d7fe3193bb130e43c74fcd9b2b37c9e9f0badcb3
[mesa.git] / src / mesa / drivers / dri / i965 / brw_state_upload.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33
34 #include "brw_context.h"
35 #include "brw_state.h"
36 #include "drivers/common/meta.h"
37 #include "intel_batchbuffer.h"
38 #include "intel_buffers.h"
39
40 static const struct brw_tracked_state *gen4_atoms[] =
41 {
42 &brw_vs_prog, /* must do before GS prog, state base address. */
43 &brw_ff_gs_prog, /* must do before state base address */
44
45 &brw_interpolation_map,
46
47 &brw_clip_prog, /* must do before state base address */
48 &brw_sf_prog, /* must do before state base address */
49 &brw_wm_prog, /* must do before state base address */
50
51 /* Once all the programs are done, we know how large urb entry
52 * sizes need to be and can decide if we need to change the urb
53 * layout.
54 */
55 &brw_curbe_offsets,
56 &brw_recalculate_urb_fence,
57
58 &brw_cc_vp,
59 &brw_cc_unit,
60
61 /* Surface state setup. Must come before the VS/WM unit. The binding
62 * table upload must be last.
63 */
64 &brw_vs_pull_constants,
65 &brw_wm_pull_constants,
66 &brw_renderbuffer_surfaces,
67 &brw_texture_surfaces,
68 &brw_vs_binding_table,
69 &brw_wm_binding_table,
70
71 &brw_fs_samplers,
72 &brw_vs_samplers,
73
74 /* These set up state for brw_psp_urb_cbs */
75 &brw_wm_unit,
76 &brw_sf_vp,
77 &brw_sf_unit,
78 &brw_vs_unit, /* always required, enabled or not */
79 &brw_clip_unit,
80 &brw_gs_unit,
81
82 /* Command packets:
83 */
84 &brw_invariant_state,
85 &brw_state_base_address,
86
87 &brw_binding_table_pointers,
88 &brw_blend_constant_color,
89
90 &brw_depthbuffer,
91
92 &brw_polygon_stipple,
93 &brw_polygon_stipple_offset,
94
95 &brw_line_stipple,
96 &brw_aa_line_parameters,
97
98 &brw_psp_urb_cbs,
99
100 &brw_drawing_rect,
101 &brw_indices,
102 &brw_index_buffer,
103 &brw_vertices,
104
105 &brw_constant_buffer
106 };
107
108 static const struct brw_tracked_state *gen6_atoms[] =
109 {
110 &brw_vs_prog, /* must do before state base address */
111 &brw_ff_gs_prog, /* must do before state base address */
112 &brw_wm_prog, /* must do before state base address */
113
114 &gen6_clip_vp,
115 &gen6_sf_vp,
116
117 /* Command packets: */
118
119 /* must do before binding table pointers, cc state ptrs */
120 &brw_state_base_address,
121
122 &brw_cc_vp,
123 &gen6_viewport_state, /* must do after *_vp stages */
124
125 &gen6_urb,
126 &gen6_blend_state, /* must do before cc unit */
127 &gen6_color_calc_state, /* must do before cc unit */
128 &gen6_depth_stencil_state, /* must do before cc unit */
129
130 &gen6_vs_push_constants, /* Before vs_state */
131 &gen6_wm_push_constants, /* Before wm_state */
132
133 /* Surface state setup. Must come before the VS/WM unit. The binding
134 * table upload must be last.
135 */
136 &brw_vs_pull_constants,
137 &brw_vs_ubo_surfaces,
138 &brw_wm_pull_constants,
139 &brw_wm_ubo_surfaces,
140 &gen6_renderbuffer_surfaces,
141 &brw_texture_surfaces,
142 &gen6_sol_surface,
143 &brw_vs_binding_table,
144 &gen6_gs_binding_table,
145 &brw_wm_binding_table,
146
147 &brw_fs_samplers,
148 &brw_vs_samplers,
149 &gen6_sampler_state,
150 &gen6_multisample_state,
151
152 &gen6_vs_state,
153 &gen6_gs_state,
154 &gen6_clip_state,
155 &gen6_sf_state,
156 &gen6_wm_state,
157
158 &gen6_scissor_state,
159
160 &gen6_binding_table_pointers,
161
162 &brw_depthbuffer,
163
164 &brw_polygon_stipple,
165 &brw_polygon_stipple_offset,
166
167 &brw_line_stipple,
168 &brw_aa_line_parameters,
169
170 &brw_drawing_rect,
171
172 &brw_indices,
173 &brw_index_buffer,
174 &brw_vertices,
175 };
176
177 static const struct brw_tracked_state *gen7_atoms[] =
178 {
179 &brw_vs_prog,
180 &brw_gs_prog,
181 &brw_wm_prog,
182
183 /* Command packets: */
184
185 /* must do before binding table pointers, cc state ptrs */
186 &brw_state_base_address,
187
188 &brw_cc_vp,
189 &gen7_cc_viewport_state_pointer, /* must do after brw_cc_vp */
190 &gen7_sf_clip_viewport,
191
192 &gen7_push_constant_space,
193 &gen7_urb,
194 &gen6_blend_state, /* must do before cc unit */
195 &gen6_color_calc_state, /* must do before cc unit */
196 &gen6_depth_stencil_state, /* must do before cc unit */
197
198 &gen6_vs_push_constants, /* Before vs_state */
199 &gen7_gs_push_constants, /* Before gs_state */
200 &gen6_wm_push_constants, /* Before wm_surfaces and constant_buffer */
201
202 /* Surface state setup. Must come before the VS/WM unit. The binding
203 * table upload must be last.
204 */
205 &brw_vs_pull_constants,
206 &brw_vs_ubo_surfaces,
207 &brw_gs_pull_constants,
208 &brw_gs_ubo_surfaces,
209 &brw_wm_pull_constants,
210 &brw_wm_ubo_surfaces,
211 &gen6_renderbuffer_surfaces,
212 &brw_texture_surfaces,
213 &brw_vs_binding_table,
214 &brw_gs_binding_table,
215 &brw_wm_binding_table,
216
217 &brw_fs_samplers,
218 &brw_vs_samplers,
219 &brw_gs_samplers,
220 &gen6_multisample_state,
221
222 &gen7_disable_stages,
223 &gen7_vs_state,
224 &gen7_gs_state,
225 &gen7_sol_state,
226 &gen7_clip_state,
227 &gen7_sbe_state,
228 &gen7_sf_state,
229 &gen7_wm_state,
230 &gen7_ps_state,
231
232 &gen6_scissor_state,
233
234 &gen7_depthbuffer,
235
236 &brw_polygon_stipple,
237 &brw_polygon_stipple_offset,
238
239 &brw_line_stipple,
240 &brw_aa_line_parameters,
241
242 &brw_drawing_rect,
243
244 &brw_indices,
245 &brw_index_buffer,
246 &brw_vertices,
247
248 &haswell_cut_index,
249 };
250
251 static void
252 brw_upload_initial_gpu_state(struct brw_context *brw)
253 {
254 /* On platforms with hardware contexts, we can set our initial GPU state
255 * right away rather than doing it via state atoms. This saves a small
256 * amount of overhead on every draw call.
257 */
258 if (!brw->hw_ctx)
259 return;
260
261 brw_upload_invariant_state(brw);
262 }
263
264 void brw_init_state( struct brw_context *brw )
265 {
266 const struct brw_tracked_state **atoms;
267 int num_atoms;
268
269 brw_init_caches(brw);
270
271 if (brw->gen >= 7) {
272 atoms = gen7_atoms;
273 num_atoms = ARRAY_SIZE(gen7_atoms);
274 } else if (brw->gen == 6) {
275 atoms = gen6_atoms;
276 num_atoms = ARRAY_SIZE(gen6_atoms);
277 } else {
278 atoms = gen4_atoms;
279 num_atoms = ARRAY_SIZE(gen4_atoms);
280 }
281
282 brw->atoms = atoms;
283 brw->num_atoms = num_atoms;
284
285 while (num_atoms--) {
286 assert((*atoms)->dirty.mesa |
287 (*atoms)->dirty.brw |
288 (*atoms)->dirty.cache);
289 assert((*atoms)->emit);
290 atoms++;
291 }
292
293 brw_upload_initial_gpu_state(brw);
294 }
295
296
297 void brw_destroy_state( struct brw_context *brw )
298 {
299 brw_destroy_caches(brw);
300 }
301
302 /***********************************************************************
303 */
304
305 static bool
306 check_state(const struct brw_state_flags *a, const struct brw_state_flags *b)
307 {
308 return ((a->mesa & b->mesa) |
309 (a->brw & b->brw) |
310 (a->cache & b->cache)) != 0;
311 }
312
313 static void accumulate_state( struct brw_state_flags *a,
314 const struct brw_state_flags *b )
315 {
316 a->mesa |= b->mesa;
317 a->brw |= b->brw;
318 a->cache |= b->cache;
319 }
320
321
322 static void xor_states( struct brw_state_flags *result,
323 const struct brw_state_flags *a,
324 const struct brw_state_flags *b )
325 {
326 result->mesa = a->mesa ^ b->mesa;
327 result->brw = a->brw ^ b->brw;
328 result->cache = a->cache ^ b->cache;
329 }
330
331 struct dirty_bit_map {
332 uint32_t bit;
333 char *name;
334 uint32_t count;
335 };
336
337 #define DEFINE_BIT(name) {name, #name, 0}
338
339 static struct dirty_bit_map mesa_bits[] = {
340 DEFINE_BIT(_NEW_MODELVIEW),
341 DEFINE_BIT(_NEW_PROJECTION),
342 DEFINE_BIT(_NEW_TEXTURE_MATRIX),
343 DEFINE_BIT(_NEW_COLOR),
344 DEFINE_BIT(_NEW_DEPTH),
345 DEFINE_BIT(_NEW_EVAL),
346 DEFINE_BIT(_NEW_FOG),
347 DEFINE_BIT(_NEW_HINT),
348 DEFINE_BIT(_NEW_LIGHT),
349 DEFINE_BIT(_NEW_LINE),
350 DEFINE_BIT(_NEW_PIXEL),
351 DEFINE_BIT(_NEW_POINT),
352 DEFINE_BIT(_NEW_POLYGON),
353 DEFINE_BIT(_NEW_POLYGONSTIPPLE),
354 DEFINE_BIT(_NEW_SCISSOR),
355 DEFINE_BIT(_NEW_STENCIL),
356 DEFINE_BIT(_NEW_TEXTURE),
357 DEFINE_BIT(_NEW_TRANSFORM),
358 DEFINE_BIT(_NEW_VIEWPORT),
359 DEFINE_BIT(_NEW_ARRAY),
360 DEFINE_BIT(_NEW_RENDERMODE),
361 DEFINE_BIT(_NEW_BUFFERS),
362 DEFINE_BIT(_NEW_CURRENT_ATTRIB),
363 DEFINE_BIT(_NEW_MULTISAMPLE),
364 DEFINE_BIT(_NEW_TRACK_MATRIX),
365 DEFINE_BIT(_NEW_PROGRAM),
366 DEFINE_BIT(_NEW_PROGRAM_CONSTANTS),
367 DEFINE_BIT(_NEW_BUFFER_OBJECT),
368 DEFINE_BIT(_NEW_FRAG_CLAMP),
369 DEFINE_BIT(_NEW_VARYING_VP_INPUTS),
370 {0, 0, 0}
371 };
372
373 static struct dirty_bit_map brw_bits[] = {
374 DEFINE_BIT(BRW_NEW_URB_FENCE),
375 DEFINE_BIT(BRW_NEW_FRAGMENT_PROGRAM),
376 DEFINE_BIT(BRW_NEW_GEOMETRY_PROGRAM),
377 DEFINE_BIT(BRW_NEW_VERTEX_PROGRAM),
378 DEFINE_BIT(BRW_NEW_CURBE_OFFSETS),
379 DEFINE_BIT(BRW_NEW_REDUCED_PRIMITIVE),
380 DEFINE_BIT(BRW_NEW_PRIMITIVE),
381 DEFINE_BIT(BRW_NEW_CONTEXT),
382 DEFINE_BIT(BRW_NEW_PSP),
383 DEFINE_BIT(BRW_NEW_SURFACES),
384 DEFINE_BIT(BRW_NEW_VS_BINDING_TABLE),
385 DEFINE_BIT(BRW_NEW_GS_BINDING_TABLE),
386 DEFINE_BIT(BRW_NEW_PS_BINDING_TABLE),
387 DEFINE_BIT(BRW_NEW_INDICES),
388 DEFINE_BIT(BRW_NEW_VERTICES),
389 DEFINE_BIT(BRW_NEW_BATCH),
390 DEFINE_BIT(BRW_NEW_INDEX_BUFFER),
391 DEFINE_BIT(BRW_NEW_VS_CONSTBUF),
392 DEFINE_BIT(BRW_NEW_GS_CONSTBUF),
393 DEFINE_BIT(BRW_NEW_PROGRAM_CACHE),
394 DEFINE_BIT(BRW_NEW_STATE_BASE_ADDRESS),
395 DEFINE_BIT(BRW_NEW_VUE_MAP_VS),
396 DEFINE_BIT(BRW_NEW_VUE_MAP_GEOM_OUT),
397 DEFINE_BIT(BRW_NEW_TRANSFORM_FEEDBACK),
398 DEFINE_BIT(BRW_NEW_RASTERIZER_DISCARD),
399 DEFINE_BIT(BRW_NEW_STATS_WM),
400 DEFINE_BIT(BRW_NEW_UNIFORM_BUFFER),
401 DEFINE_BIT(BRW_NEW_META_IN_PROGRESS),
402 DEFINE_BIT(BRW_NEW_INTERPOLATION_MAP),
403 DEFINE_BIT(BRW_NEW_PUSH_CONSTANT_ALLOCATION),
404 {0, 0, 0}
405 };
406
407 static struct dirty_bit_map cache_bits[] = {
408 DEFINE_BIT(CACHE_NEW_CC_VP),
409 DEFINE_BIT(CACHE_NEW_CC_UNIT),
410 DEFINE_BIT(CACHE_NEW_WM_PROG),
411 DEFINE_BIT(CACHE_NEW_BLORP_BLIT_PROG),
412 DEFINE_BIT(CACHE_NEW_BLORP_CONST_COLOR_PROG),
413 DEFINE_BIT(CACHE_NEW_SAMPLER),
414 DEFINE_BIT(CACHE_NEW_WM_UNIT),
415 DEFINE_BIT(CACHE_NEW_SF_PROG),
416 DEFINE_BIT(CACHE_NEW_SF_VP),
417 DEFINE_BIT(CACHE_NEW_SF_UNIT),
418 DEFINE_BIT(CACHE_NEW_VS_UNIT),
419 DEFINE_BIT(CACHE_NEW_VS_PROG),
420 DEFINE_BIT(CACHE_NEW_FF_GS_UNIT),
421 DEFINE_BIT(CACHE_NEW_FF_GS_PROG),
422 DEFINE_BIT(CACHE_NEW_GS_PROG),
423 DEFINE_BIT(CACHE_NEW_CLIP_VP),
424 DEFINE_BIT(CACHE_NEW_CLIP_UNIT),
425 DEFINE_BIT(CACHE_NEW_CLIP_PROG),
426 {0, 0, 0}
427 };
428
429
430 static void
431 brw_update_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
432 {
433 int i;
434
435 for (i = 0; i < 32; i++) {
436 if (bit_map[i].bit == 0)
437 return;
438
439 if (bit_map[i].bit & bits)
440 bit_map[i].count++;
441 }
442 }
443
444 static void
445 brw_print_dirty_count(struct dirty_bit_map *bit_map)
446 {
447 int i;
448
449 for (i = 0; i < 32; i++) {
450 if (bit_map[i].bit == 0)
451 return;
452
453 fprintf(stderr, "0x%08x: %12d (%s)\n",
454 bit_map[i].bit, bit_map[i].count, bit_map[i].name);
455 }
456 }
457
458 /***********************************************************************
459 * Emit all state:
460 */
461 void brw_upload_state(struct brw_context *brw)
462 {
463 struct gl_context *ctx = &brw->ctx;
464 struct brw_state_flags *state = &brw->state.dirty;
465 int i;
466 static int dirty_count = 0;
467
468 state->mesa |= brw->NewGLState;
469 brw->NewGLState = 0;
470
471 state->brw |= ctx->NewDriverState;
472 ctx->NewDriverState = 0;
473
474 if (brw->emit_state_always) {
475 state->mesa |= ~0;
476 state->brw |= ~0;
477 state->cache |= ~0;
478 }
479
480 if (brw->fragment_program != ctx->FragmentProgram._Current) {
481 brw->fragment_program = ctx->FragmentProgram._Current;
482 brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
483 }
484
485 if (brw->geometry_program != ctx->GeometryProgram._Current) {
486 brw->geometry_program = ctx->GeometryProgram._Current;
487 brw->state.dirty.brw |= BRW_NEW_GEOMETRY_PROGRAM;
488 }
489
490 if (brw->vertex_program != ctx->VertexProgram._Current) {
491 brw->vertex_program = ctx->VertexProgram._Current;
492 brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
493 }
494
495 if (brw->meta_in_progress != _mesa_meta_in_progress(ctx)) {
496 brw->meta_in_progress = _mesa_meta_in_progress(ctx);
497 brw->state.dirty.brw |= BRW_NEW_META_IN_PROGRESS;
498 }
499
500 if ((state->mesa | state->cache | state->brw) == 0)
501 return;
502
503 intel_check_front_buffer_rendering(brw);
504
505 if (unlikely(INTEL_DEBUG)) {
506 /* Debug version which enforces various sanity checks on the
507 * state flags which are generated and checked to help ensure
508 * state atoms are ordered correctly in the list.
509 */
510 struct brw_state_flags examined, prev;
511 memset(&examined, 0, sizeof(examined));
512 prev = *state;
513
514 for (i = 0; i < brw->num_atoms; i++) {
515 const struct brw_tracked_state *atom = brw->atoms[i];
516 struct brw_state_flags generated;
517
518 if (check_state(state, &atom->dirty)) {
519 atom->emit(brw);
520 }
521
522 accumulate_state(&examined, &atom->dirty);
523
524 /* generated = (prev ^ state)
525 * if (examined & generated)
526 * fail;
527 */
528 xor_states(&generated, &prev, state);
529 assert(!check_state(&examined, &generated));
530 prev = *state;
531 }
532 }
533 else {
534 for (i = 0; i < brw->num_atoms; i++) {
535 const struct brw_tracked_state *atom = brw->atoms[i];
536
537 if (check_state(state, &atom->dirty)) {
538 atom->emit(brw);
539 }
540 }
541 }
542
543 if (unlikely(INTEL_DEBUG & DEBUG_STATE)) {
544 STATIC_ASSERT(ARRAY_SIZE(brw_bits) == BRW_NUM_STATE_BITS + 1);
545 STATIC_ASSERT(ARRAY_SIZE(cache_bits) == BRW_MAX_CACHE + 1);
546
547 brw_update_dirty_count(mesa_bits, state->mesa);
548 brw_update_dirty_count(brw_bits, state->brw);
549 brw_update_dirty_count(cache_bits, state->cache);
550 if (dirty_count++ % 1000 == 0) {
551 brw_print_dirty_count(mesa_bits);
552 brw_print_dirty_count(brw_bits);
553 brw_print_dirty_count(cache_bits);
554 fprintf(stderr, "\n");
555 }
556 }
557
558 memset(state, 0, sizeof(*state));
559 }