mesa: skip _MaxElement computation unless driver needs strict bounds checking
[mesa.git] / src / mesa / drivers / dri / i965 / brw_state_upload.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33
34 #include "brw_context.h"
35 #include "brw_state.h"
36 #include "intel_batchbuffer.h"
37 #include "intel_buffers.h"
38
39 static const struct brw_tracked_state *gen4_atoms[] =
40 {
41 &brw_vs_prog, /* must do before GS prog, state base address. */
42 &brw_gs_prog, /* must do before state base address */
43 &brw_clip_prog, /* must do before state base address */
44 &brw_sf_prog, /* must do before state base address */
45 &brw_wm_prog, /* must do before state base address */
46
47 /* Once all the programs are done, we know how large urb entry
48 * sizes need to be and can decide if we need to change the urb
49 * layout.
50 */
51 &brw_curbe_offsets,
52 &brw_recalculate_urb_fence,
53
54 &brw_cc_vp,
55 &brw_cc_unit,
56
57 /* Surface state setup. Must come before the VS/WM unit. The binding
58 * table upload must be last.
59 */
60 &brw_vs_pull_constants,
61 &brw_wm_pull_constants,
62 &brw_renderbuffer_surfaces,
63 &brw_texture_surfaces,
64 &brw_vs_binding_table,
65 &brw_wm_binding_table,
66
67 &brw_samplers,
68
69 /* These set up state for brw_psp_urb_cbs */
70 &brw_wm_unit,
71 &brw_sf_vp,
72 &brw_sf_unit,
73 &brw_vs_unit, /* always required, enabled or not */
74 &brw_clip_unit,
75 &brw_gs_unit,
76
77 /* Command packets:
78 */
79 &brw_invariant_state,
80 &brw_state_base_address,
81
82 &brw_binding_table_pointers,
83 &brw_blend_constant_color,
84
85 &brw_depthbuffer,
86
87 &brw_polygon_stipple,
88 &brw_polygon_stipple_offset,
89
90 &brw_line_stipple,
91 &brw_aa_line_parameters,
92
93 &brw_psp_urb_cbs,
94
95 &brw_drawing_rect,
96 &brw_indices,
97 &brw_index_buffer,
98 &brw_vertices,
99
100 &brw_constant_buffer
101 };
102
103 static const struct brw_tracked_state *gen6_atoms[] =
104 {
105 &brw_vs_prog, /* must do before state base address */
106 &brw_gs_prog, /* must do before state base address */
107 &brw_wm_prog, /* must do before state base address */
108
109 &gen6_clip_vp,
110 &gen6_sf_vp,
111
112 /* Command packets: */
113 &brw_invariant_state,
114
115 /* must do before binding table pointers, cc state ptrs */
116 &brw_state_base_address,
117
118 &brw_cc_vp,
119 &gen6_viewport_state, /* must do after *_vp stages */
120
121 &gen6_urb,
122 &gen6_blend_state, /* must do before cc unit */
123 &gen6_color_calc_state, /* must do before cc unit */
124 &gen6_depth_stencil_state, /* must do before cc unit */
125 &gen6_cc_state_pointers,
126
127 &gen6_vs_push_constants, /* Before vs_state */
128 &gen6_wm_push_constants, /* Before wm_state */
129
130 /* Surface state setup. Must come before the VS/WM unit. The binding
131 * table upload must be last.
132 */
133 &brw_vs_pull_constants,
134 &brw_vs_ubo_surfaces,
135 &brw_wm_pull_constants,
136 &brw_wm_ubo_surfaces,
137 &gen6_renderbuffer_surfaces,
138 &brw_texture_surfaces,
139 &gen6_sol_surface,
140 &brw_vs_binding_table,
141 &gen6_gs_binding_table,
142 &brw_wm_binding_table,
143
144 &brw_samplers,
145 &gen6_sampler_state,
146 &gen6_multisample_state,
147
148 &gen6_vs_state,
149 &gen6_gs_state,
150 &gen6_clip_state,
151 &gen6_sf_state,
152 &gen6_wm_state,
153
154 &gen6_scissor_state,
155
156 &gen6_binding_table_pointers,
157
158 &brw_depthbuffer,
159
160 &brw_polygon_stipple,
161 &brw_polygon_stipple_offset,
162
163 &brw_line_stipple,
164 &brw_aa_line_parameters,
165
166 &brw_drawing_rect,
167
168 &gen6_sol_indices,
169 &brw_indices,
170 &brw_index_buffer,
171 &brw_vertices,
172 };
173
174 static const struct brw_tracked_state *gen7_atoms[] =
175 {
176 &brw_vs_prog,
177 &brw_wm_prog,
178
179 /* Command packets: */
180 &brw_invariant_state,
181 &gen7_push_constant_alloc,
182
183 /* must do before binding table pointers, cc state ptrs */
184 &brw_state_base_address,
185
186 &brw_cc_vp,
187 &gen7_cc_viewport_state_pointer, /* must do after brw_cc_vp */
188 &gen7_sf_clip_viewport,
189
190 &gen7_urb,
191 &gen6_blend_state, /* must do before cc unit */
192 &gen6_color_calc_state, /* must do before cc unit */
193 &gen6_depth_stencil_state, /* must do before cc unit */
194 &gen7_blend_state_pointer,
195 &gen7_cc_state_pointer,
196 &gen7_depth_stencil_state_pointer,
197
198 &gen6_vs_push_constants, /* Before vs_state */
199 &gen6_wm_push_constants, /* Before wm_surfaces and constant_buffer */
200
201 /* Surface state setup. Must come before the VS/WM unit. The binding
202 * table upload must be last.
203 */
204 &brw_vs_pull_constants,
205 &brw_vs_ubo_surfaces,
206 &brw_wm_pull_constants,
207 &brw_wm_ubo_surfaces,
208 &gen6_renderbuffer_surfaces,
209 &brw_texture_surfaces,
210 &brw_vs_binding_table,
211 &brw_wm_binding_table,
212
213 &gen7_samplers,
214 &gen6_multisample_state,
215
216 &gen7_disable_stages,
217 &gen7_vs_state,
218 &gen7_sol_state,
219 &gen7_clip_state,
220 &gen7_sbe_state,
221 &gen7_sf_state,
222 &gen7_wm_state,
223 &gen7_ps_state,
224
225 &gen6_scissor_state,
226
227 &gen7_depthbuffer,
228
229 &brw_polygon_stipple,
230 &brw_polygon_stipple_offset,
231
232 &brw_line_stipple,
233 &brw_aa_line_parameters,
234
235 &brw_drawing_rect,
236
237 &brw_indices,
238 &brw_index_buffer,
239 &brw_vertices,
240
241 &haswell_cut_index,
242 };
243
244
245 void brw_init_state( struct brw_context *brw )
246 {
247 const struct brw_tracked_state **atoms;
248 int num_atoms;
249
250 brw_init_caches(brw);
251
252 if (brw->intel.gen >= 7) {
253 atoms = gen7_atoms;
254 num_atoms = ARRAY_SIZE(gen7_atoms);
255 } else if (brw->intel.gen == 6) {
256 atoms = gen6_atoms;
257 num_atoms = ARRAY_SIZE(gen6_atoms);
258 } else {
259 atoms = gen4_atoms;
260 num_atoms = ARRAY_SIZE(gen4_atoms);
261 }
262
263 brw->atoms = atoms;
264 brw->num_atoms = num_atoms;
265
266 while (num_atoms--) {
267 assert((*atoms)->dirty.mesa |
268 (*atoms)->dirty.brw |
269 (*atoms)->dirty.cache);
270 assert((*atoms)->emit);
271 atoms++;
272 }
273 }
274
275
276 void brw_destroy_state( struct brw_context *brw )
277 {
278 brw_destroy_caches(brw);
279 }
280
281 /***********************************************************************
282 */
283
284 static GLuint check_state( const struct brw_state_flags *a,
285 const struct brw_state_flags *b )
286 {
287 return ((a->mesa & b->mesa) |
288 (a->brw & b->brw) |
289 (a->cache & b->cache)) != 0;
290 }
291
292 static void accumulate_state( struct brw_state_flags *a,
293 const struct brw_state_flags *b )
294 {
295 a->mesa |= b->mesa;
296 a->brw |= b->brw;
297 a->cache |= b->cache;
298 }
299
300
301 static void xor_states( struct brw_state_flags *result,
302 const struct brw_state_flags *a,
303 const struct brw_state_flags *b )
304 {
305 result->mesa = a->mesa ^ b->mesa;
306 result->brw = a->brw ^ b->brw;
307 result->cache = a->cache ^ b->cache;
308 }
309
310 struct dirty_bit_map {
311 uint32_t bit;
312 char *name;
313 uint32_t count;
314 };
315
316 #define DEFINE_BIT(name) {name, #name, 0}
317
318 static struct dirty_bit_map mesa_bits[] = {
319 DEFINE_BIT(_NEW_MODELVIEW),
320 DEFINE_BIT(_NEW_PROJECTION),
321 DEFINE_BIT(_NEW_TEXTURE_MATRIX),
322 DEFINE_BIT(_NEW_COLOR),
323 DEFINE_BIT(_NEW_DEPTH),
324 DEFINE_BIT(_NEW_EVAL),
325 DEFINE_BIT(_NEW_FOG),
326 DEFINE_BIT(_NEW_HINT),
327 DEFINE_BIT(_NEW_LIGHT),
328 DEFINE_BIT(_NEW_LINE),
329 DEFINE_BIT(_NEW_PIXEL),
330 DEFINE_BIT(_NEW_POINT),
331 DEFINE_BIT(_NEW_POLYGON),
332 DEFINE_BIT(_NEW_POLYGONSTIPPLE),
333 DEFINE_BIT(_NEW_SCISSOR),
334 DEFINE_BIT(_NEW_STENCIL),
335 DEFINE_BIT(_NEW_TEXTURE),
336 DEFINE_BIT(_NEW_TRANSFORM),
337 DEFINE_BIT(_NEW_VIEWPORT),
338 DEFINE_BIT(_NEW_ARRAY),
339 DEFINE_BIT(_NEW_RENDERMODE),
340 DEFINE_BIT(_NEW_BUFFERS),
341 DEFINE_BIT(_NEW_MULTISAMPLE),
342 DEFINE_BIT(_NEW_TRACK_MATRIX),
343 DEFINE_BIT(_NEW_PROGRAM),
344 DEFINE_BIT(_NEW_PROGRAM_CONSTANTS),
345 DEFINE_BIT(_NEW_BUFFER_OBJECT),
346 DEFINE_BIT(_NEW_FRAG_CLAMP),
347 DEFINE_BIT(_NEW_VARYING_VP_INPUTS),
348 {0, 0, 0}
349 };
350
351 static struct dirty_bit_map brw_bits[] = {
352 DEFINE_BIT(BRW_NEW_URB_FENCE),
353 DEFINE_BIT(BRW_NEW_FRAGMENT_PROGRAM),
354 DEFINE_BIT(BRW_NEW_VERTEX_PROGRAM),
355 DEFINE_BIT(BRW_NEW_CURBE_OFFSETS),
356 DEFINE_BIT(BRW_NEW_REDUCED_PRIMITIVE),
357 DEFINE_BIT(BRW_NEW_PRIMITIVE),
358 DEFINE_BIT(BRW_NEW_CONTEXT),
359 DEFINE_BIT(BRW_NEW_PSP),
360 DEFINE_BIT(BRW_NEW_SURFACES),
361 DEFINE_BIT(BRW_NEW_VS_BINDING_TABLE),
362 DEFINE_BIT(BRW_NEW_GS_BINDING_TABLE),
363 DEFINE_BIT(BRW_NEW_PS_BINDING_TABLE),
364 DEFINE_BIT(BRW_NEW_INDICES),
365 DEFINE_BIT(BRW_NEW_VERTICES),
366 DEFINE_BIT(BRW_NEW_BATCH),
367 DEFINE_BIT(BRW_NEW_INDEX_BUFFER),
368 DEFINE_BIT(BRW_NEW_VS_CONSTBUF),
369 DEFINE_BIT(BRW_NEW_PROGRAM_CACHE),
370 DEFINE_BIT(BRW_NEW_STATE_BASE_ADDRESS),
371 DEFINE_BIT(BRW_NEW_SOL_INDICES),
372 DEFINE_BIT(BRW_NEW_VUE_MAP_GEOM_OUT),
373 DEFINE_BIT(BRW_NEW_TRANSFORM_FEEDBACK),
374 DEFINE_BIT(BRW_NEW_RASTERIZER_DISCARD),
375 {0, 0, 0}
376 };
377
378 static struct dirty_bit_map cache_bits[] = {
379 DEFINE_BIT(CACHE_NEW_BLEND_STATE),
380 DEFINE_BIT(CACHE_NEW_DEPTH_STENCIL_STATE),
381 DEFINE_BIT(CACHE_NEW_COLOR_CALC_STATE),
382 DEFINE_BIT(CACHE_NEW_CC_VP),
383 DEFINE_BIT(CACHE_NEW_CC_UNIT),
384 DEFINE_BIT(CACHE_NEW_WM_PROG),
385 DEFINE_BIT(CACHE_NEW_SAMPLER),
386 DEFINE_BIT(CACHE_NEW_WM_UNIT),
387 DEFINE_BIT(CACHE_NEW_SF_PROG),
388 DEFINE_BIT(CACHE_NEW_SF_VP),
389 DEFINE_BIT(CACHE_NEW_SF_UNIT),
390 DEFINE_BIT(CACHE_NEW_VS_UNIT),
391 DEFINE_BIT(CACHE_NEW_VS_PROG),
392 DEFINE_BIT(CACHE_NEW_GS_UNIT),
393 DEFINE_BIT(CACHE_NEW_GS_PROG),
394 DEFINE_BIT(CACHE_NEW_CLIP_VP),
395 DEFINE_BIT(CACHE_NEW_CLIP_UNIT),
396 DEFINE_BIT(CACHE_NEW_CLIP_PROG),
397 {0, 0, 0}
398 };
399
400
401 static void
402 brw_update_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
403 {
404 int i;
405
406 for (i = 0; i < 32; i++) {
407 if (bit_map[i].bit == 0)
408 return;
409
410 if (bit_map[i].bit & bits)
411 bit_map[i].count++;
412 }
413 }
414
415 static void
416 brw_print_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
417 {
418 int i;
419
420 for (i = 0; i < 32; i++) {
421 if (bit_map[i].bit == 0)
422 return;
423
424 fprintf(stderr, "0x%08x: %12d (%s)\n",
425 bit_map[i].bit, bit_map[i].count, bit_map[i].name);
426 }
427 }
428
429 /***********************************************************************
430 * Emit all state:
431 */
432 void brw_upload_state(struct brw_context *brw)
433 {
434 struct gl_context *ctx = &brw->intel.ctx;
435 struct intel_context *intel = &brw->intel;
436 struct brw_state_flags *state = &brw->state.dirty;
437 int i;
438 static int dirty_count = 0;
439
440 state->mesa |= brw->intel.NewGLState;
441 brw->intel.NewGLState = 0;
442
443 state->brw |= ctx->NewDriverState;
444 ctx->NewDriverState = 0;
445
446 if (brw->emit_state_always) {
447 state->mesa |= ~0;
448 state->brw |= ~0;
449 state->cache |= ~0;
450 }
451
452 if (brw->fragment_program != ctx->FragmentProgram._Current) {
453 brw->fragment_program = ctx->FragmentProgram._Current;
454 brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
455 }
456
457 if (brw->vertex_program != ctx->VertexProgram._Current) {
458 brw->vertex_program = ctx->VertexProgram._Current;
459 brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
460 }
461
462 if ((state->mesa | state->cache | state->brw) == 0)
463 return;
464
465 intel_check_front_buffer_rendering(intel);
466
467 if (unlikely(INTEL_DEBUG)) {
468 /* Debug version which enforces various sanity checks on the
469 * state flags which are generated and checked to help ensure
470 * state atoms are ordered correctly in the list.
471 */
472 struct brw_state_flags examined, prev;
473 memset(&examined, 0, sizeof(examined));
474 prev = *state;
475
476 for (i = 0; i < brw->num_atoms; i++) {
477 const struct brw_tracked_state *atom = brw->atoms[i];
478 struct brw_state_flags generated;
479
480 if (check_state(state, &atom->dirty)) {
481 atom->emit(brw);
482 }
483
484 accumulate_state(&examined, &atom->dirty);
485
486 /* generated = (prev ^ state)
487 * if (examined & generated)
488 * fail;
489 */
490 xor_states(&generated, &prev, state);
491 assert(!check_state(&examined, &generated));
492 prev = *state;
493 }
494 }
495 else {
496 for (i = 0; i < brw->num_atoms; i++) {
497 const struct brw_tracked_state *atom = brw->atoms[i];
498
499 if (check_state(state, &atom->dirty)) {
500 atom->emit(brw);
501 }
502 }
503 }
504
505 if (unlikely(INTEL_DEBUG & DEBUG_STATE)) {
506 brw_update_dirty_count(mesa_bits, state->mesa);
507 brw_update_dirty_count(brw_bits, state->brw);
508 brw_update_dirty_count(cache_bits, state->cache);
509 if (dirty_count++ % 1000 == 0) {
510 brw_print_dirty_count(mesa_bits, state->mesa);
511 brw_print_dirty_count(brw_bits, state->brw);
512 brw_print_dirty_count(cache_bits, state->cache);
513 fprintf(stderr, "\n");
514 }
515 }
516
517 memset(state, 0, sizeof(*state));
518 }