i965: Always check vertex program.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_state_upload.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33
34 #include "brw_context.h"
35 #include "brw_state.h"
36 #include "intel_batchbuffer.h"
37
38 /* This is used to initialize brw->state.atoms[]. We could use this
39 * list directly except for a single atom, brw_constant_buffer, which
40 * has a .dirty value which changes according to the parameters of the
41 * current fragment and vertex programs, and so cannot be a static
42 * value.
43 */
44 const struct brw_tracked_state *atoms[] =
45 {
46 &brw_check_fallback,
47
48 &brw_wm_input_sizes,
49 &brw_vs_prog,
50 &brw_gs_prog,
51 &brw_clip_prog,
52 &brw_sf_prog,
53 &brw_wm_prog,
54
55 /* Once all the programs are done, we know how large urb entry
56 * sizes need to be and can decide if we need to change the urb
57 * layout.
58 */
59 &brw_curbe_offsets,
60 &brw_recalculate_urb_fence,
61
62
63 &brw_cc_vp,
64 &brw_cc_unit,
65
66 &brw_wm_surfaces, /* must do before samplers */
67 &brw_wm_samplers,
68
69 &brw_wm_unit,
70 &brw_sf_vp,
71 &brw_sf_unit,
72 &brw_vs_unit, /* always required, enabled or not */
73 &brw_clip_unit,
74 &brw_gs_unit,
75
76 /* Command packets:
77 */
78 &brw_invarient_state,
79 &brw_state_base_address,
80
81 &brw_binding_table_pointers,
82 &brw_blend_constant_color,
83
84 &brw_depthbuffer,
85
86 &brw_polygon_stipple,
87 &brw_polygon_stipple_offset,
88
89 &brw_line_stipple,
90 &brw_aa_line_parameters,
91 /* Ordering of the commands below is documented as fixed.
92 */
93 #if 0
94 &brw_pipelined_state_pointers,
95 &brw_urb_fence,
96 &brw_constant_buffer_state,
97 #else
98 &brw_psp_urb_cbs,
99 #endif
100
101 &brw_drawing_rect,
102 &brw_indices,
103 &brw_vertices,
104
105 NULL, /* brw_constant_buffer */
106 };
107
108
109 void brw_init_state( struct brw_context *brw )
110 {
111 GLuint i;
112
113 brw_init_cache(brw);
114
115 brw->state.atoms = _mesa_malloc(sizeof(atoms));
116 brw->state.nr_atoms = sizeof(atoms)/sizeof(*atoms);
117 _mesa_memcpy(brw->state.atoms, atoms, sizeof(atoms));
118
119 /* Patch in a pointer to the dynamic state atom:
120 */
121 for (i = 0; i < brw->state.nr_atoms; i++)
122 if (brw->state.atoms[i] == NULL)
123 brw->state.atoms[i] = &brw->curbe.tracked_state;
124
125 _mesa_memcpy(&brw->curbe.tracked_state,
126 &brw_constant_buffer,
127 sizeof(brw_constant_buffer));
128 }
129
130
131 void brw_destroy_state( struct brw_context *brw )
132 {
133 if (brw->state.atoms) {
134 _mesa_free(brw->state.atoms);
135 brw->state.atoms = NULL;
136 }
137
138 brw_destroy_cache(brw);
139 brw_destroy_batch_cache(brw);
140 }
141
142 /***********************************************************************
143 */
144
145 static GLboolean check_state( const struct brw_state_flags *a,
146 const struct brw_state_flags *b )
147 {
148 return ((a->mesa & b->mesa) ||
149 (a->brw & b->brw) ||
150 (a->cache & b->cache));
151 }
152
153 static void accumulate_state( struct brw_state_flags *a,
154 const struct brw_state_flags *b )
155 {
156 a->mesa |= b->mesa;
157 a->brw |= b->brw;
158 a->cache |= b->cache;
159 }
160
161
162 static void xor_states( struct brw_state_flags *result,
163 const struct brw_state_flags *a,
164 const struct brw_state_flags *b )
165 {
166 result->mesa = a->mesa ^ b->mesa;
167 result->brw = a->brw ^ b->brw;
168 result->cache = a->cache ^ b->cache;
169 }
170
171 static void
172 brw_clear_validated_bos(struct brw_context *brw)
173 {
174 int i;
175
176 /* Clear the last round of validated bos */
177 for (i = 0; i < brw->state.validated_bo_count; i++) {
178 dri_bo_unreference(brw->state.validated_bos[i]);
179 brw->state.validated_bos[i] = NULL;
180 }
181 brw->state.validated_bo_count = 0;
182 }
183
184 /***********************************************************************
185 * Emit all state:
186 */
187 void brw_validate_state( struct brw_context *brw )
188 {
189 struct intel_context *intel = &brw->intel;
190 struct brw_state_flags *state = &brw->state.dirty;
191 GLuint i;
192
193 brw_clear_validated_bos(brw);
194
195 state->mesa |= brw->intel.NewGLState;
196 brw->intel.NewGLState = 0;
197
198 brw_add_validated_bo(brw, intel->batch->buf);
199
200 if (brw->emit_state_always) {
201 state->mesa |= ~0;
202 state->brw |= ~0;
203 }
204
205 /* texenv program needs to notify us somehow when this happens:
206 * Some confusion about which state flag should represent this change.
207 */
208 if (brw->fragment_program != brw->attribs.FragmentProgram->_Current) {
209 brw->fragment_program = brw->attribs.FragmentProgram->_Current;
210 brw->state.dirty.mesa |= _NEW_PROGRAM;
211 brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
212 }
213
214 if (brw->vertex_program != brw->attribs.VertexProgram->_Current) {
215 brw->vertex_program = brw->attribs.VertexProgram->_Current;
216 brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
217 }
218
219 if (state->mesa == 0 &&
220 state->cache == 0 &&
221 state->brw == 0)
222 return;
223
224 if (brw->state.dirty.brw & BRW_NEW_CONTEXT)
225 brw_clear_batch_cache_flush(brw);
226
227 brw->intel.Fallback = 0;
228
229 /* do prepare stage for all atoms */
230 for (i = 0; i < Elements(atoms); i++) {
231 const struct brw_tracked_state *atom = brw->state.atoms[i];
232
233 if (brw->intel.Fallback)
234 break;
235
236 if (check_state(state, &atom->dirty)) {
237 if (atom->prepare) {
238 atom->prepare(brw);
239 }
240 }
241 }
242 }
243
244
245 void brw_upload_state(struct brw_context *brw)
246 {
247 struct brw_state_flags *state = &brw->state.dirty;
248 int i;
249
250 brw_clear_validated_bos(brw);
251
252 if (INTEL_DEBUG) {
253 /* Debug version which enforces various sanity checks on the
254 * state flags which are generated and checked to help ensure
255 * state atoms are ordered correctly in the list.
256 */
257 struct brw_state_flags examined, prev;
258 _mesa_memset(&examined, 0, sizeof(examined));
259 prev = *state;
260
261 for (i = 0; i < brw->state.nr_atoms; i++) {
262 const struct brw_tracked_state *atom = brw->state.atoms[i];
263 struct brw_state_flags generated;
264
265 assert(atom->dirty.mesa ||
266 atom->dirty.brw ||
267 atom->dirty.cache);
268
269 if (brw->intel.Fallback)
270 break;
271
272 if (check_state(state, &atom->dirty)) {
273 if (atom->emit) {
274 atom->emit( brw );
275 }
276 }
277
278 accumulate_state(&examined, &atom->dirty);
279
280 /* generated = (prev ^ state)
281 * if (examined & generated)
282 * fail;
283 */
284 xor_states(&generated, &prev, state);
285 assert(!check_state(&examined, &generated));
286 prev = *state;
287 }
288 }
289 else {
290 for (i = 0; i < Elements(atoms); i++) {
291 const struct brw_tracked_state *atom = brw->state.atoms[i];
292
293 if (brw->intel.Fallback)
294 break;
295
296 if (check_state(state, &atom->dirty)) {
297 if (atom->emit) {
298 atom->emit( brw );
299 }
300 }
301 }
302 }
303
304 if (!brw->intel.Fallback)
305 memset(state, 0, sizeof(*state));
306 }