i965: Split brw_wm_surfaces state into renderbuffer and texture atoms.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_state_upload.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33
34 #include "brw_context.h"
35 #include "brw_state.h"
36 #include "intel_batchbuffer.h"
37 #include "intel_buffers.h"
38
39 /* This is used to initialize brw->state.atoms[]. We could use this
40 * list directly except for a single atom, brw_constant_buffer, which
41 * has a .dirty value which changes according to the parameters of the
42 * current fragment and vertex programs, and so cannot be a static
43 * value.
44 */
45 static const struct brw_tracked_state *gen4_atoms[] =
46 {
47 &brw_check_fallback,
48
49 &brw_wm_input_sizes,
50 &brw_vs_prog, /* must do before GS prog, state base address. */
51 &brw_gs_prog, /* must do before state base address */
52 &brw_clip_prog, /* must do before state base address */
53 &brw_sf_prog, /* must do before state base address */
54 &brw_wm_prog, /* must do before state base address */
55
56 /* Once all the programs are done, we know how large urb entry
57 * sizes need to be and can decide if we need to change the urb
58 * layout.
59 */
60 &brw_curbe_offsets,
61 &brw_recalculate_urb_fence,
62
63 &brw_cc_vp,
64 &brw_cc_unit,
65
66 &brw_vs_constants, /* Before vs_surfaces and constant_buffer */
67 &brw_wm_pull_constants, /* Before brw_wm_binding_table */
68
69 &brw_vs_surfaces, /* must do before unit */
70 &brw_renderbuffer_surfaces, /* must do before unit */
71 &brw_texture_surfaces, /* must do before unit */
72 &brw_wm_binding_table,
73 &brw_wm_samplers,
74
75 /* These set up state for brw_psp_urb_cbs */
76 &brw_wm_unit,
77 &brw_sf_vp,
78 &brw_sf_unit,
79 &brw_vs_unit, /* always required, enabled or not */
80 &brw_clip_unit,
81 &brw_gs_unit,
82
83 /* Command packets:
84 */
85 &brw_invarient_state,
86 &brw_state_base_address,
87
88 &brw_binding_table_pointers,
89 &brw_blend_constant_color,
90
91 &brw_depthbuffer,
92
93 &brw_polygon_stipple,
94 &brw_polygon_stipple_offset,
95
96 &brw_line_stipple,
97 &brw_aa_line_parameters,
98
99 &brw_psp_urb_cbs,
100
101 &brw_drawing_rect,
102 &brw_indices,
103 &brw_index_buffer,
104 &brw_vertices,
105
106 &brw_constant_buffer
107 };
108
109 static const struct brw_tracked_state *gen6_atoms[] =
110 {
111 &brw_check_fallback,
112
113 &brw_wm_input_sizes,
114 &brw_vs_prog, /* must do before state base address */
115 &brw_gs_prog, /* must do before state base address */
116 &brw_wm_prog, /* must do before state base address */
117
118 &gen6_clip_vp,
119 &gen6_sf_vp,
120
121 /* Command packets: */
122 &brw_invarient_state,
123
124 /* must do before binding table pointers, cc state ptrs */
125 &brw_state_base_address,
126
127 &brw_cc_vp,
128 &gen6_viewport_state, /* must do after *_vp stages */
129
130 &gen6_urb,
131 &gen6_blend_state, /* must do before cc unit */
132 &gen6_color_calc_state, /* must do before cc unit */
133 &gen6_depth_stencil_state, /* must do before cc unit */
134 &gen6_cc_state_pointers,
135
136 &brw_vs_constants, /* Before vs_surfaces and constant_buffer */
137 &brw_wm_pull_constants, /* Before brw_wm_binding_table */
138 &gen6_vs_push_constants, /* Before vs_state */
139 &gen6_wm_push_constants, /* Before wm_state */
140
141 &brw_vs_surfaces, /* must do before unit */
142 &brw_renderbuffer_surfaces, /* must do before unit */
143 &brw_texture_surfaces, /* must do before unit */
144 &brw_wm_binding_table,
145
146 &brw_wm_samplers,
147 &gen6_sampler_state,
148
149 &gen6_vs_state,
150 &gen6_gs_state,
151 &gen6_clip_state,
152 &gen6_sf_state,
153 &gen6_wm_state,
154
155 &gen6_scissor_state,
156
157 &gen6_binding_table_pointers,
158
159 &brw_depthbuffer,
160
161 &brw_polygon_stipple,
162 &brw_polygon_stipple_offset,
163
164 &brw_line_stipple,
165 &brw_aa_line_parameters,
166
167 &brw_drawing_rect,
168
169 &brw_indices,
170 &brw_index_buffer,
171 &brw_vertices,
172 };
173
174 const struct brw_tracked_state *gen7_atoms[] =
175 {
176 &brw_check_fallback,
177
178 &brw_wm_input_sizes,
179 &brw_vs_prog,
180 &brw_gs_prog,
181 &brw_wm_prog,
182
183 /* Command packets: */
184 &brw_invarient_state,
185
186 /* must do before binding table pointers, cc state ptrs */
187 &brw_state_base_address,
188
189 &brw_cc_vp,
190 &gen7_cc_viewport_state_pointer, /* must do after brw_cc_vp */
191 &gen7_sf_clip_viewport,
192
193 &gen7_urb,
194 &gen6_blend_state, /* must do before cc unit */
195 &gen6_color_calc_state, /* must do before cc unit */
196 &gen6_depth_stencil_state, /* must do before cc unit */
197 &gen7_blend_state_pointer,
198 &gen7_cc_state_pointer,
199 &gen7_depth_stencil_state_pointer,
200
201 &brw_vs_constants, /* Before vs_surfaces and constant_buffer */
202 &brw_wm_pull_constants, /* Before brw_wm_binding_table */
203 &gen6_vs_push_constants, /* Before vs_state */
204 &gen6_wm_push_constants, /* Before wm_surfaces and constant_buffer */
205
206 &brw_vs_surfaces, /* must do before unit */
207 &brw_renderbuffer_surfaces, /* must do before unit */
208 &brw_texture_surfaces, /* must do before unit */
209 &brw_wm_binding_table,
210
211 &gen7_samplers,
212
213 &gen7_disable_stages,
214 &gen7_vs_state,
215 &gen7_clip_state,
216 &gen7_sbe_state,
217 &gen7_sf_state,
218 &gen7_wm_state,
219 &gen7_ps_state,
220
221 &gen6_scissor_state,
222
223 &gen7_depthbuffer,
224
225 &brw_polygon_stipple,
226 &brw_polygon_stipple_offset,
227
228 &brw_line_stipple,
229 &brw_aa_line_parameters,
230
231 &brw_drawing_rect,
232
233 &brw_indices,
234 &brw_index_buffer,
235 &brw_vertices,
236 };
237
238
239 void brw_init_state( struct brw_context *brw )
240 {
241 const struct brw_tracked_state **atoms;
242 int num_atoms;
243
244 brw_init_caches(brw);
245
246 if (brw->intel.gen >= 7) {
247 atoms = gen7_atoms;
248 num_atoms = ARRAY_SIZE(gen7_atoms);
249 } else if (brw->intel.gen == 6) {
250 atoms = gen6_atoms;
251 num_atoms = ARRAY_SIZE(gen6_atoms);
252 } else {
253 atoms = gen4_atoms;
254 num_atoms = ARRAY_SIZE(gen4_atoms);
255 }
256
257 brw->atoms = atoms;
258 brw->num_atoms = num_atoms;
259
260 while (num_atoms--) {
261 assert((*atoms)->dirty.mesa |
262 (*atoms)->dirty.brw |
263 (*atoms)->dirty.cache);
264 assert((*atoms)->emit);
265 atoms++;
266 }
267 }
268
269
270 void brw_destroy_state( struct brw_context *brw )
271 {
272 brw_destroy_caches(brw);
273 }
274
275 /***********************************************************************
276 */
277
278 static GLuint check_state( const struct brw_state_flags *a,
279 const struct brw_state_flags *b )
280 {
281 return ((a->mesa & b->mesa) |
282 (a->brw & b->brw) |
283 (a->cache & b->cache)) != 0;
284 }
285
286 static void accumulate_state( struct brw_state_flags *a,
287 const struct brw_state_flags *b )
288 {
289 a->mesa |= b->mesa;
290 a->brw |= b->brw;
291 a->cache |= b->cache;
292 }
293
294
295 static void xor_states( struct brw_state_flags *result,
296 const struct brw_state_flags *a,
297 const struct brw_state_flags *b )
298 {
299 result->mesa = a->mesa ^ b->mesa;
300 result->brw = a->brw ^ b->brw;
301 result->cache = a->cache ^ b->cache;
302 }
303
304 struct dirty_bit_map {
305 uint32_t bit;
306 char *name;
307 uint32_t count;
308 };
309
310 #define DEFINE_BIT(name) {name, #name, 0}
311
312 static struct dirty_bit_map mesa_bits[] = {
313 DEFINE_BIT(_NEW_MODELVIEW),
314 DEFINE_BIT(_NEW_PROJECTION),
315 DEFINE_BIT(_NEW_TEXTURE_MATRIX),
316 DEFINE_BIT(_NEW_COLOR),
317 DEFINE_BIT(_NEW_DEPTH),
318 DEFINE_BIT(_NEW_EVAL),
319 DEFINE_BIT(_NEW_FOG),
320 DEFINE_BIT(_NEW_HINT),
321 DEFINE_BIT(_NEW_LIGHT),
322 DEFINE_BIT(_NEW_LINE),
323 DEFINE_BIT(_NEW_PIXEL),
324 DEFINE_BIT(_NEW_POINT),
325 DEFINE_BIT(_NEW_POLYGON),
326 DEFINE_BIT(_NEW_POLYGONSTIPPLE),
327 DEFINE_BIT(_NEW_SCISSOR),
328 DEFINE_BIT(_NEW_STENCIL),
329 DEFINE_BIT(_NEW_TEXTURE),
330 DEFINE_BIT(_NEW_TRANSFORM),
331 DEFINE_BIT(_NEW_VIEWPORT),
332 DEFINE_BIT(_NEW_PACKUNPACK),
333 DEFINE_BIT(_NEW_ARRAY),
334 DEFINE_BIT(_NEW_RENDERMODE),
335 DEFINE_BIT(_NEW_BUFFERS),
336 DEFINE_BIT(_NEW_MULTISAMPLE),
337 DEFINE_BIT(_NEW_TRACK_MATRIX),
338 DEFINE_BIT(_NEW_PROGRAM),
339 DEFINE_BIT(_NEW_PROGRAM_CONSTANTS),
340 {0, 0, 0}
341 };
342
343 static struct dirty_bit_map brw_bits[] = {
344 DEFINE_BIT(BRW_NEW_URB_FENCE),
345 DEFINE_BIT(BRW_NEW_FRAGMENT_PROGRAM),
346 DEFINE_BIT(BRW_NEW_VERTEX_PROGRAM),
347 DEFINE_BIT(BRW_NEW_INPUT_DIMENSIONS),
348 DEFINE_BIT(BRW_NEW_CURBE_OFFSETS),
349 DEFINE_BIT(BRW_NEW_REDUCED_PRIMITIVE),
350 DEFINE_BIT(BRW_NEW_PRIMITIVE),
351 DEFINE_BIT(BRW_NEW_CONTEXT),
352 DEFINE_BIT(BRW_NEW_WM_INPUT_DIMENSIONS),
353 DEFINE_BIT(BRW_NEW_PROGRAM_CACHE),
354 DEFINE_BIT(BRW_NEW_PSP),
355 DEFINE_BIT(BRW_NEW_WM_SURFACES),
356 DEFINE_BIT(BRW_NEW_INDICES),
357 DEFINE_BIT(BRW_NEW_INDEX_BUFFER),
358 DEFINE_BIT(BRW_NEW_VERTICES),
359 DEFINE_BIT(BRW_NEW_BATCH),
360 DEFINE_BIT(BRW_NEW_VS_CONSTBUF),
361 DEFINE_BIT(BRW_NEW_VS_BINDING_TABLE),
362 DEFINE_BIT(BRW_NEW_GS_BINDING_TABLE),
363 DEFINE_BIT(BRW_NEW_PS_BINDING_TABLE),
364 DEFINE_BIT(BRW_NEW_STATE_BASE_ADDRESS),
365 {0, 0, 0}
366 };
367
368 static struct dirty_bit_map cache_bits[] = {
369 DEFINE_BIT(CACHE_NEW_BLEND_STATE),
370 DEFINE_BIT(CACHE_NEW_CC_VP),
371 DEFINE_BIT(CACHE_NEW_CC_UNIT),
372 DEFINE_BIT(CACHE_NEW_WM_PROG),
373 DEFINE_BIT(CACHE_NEW_SAMPLER),
374 DEFINE_BIT(CACHE_NEW_WM_UNIT),
375 DEFINE_BIT(CACHE_NEW_SF_PROG),
376 DEFINE_BIT(CACHE_NEW_SF_VP),
377 DEFINE_BIT(CACHE_NEW_SF_UNIT),
378 DEFINE_BIT(CACHE_NEW_VS_UNIT),
379 DEFINE_BIT(CACHE_NEW_VS_PROG),
380 DEFINE_BIT(CACHE_NEW_GS_UNIT),
381 DEFINE_BIT(CACHE_NEW_GS_PROG),
382 DEFINE_BIT(CACHE_NEW_CLIP_VP),
383 DEFINE_BIT(CACHE_NEW_CLIP_UNIT),
384 DEFINE_BIT(CACHE_NEW_CLIP_PROG),
385 {0, 0, 0}
386 };
387
388
389 static void
390 brw_update_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
391 {
392 int i;
393
394 for (i = 0; i < 32; i++) {
395 if (bit_map[i].bit == 0)
396 return;
397
398 if (bit_map[i].bit & bits)
399 bit_map[i].count++;
400 }
401 }
402
403 static void
404 brw_print_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
405 {
406 int i;
407
408 for (i = 0; i < 32; i++) {
409 if (bit_map[i].bit == 0)
410 return;
411
412 fprintf(stderr, "0x%08x: %12d (%s)\n",
413 bit_map[i].bit, bit_map[i].count, bit_map[i].name);
414 }
415 }
416
417 /***********************************************************************
418 * Emit all state:
419 */
420 void brw_upload_state(struct brw_context *brw)
421 {
422 struct gl_context *ctx = &brw->intel.ctx;
423 struct intel_context *intel = &brw->intel;
424 struct brw_state_flags *state = &brw->state.dirty;
425 int i;
426 static int dirty_count = 0;
427
428 state->mesa |= brw->intel.NewGLState;
429 brw->intel.NewGLState = 0;
430
431 if (brw->emit_state_always) {
432 state->mesa |= ~0;
433 state->brw |= ~0;
434 state->cache |= ~0;
435 }
436
437 if (brw->fragment_program != ctx->FragmentProgram._Current) {
438 brw->fragment_program = ctx->FragmentProgram._Current;
439 brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
440 }
441
442 if (brw->vertex_program != ctx->VertexProgram._Current) {
443 brw->vertex_program = ctx->VertexProgram._Current;
444 brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
445 }
446
447 if ((state->mesa | state->cache | state->brw) == 0)
448 return;
449
450 brw->intel.Fallback = false; /* boolean, not bitfield */
451
452 intel_check_front_buffer_rendering(intel);
453
454 if (unlikely(INTEL_DEBUG)) {
455 /* Debug version which enforces various sanity checks on the
456 * state flags which are generated and checked to help ensure
457 * state atoms are ordered correctly in the list.
458 */
459 struct brw_state_flags examined, prev;
460 memset(&examined, 0, sizeof(examined));
461 prev = *state;
462
463 for (i = 0; i < brw->num_atoms; i++) {
464 const struct brw_tracked_state *atom = brw->atoms[i];
465 struct brw_state_flags generated;
466
467 if (brw->intel.Fallback)
468 break;
469
470 if (check_state(state, &atom->dirty)) {
471 atom->emit(brw);
472 }
473
474 accumulate_state(&examined, &atom->dirty);
475
476 /* generated = (prev ^ state)
477 * if (examined & generated)
478 * fail;
479 */
480 xor_states(&generated, &prev, state);
481 assert(!check_state(&examined, &generated));
482 prev = *state;
483 }
484 }
485 else {
486 for (i = 0; i < brw->num_atoms; i++) {
487 const struct brw_tracked_state *atom = brw->atoms[i];
488
489 if (brw->intel.Fallback)
490 break;
491
492 if (check_state(state, &atom->dirty)) {
493 atom->emit(brw);
494 }
495 }
496 }
497
498 if (unlikely(INTEL_DEBUG & DEBUG_STATE)) {
499 brw_update_dirty_count(mesa_bits, state->mesa);
500 brw_update_dirty_count(brw_bits, state->brw);
501 brw_update_dirty_count(cache_bits, state->cache);
502 if (dirty_count++ % 1000 == 0) {
503 brw_print_dirty_count(mesa_bits, state->mesa);
504 brw_print_dirty_count(brw_bits, state->brw);
505 brw_print_dirty_count(cache_bits, state->cache);
506 fprintf(stderr, "\n");
507 }
508 }
509
510 if (!brw->intel.Fallback)
511 memset(state, 0, sizeof(*state));
512 }