i965: Add function to negate immediates.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_shader.h
1 /*
2 * Copyright © 2010 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <stdint.h>
25 #include "brw_reg.h"
26 #include "brw_defines.h"
27 #include "main/compiler.h"
28 #include "glsl/ir.h"
29
30 #pragma once
31
32 enum PACKED register_file {
33 BAD_FILE,
34 GRF,
35 MRF,
36 IMM,
37 HW_REG, /* a struct brw_reg */
38 ATTR,
39 UNIFORM, /* prog_data->params[reg] */
40 };
41
42 struct backend_reg
43 {
44 #ifdef __cplusplus
45 bool is_zero() const;
46 bool is_one() const;
47 bool is_null() const;
48 bool is_accumulator() const;
49 #endif
50
51 enum register_file file; /**< Register file: GRF, MRF, IMM. */
52 enum brw_reg_type type; /**< Register type: BRW_REGISTER_TYPE_* */
53
54 /**
55 * Register number.
56 *
57 * For GRF, it's a virtual register number until register allocation.
58 *
59 * For MRF, it's the hardware register.
60 */
61 uint16_t reg;
62
63 /**
64 * Offset within the virtual register.
65 *
66 * In the scalar backend, this is in units of a float per pixel for pre-
67 * register allocation registers (i.e., one register in SIMD8 mode and two
68 * registers in SIMD16 mode).
69 *
70 * For uniforms, this is in units of 1 float.
71 */
72 int reg_offset;
73
74 struct brw_reg fixed_hw_reg;
75
76 bool negate;
77 bool abs;
78 };
79
80 struct cfg_t;
81 struct bblock_t;
82
83 #ifdef __cplusplus
84 struct backend_instruction : public exec_node {
85 bool is_3src() const;
86 bool is_tex() const;
87 bool is_math() const;
88 bool is_control_flow() const;
89 bool can_do_source_mods() const;
90 bool can_do_saturate() const;
91 bool can_do_cmod() const;
92 bool reads_accumulator_implicitly() const;
93 bool writes_accumulator_implicitly(struct brw_context *brw) const;
94
95 void remove(bblock_t *block);
96 void insert_after(bblock_t *block, backend_instruction *inst);
97 void insert_before(bblock_t *block, backend_instruction *inst);
98 void insert_before(bblock_t *block, exec_list *list);
99
100 /**
101 * True if the instruction has side effects other than writing to
102 * its destination registers. You are expected not to reorder or
103 * optimize these out unless you know what you are doing.
104 */
105 bool has_side_effects() const;
106 #else
107 struct backend_instruction {
108 struct exec_node link;
109 #endif
110 /** @{
111 * Annotation for the generated IR. One of the two can be set.
112 */
113 const void *ir;
114 const char *annotation;
115 /** @} */
116
117 uint32_t offset; /**< spill/unspill offset or texture offset bitfield */
118 uint8_t mlen; /**< SEND message length */
119 int8_t base_mrf; /**< First MRF in the SEND message, if mlen is nonzero. */
120 uint8_t target; /**< MRT target. */
121
122 enum opcode opcode; /* BRW_OPCODE_* or FS_OPCODE_* */
123 enum brw_conditional_mod conditional_mod; /**< BRW_CONDITIONAL_* */
124 enum brw_predicate predicate;
125 bool predicate_inverse:1;
126 bool writes_accumulator:1; /**< instruction implicitly writes accumulator */
127 bool force_writemask_all:1;
128 bool no_dd_clear:1;
129 bool no_dd_check:1;
130 bool saturate:1;
131 bool shadow_compare:1;
132 bool header_present:1;
133 };
134
135 #ifdef __cplusplus
136
137 enum instruction_scheduler_mode {
138 SCHEDULE_PRE,
139 SCHEDULE_PRE_NON_LIFO,
140 SCHEDULE_PRE_LIFO,
141 SCHEDULE_POST,
142 };
143
144 class backend_visitor : public ir_visitor {
145 protected:
146
147 backend_visitor(struct brw_context *brw,
148 struct gl_shader_program *shader_prog,
149 struct gl_program *prog,
150 struct brw_stage_prog_data *stage_prog_data,
151 gl_shader_stage stage);
152
153 public:
154
155 struct brw_context * const brw;
156 struct gl_context * const ctx;
157 struct brw_shader * const shader;
158 struct gl_shader_program * const shader_prog;
159 struct gl_program * const prog;
160 struct brw_stage_prog_data * const stage_prog_data;
161
162 /** ralloc context for temporary data used during compile */
163 void *mem_ctx;
164
165 /**
166 * List of either fs_inst or vec4_instruction (inheriting from
167 * backend_instruction)
168 */
169 exec_list instructions;
170
171 cfg_t *cfg;
172
173 gl_shader_stage stage;
174
175 virtual void dump_instruction(backend_instruction *inst) = 0;
176 virtual void dump_instruction(backend_instruction *inst, FILE *file) = 0;
177 virtual void dump_instructions();
178 virtual void dump_instructions(const char *name);
179
180 void calculate_cfg();
181 void invalidate_cfg();
182
183 void assign_common_binding_table_offsets(uint32_t next_binding_table_offset);
184
185 virtual void invalidate_live_intervals() = 0;
186 };
187
188 uint32_t brw_texture_offset(struct gl_context *ctx, int *offsets,
189 unsigned num_components);
190
191 #endif /* __cplusplus */
192
193 enum brw_reg_type brw_type_for_base_type(const struct glsl_type *type);
194 enum brw_conditional_mod brw_conditional_for_comparison(unsigned int op);
195 uint32_t brw_math_function(enum opcode op);
196 const char *brw_instruction_name(enum opcode op);
197 bool brw_saturate_immediate(enum brw_reg_type type, struct brw_reg *reg);
198 bool brw_negate_immediate(enum brw_reg_type type, struct brw_reg *reg);
199
200 #ifdef __cplusplus
201 extern "C" {
202 #endif
203
204 bool brw_vs_precompile(struct gl_context *ctx,
205 struct gl_shader_program *shader_prog,
206 struct gl_program *prog);
207 bool brw_gs_precompile(struct gl_context *ctx,
208 struct gl_shader_program *shader_prog,
209 struct gl_program *prog);
210 bool brw_fs_precompile(struct gl_context *ctx,
211 struct gl_shader_program *shader_prog,
212 struct gl_program *prog);
213
214 #ifdef __cplusplus
215 }
216 #endif