i965/vs: Add a new dst_reg constructor for file, number, type, and mask.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_state_upload.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33
34 #include "brw_context.h"
35 #include "brw_state.h"
36 #include "intel_batchbuffer.h"
37 #include "intel_buffers.h"
38
39 /* This is used to initialize brw->state.atoms[]. We could use this
40 * list directly except for a single atom, brw_constant_buffer, which
41 * has a .dirty value which changes according to the parameters of the
42 * current fragment and vertex programs, and so cannot be a static
43 * value.
44 */
45 static const struct brw_tracked_state *gen4_atoms[] =
46 {
47 &brw_check_fallback,
48
49 &brw_wm_input_sizes,
50 &brw_vs_prog, /* must do before GS prog, state base address. */
51 &brw_gs_prog, /* must do before state base address */
52 &brw_clip_prog, /* must do before state base address */
53 &brw_sf_prog, /* must do before state base address */
54 &brw_wm_prog, /* must do before state base address */
55
56 /* Once all the programs are done, we know how large urb entry
57 * sizes need to be and can decide if we need to change the urb
58 * layout.
59 */
60 &brw_curbe_offsets,
61 &brw_recalculate_urb_fence,
62
63 &brw_cc_vp,
64 &brw_cc_unit,
65
66 /* Surface state setup. Must come before the VS/WM unit. The binding
67 * table upload must be last.
68 */
69 &brw_vs_pull_constants,
70 &brw_wm_pull_constants,
71 &brw_renderbuffer_surfaces,
72 &brw_texture_surfaces,
73 &brw_binding_table,
74
75 &brw_samplers,
76
77 /* These set up state for brw_psp_urb_cbs */
78 &brw_wm_unit,
79 &brw_sf_vp,
80 &brw_sf_unit,
81 &brw_vs_unit, /* always required, enabled or not */
82 &brw_clip_unit,
83 &brw_gs_unit,
84
85 /* Command packets:
86 */
87 &brw_invarient_state,
88 &brw_state_base_address,
89
90 &brw_binding_table_pointers,
91 &brw_blend_constant_color,
92
93 &brw_depthbuffer,
94
95 &brw_polygon_stipple,
96 &brw_polygon_stipple_offset,
97
98 &brw_line_stipple,
99 &brw_aa_line_parameters,
100
101 &brw_psp_urb_cbs,
102
103 &brw_drawing_rect,
104 &brw_indices,
105 &brw_index_buffer,
106 &brw_vertices,
107
108 &brw_constant_buffer
109 };
110
111 static const struct brw_tracked_state *gen6_atoms[] =
112 {
113 &brw_check_fallback,
114
115 &brw_wm_input_sizes,
116 &brw_vs_prog, /* must do before state base address */
117 &brw_gs_prog, /* must do before state base address */
118 &brw_wm_prog, /* must do before state base address */
119
120 &gen6_clip_vp,
121 &gen6_sf_vp,
122
123 /* Command packets: */
124 &brw_invarient_state,
125
126 /* must do before binding table pointers, cc state ptrs */
127 &brw_state_base_address,
128
129 &brw_cc_vp,
130 &gen6_viewport_state, /* must do after *_vp stages */
131
132 &gen6_urb,
133 &gen6_blend_state, /* must do before cc unit */
134 &gen6_color_calc_state, /* must do before cc unit */
135 &gen6_depth_stencil_state, /* must do before cc unit */
136 &gen6_cc_state_pointers,
137
138 &gen6_vs_push_constants, /* Before vs_state */
139 &gen6_wm_push_constants, /* Before wm_state */
140
141 /* Surface state setup. Must come before the VS/WM unit. The binding
142 * table upload must be last.
143 */
144 &brw_vs_pull_constants,
145 &brw_wm_pull_constants,
146 &gen6_renderbuffer_surfaces,
147 &brw_texture_surfaces,
148 &brw_binding_table,
149
150 &brw_samplers,
151 &gen6_sampler_state,
152
153 &gen6_vs_state,
154 &gen6_gs_state,
155 &gen6_clip_state,
156 &gen6_sf_state,
157 &gen6_wm_state,
158
159 &gen6_scissor_state,
160
161 &gen6_binding_table_pointers,
162
163 &brw_depthbuffer,
164
165 &brw_polygon_stipple,
166 &brw_polygon_stipple_offset,
167
168 &brw_line_stipple,
169 &brw_aa_line_parameters,
170
171 &brw_drawing_rect,
172
173 &brw_indices,
174 &brw_index_buffer,
175 &brw_vertices,
176 };
177
178 const struct brw_tracked_state *gen7_atoms[] =
179 {
180 &brw_check_fallback,
181
182 &brw_wm_input_sizes,
183 &brw_vs_prog,
184 &brw_gs_prog,
185 &brw_wm_prog,
186
187 /* Command packets: */
188 &brw_invarient_state,
189
190 /* must do before binding table pointers, cc state ptrs */
191 &brw_state_base_address,
192
193 &brw_cc_vp,
194 &gen7_cc_viewport_state_pointer, /* must do after brw_cc_vp */
195 &gen7_sf_clip_viewport,
196
197 &gen7_urb,
198 &gen6_blend_state, /* must do before cc unit */
199 &gen6_color_calc_state, /* must do before cc unit */
200 &gen6_depth_stencil_state, /* must do before cc unit */
201 &gen7_blend_state_pointer,
202 &gen7_cc_state_pointer,
203 &gen7_depth_stencil_state_pointer,
204
205 &gen6_vs_push_constants, /* Before vs_state */
206 &gen6_wm_push_constants, /* Before wm_surfaces and constant_buffer */
207
208 /* Surface state setup. Must come before the VS/WM unit. The binding
209 * table upload must be last.
210 */
211 &brw_vs_pull_constants,
212 &brw_wm_pull_constants,
213 &gen6_renderbuffer_surfaces,
214 &brw_texture_surfaces,
215 &brw_binding_table,
216
217 &gen7_samplers,
218
219 &gen7_disable_stages,
220 &gen7_vs_state,
221 &gen7_clip_state,
222 &gen7_sbe_state,
223 &gen7_sf_state,
224 &gen7_wm_state,
225 &gen7_ps_state,
226
227 &gen6_scissor_state,
228
229 &gen7_depthbuffer,
230
231 &brw_polygon_stipple,
232 &brw_polygon_stipple_offset,
233
234 &brw_line_stipple,
235 &brw_aa_line_parameters,
236
237 &brw_drawing_rect,
238
239 &brw_indices,
240 &brw_index_buffer,
241 &brw_vertices,
242 };
243
244
245 void brw_init_state( struct brw_context *brw )
246 {
247 const struct brw_tracked_state **atoms;
248 int num_atoms;
249
250 brw_init_caches(brw);
251
252 if (brw->intel.gen >= 7) {
253 atoms = gen7_atoms;
254 num_atoms = ARRAY_SIZE(gen7_atoms);
255 } else if (brw->intel.gen == 6) {
256 atoms = gen6_atoms;
257 num_atoms = ARRAY_SIZE(gen6_atoms);
258 } else {
259 atoms = gen4_atoms;
260 num_atoms = ARRAY_SIZE(gen4_atoms);
261 }
262
263 brw->atoms = atoms;
264 brw->num_atoms = num_atoms;
265
266 while (num_atoms--) {
267 assert((*atoms)->dirty.mesa |
268 (*atoms)->dirty.brw |
269 (*atoms)->dirty.cache);
270 assert((*atoms)->emit);
271 atoms++;
272 }
273 }
274
275
276 void brw_destroy_state( struct brw_context *brw )
277 {
278 brw_destroy_caches(brw);
279 }
280
281 /***********************************************************************
282 */
283
284 static GLuint check_state( const struct brw_state_flags *a,
285 const struct brw_state_flags *b )
286 {
287 return ((a->mesa & b->mesa) |
288 (a->brw & b->brw) |
289 (a->cache & b->cache)) != 0;
290 }
291
292 static void accumulate_state( struct brw_state_flags *a,
293 const struct brw_state_flags *b )
294 {
295 a->mesa |= b->mesa;
296 a->brw |= b->brw;
297 a->cache |= b->cache;
298 }
299
300
301 static void xor_states( struct brw_state_flags *result,
302 const struct brw_state_flags *a,
303 const struct brw_state_flags *b )
304 {
305 result->mesa = a->mesa ^ b->mesa;
306 result->brw = a->brw ^ b->brw;
307 result->cache = a->cache ^ b->cache;
308 }
309
310 struct dirty_bit_map {
311 uint32_t bit;
312 char *name;
313 uint32_t count;
314 };
315
316 #define DEFINE_BIT(name) {name, #name, 0}
317
318 static struct dirty_bit_map mesa_bits[] = {
319 DEFINE_BIT(_NEW_MODELVIEW),
320 DEFINE_BIT(_NEW_PROJECTION),
321 DEFINE_BIT(_NEW_TEXTURE_MATRIX),
322 DEFINE_BIT(_NEW_COLOR),
323 DEFINE_BIT(_NEW_DEPTH),
324 DEFINE_BIT(_NEW_EVAL),
325 DEFINE_BIT(_NEW_FOG),
326 DEFINE_BIT(_NEW_HINT),
327 DEFINE_BIT(_NEW_LIGHT),
328 DEFINE_BIT(_NEW_LINE),
329 DEFINE_BIT(_NEW_PIXEL),
330 DEFINE_BIT(_NEW_POINT),
331 DEFINE_BIT(_NEW_POLYGON),
332 DEFINE_BIT(_NEW_POLYGONSTIPPLE),
333 DEFINE_BIT(_NEW_SCISSOR),
334 DEFINE_BIT(_NEW_STENCIL),
335 DEFINE_BIT(_NEW_TEXTURE),
336 DEFINE_BIT(_NEW_TRANSFORM),
337 DEFINE_BIT(_NEW_VIEWPORT),
338 DEFINE_BIT(_NEW_PACKUNPACK),
339 DEFINE_BIT(_NEW_ARRAY),
340 DEFINE_BIT(_NEW_RENDERMODE),
341 DEFINE_BIT(_NEW_BUFFERS),
342 DEFINE_BIT(_NEW_MULTISAMPLE),
343 DEFINE_BIT(_NEW_TRACK_MATRIX),
344 DEFINE_BIT(_NEW_PROGRAM),
345 DEFINE_BIT(_NEW_PROGRAM_CONSTANTS),
346 {0, 0, 0}
347 };
348
349 static struct dirty_bit_map brw_bits[] = {
350 DEFINE_BIT(BRW_NEW_URB_FENCE),
351 DEFINE_BIT(BRW_NEW_FRAGMENT_PROGRAM),
352 DEFINE_BIT(BRW_NEW_VERTEX_PROGRAM),
353 DEFINE_BIT(BRW_NEW_INPUT_DIMENSIONS),
354 DEFINE_BIT(BRW_NEW_CURBE_OFFSETS),
355 DEFINE_BIT(BRW_NEW_REDUCED_PRIMITIVE),
356 DEFINE_BIT(BRW_NEW_PRIMITIVE),
357 DEFINE_BIT(BRW_NEW_CONTEXT),
358 DEFINE_BIT(BRW_NEW_WM_INPUT_DIMENSIONS),
359 DEFINE_BIT(BRW_NEW_PROGRAM_CACHE),
360 DEFINE_BIT(BRW_NEW_PSP),
361 DEFINE_BIT(BRW_NEW_WM_SURFACES),
362 DEFINE_BIT(BRW_NEW_INDICES),
363 DEFINE_BIT(BRW_NEW_INDEX_BUFFER),
364 DEFINE_BIT(BRW_NEW_VERTICES),
365 DEFINE_BIT(BRW_NEW_BATCH),
366 DEFINE_BIT(BRW_NEW_VS_CONSTBUF),
367 DEFINE_BIT(BRW_NEW_VS_BINDING_TABLE),
368 DEFINE_BIT(BRW_NEW_GS_BINDING_TABLE),
369 DEFINE_BIT(BRW_NEW_PS_BINDING_TABLE),
370 DEFINE_BIT(BRW_NEW_STATE_BASE_ADDRESS),
371 DEFINE_BIT(BRW_NEW_HIZ),
372 {0, 0, 0}
373 };
374
375 static struct dirty_bit_map cache_bits[] = {
376 DEFINE_BIT(CACHE_NEW_BLEND_STATE),
377 DEFINE_BIT(CACHE_NEW_CC_VP),
378 DEFINE_BIT(CACHE_NEW_CC_UNIT),
379 DEFINE_BIT(CACHE_NEW_WM_PROG),
380 DEFINE_BIT(CACHE_NEW_SAMPLER),
381 DEFINE_BIT(CACHE_NEW_WM_UNIT),
382 DEFINE_BIT(CACHE_NEW_SF_PROG),
383 DEFINE_BIT(CACHE_NEW_SF_VP),
384 DEFINE_BIT(CACHE_NEW_SF_UNIT),
385 DEFINE_BIT(CACHE_NEW_VS_UNIT),
386 DEFINE_BIT(CACHE_NEW_VS_PROG),
387 DEFINE_BIT(CACHE_NEW_GS_UNIT),
388 DEFINE_BIT(CACHE_NEW_GS_PROG),
389 DEFINE_BIT(CACHE_NEW_CLIP_VP),
390 DEFINE_BIT(CACHE_NEW_CLIP_UNIT),
391 DEFINE_BIT(CACHE_NEW_CLIP_PROG),
392 {0, 0, 0}
393 };
394
395
396 static void
397 brw_update_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
398 {
399 int i;
400
401 for (i = 0; i < 32; i++) {
402 if (bit_map[i].bit == 0)
403 return;
404
405 if (bit_map[i].bit & bits)
406 bit_map[i].count++;
407 }
408 }
409
410 static void
411 brw_print_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
412 {
413 int i;
414
415 for (i = 0; i < 32; i++) {
416 if (bit_map[i].bit == 0)
417 return;
418
419 fprintf(stderr, "0x%08x: %12d (%s)\n",
420 bit_map[i].bit, bit_map[i].count, bit_map[i].name);
421 }
422 }
423
424 /***********************************************************************
425 * Emit all state:
426 */
427 void brw_upload_state(struct brw_context *brw)
428 {
429 struct gl_context *ctx = &brw->intel.ctx;
430 struct intel_context *intel = &brw->intel;
431 struct brw_state_flags *state = &brw->state.dirty;
432 int i;
433 static int dirty_count = 0;
434
435 state->mesa |= brw->intel.NewGLState;
436 brw->intel.NewGLState = 0;
437
438 if (brw->emit_state_always) {
439 state->mesa |= ~0;
440 state->brw |= ~0;
441 state->cache |= ~0;
442 }
443
444 if (brw->fragment_program != ctx->FragmentProgram._Current) {
445 brw->fragment_program = ctx->FragmentProgram._Current;
446 brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
447 }
448
449 if (brw->vertex_program != ctx->VertexProgram._Current) {
450 brw->vertex_program = ctx->VertexProgram._Current;
451 brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
452 }
453
454 if ((state->mesa | state->cache | state->brw) == 0)
455 return;
456
457 brw->intel.Fallback = false; /* boolean, not bitfield */
458
459 intel_check_front_buffer_rendering(intel);
460
461 if (unlikely(INTEL_DEBUG)) {
462 /* Debug version which enforces various sanity checks on the
463 * state flags which are generated and checked to help ensure
464 * state atoms are ordered correctly in the list.
465 */
466 struct brw_state_flags examined, prev;
467 memset(&examined, 0, sizeof(examined));
468 prev = *state;
469
470 for (i = 0; i < brw->num_atoms; i++) {
471 const struct brw_tracked_state *atom = brw->atoms[i];
472 struct brw_state_flags generated;
473
474 if (brw->intel.Fallback)
475 break;
476
477 if (check_state(state, &atom->dirty)) {
478 atom->emit(brw);
479 }
480
481 accumulate_state(&examined, &atom->dirty);
482
483 /* generated = (prev ^ state)
484 * if (examined & generated)
485 * fail;
486 */
487 xor_states(&generated, &prev, state);
488 assert(!check_state(&examined, &generated));
489 prev = *state;
490 }
491 }
492 else {
493 for (i = 0; i < brw->num_atoms; i++) {
494 const struct brw_tracked_state *atom = brw->atoms[i];
495
496 if (brw->intel.Fallback)
497 break;
498
499 if (check_state(state, &atom->dirty)) {
500 atom->emit(brw);
501 }
502 }
503 }
504
505 if (unlikely(INTEL_DEBUG & DEBUG_STATE)) {
506 brw_update_dirty_count(mesa_bits, state->mesa);
507 brw_update_dirty_count(brw_bits, state->brw);
508 brw_update_dirty_count(cache_bits, state->cache);
509 if (dirty_count++ % 1000 == 0) {
510 brw_print_dirty_count(mesa_bits, state->mesa);
511 brw_print_dirty_count(brw_bits, state->brw);
512 brw_print_dirty_count(cache_bits, state->cache);
513 fprintf(stderr, "\n");
514 }
515 }
516
517 if (!brw->intel.Fallback)
518 memset(state, 0, sizeof(*state));
519 }