2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **********************************************************************/
29 * Keith Whitwell <keith@tungstengraphics.com>
34 #include "brw_context.h"
35 #include "brw_state.h"
36 #include "intel_batchbuffer.h"
37 #include "intel_buffers.h"
39 /* This is used to initialize brw->state.atoms[]. We could use this
40 * list directly except for a single atom, brw_constant_buffer, which
41 * has a .dirty value which changes according to the parameters of the
42 * current fragment and vertex programs, and so cannot be a static
45 static const struct brw_tracked_state
*gen4_atoms
[] =
56 /* Once all the programs are done, we know how large urb entry
57 * sizes need to be and can decide if we need to change the urb
61 &brw_recalculate_urb_fence
,
66 &brw_vs_constants
, /* Before vs_surfaces and constant_buffer */
67 &brw_wm_constants
, /* Before wm_surfaces and constant_buffer */
69 &brw_vs_surfaces
, /* must do before unit */
70 &brw_wm_constant_surface
, /* must do before wm surfaces/bind bo */
71 &brw_wm_surfaces
, /* must do before samplers and unit */
72 &brw_wm_binding_table
,
78 &brw_vs_unit
, /* always required, enabled or not */
85 &brw_state_base_address
,
87 &brw_binding_table_pointers
,
88 &brw_blend_constant_color
,
93 &brw_polygon_stipple_offset
,
96 &brw_aa_line_parameters
,
108 static const struct brw_tracked_state
*gen6_atoms
[] =
120 /* Command packets: */
121 &brw_invarient_state
,
123 /* must do before binding table pointers, cc state ptrs */
124 &brw_state_base_address
,
127 &gen6_viewport_state
, /* must do after *_vp stages */
130 &gen6_blend_state
, /* must do before cc unit */
131 &gen6_color_calc_state
, /* must do before cc unit */
132 &gen6_depth_stencil_state
, /* must do before cc unit */
133 &gen6_cc_state_pointers
,
135 &brw_vs_constants
, /* Before vs_surfaces and constant_buffer */
136 &brw_wm_constants
, /* Before wm_surfaces and constant_buffer */
137 &gen6_vs_constants
, /* Before vs_state */
138 &gen6_wm_constants
, /* Before wm_state */
140 &brw_vs_surfaces
, /* must do before unit */
141 &brw_wm_constant_surface
, /* must do before wm surfaces/bind bo */
142 &brw_wm_surfaces
, /* must do before samplers and unit */
143 &brw_wm_binding_table
,
156 &gen6_binding_table_pointers
,
160 &brw_polygon_stipple
,
161 &brw_polygon_stipple_offset
,
164 &brw_aa_line_parameters
,
173 void brw_init_state( struct brw_context
*brw
)
175 const struct brw_tracked_state
**atoms
;
178 brw_init_caches(brw
);
180 if (brw
->intel
.gen
>= 6) {
182 num_atoms
= ARRAY_SIZE(gen6_atoms
);
185 num_atoms
= ARRAY_SIZE(gen4_atoms
);
188 while (num_atoms
--) {
189 assert((*atoms
)->dirty
.mesa
|
190 (*atoms
)->dirty
.brw
|
191 (*atoms
)->dirty
.cache
);
193 if ((*atoms
)->prepare
)
194 brw
->prepare_atoms
[brw
->num_prepare_atoms
++] = **atoms
;
196 brw
->emit_atoms
[brw
->num_emit_atoms
++] = **atoms
;
199 assert(brw
->num_emit_atoms
<= ARRAY_SIZE(brw
->emit_atoms
));
200 assert(brw
->num_prepare_atoms
<= ARRAY_SIZE(brw
->prepare_atoms
));
204 void brw_destroy_state( struct brw_context
*brw
)
206 brw_destroy_caches(brw
);
209 /***********************************************************************
212 static GLuint
check_state( const struct brw_state_flags
*a
,
213 const struct brw_state_flags
*b
)
215 return ((a
->mesa
& b
->mesa
) |
217 (a
->cache
& b
->cache
)) != 0;
220 static void accumulate_state( struct brw_state_flags
*a
,
221 const struct brw_state_flags
*b
)
225 a
->cache
|= b
->cache
;
229 static void xor_states( struct brw_state_flags
*result
,
230 const struct brw_state_flags
*a
,
231 const struct brw_state_flags
*b
)
233 result
->mesa
= a
->mesa
^ b
->mesa
;
234 result
->brw
= a
->brw
^ b
->brw
;
235 result
->cache
= a
->cache
^ b
->cache
;
239 brw_clear_validated_bos(struct brw_context
*brw
)
243 /* Clear the last round of validated bos */
244 for (i
= 0; i
< brw
->state
.validated_bo_count
; i
++) {
245 drm_intel_bo_unreference(brw
->state
.validated_bos
[i
]);
246 brw
->state
.validated_bos
[i
] = NULL
;
248 brw
->state
.validated_bo_count
= 0;
251 struct dirty_bit_map
{
257 #define DEFINE_BIT(name) {name, #name, 0}
259 static struct dirty_bit_map mesa_bits
[] = {
260 DEFINE_BIT(_NEW_MODELVIEW
),
261 DEFINE_BIT(_NEW_PROJECTION
),
262 DEFINE_BIT(_NEW_TEXTURE_MATRIX
),
263 DEFINE_BIT(_NEW_COLOR
),
264 DEFINE_BIT(_NEW_DEPTH
),
265 DEFINE_BIT(_NEW_EVAL
),
266 DEFINE_BIT(_NEW_FOG
),
267 DEFINE_BIT(_NEW_HINT
),
268 DEFINE_BIT(_NEW_LIGHT
),
269 DEFINE_BIT(_NEW_LINE
),
270 DEFINE_BIT(_NEW_PIXEL
),
271 DEFINE_BIT(_NEW_POINT
),
272 DEFINE_BIT(_NEW_POLYGON
),
273 DEFINE_BIT(_NEW_POLYGONSTIPPLE
),
274 DEFINE_BIT(_NEW_SCISSOR
),
275 DEFINE_BIT(_NEW_STENCIL
),
276 DEFINE_BIT(_NEW_TEXTURE
),
277 DEFINE_BIT(_NEW_TRANSFORM
),
278 DEFINE_BIT(_NEW_VIEWPORT
),
279 DEFINE_BIT(_NEW_PACKUNPACK
),
280 DEFINE_BIT(_NEW_ARRAY
),
281 DEFINE_BIT(_NEW_RENDERMODE
),
282 DEFINE_BIT(_NEW_BUFFERS
),
283 DEFINE_BIT(_NEW_MULTISAMPLE
),
284 DEFINE_BIT(_NEW_TRACK_MATRIX
),
285 DEFINE_BIT(_NEW_PROGRAM
),
286 DEFINE_BIT(_NEW_PROGRAM_CONSTANTS
),
290 static struct dirty_bit_map brw_bits
[] = {
291 DEFINE_BIT(BRW_NEW_URB_FENCE
),
292 DEFINE_BIT(BRW_NEW_FRAGMENT_PROGRAM
),
293 DEFINE_BIT(BRW_NEW_VERTEX_PROGRAM
),
294 DEFINE_BIT(BRW_NEW_INPUT_DIMENSIONS
),
295 DEFINE_BIT(BRW_NEW_CURBE_OFFSETS
),
296 DEFINE_BIT(BRW_NEW_REDUCED_PRIMITIVE
),
297 DEFINE_BIT(BRW_NEW_PRIMITIVE
),
298 DEFINE_BIT(BRW_NEW_CONTEXT
),
299 DEFINE_BIT(BRW_NEW_WM_INPUT_DIMENSIONS
),
300 DEFINE_BIT(BRW_NEW_PSP
),
301 DEFINE_BIT(BRW_NEW_WM_SURFACES
),
302 DEFINE_BIT(BRW_NEW_BINDING_TABLE
),
303 DEFINE_BIT(BRW_NEW_INDICES
),
304 DEFINE_BIT(BRW_NEW_INDEX_BUFFER
),
305 DEFINE_BIT(BRW_NEW_VERTICES
),
306 DEFINE_BIT(BRW_NEW_BATCH
),
307 DEFINE_BIT(BRW_NEW_DEPTH_BUFFER
),
308 DEFINE_BIT(BRW_NEW_NR_WM_SURFACES
),
309 DEFINE_BIT(BRW_NEW_NR_VS_SURFACES
),
310 DEFINE_BIT(BRW_NEW_VS_CONSTBUF
),
311 DEFINE_BIT(BRW_NEW_WM_CONSTBUF
),
315 static struct dirty_bit_map cache_bits
[] = {
316 DEFINE_BIT(CACHE_NEW_BLEND_STATE
),
317 DEFINE_BIT(CACHE_NEW_CC_VP
),
318 DEFINE_BIT(CACHE_NEW_CC_UNIT
),
319 DEFINE_BIT(CACHE_NEW_WM_PROG
),
320 DEFINE_BIT(CACHE_NEW_SAMPLER
),
321 DEFINE_BIT(CACHE_NEW_WM_UNIT
),
322 DEFINE_BIT(CACHE_NEW_SF_PROG
),
323 DEFINE_BIT(CACHE_NEW_SF_VP
),
324 DEFINE_BIT(CACHE_NEW_SF_UNIT
),
325 DEFINE_BIT(CACHE_NEW_VS_UNIT
),
326 DEFINE_BIT(CACHE_NEW_VS_PROG
),
327 DEFINE_BIT(CACHE_NEW_GS_UNIT
),
328 DEFINE_BIT(CACHE_NEW_GS_PROG
),
329 DEFINE_BIT(CACHE_NEW_CLIP_VP
),
330 DEFINE_BIT(CACHE_NEW_CLIP_UNIT
),
331 DEFINE_BIT(CACHE_NEW_CLIP_PROG
),
337 brw_update_dirty_count(struct dirty_bit_map
*bit_map
, int32_t bits
)
341 for (i
= 0; i
< 32; i
++) {
342 if (bit_map
[i
].bit
== 0)
345 if (bit_map
[i
].bit
& bits
)
351 brw_print_dirty_count(struct dirty_bit_map
*bit_map
, int32_t bits
)
355 for (i
= 0; i
< 32; i
++) {
356 if (bit_map
[i
].bit
== 0)
359 fprintf(stderr
, "0x%08x: %12d (%s)\n",
360 bit_map
[i
].bit
, bit_map
[i
].count
, bit_map
[i
].name
);
364 /***********************************************************************
367 void brw_validate_state( struct brw_context
*brw
)
369 struct gl_context
*ctx
= &brw
->intel
.ctx
;
370 struct intel_context
*intel
= &brw
->intel
;
371 struct brw_state_flags
*state
= &brw
->state
.dirty
;
372 const struct brw_tracked_state
*atoms
= brw
->prepare_atoms
;
373 int num_atoms
= brw
->num_prepare_atoms
;
376 brw_clear_validated_bos(brw
);
378 state
->mesa
|= brw
->intel
.NewGLState
;
379 brw
->intel
.NewGLState
= 0;
381 brw_add_validated_bo(brw
, intel
->batch
.bo
);
383 if (brw
->emit_state_always
) {
389 if (brw
->fragment_program
!= ctx
->FragmentProgram
._Current
) {
390 brw
->fragment_program
= ctx
->FragmentProgram
._Current
;
391 brw
->state
.dirty
.brw
|= BRW_NEW_FRAGMENT_PROGRAM
;
394 if (brw
->vertex_program
!= ctx
->VertexProgram
._Current
) {
395 brw
->vertex_program
= ctx
->VertexProgram
._Current
;
396 brw
->state
.dirty
.brw
|= BRW_NEW_VERTEX_PROGRAM
;
399 if ((state
->mesa
| state
->cache
| state
->brw
) == 0)
402 brw
->intel
.Fallback
= GL_FALSE
; /* boolean, not bitfield */
404 /* do prepare stage for all atoms */
405 for (i
= 0; i
< num_atoms
; i
++) {
406 const struct brw_tracked_state
*atom
= &atoms
[i
];
408 if (check_state(state
, &atom
->dirty
)) {
411 if (brw
->intel
.Fallback
)
416 intel_check_front_buffer_rendering(intel
);
418 /* Make sure that the textures which are referenced by the current
419 * brw fragment program are actually present/valid.
420 * If this fails, we can experience GPU lock-ups.
423 const struct brw_fragment_program
*fp
;
424 fp
= brw_fragment_program_const(brw
->fragment_program
);
426 assert((fp
->tex_units_used
& ctx
->Texture
._EnabledUnits
)
427 == fp
->tex_units_used
);
433 void brw_upload_state(struct brw_context
*brw
)
435 struct brw_state_flags
*state
= &brw
->state
.dirty
;
436 const struct brw_tracked_state
*atoms
= brw
->emit_atoms
;
437 int num_atoms
= brw
->num_emit_atoms
;
439 static int dirty_count
= 0;
441 brw_clear_validated_bos(brw
);
443 if (unlikely(INTEL_DEBUG
)) {
444 /* Debug version which enforces various sanity checks on the
445 * state flags which are generated and checked to help ensure
446 * state atoms are ordered correctly in the list.
448 struct brw_state_flags examined
, prev
;
449 memset(&examined
, 0, sizeof(examined
));
452 for (i
= 0; i
< num_atoms
; i
++) {
453 const struct brw_tracked_state
*atom
= &atoms
[i
];
454 struct brw_state_flags generated
;
456 if (brw
->intel
.Fallback
)
459 if (check_state(state
, &atom
->dirty
)) {
463 accumulate_state(&examined
, &atom
->dirty
);
465 /* generated = (prev ^ state)
466 * if (examined & generated)
469 xor_states(&generated
, &prev
, state
);
470 assert(!check_state(&examined
, &generated
));
475 for (i
= 0; i
< num_atoms
; i
++) {
476 const struct brw_tracked_state
*atom
= &atoms
[i
];
478 if (brw
->intel
.Fallback
)
481 if (check_state(state
, &atom
->dirty
)) {
487 if (unlikely(INTEL_DEBUG
& DEBUG_STATE
)) {
488 brw_update_dirty_count(mesa_bits
, state
->mesa
);
489 brw_update_dirty_count(brw_bits
, state
->brw
);
490 brw_update_dirty_count(cache_bits
, state
->cache
);
491 if (dirty_count
++ % 1000 == 0) {
492 brw_print_dirty_count(mesa_bits
, state
->mesa
);
493 brw_print_dirty_count(brw_bits
, state
->brw
);
494 brw_print_dirty_count(cache_bits
, state
->cache
);
495 fprintf(stderr
, "\n");
499 if (!brw
->intel
.Fallback
)
500 memset(state
, 0, sizeof(*state
));