85c01e15269a9dd37323566d64757f126f7d1f9a
[mesa.git] / src / mesa / drivers / dri / i965 / brw_state_upload.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33
34 #include "brw_context.h"
35 #include "brw_state.h"
36 #include "drivers/common/meta.h"
37 #include "intel_batchbuffer.h"
38 #include "intel_buffers.h"
39
40 static const struct brw_tracked_state *gen4_atoms[] =
41 {
42 &brw_vs_prog, /* must do before GS prog, state base address. */
43 &brw_gs_prog, /* must do before state base address */
44 &brw_clip_prog, /* must do before state base address */
45 &brw_sf_prog, /* must do before state base address */
46 &brw_wm_prog, /* must do before state base address */
47
48 /* Once all the programs are done, we know how large urb entry
49 * sizes need to be and can decide if we need to change the urb
50 * layout.
51 */
52 &brw_curbe_offsets,
53 &brw_recalculate_urb_fence,
54
55 &brw_cc_vp,
56 &brw_cc_unit,
57
58 /* Surface state setup. Must come before the VS/WM unit. The binding
59 * table upload must be last.
60 */
61 &brw_vs_pull_constants,
62 &brw_wm_pull_constants,
63 &brw_renderbuffer_surfaces,
64 &brw_texture_surfaces,
65 &brw_vs_binding_table,
66 &brw_wm_binding_table,
67
68 &brw_samplers,
69
70 /* These set up state for brw_psp_urb_cbs */
71 &brw_wm_unit,
72 &brw_sf_vp,
73 &brw_sf_unit,
74 &brw_vs_unit, /* always required, enabled or not */
75 &brw_clip_unit,
76 &brw_gs_unit,
77
78 /* Command packets:
79 */
80 &brw_invariant_state,
81 &brw_state_base_address,
82
83 &brw_binding_table_pointers,
84 &brw_blend_constant_color,
85
86 &brw_depthbuffer,
87
88 &brw_polygon_stipple,
89 &brw_polygon_stipple_offset,
90
91 &brw_line_stipple,
92 &brw_aa_line_parameters,
93
94 &brw_psp_urb_cbs,
95
96 &brw_drawing_rect,
97 &brw_indices,
98 &brw_index_buffer,
99 &brw_vertices,
100
101 &brw_constant_buffer
102 };
103
104 static const struct brw_tracked_state *gen6_atoms[] =
105 {
106 &brw_vs_prog, /* must do before state base address */
107 &brw_gs_prog, /* must do before state base address */
108 &brw_wm_prog, /* must do before state base address */
109
110 &gen6_clip_vp,
111 &gen6_sf_vp,
112
113 /* Command packets: */
114 &brw_invariant_state,
115
116 /* must do before binding table pointers, cc state ptrs */
117 &brw_state_base_address,
118
119 &brw_cc_vp,
120 &gen6_viewport_state, /* must do after *_vp stages */
121
122 &gen6_urb,
123 &gen6_blend_state, /* must do before cc unit */
124 &gen6_color_calc_state, /* must do before cc unit */
125 &gen6_depth_stencil_state, /* must do before cc unit */
126 &gen6_cc_state_pointers,
127
128 &gen6_vs_push_constants, /* Before vs_state */
129 &gen6_wm_push_constants, /* Before wm_state */
130
131 /* Surface state setup. Must come before the VS/WM unit. The binding
132 * table upload must be last.
133 */
134 &brw_vs_pull_constants,
135 &brw_vs_ubo_surfaces,
136 &brw_wm_pull_constants,
137 &brw_wm_ubo_surfaces,
138 &gen6_renderbuffer_surfaces,
139 &brw_texture_surfaces,
140 &gen6_sol_surface,
141 &brw_vs_binding_table,
142 &gen6_gs_binding_table,
143 &brw_wm_binding_table,
144
145 &brw_samplers,
146 &gen6_sampler_state,
147 &gen6_multisample_state,
148
149 &gen6_vs_state,
150 &gen6_gs_state,
151 &gen6_clip_state,
152 &gen6_sf_state,
153 &gen6_wm_state,
154
155 &gen6_scissor_state,
156
157 &gen6_binding_table_pointers,
158
159 &brw_depthbuffer,
160
161 &brw_polygon_stipple,
162 &brw_polygon_stipple_offset,
163
164 &brw_line_stipple,
165 &brw_aa_line_parameters,
166
167 &brw_drawing_rect,
168
169 &gen6_sol_indices,
170 &brw_indices,
171 &brw_index_buffer,
172 &brw_vertices,
173 };
174
175 static const struct brw_tracked_state *gen7_atoms[] =
176 {
177 &brw_vs_prog,
178 &brw_wm_prog,
179
180 /* Command packets: */
181 &brw_invariant_state,
182 &gen7_push_constant_alloc,
183
184 /* must do before binding table pointers, cc state ptrs */
185 &brw_state_base_address,
186
187 &brw_cc_vp,
188 &gen7_cc_viewport_state_pointer, /* must do after brw_cc_vp */
189 &gen7_sf_clip_viewport,
190
191 &gen7_urb,
192 &gen6_blend_state, /* must do before cc unit */
193 &gen6_color_calc_state, /* must do before cc unit */
194 &gen6_depth_stencil_state, /* must do before cc unit */
195 &gen7_blend_state_pointer,
196 &gen7_cc_state_pointer,
197 &gen7_depth_stencil_state_pointer,
198
199 &gen6_vs_push_constants, /* Before vs_state */
200 &gen6_wm_push_constants, /* Before wm_surfaces and constant_buffer */
201
202 /* Surface state setup. Must come before the VS/WM unit. The binding
203 * table upload must be last.
204 */
205 &brw_vs_pull_constants,
206 &brw_vs_ubo_surfaces,
207 &brw_wm_pull_constants,
208 &brw_wm_ubo_surfaces,
209 &gen6_renderbuffer_surfaces,
210 &brw_texture_surfaces,
211 &brw_vs_binding_table,
212 &brw_wm_binding_table,
213
214 &gen7_samplers,
215 &gen6_multisample_state,
216
217 &gen7_disable_stages,
218 &gen7_vs_state,
219 &gen7_sol_state,
220 &gen7_clip_state,
221 &gen7_sbe_state,
222 &gen7_sf_state,
223 &gen7_wm_state,
224 &gen7_ps_state,
225
226 &gen6_scissor_state,
227
228 &gen7_depthbuffer,
229
230 &brw_polygon_stipple,
231 &brw_polygon_stipple_offset,
232
233 &brw_line_stipple,
234 &brw_aa_line_parameters,
235
236 &brw_drawing_rect,
237
238 &brw_indices,
239 &brw_index_buffer,
240 &brw_vertices,
241
242 &haswell_cut_index,
243 };
244
245
246 void brw_init_state( struct brw_context *brw )
247 {
248 const struct brw_tracked_state **atoms;
249 int num_atoms;
250
251 brw_init_caches(brw);
252
253 if (brw->intel.gen >= 7) {
254 atoms = gen7_atoms;
255 num_atoms = ARRAY_SIZE(gen7_atoms);
256 } else if (brw->intel.gen == 6) {
257 atoms = gen6_atoms;
258 num_atoms = ARRAY_SIZE(gen6_atoms);
259 } else {
260 atoms = gen4_atoms;
261 num_atoms = ARRAY_SIZE(gen4_atoms);
262 }
263
264 brw->atoms = atoms;
265 brw->num_atoms = num_atoms;
266
267 while (num_atoms--) {
268 assert((*atoms)->dirty.mesa |
269 (*atoms)->dirty.brw |
270 (*atoms)->dirty.cache);
271 assert((*atoms)->emit);
272 atoms++;
273 }
274 }
275
276
277 void brw_destroy_state( struct brw_context *brw )
278 {
279 brw_destroy_caches(brw);
280 }
281
282 /***********************************************************************
283 */
284
285 static GLuint check_state( const struct brw_state_flags *a,
286 const struct brw_state_flags *b )
287 {
288 return ((a->mesa & b->mesa) |
289 (a->brw & b->brw) |
290 (a->cache & b->cache)) != 0;
291 }
292
293 static void accumulate_state( struct brw_state_flags *a,
294 const struct brw_state_flags *b )
295 {
296 a->mesa |= b->mesa;
297 a->brw |= b->brw;
298 a->cache |= b->cache;
299 }
300
301
302 static void xor_states( struct brw_state_flags *result,
303 const struct brw_state_flags *a,
304 const struct brw_state_flags *b )
305 {
306 result->mesa = a->mesa ^ b->mesa;
307 result->brw = a->brw ^ b->brw;
308 result->cache = a->cache ^ b->cache;
309 }
310
311 struct dirty_bit_map {
312 uint32_t bit;
313 char *name;
314 uint32_t count;
315 };
316
317 #define DEFINE_BIT(name) {name, #name, 0}
318
319 static struct dirty_bit_map mesa_bits[] = {
320 DEFINE_BIT(_NEW_MODELVIEW),
321 DEFINE_BIT(_NEW_PROJECTION),
322 DEFINE_BIT(_NEW_TEXTURE_MATRIX),
323 DEFINE_BIT(_NEW_COLOR),
324 DEFINE_BIT(_NEW_DEPTH),
325 DEFINE_BIT(_NEW_EVAL),
326 DEFINE_BIT(_NEW_FOG),
327 DEFINE_BIT(_NEW_HINT),
328 DEFINE_BIT(_NEW_LIGHT),
329 DEFINE_BIT(_NEW_LINE),
330 DEFINE_BIT(_NEW_PIXEL),
331 DEFINE_BIT(_NEW_POINT),
332 DEFINE_BIT(_NEW_POLYGON),
333 DEFINE_BIT(_NEW_POLYGONSTIPPLE),
334 DEFINE_BIT(_NEW_SCISSOR),
335 DEFINE_BIT(_NEW_STENCIL),
336 DEFINE_BIT(_NEW_TEXTURE),
337 DEFINE_BIT(_NEW_TRANSFORM),
338 DEFINE_BIT(_NEW_VIEWPORT),
339 DEFINE_BIT(_NEW_ARRAY),
340 DEFINE_BIT(_NEW_RENDERMODE),
341 DEFINE_BIT(_NEW_BUFFERS),
342 DEFINE_BIT(_NEW_MULTISAMPLE),
343 DEFINE_BIT(_NEW_TRACK_MATRIX),
344 DEFINE_BIT(_NEW_PROGRAM),
345 DEFINE_BIT(_NEW_PROGRAM_CONSTANTS),
346 DEFINE_BIT(_NEW_BUFFER_OBJECT),
347 DEFINE_BIT(_NEW_FRAG_CLAMP),
348 DEFINE_BIT(_NEW_VARYING_VP_INPUTS),
349 {0, 0, 0}
350 };
351
352 static struct dirty_bit_map brw_bits[] = {
353 DEFINE_BIT(BRW_NEW_URB_FENCE),
354 DEFINE_BIT(BRW_NEW_FRAGMENT_PROGRAM),
355 DEFINE_BIT(BRW_NEW_VERTEX_PROGRAM),
356 DEFINE_BIT(BRW_NEW_CURBE_OFFSETS),
357 DEFINE_BIT(BRW_NEW_REDUCED_PRIMITIVE),
358 DEFINE_BIT(BRW_NEW_PRIMITIVE),
359 DEFINE_BIT(BRW_NEW_CONTEXT),
360 DEFINE_BIT(BRW_NEW_PSP),
361 DEFINE_BIT(BRW_NEW_SURFACES),
362 DEFINE_BIT(BRW_NEW_VS_BINDING_TABLE),
363 DEFINE_BIT(BRW_NEW_GS_BINDING_TABLE),
364 DEFINE_BIT(BRW_NEW_PS_BINDING_TABLE),
365 DEFINE_BIT(BRW_NEW_INDICES),
366 DEFINE_BIT(BRW_NEW_VERTICES),
367 DEFINE_BIT(BRW_NEW_BATCH),
368 DEFINE_BIT(BRW_NEW_INDEX_BUFFER),
369 DEFINE_BIT(BRW_NEW_VS_CONSTBUF),
370 DEFINE_BIT(BRW_NEW_PROGRAM_CACHE),
371 DEFINE_BIT(BRW_NEW_STATE_BASE_ADDRESS),
372 DEFINE_BIT(BRW_NEW_SOL_INDICES),
373 DEFINE_BIT(BRW_NEW_VUE_MAP_GEOM_OUT),
374 DEFINE_BIT(BRW_NEW_TRANSFORM_FEEDBACK),
375 DEFINE_BIT(BRW_NEW_RASTERIZER_DISCARD),
376 DEFINE_BIT(BRW_NEW_UNIFORM_BUFFER),
377 DEFINE_BIT(BRW_NEW_META_IN_PROGRESS),
378 {0, 0, 0}
379 };
380
381 static struct dirty_bit_map cache_bits[] = {
382 DEFINE_BIT(CACHE_NEW_BLEND_STATE),
383 DEFINE_BIT(CACHE_NEW_DEPTH_STENCIL_STATE),
384 DEFINE_BIT(CACHE_NEW_COLOR_CALC_STATE),
385 DEFINE_BIT(CACHE_NEW_CC_VP),
386 DEFINE_BIT(CACHE_NEW_CC_UNIT),
387 DEFINE_BIT(CACHE_NEW_WM_PROG),
388 DEFINE_BIT(CACHE_NEW_SAMPLER),
389 DEFINE_BIT(CACHE_NEW_WM_UNIT),
390 DEFINE_BIT(CACHE_NEW_SF_PROG),
391 DEFINE_BIT(CACHE_NEW_SF_VP),
392 DEFINE_BIT(CACHE_NEW_SF_UNIT),
393 DEFINE_BIT(CACHE_NEW_VS_UNIT),
394 DEFINE_BIT(CACHE_NEW_VS_PROG),
395 DEFINE_BIT(CACHE_NEW_GS_UNIT),
396 DEFINE_BIT(CACHE_NEW_GS_PROG),
397 DEFINE_BIT(CACHE_NEW_CLIP_VP),
398 DEFINE_BIT(CACHE_NEW_CLIP_UNIT),
399 DEFINE_BIT(CACHE_NEW_CLIP_PROG),
400 {0, 0, 0}
401 };
402
403
404 static void
405 brw_update_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
406 {
407 int i;
408
409 for (i = 0; i < 32; i++) {
410 if (bit_map[i].bit == 0)
411 return;
412
413 if (bit_map[i].bit & bits)
414 bit_map[i].count++;
415 }
416 }
417
418 static void
419 brw_print_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
420 {
421 int i;
422
423 for (i = 0; i < 32; i++) {
424 if (bit_map[i].bit == 0)
425 return;
426
427 fprintf(stderr, "0x%08x: %12d (%s)\n",
428 bit_map[i].bit, bit_map[i].count, bit_map[i].name);
429 }
430 }
431
432 /***********************************************************************
433 * Emit all state:
434 */
435 void brw_upload_state(struct brw_context *brw)
436 {
437 struct gl_context *ctx = &brw->intel.ctx;
438 struct intel_context *intel = &brw->intel;
439 struct brw_state_flags *state = &brw->state.dirty;
440 int i;
441 static int dirty_count = 0;
442
443 state->mesa |= brw->intel.NewGLState;
444 brw->intel.NewGLState = 0;
445
446 state->brw |= ctx->NewDriverState;
447 ctx->NewDriverState = 0;
448
449 if (brw->emit_state_always) {
450 state->mesa |= ~0;
451 state->brw |= ~0;
452 state->cache |= ~0;
453 }
454
455 if (brw->fragment_program != ctx->FragmentProgram._Current) {
456 brw->fragment_program = ctx->FragmentProgram._Current;
457 brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
458 }
459
460 if (brw->vertex_program != ctx->VertexProgram._Current) {
461 brw->vertex_program = ctx->VertexProgram._Current;
462 brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
463 }
464
465 if (brw->meta_in_progress != _mesa_meta_in_progress(ctx)) {
466 brw->meta_in_progress = _mesa_meta_in_progress(ctx);
467 brw->state.dirty.brw |= BRW_NEW_META_IN_PROGRESS;
468 }
469
470 if ((state->mesa | state->cache | state->brw) == 0)
471 return;
472
473 intel_check_front_buffer_rendering(intel);
474
475 if (unlikely(INTEL_DEBUG)) {
476 /* Debug version which enforces various sanity checks on the
477 * state flags which are generated and checked to help ensure
478 * state atoms are ordered correctly in the list.
479 */
480 struct brw_state_flags examined, prev;
481 memset(&examined, 0, sizeof(examined));
482 prev = *state;
483
484 for (i = 0; i < brw->num_atoms; i++) {
485 const struct brw_tracked_state *atom = brw->atoms[i];
486 struct brw_state_flags generated;
487
488 if (check_state(state, &atom->dirty)) {
489 atom->emit(brw);
490 }
491
492 accumulate_state(&examined, &atom->dirty);
493
494 /* generated = (prev ^ state)
495 * if (examined & generated)
496 * fail;
497 */
498 xor_states(&generated, &prev, state);
499 assert(!check_state(&examined, &generated));
500 prev = *state;
501 }
502 }
503 else {
504 for (i = 0; i < brw->num_atoms; i++) {
505 const struct brw_tracked_state *atom = brw->atoms[i];
506
507 if (check_state(state, &atom->dirty)) {
508 atom->emit(brw);
509 }
510 }
511 }
512
513 if (unlikely(INTEL_DEBUG & DEBUG_STATE)) {
514 brw_update_dirty_count(mesa_bits, state->mesa);
515 brw_update_dirty_count(brw_bits, state->brw);
516 brw_update_dirty_count(cache_bits, state->cache);
517 if (dirty_count++ % 1000 == 0) {
518 brw_print_dirty_count(mesa_bits, state->mesa);
519 brw_print_dirty_count(brw_bits, state->brw);
520 brw_print_dirty_count(cache_bits, state->cache);
521 fprintf(stderr, "\n");
522 }
523 }
524
525 memset(state, 0, sizeof(*state));
526 }