i965 gen6: Initial implementation of transform feedback.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_state_upload.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33
34 #include "brw_context.h"
35 #include "brw_state.h"
36 #include "intel_batchbuffer.h"
37 #include "intel_buffers.h"
38
39 /* This is used to initialize brw->state.atoms[]. We could use this
40 * list directly except for a single atom, brw_constant_buffer, which
41 * has a .dirty value which changes according to the parameters of the
42 * current fragment and vertex programs, and so cannot be a static
43 * value.
44 */
45 static const struct brw_tracked_state *gen4_atoms[] =
46 {
47 &brw_check_fallback,
48
49 &brw_wm_input_sizes,
50 &brw_vs_prog, /* must do before GS prog, state base address. */
51 &brw_gs_prog, /* must do before state base address */
52 &brw_clip_prog, /* must do before state base address */
53 &brw_sf_prog, /* must do before state base address */
54 &brw_wm_prog, /* must do before state base address */
55
56 /* Once all the programs are done, we know how large urb entry
57 * sizes need to be and can decide if we need to change the urb
58 * layout.
59 */
60 &brw_curbe_offsets,
61 &brw_recalculate_urb_fence,
62
63 &brw_cc_vp,
64 &brw_cc_unit,
65
66 /* Surface state setup. Must come before the VS/WM unit. The binding
67 * table upload must be last.
68 */
69 &brw_vs_pull_constants,
70 &brw_wm_pull_constants,
71 &brw_renderbuffer_surfaces,
72 &brw_texture_surfaces,
73 &brw_binding_table,
74
75 &brw_samplers,
76
77 /* These set up state for brw_psp_urb_cbs */
78 &brw_wm_unit,
79 &brw_sf_vp,
80 &brw_sf_unit,
81 &brw_vs_unit, /* always required, enabled or not */
82 &brw_clip_unit,
83 &brw_gs_unit,
84
85 /* Command packets:
86 */
87 &brw_invarient_state,
88 &brw_state_base_address,
89
90 &brw_binding_table_pointers,
91 &brw_blend_constant_color,
92
93 &brw_depthbuffer,
94
95 &brw_polygon_stipple,
96 &brw_polygon_stipple_offset,
97
98 &brw_line_stipple,
99 &brw_aa_line_parameters,
100
101 &brw_psp_urb_cbs,
102
103 &brw_drawing_rect,
104 &brw_indices,
105 &brw_index_buffer,
106 &brw_vertices,
107
108 &brw_constant_buffer
109 };
110
111 static const struct brw_tracked_state *gen6_atoms[] =
112 {
113 &brw_check_fallback,
114
115 &brw_wm_input_sizes,
116 &brw_vs_prog, /* must do before state base address */
117 &brw_gs_prog, /* must do before state base address */
118 &brw_wm_prog, /* must do before state base address */
119
120 &gen6_clip_vp,
121 &gen6_sf_vp,
122
123 /* Command packets: */
124 &brw_invarient_state,
125
126 /* must do before binding table pointers, cc state ptrs */
127 &brw_state_base_address,
128
129 &brw_cc_vp,
130 &gen6_viewport_state, /* must do after *_vp stages */
131
132 &gen6_urb,
133 &gen6_blend_state, /* must do before cc unit */
134 &gen6_color_calc_state, /* must do before cc unit */
135 &gen6_depth_stencil_state, /* must do before cc unit */
136 &gen6_cc_state_pointers,
137
138 &gen6_vs_push_constants, /* Before vs_state */
139 &gen6_wm_push_constants, /* Before wm_state */
140
141 /* Surface state setup. Must come before the VS/WM unit. The binding
142 * table upload must be last.
143 */
144 &brw_vs_pull_constants,
145 &brw_wm_pull_constants,
146 &gen6_renderbuffer_surfaces,
147 &brw_texture_surfaces,
148 &gen6_sol_surface,
149 &brw_binding_table,
150
151 &brw_samplers,
152 &gen6_sampler_state,
153
154 &gen6_vs_state,
155 &gen6_gs_state,
156 &gen6_clip_state,
157 &gen6_sf_state,
158 &gen6_wm_state,
159
160 &gen6_scissor_state,
161
162 &gen6_binding_table_pointers,
163
164 &brw_depthbuffer,
165
166 &brw_polygon_stipple,
167 &brw_polygon_stipple_offset,
168
169 &brw_line_stipple,
170 &brw_aa_line_parameters,
171
172 &brw_drawing_rect,
173
174 &brw_indices,
175 &brw_index_buffer,
176 &brw_vertices,
177 };
178
179 const struct brw_tracked_state *gen7_atoms[] =
180 {
181 &brw_check_fallback,
182
183 &brw_wm_input_sizes,
184 &brw_vs_prog,
185 &brw_gs_prog,
186 &brw_wm_prog,
187
188 /* Command packets: */
189 &brw_invarient_state,
190
191 /* must do before binding table pointers, cc state ptrs */
192 &brw_state_base_address,
193
194 &brw_cc_vp,
195 &gen7_cc_viewport_state_pointer, /* must do after brw_cc_vp */
196 &gen7_sf_clip_viewport,
197
198 &gen7_urb,
199 &gen6_blend_state, /* must do before cc unit */
200 &gen6_color_calc_state, /* must do before cc unit */
201 &gen6_depth_stencil_state, /* must do before cc unit */
202 &gen7_blend_state_pointer,
203 &gen7_cc_state_pointer,
204 &gen7_depth_stencil_state_pointer,
205
206 &gen6_vs_push_constants, /* Before vs_state */
207 &gen6_wm_push_constants, /* Before wm_surfaces and constant_buffer */
208
209 /* Surface state setup. Must come before the VS/WM unit. The binding
210 * table upload must be last.
211 */
212 &brw_vs_pull_constants,
213 &brw_wm_pull_constants,
214 &gen6_renderbuffer_surfaces,
215 &brw_texture_surfaces,
216 &brw_binding_table,
217
218 &gen7_samplers,
219
220 &gen7_disable_stages,
221 &gen7_vs_state,
222 &gen7_clip_state,
223 &gen7_sbe_state,
224 &gen7_sf_state,
225 &gen7_wm_state,
226 &gen7_ps_state,
227
228 &gen6_scissor_state,
229
230 &gen7_depthbuffer,
231
232 &brw_polygon_stipple,
233 &brw_polygon_stipple_offset,
234
235 &brw_line_stipple,
236 &brw_aa_line_parameters,
237
238 &brw_drawing_rect,
239
240 &brw_indices,
241 &brw_index_buffer,
242 &brw_vertices,
243 };
244
245
246 void brw_init_state( struct brw_context *brw )
247 {
248 const struct brw_tracked_state **atoms;
249 int num_atoms;
250
251 brw_init_caches(brw);
252
253 if (brw->intel.gen >= 7) {
254 atoms = gen7_atoms;
255 num_atoms = ARRAY_SIZE(gen7_atoms);
256 } else if (brw->intel.gen == 6) {
257 atoms = gen6_atoms;
258 num_atoms = ARRAY_SIZE(gen6_atoms);
259 } else {
260 atoms = gen4_atoms;
261 num_atoms = ARRAY_SIZE(gen4_atoms);
262 }
263
264 brw->atoms = atoms;
265 brw->num_atoms = num_atoms;
266
267 while (num_atoms--) {
268 assert((*atoms)->dirty.mesa |
269 (*atoms)->dirty.brw |
270 (*atoms)->dirty.cache);
271 assert((*atoms)->emit);
272 atoms++;
273 }
274 }
275
276
277 void brw_destroy_state( struct brw_context *brw )
278 {
279 brw_destroy_caches(brw);
280 }
281
282 /***********************************************************************
283 */
284
285 static GLuint check_state( const struct brw_state_flags *a,
286 const struct brw_state_flags *b )
287 {
288 return ((a->mesa & b->mesa) |
289 (a->brw & b->brw) |
290 (a->cache & b->cache)) != 0;
291 }
292
293 static void accumulate_state( struct brw_state_flags *a,
294 const struct brw_state_flags *b )
295 {
296 a->mesa |= b->mesa;
297 a->brw |= b->brw;
298 a->cache |= b->cache;
299 }
300
301
302 static void xor_states( struct brw_state_flags *result,
303 const struct brw_state_flags *a,
304 const struct brw_state_flags *b )
305 {
306 result->mesa = a->mesa ^ b->mesa;
307 result->brw = a->brw ^ b->brw;
308 result->cache = a->cache ^ b->cache;
309 }
310
311 struct dirty_bit_map {
312 uint32_t bit;
313 char *name;
314 uint32_t count;
315 };
316
317 #define DEFINE_BIT(name) {name, #name, 0}
318
319 static struct dirty_bit_map mesa_bits[] = {
320 DEFINE_BIT(_NEW_MODELVIEW),
321 DEFINE_BIT(_NEW_PROJECTION),
322 DEFINE_BIT(_NEW_TEXTURE_MATRIX),
323 DEFINE_BIT(_NEW_COLOR),
324 DEFINE_BIT(_NEW_DEPTH),
325 DEFINE_BIT(_NEW_EVAL),
326 DEFINE_BIT(_NEW_FOG),
327 DEFINE_BIT(_NEW_HINT),
328 DEFINE_BIT(_NEW_LIGHT),
329 DEFINE_BIT(_NEW_LINE),
330 DEFINE_BIT(_NEW_PIXEL),
331 DEFINE_BIT(_NEW_POINT),
332 DEFINE_BIT(_NEW_POLYGON),
333 DEFINE_BIT(_NEW_POLYGONSTIPPLE),
334 DEFINE_BIT(_NEW_SCISSOR),
335 DEFINE_BIT(_NEW_STENCIL),
336 DEFINE_BIT(_NEW_TEXTURE),
337 DEFINE_BIT(_NEW_TRANSFORM),
338 DEFINE_BIT(_NEW_VIEWPORT),
339 DEFINE_BIT(_NEW_PACKUNPACK),
340 DEFINE_BIT(_NEW_ARRAY),
341 DEFINE_BIT(_NEW_RENDERMODE),
342 DEFINE_BIT(_NEW_BUFFERS),
343 DEFINE_BIT(_NEW_MULTISAMPLE),
344 DEFINE_BIT(_NEW_TRACK_MATRIX),
345 DEFINE_BIT(_NEW_PROGRAM),
346 DEFINE_BIT(_NEW_PROGRAM_CONSTANTS),
347 {0, 0, 0}
348 };
349
350 static struct dirty_bit_map brw_bits[] = {
351 DEFINE_BIT(BRW_NEW_URB_FENCE),
352 DEFINE_BIT(BRW_NEW_FRAGMENT_PROGRAM),
353 DEFINE_BIT(BRW_NEW_VERTEX_PROGRAM),
354 DEFINE_BIT(BRW_NEW_INPUT_DIMENSIONS),
355 DEFINE_BIT(BRW_NEW_CURBE_OFFSETS),
356 DEFINE_BIT(BRW_NEW_REDUCED_PRIMITIVE),
357 DEFINE_BIT(BRW_NEW_PRIMITIVE),
358 DEFINE_BIT(BRW_NEW_CONTEXT),
359 DEFINE_BIT(BRW_NEW_WM_INPUT_DIMENSIONS),
360 DEFINE_BIT(BRW_NEW_PROGRAM_CACHE),
361 DEFINE_BIT(BRW_NEW_PSP),
362 DEFINE_BIT(BRW_NEW_WM_SURFACES),
363 DEFINE_BIT(BRW_NEW_INDICES),
364 DEFINE_BIT(BRW_NEW_INDEX_BUFFER),
365 DEFINE_BIT(BRW_NEW_VERTICES),
366 DEFINE_BIT(BRW_NEW_BATCH),
367 DEFINE_BIT(BRW_NEW_VS_CONSTBUF),
368 DEFINE_BIT(BRW_NEW_VS_BINDING_TABLE),
369 DEFINE_BIT(BRW_NEW_GS_BINDING_TABLE),
370 DEFINE_BIT(BRW_NEW_PS_BINDING_TABLE),
371 DEFINE_BIT(BRW_NEW_STATE_BASE_ADDRESS),
372 DEFINE_BIT(BRW_NEW_HIZ),
373 {0, 0, 0}
374 };
375
376 static struct dirty_bit_map cache_bits[] = {
377 DEFINE_BIT(CACHE_NEW_BLEND_STATE),
378 DEFINE_BIT(CACHE_NEW_CC_VP),
379 DEFINE_BIT(CACHE_NEW_CC_UNIT),
380 DEFINE_BIT(CACHE_NEW_WM_PROG),
381 DEFINE_BIT(CACHE_NEW_SAMPLER),
382 DEFINE_BIT(CACHE_NEW_WM_UNIT),
383 DEFINE_BIT(CACHE_NEW_SF_PROG),
384 DEFINE_BIT(CACHE_NEW_SF_VP),
385 DEFINE_BIT(CACHE_NEW_SF_UNIT),
386 DEFINE_BIT(CACHE_NEW_VS_UNIT),
387 DEFINE_BIT(CACHE_NEW_VS_PROG),
388 DEFINE_BIT(CACHE_NEW_GS_UNIT),
389 DEFINE_BIT(CACHE_NEW_GS_PROG),
390 DEFINE_BIT(CACHE_NEW_CLIP_VP),
391 DEFINE_BIT(CACHE_NEW_CLIP_UNIT),
392 DEFINE_BIT(CACHE_NEW_CLIP_PROG),
393 {0, 0, 0}
394 };
395
396
397 static void
398 brw_update_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
399 {
400 int i;
401
402 for (i = 0; i < 32; i++) {
403 if (bit_map[i].bit == 0)
404 return;
405
406 if (bit_map[i].bit & bits)
407 bit_map[i].count++;
408 }
409 }
410
411 static void
412 brw_print_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
413 {
414 int i;
415
416 for (i = 0; i < 32; i++) {
417 if (bit_map[i].bit == 0)
418 return;
419
420 fprintf(stderr, "0x%08x: %12d (%s)\n",
421 bit_map[i].bit, bit_map[i].count, bit_map[i].name);
422 }
423 }
424
425 /***********************************************************************
426 * Emit all state:
427 */
428 void brw_upload_state(struct brw_context *brw)
429 {
430 struct gl_context *ctx = &brw->intel.ctx;
431 struct intel_context *intel = &brw->intel;
432 struct brw_state_flags *state = &brw->state.dirty;
433 int i;
434 static int dirty_count = 0;
435
436 state->mesa |= brw->intel.NewGLState;
437 brw->intel.NewGLState = 0;
438
439 if (brw->emit_state_always) {
440 state->mesa |= ~0;
441 state->brw |= ~0;
442 state->cache |= ~0;
443 }
444
445 if (brw->fragment_program != ctx->FragmentProgram._Current) {
446 brw->fragment_program = ctx->FragmentProgram._Current;
447 brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
448 }
449
450 if (brw->vertex_program != ctx->VertexProgram._Current) {
451 brw->vertex_program = ctx->VertexProgram._Current;
452 brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
453 }
454
455 if ((state->mesa | state->cache | state->brw) == 0)
456 return;
457
458 brw->intel.Fallback = false; /* boolean, not bitfield */
459
460 intel_check_front_buffer_rendering(intel);
461
462 if (unlikely(INTEL_DEBUG)) {
463 /* Debug version which enforces various sanity checks on the
464 * state flags which are generated and checked to help ensure
465 * state atoms are ordered correctly in the list.
466 */
467 struct brw_state_flags examined, prev;
468 memset(&examined, 0, sizeof(examined));
469 prev = *state;
470
471 for (i = 0; i < brw->num_atoms; i++) {
472 const struct brw_tracked_state *atom = brw->atoms[i];
473 struct brw_state_flags generated;
474
475 if (brw->intel.Fallback)
476 break;
477
478 if (check_state(state, &atom->dirty)) {
479 atom->emit(brw);
480 }
481
482 accumulate_state(&examined, &atom->dirty);
483
484 /* generated = (prev ^ state)
485 * if (examined & generated)
486 * fail;
487 */
488 xor_states(&generated, &prev, state);
489 assert(!check_state(&examined, &generated));
490 prev = *state;
491 }
492 }
493 else {
494 for (i = 0; i < brw->num_atoms; i++) {
495 const struct brw_tracked_state *atom = brw->atoms[i];
496
497 if (brw->intel.Fallback)
498 break;
499
500 if (check_state(state, &atom->dirty)) {
501 atom->emit(brw);
502 }
503 }
504 }
505
506 if (unlikely(INTEL_DEBUG & DEBUG_STATE)) {
507 brw_update_dirty_count(mesa_bits, state->mesa);
508 brw_update_dirty_count(brw_bits, state->brw);
509 brw_update_dirty_count(cache_bits, state->cache);
510 if (dirty_count++ % 1000 == 0) {
511 brw_print_dirty_count(mesa_bits, state->mesa);
512 brw_print_dirty_count(brw_bits, state->brw);
513 brw_print_dirty_count(cache_bits, state->cache);
514 fprintf(stderr, "\n");
515 }
516 }
517
518 if (!brw->intel.Fallback)
519 memset(state, 0, sizeof(*state));
520 }