->sol.primitives_generated = 0;
282 brw->sol.counting_primitives_generated = true;
283 break;
284
285 case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
286 /* We don't actually query the hardware for this value; we keep track of
287 * it a software counter. So just reset the counter.
288 */
289 brw->sol.primitives_written = 0;
290 brw->sol.counting_primitives_written = true;
291 break;
292
293 default:
294 assert(!"Unrecognized query target in brw_begin_query()");
295 break;
296 }
297 }
298
299 /**
300 * Begin the ARB_occlusion_query query on a query object.
301 */
302 static void
303 brw_end_query(struct gl_context *ctx, struct gl_query_object *q)
304 {
305 struct brw_context *brw = brw_context(ctx);
306 struct intel_context *intel = intel_context(ctx);
307 struct brw_query_object *query = (struct brw_query_object *)q;
308
309 switch (query->Base.Target) {
310 case GL_TIMESTAMP:
311 drm_intel_bo_unreference(query->bo);
312 query->bo = drm_intel_bo_alloc(intel->bufmgr, "timer query",
313 4096, 4096);
314 /* FALLTHROUGH */
315
316 case GL_TIME_ELAPSED_EXT:
317 write_timestamp(intel, query->bo, 1);
318 break;
319
320 case GL_ANY_SAMPLES_PASSED:
321 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
322 case GL_SAMPLES_PASSED_ARB:
323
324 /* No query->bo means that EndQuery was called after BeginQuery with no
325 * intervening drawing. Rather than doing nothing at all here in this
326 * case, we emit the query_begin and query_end state to the
327 * hardware. This is to guarantee that waiting on the result of this
328 * empty state will cause all previous queries to complete at all, as
329 * required by the specification:
330 *
331 * It must always be true that if any query object
332 * returns a result available of TRUE, all queries of the
333 * same type issued prior to that query must also return
334 * TRUE. [Open GL 4.3 (Core Profile) Section 4.2.1]
335 */
336 if (!query->bo) {
337 brw_emit_query_begin(brw);
338 }
339
340 if (query->bo) {
341 brw_emit_query_end(brw);
342
343 drm_intel_bo_unreference(brw->query.bo);
344 brw->query.bo = NULL;
345 }
346
347 brw->query.obj = NULL;
348
349 intel->stats_wm--;
350 break;
351
352 case GL_PRIMITIVES_GENERATED:
353 /* We don't actually query the hardware for this value; we keep track of
354 * it in a software counter. So just read the counter and store it in
355 * the query object.
356 */
357 query->Base.Result = brw->sol.primitives_generated;
358 brw->sol.counting_primitives_generated = false;
359
360 /* And set brw->query.obj to NULL so that this query won't try to wait
361 * for any rendering to complete.
362 */
363 query->bo = NULL;
364 break;
365
366 case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
367 /* We don't actually query the hardware for this value; we keep track of
368 * it in a software counter. So just read the counter and store it in
369 * the query object.
370 */
371 query->Base.Result = brw->sol.primitives_written;
372 brw->sol.counting_primitives_written = false;
373
374 /* And set brw->query.obj to NULL so that this query won't try to wait
375 * for any rendering to complete.
376 */
377 query->bo = NULL;
378 break;
379
380 default:
381 assert(!"Unrecognized query target in brw_end_query()");
382 break;
383 }
384 }
385
386 static void brw_wait_query(struct gl_context *ctx, struct gl_query_object *q)
387 {
388 struct brw_query_object *query = (struct brw_query_object *)q;
389
390 brw_queryobj_get_results(ctx, query);
391 query->Base.Ready = true;
392 }
393
394 static void brw_check_query(struct gl_context *ctx, struct gl_query_object *q)
395 {
396 struct intel_context *intel = intel_context(ctx);
397 struct brw_query_object *query = (struct brw_query_object *)q;
398
399 /* From the GL_ARB_occlusion_query spec:
400 *
401 * "Instead of allowing for an infinite loop, performing a
402 * QUERY_RESULT_AVAILABLE_ARB will perform a flush if the result is
403 * not ready yet on the first time it is queried. This ensures that
404 * the async query will return true in finite time.
405 */
406 if (query->bo && drm_intel_bo_references(intel->batch.bo, query->bo))
407 intel_batchbuffer_flush(intel);
408
409 if (query->bo == NULL || !drm_intel_bo_busy(query->bo)) {
410 brw_queryobj_get_results(ctx, query);
411 query->Base.Ready = true;
412 }
413 }
414
415 /** Called just before primitive drawing to get a beginning PS_DEPTH_COUNT. */
416 void
417 brw_emit_query_begin(struct brw_context *brw)
418 {
419 struct intel_context *intel = &brw->intel;
420 struct gl_context *ctx = &intel->ctx;
421 struct brw_query_object *query = brw->query.obj;
422
423 /* Skip if we're not doing any queries, or we've emitted the start. */
424 if (!query || brw->query.begin_emitted)
425 return;
426
427 /* Get a new query BO if we're going to need it. */
428 if (brw->query.bo == NULL ||
429 brw->query.index * 2 + 1 >= 4096 / sizeof(uint64_t)) {
430 drm_intel_bo_unreference(brw->query.bo);
431 brw->query.bo = NULL;
432
433 brw->query.bo = drm_intel_bo_alloc(intel->bufmgr, "query", 4096, 1);
434
435 /* clear target buffer */
436 drm_intel_bo_map(brw->query.bo, true);
437 memset((char *)brw->query.bo->virtual, 0, 4096);
438 drm_intel_bo_unmap(brw->query.bo);
439
440 brw->query.index = 0;
441 }
442
443 write_depth_count(intel, brw->query.bo, brw->query.index * 2);
444
445 if (query->bo != brw->query.bo) {
446 if (query->bo != NULL)
447 brw_queryobj_get_results(ctx, query);
448 drm_intel_bo_reference(brw->query.bo);
449 query->bo = brw->query.bo;
450 query->first_index = brw->query.index;
451 }
452 query->last_index = brw->query.index;
453 brw->query.begin_emitted = true;
454 }
455
456 /** Called at batchbuffer flush to get an ending PS_DEPTH_COUNT */
457 void
458 brw_emit_query_end(struct brw_context *brw)
459 {
460 struct intel_context *intel = &brw->intel;
461
462 if (!brw->query.begin_emitted)
463 return;
464
465 write_depth_count(intel, brw->query.bo, brw->query.index * 2 + 1);
466
467 brw->query.begin_emitted = false;
468 brw->query.index++;
469 }
470
471 static uint64_t
472 brw_get_timestamp(struct gl_context *ctx)
473 {
474 struct intel_context *intel = intel_context(ctx);
475 uint64_t result = 0;
476
477 drm_intel_reg_read(intel->bufmgr, TIMESTAMP, &result);
478
479 /* See logic in brw_queryobj_get_results() */
480 result = result >> 32;
481 result *= 80;
482 result &= (1ull << 36) - 1;
483
484 return result;
485 }
486
487 void brw_init_queryobj_functions(struct dd_function_table *functions)
488 {
489 functions->NewQueryObject = brw_new_query_object;
490 functions->DeleteQuery = brw_delete_query;
491 functions->BeginQuery = brw_begin_query;
492 functions->EndQuery = brw_end_query;
493 functions->CheckQuery = brw_check_query;
494 functions->WaitQuery = brw_wait_query;
495 functions->GetTimestamp = brw_get_timestamp;
496 }