i965: Rewrite the HiZ op
[mesa.git] / src / mesa / drivers / dri / i965 / brw_state_upload.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33
34 #include "brw_context.h"
35 #include "brw_state.h"
36 #include "intel_batchbuffer.h"
37 #include "intel_buffers.h"
38
39 /* This is used to initialize brw->state.atoms[]. We could use this
40 * list directly except for a single atom, brw_constant_buffer, which
41 * has a .dirty value which changes according to the parameters of the
42 * current fragment and vertex programs, and so cannot be a static
43 * value.
44 */
45 static const struct brw_tracked_state *gen4_atoms[] =
46 {
47 &brw_check_fallback,
48
49 &brw_wm_input_sizes,
50 &brw_vs_prog, /* must do before GS prog, state base address. */
51 &brw_gs_prog, /* must do before state base address */
52 &brw_clip_prog, /* must do before state base address */
53 &brw_sf_prog, /* must do before state base address */
54 &brw_wm_prog, /* must do before state base address */
55
56 /* Once all the programs are done, we know how large urb entry
57 * sizes need to be and can decide if we need to change the urb
58 * layout.
59 */
60 &brw_curbe_offsets,
61 &brw_recalculate_urb_fence,
62
63 &brw_cc_vp,
64 &brw_cc_unit,
65
66 /* Surface state setup. Must come before the VS/WM unit. The binding
67 * table upload must be last.
68 */
69 &brw_vs_pull_constants,
70 &brw_wm_pull_constants,
71 &brw_renderbuffer_surfaces,
72 &brw_texture_surfaces,
73 &brw_binding_table,
74
75 &brw_samplers,
76
77 /* These set up state for brw_psp_urb_cbs */
78 &brw_wm_unit,
79 &brw_sf_vp,
80 &brw_sf_unit,
81 &brw_vs_unit, /* always required, enabled or not */
82 &brw_clip_unit,
83 &brw_gs_unit,
84
85 /* Command packets:
86 */
87 &brw_invariant_state,
88 &brw_state_base_address,
89
90 &brw_binding_table_pointers,
91 &brw_blend_constant_color,
92
93 &brw_depthbuffer,
94
95 &brw_polygon_stipple,
96 &brw_polygon_stipple_offset,
97
98 &brw_line_stipple,
99 &brw_aa_line_parameters,
100
101 &brw_psp_urb_cbs,
102
103 &brw_drawing_rect,
104 &brw_indices,
105 &brw_index_buffer,
106 &brw_vertices,
107
108 &brw_constant_buffer
109 };
110
111 static const struct brw_tracked_state *gen6_atoms[] =
112 {
113 &brw_check_fallback,
114
115 &brw_wm_input_sizes,
116 &brw_vs_prog, /* must do before state base address */
117 &brw_gs_prog, /* must do before state base address */
118 &brw_wm_prog, /* must do before state base address */
119
120 &gen6_clip_vp,
121 &gen6_sf_vp,
122
123 /* Command packets: */
124 &brw_invariant_state,
125
126 /* must do before binding table pointers, cc state ptrs */
127 &brw_state_base_address,
128
129 &brw_cc_vp,
130 &gen6_viewport_state, /* must do after *_vp stages */
131
132 &gen6_urb,
133 &gen6_blend_state, /* must do before cc unit */
134 &gen6_color_calc_state, /* must do before cc unit */
135 &gen6_depth_stencil_state, /* must do before cc unit */
136 &gen6_cc_state_pointers,
137
138 &gen6_vs_push_constants, /* Before vs_state */
139 &gen6_wm_push_constants, /* Before wm_state */
140
141 /* Surface state setup. Must come before the VS/WM unit. The binding
142 * table upload must be last.
143 */
144 &brw_vs_pull_constants,
145 &brw_wm_pull_constants,
146 &gen6_renderbuffer_surfaces,
147 &brw_texture_surfaces,
148 &gen6_sol_surface,
149 &brw_binding_table,
150
151 &brw_samplers,
152 &gen6_sampler_state,
153
154 &gen6_vs_state,
155 &gen6_gs_state,
156 &gen6_clip_state,
157 &gen6_sf_state,
158 &gen6_wm_state,
159
160 &gen6_scissor_state,
161
162 &gen6_binding_table_pointers,
163
164 &brw_depthbuffer,
165
166 &brw_polygon_stipple,
167 &brw_polygon_stipple_offset,
168
169 &brw_line_stipple,
170 &brw_aa_line_parameters,
171
172 &brw_drawing_rect,
173
174 &gen6_sol_indices,
175 &brw_indices,
176 &brw_index_buffer,
177 &brw_vertices,
178 };
179
180 const struct brw_tracked_state *gen7_atoms[] =
181 {
182 &brw_check_fallback,
183
184 &brw_wm_input_sizes,
185 &brw_vs_prog,
186 &brw_gs_prog,
187 &brw_wm_prog,
188
189 /* Command packets: */
190 &brw_invariant_state,
191 &gen7_push_constant_alloc,
192
193 /* must do before binding table pointers, cc state ptrs */
194 &brw_state_base_address,
195
196 &brw_cc_vp,
197 &gen7_cc_viewport_state_pointer, /* must do after brw_cc_vp */
198 &gen7_sf_clip_viewport,
199
200 &gen7_urb,
201 &gen6_blend_state, /* must do before cc unit */
202 &gen6_color_calc_state, /* must do before cc unit */
203 &gen6_depth_stencil_state, /* must do before cc unit */
204 &gen7_blend_state_pointer,
205 &gen7_cc_state_pointer,
206 &gen7_depth_stencil_state_pointer,
207
208 &gen6_vs_push_constants, /* Before vs_state */
209 &gen6_wm_push_constants, /* Before wm_surfaces and constant_buffer */
210
211 /* Surface state setup. Must come before the VS/WM unit. The binding
212 * table upload must be last.
213 */
214 &brw_vs_pull_constants,
215 &brw_wm_pull_constants,
216 &gen6_renderbuffer_surfaces,
217 &brw_texture_surfaces,
218 &brw_binding_table,
219
220 &gen7_samplers,
221
222 &gen7_disable_stages,
223 &gen7_vs_state,
224 &gen7_sol_state,
225 &gen7_clip_state,
226 &gen7_sbe_state,
227 &gen7_sf_state,
228 &gen7_wm_state,
229 &gen7_ps_state,
230
231 &gen6_scissor_state,
232
233 &gen7_depthbuffer,
234
235 &brw_polygon_stipple,
236 &brw_polygon_stipple_offset,
237
238 &brw_line_stipple,
239 &brw_aa_line_parameters,
240
241 &brw_drawing_rect,
242
243 &brw_indices,
244 &brw_index_buffer,
245 &brw_vertices,
246 };
247
248
249 void brw_init_state( struct brw_context *brw )
250 {
251 const struct brw_tracked_state **atoms;
252 int num_atoms;
253
254 brw_init_caches(brw);
255
256 if (brw->intel.gen >= 7) {
257 atoms = gen7_atoms;
258 num_atoms = ARRAY_SIZE(gen7_atoms);
259 } else if (brw->intel.gen == 6) {
260 atoms = gen6_atoms;
261 num_atoms = ARRAY_SIZE(gen6_atoms);
262 } else {
263 atoms = gen4_atoms;
264 num_atoms = ARRAY_SIZE(gen4_atoms);
265 }
266
267 brw->atoms = atoms;
268 brw->num_atoms = num_atoms;
269
270 while (num_atoms--) {
271 assert((*atoms)->dirty.mesa |
272 (*atoms)->dirty.brw |
273 (*atoms)->dirty.cache);
274 assert((*atoms)->emit);
275 atoms++;
276 }
277 }
278
279
280 void brw_destroy_state( struct brw_context *brw )
281 {
282 brw_destroy_caches(brw);
283 }
284
285 /***********************************************************************
286 */
287
288 static GLuint check_state( const struct brw_state_flags *a,
289 const struct brw_state_flags *b )
290 {
291 return ((a->mesa & b->mesa) |
292 (a->brw & b->brw) |
293 (a->cache & b->cache)) != 0;
294 }
295
296 static void accumulate_state( struct brw_state_flags *a,
297 const struct brw_state_flags *b )
298 {
299 a->mesa |= b->mesa;
300 a->brw |= b->brw;
301 a->cache |= b->cache;
302 }
303
304
305 static void xor_states( struct brw_state_flags *result,
306 const struct brw_state_flags *a,
307 const struct brw_state_flags *b )
308 {
309 result->mesa = a->mesa ^ b->mesa;
310 result->brw = a->brw ^ b->brw;
311 result->cache = a->cache ^ b->cache;
312 }
313
314 struct dirty_bit_map {
315 uint32_t bit;
316 char *name;
317 uint32_t count;
318 };
319
320 #define DEFINE_BIT(name) {name, #name, 0}
321
322 static struct dirty_bit_map mesa_bits[] = {
323 DEFINE_BIT(_NEW_MODELVIEW),
324 DEFINE_BIT(_NEW_PROJECTION),
325 DEFINE_BIT(_NEW_TEXTURE_MATRIX),
326 DEFINE_BIT(_NEW_COLOR),
327 DEFINE_BIT(_NEW_DEPTH),
328 DEFINE_BIT(_NEW_EVAL),
329 DEFINE_BIT(_NEW_FOG),
330 DEFINE_BIT(_NEW_HINT),
331 DEFINE_BIT(_NEW_LIGHT),
332 DEFINE_BIT(_NEW_LINE),
333 DEFINE_BIT(_NEW_PIXEL),
334 DEFINE_BIT(_NEW_POINT),
335 DEFINE_BIT(_NEW_POLYGON),
336 DEFINE_BIT(_NEW_POLYGONSTIPPLE),
337 DEFINE_BIT(_NEW_SCISSOR),
338 DEFINE_BIT(_NEW_STENCIL),
339 DEFINE_BIT(_NEW_TEXTURE),
340 DEFINE_BIT(_NEW_TRANSFORM),
341 DEFINE_BIT(_NEW_VIEWPORT),
342 DEFINE_BIT(_NEW_PACKUNPACK),
343 DEFINE_BIT(_NEW_ARRAY),
344 DEFINE_BIT(_NEW_RENDERMODE),
345 DEFINE_BIT(_NEW_BUFFERS),
346 DEFINE_BIT(_NEW_MULTISAMPLE),
347 DEFINE_BIT(_NEW_TRACK_MATRIX),
348 DEFINE_BIT(_NEW_PROGRAM),
349 DEFINE_BIT(_NEW_PROGRAM_CONSTANTS),
350 {0, 0, 0}
351 };
352
353 static struct dirty_bit_map brw_bits[] = {
354 DEFINE_BIT(BRW_NEW_URB_FENCE),
355 DEFINE_BIT(BRW_NEW_FRAGMENT_PROGRAM),
356 DEFINE_BIT(BRW_NEW_VERTEX_PROGRAM),
357 DEFINE_BIT(BRW_NEW_INPUT_DIMENSIONS),
358 DEFINE_BIT(BRW_NEW_CURBE_OFFSETS),
359 DEFINE_BIT(BRW_NEW_REDUCED_PRIMITIVE),
360 DEFINE_BIT(BRW_NEW_PRIMITIVE),
361 DEFINE_BIT(BRW_NEW_CONTEXT),
362 DEFINE_BIT(BRW_NEW_WM_INPUT_DIMENSIONS),
363 DEFINE_BIT(BRW_NEW_PROGRAM_CACHE),
364 DEFINE_BIT(BRW_NEW_PSP),
365 DEFINE_BIT(BRW_NEW_SURFACES),
366 DEFINE_BIT(BRW_NEW_INDICES),
367 DEFINE_BIT(BRW_NEW_INDEX_BUFFER),
368 DEFINE_BIT(BRW_NEW_VERTICES),
369 DEFINE_BIT(BRW_NEW_BATCH),
370 DEFINE_BIT(BRW_NEW_VS_CONSTBUF),
371 DEFINE_BIT(BRW_NEW_VS_BINDING_TABLE),
372 DEFINE_BIT(BRW_NEW_GS_BINDING_TABLE),
373 DEFINE_BIT(BRW_NEW_PS_BINDING_TABLE),
374 DEFINE_BIT(BRW_NEW_STATE_BASE_ADDRESS),
375 {0, 0, 0}
376 };
377
378 static struct dirty_bit_map cache_bits[] = {
379 DEFINE_BIT(CACHE_NEW_BLEND_STATE),
380 DEFINE_BIT(CACHE_NEW_CC_VP),
381 DEFINE_BIT(CACHE_NEW_CC_UNIT),
382 DEFINE_BIT(CACHE_NEW_WM_PROG),
383 DEFINE_BIT(CACHE_NEW_SAMPLER),
384 DEFINE_BIT(CACHE_NEW_WM_UNIT),
385 DEFINE_BIT(CACHE_NEW_SF_PROG),
386 DEFINE_BIT(CACHE_NEW_SF_VP),
387 DEFINE_BIT(CACHE_NEW_SF_UNIT),
388 DEFINE_BIT(CACHE_NEW_VS_UNIT),
389 DEFINE_BIT(CACHE_NEW_VS_PROG),
390 DEFINE_BIT(CACHE_NEW_GS_UNIT),
391 DEFINE_BIT(CACHE_NEW_GS_PROG),
392 DEFINE_BIT(CACHE_NEW_CLIP_VP),
393 DEFINE_BIT(CACHE_NEW_CLIP_UNIT),
394 DEFINE_BIT(CACHE_NEW_CLIP_PROG),
395 {0, 0, 0}
396 };
397
398
399 static void
400 brw_update_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
401 {
402 int i;
403
404 for (i = 0; i < 32; i++) {
405 if (bit_map[i].bit == 0)
406 return;
407
408 if (bit_map[i].bit & bits)
409 bit_map[i].count++;
410 }
411 }
412
413 static void
414 brw_print_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
415 {
416 int i;
417
418 for (i = 0; i < 32; i++) {
419 if (bit_map[i].bit == 0)
420 return;
421
422 fprintf(stderr, "0x%08x: %12d (%s)\n",
423 bit_map[i].bit, bit_map[i].count, bit_map[i].name);
424 }
425 }
426
427 /***********************************************************************
428 * Emit all state:
429 */
430 void brw_upload_state(struct brw_context *brw)
431 {
432 struct gl_context *ctx = &brw->intel.ctx;
433 struct intel_context *intel = &brw->intel;
434 struct brw_state_flags *state = &brw->state.dirty;
435 int i;
436 static int dirty_count = 0;
437
438 state->mesa |= brw->intel.NewGLState;
439 brw->intel.NewGLState = 0;
440
441 if (brw->emit_state_always) {
442 state->mesa |= ~0;
443 state->brw |= ~0;
444 state->cache |= ~0;
445 }
446
447 if (brw->fragment_program != ctx->FragmentProgram._Current) {
448 brw->fragment_program = ctx->FragmentProgram._Current;
449 brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
450 }
451
452 if (brw->vertex_program != ctx->VertexProgram._Current) {
453 brw->vertex_program = ctx->VertexProgram._Current;
454 brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
455 }
456
457 if ((state->mesa | state->cache | state->brw) == 0)
458 return;
459
460 brw->intel.Fallback = false; /* boolean, not bitfield */
461
462 intel_check_front_buffer_rendering(intel);
463
464 if (unlikely(INTEL_DEBUG)) {
465 /* Debug version which enforces various sanity checks on the
466 * state flags which are generated and checked to help ensure
467 * state atoms are ordered correctly in the list.
468 */
469 struct brw_state_flags examined, prev;
470 memset(&examined, 0, sizeof(examined));
471 prev = *state;
472
473 for (i = 0; i < brw->num_atoms; i++) {
474 const struct brw_tracked_state *atom = brw->atoms[i];
475 struct brw_state_flags generated;
476
477 if (brw->intel.Fallback)
478 break;
479
480 if (check_state(state, &atom->dirty)) {
481 atom->emit(brw);
482 }
483
484 accumulate_state(&examined, &atom->dirty);
485
486 /* generated = (prev ^ state)
487 * if (examined & generated)
488 * fail;
489 */
490 xor_states(&generated, &prev, state);
491 assert(!check_state(&examined, &generated));
492 prev = *state;
493 }
494 }
495 else {
496 for (i = 0; i < brw->num_atoms; i++) {
497 const struct brw_tracked_state *atom = brw->atoms[i];
498
499 if (brw->intel.Fallback)
500 break;
501
502 if (check_state(state, &atom->dirty)) {
503 atom->emit(brw);
504 }
505 }
506 }
507
508 if (unlikely(INTEL_DEBUG & DEBUG_STATE)) {
509 brw_update_dirty_count(mesa_bits, state->mesa);
510 brw_update_dirty_count(brw_bits, state->brw);
511 brw_update_dirty_count(cache_bits, state->cache);
512 if (dirty_count++ % 1000 == 0) {
513 brw_print_dirty_count(mesa_bits, state->mesa);
514 brw_print_dirty_count(brw_bits, state->brw);
515 brw_print_dirty_count(cache_bits, state->cache);
516 fprintf(stderr, "\n");
517 }
518 }
519
520 if (!brw->intel.Fallback)
521 memset(state, 0, sizeof(*state));
522 }