2 * Copyright © 2010 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
25 #include "brw_defines.h"
26 #include "main/compiler.h"
31 enum PACKED register_file
{
36 HW_REG
, /* a struct brw_reg */
38 UNIFORM
, /* prog_data->params[reg] */
43 class backend_instruction
: public exec_node
{
47 bool is_control_flow();
48 bool can_do_source_mods();
49 bool can_do_saturate();
52 * True if the instruction has side effects other than writing to
53 * its destination registers. You are expected not to reorder or
54 * optimize these out unless you know what you are doing.
56 bool has_side_effects() const;
58 enum opcode opcode
; /* BRW_OPCODE_* or FS_OPCODE_* */
61 bool predicate_inverse
;
64 enum instruction_scheduler_mode
{
66 SCHEDULE_PRE_NON_LIFO
,
71 class backend_visitor
: public ir_visitor
{
74 backend_visitor(struct brw_context
*brw
,
75 struct gl_shader_program
*shader_prog
,
76 struct gl_program
*prog
,
77 struct brw_stage_prog_data
*stage_prog_data
,
78 gl_shader_stage stage
);
82 struct brw_context
* const brw
;
83 struct gl_context
* const ctx
;
84 struct brw_shader
* const shader
;
85 struct gl_shader_program
* const shader_prog
;
86 struct gl_program
* const prog
;
87 struct brw_stage_prog_data
* const stage_prog_data
;
89 /** ralloc context for temporary data used during compile */
93 * List of either fs_inst or vec4_instruction (inheriting from
94 * backend_instruction)
96 exec_list instructions
;
98 virtual void dump_instruction(backend_instruction
*inst
) = 0;
99 virtual void dump_instructions();
101 void assign_common_binding_table_offsets(uint32_t next_binding_table_offset
);
103 virtual void invalidate_live_intervals() = 0;
106 uint32_t brw_texture_offset(struct gl_context
*ctx
, ir_constant
*offset
);
108 #endif /* __cplusplus */
110 int brw_type_for_base_type(const struct glsl_type
*type
);
111 uint32_t brw_conditional_for_comparison(unsigned int op
);
112 uint32_t brw_math_function(enum opcode op
);
113 const char *brw_instruction_name(enum opcode op
);