2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics to
4 develop this 3D driver.
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **********************************************************************/
29 * Keith Whitwell <keithw@vmware.com>
34 #include "brw_context.h"
35 #include "brw_state.h"
36 #include "drivers/common/meta.h"
37 #include "intel_batchbuffer.h"
38 #include "intel_buffers.h"
40 #include "brw_ff_gs.h"
44 #include "main/framebuffer.h"
46 static const struct brw_tracked_state
*gen4_atoms
[] =
48 /* Once all the programs are done, we know how large urb entry
49 * sizes need to be and can decide if we need to change the urb
53 &brw_recalculate_urb_fence
,
58 /* Surface state setup. Must come before the VS/WM unit. The binding
59 * table upload must be last.
61 &brw_vs_pull_constants
,
62 &brw_wm_pull_constants
,
63 &brw_renderbuffer_surfaces
,
64 &brw_renderbuffer_read_surfaces
,
65 &brw_texture_surfaces
,
66 &brw_vs_binding_table
,
67 &brw_wm_binding_table
,
72 /* These set up state for brw_psp_urb_cbs */
76 &brw_vs_unit
, /* always required, enabled or not */
84 &brw_binding_table_pointers
,
85 &brw_blend_constant_color
,
90 &brw_polygon_stipple_offset
,
97 &brw_indices
, /* must come before brw_vertices */
104 static const struct brw_tracked_state
*gen6_atoms
[] =
109 /* Command packets: */
112 &gen6_viewport_state
, /* must do after *_vp stages */
115 &gen6_blend_state
, /* must do before cc unit */
116 &gen6_color_calc_state
, /* must do before cc unit */
117 &gen6_depth_stencil_state
, /* must do before cc unit */
119 &gen6_vs_push_constants
, /* Before vs_state */
120 &gen6_gs_push_constants
, /* Before gs_state */
121 &gen6_wm_push_constants
, /* Before wm_state */
123 /* Surface state setup. Must come before the VS/WM unit. The binding
124 * table upload must be last.
126 &brw_vs_pull_constants
,
127 &brw_vs_ubo_surfaces
,
128 &brw_gs_pull_constants
,
129 &brw_gs_ubo_surfaces
,
130 &brw_wm_pull_constants
,
131 &brw_wm_ubo_surfaces
,
132 &gen6_renderbuffer_surfaces
,
133 &brw_renderbuffer_read_surfaces
,
134 &brw_texture_surfaces
,
136 &brw_vs_binding_table
,
137 &gen6_gs_binding_table
,
138 &brw_wm_binding_table
,
144 &gen6_multisample_state
,
154 &gen6_binding_table_pointers
,
158 &brw_polygon_stipple
,
159 &brw_polygon_stipple_offset
,
165 &brw_indices
, /* must come before brw_vertices */
170 static const struct brw_tracked_state
*gen7_render_atoms
[] =
172 /* Command packets: */
175 &gen7_sf_clip_viewport
,
178 &gen7_push_constant_space
,
180 &gen6_blend_state
, /* must do before cc unit */
181 &gen6_color_calc_state
, /* must do before cc unit */
182 &gen6_depth_stencil_state
, /* must do before cc unit */
184 &gen7_hw_binding_tables
, /* Enable hw-generated binding tables for Haswell */
186 &brw_vs_image_surfaces
, /* Before vs push/pull constants and binding table */
187 &brw_tcs_image_surfaces
, /* Before tcs push/pull constants and binding table */
188 &brw_tes_image_surfaces
, /* Before tes push/pull constants and binding table */
189 &brw_gs_image_surfaces
, /* Before gs push/pull constants and binding table */
190 &brw_wm_image_surfaces
, /* Before wm push/pull constants and binding table */
192 &gen6_vs_push_constants
, /* Before vs_state */
193 &gen7_tcs_push_constants
,
194 &gen7_tes_push_constants
,
195 &gen6_gs_push_constants
, /* Before gs_state */
196 &gen6_wm_push_constants
, /* Before wm_surfaces and constant_buffer */
198 /* Surface state setup. Must come before the VS/WM unit. The binding
199 * table upload must be last.
201 &brw_vs_pull_constants
,
202 &brw_vs_ubo_surfaces
,
203 &brw_vs_abo_surfaces
,
204 &brw_tcs_pull_constants
,
205 &brw_tcs_ubo_surfaces
,
206 &brw_tcs_abo_surfaces
,
207 &brw_tes_pull_constants
,
208 &brw_tes_ubo_surfaces
,
209 &brw_tes_abo_surfaces
,
210 &brw_gs_pull_constants
,
211 &brw_gs_ubo_surfaces
,
212 &brw_gs_abo_surfaces
,
213 &brw_wm_pull_constants
,
214 &brw_wm_ubo_surfaces
,
215 &brw_wm_abo_surfaces
,
216 &gen6_renderbuffer_surfaces
,
217 &brw_renderbuffer_read_surfaces
,
218 &brw_texture_surfaces
,
219 &brw_vs_binding_table
,
220 &brw_tcs_binding_table
,
221 &brw_tes_binding_table
,
222 &brw_gs_binding_table
,
223 &brw_wm_binding_table
,
230 &gen6_multisample_state
,
248 &brw_polygon_stipple
,
249 &brw_polygon_stipple_offset
,
255 &brw_indices
, /* must come before brw_vertices */
262 static const struct brw_tracked_state
*gen7_compute_atoms
[] =
265 &brw_cs_image_surfaces
,
266 &gen7_cs_push_constants
,
267 &brw_cs_pull_constants
,
268 &brw_cs_ubo_surfaces
,
269 &brw_cs_abo_surfaces
,
270 &brw_cs_texture_surfaces
,
271 &brw_cs_work_groups_surface
,
276 static const struct brw_tracked_state
*gen8_render_atoms
[] =
279 &gen8_sf_clip_viewport
,
282 &gen7_push_constant_space
,
285 &gen6_color_calc_state
,
287 &gen7_hw_binding_tables
, /* Enable hw-generated binding tables for Broadwell */
289 &brw_vs_image_surfaces
, /* Before vs push/pull constants and binding table */
290 &brw_tcs_image_surfaces
, /* Before tcs push/pull constants and binding table */
291 &brw_tes_image_surfaces
, /* Before tes push/pull constants and binding table */
292 &brw_gs_image_surfaces
, /* Before gs push/pull constants and binding table */
293 &brw_wm_image_surfaces
, /* Before wm push/pull constants and binding table */
295 &gen6_vs_push_constants
, /* Before vs_state */
296 &gen7_tcs_push_constants
,
297 &gen7_tes_push_constants
,
298 &gen6_gs_push_constants
, /* Before gs_state */
299 &gen6_wm_push_constants
, /* Before wm_surfaces and constant_buffer */
301 /* Surface state setup. Must come before the VS/WM unit. The binding
302 * table upload must be last.
304 &brw_vs_pull_constants
,
305 &brw_vs_ubo_surfaces
,
306 &brw_vs_abo_surfaces
,
307 &brw_tcs_pull_constants
,
308 &brw_tcs_ubo_surfaces
,
309 &brw_tcs_abo_surfaces
,
310 &brw_tes_pull_constants
,
311 &brw_tes_ubo_surfaces
,
312 &brw_tes_abo_surfaces
,
313 &brw_gs_pull_constants
,
314 &brw_gs_ubo_surfaces
,
315 &brw_gs_abo_surfaces
,
316 &brw_wm_pull_constants
,
317 &brw_wm_ubo_surfaces
,
318 &brw_wm_abo_surfaces
,
319 &gen6_renderbuffer_surfaces
,
320 &brw_renderbuffer_read_surfaces
,
321 &brw_texture_surfaces
,
322 &brw_vs_binding_table
,
323 &brw_tcs_binding_table
,
324 &brw_tes_binding_table
,
325 &brw_gs_binding_table
,
326 &brw_wm_binding_table
,
333 &gen8_multisample_state
,
335 &gen8_disable_stages
,
349 &gen8_wm_depth_stencil
,
356 &brw_polygon_stipple
,
357 &brw_polygon_stipple_offset
,
373 static const struct brw_tracked_state
*gen8_compute_atoms
[] =
376 &brw_cs_image_surfaces
,
377 &gen7_cs_push_constants
,
378 &brw_cs_pull_constants
,
379 &brw_cs_ubo_surfaces
,
380 &brw_cs_abo_surfaces
,
381 &brw_cs_texture_surfaces
,
382 &brw_cs_work_groups_surface
,
388 brw_upload_initial_gpu_state(struct brw_context
*brw
)
390 /* On platforms with hardware contexts, we can set our initial GPU state
391 * right away rather than doing it via state atoms. This saves a small
392 * amount of overhead on every draw call.
398 brw_emit_post_sync_nonzero_flush(brw
);
400 brw_upload_invariant_state(brw
);
402 /* Recommended optimization for Victim Cache eviction in pixel backend. */
405 OUT_BATCH(MI_LOAD_REGISTER_IMM
| (3 - 2));
406 OUT_BATCH(GEN7_CACHE_MODE_1
);
407 OUT_BATCH(REG_MASK(GEN9_PARTIAL_RESOLVE_DISABLE_IN_VC
) |
408 GEN9_PARTIAL_RESOLVE_DISABLE_IN_VC
);
413 gen8_emit_3dstate_sample_pattern(brw
);
417 static inline const struct brw_tracked_state
*
418 brw_get_pipeline_atoms(struct brw_context
*brw
,
419 enum brw_pipeline pipeline
)
422 case BRW_RENDER_PIPELINE
:
423 return brw
->render_atoms
;
424 case BRW_COMPUTE_PIPELINE
:
425 return brw
->compute_atoms
;
427 STATIC_ASSERT(BRW_NUM_PIPELINES
== 2);
428 unreachable("Unsupported pipeline");
434 brw_copy_pipeline_atoms(struct brw_context
*brw
,
435 enum brw_pipeline pipeline
,
436 const struct brw_tracked_state
**atoms
,
439 /* This is to work around brw_context::atoms being declared const. We want
440 * it to be const, but it needs to be initialized somehow!
442 struct brw_tracked_state
*context_atoms
=
443 (struct brw_tracked_state
*) brw_get_pipeline_atoms(brw
, pipeline
);
445 for (int i
= 0; i
< num_atoms
; i
++) {
446 context_atoms
[i
] = *atoms
[i
];
447 assert(context_atoms
[i
].dirty
.mesa
| context_atoms
[i
].dirty
.brw
);
448 assert(context_atoms
[i
].emit
);
451 brw
->num_atoms
[pipeline
] = num_atoms
;
454 void brw_init_state( struct brw_context
*brw
)
456 struct gl_context
*ctx
= &brw
->ctx
;
458 /* Force the first brw_select_pipeline to emit pipeline select */
459 brw
->last_pipeline
= BRW_NUM_PIPELINES
;
461 STATIC_ASSERT(ARRAY_SIZE(gen4_atoms
) <= ARRAY_SIZE(brw
->render_atoms
));
462 STATIC_ASSERT(ARRAY_SIZE(gen6_atoms
) <= ARRAY_SIZE(brw
->render_atoms
));
463 STATIC_ASSERT(ARRAY_SIZE(gen7_render_atoms
) <=
464 ARRAY_SIZE(brw
->render_atoms
));
465 STATIC_ASSERT(ARRAY_SIZE(gen8_render_atoms
) <=
466 ARRAY_SIZE(brw
->render_atoms
));
467 STATIC_ASSERT(ARRAY_SIZE(gen7_compute_atoms
) <=
468 ARRAY_SIZE(brw
->compute_atoms
));
469 STATIC_ASSERT(ARRAY_SIZE(gen8_compute_atoms
) <=
470 ARRAY_SIZE(brw
->compute_atoms
));
472 brw_init_caches(brw
);
475 brw_copy_pipeline_atoms(brw
, BRW_RENDER_PIPELINE
,
477 ARRAY_SIZE(gen8_render_atoms
));
478 brw_copy_pipeline_atoms(brw
, BRW_COMPUTE_PIPELINE
,
480 ARRAY_SIZE(gen8_compute_atoms
));
481 } else if (brw
->gen
== 7) {
482 brw_copy_pipeline_atoms(brw
, BRW_RENDER_PIPELINE
,
484 ARRAY_SIZE(gen7_render_atoms
));
485 brw_copy_pipeline_atoms(brw
, BRW_COMPUTE_PIPELINE
,
487 ARRAY_SIZE(gen7_compute_atoms
));
488 } else if (brw
->gen
== 6) {
489 brw_copy_pipeline_atoms(brw
, BRW_RENDER_PIPELINE
,
490 gen6_atoms
, ARRAY_SIZE(gen6_atoms
));
492 brw_copy_pipeline_atoms(brw
, BRW_RENDER_PIPELINE
,
493 gen4_atoms
, ARRAY_SIZE(gen4_atoms
));
496 brw_upload_initial_gpu_state(brw
);
498 brw
->NewGLState
= ~0;
499 brw
->ctx
.NewDriverState
= ~0ull;
501 /* ~0 is a nonsensical value which won't match anything we program, so
502 * the programming will take effect on the first time around.
504 brw
->pma_stall_bits
= ~0;
506 /* Make sure that brw->ctx.NewDriverState has enough bits to hold all possible
509 STATIC_ASSERT(BRW_NUM_STATE_BITS
<= 8 * sizeof(brw
->ctx
.NewDriverState
));
511 ctx
->DriverFlags
.NewTransformFeedback
= BRW_NEW_TRANSFORM_FEEDBACK
;
512 ctx
->DriverFlags
.NewTransformFeedbackProg
= BRW_NEW_TRANSFORM_FEEDBACK
;
513 ctx
->DriverFlags
.NewRasterizerDiscard
= BRW_NEW_RASTERIZER_DISCARD
;
514 ctx
->DriverFlags
.NewUniformBuffer
= BRW_NEW_UNIFORM_BUFFER
;
515 ctx
->DriverFlags
.NewShaderStorageBuffer
= BRW_NEW_UNIFORM_BUFFER
;
516 ctx
->DriverFlags
.NewTextureBuffer
= BRW_NEW_TEXTURE_BUFFER
;
517 ctx
->DriverFlags
.NewAtomicBuffer
= BRW_NEW_ATOMIC_BUFFER
;
518 ctx
->DriverFlags
.NewImageUnits
= BRW_NEW_IMAGE_UNITS
;
519 ctx
->DriverFlags
.NewDefaultTessLevels
= BRW_NEW_DEFAULT_TESS_LEVELS
;
523 void brw_destroy_state( struct brw_context
*brw
)
525 brw_destroy_caches(brw
);
528 /***********************************************************************
532 check_state(const struct brw_state_flags
*a
, const struct brw_state_flags
*b
)
534 return ((a
->mesa
& b
->mesa
) | (a
->brw
& b
->brw
)) != 0;
537 static void accumulate_state( struct brw_state_flags
*a
,
538 const struct brw_state_flags
*b
)
545 static void xor_states( struct brw_state_flags
*result
,
546 const struct brw_state_flags
*a
,
547 const struct brw_state_flags
*b
)
549 result
->mesa
= a
->mesa
^ b
->mesa
;
550 result
->brw
= a
->brw
^ b
->brw
;
553 struct dirty_bit_map
{
559 #define DEFINE_BIT(name) {name, #name, 0}
561 static struct dirty_bit_map mesa_bits
[] = {
562 DEFINE_BIT(_NEW_MODELVIEW
),
563 DEFINE_BIT(_NEW_PROJECTION
),
564 DEFINE_BIT(_NEW_TEXTURE_MATRIX
),
565 DEFINE_BIT(_NEW_COLOR
),
566 DEFINE_BIT(_NEW_DEPTH
),
567 DEFINE_BIT(_NEW_EVAL
),
568 DEFINE_BIT(_NEW_FOG
),
569 DEFINE_BIT(_NEW_HINT
),
570 DEFINE_BIT(_NEW_LIGHT
),
571 DEFINE_BIT(_NEW_LINE
),
572 DEFINE_BIT(_NEW_PIXEL
),
573 DEFINE_BIT(_NEW_POINT
),
574 DEFINE_BIT(_NEW_POLYGON
),
575 DEFINE_BIT(_NEW_POLYGONSTIPPLE
),
576 DEFINE_BIT(_NEW_SCISSOR
),
577 DEFINE_BIT(_NEW_STENCIL
),
578 DEFINE_BIT(_NEW_TEXTURE
),
579 DEFINE_BIT(_NEW_TRANSFORM
),
580 DEFINE_BIT(_NEW_VIEWPORT
),
581 DEFINE_BIT(_NEW_ARRAY
),
582 DEFINE_BIT(_NEW_RENDERMODE
),
583 DEFINE_BIT(_NEW_BUFFERS
),
584 DEFINE_BIT(_NEW_CURRENT_ATTRIB
),
585 DEFINE_BIT(_NEW_MULTISAMPLE
),
586 DEFINE_BIT(_NEW_TRACK_MATRIX
),
587 DEFINE_BIT(_NEW_PROGRAM
),
588 DEFINE_BIT(_NEW_PROGRAM_CONSTANTS
),
589 DEFINE_BIT(_NEW_BUFFER_OBJECT
),
590 DEFINE_BIT(_NEW_FRAG_CLAMP
),
591 /* Avoid sign extension problems. */
592 {(unsigned) _NEW_VARYING_VP_INPUTS
, "_NEW_VARYING_VP_INPUTS", 0},
596 static struct dirty_bit_map brw_bits
[] = {
597 DEFINE_BIT(BRW_NEW_FS_PROG_DATA
),
598 DEFINE_BIT(BRW_NEW_BLORP_BLIT_PROG_DATA
),
599 DEFINE_BIT(BRW_NEW_SF_PROG_DATA
),
600 DEFINE_BIT(BRW_NEW_VS_PROG_DATA
),
601 DEFINE_BIT(BRW_NEW_FF_GS_PROG_DATA
),
602 DEFINE_BIT(BRW_NEW_GS_PROG_DATA
),
603 DEFINE_BIT(BRW_NEW_TCS_PROG_DATA
),
604 DEFINE_BIT(BRW_NEW_TES_PROG_DATA
),
605 DEFINE_BIT(BRW_NEW_CLIP_PROG_DATA
),
606 DEFINE_BIT(BRW_NEW_CS_PROG_DATA
),
607 DEFINE_BIT(BRW_NEW_URB_FENCE
),
608 DEFINE_BIT(BRW_NEW_FRAGMENT_PROGRAM
),
609 DEFINE_BIT(BRW_NEW_GEOMETRY_PROGRAM
),
610 DEFINE_BIT(BRW_NEW_TESS_PROGRAMS
),
611 DEFINE_BIT(BRW_NEW_VERTEX_PROGRAM
),
612 DEFINE_BIT(BRW_NEW_CURBE_OFFSETS
),
613 DEFINE_BIT(BRW_NEW_REDUCED_PRIMITIVE
),
614 DEFINE_BIT(BRW_NEW_PATCH_PRIMITIVE
),
615 DEFINE_BIT(BRW_NEW_PRIMITIVE
),
616 DEFINE_BIT(BRW_NEW_CONTEXT
),
617 DEFINE_BIT(BRW_NEW_PSP
),
618 DEFINE_BIT(BRW_NEW_SURFACES
),
619 DEFINE_BIT(BRW_NEW_BINDING_TABLE_POINTERS
),
620 DEFINE_BIT(BRW_NEW_INDICES
),
621 DEFINE_BIT(BRW_NEW_VERTICES
),
622 DEFINE_BIT(BRW_NEW_DEFAULT_TESS_LEVELS
),
623 DEFINE_BIT(BRW_NEW_BATCH
),
624 DEFINE_BIT(BRW_NEW_INDEX_BUFFER
),
625 DEFINE_BIT(BRW_NEW_VS_CONSTBUF
),
626 DEFINE_BIT(BRW_NEW_TCS_CONSTBUF
),
627 DEFINE_BIT(BRW_NEW_TES_CONSTBUF
),
628 DEFINE_BIT(BRW_NEW_GS_CONSTBUF
),
629 DEFINE_BIT(BRW_NEW_PROGRAM_CACHE
),
630 DEFINE_BIT(BRW_NEW_STATE_BASE_ADDRESS
),
631 DEFINE_BIT(BRW_NEW_VUE_MAP_GEOM_OUT
),
632 DEFINE_BIT(BRW_NEW_TRANSFORM_FEEDBACK
),
633 DEFINE_BIT(BRW_NEW_RASTERIZER_DISCARD
),
634 DEFINE_BIT(BRW_NEW_STATS_WM
),
635 DEFINE_BIT(BRW_NEW_UNIFORM_BUFFER
),
636 DEFINE_BIT(BRW_NEW_ATOMIC_BUFFER
),
637 DEFINE_BIT(BRW_NEW_IMAGE_UNITS
),
638 DEFINE_BIT(BRW_NEW_META_IN_PROGRESS
),
639 DEFINE_BIT(BRW_NEW_PUSH_CONSTANT_ALLOCATION
),
640 DEFINE_BIT(BRW_NEW_NUM_SAMPLES
),
641 DEFINE_BIT(BRW_NEW_TEXTURE_BUFFER
),
642 DEFINE_BIT(BRW_NEW_GEN4_UNIT_STATE
),
643 DEFINE_BIT(BRW_NEW_CC_VP
),
644 DEFINE_BIT(BRW_NEW_SF_VP
),
645 DEFINE_BIT(BRW_NEW_CLIP_VP
),
646 DEFINE_BIT(BRW_NEW_SAMPLER_STATE_TABLE
),
647 DEFINE_BIT(BRW_NEW_VS_ATTRIB_WORKAROUNDS
),
648 DEFINE_BIT(BRW_NEW_COMPUTE_PROGRAM
),
649 DEFINE_BIT(BRW_NEW_CS_WORK_GROUPS
),
650 DEFINE_BIT(BRW_NEW_URB_SIZE
),
651 DEFINE_BIT(BRW_NEW_CC_STATE
),
652 DEFINE_BIT(BRW_NEW_BLORP
),
653 DEFINE_BIT(BRW_NEW_VIEWPORT_COUNT
),
658 brw_update_dirty_count(struct dirty_bit_map
*bit_map
, uint64_t bits
)
660 for (int i
= 0; bit_map
[i
].bit
!= 0; i
++) {
661 if (bit_map
[i
].bit
& bits
)
667 brw_print_dirty_count(struct dirty_bit_map
*bit_map
)
669 for (int i
= 0; bit_map
[i
].bit
!= 0; i
++) {
670 if (bit_map
[i
].count
> 1) {
671 fprintf(stderr
, "0x%016"PRIx64
": %12d (%s)\n",
672 bit_map
[i
].bit
, bit_map
[i
].count
, bit_map
[i
].name
);
678 brw_upload_tess_programs(struct brw_context
*brw
)
680 if (brw
->tess_eval_program
) {
681 brw_upload_tcs_prog(brw
);
682 brw_upload_tes_prog(brw
);
684 brw
->tcs
.base
.prog_data
= NULL
;
685 brw
->tes
.base
.prog_data
= NULL
;
690 brw_upload_programs(struct brw_context
*brw
,
691 enum brw_pipeline pipeline
)
693 struct gl_context
*ctx
= &brw
->ctx
;
695 if (pipeline
== BRW_RENDER_PIPELINE
) {
696 brw_upload_vs_prog(brw
);
697 brw_upload_tess_programs(brw
);
700 brw_upload_ff_gs_prog(brw
);
702 brw_upload_gs_prog(brw
);
704 /* Update the VUE map for data exiting the GS stage of the pipeline.
705 * This comes from the last enabled shader stage.
707 GLbitfield64 old_slots
= brw
->vue_map_geom_out
.slots_valid
;
708 bool old_separate
= brw
->vue_map_geom_out
.separate
;
709 struct brw_vue_prog_data
*vue_prog_data
;
710 if (brw
->geometry_program
)
711 vue_prog_data
= brw_vue_prog_data(brw
->gs
.base
.prog_data
);
712 else if (brw
->tess_eval_program
)
713 vue_prog_data
= brw_vue_prog_data(brw
->tes
.base
.prog_data
);
715 vue_prog_data
= brw_vue_prog_data(brw
->vs
.base
.prog_data
);
717 brw
->vue_map_geom_out
= vue_prog_data
->vue_map
;
719 /* If the layout has changed, signal BRW_NEW_VUE_MAP_GEOM_OUT. */
720 if (old_slots
!= brw
->vue_map_geom_out
.slots_valid
||
721 old_separate
!= brw
->vue_map_geom_out
.separate
)
722 brw
->ctx
.NewDriverState
|= BRW_NEW_VUE_MAP_GEOM_OUT
;
724 if ((old_slots
^ brw
->vue_map_geom_out
.slots_valid
) &
725 VARYING_BIT_VIEWPORT
) {
726 ctx
->NewDriverState
|= BRW_NEW_VIEWPORT_COUNT
;
727 brw
->clip
.viewport_count
=
728 (brw
->vue_map_geom_out
.slots_valid
& VARYING_BIT_VIEWPORT
) ?
729 ctx
->Const
.MaxViewports
: 1;
732 brw_upload_wm_prog(brw
);
735 brw_upload_clip_prog(brw
);
736 brw_upload_sf_prog(brw
);
738 } else if (pipeline
== BRW_COMPUTE_PIPELINE
) {
739 brw_upload_cs_prog(brw
);
744 merge_ctx_state(struct brw_context
*brw
,
745 struct brw_state_flags
*state
)
747 state
->mesa
|= brw
->NewGLState
;
748 state
->brw
|= brw
->ctx
.NewDriverState
;
752 check_and_emit_atom(struct brw_context
*brw
,
753 struct brw_state_flags
*state
,
754 const struct brw_tracked_state
*atom
)
756 if (check_state(state
, &atom
->dirty
)) {
758 merge_ctx_state(brw
, state
);
763 brw_upload_pipeline_state(struct brw_context
*brw
,
764 enum brw_pipeline pipeline
)
766 struct gl_context
*ctx
= &brw
->ctx
;
768 static int dirty_count
= 0;
769 struct brw_state_flags state
= brw
->state
.pipelines
[pipeline
];
770 unsigned int fb_samples
= _mesa_geometric_samples(ctx
->DrawBuffer
);
772 brw_select_pipeline(brw
, pipeline
);
775 /* Always re-emit all state. */
776 brw
->NewGLState
= ~0;
777 ctx
->NewDriverState
= ~0ull;
780 if (pipeline
== BRW_RENDER_PIPELINE
) {
781 if (brw
->fragment_program
!= ctx
->FragmentProgram
._Current
) {
782 brw
->fragment_program
= ctx
->FragmentProgram
._Current
;
783 brw
->ctx
.NewDriverState
|= BRW_NEW_FRAGMENT_PROGRAM
;
786 if (brw
->tess_eval_program
!= ctx
->TessEvalProgram
._Current
) {
787 brw
->tess_eval_program
= ctx
->TessEvalProgram
._Current
;
788 brw
->ctx
.NewDriverState
|= BRW_NEW_TESS_PROGRAMS
;
791 if (brw
->tess_ctrl_program
!= ctx
->TessCtrlProgram
._Current
) {
792 brw
->tess_ctrl_program
= ctx
->TessCtrlProgram
._Current
;
793 brw
->ctx
.NewDriverState
|= BRW_NEW_TESS_PROGRAMS
;
796 if (brw
->geometry_program
!= ctx
->GeometryProgram
._Current
) {
797 brw
->geometry_program
= ctx
->GeometryProgram
._Current
;
798 brw
->ctx
.NewDriverState
|= BRW_NEW_GEOMETRY_PROGRAM
;
801 if (brw
->vertex_program
!= ctx
->VertexProgram
._Current
) {
802 brw
->vertex_program
= ctx
->VertexProgram
._Current
;
803 brw
->ctx
.NewDriverState
|= BRW_NEW_VERTEX_PROGRAM
;
807 if (brw
->compute_program
!= ctx
->ComputeProgram
._Current
) {
808 brw
->compute_program
= ctx
->ComputeProgram
._Current
;
809 brw
->ctx
.NewDriverState
|= BRW_NEW_COMPUTE_PROGRAM
;
812 if (brw
->meta_in_progress
!= _mesa_meta_in_progress(ctx
)) {
813 brw
->meta_in_progress
= _mesa_meta_in_progress(ctx
);
814 brw
->ctx
.NewDriverState
|= BRW_NEW_META_IN_PROGRESS
;
817 if (brw
->num_samples
!= fb_samples
) {
818 brw
->num_samples
= fb_samples
;
819 brw
->ctx
.NewDriverState
|= BRW_NEW_NUM_SAMPLES
;
822 /* Exit early if no state is flagged as dirty */
823 merge_ctx_state(brw
, &state
);
824 if ((state
.mesa
| state
.brw
) == 0)
827 /* Emit Sandybridge workaround flushes on every primitive, for safety. */
829 brw_emit_post_sync_nonzero_flush(brw
);
831 brw_upload_programs(brw
, pipeline
);
832 merge_ctx_state(brw
, &state
);
834 brw_upload_state_base_address(brw
);
836 const struct brw_tracked_state
*atoms
=
837 brw_get_pipeline_atoms(brw
, pipeline
);
838 const int num_atoms
= brw
->num_atoms
[pipeline
];
840 if (unlikely(INTEL_DEBUG
)) {
841 /* Debug version which enforces various sanity checks on the
842 * state flags which are generated and checked to help ensure
843 * state atoms are ordered correctly in the list.
845 struct brw_state_flags examined
, prev
;
846 memset(&examined
, 0, sizeof(examined
));
849 for (i
= 0; i
< num_atoms
; i
++) {
850 const struct brw_tracked_state
*atom
= &atoms
[i
];
851 struct brw_state_flags generated
;
853 check_and_emit_atom(brw
, &state
, atom
);
855 accumulate_state(&examined
, &atom
->dirty
);
857 /* generated = (prev ^ state)
858 * if (examined & generated)
861 xor_states(&generated
, &prev
, &state
);
862 assert(!check_state(&examined
, &generated
));
867 for (i
= 0; i
< num_atoms
; i
++) {
868 const struct brw_tracked_state
*atom
= &atoms
[i
];
870 check_and_emit_atom(brw
, &state
, atom
);
874 if (unlikely(INTEL_DEBUG
& DEBUG_STATE
)) {
875 STATIC_ASSERT(ARRAY_SIZE(brw_bits
) == BRW_NUM_STATE_BITS
+ 1);
877 brw_update_dirty_count(mesa_bits
, state
.mesa
);
878 brw_update_dirty_count(brw_bits
, state
.brw
);
879 if (dirty_count
++ % 1000 == 0) {
880 brw_print_dirty_count(mesa_bits
);
881 brw_print_dirty_count(brw_bits
);
882 fprintf(stderr
, "\n");
887 /***********************************************************************
890 void brw_upload_render_state(struct brw_context
*brw
)
892 brw_upload_pipeline_state(brw
, BRW_RENDER_PIPELINE
);
896 brw_pipeline_state_finished(struct brw_context
*brw
,
897 enum brw_pipeline pipeline
)
899 /* Save all dirty state into the other pipelines */
900 for (unsigned i
= 0; i
< BRW_NUM_PIPELINES
; i
++) {
902 brw
->state
.pipelines
[i
].mesa
|= brw
->NewGLState
;
903 brw
->state
.pipelines
[i
].brw
|= brw
->ctx
.NewDriverState
;
905 memset(&brw
->state
.pipelines
[i
], 0, sizeof(struct brw_state_flags
));
910 brw
->ctx
.NewDriverState
= 0ull;
914 * Clear dirty bits to account for the fact that the state emitted by
915 * brw_upload_render_state() has been committed to the hardware. This is a
916 * separate call from brw_upload_render_state() because it's possible that
917 * after the call to brw_upload_render_state(), we will discover that we've
918 * run out of aperture space, and need to rewind the batch buffer to the state
919 * it had before the brw_upload_render_state() call.
922 brw_render_state_finished(struct brw_context
*brw
)
924 brw_pipeline_state_finished(brw
, BRW_RENDER_PIPELINE
);
928 brw_upload_compute_state(struct brw_context
*brw
)
930 brw_upload_pipeline_state(brw
, BRW_COMPUTE_PIPELINE
);
934 brw_compute_state_finished(struct brw_context
*brw
)
936 brw_pipeline_state_finished(brw
, BRW_COMPUTE_PIPELINE
);