i965: Move index buffer upload to emit() time.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_state_upload.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33
34 #include "brw_context.h"
35 #include "brw_state.h"
36 #include "intel_batchbuffer.h"
37 #include "intel_buffers.h"
38
39 /* This is used to initialize brw->state.atoms[]. We could use this
40 * list directly except for a single atom, brw_constant_buffer, which
41 * has a .dirty value which changes according to the parameters of the
42 * current fragment and vertex programs, and so cannot be a static
43 * value.
44 */
45 static const struct brw_tracked_state *gen4_atoms[] =
46 {
47 &brw_check_fallback,
48
49 &brw_wm_input_sizes,
50 &brw_vs_prog, /* must do before GS prog, state base address. */
51 &brw_gs_prog, /* must do before state base address */
52 &brw_clip_prog, /* must do before state base address */
53 &brw_sf_prog, /* must do before state base address */
54 &brw_wm_prog, /* must do before state base address */
55
56 /* Once all the programs are done, we know how large urb entry
57 * sizes need to be and can decide if we need to change the urb
58 * layout.
59 */
60 &brw_curbe_offsets,
61 &brw_recalculate_urb_fence,
62
63 &brw_cc_vp,
64 &brw_cc_unit,
65
66 &brw_vs_constants, /* Before vs_surfaces and constant_buffer */
67 &brw_wm_constants, /* Before wm_surfaces and constant_buffer */
68
69 &brw_vs_surfaces, /* must do before unit */
70 &brw_wm_constant_surface, /* must do before wm surfaces/bind bo */
71 &brw_wm_surfaces, /* must do before samplers and unit */
72 &brw_wm_binding_table,
73 &brw_wm_samplers,
74
75 /* These set up state for brw_psp_urb_cbs */
76 &brw_wm_unit,
77 &brw_sf_vp,
78 &brw_sf_unit,
79 &brw_vs_unit, /* always required, enabled or not */
80 &brw_clip_unit,
81 &brw_gs_unit,
82
83 /* Command packets:
84 */
85 &brw_invarient_state,
86 &brw_state_base_address,
87
88 &brw_binding_table_pointers,
89 &brw_blend_constant_color,
90
91 &brw_depthbuffer,
92
93 &brw_polygon_stipple,
94 &brw_polygon_stipple_offset,
95
96 &brw_line_stipple,
97 &brw_aa_line_parameters,
98
99 &brw_psp_urb_cbs,
100
101 &brw_drawing_rect,
102 &brw_indices,
103 &brw_index_buffer,
104 &brw_vertices,
105
106 &brw_constant_buffer
107 };
108
109 static const struct brw_tracked_state *gen6_atoms[] =
110 {
111 &brw_check_fallback,
112
113 &brw_wm_input_sizes,
114 &brw_vs_prog, /* must do before state base address */
115 &brw_gs_prog, /* must do before state base address */
116 &brw_wm_prog, /* must do before state base address */
117
118 &gen6_clip_vp,
119 &gen6_sf_vp,
120
121 /* Command packets: */
122 &brw_invarient_state,
123
124 /* must do before binding table pointers, cc state ptrs */
125 &brw_state_base_address,
126
127 &brw_cc_vp,
128 &gen6_viewport_state, /* must do after *_vp stages */
129
130 &gen6_urb,
131 &gen6_blend_state, /* must do before cc unit */
132 &gen6_color_calc_state, /* must do before cc unit */
133 &gen6_depth_stencil_state, /* must do before cc unit */
134 &gen6_cc_state_pointers,
135
136 &brw_vs_constants, /* Before vs_surfaces and constant_buffer */
137 &brw_wm_constants, /* Before wm_surfaces and constant_buffer */
138 &gen6_vs_constants, /* Before vs_state */
139 &gen6_wm_constants, /* Before wm_state */
140
141 &brw_vs_surfaces, /* must do before unit */
142 &brw_wm_constant_surface, /* must do before wm surfaces/bind bo */
143 &brw_wm_surfaces, /* must do before samplers and unit */
144 &brw_wm_binding_table,
145
146 &brw_wm_samplers,
147 &gen6_sampler_state,
148
149 &gen6_vs_state,
150 &gen6_gs_state,
151 &gen6_clip_state,
152 &gen6_sf_state,
153 &gen6_wm_state,
154
155 &gen6_scissor_state,
156
157 &gen6_binding_table_pointers,
158
159 &brw_depthbuffer,
160
161 &brw_polygon_stipple,
162 &brw_polygon_stipple_offset,
163
164 &brw_line_stipple,
165 &brw_aa_line_parameters,
166
167 &brw_drawing_rect,
168
169 &brw_indices,
170 &brw_index_buffer,
171 &brw_vertices,
172 };
173
174 const struct brw_tracked_state *gen7_atoms[] =
175 {
176 &brw_check_fallback,
177
178 &brw_wm_input_sizes,
179 &brw_vs_prog,
180 &brw_gs_prog,
181 &brw_wm_prog,
182
183 /* Command packets: */
184 &brw_invarient_state,
185
186 /* must do before binding table pointers, cc state ptrs */
187 &brw_state_base_address,
188
189 &brw_cc_vp,
190 &gen7_cc_viewport_state_pointer, /* must do after brw_cc_vp */
191 &gen7_sf_clip_viewport,
192
193 &gen7_urb,
194 &gen6_blend_state, /* must do before cc unit */
195 &gen6_color_calc_state, /* must do before cc unit */
196 &gen6_depth_stencil_state, /* must do before cc unit */
197 &gen7_blend_state_pointer,
198 &gen7_cc_state_pointer,
199 &gen7_depth_stencil_state_pointer,
200
201 &brw_vs_constants, /* Before vs_surfaces and constant_buffer */
202 &brw_wm_constants, /* Before wm_surfaces and constant_buffer */
203 &gen6_vs_constants, /* Before vs_state */
204 &gen6_wm_constants, /* Before wm_surfaces and constant_buffer */
205
206 &brw_vs_surfaces, /* must do before unit */
207 &gen7_wm_constant_surface, /* must do before wm surfaces/bind bo */
208 &gen7_wm_surfaces, /* must do before samplers and unit */
209 &brw_wm_binding_table,
210
211 &gen7_samplers,
212
213 &gen7_disable_stages,
214 &gen7_vs_state,
215 &gen7_clip_state,
216 &gen7_sbe_state,
217 &gen7_sf_state,
218 &gen7_wm_state,
219 &gen7_ps_state,
220
221 &gen6_scissor_state,
222
223 &gen7_depthbuffer,
224
225 &brw_polygon_stipple,
226 &brw_polygon_stipple_offset,
227
228 &brw_line_stipple,
229 &brw_aa_line_parameters,
230
231 &brw_drawing_rect,
232
233 &brw_indices,
234 &brw_index_buffer,
235 &brw_vertices,
236 };
237
238
239 void brw_init_state( struct brw_context *brw )
240 {
241 const struct brw_tracked_state **atoms;
242 int num_atoms;
243
244 brw_init_caches(brw);
245
246 if (brw->intel.gen >= 7) {
247 atoms = gen7_atoms;
248 num_atoms = ARRAY_SIZE(gen7_atoms);
249 } else if (brw->intel.gen == 6) {
250 atoms = gen6_atoms;
251 num_atoms = ARRAY_SIZE(gen6_atoms);
252 } else {
253 atoms = gen4_atoms;
254 num_atoms = ARRAY_SIZE(gen4_atoms);
255 }
256
257 while (num_atoms--) {
258 assert((*atoms)->dirty.mesa |
259 (*atoms)->dirty.brw |
260 (*atoms)->dirty.cache);
261
262 if ((*atoms)->prepare)
263 brw->prepare_atoms[brw->num_prepare_atoms++] = **atoms;
264 if ((*atoms)->emit)
265 brw->emit_atoms[brw->num_emit_atoms++] = **atoms;
266 atoms++;
267 }
268 assert(brw->num_emit_atoms <= ARRAY_SIZE(brw->emit_atoms));
269 assert(brw->num_prepare_atoms <= ARRAY_SIZE(brw->prepare_atoms));
270 }
271
272
273 void brw_destroy_state( struct brw_context *brw )
274 {
275 brw_destroy_caches(brw);
276 }
277
278 /***********************************************************************
279 */
280
281 static GLuint check_state( const struct brw_state_flags *a,
282 const struct brw_state_flags *b )
283 {
284 return ((a->mesa & b->mesa) |
285 (a->brw & b->brw) |
286 (a->cache & b->cache)) != 0;
287 }
288
289 static void accumulate_state( struct brw_state_flags *a,
290 const struct brw_state_flags *b )
291 {
292 a->mesa |= b->mesa;
293 a->brw |= b->brw;
294 a->cache |= b->cache;
295 }
296
297
298 static void xor_states( struct brw_state_flags *result,
299 const struct brw_state_flags *a,
300 const struct brw_state_flags *b )
301 {
302 result->mesa = a->mesa ^ b->mesa;
303 result->brw = a->brw ^ b->brw;
304 result->cache = a->cache ^ b->cache;
305 }
306
307 struct dirty_bit_map {
308 uint32_t bit;
309 char *name;
310 uint32_t count;
311 };
312
313 #define DEFINE_BIT(name) {name, #name, 0}
314
315 static struct dirty_bit_map mesa_bits[] = {
316 DEFINE_BIT(_NEW_MODELVIEW),
317 DEFINE_BIT(_NEW_PROJECTION),
318 DEFINE_BIT(_NEW_TEXTURE_MATRIX),
319 DEFINE_BIT(_NEW_COLOR),
320 DEFINE_BIT(_NEW_DEPTH),
321 DEFINE_BIT(_NEW_EVAL),
322 DEFINE_BIT(_NEW_FOG),
323 DEFINE_BIT(_NEW_HINT),
324 DEFINE_BIT(_NEW_LIGHT),
325 DEFINE_BIT(_NEW_LINE),
326 DEFINE_BIT(_NEW_PIXEL),
327 DEFINE_BIT(_NEW_POINT),
328 DEFINE_BIT(_NEW_POLYGON),
329 DEFINE_BIT(_NEW_POLYGONSTIPPLE),
330 DEFINE_BIT(_NEW_SCISSOR),
331 DEFINE_BIT(_NEW_STENCIL),
332 DEFINE_BIT(_NEW_TEXTURE),
333 DEFINE_BIT(_NEW_TRANSFORM),
334 DEFINE_BIT(_NEW_VIEWPORT),
335 DEFINE_BIT(_NEW_PACKUNPACK),
336 DEFINE_BIT(_NEW_ARRAY),
337 DEFINE_BIT(_NEW_RENDERMODE),
338 DEFINE_BIT(_NEW_BUFFERS),
339 DEFINE_BIT(_NEW_MULTISAMPLE),
340 DEFINE_BIT(_NEW_TRACK_MATRIX),
341 DEFINE_BIT(_NEW_PROGRAM),
342 DEFINE_BIT(_NEW_PROGRAM_CONSTANTS),
343 {0, 0, 0}
344 };
345
346 static struct dirty_bit_map brw_bits[] = {
347 DEFINE_BIT(BRW_NEW_URB_FENCE),
348 DEFINE_BIT(BRW_NEW_FRAGMENT_PROGRAM),
349 DEFINE_BIT(BRW_NEW_VERTEX_PROGRAM),
350 DEFINE_BIT(BRW_NEW_INPUT_DIMENSIONS),
351 DEFINE_BIT(BRW_NEW_CURBE_OFFSETS),
352 DEFINE_BIT(BRW_NEW_REDUCED_PRIMITIVE),
353 DEFINE_BIT(BRW_NEW_PRIMITIVE),
354 DEFINE_BIT(BRW_NEW_CONTEXT),
355 DEFINE_BIT(BRW_NEW_WM_INPUT_DIMENSIONS),
356 DEFINE_BIT(BRW_NEW_PROGRAM_CACHE),
357 DEFINE_BIT(BRW_NEW_PSP),
358 DEFINE_BIT(BRW_NEW_WM_SURFACES),
359 DEFINE_BIT(BRW_NEW_INDICES),
360 DEFINE_BIT(BRW_NEW_INDEX_BUFFER),
361 DEFINE_BIT(BRW_NEW_VERTICES),
362 DEFINE_BIT(BRW_NEW_BATCH),
363 DEFINE_BIT(BRW_NEW_NR_WM_SURFACES),
364 DEFINE_BIT(BRW_NEW_NR_VS_SURFACES),
365 DEFINE_BIT(BRW_NEW_VS_CONSTBUF),
366 DEFINE_BIT(BRW_NEW_WM_CONSTBUF),
367 DEFINE_BIT(BRW_NEW_VS_BINDING_TABLE),
368 DEFINE_BIT(BRW_NEW_GS_BINDING_TABLE),
369 DEFINE_BIT(BRW_NEW_PS_BINDING_TABLE),
370 DEFINE_BIT(BRW_NEW_STATE_BASE_ADDRESS),
371 {0, 0, 0}
372 };
373
374 static struct dirty_bit_map cache_bits[] = {
375 DEFINE_BIT(CACHE_NEW_BLEND_STATE),
376 DEFINE_BIT(CACHE_NEW_CC_VP),
377 DEFINE_BIT(CACHE_NEW_CC_UNIT),
378 DEFINE_BIT(CACHE_NEW_WM_PROG),
379 DEFINE_BIT(CACHE_NEW_SAMPLER),
380 DEFINE_BIT(CACHE_NEW_WM_UNIT),
381 DEFINE_BIT(CACHE_NEW_SF_PROG),
382 DEFINE_BIT(CACHE_NEW_SF_VP),
383 DEFINE_BIT(CACHE_NEW_SF_UNIT),
384 DEFINE_BIT(CACHE_NEW_VS_UNIT),
385 DEFINE_BIT(CACHE_NEW_VS_PROG),
386 DEFINE_BIT(CACHE_NEW_GS_UNIT),
387 DEFINE_BIT(CACHE_NEW_GS_PROG),
388 DEFINE_BIT(CACHE_NEW_CLIP_VP),
389 DEFINE_BIT(CACHE_NEW_CLIP_UNIT),
390 DEFINE_BIT(CACHE_NEW_CLIP_PROG),
391 {0, 0, 0}
392 };
393
394
395 static void
396 brw_update_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
397 {
398 int i;
399
400 for (i = 0; i < 32; i++) {
401 if (bit_map[i].bit == 0)
402 return;
403
404 if (bit_map[i].bit & bits)
405 bit_map[i].count++;
406 }
407 }
408
409 static void
410 brw_print_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
411 {
412 int i;
413
414 for (i = 0; i < 32; i++) {
415 if (bit_map[i].bit == 0)
416 return;
417
418 fprintf(stderr, "0x%08x: %12d (%s)\n",
419 bit_map[i].bit, bit_map[i].count, bit_map[i].name);
420 }
421 }
422
423 /***********************************************************************
424 * Emit all state:
425 */
426 void brw_validate_state( struct brw_context *brw )
427 {
428 struct gl_context *ctx = &brw->intel.ctx;
429 struct intel_context *intel = &brw->intel;
430 struct brw_state_flags *state = &brw->state.dirty;
431 const struct brw_tracked_state *atoms = brw->prepare_atoms;
432 int num_atoms = brw->num_prepare_atoms;
433 GLuint i;
434
435 state->mesa |= brw->intel.NewGLState;
436 brw->intel.NewGLState = 0;
437
438 if (brw->emit_state_always) {
439 state->mesa |= ~0;
440 state->brw |= ~0;
441 state->cache |= ~0;
442 }
443
444 if (brw->fragment_program != ctx->FragmentProgram._Current) {
445 brw->fragment_program = ctx->FragmentProgram._Current;
446 brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
447 }
448
449 if (brw->vertex_program != ctx->VertexProgram._Current) {
450 brw->vertex_program = ctx->VertexProgram._Current;
451 brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
452 }
453
454 if ((state->mesa | state->cache | state->brw) == 0)
455 return;
456
457 brw->intel.Fallback = false; /* boolean, not bitfield */
458
459 /* do prepare stage for all atoms */
460 for (i = 0; i < num_atoms; i++) {
461 const struct brw_tracked_state *atom = &atoms[i];
462
463 if (check_state(state, &atom->dirty)) {
464 atom->prepare(brw);
465
466 if (brw->intel.Fallback)
467 break;
468 }
469 }
470
471 intel_check_front_buffer_rendering(intel);
472
473 /* Make sure that the textures which are referenced by the current
474 * brw fragment program are actually present/valid.
475 * If this fails, we can experience GPU lock-ups.
476 */
477 {
478 const struct brw_fragment_program *fp;
479 fp = brw_fragment_program_const(brw->fragment_program);
480 if (fp) {
481 assert((fp->tex_units_used & ctx->Texture._EnabledUnits)
482 == fp->tex_units_used);
483 }
484 }
485 }
486
487
488 void brw_upload_state(struct brw_context *brw)
489 {
490 struct brw_state_flags *state = &brw->state.dirty;
491 const struct brw_tracked_state *atoms = brw->emit_atoms;
492 int num_atoms = brw->num_emit_atoms;
493 int i;
494 static int dirty_count = 0;
495
496 if (unlikely(INTEL_DEBUG)) {
497 /* Debug version which enforces various sanity checks on the
498 * state flags which are generated and checked to help ensure
499 * state atoms are ordered correctly in the list.
500 */
501 struct brw_state_flags examined, prev;
502 memset(&examined, 0, sizeof(examined));
503 prev = *state;
504
505 for (i = 0; i < num_atoms; i++) {
506 const struct brw_tracked_state *atom = &atoms[i];
507 struct brw_state_flags generated;
508
509 if (brw->intel.Fallback)
510 break;
511
512 if (check_state(state, &atom->dirty)) {
513 atom->emit(brw);
514 }
515
516 accumulate_state(&examined, &atom->dirty);
517
518 /* generated = (prev ^ state)
519 * if (examined & generated)
520 * fail;
521 */
522 xor_states(&generated, &prev, state);
523 assert(!check_state(&examined, &generated));
524 prev = *state;
525 }
526 }
527 else {
528 for (i = 0; i < num_atoms; i++) {
529 const struct brw_tracked_state *atom = &atoms[i];
530
531 if (brw->intel.Fallback)
532 break;
533
534 if (check_state(state, &atom->dirty)) {
535 atom->emit(brw);
536 }
537 }
538 }
539
540 if (unlikely(INTEL_DEBUG & DEBUG_STATE)) {
541 brw_update_dirty_count(mesa_bits, state->mesa);
542 brw_update_dirty_count(brw_bits, state->brw);
543 brw_update_dirty_count(cache_bits, state->cache);
544 if (dirty_count++ % 1000 == 0) {
545 brw_print_dirty_count(mesa_bits, state->mesa);
546 brw_print_dirty_count(brw_bits, state->brw);
547 brw_print_dirty_count(cache_bits, state->cache);
548 fprintf(stderr, "\n");
549 }
550 }
551
552 if (!brw->intel.Fallback)
553 memset(state, 0, sizeof(*state));
554 }