i965: Initial Ivybridge Clip state setup.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_state_upload.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33
34 #include "brw_context.h"
35 #include "brw_state.h"
36 #include "intel_batchbuffer.h"
37 #include "intel_buffers.h"
38
39 /* This is used to initialize brw->state.atoms[]. We could use this
40 * list directly except for a single atom, brw_constant_buffer, which
41 * has a .dirty value which changes according to the parameters of the
42 * current fragment and vertex programs, and so cannot be a static
43 * value.
44 */
45 static const struct brw_tracked_state *gen4_atoms[] =
46 {
47 &brw_check_fallback,
48
49 &brw_wm_input_sizes,
50 &brw_vs_prog,
51 &brw_gs_prog,
52 &brw_clip_prog,
53 &brw_sf_prog,
54 &brw_wm_prog,
55
56 /* Once all the programs are done, we know how large urb entry
57 * sizes need to be and can decide if we need to change the urb
58 * layout.
59 */
60 &brw_curbe_offsets,
61 &brw_recalculate_urb_fence,
62
63 &brw_cc_vp,
64 &brw_cc_unit,
65
66 &brw_vs_constants, /* Before vs_surfaces and constant_buffer */
67 &brw_wm_constants, /* Before wm_surfaces and constant_buffer */
68
69 &brw_vs_surfaces, /* must do before unit */
70 &brw_wm_constant_surface, /* must do before wm surfaces/bind bo */
71 &brw_wm_surfaces, /* must do before samplers and unit */
72 &brw_wm_binding_table,
73 &brw_wm_samplers,
74
75 &brw_wm_unit,
76 &brw_sf_vp,
77 &brw_sf_unit,
78 &brw_vs_unit, /* always required, enabled or not */
79 &brw_clip_unit,
80 &brw_gs_unit,
81
82 /* Command packets:
83 */
84 &brw_invarient_state,
85 &brw_state_base_address,
86
87 &brw_binding_table_pointers,
88 &brw_blend_constant_color,
89
90 &brw_depthbuffer,
91
92 &brw_polygon_stipple,
93 &brw_polygon_stipple_offset,
94
95 &brw_line_stipple,
96 &brw_aa_line_parameters,
97
98 &brw_psp_urb_cbs,
99
100 &brw_drawing_rect,
101 &brw_indices,
102 &brw_index_buffer,
103 &brw_vertices,
104
105 &brw_constant_buffer
106 };
107
108 static const struct brw_tracked_state *gen6_atoms[] =
109 {
110 &brw_check_fallback,
111
112 &brw_wm_input_sizes,
113 &brw_vs_prog,
114 &brw_gs_prog,
115 &brw_wm_prog,
116
117 &gen6_clip_vp,
118 &gen6_sf_vp,
119
120 /* Command packets: */
121 &brw_invarient_state,
122
123 /* must do before binding table pointers, cc state ptrs */
124 &brw_state_base_address,
125
126 &brw_cc_vp,
127 &gen6_viewport_state, /* must do after *_vp stages */
128
129 &gen6_urb,
130 &gen6_blend_state, /* must do before cc unit */
131 &gen6_color_calc_state, /* must do before cc unit */
132 &gen6_depth_stencil_state, /* must do before cc unit */
133 &gen6_cc_state_pointers,
134
135 &brw_vs_constants, /* Before vs_surfaces and constant_buffer */
136 &brw_wm_constants, /* Before wm_surfaces and constant_buffer */
137 &gen6_vs_constants, /* Before vs_state */
138 &gen6_wm_constants, /* Before wm_state */
139
140 &brw_vs_surfaces, /* must do before unit */
141 &brw_wm_constant_surface, /* must do before wm surfaces/bind bo */
142 &brw_wm_surfaces, /* must do before samplers and unit */
143 &brw_wm_binding_table,
144
145 &brw_wm_samplers,
146 &gen6_sampler_state,
147
148 &gen6_vs_state,
149 &gen6_gs_state,
150 &gen6_clip_state,
151 &gen6_sf_state,
152 &gen6_wm_state,
153
154 &gen6_scissor_state,
155
156 &gen6_binding_table_pointers,
157
158 &brw_depthbuffer,
159
160 &brw_polygon_stipple,
161 &brw_polygon_stipple_offset,
162
163 &brw_line_stipple,
164 &brw_aa_line_parameters,
165
166 &brw_drawing_rect,
167
168 &brw_indices,
169 &brw_index_buffer,
170 &brw_vertices,
171 };
172
173 const struct brw_tracked_state *gen7_atoms[] =
174 {
175 &brw_check_fallback,
176
177 &brw_wm_input_sizes,
178 &brw_vs_prog,
179 &brw_gs_prog,
180 &brw_wm_prog,
181
182 &gen6_clip_vp,
183 &gen6_sf_vp,
184
185 /* Command packets: */
186 &brw_invarient_state,
187
188 /* must do before binding table pointers, cc state ptrs */
189 &brw_state_base_address,
190
191 &brw_cc_vp,
192 &gen6_viewport_state, /* must do after *_vp stages */
193
194 &gen7_urb,
195 &gen6_blend_state, /* must do before cc unit */
196 &gen6_color_calc_state, /* must do before cc unit */
197 &gen6_depth_stencil_state, /* must do before cc unit */
198 &gen7_blend_state_pointer,
199 &gen7_cc_state_pointer,
200 &gen7_depth_stencil_state_pointer,
201
202 &brw_vs_constants, /* Before vs_surfaces and constant_buffer */
203 &brw_wm_constants, /* Before wm_surfaces and constant_buffer */
204 &gen6_vs_constants, /* Before vs_state */
205 &gen7_wm_constants, /* Before wm_state */
206
207 &brw_vs_surfaces, /* must do before unit */
208 &brw_wm_constant_surface, /* must do before wm surfaces/bind bo */
209 &brw_wm_surfaces, /* must do before samplers and unit */
210 &brw_wm_binding_table,
211
212 &brw_wm_samplers,
213 &gen6_sampler_state,
214
215 &gen6_vs_state,
216 &gen6_gs_state,
217 &gen7_clip_state,
218 &gen7_sbe_state,
219 &gen7_sf_state,
220 &gen7_wm_state,
221 &gen7_ps_state,
222
223 &gen6_scissor_state,
224
225 &gen6_binding_table_pointers,
226
227 &brw_depthbuffer,
228
229 &brw_polygon_stipple,
230 &brw_polygon_stipple_offset,
231
232 &brw_line_stipple,
233 &brw_aa_line_parameters,
234
235 &brw_drawing_rect,
236
237 &brw_indices,
238 &brw_index_buffer,
239 &brw_vertices,
240 };
241
242
243 void brw_init_state( struct brw_context *brw )
244 {
245 const struct brw_tracked_state **atoms;
246 int num_atoms;
247
248 brw_init_caches(brw);
249
250 if (brw->intel.gen >= 7) {
251 atoms = gen7_atoms;
252 num_atoms = ARRAY_SIZE(gen7_atoms);
253 } else if (brw->intel.gen == 6) {
254 atoms = gen6_atoms;
255 num_atoms = ARRAY_SIZE(gen6_atoms);
256 } else {
257 atoms = gen4_atoms;
258 num_atoms = ARRAY_SIZE(gen4_atoms);
259 }
260
261 while (num_atoms--) {
262 assert((*atoms)->dirty.mesa |
263 (*atoms)->dirty.brw |
264 (*atoms)->dirty.cache);
265
266 if ((*atoms)->prepare)
267 brw->prepare_atoms[brw->num_prepare_atoms++] = **atoms;
268 if ((*atoms)->emit)
269 brw->emit_atoms[brw->num_emit_atoms++] = **atoms;
270 atoms++;
271 }
272 assert(brw->num_emit_atoms <= ARRAY_SIZE(brw->emit_atoms));
273 assert(brw->num_prepare_atoms <= ARRAY_SIZE(brw->prepare_atoms));
274 }
275
276
277 void brw_destroy_state( struct brw_context *brw )
278 {
279 brw_destroy_caches(brw);
280 }
281
282 /***********************************************************************
283 */
284
285 static GLuint check_state( const struct brw_state_flags *a,
286 const struct brw_state_flags *b )
287 {
288 return ((a->mesa & b->mesa) |
289 (a->brw & b->brw) |
290 (a->cache & b->cache)) != 0;
291 }
292
293 static void accumulate_state( struct brw_state_flags *a,
294 const struct brw_state_flags *b )
295 {
296 a->mesa |= b->mesa;
297 a->brw |= b->brw;
298 a->cache |= b->cache;
299 }
300
301
302 static void xor_states( struct brw_state_flags *result,
303 const struct brw_state_flags *a,
304 const struct brw_state_flags *b )
305 {
306 result->mesa = a->mesa ^ b->mesa;
307 result->brw = a->brw ^ b->brw;
308 result->cache = a->cache ^ b->cache;
309 }
310
311 void
312 brw_clear_validated_bos(struct brw_context *brw)
313 {
314 int i;
315
316 /* Clear the last round of validated bos */
317 for (i = 0; i < brw->state.validated_bo_count; i++) {
318 drm_intel_bo_unreference(brw->state.validated_bos[i]);
319 brw->state.validated_bos[i] = NULL;
320 }
321 brw->state.validated_bo_count = 0;
322 }
323
324 struct dirty_bit_map {
325 uint32_t bit;
326 char *name;
327 uint32_t count;
328 };
329
330 #define DEFINE_BIT(name) {name, #name, 0}
331
332 static struct dirty_bit_map mesa_bits[] = {
333 DEFINE_BIT(_NEW_MODELVIEW),
334 DEFINE_BIT(_NEW_PROJECTION),
335 DEFINE_BIT(_NEW_TEXTURE_MATRIX),
336 DEFINE_BIT(_NEW_COLOR),
337 DEFINE_BIT(_NEW_DEPTH),
338 DEFINE_BIT(_NEW_EVAL),
339 DEFINE_BIT(_NEW_FOG),
340 DEFINE_BIT(_NEW_HINT),
341 DEFINE_BIT(_NEW_LIGHT),
342 DEFINE_BIT(_NEW_LINE),
343 DEFINE_BIT(_NEW_PIXEL),
344 DEFINE_BIT(_NEW_POINT),
345 DEFINE_BIT(_NEW_POLYGON),
346 DEFINE_BIT(_NEW_POLYGONSTIPPLE),
347 DEFINE_BIT(_NEW_SCISSOR),
348 DEFINE_BIT(_NEW_STENCIL),
349 DEFINE_BIT(_NEW_TEXTURE),
350 DEFINE_BIT(_NEW_TRANSFORM),
351 DEFINE_BIT(_NEW_VIEWPORT),
352 DEFINE_BIT(_NEW_PACKUNPACK),
353 DEFINE_BIT(_NEW_ARRAY),
354 DEFINE_BIT(_NEW_RENDERMODE),
355 DEFINE_BIT(_NEW_BUFFERS),
356 DEFINE_BIT(_NEW_MULTISAMPLE),
357 DEFINE_BIT(_NEW_TRACK_MATRIX),
358 DEFINE_BIT(_NEW_PROGRAM),
359 DEFINE_BIT(_NEW_PROGRAM_CONSTANTS),
360 {0, 0, 0}
361 };
362
363 static struct dirty_bit_map brw_bits[] = {
364 DEFINE_BIT(BRW_NEW_URB_FENCE),
365 DEFINE_BIT(BRW_NEW_FRAGMENT_PROGRAM),
366 DEFINE_BIT(BRW_NEW_VERTEX_PROGRAM),
367 DEFINE_BIT(BRW_NEW_INPUT_DIMENSIONS),
368 DEFINE_BIT(BRW_NEW_CURBE_OFFSETS),
369 DEFINE_BIT(BRW_NEW_REDUCED_PRIMITIVE),
370 DEFINE_BIT(BRW_NEW_PRIMITIVE),
371 DEFINE_BIT(BRW_NEW_CONTEXT),
372 DEFINE_BIT(BRW_NEW_WM_INPUT_DIMENSIONS),
373 DEFINE_BIT(BRW_NEW_PSP),
374 DEFINE_BIT(BRW_NEW_WM_SURFACES),
375 DEFINE_BIT(BRW_NEW_BINDING_TABLE),
376 DEFINE_BIT(BRW_NEW_INDICES),
377 DEFINE_BIT(BRW_NEW_INDEX_BUFFER),
378 DEFINE_BIT(BRW_NEW_VERTICES),
379 DEFINE_BIT(BRW_NEW_BATCH),
380 DEFINE_BIT(BRW_NEW_DEPTH_BUFFER),
381 DEFINE_BIT(BRW_NEW_NR_WM_SURFACES),
382 DEFINE_BIT(BRW_NEW_NR_VS_SURFACES),
383 DEFINE_BIT(BRW_NEW_VS_CONSTBUF),
384 DEFINE_BIT(BRW_NEW_WM_CONSTBUF),
385 {0, 0, 0}
386 };
387
388 static struct dirty_bit_map cache_bits[] = {
389 DEFINE_BIT(CACHE_NEW_BLEND_STATE),
390 DEFINE_BIT(CACHE_NEW_CC_VP),
391 DEFINE_BIT(CACHE_NEW_CC_UNIT),
392 DEFINE_BIT(CACHE_NEW_WM_PROG),
393 DEFINE_BIT(CACHE_NEW_SAMPLER),
394 DEFINE_BIT(CACHE_NEW_WM_UNIT),
395 DEFINE_BIT(CACHE_NEW_SF_PROG),
396 DEFINE_BIT(CACHE_NEW_SF_VP),
397 DEFINE_BIT(CACHE_NEW_SF_UNIT),
398 DEFINE_BIT(CACHE_NEW_VS_UNIT),
399 DEFINE_BIT(CACHE_NEW_VS_PROG),
400 DEFINE_BIT(CACHE_NEW_GS_UNIT),
401 DEFINE_BIT(CACHE_NEW_GS_PROG),
402 DEFINE_BIT(CACHE_NEW_CLIP_VP),
403 DEFINE_BIT(CACHE_NEW_CLIP_UNIT),
404 DEFINE_BIT(CACHE_NEW_CLIP_PROG),
405 {0, 0, 0}
406 };
407
408
409 static void
410 brw_update_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
411 {
412 int i;
413
414 for (i = 0; i < 32; i++) {
415 if (bit_map[i].bit == 0)
416 return;
417
418 if (bit_map[i].bit & bits)
419 bit_map[i].count++;
420 }
421 }
422
423 static void
424 brw_print_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
425 {
426 int i;
427
428 for (i = 0; i < 32; i++) {
429 if (bit_map[i].bit == 0)
430 return;
431
432 fprintf(stderr, "0x%08x: %12d (%s)\n",
433 bit_map[i].bit, bit_map[i].count, bit_map[i].name);
434 }
435 }
436
437 /***********************************************************************
438 * Emit all state:
439 */
440 void brw_validate_state( struct brw_context *brw )
441 {
442 struct gl_context *ctx = &brw->intel.ctx;
443 struct intel_context *intel = &brw->intel;
444 struct brw_state_flags *state = &brw->state.dirty;
445 const struct brw_tracked_state *atoms = brw->prepare_atoms;
446 int num_atoms = brw->num_prepare_atoms;
447 GLuint i;
448
449 brw_clear_validated_bos(brw);
450
451 state->mesa |= brw->intel.NewGLState;
452 brw->intel.NewGLState = 0;
453
454 brw_add_validated_bo(brw, intel->batch.bo);
455
456 if (brw->emit_state_always) {
457 state->mesa |= ~0;
458 state->brw |= ~0;
459 state->cache |= ~0;
460 }
461
462 if (brw->fragment_program != ctx->FragmentProgram._Current) {
463 brw->fragment_program = ctx->FragmentProgram._Current;
464 brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
465 }
466
467 if (brw->vertex_program != ctx->VertexProgram._Current) {
468 brw->vertex_program = ctx->VertexProgram._Current;
469 brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
470 }
471
472 if ((state->mesa | state->cache | state->brw) == 0)
473 return;
474
475 brw->intel.Fallback = GL_FALSE; /* boolean, not bitfield */
476
477 /* do prepare stage for all atoms */
478 for (i = 0; i < num_atoms; i++) {
479 const struct brw_tracked_state *atom = &atoms[i];
480
481 if (check_state(state, &atom->dirty)) {
482 atom->prepare(brw);
483
484 if (brw->intel.Fallback)
485 break;
486 }
487 }
488
489 intel_check_front_buffer_rendering(intel);
490
491 /* Make sure that the textures which are referenced by the current
492 * brw fragment program are actually present/valid.
493 * If this fails, we can experience GPU lock-ups.
494 */
495 {
496 const struct brw_fragment_program *fp;
497 fp = brw_fragment_program_const(brw->fragment_program);
498 if (fp) {
499 assert((fp->tex_units_used & ctx->Texture._EnabledUnits)
500 == fp->tex_units_used);
501 }
502 }
503 }
504
505
506 void brw_upload_state(struct brw_context *brw)
507 {
508 struct brw_state_flags *state = &brw->state.dirty;
509 const struct brw_tracked_state *atoms = brw->emit_atoms;
510 int num_atoms = brw->num_emit_atoms;
511 int i;
512 static int dirty_count = 0;
513
514 brw_clear_validated_bos(brw);
515
516 if (unlikely(INTEL_DEBUG)) {
517 /* Debug version which enforces various sanity checks on the
518 * state flags which are generated and checked to help ensure
519 * state atoms are ordered correctly in the list.
520 */
521 struct brw_state_flags examined, prev;
522 memset(&examined, 0, sizeof(examined));
523 prev = *state;
524
525 for (i = 0; i < num_atoms; i++) {
526 const struct brw_tracked_state *atom = &atoms[i];
527 struct brw_state_flags generated;
528
529 if (brw->intel.Fallback)
530 break;
531
532 if (check_state(state, &atom->dirty)) {
533 atom->emit(brw);
534 }
535
536 accumulate_state(&examined, &atom->dirty);
537
538 /* generated = (prev ^ state)
539 * if (examined & generated)
540 * fail;
541 */
542 xor_states(&generated, &prev, state);
543 assert(!check_state(&examined, &generated));
544 prev = *state;
545 }
546 }
547 else {
548 for (i = 0; i < num_atoms; i++) {
549 const struct brw_tracked_state *atom = &atoms[i];
550
551 if (brw->intel.Fallback)
552 break;
553
554 if (check_state(state, &atom->dirty)) {
555 atom->emit(brw);
556 }
557 }
558 }
559
560 if (unlikely(INTEL_DEBUG & DEBUG_STATE)) {
561 brw_update_dirty_count(mesa_bits, state->mesa);
562 brw_update_dirty_count(brw_bits, state->brw);
563 brw_update_dirty_count(cache_bits, state->cache);
564 if (dirty_count++ % 1000 == 0) {
565 brw_print_dirty_count(mesa_bits, state->mesa);
566 brw_print_dirty_count(brw_bits, state->brw);
567 brw_print_dirty_count(cache_bits, state->cache);
568 fprintf(stderr, "\n");
569 }
570 }
571
572 if (!brw->intel.Fallback)
573 memset(state, 0, sizeof(*state));
574 }