i965: Enable OpenGL 4.5 on Haswell.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_queryobj.c
1 /*
2 * Copyright © 2008 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Eric Anholt <eric@anholt.net>
25 *
26 */
27
28 /** @file brw_queryobj.c
29 *
30 * Support for query objects (GL_ARB_occlusion_query, GL_ARB_timer_query,
31 * GL_EXT_transform_feedback, and friends).
32 *
33 * The hardware provides a PIPE_CONTROL command that can report the number of
34 * fragments that passed the depth test, or the hardware timer. They are
35 * appropriately synced with the stage of the pipeline for our extensions'
36 * needs.
37 */
38 #include "main/imports.h"
39
40 #include "brw_context.h"
41 #include "brw_defines.h"
42 #include "brw_state.h"
43 #include "intel_batchbuffer.h"
44
45 /**
46 * Emit PIPE_CONTROLs to write the current GPU timestamp into a buffer.
47 */
48 void
49 brw_write_timestamp(struct brw_context *brw, drm_intel_bo *query_bo, int idx)
50 {
51 if (brw->gen == 6) {
52 /* Emit Sandybridge workaround flush: */
53 brw_emit_pipe_control_flush(brw,
54 PIPE_CONTROL_CS_STALL |
55 PIPE_CONTROL_STALL_AT_SCOREBOARD);
56 }
57
58 uint32_t flags = PIPE_CONTROL_WRITE_TIMESTAMP;
59
60 if (brw->gen == 9 && brw->gt == 4)
61 flags |= PIPE_CONTROL_CS_STALL;
62
63 brw_emit_pipe_control_write(brw, flags,
64 query_bo, idx * sizeof(uint64_t), 0, 0);
65 }
66
67 /**
68 * Emit PIPE_CONTROLs to write the PS_DEPTH_COUNT register into a buffer.
69 */
70 void
71 brw_write_depth_count(struct brw_context *brw, drm_intel_bo *query_bo, int idx)
72 {
73 uint32_t flags = PIPE_CONTROL_WRITE_DEPTH_COUNT | PIPE_CONTROL_DEPTH_STALL;
74
75 if (brw->gen == 9 && brw->gt == 4)
76 flags |= PIPE_CONTROL_CS_STALL;
77
78 brw_emit_pipe_control_write(brw, flags,
79 query_bo, idx * sizeof(uint64_t),
80 0, 0);
81 }
82
83 /**
84 * Wait on the query object's BO and calculate the final result.
85 */
86 static void
87 brw_queryobj_get_results(struct gl_context *ctx,
88 struct brw_query_object *query)
89 {
90 struct brw_context *brw = brw_context(ctx);
91
92 int i;
93 uint64_t *results;
94
95 assert(brw->gen < 6);
96
97 if (query->bo == NULL)
98 return;
99
100 /* If the application has requested the query result, but this batch is
101 * still contributing to it, flush it now so the results will be present
102 * when mapped.
103 */
104 if (drm_intel_bo_references(brw->batch.bo, query->bo))
105 intel_batchbuffer_flush(brw);
106
107 if (unlikely(brw->perf_debug)) {
108 if (drm_intel_bo_busy(query->bo)) {
109 perf_debug("Stalling on the GPU waiting for a query object.\n");
110 }
111 }
112
113 drm_intel_bo_map(query->bo, false);
114 results = query->bo->virtual;
115 switch (query->Base.Target) {
116 case GL_TIME_ELAPSED_EXT:
117 /* The query BO contains the starting and ending timestamps.
118 * Subtract the two and convert to nanoseconds.
119 */
120 query->Base.Result += 1000 * ((results[1] >> 32) - (results[0] >> 32));
121 break;
122
123 case GL_TIMESTAMP:
124 /* The query BO contains a single timestamp value in results[0]. */
125 query->Base.Result = 1000 * (results[0] >> 32);
126 break;
127
128 case GL_SAMPLES_PASSED_ARB:
129 /* Loop over pairs of values from the BO, which are the PS_DEPTH_COUNT
130 * value at the start and end of the batchbuffer. Subtract them to
131 * get the number of fragments which passed the depth test in each
132 * individual batch, and add those differences up to get the number
133 * of fragments for the entire query.
134 *
135 * Note that query->Base.Result may already be non-zero. We may have
136 * run out of space in the query's BO and allocated a new one. If so,
137 * this function was already called to accumulate the results so far.
138 */
139 for (i = 0; i < query->last_index; i++) {
140 query->Base.Result += results[i * 2 + 1] - results[i * 2];
141 }
142 break;
143
144 case GL_ANY_SAMPLES_PASSED:
145 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
146 /* If the starting and ending PS_DEPTH_COUNT from any of the batches
147 * differ, then some fragments passed the depth test.
148 */
149 for (i = 0; i < query->last_index; i++) {
150 if (results[i * 2 + 1] != results[i * 2]) {
151 query->Base.Result = GL_TRUE;
152 break;
153 }
154 }
155 break;
156
157 default:
158 unreachable("Unrecognized query target in brw_queryobj_get_results()");
159 }
160 drm_intel_bo_unmap(query->bo);
161
162 /* Now that we've processed the data stored in the query's buffer object,
163 * we can release it.
164 */
165 drm_intel_bo_unreference(query->bo);
166 query->bo = NULL;
167 }
168
169 /**
170 * The NewQueryObject() driver hook.
171 *
172 * Allocates and initializes a new query object.
173 */
174 static struct gl_query_object *
175 brw_new_query_object(struct gl_context *ctx, GLuint id)
176 {
177 struct brw_query_object *query;
178
179 query = calloc(1, sizeof(struct brw_query_object));
180
181 query->Base.Id = id;
182 query->Base.Result = 0;
183 query->Base.Active = false;
184 query->Base.Ready = true;
185
186 return &query->Base;
187 }
188
189 /**
190 * The DeleteQuery() driver hook.
191 */
192 static void
193 brw_delete_query(struct gl_context *ctx, struct gl_query_object *q)
194 {
195 struct brw_query_object *query = (struct brw_query_object *)q;
196
197 drm_intel_bo_unreference(query->bo);
198 free(query);
199 }
200
201 /**
202 * Gen4-5 driver hook for glBeginQuery().
203 *
204 * Initializes driver structures and emits any GPU commands required to begin
205 * recording data for the query.
206 */
207 static void
208 brw_begin_query(struct gl_context *ctx, struct gl_query_object *q)
209 {
210 struct brw_context *brw = brw_context(ctx);
211 struct brw_query_object *query = (struct brw_query_object *)q;
212
213 assert(brw->gen < 6);
214
215 switch (query->Base.Target) {
216 case GL_TIME_ELAPSED_EXT:
217 /* For timestamp queries, we record the starting time right away so that
218 * we measure the full time between BeginQuery and EndQuery. There's
219 * some debate about whether this is the right thing to do. Our decision
220 * is based on the following text from the ARB_timer_query extension:
221 *
222 * "(5) Should the extension measure total time elapsed between the full
223 * completion of the BeginQuery and EndQuery commands, or just time
224 * spent in the graphics library?
225 *
226 * RESOLVED: This extension will measure the total time elapsed
227 * between the full completion of these commands. Future extensions
228 * may implement a query to determine time elapsed at different stages
229 * of the graphics pipeline."
230 *
231 * We write a starting timestamp now (at index 0). At EndQuery() time,
232 * we'll write a second timestamp (at index 1), and subtract the two to
233 * obtain the time elapsed. Notably, this includes time elapsed while
234 * the system was doing other work, such as running other applications.
235 */
236 drm_intel_bo_unreference(query->bo);
237 query->bo = drm_intel_bo_alloc(brw->bufmgr, "timer query", 4096, 4096);
238 brw_write_timestamp(brw, query->bo, 0);
239 break;
240
241 case GL_ANY_SAMPLES_PASSED:
242 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
243 case GL_SAMPLES_PASSED_ARB:
244 /* For occlusion queries, we delay taking an initial sample until the
245 * first drawing occurs in this batch. See the reasoning in the comments
246 * for brw_emit_query_begin() below.
247 *
248 * Since we're starting a new query, we need to be sure to throw away
249 * any previous occlusion query results.
250 */
251 drm_intel_bo_unreference(query->bo);
252 query->bo = NULL;
253 query->last_index = -1;
254
255 brw->query.obj = query;
256
257 /* Depth statistics on Gen4 require strange workarounds, so we try to
258 * avoid them when necessary. They're required for occlusion queries,
259 * so turn them on now.
260 */
261 brw->stats_wm++;
262 brw->ctx.NewDriverState |= BRW_NEW_STATS_WM;
263 break;
264
265 default:
266 unreachable("Unrecognized query target in brw_begin_query()");
267 }
268 }
269
270 /**
271 * Gen4-5 driver hook for glEndQuery().
272 *
273 * Emits GPU commands to record a final query value, ending any data capturing.
274 * However, the final result isn't necessarily available until the GPU processes
275 * those commands. brw_queryobj_get_results() processes the captured data to
276 * produce the final result.
277 */
278 static void
279 brw_end_query(struct gl_context *ctx, struct gl_query_object *q)
280 {
281 struct brw_context *brw = brw_context(ctx);
282 struct brw_query_object *query = (struct brw_query_object *)q;
283
284 assert(brw->gen < 6);
285
286 switch (query->Base.Target) {
287 case GL_TIME_ELAPSED_EXT:
288 /* Write the final timestamp. */
289 brw_write_timestamp(brw, query->bo, 1);
290 break;
291
292 case GL_ANY_SAMPLES_PASSED:
293 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
294 case GL_SAMPLES_PASSED_ARB:
295
296 /* No query->bo means that EndQuery was called after BeginQuery with no
297 * intervening drawing. Rather than doing nothing at all here in this
298 * case, we emit the query_begin and query_end state to the
299 * hardware. This is to guarantee that waiting on the result of this
300 * empty state will cause all previous queries to complete at all, as
301 * required by the specification:
302 *
303 * It must always be true that if any query object
304 * returns a result available of TRUE, all queries of the
305 * same type issued prior to that query must also return
306 * TRUE. [Open GL 4.3 (Core Profile) Section 4.2.1]
307 */
308 if (!query->bo) {
309 brw_emit_query_begin(brw);
310 }
311
312 assert(query->bo);
313
314 brw_emit_query_end(brw);
315
316 brw->query.obj = NULL;
317
318 brw->stats_wm--;
319 brw->ctx.NewDriverState |= BRW_NEW_STATS_WM;
320 break;
321
322 default:
323 unreachable("Unrecognized query target in brw_end_query()");
324 }
325 }
326
327 /**
328 * The Gen4-5 WaitQuery() driver hook.
329 *
330 * Wait for a query result to become available and return it. This is the
331 * backing for glGetQueryObjectiv() with the GL_QUERY_RESULT pname.
332 */
333 static void brw_wait_query(struct gl_context *ctx, struct gl_query_object *q)
334 {
335 struct brw_query_object *query = (struct brw_query_object *)q;
336
337 assert(brw_context(ctx)->gen < 6);
338
339 brw_queryobj_get_results(ctx, query);
340 query->Base.Ready = true;
341 }
342
343 /**
344 * The Gen4-5 CheckQuery() driver hook.
345 *
346 * Checks whether a query result is ready yet. If not, flushes.
347 * This is the backing for glGetQueryObjectiv()'s QUERY_RESULT_AVAILABLE pname.
348 */
349 static void brw_check_query(struct gl_context *ctx, struct gl_query_object *q)
350 {
351 struct brw_context *brw = brw_context(ctx);
352 struct brw_query_object *query = (struct brw_query_object *)q;
353
354 assert(brw->gen < 6);
355
356 /* From the GL_ARB_occlusion_query spec:
357 *
358 * "Instead of allowing for an infinite loop, performing a
359 * QUERY_RESULT_AVAILABLE_ARB will perform a flush if the result is
360 * not ready yet on the first time it is queried. This ensures that
361 * the async query will return true in finite time.
362 */
363 if (query->bo && drm_intel_bo_references(brw->batch.bo, query->bo))
364 intel_batchbuffer_flush(brw);
365
366 if (query->bo == NULL || !drm_intel_bo_busy(query->bo)) {
367 brw_queryobj_get_results(ctx, query);
368 query->Base.Ready = true;
369 }
370 }
371
372 /**
373 * Ensure there query's BO has enough space to store a new pair of values.
374 *
375 * If not, gather the existing BO's results and create a new buffer of the
376 * same size.
377 */
378 static void
379 ensure_bo_has_space(struct gl_context *ctx, struct brw_query_object *query)
380 {
381 struct brw_context *brw = brw_context(ctx);
382
383 assert(brw->gen < 6);
384
385 if (!query->bo || query->last_index * 2 + 1 >= 4096 / sizeof(uint64_t)) {
386
387 if (query->bo != NULL) {
388 /* The old query BO did not have enough space, so we allocated a new
389 * one. Gather the results so far (adding up the differences) and
390 * release the old BO.
391 */
392 brw_queryobj_get_results(ctx, query);
393 }
394
395 query->bo = drm_intel_bo_alloc(brw->bufmgr, "query", 4096, 1);
396 query->last_index = 0;
397 }
398 }
399
400 /**
401 * Record the PS_DEPTH_COUNT value (for occlusion queries) just before
402 * primitive drawing.
403 *
404 * In a pre-hardware context world, the single PS_DEPTH_COUNT register is
405 * shared among all applications using the GPU. However, our query value
406 * needs to only include fragments generated by our application/GL context.
407 *
408 * To accommodate this, we record PS_DEPTH_COUNT at the start and end of
409 * each batchbuffer (technically, the first primitive drawn and flush time).
410 * Subtracting each pair of values calculates the change in PS_DEPTH_COUNT
411 * caused by a batchbuffer. Since there is no preemption inside batches,
412 * this is guaranteed to only measure the effects of our current application.
413 *
414 * Adding each of these differences (in case drawing is done over many batches)
415 * produces the final expected value.
416 *
417 * In a world with hardware contexts, PS_DEPTH_COUNT is saved and restored
418 * as part of the context state, so this is unnecessary, and skipped.
419 */
420 void
421 brw_emit_query_begin(struct brw_context *brw)
422 {
423 struct gl_context *ctx = &brw->ctx;
424 struct brw_query_object *query = brw->query.obj;
425
426 if (brw->hw_ctx)
427 return;
428
429 /* Skip if we're not doing any queries, or we've already recorded the
430 * initial query value for this batchbuffer.
431 */
432 if (!query || brw->query.begin_emitted)
433 return;
434
435 ensure_bo_has_space(ctx, query);
436
437 brw_write_depth_count(brw, query->bo, query->last_index * 2);
438
439 brw->query.begin_emitted = true;
440 }
441
442 /**
443 * Called at batchbuffer flush to get an ending PS_DEPTH_COUNT
444 * (for non-hardware context platforms).
445 *
446 * See the explanation in brw_emit_query_begin().
447 */
448 void
449 brw_emit_query_end(struct brw_context *brw)
450 {
451 struct brw_query_object *query = brw->query.obj;
452
453 if (brw->hw_ctx)
454 return;
455
456 if (!brw->query.begin_emitted)
457 return;
458
459 brw_write_depth_count(brw, query->bo, query->last_index * 2 + 1);
460
461 brw->query.begin_emitted = false;
462 query->last_index++;
463 }
464
465 /**
466 * Driver hook for glQueryCounter().
467 *
468 * This handles GL_TIMESTAMP queries, which perform a pipelined read of the
469 * current GPU time. This is unlike GL_TIME_ELAPSED, which measures the
470 * time while the query is active.
471 */
472 void
473 brw_query_counter(struct gl_context *ctx, struct gl_query_object *q)
474 {
475 struct brw_context *brw = brw_context(ctx);
476 struct brw_query_object *query = (struct brw_query_object *) q;
477
478 assert(q->Target == GL_TIMESTAMP);
479
480 drm_intel_bo_unreference(query->bo);
481 query->bo = drm_intel_bo_alloc(brw->bufmgr, "timestamp query", 4096, 4096);
482 brw_write_timestamp(brw, query->bo, 0);
483
484 query->flushed = false;
485 }
486
487 /**
488 * Read the TIMESTAMP register immediately (in a non-pipelined fashion).
489 *
490 * This is used to implement the GetTimestamp() driver hook.
491 */
492 static uint64_t
493 brw_get_timestamp(struct gl_context *ctx)
494 {
495 struct brw_context *brw = brw_context(ctx);
496 uint64_t result = 0;
497
498 switch (brw->screen->hw_has_timestamp) {
499 case 3: /* New kernel, always full 36bit accuracy */
500 drm_intel_reg_read(brw->bufmgr, TIMESTAMP | 1, &result);
501 break;
502 case 2: /* 64bit kernel, result is left-shifted by 32bits, losing 4bits */
503 drm_intel_reg_read(brw->bufmgr, TIMESTAMP, &result);
504 result = result >> 32;
505 break;
506 case 1: /* 32bit kernel, result is 36bit wide but may be inaccurate! */
507 drm_intel_reg_read(brw->bufmgr, TIMESTAMP, &result);
508 break;
509 }
510
511 /* See logic in brw_queryobj_get_results() */
512 result *= 80;
513 result &= (1ull << 36) - 1;
514 return result;
515 }
516
517 /**
518 * Is this type of query written by PIPE_CONTROL?
519 */
520 bool
521 brw_is_query_pipelined(struct brw_query_object *query)
522 {
523 switch (query->Base.Target) {
524 case GL_TIMESTAMP:
525 case GL_TIME_ELAPSED:
526 case GL_ANY_SAMPLES_PASSED:
527 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
528 case GL_SAMPLES_PASSED_ARB:
529 return true;
530
531 case GL_PRIMITIVES_GENERATED:
532 case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
533 case GL_VERTICES_SUBMITTED_ARB:
534 case GL_PRIMITIVES_SUBMITTED_ARB:
535 case GL_VERTEX_SHADER_INVOCATIONS_ARB:
536 case GL_GEOMETRY_SHADER_INVOCATIONS:
537 case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB:
538 case GL_FRAGMENT_SHADER_INVOCATIONS_ARB:
539 case GL_CLIPPING_INPUT_PRIMITIVES_ARB:
540 case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB:
541 case GL_COMPUTE_SHADER_INVOCATIONS_ARB:
542 case GL_TESS_CONTROL_SHADER_PATCHES_ARB:
543 case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB:
544 return false;
545
546 default:
547 unreachable("Unrecognized query target in is_query_pipelined()");
548 }
549 }
550
551 /* Initialize query object functions used on all generations. */
552 void brw_init_common_queryobj_functions(struct dd_function_table *functions)
553 {
554 functions->NewQueryObject = brw_new_query_object;
555 functions->DeleteQuery = brw_delete_query;
556 functions->GetTimestamp = brw_get_timestamp;
557 }
558
559 /* Initialize Gen4/5-specific query object functions. */
560 void gen4_init_queryobj_functions(struct dd_function_table *functions)
561 {
562 functions->BeginQuery = brw_begin_query;
563 functions->EndQuery = brw_end_query;
564 functions->CheckQuery = brw_check_query;
565 functions->WaitQuery = brw_wait_query;
566 functions->QueryCounter = brw_query_counter;
567 }