i965: Delete brw_vs_constval.c and the brw_wm_input_sizes atom.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_state_upload.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33
34 #include "brw_context.h"
35 #include "brw_state.h"
36 #include "intel_batchbuffer.h"
37 #include "intel_buffers.h"
38
39 static const struct brw_tracked_state *gen4_atoms[] =
40 {
41 &brw_vs_prog, /* must do before GS prog, state base address. */
42 &brw_gs_prog, /* must do before state base address */
43 &brw_clip_prog, /* must do before state base address */
44 &brw_sf_prog, /* must do before state base address */
45 &brw_wm_prog, /* must do before state base address */
46
47 /* Once all the programs are done, we know how large urb entry
48 * sizes need to be and can decide if we need to change the urb
49 * layout.
50 */
51 &brw_curbe_offsets,
52 &brw_recalculate_urb_fence,
53
54 &brw_cc_vp,
55 &brw_cc_unit,
56
57 /* Surface state setup. Must come before the VS/WM unit. The binding
58 * table upload must be last.
59 */
60 &brw_vs_pull_constants,
61 &brw_wm_pull_constants,
62 &brw_renderbuffer_surfaces,
63 &brw_texture_surfaces,
64 &brw_vs_binding_table,
65 &brw_wm_binding_table,
66
67 &brw_samplers,
68
69 /* These set up state for brw_psp_urb_cbs */
70 &brw_wm_unit,
71 &brw_sf_vp,
72 &brw_sf_unit,
73 &brw_vs_unit, /* always required, enabled or not */
74 &brw_clip_unit,
75 &brw_gs_unit,
76
77 /* Command packets:
78 */
79 &brw_invariant_state,
80 &brw_state_base_address,
81
82 &brw_binding_table_pointers,
83 &brw_blend_constant_color,
84
85 &brw_depthbuffer,
86
87 &brw_polygon_stipple,
88 &brw_polygon_stipple_offset,
89
90 &brw_line_stipple,
91 &brw_aa_line_parameters,
92
93 &brw_psp_urb_cbs,
94
95 &brw_drawing_rect,
96 &brw_indices,
97 &brw_index_buffer,
98 &brw_vertices,
99
100 &brw_constant_buffer
101 };
102
103 static const struct brw_tracked_state *gen6_atoms[] =
104 {
105 &brw_vs_prog, /* must do before state base address */
106 &brw_gs_prog, /* must do before state base address */
107 &brw_wm_prog, /* must do before state base address */
108
109 &gen6_clip_vp,
110 &gen6_sf_vp,
111
112 /* Command packets: */
113 &brw_invariant_state,
114
115 /* must do before binding table pointers, cc state ptrs */
116 &brw_state_base_address,
117
118 &brw_cc_vp,
119 &gen6_viewport_state, /* must do after *_vp stages */
120
121 &gen6_urb,
122 &gen6_blend_state, /* must do before cc unit */
123 &gen6_color_calc_state, /* must do before cc unit */
124 &gen6_depth_stencil_state, /* must do before cc unit */
125 &gen6_cc_state_pointers,
126
127 &gen6_vs_push_constants, /* Before vs_state */
128 &gen6_wm_push_constants, /* Before wm_state */
129
130 /* Surface state setup. Must come before the VS/WM unit. The binding
131 * table upload must be last.
132 */
133 &brw_vs_pull_constants,
134 &brw_vs_ubo_surfaces,
135 &brw_wm_pull_constants,
136 &brw_wm_ubo_surfaces,
137 &gen6_renderbuffer_surfaces,
138 &brw_texture_surfaces,
139 &gen6_sol_surface,
140 &brw_vs_binding_table,
141 &gen6_gs_binding_table,
142 &brw_wm_binding_table,
143
144 &brw_samplers,
145 &gen6_sampler_state,
146 &gen6_multisample_state,
147
148 &gen6_vs_state,
149 &gen6_gs_state,
150 &gen6_clip_state,
151 &gen6_sf_state,
152 &gen6_wm_state,
153
154 &gen6_scissor_state,
155
156 &gen6_binding_table_pointers,
157
158 &brw_depthbuffer,
159
160 &brw_polygon_stipple,
161 &brw_polygon_stipple_offset,
162
163 &brw_line_stipple,
164 &brw_aa_line_parameters,
165
166 &brw_drawing_rect,
167
168 &gen6_sol_indices,
169 &brw_indices,
170 &brw_index_buffer,
171 &brw_vertices,
172 };
173
174 static const struct brw_tracked_state *gen7_atoms[] =
175 {
176 &brw_vs_prog,
177 &brw_wm_prog,
178
179 /* Command packets: */
180 &brw_invariant_state,
181 &gen7_push_constant_alloc,
182
183 /* must do before binding table pointers, cc state ptrs */
184 &brw_state_base_address,
185
186 &brw_cc_vp,
187 &gen7_cc_viewport_state_pointer, /* must do after brw_cc_vp */
188 &gen7_sf_clip_viewport,
189
190 &gen7_urb,
191 &gen6_blend_state, /* must do before cc unit */
192 &gen6_color_calc_state, /* must do before cc unit */
193 &gen6_depth_stencil_state, /* must do before cc unit */
194 &gen7_blend_state_pointer,
195 &gen7_cc_state_pointer,
196 &gen7_depth_stencil_state_pointer,
197
198 &gen6_vs_push_constants, /* Before vs_state */
199 &gen6_wm_push_constants, /* Before wm_surfaces and constant_buffer */
200
201 /* Surface state setup. Must come before the VS/WM unit. The binding
202 * table upload must be last.
203 */
204 &brw_vs_pull_constants,
205 &brw_vs_ubo_surfaces,
206 &brw_wm_pull_constants,
207 &brw_wm_ubo_surfaces,
208 &gen6_renderbuffer_surfaces,
209 &brw_texture_surfaces,
210 &brw_vs_binding_table,
211 &brw_wm_binding_table,
212
213 &gen7_samplers,
214 &gen6_multisample_state,
215
216 &gen7_disable_stages,
217 &gen7_vs_state,
218 &gen7_sol_state,
219 &gen7_clip_state,
220 &gen7_sbe_state,
221 &gen7_sf_state,
222 &gen7_wm_state,
223 &gen7_ps_state,
224
225 &gen6_scissor_state,
226
227 &gen7_depthbuffer,
228
229 &brw_polygon_stipple,
230 &brw_polygon_stipple_offset,
231
232 &brw_line_stipple,
233 &brw_aa_line_parameters,
234
235 &brw_drawing_rect,
236
237 &brw_indices,
238 &brw_index_buffer,
239 &brw_vertices,
240
241 &haswell_cut_index,
242 };
243
244
245 void brw_init_state( struct brw_context *brw )
246 {
247 const struct brw_tracked_state **atoms;
248 int num_atoms;
249
250 brw_init_caches(brw);
251
252 if (brw->intel.gen >= 7) {
253 atoms = gen7_atoms;
254 num_atoms = ARRAY_SIZE(gen7_atoms);
255 } else if (brw->intel.gen == 6) {
256 atoms = gen6_atoms;
257 num_atoms = ARRAY_SIZE(gen6_atoms);
258 } else {
259 atoms = gen4_atoms;
260 num_atoms = ARRAY_SIZE(gen4_atoms);
261 }
262
263 brw->atoms = atoms;
264 brw->num_atoms = num_atoms;
265
266 while (num_atoms--) {
267 assert((*atoms)->dirty.mesa |
268 (*atoms)->dirty.brw |
269 (*atoms)->dirty.cache);
270 assert((*atoms)->emit);
271 atoms++;
272 }
273 }
274
275
276 void brw_destroy_state( struct brw_context *brw )
277 {
278 brw_destroy_caches(brw);
279 }
280
281 /***********************************************************************
282 */
283
284 static GLuint check_state( const struct brw_state_flags *a,
285 const struct brw_state_flags *b )
286 {
287 return ((a->mesa & b->mesa) |
288 (a->brw & b->brw) |
289 (a->cache & b->cache)) != 0;
290 }
291
292 static void accumulate_state( struct brw_state_flags *a,
293 const struct brw_state_flags *b )
294 {
295 a->mesa |= b->mesa;
296 a->brw |= b->brw;
297 a->cache |= b->cache;
298 }
299
300
301 static void xor_states( struct brw_state_flags *result,
302 const struct brw_state_flags *a,
303 const struct brw_state_flags *b )
304 {
305 result->mesa = a->mesa ^ b->mesa;
306 result->brw = a->brw ^ b->brw;
307 result->cache = a->cache ^ b->cache;
308 }
309
310 struct dirty_bit_map {
311 uint32_t bit;
312 char *name;
313 uint32_t count;
314 };
315
316 #define DEFINE_BIT(name) {name, #name, 0}
317
318 static struct dirty_bit_map mesa_bits[] = {
319 DEFINE_BIT(_NEW_MODELVIEW),
320 DEFINE_BIT(_NEW_PROJECTION),
321 DEFINE_BIT(_NEW_TEXTURE_MATRIX),
322 DEFINE_BIT(_NEW_COLOR),
323 DEFINE_BIT(_NEW_DEPTH),
324 DEFINE_BIT(_NEW_EVAL),
325 DEFINE_BIT(_NEW_FOG),
326 DEFINE_BIT(_NEW_HINT),
327 DEFINE_BIT(_NEW_LIGHT),
328 DEFINE_BIT(_NEW_LINE),
329 DEFINE_BIT(_NEW_PIXEL),
330 DEFINE_BIT(_NEW_POINT),
331 DEFINE_BIT(_NEW_POLYGON),
332 DEFINE_BIT(_NEW_POLYGONSTIPPLE),
333 DEFINE_BIT(_NEW_SCISSOR),
334 DEFINE_BIT(_NEW_STENCIL),
335 DEFINE_BIT(_NEW_TEXTURE),
336 DEFINE_BIT(_NEW_TRANSFORM),
337 DEFINE_BIT(_NEW_VIEWPORT),
338 DEFINE_BIT(_NEW_PACKUNPACK),
339 DEFINE_BIT(_NEW_ARRAY),
340 DEFINE_BIT(_NEW_RENDERMODE),
341 DEFINE_BIT(_NEW_BUFFERS),
342 DEFINE_BIT(_NEW_MULTISAMPLE),
343 DEFINE_BIT(_NEW_TRACK_MATRIX),
344 DEFINE_BIT(_NEW_PROGRAM),
345 DEFINE_BIT(_NEW_PROGRAM_CONSTANTS),
346 DEFINE_BIT(_NEW_BUFFER_OBJECT),
347 DEFINE_BIT(_NEW_FRAG_CLAMP),
348 DEFINE_BIT(_NEW_TRANSFORM_FEEDBACK),
349 DEFINE_BIT(_NEW_VARYING_VP_INPUTS),
350 {0, 0, 0}
351 };
352
353 static struct dirty_bit_map brw_bits[] = {
354 DEFINE_BIT(BRW_NEW_URB_FENCE),
355 DEFINE_BIT(BRW_NEW_FRAGMENT_PROGRAM),
356 DEFINE_BIT(BRW_NEW_VERTEX_PROGRAM),
357 DEFINE_BIT(BRW_NEW_INPUT_DIMENSIONS),
358 DEFINE_BIT(BRW_NEW_CURBE_OFFSETS),
359 DEFINE_BIT(BRW_NEW_REDUCED_PRIMITIVE),
360 DEFINE_BIT(BRW_NEW_PRIMITIVE),
361 DEFINE_BIT(BRW_NEW_CONTEXT),
362 DEFINE_BIT(BRW_NEW_WM_INPUT_DIMENSIONS),
363 DEFINE_BIT(BRW_NEW_PSP),
364 DEFINE_BIT(BRW_NEW_SURFACES),
365 DEFINE_BIT(BRW_NEW_VS_BINDING_TABLE),
366 DEFINE_BIT(BRW_NEW_GS_BINDING_TABLE),
367 DEFINE_BIT(BRW_NEW_PS_BINDING_TABLE),
368 DEFINE_BIT(BRW_NEW_INDICES),
369 DEFINE_BIT(BRW_NEW_VERTICES),
370 DEFINE_BIT(BRW_NEW_BATCH),
371 DEFINE_BIT(BRW_NEW_INDEX_BUFFER),
372 DEFINE_BIT(BRW_NEW_VS_CONSTBUF),
373 DEFINE_BIT(BRW_NEW_PROGRAM_CACHE),
374 DEFINE_BIT(BRW_NEW_STATE_BASE_ADDRESS),
375 DEFINE_BIT(BRW_NEW_SOL_INDICES),
376 DEFINE_BIT(BRW_NEW_VUE_MAP_GEOM_OUT),
377 {0, 0, 0}
378 };
379
380 static struct dirty_bit_map cache_bits[] = {
381 DEFINE_BIT(CACHE_NEW_BLEND_STATE),
382 DEFINE_BIT(CACHE_NEW_DEPTH_STENCIL_STATE),
383 DEFINE_BIT(CACHE_NEW_COLOR_CALC_STATE),
384 DEFINE_BIT(CACHE_NEW_CC_VP),
385 DEFINE_BIT(CACHE_NEW_CC_UNIT),
386 DEFINE_BIT(CACHE_NEW_WM_PROG),
387 DEFINE_BIT(CACHE_NEW_SAMPLER),
388 DEFINE_BIT(CACHE_NEW_WM_UNIT),
389 DEFINE_BIT(CACHE_NEW_SF_PROG),
390 DEFINE_BIT(CACHE_NEW_SF_VP),
391 DEFINE_BIT(CACHE_NEW_SF_UNIT),
392 DEFINE_BIT(CACHE_NEW_VS_UNIT),
393 DEFINE_BIT(CACHE_NEW_VS_PROG),
394 DEFINE_BIT(CACHE_NEW_GS_UNIT),
395 DEFINE_BIT(CACHE_NEW_GS_PROG),
396 DEFINE_BIT(CACHE_NEW_CLIP_VP),
397 DEFINE_BIT(CACHE_NEW_CLIP_UNIT),
398 DEFINE_BIT(CACHE_NEW_CLIP_PROG),
399 {0, 0, 0}
400 };
401
402
403 static void
404 brw_update_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
405 {
406 int i;
407
408 for (i = 0; i < 32; i++) {
409 if (bit_map[i].bit == 0)
410 return;
411
412 if (bit_map[i].bit & bits)
413 bit_map[i].count++;
414 }
415 }
416
417 static void
418 brw_print_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
419 {
420 int i;
421
422 for (i = 0; i < 32; i++) {
423 if (bit_map[i].bit == 0)
424 return;
425
426 fprintf(stderr, "0x%08x: %12d (%s)\n",
427 bit_map[i].bit, bit_map[i].count, bit_map[i].name);
428 }
429 }
430
431 /***********************************************************************
432 * Emit all state:
433 */
434 void brw_upload_state(struct brw_context *brw)
435 {
436 struct gl_context *ctx = &brw->intel.ctx;
437 struct intel_context *intel = &brw->intel;
438 struct brw_state_flags *state = &brw->state.dirty;
439 int i;
440 static int dirty_count = 0;
441
442 state->mesa |= brw->intel.NewGLState;
443 brw->intel.NewGLState = 0;
444
445 if (brw->emit_state_always) {
446 state->mesa |= ~0;
447 state->brw |= ~0;
448 state->cache |= ~0;
449 }
450
451 if (brw->fragment_program != ctx->FragmentProgram._Current) {
452 brw->fragment_program = ctx->FragmentProgram._Current;
453 brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
454 }
455
456 if (brw->vertex_program != ctx->VertexProgram._Current) {
457 brw->vertex_program = ctx->VertexProgram._Current;
458 brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
459 }
460
461 if ((state->mesa | state->cache | state->brw) == 0)
462 return;
463
464 intel_check_front_buffer_rendering(intel);
465
466 if (unlikely(INTEL_DEBUG)) {
467 /* Debug version which enforces various sanity checks on the
468 * state flags which are generated and checked to help ensure
469 * state atoms are ordered correctly in the list.
470 */
471 struct brw_state_flags examined, prev;
472 memset(&examined, 0, sizeof(examined));
473 prev = *state;
474
475 for (i = 0; i < brw->num_atoms; i++) {
476 const struct brw_tracked_state *atom = brw->atoms[i];
477 struct brw_state_flags generated;
478
479 if (check_state(state, &atom->dirty)) {
480 atom->emit(brw);
481 }
482
483 accumulate_state(&examined, &atom->dirty);
484
485 /* generated = (prev ^ state)
486 * if (examined & generated)
487 * fail;
488 */
489 xor_states(&generated, &prev, state);
490 assert(!check_state(&examined, &generated));
491 prev = *state;
492 }
493 }
494 else {
495 for (i = 0; i < brw->num_atoms; i++) {
496 const struct brw_tracked_state *atom = brw->atoms[i];
497
498 if (check_state(state, &atom->dirty)) {
499 atom->emit(brw);
500 }
501 }
502 }
503
504 if (unlikely(INTEL_DEBUG & DEBUG_STATE)) {
505 brw_update_dirty_count(mesa_bits, state->mesa);
506 brw_update_dirty_count(brw_bits, state->brw);
507 brw_update_dirty_count(cache_bits, state->cache);
508 if (dirty_count++ % 1000 == 0) {
509 brw_print_dirty_count(mesa_bits, state->mesa);
510 brw_print_dirty_count(brw_bits, state->brw);
511 brw_print_dirty_count(cache_bits, state->cache);
512 fprintf(stderr, "\n");
513 }
514 }
515
516 memset(state, 0, sizeof(*state));
517 }