i965: Add HiZ operation state to brw_context
[mesa.git] / src / mesa / drivers / dri / i965 / brw_state_upload.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33
34 #include "brw_context.h"
35 #include "brw_state.h"
36 #include "intel_batchbuffer.h"
37 #include "intel_buffers.h"
38
39 /* This is used to initialize brw->state.atoms[]. We could use this
40 * list directly except for a single atom, brw_constant_buffer, which
41 * has a .dirty value which changes according to the parameters of the
42 * current fragment and vertex programs, and so cannot be a static
43 * value.
44 */
45 static const struct brw_tracked_state *gen4_atoms[] =
46 {
47 &brw_check_fallback,
48
49 &brw_wm_input_sizes,
50 &brw_vs_prog, /* must do before GS prog, state base address. */
51 &brw_gs_prog, /* must do before state base address */
52 &brw_clip_prog, /* must do before state base address */
53 &brw_sf_prog, /* must do before state base address */
54 &brw_wm_prog, /* must do before state base address */
55
56 /* Once all the programs are done, we know how large urb entry
57 * sizes need to be and can decide if we need to change the urb
58 * layout.
59 */
60 &brw_curbe_offsets,
61 &brw_recalculate_urb_fence,
62
63 &brw_cc_vp,
64 &brw_cc_unit,
65
66 /* Surface state setup. Must come before the VS/WM unit. The binding
67 * table upload must be last.
68 */
69 &brw_vs_pull_constants,
70 &brw_wm_pull_constants,
71 &brw_renderbuffer_surfaces,
72 &brw_texture_surfaces,
73 &brw_binding_table,
74
75 &brw_samplers,
76
77 /* These set up state for brw_psp_urb_cbs */
78 &brw_wm_unit,
79 &brw_sf_vp,
80 &brw_sf_unit,
81 &brw_vs_unit, /* always required, enabled or not */
82 &brw_clip_unit,
83 &brw_gs_unit,
84
85 /* Command packets:
86 */
87 &brw_invarient_state,
88 &brw_state_base_address,
89
90 &brw_binding_table_pointers,
91 &brw_blend_constant_color,
92
93 &brw_depthbuffer,
94
95 &brw_polygon_stipple,
96 &brw_polygon_stipple_offset,
97
98 &brw_line_stipple,
99 &brw_aa_line_parameters,
100
101 &brw_psp_urb_cbs,
102
103 &brw_drawing_rect,
104 &brw_indices,
105 &brw_index_buffer,
106 &brw_vertices,
107
108 &brw_constant_buffer
109 };
110
111 static const struct brw_tracked_state *gen6_atoms[] =
112 {
113 &brw_check_fallback,
114
115 &brw_wm_input_sizes,
116 &brw_vs_prog, /* must do before state base address */
117 &brw_gs_prog, /* must do before state base address */
118 &brw_wm_prog, /* must do before state base address */
119
120 &gen6_clip_vp,
121 &gen6_sf_vp,
122
123 /* Command packets: */
124 &brw_invarient_state,
125
126 /* must do before binding table pointers, cc state ptrs */
127 &brw_state_base_address,
128
129 &brw_cc_vp,
130 &gen6_viewport_state, /* must do after *_vp stages */
131
132 &gen6_urb,
133 &gen6_blend_state, /* must do before cc unit */
134 &gen6_color_calc_state, /* must do before cc unit */
135 &gen6_depth_stencil_state, /* must do before cc unit */
136 &gen6_cc_state_pointers,
137
138 &gen6_vs_push_constants, /* Before vs_state */
139 &gen6_wm_push_constants, /* Before wm_state */
140
141 /* Surface state setup. Must come before the VS/WM unit. The binding
142 * table upload must be last.
143 */
144 &brw_vs_pull_constants,
145 &brw_wm_pull_constants,
146 &gen6_renderbuffer_surfaces,
147 &brw_texture_surfaces,
148 &brw_binding_table,
149
150 &brw_samplers,
151 &gen6_sampler_state,
152
153 &gen6_vs_state,
154 &gen6_gs_state,
155 &gen6_clip_state,
156 &gen6_sf_state,
157 &gen6_wm_state,
158
159 &gen6_scissor_state,
160
161 &gen6_binding_table_pointers,
162
163 &brw_depthbuffer,
164
165 &brw_polygon_stipple,
166 &brw_polygon_stipple_offset,
167
168 &brw_line_stipple,
169 &brw_aa_line_parameters,
170
171 &brw_drawing_rect,
172
173 &brw_indices,
174 &brw_index_buffer,
175 &brw_vertices,
176 };
177
178 const struct brw_tracked_state *gen7_atoms[] =
179 {
180 &brw_check_fallback,
181
182 &brw_wm_input_sizes,
183 &brw_vs_prog,
184 &brw_gs_prog,
185 &brw_wm_prog,
186
187 /* Command packets: */
188 &brw_invarient_state,
189
190 /* must do before binding table pointers, cc state ptrs */
191 &brw_state_base_address,
192
193 &brw_cc_vp,
194 &gen7_cc_viewport_state_pointer, /* must do after brw_cc_vp */
195 &gen7_sf_clip_viewport,
196
197 &gen7_urb,
198 &gen6_blend_state, /* must do before cc unit */
199 &gen6_color_calc_state, /* must do before cc unit */
200 &gen6_depth_stencil_state, /* must do before cc unit */
201 &gen7_blend_state_pointer,
202 &gen7_cc_state_pointer,
203 &gen7_depth_stencil_state_pointer,
204
205 &gen6_vs_push_constants, /* Before vs_state */
206 &gen6_wm_push_constants, /* Before wm_surfaces and constant_buffer */
207
208 /* Surface state setup. Must come before the VS/WM unit. The binding
209 * table upload must be last.
210 */
211 &brw_vs_pull_constants,
212 &brw_wm_pull_constants,
213 &gen6_renderbuffer_surfaces,
214 &brw_texture_surfaces,
215 &brw_binding_table,
216
217 &gen7_samplers,
218
219 &gen7_disable_stages,
220 &gen7_vs_state,
221 &gen7_clip_state,
222 &gen7_sbe_state,
223 &gen7_sf_state,
224 &gen7_wm_state,
225 &gen7_ps_state,
226
227 &gen6_scissor_state,
228
229 &gen7_depthbuffer,
230
231 &brw_polygon_stipple,
232 &brw_polygon_stipple_offset,
233
234 &brw_line_stipple,
235 &brw_aa_line_parameters,
236
237 &brw_drawing_rect,
238
239 &brw_indices,
240 &brw_index_buffer,
241 &brw_vertices,
242 };
243
244
245 void brw_init_state( struct brw_context *brw )
246 {
247 const struct brw_tracked_state **atoms;
248 int num_atoms;
249
250 brw_init_caches(brw);
251
252 if (brw->intel.gen >= 7) {
253 atoms = gen7_atoms;
254 num_atoms = ARRAY_SIZE(gen7_atoms);
255 } else if (brw->intel.gen == 6) {
256 atoms = gen6_atoms;
257 num_atoms = ARRAY_SIZE(gen6_atoms);
258 } else {
259 atoms = gen4_atoms;
260 num_atoms = ARRAY_SIZE(gen4_atoms);
261 }
262
263 brw->atoms = atoms;
264 brw->num_atoms = num_atoms;
265
266 while (num_atoms--) {
267 assert((*atoms)->dirty.mesa |
268 (*atoms)->dirty.brw |
269 (*atoms)->dirty.cache);
270 assert((*atoms)->emit);
271 atoms++;
272 }
273 }
274
275
276 void brw_destroy_state( struct brw_context *brw )
277 {
278 brw_destroy_caches(brw);
279 }
280
281 /***********************************************************************
282 */
283
284 static GLuint check_state( const struct brw_state_flags *a,
285 const struct brw_state_flags *b )
286 {
287 return ((a->mesa & b->mesa) |
288 (a->brw & b->brw) |
289 (a->cache & b->cache)) != 0;
290 }
291
292 static void accumulate_state( struct brw_state_flags *a,
293 const struct brw_state_flags *b )
294 {
295 a->mesa |= b->mesa;
296 a->brw |= b->brw;
297 a->cache |= b->cache;
298 }
299
300
301 static void xor_states( struct brw_state_flags *result,
302 const struct brw_state_flags *a,
303 const struct brw_state_flags *b )
304 {
305 result->mesa = a->mesa ^ b->mesa;
306 result->brw = a->brw ^ b->brw;
307 result->cache = a->cache ^ b->cache;
308 }
309
310 struct dirty_bit_map {
311 uint32_t bit;
312 char *name;
313 uint32_t count;
314 };
315
316 #define DEFINE_BIT(name) {name, #name, 0}
317
318 static struct dirty_bit_map mesa_bits[] = {
319 DEFINE_BIT(_NEW_MODELVIEW),
320 DEFINE_BIT(_NEW_PROJECTION),
321 DEFINE_BIT(_NEW_TEXTURE_MATRIX),
322 DEFINE_BIT(_NEW_COLOR),
323 DEFINE_BIT(_NEW_DEPTH),
324 DEFINE_BIT(_NEW_EVAL),
325 DEFINE_BIT(_NEW_FOG),
326 DEFINE_BIT(_NEW_HINT),
327 DEFINE_BIT(_NEW_LIGHT),
328 DEFINE_BIT(_NEW_LINE),
329 DEFINE_BIT(_NEW_PIXEL),
330 DEFINE_BIT(_NEW_POINT),
331 DEFINE_BIT(_NEW_POLYGON),
332 DEFINE_BIT(_NEW_POLYGONSTIPPLE),
333 DEFINE_BIT(_NEW_SCISSOR),
334 DEFINE_BIT(_NEW_STENCIL),
335 DEFINE_BIT(_NEW_TEXTURE),
336 DEFINE_BIT(_NEW_TRANSFORM),
337 DEFINE_BIT(_NEW_VIEWPORT),
338 DEFINE_BIT(_NEW_PACKUNPACK),
339 DEFINE_BIT(_NEW_ARRAY),
340 DEFINE_BIT(_NEW_RENDERMODE),
341 DEFINE_BIT(_NEW_BUFFERS),
342 DEFINE_BIT(_NEW_MULTISAMPLE),
343 DEFINE_BIT(_NEW_TRACK_MATRIX),
344 DEFINE_BIT(_NEW_PROGRAM),
345 DEFINE_BIT(_NEW_PROGRAM_CONSTANTS),
346 {0, 0, 0}
347 };
348
349 static struct dirty_bit_map brw_bits[] = {
350 DEFINE_BIT(BRW_NEW_URB_FENCE),
351 DEFINE_BIT(BRW_NEW_FRAGMENT_PROGRAM),
352 DEFINE_BIT(BRW_NEW_VERTEX_PROGRAM),
353 DEFINE_BIT(BRW_NEW_INPUT_DIMENSIONS),
354 DEFINE_BIT(BRW_NEW_CURBE_OFFSETS),
355 DEFINE_BIT(BRW_NEW_REDUCED_PRIMITIVE),
356 DEFINE_BIT(BRW_NEW_PRIMITIVE),
357 DEFINE_BIT(BRW_NEW_CONTEXT),
358 DEFINE_BIT(BRW_NEW_WM_INPUT_DIMENSIONS),
359 DEFINE_BIT(BRW_NEW_PROGRAM_CACHE),
360 DEFINE_BIT(BRW_NEW_PSP),
361 DEFINE_BIT(BRW_NEW_WM_SURFACES),
362 DEFINE_BIT(BRW_NEW_INDICES),
363 DEFINE_BIT(BRW_NEW_INDEX_BUFFER),
364 DEFINE_BIT(BRW_NEW_VERTICES),
365 DEFINE_BIT(BRW_NEW_BATCH),
366 DEFINE_BIT(BRW_NEW_VS_CONSTBUF),
367 DEFINE_BIT(BRW_NEW_VS_BINDING_TABLE),
368 DEFINE_BIT(BRW_NEW_GS_BINDING_TABLE),
369 DEFINE_BIT(BRW_NEW_PS_BINDING_TABLE),
370 DEFINE_BIT(BRW_NEW_STATE_BASE_ADDRESS),
371 {0, 0, 0}
372 };
373
374 static struct dirty_bit_map cache_bits[] = {
375 DEFINE_BIT(CACHE_NEW_BLEND_STATE),
376 DEFINE_BIT(CACHE_NEW_CC_VP),
377 DEFINE_BIT(CACHE_NEW_CC_UNIT),
378 DEFINE_BIT(CACHE_NEW_WM_PROG),
379 DEFINE_BIT(CACHE_NEW_SAMPLER),
380 DEFINE_BIT(CACHE_NEW_WM_UNIT),
381 DEFINE_BIT(CACHE_NEW_SF_PROG),
382 DEFINE_BIT(CACHE_NEW_SF_VP),
383 DEFINE_BIT(CACHE_NEW_SF_UNIT),
384 DEFINE_BIT(CACHE_NEW_VS_UNIT),
385 DEFINE_BIT(CACHE_NEW_VS_PROG),
386 DEFINE_BIT(CACHE_NEW_GS_UNIT),
387 DEFINE_BIT(CACHE_NEW_GS_PROG),
388 DEFINE_BIT(CACHE_NEW_CLIP_VP),
389 DEFINE_BIT(CACHE_NEW_CLIP_UNIT),
390 DEFINE_BIT(CACHE_NEW_CLIP_PROG),
391 {0, 0, 0}
392 };
393
394
395 static void
396 brw_update_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
397 {
398 int i;
399
400 for (i = 0; i < 32; i++) {
401 if (bit_map[i].bit == 0)
402 return;
403
404 if (bit_map[i].bit & bits)
405 bit_map[i].count++;
406 }
407 }
408
409 static void
410 brw_print_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
411 {
412 int i;
413
414 for (i = 0; i < 32; i++) {
415 if (bit_map[i].bit == 0)
416 return;
417
418 fprintf(stderr, "0x%08x: %12d (%s)\n",
419 bit_map[i].bit, bit_map[i].count, bit_map[i].name);
420 }
421 }
422
423 /***********************************************************************
424 * Emit all state:
425 */
426 void brw_upload_state(struct brw_context *brw)
427 {
428 struct gl_context *ctx = &brw->intel.ctx;
429 struct intel_context *intel = &brw->intel;
430 struct brw_state_flags *state = &brw->state.dirty;
431 int i;
432 static int dirty_count = 0;
433
434 state->mesa |= brw->intel.NewGLState;
435 brw->intel.NewGLState = 0;
436
437 if (brw->emit_state_always) {
438 state->mesa |= ~0;
439 state->brw |= ~0;
440 state->cache |= ~0;
441 }
442
443 if (brw->fragment_program != ctx->FragmentProgram._Current) {
444 brw->fragment_program = ctx->FragmentProgram._Current;
445 brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
446 }
447
448 if (brw->vertex_program != ctx->VertexProgram._Current) {
449 brw->vertex_program = ctx->VertexProgram._Current;
450 brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
451 }
452
453 if ((state->mesa | state->cache | state->brw) == 0)
454 return;
455
456 brw->intel.Fallback = false; /* boolean, not bitfield */
457
458 intel_check_front_buffer_rendering(intel);
459
460 if (unlikely(INTEL_DEBUG)) {
461 /* Debug version which enforces various sanity checks on the
462 * state flags which are generated and checked to help ensure
463 * state atoms are ordered correctly in the list.
464 */
465 struct brw_state_flags examined, prev;
466 memset(&examined, 0, sizeof(examined));
467 prev = *state;
468
469 for (i = 0; i < brw->num_atoms; i++) {
470 const struct brw_tracked_state *atom = brw->atoms[i];
471 struct brw_state_flags generated;
472
473 if (brw->intel.Fallback)
474 break;
475
476 if (check_state(state, &atom->dirty)) {
477 atom->emit(brw);
478 }
479
480 accumulate_state(&examined, &atom->dirty);
481
482 /* generated = (prev ^ state)
483 * if (examined & generated)
484 * fail;
485 */
486 xor_states(&generated, &prev, state);
487 assert(!check_state(&examined, &generated));
488 prev = *state;
489 }
490 }
491 else {
492 for (i = 0; i < brw->num_atoms; i++) {
493 const struct brw_tracked_state *atom = brw->atoms[i];
494
495 if (brw->intel.Fallback)
496 break;
497
498 if (check_state(state, &atom->dirty)) {
499 atom->emit(brw);
500 }
501 }
502 }
503
504 if (unlikely(INTEL_DEBUG & DEBUG_STATE)) {
505 brw_update_dirty_count(mesa_bits, state->mesa);
506 brw_update_dirty_count(brw_bits, state->brw);
507 brw_update_dirty_count(cache_bits, state->cache);
508 if (dirty_count++ % 1000 == 0) {
509 brw_print_dirty_count(mesa_bits, state->mesa);
510 brw_print_dirty_count(brw_bits, state->brw);
511 brw_print_dirty_count(cache_bits, state->cache);
512 fprintf(stderr, "\n");
513 }
514 }
515
516 if (!brw->intel.Fallback)
517 memset(state, 0, sizeof(*state));
518 }