i965: Clean up code for VS pull constant surface creation.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_state_upload.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33
34 #include "brw_context.h"
35 #include "brw_state.h"
36 #include "intel_batchbuffer.h"
37 #include "intel_buffers.h"
38
39 /* This is used to initialize brw->state.atoms[]. We could use this
40 * list directly except for a single atom, brw_constant_buffer, which
41 * has a .dirty value which changes according to the parameters of the
42 * current fragment and vertex programs, and so cannot be a static
43 * value.
44 */
45 static const struct brw_tracked_state *gen4_atoms[] =
46 {
47 &brw_check_fallback,
48
49 &brw_wm_input_sizes,
50 &brw_vs_prog, /* must do before GS prog, state base address. */
51 &brw_gs_prog, /* must do before state base address */
52 &brw_clip_prog, /* must do before state base address */
53 &brw_sf_prog, /* must do before state base address */
54 &brw_wm_prog, /* must do before state base address */
55
56 /* Once all the programs are done, we know how large urb entry
57 * sizes need to be and can decide if we need to change the urb
58 * layout.
59 */
60 &brw_curbe_offsets,
61 &brw_recalculate_urb_fence,
62
63 &brw_cc_vp,
64 &brw_cc_unit,
65
66 /* Must be before brw_binding_table */
67 &brw_vs_pull_constants,
68 &brw_wm_pull_constants,
69
70 &brw_renderbuffer_surfaces, /* must do before unit */
71 &brw_texture_surfaces, /* must do before unit */
72 &brw_binding_table,
73 &brw_wm_samplers,
74
75 /* These set up state for brw_psp_urb_cbs */
76 &brw_wm_unit,
77 &brw_sf_vp,
78 &brw_sf_unit,
79 &brw_vs_unit, /* always required, enabled or not */
80 &brw_clip_unit,
81 &brw_gs_unit,
82
83 /* Command packets:
84 */
85 &brw_invarient_state,
86 &brw_state_base_address,
87
88 &brw_binding_table_pointers,
89 &brw_blend_constant_color,
90
91 &brw_depthbuffer,
92
93 &brw_polygon_stipple,
94 &brw_polygon_stipple_offset,
95
96 &brw_line_stipple,
97 &brw_aa_line_parameters,
98
99 &brw_psp_urb_cbs,
100
101 &brw_drawing_rect,
102 &brw_indices,
103 &brw_index_buffer,
104 &brw_vertices,
105
106 &brw_constant_buffer
107 };
108
109 static const struct brw_tracked_state *gen6_atoms[] =
110 {
111 &brw_check_fallback,
112
113 &brw_wm_input_sizes,
114 &brw_vs_prog, /* must do before state base address */
115 &brw_gs_prog, /* must do before state base address */
116 &brw_wm_prog, /* must do before state base address */
117
118 &gen6_clip_vp,
119 &gen6_sf_vp,
120
121 /* Command packets: */
122 &brw_invarient_state,
123
124 /* must do before binding table pointers, cc state ptrs */
125 &brw_state_base_address,
126
127 &brw_cc_vp,
128 &gen6_viewport_state, /* must do after *_vp stages */
129
130 &gen6_urb,
131 &gen6_blend_state, /* must do before cc unit */
132 &gen6_color_calc_state, /* must do before cc unit */
133 &gen6_depth_stencil_state, /* must do before cc unit */
134 &gen6_cc_state_pointers,
135
136 /* Pull constants must be before brw_binding_table */
137 &brw_vs_pull_constants,
138 &brw_wm_pull_constants,
139
140 &gen6_vs_push_constants, /* Before vs_state */
141 &gen6_wm_push_constants, /* Before wm_state */
142
143 &brw_renderbuffer_surfaces, /* must do before unit */
144 &brw_texture_surfaces, /* must do before unit */
145 &brw_binding_table,
146
147 &brw_wm_samplers,
148 &gen6_sampler_state,
149
150 &gen6_vs_state,
151 &gen6_gs_state,
152 &gen6_clip_state,
153 &gen6_sf_state,
154 &gen6_wm_state,
155
156 &gen6_scissor_state,
157
158 &gen6_binding_table_pointers,
159
160 &brw_depthbuffer,
161
162 &brw_polygon_stipple,
163 &brw_polygon_stipple_offset,
164
165 &brw_line_stipple,
166 &brw_aa_line_parameters,
167
168 &brw_drawing_rect,
169
170 &brw_indices,
171 &brw_index_buffer,
172 &brw_vertices,
173 };
174
175 const struct brw_tracked_state *gen7_atoms[] =
176 {
177 &brw_check_fallback,
178
179 &brw_wm_input_sizes,
180 &brw_vs_prog,
181 &brw_gs_prog,
182 &brw_wm_prog,
183
184 /* Command packets: */
185 &brw_invarient_state,
186
187 /* must do before binding table pointers, cc state ptrs */
188 &brw_state_base_address,
189
190 &brw_cc_vp,
191 &gen7_cc_viewport_state_pointer, /* must do after brw_cc_vp */
192 &gen7_sf_clip_viewport,
193
194 &gen7_urb,
195 &gen6_blend_state, /* must do before cc unit */
196 &gen6_color_calc_state, /* must do before cc unit */
197 &gen6_depth_stencil_state, /* must do before cc unit */
198 &gen7_blend_state_pointer,
199 &gen7_cc_state_pointer,
200 &gen7_depth_stencil_state_pointer,
201
202 /* Pull constants must be before brw_binding_table */
203 &brw_vs_pull_constants,
204 &brw_wm_pull_constants,
205
206 &gen6_vs_push_constants, /* Before vs_state */
207 &gen6_wm_push_constants, /* Before wm_surfaces and constant_buffer */
208
209 &brw_renderbuffer_surfaces, /* must do before unit */
210 &brw_texture_surfaces, /* must do before unit */
211 &brw_binding_table,
212
213 &gen7_samplers,
214
215 &gen7_disable_stages,
216 &gen7_vs_state,
217 &gen7_clip_state,
218 &gen7_sbe_state,
219 &gen7_sf_state,
220 &gen7_wm_state,
221 &gen7_ps_state,
222
223 &gen6_scissor_state,
224
225 &gen7_depthbuffer,
226
227 &brw_polygon_stipple,
228 &brw_polygon_stipple_offset,
229
230 &brw_line_stipple,
231 &brw_aa_line_parameters,
232
233 &brw_drawing_rect,
234
235 &brw_indices,
236 &brw_index_buffer,
237 &brw_vertices,
238 };
239
240
241 void brw_init_state( struct brw_context *brw )
242 {
243 const struct brw_tracked_state **atoms;
244 int num_atoms;
245
246 brw_init_caches(brw);
247
248 if (brw->intel.gen >= 7) {
249 atoms = gen7_atoms;
250 num_atoms = ARRAY_SIZE(gen7_atoms);
251 } else if (brw->intel.gen == 6) {
252 atoms = gen6_atoms;
253 num_atoms = ARRAY_SIZE(gen6_atoms);
254 } else {
255 atoms = gen4_atoms;
256 num_atoms = ARRAY_SIZE(gen4_atoms);
257 }
258
259 brw->atoms = atoms;
260 brw->num_atoms = num_atoms;
261
262 while (num_atoms--) {
263 assert((*atoms)->dirty.mesa |
264 (*atoms)->dirty.brw |
265 (*atoms)->dirty.cache);
266 assert((*atoms)->emit);
267 atoms++;
268 }
269 }
270
271
272 void brw_destroy_state( struct brw_context *brw )
273 {
274 brw_destroy_caches(brw);
275 }
276
277 /***********************************************************************
278 */
279
280 static GLuint check_state( const struct brw_state_flags *a,
281 const struct brw_state_flags *b )
282 {
283 return ((a->mesa & b->mesa) |
284 (a->brw & b->brw) |
285 (a->cache & b->cache)) != 0;
286 }
287
288 static void accumulate_state( struct brw_state_flags *a,
289 const struct brw_state_flags *b )
290 {
291 a->mesa |= b->mesa;
292 a->brw |= b->brw;
293 a->cache |= b->cache;
294 }
295
296
297 static void xor_states( struct brw_state_flags *result,
298 const struct brw_state_flags *a,
299 const struct brw_state_flags *b )
300 {
301 result->mesa = a->mesa ^ b->mesa;
302 result->brw = a->brw ^ b->brw;
303 result->cache = a->cache ^ b->cache;
304 }
305
306 struct dirty_bit_map {
307 uint32_t bit;
308 char *name;
309 uint32_t count;
310 };
311
312 #define DEFINE_BIT(name) {name, #name, 0}
313
314 static struct dirty_bit_map mesa_bits[] = {
315 DEFINE_BIT(_NEW_MODELVIEW),
316 DEFINE_BIT(_NEW_PROJECTION),
317 DEFINE_BIT(_NEW_TEXTURE_MATRIX),
318 DEFINE_BIT(_NEW_COLOR),
319 DEFINE_BIT(_NEW_DEPTH),
320 DEFINE_BIT(_NEW_EVAL),
321 DEFINE_BIT(_NEW_FOG),
322 DEFINE_BIT(_NEW_HINT),
323 DEFINE_BIT(_NEW_LIGHT),
324 DEFINE_BIT(_NEW_LINE),
325 DEFINE_BIT(_NEW_PIXEL),
326 DEFINE_BIT(_NEW_POINT),
327 DEFINE_BIT(_NEW_POLYGON),
328 DEFINE_BIT(_NEW_POLYGONSTIPPLE),
329 DEFINE_BIT(_NEW_SCISSOR),
330 DEFINE_BIT(_NEW_STENCIL),
331 DEFINE_BIT(_NEW_TEXTURE),
332 DEFINE_BIT(_NEW_TRANSFORM),
333 DEFINE_BIT(_NEW_VIEWPORT),
334 DEFINE_BIT(_NEW_PACKUNPACK),
335 DEFINE_BIT(_NEW_ARRAY),
336 DEFINE_BIT(_NEW_RENDERMODE),
337 DEFINE_BIT(_NEW_BUFFERS),
338 DEFINE_BIT(_NEW_MULTISAMPLE),
339 DEFINE_BIT(_NEW_TRACK_MATRIX),
340 DEFINE_BIT(_NEW_PROGRAM),
341 DEFINE_BIT(_NEW_PROGRAM_CONSTANTS),
342 {0, 0, 0}
343 };
344
345 static struct dirty_bit_map brw_bits[] = {
346 DEFINE_BIT(BRW_NEW_URB_FENCE),
347 DEFINE_BIT(BRW_NEW_FRAGMENT_PROGRAM),
348 DEFINE_BIT(BRW_NEW_VERTEX_PROGRAM),
349 DEFINE_BIT(BRW_NEW_INPUT_DIMENSIONS),
350 DEFINE_BIT(BRW_NEW_CURBE_OFFSETS),
351 DEFINE_BIT(BRW_NEW_REDUCED_PRIMITIVE),
352 DEFINE_BIT(BRW_NEW_PRIMITIVE),
353 DEFINE_BIT(BRW_NEW_CONTEXT),
354 DEFINE_BIT(BRW_NEW_WM_INPUT_DIMENSIONS),
355 DEFINE_BIT(BRW_NEW_PROGRAM_CACHE),
356 DEFINE_BIT(BRW_NEW_PSP),
357 DEFINE_BIT(BRW_NEW_WM_SURFACES),
358 DEFINE_BIT(BRW_NEW_INDICES),
359 DEFINE_BIT(BRW_NEW_INDEX_BUFFER),
360 DEFINE_BIT(BRW_NEW_VERTICES),
361 DEFINE_BIT(BRW_NEW_BATCH),
362 DEFINE_BIT(BRW_NEW_VS_CONSTBUF),
363 DEFINE_BIT(BRW_NEW_VS_BINDING_TABLE),
364 DEFINE_BIT(BRW_NEW_GS_BINDING_TABLE),
365 DEFINE_BIT(BRW_NEW_PS_BINDING_TABLE),
366 DEFINE_BIT(BRW_NEW_STATE_BASE_ADDRESS),
367 {0, 0, 0}
368 };
369
370 static struct dirty_bit_map cache_bits[] = {
371 DEFINE_BIT(CACHE_NEW_BLEND_STATE),
372 DEFINE_BIT(CACHE_NEW_CC_VP),
373 DEFINE_BIT(CACHE_NEW_CC_UNIT),
374 DEFINE_BIT(CACHE_NEW_WM_PROG),
375 DEFINE_BIT(CACHE_NEW_SAMPLER),
376 DEFINE_BIT(CACHE_NEW_WM_UNIT),
377 DEFINE_BIT(CACHE_NEW_SF_PROG),
378 DEFINE_BIT(CACHE_NEW_SF_VP),
379 DEFINE_BIT(CACHE_NEW_SF_UNIT),
380 DEFINE_BIT(CACHE_NEW_VS_UNIT),
381 DEFINE_BIT(CACHE_NEW_VS_PROG),
382 DEFINE_BIT(CACHE_NEW_GS_UNIT),
383 DEFINE_BIT(CACHE_NEW_GS_PROG),
384 DEFINE_BIT(CACHE_NEW_CLIP_VP),
385 DEFINE_BIT(CACHE_NEW_CLIP_UNIT),
386 DEFINE_BIT(CACHE_NEW_CLIP_PROG),
387 {0, 0, 0}
388 };
389
390
391 static void
392 brw_update_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
393 {
394 int i;
395
396 for (i = 0; i < 32; i++) {
397 if (bit_map[i].bit == 0)
398 return;
399
400 if (bit_map[i].bit & bits)
401 bit_map[i].count++;
402 }
403 }
404
405 static void
406 brw_print_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
407 {
408 int i;
409
410 for (i = 0; i < 32; i++) {
411 if (bit_map[i].bit == 0)
412 return;
413
414 fprintf(stderr, "0x%08x: %12d (%s)\n",
415 bit_map[i].bit, bit_map[i].count, bit_map[i].name);
416 }
417 }
418
419 /***********************************************************************
420 * Emit all state:
421 */
422 void brw_upload_state(struct brw_context *brw)
423 {
424 struct gl_context *ctx = &brw->intel.ctx;
425 struct intel_context *intel = &brw->intel;
426 struct brw_state_flags *state = &brw->state.dirty;
427 int i;
428 static int dirty_count = 0;
429
430 state->mesa |= brw->intel.NewGLState;
431 brw->intel.NewGLState = 0;
432
433 if (brw->emit_state_always) {
434 state->mesa |= ~0;
435 state->brw |= ~0;
436 state->cache |= ~0;
437 }
438
439 if (brw->fragment_program != ctx->FragmentProgram._Current) {
440 brw->fragment_program = ctx->FragmentProgram._Current;
441 brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
442 }
443
444 if (brw->vertex_program != ctx->VertexProgram._Current) {
445 brw->vertex_program = ctx->VertexProgram._Current;
446 brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
447 }
448
449 if ((state->mesa | state->cache | state->brw) == 0)
450 return;
451
452 brw->intel.Fallback = false; /* boolean, not bitfield */
453
454 intel_check_front_buffer_rendering(intel);
455
456 if (unlikely(INTEL_DEBUG)) {
457 /* Debug version which enforces various sanity checks on the
458 * state flags which are generated and checked to help ensure
459 * state atoms are ordered correctly in the list.
460 */
461 struct brw_state_flags examined, prev;
462 memset(&examined, 0, sizeof(examined));
463 prev = *state;
464
465 for (i = 0; i < brw->num_atoms; i++) {
466 const struct brw_tracked_state *atom = brw->atoms[i];
467 struct brw_state_flags generated;
468
469 if (brw->intel.Fallback)
470 break;
471
472 if (check_state(state, &atom->dirty)) {
473 atom->emit(brw);
474 }
475
476 accumulate_state(&examined, &atom->dirty);
477
478 /* generated = (prev ^ state)
479 * if (examined & generated)
480 * fail;
481 */
482 xor_states(&generated, &prev, state);
483 assert(!check_state(&examined, &generated));
484 prev = *state;
485 }
486 }
487 else {
488 for (i = 0; i < brw->num_atoms; i++) {
489 const struct brw_tracked_state *atom = brw->atoms[i];
490
491 if (brw->intel.Fallback)
492 break;
493
494 if (check_state(state, &atom->dirty)) {
495 atom->emit(brw);
496 }
497 }
498 }
499
500 if (unlikely(INTEL_DEBUG & DEBUG_STATE)) {
501 brw_update_dirty_count(mesa_bits, state->mesa);
502 brw_update_dirty_count(brw_bits, state->brw);
503 brw_update_dirty_count(cache_bits, state->cache);
504 if (dirty_count++ % 1000 == 0) {
505 brw_print_dirty_count(mesa_bits, state->mesa);
506 brw_print_dirty_count(brw_bits, state->brw);
507 brw_print_dirty_count(cache_bits, state->cache);
508 fprintf(stderr, "\n");
509 }
510 }
511
512 if (!brw->intel.Fallback)
513 memset(state, 0, sizeof(*state));
514 }