i965/gen6/gs: upload ubo and pull constants surfaces.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_state_upload.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keithw@vmware.com>
30 */
31
32
33
34 #include "brw_context.h"
35 #include "brw_state.h"
36 #include "drivers/common/meta.h"
37 #include "intel_batchbuffer.h"
38 #include "intel_buffers.h"
39
40 static const struct brw_tracked_state *gen4_atoms[] =
41 {
42 &brw_vs_prog, /* must do before GS prog, state base address. */
43 &brw_ff_gs_prog, /* must do before state base address */
44
45 &brw_interpolation_map,
46
47 &brw_clip_prog, /* must do before state base address */
48 &brw_sf_prog, /* must do before state base address */
49 &brw_wm_prog, /* must do before state base address */
50
51 /* Once all the programs are done, we know how large urb entry
52 * sizes need to be and can decide if we need to change the urb
53 * layout.
54 */
55 &brw_curbe_offsets,
56 &brw_recalculate_urb_fence,
57
58 &brw_cc_vp,
59 &brw_cc_unit,
60
61 /* Surface state setup. Must come before the VS/WM unit. The binding
62 * table upload must be last.
63 */
64 &brw_vs_pull_constants,
65 &brw_wm_pull_constants,
66 &brw_renderbuffer_surfaces,
67 &brw_texture_surfaces,
68 &brw_vs_binding_table,
69 &brw_wm_binding_table,
70
71 &brw_fs_samplers,
72 &brw_vs_samplers,
73
74 /* These set up state for brw_psp_urb_cbs */
75 &brw_wm_unit,
76 &brw_sf_vp,
77 &brw_sf_unit,
78 &brw_vs_unit, /* always required, enabled or not */
79 &brw_clip_unit,
80 &brw_gs_unit,
81
82 /* Command packets:
83 */
84 &brw_invariant_state,
85 &brw_state_base_address,
86
87 &brw_binding_table_pointers,
88 &brw_blend_constant_color,
89
90 &brw_depthbuffer,
91
92 &brw_polygon_stipple,
93 &brw_polygon_stipple_offset,
94
95 &brw_line_stipple,
96 &brw_aa_line_parameters,
97
98 &brw_psp_urb_cbs,
99
100 &brw_drawing_rect,
101 &brw_indices, /* must come before brw_vertices */
102 &brw_index_buffer,
103 &brw_vertices,
104
105 &brw_constant_buffer
106 };
107
108 static const struct brw_tracked_state *gen6_atoms[] =
109 {
110 &brw_vs_prog, /* must do before state base address */
111 &brw_gs_prog, /* must do before state base address */
112 &brw_wm_prog, /* must do before state base address */
113
114 &gen6_clip_vp,
115 &gen6_sf_vp,
116
117 /* Command packets: */
118
119 /* must do before binding table pointers, cc state ptrs */
120 &brw_state_base_address,
121
122 &brw_cc_vp,
123 &gen6_viewport_state, /* must do after *_vp stages */
124
125 &gen6_urb,
126 &gen6_blend_state, /* must do before cc unit */
127 &gen6_color_calc_state, /* must do before cc unit */
128 &gen6_depth_stencil_state, /* must do before cc unit */
129
130 &gen6_vs_push_constants, /* Before vs_state */
131 &gen6_gs_push_constants, /* Before gs_state */
132 &gen6_wm_push_constants, /* Before wm_state */
133
134 /* Surface state setup. Must come before the VS/WM unit. The binding
135 * table upload must be last.
136 */
137 &brw_vs_pull_constants,
138 &brw_vs_ubo_surfaces,
139 &brw_gs_pull_constants,
140 &brw_gs_ubo_surfaces,
141 &brw_wm_pull_constants,
142 &brw_wm_ubo_surfaces,
143 &gen6_renderbuffer_surfaces,
144 &brw_texture_surfaces,
145 &gen6_sol_surface,
146 &brw_vs_binding_table,
147 &gen6_gs_binding_table,
148 &brw_wm_binding_table,
149
150 &brw_fs_samplers,
151 &brw_vs_samplers,
152 &brw_gs_samplers,
153 &gen6_sampler_state,
154 &gen6_multisample_state,
155
156 &gen6_vs_state,
157 &gen6_gs_state,
158 &gen6_clip_state,
159 &gen6_sf_state,
160 &gen6_wm_state,
161
162 &gen6_scissor_state,
163
164 &gen6_binding_table_pointers,
165
166 &brw_depthbuffer,
167
168 &brw_polygon_stipple,
169 &brw_polygon_stipple_offset,
170
171 &brw_line_stipple,
172 &brw_aa_line_parameters,
173
174 &brw_drawing_rect,
175
176 &brw_indices, /* must come before brw_vertices */
177 &brw_index_buffer,
178 &brw_vertices,
179 };
180
181 static const struct brw_tracked_state *gen7_atoms[] =
182 {
183 &brw_vs_prog,
184 &brw_gs_prog,
185 &brw_wm_prog,
186
187 /* Command packets: */
188
189 /* must do before binding table pointers, cc state ptrs */
190 &brw_state_base_address,
191
192 &brw_cc_vp,
193 &gen7_cc_viewport_state_pointer, /* must do after brw_cc_vp */
194 &gen7_sf_clip_viewport,
195
196 &gen7_push_constant_space,
197 &gen7_urb,
198 &gen6_blend_state, /* must do before cc unit */
199 &gen6_color_calc_state, /* must do before cc unit */
200 &gen6_depth_stencil_state, /* must do before cc unit */
201
202 &gen6_vs_push_constants, /* Before vs_state */
203 &gen6_gs_push_constants, /* Before gs_state */
204 &gen6_wm_push_constants, /* Before wm_surfaces and constant_buffer */
205
206 /* Surface state setup. Must come before the VS/WM unit. The binding
207 * table upload must be last.
208 */
209 &brw_vs_pull_constants,
210 &brw_vs_ubo_surfaces,
211 &brw_vs_abo_surfaces,
212 &brw_gs_pull_constants,
213 &brw_gs_ubo_surfaces,
214 &brw_gs_abo_surfaces,
215 &brw_wm_pull_constants,
216 &brw_wm_ubo_surfaces,
217 &brw_wm_abo_surfaces,
218 &gen6_renderbuffer_surfaces,
219 &brw_texture_surfaces,
220 &brw_vs_binding_table,
221 &brw_gs_binding_table,
222 &brw_wm_binding_table,
223
224 &brw_fs_samplers,
225 &brw_vs_samplers,
226 &brw_gs_samplers,
227 &gen6_multisample_state,
228
229 &gen7_disable_stages,
230 &gen7_vs_state,
231 &gen7_gs_state,
232 &gen7_sol_state,
233 &gen7_clip_state,
234 &gen7_sbe_state,
235 &gen7_sf_state,
236 &gen7_wm_state,
237 &gen7_ps_state,
238
239 &gen6_scissor_state,
240
241 &gen7_depthbuffer,
242
243 &brw_polygon_stipple,
244 &brw_polygon_stipple_offset,
245
246 &brw_line_stipple,
247 &brw_aa_line_parameters,
248
249 &brw_drawing_rect,
250
251 &brw_indices, /* must come before brw_vertices */
252 &brw_index_buffer,
253 &brw_vertices,
254
255 &haswell_cut_index,
256 };
257
258 static const struct brw_tracked_state *gen8_atoms[] =
259 {
260 &brw_vs_prog,
261 &brw_gs_prog,
262 &brw_wm_prog,
263
264 /* Command packets: */
265 &gen8_state_base_address,
266
267 &brw_cc_vp,
268 &gen7_cc_viewport_state_pointer, /* must do after brw_cc_vp */
269 &gen8_sf_clip_viewport,
270
271 &gen7_push_constant_space,
272 &gen7_urb,
273 &gen8_blend_state,
274 &gen6_color_calc_state,
275
276 &gen6_vs_push_constants, /* Before vs_state */
277 &gen6_gs_push_constants, /* Before gs_state */
278 &gen6_wm_push_constants, /* Before wm_surfaces and constant_buffer */
279
280 /* Surface state setup. Must come before the VS/WM unit. The binding
281 * table upload must be last.
282 */
283 &brw_vs_pull_constants,
284 &brw_vs_ubo_surfaces,
285 &brw_vs_abo_surfaces,
286 &brw_gs_pull_constants,
287 &brw_gs_ubo_surfaces,
288 &brw_gs_abo_surfaces,
289 &brw_wm_pull_constants,
290 &brw_wm_ubo_surfaces,
291 &brw_wm_abo_surfaces,
292 &gen6_renderbuffer_surfaces,
293 &brw_texture_surfaces,
294 &brw_vs_binding_table,
295 &brw_gs_binding_table,
296 &brw_wm_binding_table,
297
298 &brw_fs_samplers,
299 &brw_vs_samplers,
300 &brw_gs_samplers,
301 &gen8_multisample_state,
302
303 &gen8_disable_stages,
304 &gen8_vs_state,
305 &gen8_gs_state,
306 &gen8_sol_state,
307 &gen6_clip_state,
308 &gen8_raster_state,
309 &gen8_sbe_state,
310 &gen8_sf_state,
311 &gen8_ps_blend,
312 &gen8_ps_extra,
313 &gen8_ps_state,
314 &gen8_wm_depth_stencil,
315 &gen8_wm_state,
316
317 &gen6_scissor_state,
318
319 &gen7_depthbuffer,
320
321 &brw_polygon_stipple,
322 &brw_polygon_stipple_offset,
323
324 &brw_line_stipple,
325 &brw_aa_line_parameters,
326
327 &brw_drawing_rect,
328
329 &gen8_vf_topology,
330
331 &brw_indices,
332 &gen8_index_buffer,
333 &gen8_vertices,
334
335 &haswell_cut_index,
336 };
337
338 static void
339 brw_upload_initial_gpu_state(struct brw_context *brw)
340 {
341 /* On platforms with hardware contexts, we can set our initial GPU state
342 * right away rather than doing it via state atoms. This saves a small
343 * amount of overhead on every draw call.
344 */
345 if (!brw->hw_ctx)
346 return;
347
348 brw_upload_invariant_state(brw);
349
350 if (brw->gen >= 8) {
351 gen8_emit_3dstate_sample_pattern(brw);
352 }
353 }
354
355 void brw_init_state( struct brw_context *brw )
356 {
357 struct gl_context *ctx = &brw->ctx;
358 const struct brw_tracked_state **atoms;
359 int num_atoms;
360
361 brw_init_caches(brw);
362
363 if (brw->gen >= 8) {
364 atoms = gen8_atoms;
365 num_atoms = ARRAY_SIZE(gen8_atoms);
366 } else if (brw->gen == 7) {
367 atoms = gen7_atoms;
368 num_atoms = ARRAY_SIZE(gen7_atoms);
369 } else if (brw->gen == 6) {
370 atoms = gen6_atoms;
371 num_atoms = ARRAY_SIZE(gen6_atoms);
372 } else {
373 atoms = gen4_atoms;
374 num_atoms = ARRAY_SIZE(gen4_atoms);
375 }
376
377 brw->atoms = atoms;
378 brw->num_atoms = num_atoms;
379
380 while (num_atoms--) {
381 assert((*atoms)->dirty.mesa |
382 (*atoms)->dirty.brw |
383 (*atoms)->dirty.cache);
384 assert((*atoms)->emit);
385 atoms++;
386 }
387
388 brw_upload_initial_gpu_state(brw);
389
390 brw->state.dirty.mesa = ~0;
391 brw->state.dirty.brw = ~0;
392
393 /* Make sure that brw->state.dirty.brw has enough bits to hold all possible
394 * dirty flags.
395 */
396 STATIC_ASSERT(BRW_NUM_STATE_BITS <= 8 * sizeof(brw->state.dirty.brw));
397
398 ctx->DriverFlags.NewTransformFeedback = BRW_NEW_TRANSFORM_FEEDBACK;
399 ctx->DriverFlags.NewTransformFeedbackProg = BRW_NEW_TRANSFORM_FEEDBACK;
400 ctx->DriverFlags.NewRasterizerDiscard = BRW_NEW_RASTERIZER_DISCARD;
401 ctx->DriverFlags.NewUniformBuffer = BRW_NEW_UNIFORM_BUFFER;
402 ctx->DriverFlags.NewAtomicBuffer = BRW_NEW_ATOMIC_BUFFER;
403 }
404
405
406 void brw_destroy_state( struct brw_context *brw )
407 {
408 brw_destroy_caches(brw);
409 }
410
411 /***********************************************************************
412 */
413
414 static bool
415 check_state(const struct brw_state_flags *a, const struct brw_state_flags *b)
416 {
417 return ((a->mesa & b->mesa) |
418 (a->brw & b->brw) |
419 (a->cache & b->cache)) != 0;
420 }
421
422 static void accumulate_state( struct brw_state_flags *a,
423 const struct brw_state_flags *b )
424 {
425 a->mesa |= b->mesa;
426 a->brw |= b->brw;
427 a->cache |= b->cache;
428 }
429
430
431 static void xor_states( struct brw_state_flags *result,
432 const struct brw_state_flags *a,
433 const struct brw_state_flags *b )
434 {
435 result->mesa = a->mesa ^ b->mesa;
436 result->brw = a->brw ^ b->brw;
437 result->cache = a->cache ^ b->cache;
438 }
439
440 struct dirty_bit_map {
441 uint32_t bit;
442 char *name;
443 uint32_t count;
444 };
445
446 #define DEFINE_BIT(name) {name, #name, 0}
447
448 static struct dirty_bit_map mesa_bits[] = {
449 DEFINE_BIT(_NEW_MODELVIEW),
450 DEFINE_BIT(_NEW_PROJECTION),
451 DEFINE_BIT(_NEW_TEXTURE_MATRIX),
452 DEFINE_BIT(_NEW_COLOR),
453 DEFINE_BIT(_NEW_DEPTH),
454 DEFINE_BIT(_NEW_EVAL),
455 DEFINE_BIT(_NEW_FOG),
456 DEFINE_BIT(_NEW_HINT),
457 DEFINE_BIT(_NEW_LIGHT),
458 DEFINE_BIT(_NEW_LINE),
459 DEFINE_BIT(_NEW_PIXEL),
460 DEFINE_BIT(_NEW_POINT),
461 DEFINE_BIT(_NEW_POLYGON),
462 DEFINE_BIT(_NEW_POLYGONSTIPPLE),
463 DEFINE_BIT(_NEW_SCISSOR),
464 DEFINE_BIT(_NEW_STENCIL),
465 DEFINE_BIT(_NEW_TEXTURE),
466 DEFINE_BIT(_NEW_TRANSFORM),
467 DEFINE_BIT(_NEW_VIEWPORT),
468 DEFINE_BIT(_NEW_ARRAY),
469 DEFINE_BIT(_NEW_RENDERMODE),
470 DEFINE_BIT(_NEW_BUFFERS),
471 DEFINE_BIT(_NEW_CURRENT_ATTRIB),
472 DEFINE_BIT(_NEW_MULTISAMPLE),
473 DEFINE_BIT(_NEW_TRACK_MATRIX),
474 DEFINE_BIT(_NEW_PROGRAM),
475 DEFINE_BIT(_NEW_PROGRAM_CONSTANTS),
476 DEFINE_BIT(_NEW_BUFFER_OBJECT),
477 DEFINE_BIT(_NEW_FRAG_CLAMP),
478 DEFINE_BIT(_NEW_VARYING_VP_INPUTS),
479 {0, 0, 0}
480 };
481
482 static struct dirty_bit_map brw_bits[] = {
483 DEFINE_BIT(BRW_NEW_URB_FENCE),
484 DEFINE_BIT(BRW_NEW_FRAGMENT_PROGRAM),
485 DEFINE_BIT(BRW_NEW_GEOMETRY_PROGRAM),
486 DEFINE_BIT(BRW_NEW_VERTEX_PROGRAM),
487 DEFINE_BIT(BRW_NEW_CURBE_OFFSETS),
488 DEFINE_BIT(BRW_NEW_REDUCED_PRIMITIVE),
489 DEFINE_BIT(BRW_NEW_PRIMITIVE),
490 DEFINE_BIT(BRW_NEW_CONTEXT),
491 DEFINE_BIT(BRW_NEW_PSP),
492 DEFINE_BIT(BRW_NEW_SURFACES),
493 DEFINE_BIT(BRW_NEW_VS_BINDING_TABLE),
494 DEFINE_BIT(BRW_NEW_GS_BINDING_TABLE),
495 DEFINE_BIT(BRW_NEW_PS_BINDING_TABLE),
496 DEFINE_BIT(BRW_NEW_INDICES),
497 DEFINE_BIT(BRW_NEW_VERTICES),
498 DEFINE_BIT(BRW_NEW_BATCH),
499 DEFINE_BIT(BRW_NEW_INDEX_BUFFER),
500 DEFINE_BIT(BRW_NEW_VS_CONSTBUF),
501 DEFINE_BIT(BRW_NEW_GS_CONSTBUF),
502 DEFINE_BIT(BRW_NEW_PROGRAM_CACHE),
503 DEFINE_BIT(BRW_NEW_STATE_BASE_ADDRESS),
504 DEFINE_BIT(BRW_NEW_VUE_MAP_VS),
505 DEFINE_BIT(BRW_NEW_VUE_MAP_GEOM_OUT),
506 DEFINE_BIT(BRW_NEW_TRANSFORM_FEEDBACK),
507 DEFINE_BIT(BRW_NEW_RASTERIZER_DISCARD),
508 DEFINE_BIT(BRW_NEW_STATS_WM),
509 DEFINE_BIT(BRW_NEW_UNIFORM_BUFFER),
510 DEFINE_BIT(BRW_NEW_ATOMIC_BUFFER),
511 DEFINE_BIT(BRW_NEW_META_IN_PROGRESS),
512 DEFINE_BIT(BRW_NEW_INTERPOLATION_MAP),
513 DEFINE_BIT(BRW_NEW_PUSH_CONSTANT_ALLOCATION),
514 DEFINE_BIT(BRW_NEW_NUM_SAMPLES),
515 {0, 0, 0}
516 };
517
518 static struct dirty_bit_map cache_bits[] = {
519 DEFINE_BIT(CACHE_NEW_CC_VP),
520 DEFINE_BIT(CACHE_NEW_CC_UNIT),
521 DEFINE_BIT(CACHE_NEW_WM_PROG),
522 DEFINE_BIT(CACHE_NEW_BLORP_BLIT_PROG),
523 DEFINE_BIT(CACHE_NEW_BLORP_CONST_COLOR_PROG),
524 DEFINE_BIT(CACHE_NEW_SAMPLER),
525 DEFINE_BIT(CACHE_NEW_WM_UNIT),
526 DEFINE_BIT(CACHE_NEW_SF_PROG),
527 DEFINE_BIT(CACHE_NEW_SF_VP),
528 DEFINE_BIT(CACHE_NEW_SF_UNIT),
529 DEFINE_BIT(CACHE_NEW_VS_UNIT),
530 DEFINE_BIT(CACHE_NEW_VS_PROG),
531 DEFINE_BIT(CACHE_NEW_FF_GS_UNIT),
532 DEFINE_BIT(CACHE_NEW_FF_GS_PROG),
533 DEFINE_BIT(CACHE_NEW_GS_PROG),
534 DEFINE_BIT(CACHE_NEW_CLIP_VP),
535 DEFINE_BIT(CACHE_NEW_CLIP_UNIT),
536 DEFINE_BIT(CACHE_NEW_CLIP_PROG),
537 {0, 0, 0}
538 };
539
540
541 static void
542 brw_update_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
543 {
544 int i;
545
546 for (i = 0; i < 32; i++) {
547 if (bit_map[i].bit == 0)
548 return;
549
550 if (bit_map[i].bit & bits)
551 bit_map[i].count++;
552 }
553 }
554
555 static void
556 brw_print_dirty_count(struct dirty_bit_map *bit_map)
557 {
558 int i;
559
560 for (i = 0; i < 32; i++) {
561 if (bit_map[i].bit == 0)
562 return;
563
564 fprintf(stderr, "0x%08x: %12d (%s)\n",
565 bit_map[i].bit, bit_map[i].count, bit_map[i].name);
566 }
567 }
568
569 /***********************************************************************
570 * Emit all state:
571 */
572 void brw_upload_state(struct brw_context *brw)
573 {
574 struct gl_context *ctx = &brw->ctx;
575 struct brw_state_flags *state = &brw->state.dirty;
576 int i;
577 static int dirty_count = 0;
578
579 state->mesa |= brw->NewGLState;
580 brw->NewGLState = 0;
581
582 state->brw |= ctx->NewDriverState;
583 ctx->NewDriverState = 0;
584
585 if (0) {
586 /* Always re-emit all state. */
587 state->mesa |= ~0;
588 state->brw |= ~0;
589 state->cache |= ~0;
590 }
591
592 if (brw->fragment_program != ctx->FragmentProgram._Current) {
593 brw->fragment_program = ctx->FragmentProgram._Current;
594 brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
595 }
596
597 if (brw->geometry_program != ctx->GeometryProgram._Current) {
598 brw->geometry_program = ctx->GeometryProgram._Current;
599 brw->state.dirty.brw |= BRW_NEW_GEOMETRY_PROGRAM;
600 }
601
602 if (brw->vertex_program != ctx->VertexProgram._Current) {
603 brw->vertex_program = ctx->VertexProgram._Current;
604 brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
605 }
606
607 if (brw->meta_in_progress != _mesa_meta_in_progress(ctx)) {
608 brw->meta_in_progress = _mesa_meta_in_progress(ctx);
609 brw->state.dirty.brw |= BRW_NEW_META_IN_PROGRESS;
610 }
611
612 if (brw->num_samples != ctx->DrawBuffer->Visual.samples) {
613 brw->num_samples = ctx->DrawBuffer->Visual.samples;
614 brw->state.dirty.brw |= BRW_NEW_NUM_SAMPLES;
615 }
616
617 if ((state->mesa | state->cache | state->brw) == 0)
618 return;
619
620 if (unlikely(INTEL_DEBUG)) {
621 /* Debug version which enforces various sanity checks on the
622 * state flags which are generated and checked to help ensure
623 * state atoms are ordered correctly in the list.
624 */
625 struct brw_state_flags examined, prev;
626 memset(&examined, 0, sizeof(examined));
627 prev = *state;
628
629 for (i = 0; i < brw->num_atoms; i++) {
630 const struct brw_tracked_state *atom = brw->atoms[i];
631 struct brw_state_flags generated;
632
633 if (check_state(state, &atom->dirty)) {
634 atom->emit(brw);
635 }
636
637 accumulate_state(&examined, &atom->dirty);
638
639 /* generated = (prev ^ state)
640 * if (examined & generated)
641 * fail;
642 */
643 xor_states(&generated, &prev, state);
644 assert(!check_state(&examined, &generated));
645 prev = *state;
646 }
647 }
648 else {
649 for (i = 0; i < brw->num_atoms; i++) {
650 const struct brw_tracked_state *atom = brw->atoms[i];
651
652 if (check_state(state, &atom->dirty)) {
653 atom->emit(brw);
654 }
655 }
656 }
657
658 if (unlikely(INTEL_DEBUG & DEBUG_STATE)) {
659 STATIC_ASSERT(ARRAY_SIZE(brw_bits) == BRW_NUM_STATE_BITS + 1);
660 STATIC_ASSERT(ARRAY_SIZE(cache_bits) == BRW_MAX_CACHE + 1);
661
662 brw_update_dirty_count(mesa_bits, state->mesa);
663 brw_update_dirty_count(brw_bits, state->brw);
664 brw_update_dirty_count(cache_bits, state->cache);
665 if (dirty_count++ % 1000 == 0) {
666 brw_print_dirty_count(mesa_bits);
667 brw_print_dirty_count(brw_bits);
668 brw_print_dirty_count(cache_bits);
669 fprintf(stderr, "\n");
670 }
671 }
672 }
673
674
675 /**
676 * Clear dirty bits to account for the fact that the state emitted by
677 * brw_upload_state() has been committed to the hardware. This is a separate
678 * call from brw_upload_state() because it's possible that after the call to
679 * brw_upload_state(), we will discover that we've run out of aperture space,
680 * and need to rewind the batch buffer to the state it had before the
681 * brw_upload_state() call.
682 */
683 void
684 brw_clear_dirty_bits(struct brw_context *brw)
685 {
686 struct brw_state_flags *state = &brw->state.dirty;
687 memset(state, 0, sizeof(*state));
688 }