2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics to
4 develop this 3D driver.
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **********************************************************************/
29 * Keith Whitwell <keithw@vmware.com>
34 #include "brw_context.h"
35 #include "brw_state.h"
36 #include "drivers/common/meta.h"
37 #include "intel_batchbuffer.h"
38 #include "intel_buffers.h"
40 #include "brw_ff_gs.h"
44 #include "main/framebuffer.h"
46 static const struct brw_tracked_state
*gen4_atoms
[] =
48 &brw_interpolation_map
,
50 &brw_clip_prog
, /* must do before state base address */
51 &brw_sf_prog
, /* must do before state base address */
53 /* Once all the programs are done, we know how large urb entry
54 * sizes need to be and can decide if we need to change the urb
58 &brw_recalculate_urb_fence
,
63 /* Surface state setup. Must come before the VS/WM unit. The binding
64 * table upload must be last.
66 &brw_vs_pull_constants
,
67 &brw_wm_pull_constants
,
68 &brw_renderbuffer_surfaces
,
69 &brw_texture_surfaces
,
70 &brw_vs_binding_table
,
71 &brw_wm_binding_table
,
76 /* These set up state for brw_psp_urb_cbs */
80 &brw_vs_unit
, /* always required, enabled or not */
87 &brw_state_base_address
,
89 &brw_binding_table_pointers
,
90 &brw_blend_constant_color
,
95 &brw_polygon_stipple_offset
,
98 &brw_aa_line_parameters
,
103 &brw_indices
, /* must come before brw_vertices */
110 static const struct brw_tracked_state
*gen6_atoms
[] =
115 /* Command packets: */
117 /* must do before binding table pointers, cc state ptrs */
118 &brw_state_base_address
,
121 &gen6_viewport_state
, /* must do after *_vp stages */
124 &gen6_blend_state
, /* must do before cc unit */
125 &gen6_color_calc_state
, /* must do before cc unit */
126 &gen6_depth_stencil_state
, /* must do before cc unit */
128 &gen6_vs_push_constants
, /* Before vs_state */
129 &gen6_gs_push_constants
, /* Before gs_state */
130 &gen6_wm_push_constants
, /* Before wm_state */
132 /* Surface state setup. Must come before the VS/WM unit. The binding
133 * table upload must be last.
135 &brw_vs_pull_constants
,
136 &brw_vs_ubo_surfaces
,
137 &brw_gs_pull_constants
,
138 &brw_gs_ubo_surfaces
,
139 &brw_wm_pull_constants
,
140 &brw_wm_ubo_surfaces
,
141 &gen6_renderbuffer_surfaces
,
142 &brw_texture_surfaces
,
144 &brw_vs_binding_table
,
145 &gen6_gs_binding_table
,
146 &brw_wm_binding_table
,
152 &gen6_multisample_state
,
162 &gen6_binding_table_pointers
,
166 &brw_polygon_stipple
,
167 &brw_polygon_stipple_offset
,
170 &brw_aa_line_parameters
,
174 &brw_indices
, /* must come before brw_vertices */
179 static const struct brw_tracked_state
*gen7_render_atoms
[] =
181 /* Command packets: */
183 /* must do before binding table pointers, cc state ptrs */
184 &brw_state_base_address
,
187 &gen7_sf_clip_viewport
,
189 &gen7_push_constant_space
,
191 &gen6_blend_state
, /* must do before cc unit */
192 &gen6_color_calc_state
, /* must do before cc unit */
193 &gen6_depth_stencil_state
, /* must do before cc unit */
195 &gen7_hw_binding_tables
, /* Enable hw-generated binding tables for Haswell */
197 &brw_vs_image_surfaces
, /* Before vs push/pull constants and binding table */
198 &brw_gs_image_surfaces
, /* Before gs push/pull constants and binding table */
199 &brw_wm_image_surfaces
, /* Before wm push/pull constants and binding table */
201 &gen6_vs_push_constants
, /* Before vs_state */
202 &gen6_gs_push_constants
, /* Before gs_state */
203 &gen6_wm_push_constants
, /* Before wm_surfaces and constant_buffer */
205 /* Surface state setup. Must come before the VS/WM unit. The binding
206 * table upload must be last.
208 &brw_vs_pull_constants
,
209 &brw_vs_ubo_surfaces
,
210 &brw_vs_abo_surfaces
,
211 &brw_gs_pull_constants
,
212 &brw_gs_ubo_surfaces
,
213 &brw_gs_abo_surfaces
,
214 &brw_wm_pull_constants
,
215 &brw_wm_ubo_surfaces
,
216 &brw_wm_abo_surfaces
,
217 &gen6_renderbuffer_surfaces
,
218 &brw_texture_surfaces
,
219 &brw_vs_binding_table
,
220 &brw_gs_binding_table
,
221 &brw_wm_binding_table
,
226 &gen6_multisample_state
,
228 &gen7_disable_stages
,
242 &brw_polygon_stipple
,
243 &brw_polygon_stipple_offset
,
246 &brw_aa_line_parameters
,
250 &brw_indices
, /* must come before brw_vertices */
257 static const struct brw_tracked_state
*gen7_compute_atoms
[] =
259 &brw_state_base_address
,
260 &brw_cs_image_surfaces
,
261 &gen7_cs_push_constants
,
262 &brw_cs_abo_surfaces
,
263 &brw_texture_surfaces
,
267 static const struct brw_tracked_state
*gen8_render_atoms
[] =
269 /* Command packets: */
270 &gen8_state_base_address
,
273 &gen8_sf_clip_viewport
,
275 &gen7_push_constant_space
,
278 &gen6_color_calc_state
,
280 &gen7_hw_binding_tables
, /* Enable hw-generated binding tables for Broadwell */
282 &brw_vs_image_surfaces
, /* Before vs push/pull constants and binding table */
283 &brw_gs_image_surfaces
, /* Before gs push/pull constants and binding table */
284 &brw_wm_image_surfaces
, /* Before wm push/pull constants and binding table */
286 &gen6_vs_push_constants
, /* Before vs_state */
287 &gen6_gs_push_constants
, /* Before gs_state */
288 &gen6_wm_push_constants
, /* Before wm_surfaces and constant_buffer */
290 /* Surface state setup. Must come before the VS/WM unit. The binding
291 * table upload must be last.
293 &brw_vs_pull_constants
,
294 &brw_vs_ubo_surfaces
,
295 &brw_vs_abo_surfaces
,
296 &brw_gs_pull_constants
,
297 &brw_gs_ubo_surfaces
,
298 &brw_gs_abo_surfaces
,
299 &brw_wm_pull_constants
,
300 &brw_wm_ubo_surfaces
,
301 &brw_wm_abo_surfaces
,
302 &gen6_renderbuffer_surfaces
,
303 &brw_texture_surfaces
,
304 &brw_vs_binding_table
,
305 &brw_gs_binding_table
,
306 &brw_wm_binding_table
,
311 &gen8_multisample_state
,
313 &gen8_disable_stages
,
324 &gen8_wm_depth_stencil
,
331 &brw_polygon_stipple
,
332 &brw_polygon_stipple_offset
,
335 &brw_aa_line_parameters
,
349 static const struct brw_tracked_state
*gen8_compute_atoms
[] =
351 &gen8_state_base_address
,
352 &brw_cs_image_surfaces
,
353 &gen7_cs_push_constants
,
354 &brw_cs_abo_surfaces
,
355 &brw_texture_surfaces
,
360 brw_upload_initial_gpu_state(struct brw_context
*brw
)
362 /* On platforms with hardware contexts, we can set our initial GPU state
363 * right away rather than doing it via state atoms. This saves a small
364 * amount of overhead on every draw call.
370 brw_emit_post_sync_nonzero_flush(brw
);
372 brw_upload_invariant_state(brw
);
374 /* Recommended optimization for Victim Cache eviction in pixel backend. */
377 OUT_BATCH(MI_LOAD_REGISTER_IMM
| (3 - 2));
378 OUT_BATCH(GEN7_CACHE_MODE_1
);
379 OUT_BATCH((GEN9_PARTIAL_RESOLVE_DISABLE_IN_VC
<< 16) |
380 GEN9_PARTIAL_RESOLVE_DISABLE_IN_VC
);
385 gen8_emit_3dstate_sample_pattern(brw
);
389 static inline const struct brw_tracked_state
*
390 brw_get_pipeline_atoms(struct brw_context
*brw
,
391 enum brw_pipeline pipeline
)
394 case BRW_RENDER_PIPELINE
:
395 return brw
->render_atoms
;
396 case BRW_COMPUTE_PIPELINE
:
397 return brw
->compute_atoms
;
399 STATIC_ASSERT(BRW_NUM_PIPELINES
== 2);
400 unreachable("Unsupported pipeline");
406 brw_copy_pipeline_atoms(struct brw_context
*brw
,
407 enum brw_pipeline pipeline
,
408 const struct brw_tracked_state
**atoms
,
411 /* This is to work around brw_context::atoms being declared const. We want
412 * it to be const, but it needs to be initialized somehow!
414 struct brw_tracked_state
*context_atoms
=
415 (struct brw_tracked_state
*) brw_get_pipeline_atoms(brw
, pipeline
);
417 for (int i
= 0; i
< num_atoms
; i
++) {
418 context_atoms
[i
] = *atoms
[i
];
419 assert(context_atoms
[i
].dirty
.mesa
| context_atoms
[i
].dirty
.brw
);
420 assert(context_atoms
[i
].emit
);
423 brw
->num_atoms
[pipeline
] = num_atoms
;
426 void brw_init_state( struct brw_context
*brw
)
428 struct gl_context
*ctx
= &brw
->ctx
;
430 /* Force the first brw_select_pipeline to emit pipeline select */
431 brw
->last_pipeline
= BRW_NUM_PIPELINES
;
433 STATIC_ASSERT(ARRAY_SIZE(gen4_atoms
) <= ARRAY_SIZE(brw
->render_atoms
));
434 STATIC_ASSERT(ARRAY_SIZE(gen6_atoms
) <= ARRAY_SIZE(brw
->render_atoms
));
435 STATIC_ASSERT(ARRAY_SIZE(gen7_render_atoms
) <=
436 ARRAY_SIZE(brw
->render_atoms
));
437 STATIC_ASSERT(ARRAY_SIZE(gen8_render_atoms
) <=
438 ARRAY_SIZE(brw
->render_atoms
));
439 STATIC_ASSERT(ARRAY_SIZE(gen7_compute_atoms
) <=
440 ARRAY_SIZE(brw
->compute_atoms
));
441 STATIC_ASSERT(ARRAY_SIZE(gen8_compute_atoms
) <=
442 ARRAY_SIZE(brw
->compute_atoms
));
444 brw_init_caches(brw
);
447 brw_copy_pipeline_atoms(brw
, BRW_RENDER_PIPELINE
,
449 ARRAY_SIZE(gen8_render_atoms
));
450 brw_copy_pipeline_atoms(brw
, BRW_COMPUTE_PIPELINE
,
452 ARRAY_SIZE(gen8_compute_atoms
));
453 } else if (brw
->gen
== 7) {
454 brw_copy_pipeline_atoms(brw
, BRW_RENDER_PIPELINE
,
456 ARRAY_SIZE(gen7_render_atoms
));
457 brw_copy_pipeline_atoms(brw
, BRW_COMPUTE_PIPELINE
,
459 ARRAY_SIZE(gen7_compute_atoms
));
460 } else if (brw
->gen
== 6) {
461 brw_copy_pipeline_atoms(brw
, BRW_RENDER_PIPELINE
,
462 gen6_atoms
, ARRAY_SIZE(gen6_atoms
));
464 brw_copy_pipeline_atoms(brw
, BRW_RENDER_PIPELINE
,
465 gen4_atoms
, ARRAY_SIZE(gen4_atoms
));
468 brw_upload_initial_gpu_state(brw
);
470 brw
->NewGLState
= ~0;
471 brw
->ctx
.NewDriverState
= ~0ull;
473 /* ~0 is a nonsensical value which won't match anything we program, so
474 * the programming will take effect on the first time around.
476 brw
->pma_stall_bits
= ~0;
478 /* Make sure that brw->ctx.NewDriverState has enough bits to hold all possible
481 STATIC_ASSERT(BRW_NUM_STATE_BITS
<= 8 * sizeof(brw
->ctx
.NewDriverState
));
483 ctx
->DriverFlags
.NewTransformFeedback
= BRW_NEW_TRANSFORM_FEEDBACK
;
484 ctx
->DriverFlags
.NewTransformFeedbackProg
= BRW_NEW_TRANSFORM_FEEDBACK
;
485 ctx
->DriverFlags
.NewRasterizerDiscard
= BRW_NEW_RASTERIZER_DISCARD
;
486 ctx
->DriverFlags
.NewUniformBuffer
= BRW_NEW_UNIFORM_BUFFER
;
487 ctx
->DriverFlags
.NewTextureBuffer
= BRW_NEW_TEXTURE_BUFFER
;
488 ctx
->DriverFlags
.NewAtomicBuffer
= BRW_NEW_ATOMIC_BUFFER
;
489 ctx
->DriverFlags
.NewImageUnits
= BRW_NEW_IMAGE_UNITS
;
493 void brw_destroy_state( struct brw_context
*brw
)
495 brw_destroy_caches(brw
);
498 /***********************************************************************
502 check_state(const struct brw_state_flags
*a
, const struct brw_state_flags
*b
)
504 return ((a
->mesa
& b
->mesa
) | (a
->brw
& b
->brw
)) != 0;
507 static void accumulate_state( struct brw_state_flags
*a
,
508 const struct brw_state_flags
*b
)
515 static void xor_states( struct brw_state_flags
*result
,
516 const struct brw_state_flags
*a
,
517 const struct brw_state_flags
*b
)
519 result
->mesa
= a
->mesa
^ b
->mesa
;
520 result
->brw
= a
->brw
^ b
->brw
;
523 struct dirty_bit_map
{
529 #define DEFINE_BIT(name) {name, #name, 0}
531 static struct dirty_bit_map mesa_bits
[] = {
532 DEFINE_BIT(_NEW_MODELVIEW
),
533 DEFINE_BIT(_NEW_PROJECTION
),
534 DEFINE_BIT(_NEW_TEXTURE_MATRIX
),
535 DEFINE_BIT(_NEW_COLOR
),
536 DEFINE_BIT(_NEW_DEPTH
),
537 DEFINE_BIT(_NEW_EVAL
),
538 DEFINE_BIT(_NEW_FOG
),
539 DEFINE_BIT(_NEW_HINT
),
540 DEFINE_BIT(_NEW_LIGHT
),
541 DEFINE_BIT(_NEW_LINE
),
542 DEFINE_BIT(_NEW_PIXEL
),
543 DEFINE_BIT(_NEW_POINT
),
544 DEFINE_BIT(_NEW_POLYGON
),
545 DEFINE_BIT(_NEW_POLYGONSTIPPLE
),
546 DEFINE_BIT(_NEW_SCISSOR
),
547 DEFINE_BIT(_NEW_STENCIL
),
548 DEFINE_BIT(_NEW_TEXTURE
),
549 DEFINE_BIT(_NEW_TRANSFORM
),
550 DEFINE_BIT(_NEW_VIEWPORT
),
551 DEFINE_BIT(_NEW_ARRAY
),
552 DEFINE_BIT(_NEW_RENDERMODE
),
553 DEFINE_BIT(_NEW_BUFFERS
),
554 DEFINE_BIT(_NEW_CURRENT_ATTRIB
),
555 DEFINE_BIT(_NEW_MULTISAMPLE
),
556 DEFINE_BIT(_NEW_TRACK_MATRIX
),
557 DEFINE_BIT(_NEW_PROGRAM
),
558 DEFINE_BIT(_NEW_PROGRAM_CONSTANTS
),
559 DEFINE_BIT(_NEW_BUFFER_OBJECT
),
560 DEFINE_BIT(_NEW_FRAG_CLAMP
),
561 /* Avoid sign extension problems. */
562 {(unsigned) _NEW_VARYING_VP_INPUTS
, "_NEW_VARYING_VP_INPUTS", 0},
566 static struct dirty_bit_map brw_bits
[] = {
567 DEFINE_BIT(BRW_NEW_FS_PROG_DATA
),
568 DEFINE_BIT(BRW_NEW_BLORP_BLIT_PROG_DATA
),
569 DEFINE_BIT(BRW_NEW_SF_PROG_DATA
),
570 DEFINE_BIT(BRW_NEW_VS_PROG_DATA
),
571 DEFINE_BIT(BRW_NEW_FF_GS_PROG_DATA
),
572 DEFINE_BIT(BRW_NEW_GS_PROG_DATA
),
573 DEFINE_BIT(BRW_NEW_CLIP_PROG_DATA
),
574 DEFINE_BIT(BRW_NEW_CS_PROG_DATA
),
575 DEFINE_BIT(BRW_NEW_URB_FENCE
),
576 DEFINE_BIT(BRW_NEW_FRAGMENT_PROGRAM
),
577 DEFINE_BIT(BRW_NEW_GEOMETRY_PROGRAM
),
578 DEFINE_BIT(BRW_NEW_VERTEX_PROGRAM
),
579 DEFINE_BIT(BRW_NEW_CURBE_OFFSETS
),
580 DEFINE_BIT(BRW_NEW_REDUCED_PRIMITIVE
),
581 DEFINE_BIT(BRW_NEW_PRIMITIVE
),
582 DEFINE_BIT(BRW_NEW_CONTEXT
),
583 DEFINE_BIT(BRW_NEW_PSP
),
584 DEFINE_BIT(BRW_NEW_SURFACES
),
585 DEFINE_BIT(BRW_NEW_VS_BINDING_TABLE
),
586 DEFINE_BIT(BRW_NEW_GS_BINDING_TABLE
),
587 DEFINE_BIT(BRW_NEW_PS_BINDING_TABLE
),
588 DEFINE_BIT(BRW_NEW_INDICES
),
589 DEFINE_BIT(BRW_NEW_VERTICES
),
590 DEFINE_BIT(BRW_NEW_BATCH
),
591 DEFINE_BIT(BRW_NEW_INDEX_BUFFER
),
592 DEFINE_BIT(BRW_NEW_VS_CONSTBUF
),
593 DEFINE_BIT(BRW_NEW_GS_CONSTBUF
),
594 DEFINE_BIT(BRW_NEW_PROGRAM_CACHE
),
595 DEFINE_BIT(BRW_NEW_STATE_BASE_ADDRESS
),
596 DEFINE_BIT(BRW_NEW_VUE_MAP_VS
),
597 DEFINE_BIT(BRW_NEW_VUE_MAP_GEOM_OUT
),
598 DEFINE_BIT(BRW_NEW_TRANSFORM_FEEDBACK
),
599 DEFINE_BIT(BRW_NEW_RASTERIZER_DISCARD
),
600 DEFINE_BIT(BRW_NEW_STATS_WM
),
601 DEFINE_BIT(BRW_NEW_UNIFORM_BUFFER
),
602 DEFINE_BIT(BRW_NEW_ATOMIC_BUFFER
),
603 DEFINE_BIT(BRW_NEW_IMAGE_UNITS
),
604 DEFINE_BIT(BRW_NEW_META_IN_PROGRESS
),
605 DEFINE_BIT(BRW_NEW_INTERPOLATION_MAP
),
606 DEFINE_BIT(BRW_NEW_PUSH_CONSTANT_ALLOCATION
),
607 DEFINE_BIT(BRW_NEW_NUM_SAMPLES
),
608 DEFINE_BIT(BRW_NEW_TEXTURE_BUFFER
),
609 DEFINE_BIT(BRW_NEW_GEN4_UNIT_STATE
),
610 DEFINE_BIT(BRW_NEW_CC_VP
),
611 DEFINE_BIT(BRW_NEW_SF_VP
),
612 DEFINE_BIT(BRW_NEW_CLIP_VP
),
613 DEFINE_BIT(BRW_NEW_SAMPLER_STATE_TABLE
),
614 DEFINE_BIT(BRW_NEW_VS_ATTRIB_WORKAROUNDS
),
615 DEFINE_BIT(BRW_NEW_COMPUTE_PROGRAM
),
620 brw_update_dirty_count(struct dirty_bit_map
*bit_map
, uint64_t bits
)
622 for (int i
= 0; bit_map
[i
].bit
!= 0; i
++) {
623 if (bit_map
[i
].bit
& bits
)
629 brw_print_dirty_count(struct dirty_bit_map
*bit_map
)
631 for (int i
= 0; bit_map
[i
].bit
!= 0; i
++) {
632 if (bit_map
[i
].count
> 1) {
633 fprintf(stderr
, "0x%016lx: %12d (%s)\n",
634 bit_map
[i
].bit
, bit_map
[i
].count
, bit_map
[i
].name
);
640 brw_upload_programs(struct brw_context
*brw
,
641 enum brw_pipeline pipeline
)
643 if (pipeline
== BRW_RENDER_PIPELINE
) {
644 brw_upload_vs_prog(brw
);
647 brw_upload_ff_gs_prog(brw
);
649 brw_upload_gs_prog(brw
);
651 brw_upload_wm_prog(brw
);
652 } else if (pipeline
== BRW_COMPUTE_PIPELINE
) {
653 brw_upload_cs_prog(brw
);
658 merge_ctx_state(struct brw_context
*brw
,
659 struct brw_state_flags
*state
)
661 state
->mesa
|= brw
->NewGLState
;
662 state
->brw
|= brw
->ctx
.NewDriverState
;
666 check_and_emit_atom(struct brw_context
*brw
,
667 struct brw_state_flags
*state
,
668 const struct brw_tracked_state
*atom
)
670 if (check_state(state
, &atom
->dirty
)) {
672 merge_ctx_state(brw
, state
);
677 brw_upload_pipeline_state(struct brw_context
*brw
,
678 enum brw_pipeline pipeline
)
680 struct gl_context
*ctx
= &brw
->ctx
;
682 static int dirty_count
= 0;
683 struct brw_state_flags state
= brw
->state
.pipelines
[pipeline
];
684 unsigned int fb_samples
= _mesa_geometric_samples(ctx
->DrawBuffer
);
686 brw_select_pipeline(brw
, pipeline
);
689 /* Always re-emit all state. */
690 brw
->NewGLState
= ~0;
691 ctx
->NewDriverState
= ~0ull;
694 if (pipeline
== BRW_RENDER_PIPELINE
) {
695 if (brw
->fragment_program
!= ctx
->FragmentProgram
._Current
) {
696 brw
->fragment_program
= ctx
->FragmentProgram
._Current
;
697 brw
->ctx
.NewDriverState
|= BRW_NEW_FRAGMENT_PROGRAM
;
700 if (brw
->geometry_program
!= ctx
->GeometryProgram
._Current
) {
701 brw
->geometry_program
= ctx
->GeometryProgram
._Current
;
702 brw
->ctx
.NewDriverState
|= BRW_NEW_GEOMETRY_PROGRAM
;
705 if (brw
->vertex_program
!= ctx
->VertexProgram
._Current
) {
706 brw
->vertex_program
= ctx
->VertexProgram
._Current
;
707 brw
->ctx
.NewDriverState
|= BRW_NEW_VERTEX_PROGRAM
;
711 if (brw
->compute_program
!= ctx
->ComputeProgram
._Current
) {
712 brw
->compute_program
= ctx
->ComputeProgram
._Current
;
713 brw
->ctx
.NewDriverState
|= BRW_NEW_COMPUTE_PROGRAM
;
716 if (brw
->meta_in_progress
!= _mesa_meta_in_progress(ctx
)) {
717 brw
->meta_in_progress
= _mesa_meta_in_progress(ctx
);
718 brw
->ctx
.NewDriverState
|= BRW_NEW_META_IN_PROGRESS
;
721 if (brw
->num_samples
!= fb_samples
) {
722 brw
->num_samples
= fb_samples
;
723 brw
->ctx
.NewDriverState
|= BRW_NEW_NUM_SAMPLES
;
726 /* Exit early if no state is flagged as dirty */
727 merge_ctx_state(brw
, &state
);
728 if ((state
.mesa
| state
.brw
) == 0)
731 /* Emit Sandybridge workaround flushes on every primitive, for safety. */
733 brw_emit_post_sync_nonzero_flush(brw
);
735 brw_upload_programs(brw
, pipeline
);
736 merge_ctx_state(brw
, &state
);
738 const struct brw_tracked_state
*atoms
=
739 brw_get_pipeline_atoms(brw
, pipeline
);
740 const int num_atoms
= brw
->num_atoms
[pipeline
];
742 if (unlikely(INTEL_DEBUG
)) {
743 /* Debug version which enforces various sanity checks on the
744 * state flags which are generated and checked to help ensure
745 * state atoms are ordered correctly in the list.
747 struct brw_state_flags examined
, prev
;
748 memset(&examined
, 0, sizeof(examined
));
751 for (i
= 0; i
< num_atoms
; i
++) {
752 const struct brw_tracked_state
*atom
= &atoms
[i
];
753 struct brw_state_flags generated
;
755 check_and_emit_atom(brw
, &state
, atom
);
757 accumulate_state(&examined
, &atom
->dirty
);
759 /* generated = (prev ^ state)
760 * if (examined & generated)
763 xor_states(&generated
, &prev
, &state
);
764 assert(!check_state(&examined
, &generated
));
769 for (i
= 0; i
< num_atoms
; i
++) {
770 const struct brw_tracked_state
*atom
= &atoms
[i
];
772 check_and_emit_atom(brw
, &state
, atom
);
776 if (unlikely(INTEL_DEBUG
& DEBUG_STATE
)) {
777 STATIC_ASSERT(ARRAY_SIZE(brw_bits
) == BRW_NUM_STATE_BITS
+ 1);
779 brw_update_dirty_count(mesa_bits
, state
.mesa
);
780 brw_update_dirty_count(brw_bits
, state
.brw
);
781 if (dirty_count
++ % 1000 == 0) {
782 brw_print_dirty_count(mesa_bits
);
783 brw_print_dirty_count(brw_bits
);
784 fprintf(stderr
, "\n");
789 /***********************************************************************
792 void brw_upload_render_state(struct brw_context
*brw
)
794 brw_upload_pipeline_state(brw
, BRW_RENDER_PIPELINE
);
798 brw_pipeline_state_finished(struct brw_context
*brw
,
799 enum brw_pipeline pipeline
)
801 /* Save all dirty state into the other pipelines */
802 for (unsigned i
= 0; i
< BRW_NUM_PIPELINES
; i
++) {
804 brw
->state
.pipelines
[i
].mesa
|= brw
->NewGLState
;
805 brw
->state
.pipelines
[i
].brw
|= brw
->ctx
.NewDriverState
;
807 memset(&brw
->state
.pipelines
[i
], 0, sizeof(struct brw_state_flags
));
812 brw
->ctx
.NewDriverState
= 0ull;
816 * Clear dirty bits to account for the fact that the state emitted by
817 * brw_upload_render_state() has been committed to the hardware. This is a
818 * separate call from brw_upload_render_state() because it's possible that
819 * after the call to brw_upload_render_state(), we will discover that we've
820 * run out of aperture space, and need to rewind the batch buffer to the state
821 * it had before the brw_upload_render_state() call.
824 brw_render_state_finished(struct brw_context
*brw
)
826 brw_pipeline_state_finished(brw
, BRW_RENDER_PIPELINE
);
830 brw_upload_compute_state(struct brw_context
*brw
)
832 brw_upload_pipeline_state(brw
, BRW_COMPUTE_PIPELINE
);
836 brw_compute_state_finished(struct brw_context
*brw
)
838 brw_pipeline_state_finished(brw
, BRW_COMPUTE_PIPELINE
);