e78f590a53dd6fd093e6f91b34635e623b8f4a06
[mesa.git] / src / mesa / drivers / dri / i965 / brw_state_upload.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keithw@vmware.com>
30 */
31
32
33
34 #include "brw_context.h"
35 #include "brw_state.h"
36 #include "drivers/common/meta.h"
37 #include "intel_batchbuffer.h"
38 #include "intel_buffers.h"
39
40 static const struct brw_tracked_state *gen4_atoms[] =
41 {
42 &brw_vs_prog, /* must do before GS prog, state base address. */
43 &brw_ff_gs_prog, /* must do before state base address */
44
45 &brw_interpolation_map,
46
47 &brw_clip_prog, /* must do before state base address */
48 &brw_sf_prog, /* must do before state base address */
49 &brw_wm_prog, /* must do before state base address */
50
51 /* Once all the programs are done, we know how large urb entry
52 * sizes need to be and can decide if we need to change the urb
53 * layout.
54 */
55 &brw_curbe_offsets,
56 &brw_recalculate_urb_fence,
57
58 &brw_cc_vp,
59 &brw_cc_unit,
60
61 /* Surface state setup. Must come before the VS/WM unit. The binding
62 * table upload must be last.
63 */
64 &brw_vs_pull_constants,
65 &brw_wm_pull_constants,
66 &brw_renderbuffer_surfaces,
67 &brw_texture_surfaces,
68 &brw_vs_binding_table,
69 &brw_wm_binding_table,
70
71 &brw_fs_samplers,
72 &brw_vs_samplers,
73
74 /* These set up state for brw_psp_urb_cbs */
75 &brw_wm_unit,
76 &brw_sf_vp,
77 &brw_sf_unit,
78 &brw_vs_unit, /* always required, enabled or not */
79 &brw_clip_unit,
80 &brw_gs_unit,
81
82 /* Command packets:
83 */
84 &brw_invariant_state,
85 &brw_state_base_address,
86
87 &brw_binding_table_pointers,
88 &brw_blend_constant_color,
89
90 &brw_depthbuffer,
91
92 &brw_polygon_stipple,
93 &brw_polygon_stipple_offset,
94
95 &brw_line_stipple,
96 &brw_aa_line_parameters,
97
98 &brw_psp_urb_cbs,
99
100 &brw_drawing_rect,
101 &brw_indices,
102 &brw_index_buffer,
103 &brw_vertices,
104
105 &brw_constant_buffer
106 };
107
108 static const struct brw_tracked_state *gen6_atoms[] =
109 {
110 &brw_vs_prog, /* must do before state base address */
111 &brw_ff_gs_prog, /* must do before state base address */
112 &brw_wm_prog, /* must do before state base address */
113
114 &gen6_clip_vp,
115 &gen6_sf_vp,
116
117 /* Command packets: */
118
119 /* must do before binding table pointers, cc state ptrs */
120 &brw_state_base_address,
121
122 &brw_cc_vp,
123 &gen6_viewport_state, /* must do after *_vp stages */
124
125 &gen6_urb,
126 &gen6_blend_state, /* must do before cc unit */
127 &gen6_color_calc_state, /* must do before cc unit */
128 &gen6_depth_stencil_state, /* must do before cc unit */
129
130 &gen6_vs_push_constants, /* Before vs_state */
131 &gen6_wm_push_constants, /* Before wm_state */
132
133 /* Surface state setup. Must come before the VS/WM unit. The binding
134 * table upload must be last.
135 */
136 &brw_vs_pull_constants,
137 &brw_vs_ubo_surfaces,
138 &brw_wm_pull_constants,
139 &brw_wm_ubo_surfaces,
140 &gen6_renderbuffer_surfaces,
141 &brw_texture_surfaces,
142 &gen6_sol_surface,
143 &brw_vs_binding_table,
144 &gen6_gs_binding_table,
145 &brw_wm_binding_table,
146
147 &brw_fs_samplers,
148 &brw_vs_samplers,
149 &gen6_sampler_state,
150 &gen6_multisample_state,
151
152 &gen6_vs_state,
153 &gen6_gs_state,
154 &gen6_clip_state,
155 &gen6_sf_state,
156 &gen6_wm_state,
157
158 &gen6_scissor_state,
159
160 &gen6_binding_table_pointers,
161
162 &brw_depthbuffer,
163
164 &brw_polygon_stipple,
165 &brw_polygon_stipple_offset,
166
167 &brw_line_stipple,
168 &brw_aa_line_parameters,
169
170 &brw_drawing_rect,
171
172 &brw_indices,
173 &brw_index_buffer,
174 &brw_vertices,
175 };
176
177 static const struct brw_tracked_state *gen7_atoms[] =
178 {
179 &brw_vs_prog,
180 &brw_gs_prog,
181 &brw_wm_prog,
182
183 /* Command packets: */
184
185 /* must do before binding table pointers, cc state ptrs */
186 &brw_state_base_address,
187
188 &brw_cc_vp,
189 &gen7_cc_viewport_state_pointer, /* must do after brw_cc_vp */
190 &gen7_sf_clip_viewport,
191
192 &gen7_push_constant_space,
193 &gen7_urb,
194 &gen6_blend_state, /* must do before cc unit */
195 &gen6_color_calc_state, /* must do before cc unit */
196 &gen6_depth_stencil_state, /* must do before cc unit */
197
198 &gen6_vs_push_constants, /* Before vs_state */
199 &gen7_gs_push_constants, /* Before gs_state */
200 &gen6_wm_push_constants, /* Before wm_surfaces and constant_buffer */
201
202 /* Surface state setup. Must come before the VS/WM unit. The binding
203 * table upload must be last.
204 */
205 &brw_vs_pull_constants,
206 &brw_vs_ubo_surfaces,
207 &brw_vs_abo_surfaces,
208 &brw_gs_pull_constants,
209 &brw_gs_ubo_surfaces,
210 &brw_gs_abo_surfaces,
211 &brw_wm_pull_constants,
212 &brw_wm_ubo_surfaces,
213 &brw_wm_abo_surfaces,
214 &gen6_renderbuffer_surfaces,
215 &brw_texture_surfaces,
216 &brw_vs_binding_table,
217 &brw_gs_binding_table,
218 &brw_wm_binding_table,
219
220 &brw_fs_samplers,
221 &brw_vs_samplers,
222 &brw_gs_samplers,
223 &gen6_multisample_state,
224
225 &gen7_disable_stages,
226 &gen7_vs_state,
227 &gen7_gs_state,
228 &gen7_sol_state,
229 &gen7_clip_state,
230 &gen7_sbe_state,
231 &gen7_sf_state,
232 &gen7_wm_state,
233 &gen7_ps_state,
234
235 &gen6_scissor_state,
236
237 &gen7_depthbuffer,
238
239 &brw_polygon_stipple,
240 &brw_polygon_stipple_offset,
241
242 &brw_line_stipple,
243 &brw_aa_line_parameters,
244
245 &brw_drawing_rect,
246
247 &brw_indices,
248 &brw_index_buffer,
249 &brw_vertices,
250
251 &haswell_cut_index,
252 };
253
254 static const struct brw_tracked_state *gen8_atoms[] =
255 {
256 &brw_vs_prog,
257 &brw_gs_prog,
258 &brw_wm_prog,
259
260 /* Command packets: */
261 &brw_state_base_address,
262
263 &brw_cc_vp,
264 &gen7_cc_viewport_state_pointer, /* must do after brw_cc_vp */
265 &gen7_sf_clip_viewport,
266
267 &gen7_push_constant_space,
268 &gen7_urb,
269 &gen6_blend_state,
270 &gen6_color_calc_state,
271
272 &gen6_vs_push_constants, /* Before vs_state */
273 &gen7_gs_push_constants, /* Before gs_state */
274 &gen6_wm_push_constants, /* Before wm_surfaces and constant_buffer */
275
276 /* Surface state setup. Must come before the VS/WM unit. The binding
277 * table upload must be last.
278 */
279 &brw_vs_pull_constants,
280 &brw_vs_ubo_surfaces,
281 &brw_vs_abo_surfaces,
282 &brw_gs_pull_constants,
283 &brw_gs_ubo_surfaces,
284 &brw_gs_abo_surfaces,
285 &brw_wm_pull_constants,
286 &brw_wm_ubo_surfaces,
287 &brw_wm_abo_surfaces,
288 &gen6_renderbuffer_surfaces,
289 &brw_texture_surfaces,
290 &brw_vs_binding_table,
291 &brw_gs_binding_table,
292 &brw_wm_binding_table,
293
294 &brw_fs_samplers,
295 &brw_vs_samplers,
296 &brw_gs_samplers,
297 &gen6_multisample_state,
298
299 &gen7_disable_stages,
300 &gen8_vs_state,
301 &gen7_gs_state,
302 &gen7_sol_state,
303 &gen7_clip_state,
304 &gen8_raster_state,
305 &gen8_sbe_state,
306 &gen8_sf_state,
307 &gen8_ps_blend,
308 &gen8_wm_depth_stencil,
309 &gen7_wm_state,
310 &gen7_ps_state,
311
312 &gen6_scissor_state,
313
314 &gen7_depthbuffer,
315
316 &brw_polygon_stipple,
317 &brw_polygon_stipple_offset,
318
319 &brw_line_stipple,
320 &brw_aa_line_parameters,
321
322 &brw_drawing_rect,
323
324 &brw_indices,
325 &brw_index_buffer,
326 &brw_vertices,
327
328 &haswell_cut_index,
329 };
330
331 static void
332 brw_upload_initial_gpu_state(struct brw_context *brw)
333 {
334 /* On platforms with hardware contexts, we can set our initial GPU state
335 * right away rather than doing it via state atoms. This saves a small
336 * amount of overhead on every draw call.
337 */
338 if (!brw->hw_ctx)
339 return;
340
341 brw_upload_invariant_state(brw);
342 }
343
344 void brw_init_state( struct brw_context *brw )
345 {
346 struct gl_context *ctx = &brw->ctx;
347 const struct brw_tracked_state **atoms;
348 int num_atoms;
349
350 brw_init_caches(brw);
351
352 if (brw->gen >= 8) {
353 atoms = gen8_atoms;
354 num_atoms = ARRAY_SIZE(gen8_atoms);
355 } else if (brw->gen == 7) {
356 atoms = gen7_atoms;
357 num_atoms = ARRAY_SIZE(gen7_atoms);
358 } else if (brw->gen == 6) {
359 atoms = gen6_atoms;
360 num_atoms = ARRAY_SIZE(gen6_atoms);
361 } else {
362 atoms = gen4_atoms;
363 num_atoms = ARRAY_SIZE(gen4_atoms);
364 }
365
366 brw->atoms = atoms;
367 brw->num_atoms = num_atoms;
368
369 while (num_atoms--) {
370 assert((*atoms)->dirty.mesa |
371 (*atoms)->dirty.brw |
372 (*atoms)->dirty.cache);
373 assert((*atoms)->emit);
374 atoms++;
375 }
376
377 brw_upload_initial_gpu_state(brw);
378
379 brw->state.dirty.mesa = ~0;
380 brw->state.dirty.brw = ~0;
381
382 /* Make sure that brw->state.dirty.brw has enough bits to hold all possible
383 * dirty flags.
384 */
385 STATIC_ASSERT(BRW_NUM_STATE_BITS <= 8 * sizeof(brw->state.dirty.brw));
386
387 ctx->DriverFlags.NewTransformFeedback = BRW_NEW_TRANSFORM_FEEDBACK;
388 ctx->DriverFlags.NewTransformFeedbackProg = BRW_NEW_TRANSFORM_FEEDBACK;
389 ctx->DriverFlags.NewRasterizerDiscard = BRW_NEW_RASTERIZER_DISCARD;
390 ctx->DriverFlags.NewUniformBuffer = BRW_NEW_UNIFORM_BUFFER;
391 ctx->DriverFlags.NewAtomicBuffer = BRW_NEW_ATOMIC_BUFFER;
392 }
393
394
395 void brw_destroy_state( struct brw_context *brw )
396 {
397 brw_destroy_caches(brw);
398 }
399
400 /***********************************************************************
401 */
402
403 static bool
404 check_state(const struct brw_state_flags *a, const struct brw_state_flags *b)
405 {
406 return ((a->mesa & b->mesa) |
407 (a->brw & b->brw) |
408 (a->cache & b->cache)) != 0;
409 }
410
411 static void accumulate_state( struct brw_state_flags *a,
412 const struct brw_state_flags *b )
413 {
414 a->mesa |= b->mesa;
415 a->brw |= b->brw;
416 a->cache |= b->cache;
417 }
418
419
420 static void xor_states( struct brw_state_flags *result,
421 const struct brw_state_flags *a,
422 const struct brw_state_flags *b )
423 {
424 result->mesa = a->mesa ^ b->mesa;
425 result->brw = a->brw ^ b->brw;
426 result->cache = a->cache ^ b->cache;
427 }
428
429 struct dirty_bit_map {
430 uint32_t bit;
431 char *name;
432 uint32_t count;
433 };
434
435 #define DEFINE_BIT(name) {name, #name, 0}
436
437 static struct dirty_bit_map mesa_bits[] = {
438 DEFINE_BIT(_NEW_MODELVIEW),
439 DEFINE_BIT(_NEW_PROJECTION),
440 DEFINE_BIT(_NEW_TEXTURE_MATRIX),
441 DEFINE_BIT(_NEW_COLOR),
442 DEFINE_BIT(_NEW_DEPTH),
443 DEFINE_BIT(_NEW_EVAL),
444 DEFINE_BIT(_NEW_FOG),
445 DEFINE_BIT(_NEW_HINT),
446 DEFINE_BIT(_NEW_LIGHT),
447 DEFINE_BIT(_NEW_LINE),
448 DEFINE_BIT(_NEW_PIXEL),
449 DEFINE_BIT(_NEW_POINT),
450 DEFINE_BIT(_NEW_POLYGON),
451 DEFINE_BIT(_NEW_POLYGONSTIPPLE),
452 DEFINE_BIT(_NEW_SCISSOR),
453 DEFINE_BIT(_NEW_STENCIL),
454 DEFINE_BIT(_NEW_TEXTURE),
455 DEFINE_BIT(_NEW_TRANSFORM),
456 DEFINE_BIT(_NEW_VIEWPORT),
457 DEFINE_BIT(_NEW_ARRAY),
458 DEFINE_BIT(_NEW_RENDERMODE),
459 DEFINE_BIT(_NEW_BUFFERS),
460 DEFINE_BIT(_NEW_CURRENT_ATTRIB),
461 DEFINE_BIT(_NEW_MULTISAMPLE),
462 DEFINE_BIT(_NEW_TRACK_MATRIX),
463 DEFINE_BIT(_NEW_PROGRAM),
464 DEFINE_BIT(_NEW_PROGRAM_CONSTANTS),
465 DEFINE_BIT(_NEW_BUFFER_OBJECT),
466 DEFINE_BIT(_NEW_FRAG_CLAMP),
467 DEFINE_BIT(_NEW_VARYING_VP_INPUTS),
468 {0, 0, 0}
469 };
470
471 static struct dirty_bit_map brw_bits[] = {
472 DEFINE_BIT(BRW_NEW_URB_FENCE),
473 DEFINE_BIT(BRW_NEW_FRAGMENT_PROGRAM),
474 DEFINE_BIT(BRW_NEW_GEOMETRY_PROGRAM),
475 DEFINE_BIT(BRW_NEW_VERTEX_PROGRAM),
476 DEFINE_BIT(BRW_NEW_CURBE_OFFSETS),
477 DEFINE_BIT(BRW_NEW_REDUCED_PRIMITIVE),
478 DEFINE_BIT(BRW_NEW_PRIMITIVE),
479 DEFINE_BIT(BRW_NEW_CONTEXT),
480 DEFINE_BIT(BRW_NEW_PSP),
481 DEFINE_BIT(BRW_NEW_SURFACES),
482 DEFINE_BIT(BRW_NEW_VS_BINDING_TABLE),
483 DEFINE_BIT(BRW_NEW_GS_BINDING_TABLE),
484 DEFINE_BIT(BRW_NEW_PS_BINDING_TABLE),
485 DEFINE_BIT(BRW_NEW_INDICES),
486 DEFINE_BIT(BRW_NEW_VERTICES),
487 DEFINE_BIT(BRW_NEW_BATCH),
488 DEFINE_BIT(BRW_NEW_INDEX_BUFFER),
489 DEFINE_BIT(BRW_NEW_VS_CONSTBUF),
490 DEFINE_BIT(BRW_NEW_GS_CONSTBUF),
491 DEFINE_BIT(BRW_NEW_PROGRAM_CACHE),
492 DEFINE_BIT(BRW_NEW_STATE_BASE_ADDRESS),
493 DEFINE_BIT(BRW_NEW_VUE_MAP_VS),
494 DEFINE_BIT(BRW_NEW_VUE_MAP_GEOM_OUT),
495 DEFINE_BIT(BRW_NEW_TRANSFORM_FEEDBACK),
496 DEFINE_BIT(BRW_NEW_RASTERIZER_DISCARD),
497 DEFINE_BIT(BRW_NEW_STATS_WM),
498 DEFINE_BIT(BRW_NEW_UNIFORM_BUFFER),
499 DEFINE_BIT(BRW_NEW_ATOMIC_BUFFER),
500 DEFINE_BIT(BRW_NEW_META_IN_PROGRESS),
501 DEFINE_BIT(BRW_NEW_INTERPOLATION_MAP),
502 DEFINE_BIT(BRW_NEW_PUSH_CONSTANT_ALLOCATION),
503 {0, 0, 0}
504 };
505
506 static struct dirty_bit_map cache_bits[] = {
507 DEFINE_BIT(CACHE_NEW_CC_VP),
508 DEFINE_BIT(CACHE_NEW_CC_UNIT),
509 DEFINE_BIT(CACHE_NEW_WM_PROG),
510 DEFINE_BIT(CACHE_NEW_BLORP_BLIT_PROG),
511 DEFINE_BIT(CACHE_NEW_BLORP_CONST_COLOR_PROG),
512 DEFINE_BIT(CACHE_NEW_SAMPLER),
513 DEFINE_BIT(CACHE_NEW_WM_UNIT),
514 DEFINE_BIT(CACHE_NEW_SF_PROG),
515 DEFINE_BIT(CACHE_NEW_SF_VP),
516 DEFINE_BIT(CACHE_NEW_SF_UNIT),
517 DEFINE_BIT(CACHE_NEW_VS_UNIT),
518 DEFINE_BIT(CACHE_NEW_VS_PROG),
519 DEFINE_BIT(CACHE_NEW_FF_GS_UNIT),
520 DEFINE_BIT(CACHE_NEW_FF_GS_PROG),
521 DEFINE_BIT(CACHE_NEW_GS_PROG),
522 DEFINE_BIT(CACHE_NEW_CLIP_VP),
523 DEFINE_BIT(CACHE_NEW_CLIP_UNIT),
524 DEFINE_BIT(CACHE_NEW_CLIP_PROG),
525 {0, 0, 0}
526 };
527
528
529 static void
530 brw_update_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
531 {
532 int i;
533
534 for (i = 0; i < 32; i++) {
535 if (bit_map[i].bit == 0)
536 return;
537
538 if (bit_map[i].bit & bits)
539 bit_map[i].count++;
540 }
541 }
542
543 static void
544 brw_print_dirty_count(struct dirty_bit_map *bit_map)
545 {
546 int i;
547
548 for (i = 0; i < 32; i++) {
549 if (bit_map[i].bit == 0)
550 return;
551
552 fprintf(stderr, "0x%08x: %12d (%s)\n",
553 bit_map[i].bit, bit_map[i].count, bit_map[i].name);
554 }
555 }
556
557 /***********************************************************************
558 * Emit all state:
559 */
560 void brw_upload_state(struct brw_context *brw)
561 {
562 struct gl_context *ctx = &brw->ctx;
563 struct brw_state_flags *state = &brw->state.dirty;
564 int i;
565 static int dirty_count = 0;
566
567 state->mesa |= brw->NewGLState;
568 brw->NewGLState = 0;
569
570 state->brw |= ctx->NewDriverState;
571 ctx->NewDriverState = 0;
572
573 if (0) {
574 /* Always re-emit all state. */
575 state->mesa |= ~0;
576 state->brw |= ~0;
577 state->cache |= ~0;
578 }
579
580 if (brw->fragment_program != ctx->FragmentProgram._Current) {
581 brw->fragment_program = ctx->FragmentProgram._Current;
582 brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
583 }
584
585 if (brw->geometry_program != ctx->GeometryProgram._Current) {
586 brw->geometry_program = ctx->GeometryProgram._Current;
587 brw->state.dirty.brw |= BRW_NEW_GEOMETRY_PROGRAM;
588 }
589
590 if (brw->vertex_program != ctx->VertexProgram._Current) {
591 brw->vertex_program = ctx->VertexProgram._Current;
592 brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
593 }
594
595 if (brw->meta_in_progress != _mesa_meta_in_progress(ctx)) {
596 brw->meta_in_progress = _mesa_meta_in_progress(ctx);
597 brw->state.dirty.brw |= BRW_NEW_META_IN_PROGRESS;
598 }
599
600 if ((state->mesa | state->cache | state->brw) == 0)
601 return;
602
603 intel_check_front_buffer_rendering(brw);
604
605 if (unlikely(INTEL_DEBUG)) {
606 /* Debug version which enforces various sanity checks on the
607 * state flags which are generated and checked to help ensure
608 * state atoms are ordered correctly in the list.
609 */
610 struct brw_state_flags examined, prev;
611 memset(&examined, 0, sizeof(examined));
612 prev = *state;
613
614 for (i = 0; i < brw->num_atoms; i++) {
615 const struct brw_tracked_state *atom = brw->atoms[i];
616 struct brw_state_flags generated;
617
618 if (check_state(state, &atom->dirty)) {
619 atom->emit(brw);
620 }
621
622 accumulate_state(&examined, &atom->dirty);
623
624 /* generated = (prev ^ state)
625 * if (examined & generated)
626 * fail;
627 */
628 xor_states(&generated, &prev, state);
629 assert(!check_state(&examined, &generated));
630 prev = *state;
631 }
632 }
633 else {
634 for (i = 0; i < brw->num_atoms; i++) {
635 const struct brw_tracked_state *atom = brw->atoms[i];
636
637 if (check_state(state, &atom->dirty)) {
638 atom->emit(brw);
639 }
640 }
641 }
642
643 if (unlikely(INTEL_DEBUG & DEBUG_STATE)) {
644 STATIC_ASSERT(ARRAY_SIZE(brw_bits) == BRW_NUM_STATE_BITS + 1);
645 STATIC_ASSERT(ARRAY_SIZE(cache_bits) == BRW_MAX_CACHE + 1);
646
647 brw_update_dirty_count(mesa_bits, state->mesa);
648 brw_update_dirty_count(brw_bits, state->brw);
649 brw_update_dirty_count(cache_bits, state->cache);
650 if (dirty_count++ % 1000 == 0) {
651 brw_print_dirty_count(mesa_bits);
652 brw_print_dirty_count(brw_bits);
653 brw_print_dirty_count(cache_bits);
654 fprintf(stderr, "\n");
655 }
656 }
657 }
658
659
660 /**
661 * Clear dirty bits to account for the fact that the state emitted by
662 * brw_upload_state() has been committed to the hardware. This is a separate
663 * call from brw_upload_state() because it's possible that after the call to
664 * brw_upload_state(), we will discover that we've run out of aperture space,
665 * and need to rewind the batch buffer to the state it had before the
666 * brw_upload_state() call.
667 */
668 void
669 brw_clear_dirty_bits(struct brw_context *brw)
670 {
671 struct brw_state_flags *state = &brw->state.dirty;
672 memset(state, 0, sizeof(*state));
673 }