2 * Copyright © 2010 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
26 #include "brw_defines.h"
27 #include "brw_context.h"
28 #include "main/compiler.h"
30 #include "program/prog_parameter.h"
33 #include "brw_ir_allocator.h"
38 #define MAX_SAMPLER_MESSAGE_SIZE 11
39 #define MAX_VGRF_SIZE 16
42 struct backend_reg
: private brw_reg
45 backend_reg(const struct brw_reg
®
) : brw_reg(reg
) {}
47 const brw_reg
&as_brw_reg() const
49 assert(file
== ARF
|| file
== FIXED_GRF
|| file
== MRF
|| file
== IMM
);
50 assert(reg_offset
== 0);
51 return static_cast<const brw_reg
&>(*this);
56 assert(file
== ARF
|| file
== FIXED_GRF
|| file
== MRF
|| file
== IMM
);
57 assert(reg_offset
== 0);
58 return static_cast<brw_reg
&>(*this);
61 bool equals(const backend_reg
&r
) const;
65 bool is_negative_one() const;
67 bool is_accumulator() const;
68 bool in_range(const backend_reg
&r
, unsigned n
) const;
71 * Offset within the virtual register.
73 * In the scalar backend, this is in units of a float per pixel for pre-
74 * register allocation registers (i.e., one register in SIMD8 mode and two
75 * registers in SIMD16 mode).
77 * For uniforms, this is in units of 1 float.
83 using brw_reg::negate
;
85 using brw_reg::address_mode
;
89 using brw_reg::swizzle
;
90 using brw_reg::writemask
;
91 using brw_reg::indirect_offset
;
92 using brw_reg::vstride
;
94 using brw_reg::hstride
;
106 struct backend_instruction
: public exec_node
{
107 bool is_3src() const;
109 bool is_math() const;
110 bool is_control_flow() const;
111 bool is_commutative() const;
112 bool can_do_source_mods() const;
113 bool can_do_saturate() const;
114 bool can_do_cmod() const;
115 bool reads_accumulator_implicitly() const;
116 bool writes_accumulator_implicitly(const struct brw_device_info
*devinfo
) const;
118 void remove(bblock_t
*block
);
119 void insert_after(bblock_t
*block
, backend_instruction
*inst
);
120 void insert_before(bblock_t
*block
, backend_instruction
*inst
);
121 void insert_before(bblock_t
*block
, exec_list
*list
);
124 * True if the instruction has side effects other than writing to
125 * its destination registers. You are expected not to reorder or
126 * optimize these out unless you know what you are doing.
128 bool has_side_effects() const;
131 * True if the instruction might be affected by side effects of other
134 bool is_volatile() const;
136 struct backend_instruction
{
137 struct exec_node link
;
140 * Annotation for the generated IR. One of the two can be set.
143 const char *annotation
;
146 uint32_t offset
; /**< spill/unspill offset or texture offset bitfield */
147 uint8_t mlen
; /**< SEND message length */
148 int8_t base_mrf
; /**< First MRF in the SEND message, if mlen is nonzero. */
149 uint8_t target
; /**< MRT target. */
150 uint8_t regs_written
; /**< Number of registers written by the instruction. */
152 enum opcode opcode
; /* BRW_OPCODE_* or FS_OPCODE_* */
153 enum brw_conditional_mod conditional_mod
; /**< BRW_CONDITIONAL_* */
154 enum brw_predicate predicate
;
155 bool predicate_inverse
:1;
156 bool writes_accumulator
:1; /**< instruction implicitly writes accumulator */
157 bool force_writemask_all
:1;
161 bool shadow_compare
:1;
163 /* Chooses which flag subregister (f0.0 or f0.1) is used for conditional
164 * mod and predication.
166 unsigned flag_subreg
:1;
168 /** The number of hardware registers used for a message header. */
174 enum instruction_scheduler_mode
{
176 SCHEDULE_PRE_NON_LIFO
,
181 struct backend_shader
{
184 backend_shader(const struct brw_compiler
*compiler
,
187 const nir_shader
*shader
,
188 struct brw_stage_prog_data
*stage_prog_data
);
192 const struct brw_compiler
*compiler
;
193 void *log_data
; /* Passed to compiler->*_log functions */
195 const struct brw_device_info
* const devinfo
;
196 const nir_shader
*nir
;
197 struct brw_stage_prog_data
* const stage_prog_data
;
199 /** ralloc context for temporary data used during compile */
203 * List of either fs_inst or vec4_instruction (inheriting from
204 * backend_instruction)
206 exec_list instructions
;
210 gl_shader_stage stage
;
212 const char *stage_name
;
213 const char *stage_abbrev
;
215 brw::simple_allocator alloc
;
217 virtual void dump_instruction(backend_instruction
*inst
) = 0;
218 virtual void dump_instruction(backend_instruction
*inst
, FILE *file
) = 0;
219 virtual void dump_instructions();
220 virtual void dump_instructions(const char *name
);
222 void calculate_cfg();
223 void invalidate_cfg();
225 virtual void invalidate_live_intervals() = 0;
228 uint32_t brw_texture_offset(int *offsets
, unsigned num_components
);
230 void brw_setup_image_uniform_values(gl_shader_stage stage
,
231 struct brw_stage_prog_data
*stage_prog_data
,
232 unsigned param_start_index
,
233 const gl_uniform_storage
*storage
);
236 struct backend_shader
;
237 #endif /* __cplusplus */
239 enum brw_reg_type
brw_type_for_base_type(const struct glsl_type
*type
);
240 enum brw_conditional_mod
brw_conditional_for_comparison(unsigned int op
);
241 uint32_t brw_math_function(enum opcode op
);
242 const char *brw_instruction_name(enum opcode op
);
243 bool brw_saturate_immediate(enum brw_reg_type type
, struct brw_reg
*reg
);
244 bool brw_negate_immediate(enum brw_reg_type type
, struct brw_reg
*reg
);
245 bool brw_abs_immediate(enum brw_reg_type type
, struct brw_reg
*reg
);
247 bool opt_predicated_break(struct backend_shader
*s
);
254 * Scratch data used when compiling a GLSL geometry shader.
256 struct brw_gs_compile
258 struct brw_gs_prog_key key
;
259 struct brw_vue_map input_vue_map
;
261 unsigned control_data_bits_per_vertex
;
262 unsigned control_data_header_size_bits
;
265 struct brw_compiler
*
266 brw_compiler_create(void *mem_ctx
, const struct brw_device_info
*devinfo
);
269 brw_assign_common_binding_table_offsets(gl_shader_stage stage
,
270 const struct brw_device_info
*devinfo
,
271 const struct gl_shader_program
*shader_prog
,
272 const struct gl_program
*prog
,
273 struct brw_stage_prog_data
*stage_prog_data
,
274 uint32_t next_binding_table_offset
);
276 bool brw_vs_precompile(struct gl_context
*ctx
,
277 struct gl_shader_program
*shader_prog
,
278 struct gl_program
*prog
);
279 bool brw_gs_precompile(struct gl_context
*ctx
,
280 struct gl_shader_program
*shader_prog
,
281 struct gl_program
*prog
);
282 bool brw_fs_precompile(struct gl_context
*ctx
,
283 struct gl_shader_program
*shader_prog
,
284 struct gl_program
*prog
);
285 bool brw_cs_precompile(struct gl_context
*ctx
,
286 struct gl_shader_program
*shader_prog
,
287 struct gl_program
*prog
);
289 GLboolean
brw_link_shader(struct gl_context
*ctx
, struct gl_shader_program
*prog
);
290 struct gl_shader
*brw_new_shader(struct gl_context
*ctx
, GLuint name
, GLuint type
);
292 int type_size_scalar(const struct glsl_type
*type
);
293 int type_size_vec4(const struct glsl_type
*type
);
294 int type_size_vec4_times_4(const struct glsl_type
*type
);