i965: Add support for saturating immediates.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_shader.h
1 /*
2 * Copyright © 2010 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <stdint.h>
25 #include "brw_reg.h"
26 #include "brw_defines.h"
27 #include "main/compiler.h"
28 #include "glsl/ir.h"
29
30 #pragma once
31
32 enum PACKED register_file {
33 BAD_FILE,
34 GRF,
35 MRF,
36 IMM,
37 HW_REG, /* a struct brw_reg */
38 ATTR,
39 UNIFORM, /* prog_data->params[reg] */
40 };
41
42 struct backend_reg
43 {
44 #ifdef __cplusplus
45 bool is_zero() const;
46 bool is_one() const;
47 bool is_null() const;
48 bool is_accumulator() const;
49 #endif
50
51 enum register_file file; /**< Register file: GRF, MRF, IMM. */
52 enum brw_reg_type type; /**< Register type: BRW_REGISTER_TYPE_* */
53
54 /**
55 * Register number.
56 *
57 * For GRF, it's a virtual register number until register allocation.
58 *
59 * For MRF, it's the hardware register.
60 */
61 uint16_t reg;
62
63 /**
64 * Offset within the virtual register.
65 *
66 * In the scalar backend, this is in units of a float per pixel for pre-
67 * register allocation registers (i.e., one register in SIMD8 mode and two
68 * registers in SIMD16 mode).
69 *
70 * For uniforms, this is in units of 1 float.
71 */
72 int reg_offset;
73
74 struct brw_reg fixed_hw_reg;
75
76 bool negate;
77 bool abs;
78 };
79
80 struct cfg_t;
81 struct bblock_t;
82
83 #ifdef __cplusplus
84 struct backend_instruction : public exec_node {
85 bool is_tex() const;
86 bool is_math() const;
87 bool is_control_flow() const;
88 bool can_do_source_mods() const;
89 bool can_do_saturate() const;
90 bool reads_accumulator_implicitly() const;
91 bool writes_accumulator_implicitly(struct brw_context *brw) const;
92
93 void remove(bblock_t *block);
94 void insert_after(bblock_t *block, backend_instruction *inst);
95 void insert_before(bblock_t *block, backend_instruction *inst);
96 void insert_before(bblock_t *block, exec_list *list);
97
98 /**
99 * True if the instruction has side effects other than writing to
100 * its destination registers. You are expected not to reorder or
101 * optimize these out unless you know what you are doing.
102 */
103 bool has_side_effects() const;
104 #else
105 struct backend_instruction {
106 struct exec_node link;
107 #endif
108 /** @{
109 * Annotation for the generated IR. One of the two can be set.
110 */
111 const void *ir;
112 const char *annotation;
113 /** @} */
114
115 uint32_t offset; /**< spill/unspill offset or texture offset bitfield */
116 uint8_t mlen; /**< SEND message length */
117 int8_t base_mrf; /**< First MRF in the SEND message, if mlen is nonzero. */
118 uint8_t target; /**< MRT target. */
119
120 enum opcode opcode; /* BRW_OPCODE_* or FS_OPCODE_* */
121 enum brw_conditional_mod conditional_mod; /**< BRW_CONDITIONAL_* */
122 enum brw_predicate predicate;
123 bool predicate_inverse:1;
124 bool writes_accumulator:1; /**< instruction implicitly writes accumulator */
125 bool force_writemask_all:1;
126 bool no_dd_clear:1;
127 bool no_dd_check:1;
128 bool saturate:1;
129 bool shadow_compare:1;
130 bool header_present:1;
131 };
132
133 #ifdef __cplusplus
134
135 enum instruction_scheduler_mode {
136 SCHEDULE_PRE,
137 SCHEDULE_PRE_NON_LIFO,
138 SCHEDULE_PRE_LIFO,
139 SCHEDULE_POST,
140 };
141
142 class backend_visitor : public ir_visitor {
143 protected:
144
145 backend_visitor(struct brw_context *brw,
146 struct gl_shader_program *shader_prog,
147 struct gl_program *prog,
148 struct brw_stage_prog_data *stage_prog_data,
149 gl_shader_stage stage);
150
151 public:
152
153 struct brw_context * const brw;
154 struct gl_context * const ctx;
155 struct brw_shader * const shader;
156 struct gl_shader_program * const shader_prog;
157 struct gl_program * const prog;
158 struct brw_stage_prog_data * const stage_prog_data;
159
160 /** ralloc context for temporary data used during compile */
161 void *mem_ctx;
162
163 /**
164 * List of either fs_inst or vec4_instruction (inheriting from
165 * backend_instruction)
166 */
167 exec_list instructions;
168
169 cfg_t *cfg;
170
171 gl_shader_stage stage;
172
173 virtual void dump_instruction(backend_instruction *inst) = 0;
174 virtual void dump_instruction(backend_instruction *inst, FILE *file) = 0;
175 virtual void dump_instructions();
176 virtual void dump_instructions(const char *name);
177
178 void calculate_cfg();
179 void invalidate_cfg();
180
181 void assign_common_binding_table_offsets(uint32_t next_binding_table_offset);
182
183 virtual void invalidate_live_intervals() = 0;
184 };
185
186 uint32_t brw_texture_offset(struct gl_context *ctx, int *offsets,
187 unsigned num_components);
188
189 #endif /* __cplusplus */
190
191 enum brw_reg_type brw_type_for_base_type(const struct glsl_type *type);
192 enum brw_conditional_mod brw_conditional_for_comparison(unsigned int op);
193 uint32_t brw_math_function(enum opcode op);
194 const char *brw_instruction_name(enum opcode op);
195 bool brw_saturate_immediate(enum brw_reg_type type, struct brw_reg *reg);
196
197 #ifdef __cplusplus
198 extern "C" {
199 #endif
200
201 bool brw_vs_precompile(struct gl_context *ctx,
202 struct gl_shader_program *shader_prog,
203 struct gl_program *prog);
204 bool brw_gs_precompile(struct gl_context *ctx,
205 struct gl_shader_program *shader_prog,
206 struct gl_program *prog);
207 bool brw_fs_precompile(struct gl_context *ctx,
208 struct gl_shader_program *shader_prog,
209 struct gl_program *prog);
210
211 #ifdef __cplusplus
212 }
213 #endif