i965: Remove never used RSR and RSL opcodes.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_state_upload.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33
34 #include "brw_context.h"
35 #include "brw_state.h"
36 #include "drivers/common/meta.h"
37 #include "intel_batchbuffer.h"
38 #include "intel_buffers.h"
39
40 static const struct brw_tracked_state *gen4_atoms[] =
41 {
42 &brw_vs_prog, /* must do before GS prog, state base address. */
43 &brw_ff_gs_prog, /* must do before state base address */
44
45 &brw_interpolation_map,
46
47 &brw_clip_prog, /* must do before state base address */
48 &brw_sf_prog, /* must do before state base address */
49 &brw_wm_prog, /* must do before state base address */
50
51 /* Once all the programs are done, we know how large urb entry
52 * sizes need to be and can decide if we need to change the urb
53 * layout.
54 */
55 &brw_curbe_offsets,
56 &brw_recalculate_urb_fence,
57
58 &brw_cc_vp,
59 &brw_cc_unit,
60
61 /* Surface state setup. Must come before the VS/WM unit. The binding
62 * table upload must be last.
63 */
64 &brw_vs_pull_constants,
65 &brw_wm_pull_constants,
66 &brw_renderbuffer_surfaces,
67 &brw_texture_surfaces,
68 &brw_vs_binding_table,
69 &brw_wm_binding_table,
70
71 &brw_fs_samplers,
72 &brw_vs_samplers,
73
74 /* These set up state for brw_psp_urb_cbs */
75 &brw_wm_unit,
76 &brw_sf_vp,
77 &brw_sf_unit,
78 &brw_vs_unit, /* always required, enabled or not */
79 &brw_clip_unit,
80 &brw_gs_unit,
81
82 /* Command packets:
83 */
84 &brw_invariant_state,
85 &brw_state_base_address,
86
87 &brw_binding_table_pointers,
88 &brw_blend_constant_color,
89
90 &brw_depthbuffer,
91
92 &brw_polygon_stipple,
93 &brw_polygon_stipple_offset,
94
95 &brw_line_stipple,
96 &brw_aa_line_parameters,
97
98 &brw_psp_urb_cbs,
99
100 &brw_drawing_rect,
101 &brw_indices,
102 &brw_index_buffer,
103 &brw_vertices,
104
105 &brw_constant_buffer
106 };
107
108 static const struct brw_tracked_state *gen6_atoms[] =
109 {
110 &brw_vs_prog, /* must do before state base address */
111 &brw_ff_gs_prog, /* must do before state base address */
112 &brw_wm_prog, /* must do before state base address */
113
114 &gen6_clip_vp,
115 &gen6_sf_vp,
116
117 /* Command packets: */
118
119 /* must do before binding table pointers, cc state ptrs */
120 &brw_state_base_address,
121
122 &brw_cc_vp,
123 &gen6_viewport_state, /* must do after *_vp stages */
124
125 &gen6_urb,
126 &gen6_blend_state, /* must do before cc unit */
127 &gen6_color_calc_state, /* must do before cc unit */
128 &gen6_depth_stencil_state, /* must do before cc unit */
129
130 &gen6_vs_push_constants, /* Before vs_state */
131 &gen6_wm_push_constants, /* Before wm_state */
132
133 /* Surface state setup. Must come before the VS/WM unit. The binding
134 * table upload must be last.
135 */
136 &brw_vs_pull_constants,
137 &brw_vs_ubo_surfaces,
138 &brw_wm_pull_constants,
139 &brw_wm_ubo_surfaces,
140 &gen6_renderbuffer_surfaces,
141 &brw_texture_surfaces,
142 &gen6_sol_surface,
143 &brw_vs_binding_table,
144 &gen6_gs_binding_table,
145 &brw_wm_binding_table,
146
147 &brw_fs_samplers,
148 &brw_vs_samplers,
149 &gen6_sampler_state,
150 &gen6_multisample_state,
151
152 &gen6_vs_state,
153 &gen6_gs_state,
154 &gen6_clip_state,
155 &gen6_sf_state,
156 &gen6_wm_state,
157
158 &gen6_scissor_state,
159
160 &gen6_binding_table_pointers,
161
162 &brw_depthbuffer,
163
164 &brw_polygon_stipple,
165 &brw_polygon_stipple_offset,
166
167 &brw_line_stipple,
168 &brw_aa_line_parameters,
169
170 &brw_drawing_rect,
171
172 &brw_indices,
173 &brw_index_buffer,
174 &brw_vertices,
175 };
176
177 static const struct brw_tracked_state *gen7_atoms[] =
178 {
179 &brw_vs_prog,
180 &brw_gs_prog,
181 &brw_wm_prog,
182
183 /* Command packets: */
184
185 /* must do before binding table pointers, cc state ptrs */
186 &brw_state_base_address,
187
188 &brw_cc_vp,
189 &gen7_cc_viewport_state_pointer, /* must do after brw_cc_vp */
190 &gen7_sf_clip_viewport,
191
192 &gen7_push_constant_space,
193 &gen7_urb,
194 &gen6_blend_state, /* must do before cc unit */
195 &gen6_color_calc_state, /* must do before cc unit */
196 &gen6_depth_stencil_state, /* must do before cc unit */
197
198 &gen6_vs_push_constants, /* Before vs_state */
199 &gen6_wm_push_constants, /* Before wm_surfaces and constant_buffer */
200
201 /* Surface state setup. Must come before the VS/WM unit. The binding
202 * table upload must be last.
203 */
204 &brw_vs_pull_constants,
205 &brw_vs_ubo_surfaces,
206 &brw_gs_pull_constants,
207 &brw_gs_ubo_surfaces,
208 &brw_wm_pull_constants,
209 &brw_wm_ubo_surfaces,
210 &gen6_renderbuffer_surfaces,
211 &brw_texture_surfaces,
212 &brw_vs_binding_table,
213 &brw_gs_binding_table,
214 &brw_wm_binding_table,
215
216 &brw_fs_samplers,
217 &brw_vs_samplers,
218 &brw_gs_samplers,
219 &gen6_multisample_state,
220
221 &gen7_disable_stages,
222 &gen7_vs_state,
223 &gen7_sol_state,
224 &gen7_clip_state,
225 &gen7_sbe_state,
226 &gen7_sf_state,
227 &gen7_wm_state,
228 &gen7_ps_state,
229
230 &gen6_scissor_state,
231
232 &gen7_depthbuffer,
233
234 &brw_polygon_stipple,
235 &brw_polygon_stipple_offset,
236
237 &brw_line_stipple,
238 &brw_aa_line_parameters,
239
240 &brw_drawing_rect,
241
242 &brw_indices,
243 &brw_index_buffer,
244 &brw_vertices,
245
246 &haswell_cut_index,
247 };
248
249 static void
250 brw_upload_initial_gpu_state(struct brw_context *brw)
251 {
252 /* On platforms with hardware contexts, we can set our initial GPU state
253 * right away rather than doing it via state atoms. This saves a small
254 * amount of overhead on every draw call.
255 */
256 if (!brw->hw_ctx)
257 return;
258
259 brw_upload_invariant_state(brw);
260 }
261
262 void brw_init_state( struct brw_context *brw )
263 {
264 const struct brw_tracked_state **atoms;
265 int num_atoms;
266
267 brw_init_caches(brw);
268
269 if (brw->gen >= 7) {
270 atoms = gen7_atoms;
271 num_atoms = ARRAY_SIZE(gen7_atoms);
272 } else if (brw->gen == 6) {
273 atoms = gen6_atoms;
274 num_atoms = ARRAY_SIZE(gen6_atoms);
275 } else {
276 atoms = gen4_atoms;
277 num_atoms = ARRAY_SIZE(gen4_atoms);
278 }
279
280 brw->atoms = atoms;
281 brw->num_atoms = num_atoms;
282
283 while (num_atoms--) {
284 assert((*atoms)->dirty.mesa |
285 (*atoms)->dirty.brw |
286 (*atoms)->dirty.cache);
287 assert((*atoms)->emit);
288 atoms++;
289 }
290
291 brw_upload_initial_gpu_state(brw);
292 }
293
294
295 void brw_destroy_state( struct brw_context *brw )
296 {
297 brw_destroy_caches(brw);
298 }
299
300 /***********************************************************************
301 */
302
303 static bool
304 check_state(const struct brw_state_flags *a, const struct brw_state_flags *b)
305 {
306 return ((a->mesa & b->mesa) |
307 (a->brw & b->brw) |
308 (a->cache & b->cache)) != 0;
309 }
310
311 static void accumulate_state( struct brw_state_flags *a,
312 const struct brw_state_flags *b )
313 {
314 a->mesa |= b->mesa;
315 a->brw |= b->brw;
316 a->cache |= b->cache;
317 }
318
319
320 static void xor_states( struct brw_state_flags *result,
321 const struct brw_state_flags *a,
322 const struct brw_state_flags *b )
323 {
324 result->mesa = a->mesa ^ b->mesa;
325 result->brw = a->brw ^ b->brw;
326 result->cache = a->cache ^ b->cache;
327 }
328
329 struct dirty_bit_map {
330 uint32_t bit;
331 char *name;
332 uint32_t count;
333 };
334
335 #define DEFINE_BIT(name) {name, #name, 0}
336
337 static struct dirty_bit_map mesa_bits[] = {
338 DEFINE_BIT(_NEW_MODELVIEW),
339 DEFINE_BIT(_NEW_PROJECTION),
340 DEFINE_BIT(_NEW_TEXTURE_MATRIX),
341 DEFINE_BIT(_NEW_COLOR),
342 DEFINE_BIT(_NEW_DEPTH),
343 DEFINE_BIT(_NEW_EVAL),
344 DEFINE_BIT(_NEW_FOG),
345 DEFINE_BIT(_NEW_HINT),
346 DEFINE_BIT(_NEW_LIGHT),
347 DEFINE_BIT(_NEW_LINE),
348 DEFINE_BIT(_NEW_PIXEL),
349 DEFINE_BIT(_NEW_POINT),
350 DEFINE_BIT(_NEW_POLYGON),
351 DEFINE_BIT(_NEW_POLYGONSTIPPLE),
352 DEFINE_BIT(_NEW_SCISSOR),
353 DEFINE_BIT(_NEW_STENCIL),
354 DEFINE_BIT(_NEW_TEXTURE),
355 DEFINE_BIT(_NEW_TRANSFORM),
356 DEFINE_BIT(_NEW_VIEWPORT),
357 DEFINE_BIT(_NEW_ARRAY),
358 DEFINE_BIT(_NEW_RENDERMODE),
359 DEFINE_BIT(_NEW_BUFFERS),
360 DEFINE_BIT(_NEW_MULTISAMPLE),
361 DEFINE_BIT(_NEW_TRACK_MATRIX),
362 DEFINE_BIT(_NEW_PROGRAM),
363 DEFINE_BIT(_NEW_PROGRAM_CONSTANTS),
364 DEFINE_BIT(_NEW_BUFFER_OBJECT),
365 DEFINE_BIT(_NEW_FRAG_CLAMP),
366 DEFINE_BIT(_NEW_VARYING_VP_INPUTS),
367 {0, 0, 0}
368 };
369
370 static struct dirty_bit_map brw_bits[] = {
371 DEFINE_BIT(BRW_NEW_URB_FENCE),
372 DEFINE_BIT(BRW_NEW_FRAGMENT_PROGRAM),
373 DEFINE_BIT(BRW_NEW_VERTEX_PROGRAM),
374 DEFINE_BIT(BRW_NEW_CURBE_OFFSETS),
375 DEFINE_BIT(BRW_NEW_REDUCED_PRIMITIVE),
376 DEFINE_BIT(BRW_NEW_PRIMITIVE),
377 DEFINE_BIT(BRW_NEW_CONTEXT),
378 DEFINE_BIT(BRW_NEW_PSP),
379 DEFINE_BIT(BRW_NEW_SURFACES),
380 DEFINE_BIT(BRW_NEW_VS_BINDING_TABLE),
381 DEFINE_BIT(BRW_NEW_GS_BINDING_TABLE),
382 DEFINE_BIT(BRW_NEW_PS_BINDING_TABLE),
383 DEFINE_BIT(BRW_NEW_INDICES),
384 DEFINE_BIT(BRW_NEW_VERTICES),
385 DEFINE_BIT(BRW_NEW_BATCH),
386 DEFINE_BIT(BRW_NEW_INDEX_BUFFER),
387 DEFINE_BIT(BRW_NEW_VS_CONSTBUF),
388 DEFINE_BIT(BRW_NEW_PROGRAM_CACHE),
389 DEFINE_BIT(BRW_NEW_STATE_BASE_ADDRESS),
390 DEFINE_BIT(BRW_NEW_VUE_MAP_GEOM_OUT),
391 DEFINE_BIT(BRW_NEW_TRANSFORM_FEEDBACK),
392 DEFINE_BIT(BRW_NEW_RASTERIZER_DISCARD),
393 DEFINE_BIT(BRW_NEW_UNIFORM_BUFFER),
394 DEFINE_BIT(BRW_NEW_META_IN_PROGRESS),
395 DEFINE_BIT(BRW_NEW_INTERPOLATION_MAP),
396 {0, 0, 0}
397 };
398
399 static struct dirty_bit_map cache_bits[] = {
400 DEFINE_BIT(CACHE_NEW_CC_VP),
401 DEFINE_BIT(CACHE_NEW_CC_UNIT),
402 DEFINE_BIT(CACHE_NEW_WM_PROG),
403 DEFINE_BIT(CACHE_NEW_SAMPLER),
404 DEFINE_BIT(CACHE_NEW_WM_UNIT),
405 DEFINE_BIT(CACHE_NEW_SF_PROG),
406 DEFINE_BIT(CACHE_NEW_SF_VP),
407 DEFINE_BIT(CACHE_NEW_SF_UNIT),
408 DEFINE_BIT(CACHE_NEW_VS_UNIT),
409 DEFINE_BIT(CACHE_NEW_VS_PROG),
410 DEFINE_BIT(CACHE_NEW_FF_GS_UNIT),
411 DEFINE_BIT(CACHE_NEW_FF_GS_PROG),
412 DEFINE_BIT(CACHE_NEW_CLIP_VP),
413 DEFINE_BIT(CACHE_NEW_CLIP_UNIT),
414 DEFINE_BIT(CACHE_NEW_CLIP_PROG),
415 {0, 0, 0}
416 };
417
418
419 static void
420 brw_update_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
421 {
422 int i;
423
424 for (i = 0; i < 32; i++) {
425 if (bit_map[i].bit == 0)
426 return;
427
428 if (bit_map[i].bit & bits)
429 bit_map[i].count++;
430 }
431 }
432
433 static void
434 brw_print_dirty_count(struct dirty_bit_map *bit_map)
435 {
436 int i;
437
438 for (i = 0; i < 32; i++) {
439 if (bit_map[i].bit == 0)
440 return;
441
442 fprintf(stderr, "0x%08x: %12d (%s)\n",
443 bit_map[i].bit, bit_map[i].count, bit_map[i].name);
444 }
445 }
446
447 /***********************************************************************
448 * Emit all state:
449 */
450 void brw_upload_state(struct brw_context *brw)
451 {
452 struct gl_context *ctx = &brw->ctx;
453 struct brw_state_flags *state = &brw->state.dirty;
454 int i;
455 static int dirty_count = 0;
456
457 state->mesa |= brw->NewGLState;
458 brw->NewGLState = 0;
459
460 state->brw |= ctx->NewDriverState;
461 ctx->NewDriverState = 0;
462
463 if (brw->emit_state_always) {
464 state->mesa |= ~0;
465 state->brw |= ~0;
466 state->cache |= ~0;
467 }
468
469 if (brw->fragment_program != ctx->FragmentProgram._Current) {
470 brw->fragment_program = ctx->FragmentProgram._Current;
471 brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
472 }
473
474 if (brw->geometry_program != ctx->GeometryProgram._Current) {
475 brw->geometry_program = ctx->GeometryProgram._Current;
476 brw->state.dirty.brw |= BRW_NEW_GEOMETRY_PROGRAM;
477 }
478
479 if (brw->vertex_program != ctx->VertexProgram._Current) {
480 brw->vertex_program = ctx->VertexProgram._Current;
481 brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
482 }
483
484 if (brw->meta_in_progress != _mesa_meta_in_progress(ctx)) {
485 brw->meta_in_progress = _mesa_meta_in_progress(ctx);
486 brw->state.dirty.brw |= BRW_NEW_META_IN_PROGRESS;
487 }
488
489 if ((state->mesa | state->cache | state->brw) == 0)
490 return;
491
492 intel_check_front_buffer_rendering(brw);
493
494 if (unlikely(INTEL_DEBUG)) {
495 /* Debug version which enforces various sanity checks on the
496 * state flags which are generated and checked to help ensure
497 * state atoms are ordered correctly in the list.
498 */
499 struct brw_state_flags examined, prev;
500 memset(&examined, 0, sizeof(examined));
501 prev = *state;
502
503 for (i = 0; i < brw->num_atoms; i++) {
504 const struct brw_tracked_state *atom = brw->atoms[i];
505 struct brw_state_flags generated;
506
507 if (check_state(state, &atom->dirty)) {
508 atom->emit(brw);
509 }
510
511 accumulate_state(&examined, &atom->dirty);
512
513 /* generated = (prev ^ state)
514 * if (examined & generated)
515 * fail;
516 */
517 xor_states(&generated, &prev, state);
518 assert(!check_state(&examined, &generated));
519 prev = *state;
520 }
521 }
522 else {
523 for (i = 0; i < brw->num_atoms; i++) {
524 const struct brw_tracked_state *atom = brw->atoms[i];
525
526 if (check_state(state, &atom->dirty)) {
527 atom->emit(brw);
528 }
529 }
530 }
531
532 if (unlikely(INTEL_DEBUG & DEBUG_STATE)) {
533 brw_update_dirty_count(mesa_bits, state->mesa);
534 brw_update_dirty_count(brw_bits, state->brw);
535 brw_update_dirty_count(cache_bits, state->cache);
536 if (dirty_count++ % 1000 == 0) {
537 brw_print_dirty_count(mesa_bits);
538 brw_print_dirty_count(brw_bits);
539 brw_print_dirty_count(cache_bits);
540 fprintf(stderr, "\n");
541 }
542 }
543
544 memset(state, 0, sizeof(*state));
545 }