9638c69fba8423e832c35e21dc875aa51ba8c962
[mesa.git] / src / mesa / drivers / dri / i965 / brw_state_upload.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33
34 #include "brw_context.h"
35 #include "brw_state.h"
36 #include "drivers/common/meta.h"
37 #include "intel_batchbuffer.h"
38 #include "intel_buffers.h"
39
40 static const struct brw_tracked_state *gen4_atoms[] =
41 {
42 &brw_vs_prog, /* must do before GS prog, state base address. */
43 &brw_ff_gs_prog, /* must do before state base address */
44
45 &brw_interpolation_map,
46
47 &brw_clip_prog, /* must do before state base address */
48 &brw_sf_prog, /* must do before state base address */
49 &brw_wm_prog, /* must do before state base address */
50
51 /* Once all the programs are done, we know how large urb entry
52 * sizes need to be and can decide if we need to change the urb
53 * layout.
54 */
55 &brw_curbe_offsets,
56 &brw_recalculate_urb_fence,
57
58 &brw_cc_vp,
59 &brw_cc_unit,
60
61 /* Surface state setup. Must come before the VS/WM unit. The binding
62 * table upload must be last.
63 */
64 &brw_vs_pull_constants,
65 &brw_wm_pull_constants,
66 &brw_renderbuffer_surfaces,
67 &brw_texture_surfaces,
68 &brw_vs_binding_table,
69 &brw_wm_binding_table,
70
71 &brw_fs_samplers,
72 &brw_vs_samplers,
73
74 /* These set up state for brw_psp_urb_cbs */
75 &brw_wm_unit,
76 &brw_sf_vp,
77 &brw_sf_unit,
78 &brw_vs_unit, /* always required, enabled or not */
79 &brw_clip_unit,
80 &brw_gs_unit,
81
82 /* Command packets:
83 */
84 &brw_invariant_state,
85 &brw_state_base_address,
86
87 &brw_binding_table_pointers,
88 &brw_blend_constant_color,
89
90 &brw_depthbuffer,
91
92 &brw_polygon_stipple,
93 &brw_polygon_stipple_offset,
94
95 &brw_line_stipple,
96 &brw_aa_line_parameters,
97
98 &brw_psp_urb_cbs,
99
100 &brw_drawing_rect,
101 &brw_indices,
102 &brw_index_buffer,
103 &brw_vertices,
104
105 &brw_constant_buffer
106 };
107
108 static const struct brw_tracked_state *gen6_atoms[] =
109 {
110 &brw_vs_prog, /* must do before state base address */
111 &brw_ff_gs_prog, /* must do before state base address */
112 &brw_wm_prog, /* must do before state base address */
113
114 &gen6_clip_vp,
115 &gen6_sf_vp,
116
117 /* Command packets: */
118
119 /* must do before binding table pointers, cc state ptrs */
120 &brw_state_base_address,
121
122 &brw_cc_vp,
123 &gen6_viewport_state, /* must do after *_vp stages */
124
125 &gen6_urb,
126 &gen6_blend_state, /* must do before cc unit */
127 &gen6_color_calc_state, /* must do before cc unit */
128 &gen6_depth_stencil_state, /* must do before cc unit */
129
130 &gen6_vs_push_constants, /* Before vs_state */
131 &gen6_wm_push_constants, /* Before wm_state */
132
133 /* Surface state setup. Must come before the VS/WM unit. The binding
134 * table upload must be last.
135 */
136 &brw_vs_pull_constants,
137 &brw_vs_ubo_surfaces,
138 &brw_wm_pull_constants,
139 &brw_wm_ubo_surfaces,
140 &gen6_renderbuffer_surfaces,
141 &brw_texture_surfaces,
142 &gen6_sol_surface,
143 &brw_vs_binding_table,
144 &gen6_gs_binding_table,
145 &brw_wm_binding_table,
146
147 &brw_fs_samplers,
148 &brw_vs_samplers,
149 &gen6_sampler_state,
150 &gen6_multisample_state,
151
152 &gen6_vs_state,
153 &gen6_gs_state,
154 &gen6_clip_state,
155 &gen6_sf_state,
156 &gen6_wm_state,
157
158 &gen6_scissor_state,
159
160 &gen6_binding_table_pointers,
161
162 &brw_depthbuffer,
163
164 &brw_polygon_stipple,
165 &brw_polygon_stipple_offset,
166
167 &brw_line_stipple,
168 &brw_aa_line_parameters,
169
170 &brw_drawing_rect,
171
172 &brw_indices,
173 &brw_index_buffer,
174 &brw_vertices,
175 };
176
177 static const struct brw_tracked_state *gen7_atoms[] =
178 {
179 &brw_vs_prog,
180 &brw_wm_prog,
181
182 /* Command packets: */
183
184 /* must do before binding table pointers, cc state ptrs */
185 &brw_state_base_address,
186
187 &brw_cc_vp,
188 &gen7_cc_viewport_state_pointer, /* must do after brw_cc_vp */
189 &gen7_sf_clip_viewport,
190
191 &gen7_push_constant_space,
192 &gen7_urb,
193 &gen6_blend_state, /* must do before cc unit */
194 &gen6_color_calc_state, /* must do before cc unit */
195 &gen6_depth_stencil_state, /* must do before cc unit */
196
197 &gen6_vs_push_constants, /* Before vs_state */
198 &gen6_wm_push_constants, /* Before wm_surfaces and constant_buffer */
199
200 /* Surface state setup. Must come before the VS/WM unit. The binding
201 * table upload must be last.
202 */
203 &brw_vs_pull_constants,
204 &brw_vs_ubo_surfaces,
205 &brw_wm_pull_constants,
206 &brw_wm_ubo_surfaces,
207 &gen6_renderbuffer_surfaces,
208 &brw_texture_surfaces,
209 &brw_vs_binding_table,
210 &brw_wm_binding_table,
211
212 &brw_fs_samplers,
213 &brw_vs_samplers,
214 &gen6_multisample_state,
215
216 &gen7_disable_stages,
217 &gen7_vs_state,
218 &gen7_sol_state,
219 &gen7_clip_state,
220 &gen7_sbe_state,
221 &gen7_sf_state,
222 &gen7_wm_state,
223 &gen7_ps_state,
224
225 &gen6_scissor_state,
226
227 &gen7_depthbuffer,
228
229 &brw_polygon_stipple,
230 &brw_polygon_stipple_offset,
231
232 &brw_line_stipple,
233 &brw_aa_line_parameters,
234
235 &brw_drawing_rect,
236
237 &brw_indices,
238 &brw_index_buffer,
239 &brw_vertices,
240
241 &haswell_cut_index,
242 };
243
244 static void
245 brw_upload_initial_gpu_state(struct brw_context *brw)
246 {
247 /* On platforms with hardware contexts, we can set our initial GPU state
248 * right away rather than doing it via state atoms. This saves a small
249 * amount of overhead on every draw call.
250 */
251 if (!brw->hw_ctx)
252 return;
253
254 brw_upload_invariant_state(brw);
255 }
256
257 void brw_init_state( struct brw_context *brw )
258 {
259 const struct brw_tracked_state **atoms;
260 int num_atoms;
261
262 brw_init_caches(brw);
263
264 if (brw->gen >= 7) {
265 atoms = gen7_atoms;
266 num_atoms = ARRAY_SIZE(gen7_atoms);
267 } else if (brw->gen == 6) {
268 atoms = gen6_atoms;
269 num_atoms = ARRAY_SIZE(gen6_atoms);
270 } else {
271 atoms = gen4_atoms;
272 num_atoms = ARRAY_SIZE(gen4_atoms);
273 }
274
275 brw->atoms = atoms;
276 brw->num_atoms = num_atoms;
277
278 while (num_atoms--) {
279 assert((*atoms)->dirty.mesa |
280 (*atoms)->dirty.brw |
281 (*atoms)->dirty.cache);
282 assert((*atoms)->emit);
283 atoms++;
284 }
285
286 brw_upload_initial_gpu_state(brw);
287 }
288
289
290 void brw_destroy_state( struct brw_context *brw )
291 {
292 brw_destroy_caches(brw);
293 }
294
295 /***********************************************************************
296 */
297
298 static bool
299 check_state(const struct brw_state_flags *a, const struct brw_state_flags *b)
300 {
301 return ((a->mesa & b->mesa) |
302 (a->brw & b->brw) |
303 (a->cache & b->cache)) != 0;
304 }
305
306 static void accumulate_state( struct brw_state_flags *a,
307 const struct brw_state_flags *b )
308 {
309 a->mesa |= b->mesa;
310 a->brw |= b->brw;
311 a->cache |= b->cache;
312 }
313
314
315 static void xor_states( struct brw_state_flags *result,
316 const struct brw_state_flags *a,
317 const struct brw_state_flags *b )
318 {
319 result->mesa = a->mesa ^ b->mesa;
320 result->brw = a->brw ^ b->brw;
321 result->cache = a->cache ^ b->cache;
322 }
323
324 struct dirty_bit_map {
325 uint32_t bit;
326 char *name;
327 uint32_t count;
328 };
329
330 #define DEFINE_BIT(name) {name, #name, 0}
331
332 static struct dirty_bit_map mesa_bits[] = {
333 DEFINE_BIT(_NEW_MODELVIEW),
334 DEFINE_BIT(_NEW_PROJECTION),
335 DEFINE_BIT(_NEW_TEXTURE_MATRIX),
336 DEFINE_BIT(_NEW_COLOR),
337 DEFINE_BIT(_NEW_DEPTH),
338 DEFINE_BIT(_NEW_EVAL),
339 DEFINE_BIT(_NEW_FOG),
340 DEFINE_BIT(_NEW_HINT),
341 DEFINE_BIT(_NEW_LIGHT),
342 DEFINE_BIT(_NEW_LINE),
343 DEFINE_BIT(_NEW_PIXEL),
344 DEFINE_BIT(_NEW_POINT),
345 DEFINE_BIT(_NEW_POLYGON),
346 DEFINE_BIT(_NEW_POLYGONSTIPPLE),
347 DEFINE_BIT(_NEW_SCISSOR),
348 DEFINE_BIT(_NEW_STENCIL),
349 DEFINE_BIT(_NEW_TEXTURE),
350 DEFINE_BIT(_NEW_TRANSFORM),
351 DEFINE_BIT(_NEW_VIEWPORT),
352 DEFINE_BIT(_NEW_ARRAY),
353 DEFINE_BIT(_NEW_RENDERMODE),
354 DEFINE_BIT(_NEW_BUFFERS),
355 DEFINE_BIT(_NEW_MULTISAMPLE),
356 DEFINE_BIT(_NEW_TRACK_MATRIX),
357 DEFINE_BIT(_NEW_PROGRAM),
358 DEFINE_BIT(_NEW_PROGRAM_CONSTANTS),
359 DEFINE_BIT(_NEW_BUFFER_OBJECT),
360 DEFINE_BIT(_NEW_FRAG_CLAMP),
361 DEFINE_BIT(_NEW_VARYING_VP_INPUTS),
362 {0, 0, 0}
363 };
364
365 static struct dirty_bit_map brw_bits[] = {
366 DEFINE_BIT(BRW_NEW_URB_FENCE),
367 DEFINE_BIT(BRW_NEW_FRAGMENT_PROGRAM),
368 DEFINE_BIT(BRW_NEW_VERTEX_PROGRAM),
369 DEFINE_BIT(BRW_NEW_CURBE_OFFSETS),
370 DEFINE_BIT(BRW_NEW_REDUCED_PRIMITIVE),
371 DEFINE_BIT(BRW_NEW_PRIMITIVE),
372 DEFINE_BIT(BRW_NEW_CONTEXT),
373 DEFINE_BIT(BRW_NEW_PSP),
374 DEFINE_BIT(BRW_NEW_SURFACES),
375 DEFINE_BIT(BRW_NEW_VS_BINDING_TABLE),
376 DEFINE_BIT(BRW_NEW_GS_BINDING_TABLE),
377 DEFINE_BIT(BRW_NEW_PS_BINDING_TABLE),
378 DEFINE_BIT(BRW_NEW_INDICES),
379 DEFINE_BIT(BRW_NEW_VERTICES),
380 DEFINE_BIT(BRW_NEW_BATCH),
381 DEFINE_BIT(BRW_NEW_INDEX_BUFFER),
382 DEFINE_BIT(BRW_NEW_VS_CONSTBUF),
383 DEFINE_BIT(BRW_NEW_PROGRAM_CACHE),
384 DEFINE_BIT(BRW_NEW_STATE_BASE_ADDRESS),
385 DEFINE_BIT(BRW_NEW_VUE_MAP_GEOM_OUT),
386 DEFINE_BIT(BRW_NEW_TRANSFORM_FEEDBACK),
387 DEFINE_BIT(BRW_NEW_RASTERIZER_DISCARD),
388 DEFINE_BIT(BRW_NEW_UNIFORM_BUFFER),
389 DEFINE_BIT(BRW_NEW_META_IN_PROGRESS),
390 DEFINE_BIT(BRW_NEW_INTERPOLATION_MAP),
391 {0, 0, 0}
392 };
393
394 static struct dirty_bit_map cache_bits[] = {
395 DEFINE_BIT(CACHE_NEW_CC_VP),
396 DEFINE_BIT(CACHE_NEW_CC_UNIT),
397 DEFINE_BIT(CACHE_NEW_WM_PROG),
398 DEFINE_BIT(CACHE_NEW_SAMPLER),
399 DEFINE_BIT(CACHE_NEW_WM_UNIT),
400 DEFINE_BIT(CACHE_NEW_SF_PROG),
401 DEFINE_BIT(CACHE_NEW_SF_VP),
402 DEFINE_BIT(CACHE_NEW_SF_UNIT),
403 DEFINE_BIT(CACHE_NEW_VS_UNIT),
404 DEFINE_BIT(CACHE_NEW_VS_PROG),
405 DEFINE_BIT(CACHE_NEW_FF_GS_UNIT),
406 DEFINE_BIT(CACHE_NEW_FF_GS_PROG),
407 DEFINE_BIT(CACHE_NEW_CLIP_VP),
408 DEFINE_BIT(CACHE_NEW_CLIP_UNIT),
409 DEFINE_BIT(CACHE_NEW_CLIP_PROG),
410 {0, 0, 0}
411 };
412
413
414 static void
415 brw_update_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
416 {
417 int i;
418
419 for (i = 0; i < 32; i++) {
420 if (bit_map[i].bit == 0)
421 return;
422
423 if (bit_map[i].bit & bits)
424 bit_map[i].count++;
425 }
426 }
427
428 static void
429 brw_print_dirty_count(struct dirty_bit_map *bit_map)
430 {
431 int i;
432
433 for (i = 0; i < 32; i++) {
434 if (bit_map[i].bit == 0)
435 return;
436
437 fprintf(stderr, "0x%08x: %12d (%s)\n",
438 bit_map[i].bit, bit_map[i].count, bit_map[i].name);
439 }
440 }
441
442 /***********************************************************************
443 * Emit all state:
444 */
445 void brw_upload_state(struct brw_context *brw)
446 {
447 struct gl_context *ctx = &brw->ctx;
448 struct brw_state_flags *state = &brw->state.dirty;
449 int i;
450 static int dirty_count = 0;
451
452 state->mesa |= brw->NewGLState;
453 brw->NewGLState = 0;
454
455 state->brw |= ctx->NewDriverState;
456 ctx->NewDriverState = 0;
457
458 if (brw->emit_state_always) {
459 state->mesa |= ~0;
460 state->brw |= ~0;
461 state->cache |= ~0;
462 }
463
464 if (brw->fragment_program != ctx->FragmentProgram._Current) {
465 brw->fragment_program = ctx->FragmentProgram._Current;
466 brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
467 }
468
469 if (brw->geometry_program != ctx->GeometryProgram._Current) {
470 brw->geometry_program = ctx->GeometryProgram._Current;
471 brw->state.dirty.brw |= BRW_NEW_GEOMETRY_PROGRAM;
472 }
473
474 if (brw->vertex_program != ctx->VertexProgram._Current) {
475 brw->vertex_program = ctx->VertexProgram._Current;
476 brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
477 }
478
479 if (brw->meta_in_progress != _mesa_meta_in_progress(ctx)) {
480 brw->meta_in_progress = _mesa_meta_in_progress(ctx);
481 brw->state.dirty.brw |= BRW_NEW_META_IN_PROGRESS;
482 }
483
484 if ((state->mesa | state->cache | state->brw) == 0)
485 return;
486
487 intel_check_front_buffer_rendering(brw);
488
489 if (unlikely(INTEL_DEBUG)) {
490 /* Debug version which enforces various sanity checks on the
491 * state flags which are generated and checked to help ensure
492 * state atoms are ordered correctly in the list.
493 */
494 struct brw_state_flags examined, prev;
495 memset(&examined, 0, sizeof(examined));
496 prev = *state;
497
498 for (i = 0; i < brw->num_atoms; i++) {
499 const struct brw_tracked_state *atom = brw->atoms[i];
500 struct brw_state_flags generated;
501
502 if (check_state(state, &atom->dirty)) {
503 atom->emit(brw);
504 }
505
506 accumulate_state(&examined, &atom->dirty);
507
508 /* generated = (prev ^ state)
509 * if (examined & generated)
510 * fail;
511 */
512 xor_states(&generated, &prev, state);
513 assert(!check_state(&examined, &generated));
514 prev = *state;
515 }
516 }
517 else {
518 for (i = 0; i < brw->num_atoms; i++) {
519 const struct brw_tracked_state *atom = brw->atoms[i];
520
521 if (check_state(state, &atom->dirty)) {
522 atom->emit(brw);
523 }
524 }
525 }
526
527 if (unlikely(INTEL_DEBUG & DEBUG_STATE)) {
528 brw_update_dirty_count(mesa_bits, state->mesa);
529 brw_update_dirty_count(brw_bits, state->brw);
530 brw_update_dirty_count(cache_bits, state->cache);
531 if (dirty_count++ % 1000 == 0) {
532 brw_print_dirty_count(mesa_bits);
533 brw_print_dirty_count(brw_bits);
534 brw_print_dirty_count(cache_bits);
535 fprintf(stderr, "\n");
536 }
537 }
538
539 memset(state, 0, sizeof(*state));
540 }