i965: Stop caching the combined depth/stencil region in brw_context.c.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_state_upload.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33
34 #include "brw_context.h"
35 #include "brw_state.h"
36 #include "intel_batchbuffer.h"
37 #include "intel_buffers.h"
38
39 /* This is used to initialize brw->state.atoms[]. We could use this
40 * list directly except for a single atom, brw_constant_buffer, which
41 * has a .dirty value which changes according to the parameters of the
42 * current fragment and vertex programs, and so cannot be a static
43 * value.
44 */
45 static const struct brw_tracked_state *gen4_atoms[] =
46 {
47 &brw_check_fallback,
48
49 &brw_wm_input_sizes,
50 &brw_vs_prog,
51 &brw_gs_prog,
52 &brw_clip_prog,
53 &brw_sf_prog,
54 &brw_wm_prog,
55
56 /* Once all the programs are done, we know how large urb entry
57 * sizes need to be and can decide if we need to change the urb
58 * layout.
59 */
60 &brw_curbe_offsets,
61 &brw_recalculate_urb_fence,
62
63 &brw_cc_vp,
64 &brw_cc_unit,
65
66 &brw_vs_constants, /* Before vs_surfaces and constant_buffer */
67 &brw_wm_constants, /* Before wm_surfaces and constant_buffer */
68
69 &brw_vs_surfaces, /* must do before unit */
70 &brw_wm_constant_surface, /* must do before wm surfaces/bind bo */
71 &brw_wm_surfaces, /* must do before samplers and unit */
72 &brw_wm_binding_table,
73 &brw_wm_samplers,
74
75 &brw_wm_unit,
76 &brw_sf_vp,
77 &brw_sf_unit,
78 &brw_vs_unit, /* always required, enabled or not */
79 &brw_clip_unit,
80 &brw_gs_unit,
81
82 /* Command packets:
83 */
84 &brw_invarient_state,
85 &brw_state_base_address,
86
87 &brw_binding_table_pointers,
88 &brw_blend_constant_color,
89
90 &brw_depthbuffer,
91
92 &brw_polygon_stipple,
93 &brw_polygon_stipple_offset,
94
95 &brw_line_stipple,
96 &brw_aa_line_parameters,
97
98 &brw_psp_urb_cbs,
99
100 &brw_drawing_rect,
101 &brw_indices,
102 &brw_index_buffer,
103 &brw_vertices,
104
105 &brw_constant_buffer
106 };
107
108 static const struct brw_tracked_state *gen6_atoms[] =
109 {
110 &brw_check_fallback,
111
112 &brw_wm_input_sizes,
113 &brw_vs_prog,
114 &brw_gs_prog,
115 &brw_wm_prog,
116
117 &gen6_clip_vp,
118 &gen6_sf_vp,
119
120 /* Command packets: */
121 &brw_invarient_state,
122
123 /* must do before binding table pointers, cc state ptrs */
124 &brw_state_base_address,
125
126 &brw_cc_vp,
127 &gen6_viewport_state, /* must do after *_vp stages */
128
129 &gen6_urb,
130 &gen6_blend_state, /* must do before cc unit */
131 &gen6_color_calc_state, /* must do before cc unit */
132 &gen6_depth_stencil_state, /* must do before cc unit */
133 &gen6_cc_state_pointers,
134
135 &brw_vs_constants, /* Before vs_surfaces and constant_buffer */
136 &brw_wm_constants, /* Before wm_surfaces and constant_buffer */
137 &gen6_vs_constants, /* Before vs_state */
138 &gen6_wm_constants, /* Before wm_state */
139
140 &brw_vs_surfaces, /* must do before unit */
141 &brw_wm_constant_surface, /* must do before wm surfaces/bind bo */
142 &brw_wm_surfaces, /* must do before samplers and unit */
143 &brw_wm_binding_table,
144
145 &brw_wm_samplers,
146 &gen6_sampler_state,
147
148 &gen6_vs_state,
149 &gen6_gs_state,
150 &gen6_clip_state,
151 &gen6_sf_state,
152 &gen6_wm_state,
153
154 &gen6_scissor_state,
155
156 &gen6_binding_table_pointers,
157
158 &brw_depthbuffer,
159
160 &brw_polygon_stipple,
161 &brw_polygon_stipple_offset,
162
163 &brw_line_stipple,
164 &brw_aa_line_parameters,
165
166 &brw_drawing_rect,
167
168 &brw_indices,
169 &brw_index_buffer,
170 &brw_vertices,
171 };
172
173 const struct brw_tracked_state *gen7_atoms[] =
174 {
175 &brw_check_fallback,
176
177 &brw_wm_input_sizes,
178 &brw_vs_prog,
179 &brw_gs_prog,
180 &brw_wm_prog,
181
182 /* Command packets: */
183 &brw_invarient_state,
184
185 /* must do before binding table pointers, cc state ptrs */
186 &brw_state_base_address,
187
188 &brw_cc_vp,
189 &gen7_cc_viewport_state_pointer, /* must do after brw_cc_vp */
190 &gen7_sf_clip_viewport,
191
192 &gen7_urb,
193 &gen6_blend_state, /* must do before cc unit */
194 &gen6_color_calc_state, /* must do before cc unit */
195 &gen6_depth_stencil_state, /* must do before cc unit */
196 &gen7_blend_state_pointer,
197 &gen7_cc_state_pointer,
198 &gen7_depth_stencil_state_pointer,
199
200 &brw_vs_constants, /* Before vs_surfaces and constant_buffer */
201 &brw_wm_constants, /* Before wm_surfaces and constant_buffer */
202 &gen6_vs_constants, /* Before vs_state */
203 &gen7_wm_constants, /* Before wm_surfaces and constant_buffer */
204
205 &brw_vs_surfaces, /* must do before unit */
206 &gen7_wm_constant_surface, /* must do before wm surfaces/bind bo */
207 &gen7_wm_surfaces, /* must do before samplers and unit */
208 &brw_wm_binding_table,
209
210 &gen7_samplers,
211
212 &gen7_disable_stages,
213 &gen7_vs_state,
214 &gen7_clip_state,
215 &gen7_sbe_state,
216 &gen7_sf_state,
217 &gen7_wm_state,
218 &gen7_ps_state,
219
220 &gen6_scissor_state,
221
222 &gen7_depthbuffer,
223
224 &brw_polygon_stipple,
225 &brw_polygon_stipple_offset,
226
227 &brw_line_stipple,
228 &brw_aa_line_parameters,
229
230 &brw_drawing_rect,
231
232 &brw_indices,
233 &brw_index_buffer,
234 &brw_vertices,
235 };
236
237
238 void brw_init_state( struct brw_context *brw )
239 {
240 const struct brw_tracked_state **atoms;
241 int num_atoms;
242
243 brw_init_caches(brw);
244
245 if (brw->intel.gen >= 7) {
246 atoms = gen7_atoms;
247 num_atoms = ARRAY_SIZE(gen7_atoms);
248 } else if (brw->intel.gen == 6) {
249 atoms = gen6_atoms;
250 num_atoms = ARRAY_SIZE(gen6_atoms);
251 } else {
252 atoms = gen4_atoms;
253 num_atoms = ARRAY_SIZE(gen4_atoms);
254 }
255
256 while (num_atoms--) {
257 assert((*atoms)->dirty.mesa |
258 (*atoms)->dirty.brw |
259 (*atoms)->dirty.cache);
260
261 if ((*atoms)->prepare)
262 brw->prepare_atoms[brw->num_prepare_atoms++] = **atoms;
263 if ((*atoms)->emit)
264 brw->emit_atoms[brw->num_emit_atoms++] = **atoms;
265 atoms++;
266 }
267 assert(brw->num_emit_atoms <= ARRAY_SIZE(brw->emit_atoms));
268 assert(brw->num_prepare_atoms <= ARRAY_SIZE(brw->prepare_atoms));
269 }
270
271
272 void brw_destroy_state( struct brw_context *brw )
273 {
274 brw_destroy_caches(brw);
275 }
276
277 /***********************************************************************
278 */
279
280 static GLuint check_state( const struct brw_state_flags *a,
281 const struct brw_state_flags *b )
282 {
283 return ((a->mesa & b->mesa) |
284 (a->brw & b->brw) |
285 (a->cache & b->cache)) != 0;
286 }
287
288 static void accumulate_state( struct brw_state_flags *a,
289 const struct brw_state_flags *b )
290 {
291 a->mesa |= b->mesa;
292 a->brw |= b->brw;
293 a->cache |= b->cache;
294 }
295
296
297 static void xor_states( struct brw_state_flags *result,
298 const struct brw_state_flags *a,
299 const struct brw_state_flags *b )
300 {
301 result->mesa = a->mesa ^ b->mesa;
302 result->brw = a->brw ^ b->brw;
303 result->cache = a->cache ^ b->cache;
304 }
305
306 void
307 brw_clear_validated_bos(struct brw_context *brw)
308 {
309 int i;
310
311 /* Clear the last round of validated bos */
312 for (i = 0; i < brw->state.validated_bo_count; i++) {
313 drm_intel_bo_unreference(brw->state.validated_bos[i]);
314 brw->state.validated_bos[i] = NULL;
315 }
316 brw->state.validated_bo_count = 0;
317 }
318
319 struct dirty_bit_map {
320 uint32_t bit;
321 char *name;
322 uint32_t count;
323 };
324
325 #define DEFINE_BIT(name) {name, #name, 0}
326
327 static struct dirty_bit_map mesa_bits[] = {
328 DEFINE_BIT(_NEW_MODELVIEW),
329 DEFINE_BIT(_NEW_PROJECTION),
330 DEFINE_BIT(_NEW_TEXTURE_MATRIX),
331 DEFINE_BIT(_NEW_COLOR),
332 DEFINE_BIT(_NEW_DEPTH),
333 DEFINE_BIT(_NEW_EVAL),
334 DEFINE_BIT(_NEW_FOG),
335 DEFINE_BIT(_NEW_HINT),
336 DEFINE_BIT(_NEW_LIGHT),
337 DEFINE_BIT(_NEW_LINE),
338 DEFINE_BIT(_NEW_PIXEL),
339 DEFINE_BIT(_NEW_POINT),
340 DEFINE_BIT(_NEW_POLYGON),
341 DEFINE_BIT(_NEW_POLYGONSTIPPLE),
342 DEFINE_BIT(_NEW_SCISSOR),
343 DEFINE_BIT(_NEW_STENCIL),
344 DEFINE_BIT(_NEW_TEXTURE),
345 DEFINE_BIT(_NEW_TRANSFORM),
346 DEFINE_BIT(_NEW_VIEWPORT),
347 DEFINE_BIT(_NEW_PACKUNPACK),
348 DEFINE_BIT(_NEW_ARRAY),
349 DEFINE_BIT(_NEW_RENDERMODE),
350 DEFINE_BIT(_NEW_BUFFERS),
351 DEFINE_BIT(_NEW_MULTISAMPLE),
352 DEFINE_BIT(_NEW_TRACK_MATRIX),
353 DEFINE_BIT(_NEW_PROGRAM),
354 DEFINE_BIT(_NEW_PROGRAM_CONSTANTS),
355 {0, 0, 0}
356 };
357
358 static struct dirty_bit_map brw_bits[] = {
359 DEFINE_BIT(BRW_NEW_URB_FENCE),
360 DEFINE_BIT(BRW_NEW_FRAGMENT_PROGRAM),
361 DEFINE_BIT(BRW_NEW_VERTEX_PROGRAM),
362 DEFINE_BIT(BRW_NEW_INPUT_DIMENSIONS),
363 DEFINE_BIT(BRW_NEW_CURBE_OFFSETS),
364 DEFINE_BIT(BRW_NEW_REDUCED_PRIMITIVE),
365 DEFINE_BIT(BRW_NEW_PRIMITIVE),
366 DEFINE_BIT(BRW_NEW_CONTEXT),
367 DEFINE_BIT(BRW_NEW_WM_INPUT_DIMENSIONS),
368 DEFINE_BIT(BRW_NEW_PSP),
369 DEFINE_BIT(BRW_NEW_WM_SURFACES),
370 DEFINE_BIT(BRW_NEW_INDICES),
371 DEFINE_BIT(BRW_NEW_INDEX_BUFFER),
372 DEFINE_BIT(BRW_NEW_VERTICES),
373 DEFINE_BIT(BRW_NEW_BATCH),
374 DEFINE_BIT(BRW_NEW_NR_WM_SURFACES),
375 DEFINE_BIT(BRW_NEW_NR_VS_SURFACES),
376 DEFINE_BIT(BRW_NEW_VS_CONSTBUF),
377 DEFINE_BIT(BRW_NEW_WM_CONSTBUF),
378 DEFINE_BIT(BRW_NEW_VS_BINDING_TABLE),
379 DEFINE_BIT(BRW_NEW_GS_BINDING_TABLE),
380 DEFINE_BIT(BRW_NEW_PS_BINDING_TABLE),
381 {0, 0, 0}
382 };
383
384 static struct dirty_bit_map cache_bits[] = {
385 DEFINE_BIT(CACHE_NEW_BLEND_STATE),
386 DEFINE_BIT(CACHE_NEW_CC_VP),
387 DEFINE_BIT(CACHE_NEW_CC_UNIT),
388 DEFINE_BIT(CACHE_NEW_WM_PROG),
389 DEFINE_BIT(CACHE_NEW_SAMPLER),
390 DEFINE_BIT(CACHE_NEW_WM_UNIT),
391 DEFINE_BIT(CACHE_NEW_SF_PROG),
392 DEFINE_BIT(CACHE_NEW_SF_VP),
393 DEFINE_BIT(CACHE_NEW_SF_UNIT),
394 DEFINE_BIT(CACHE_NEW_VS_UNIT),
395 DEFINE_BIT(CACHE_NEW_VS_PROG),
396 DEFINE_BIT(CACHE_NEW_GS_UNIT),
397 DEFINE_BIT(CACHE_NEW_GS_PROG),
398 DEFINE_BIT(CACHE_NEW_CLIP_VP),
399 DEFINE_BIT(CACHE_NEW_CLIP_UNIT),
400 DEFINE_BIT(CACHE_NEW_CLIP_PROG),
401 {0, 0, 0}
402 };
403
404
405 static void
406 brw_update_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
407 {
408 int i;
409
410 for (i = 0; i < 32; i++) {
411 if (bit_map[i].bit == 0)
412 return;
413
414 if (bit_map[i].bit & bits)
415 bit_map[i].count++;
416 }
417 }
418
419 static void
420 brw_print_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
421 {
422 int i;
423
424 for (i = 0; i < 32; i++) {
425 if (bit_map[i].bit == 0)
426 return;
427
428 fprintf(stderr, "0x%08x: %12d (%s)\n",
429 bit_map[i].bit, bit_map[i].count, bit_map[i].name);
430 }
431 }
432
433 /***********************************************************************
434 * Emit all state:
435 */
436 void brw_validate_state( struct brw_context *brw )
437 {
438 struct gl_context *ctx = &brw->intel.ctx;
439 struct intel_context *intel = &brw->intel;
440 struct brw_state_flags *state = &brw->state.dirty;
441 const struct brw_tracked_state *atoms = brw->prepare_atoms;
442 int num_atoms = brw->num_prepare_atoms;
443 GLuint i;
444
445 brw_clear_validated_bos(brw);
446
447 state->mesa |= brw->intel.NewGLState;
448 brw->intel.NewGLState = 0;
449
450 brw_add_validated_bo(brw, intel->batch.bo);
451
452 if (brw->emit_state_always) {
453 state->mesa |= ~0;
454 state->brw |= ~0;
455 state->cache |= ~0;
456 }
457
458 if (brw->fragment_program != ctx->FragmentProgram._Current) {
459 brw->fragment_program = ctx->FragmentProgram._Current;
460 brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
461 }
462
463 if (brw->vertex_program != ctx->VertexProgram._Current) {
464 brw->vertex_program = ctx->VertexProgram._Current;
465 brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
466 }
467
468 if ((state->mesa | state->cache | state->brw) == 0)
469 return;
470
471 brw->intel.Fallback = GL_FALSE; /* boolean, not bitfield */
472
473 /* do prepare stage for all atoms */
474 for (i = 0; i < num_atoms; i++) {
475 const struct brw_tracked_state *atom = &atoms[i];
476
477 if (check_state(state, &atom->dirty)) {
478 atom->prepare(brw);
479
480 if (brw->intel.Fallback)
481 break;
482 }
483 }
484
485 intel_check_front_buffer_rendering(intel);
486
487 /* Make sure that the textures which are referenced by the current
488 * brw fragment program are actually present/valid.
489 * If this fails, we can experience GPU lock-ups.
490 */
491 {
492 const struct brw_fragment_program *fp;
493 fp = brw_fragment_program_const(brw->fragment_program);
494 if (fp) {
495 assert((fp->tex_units_used & ctx->Texture._EnabledUnits)
496 == fp->tex_units_used);
497 }
498 }
499 }
500
501
502 void brw_upload_state(struct brw_context *brw)
503 {
504 struct brw_state_flags *state = &brw->state.dirty;
505 const struct brw_tracked_state *atoms = brw->emit_atoms;
506 int num_atoms = brw->num_emit_atoms;
507 int i;
508 static int dirty_count = 0;
509
510 brw_clear_validated_bos(brw);
511
512 if (unlikely(INTEL_DEBUG)) {
513 /* Debug version which enforces various sanity checks on the
514 * state flags which are generated and checked to help ensure
515 * state atoms are ordered correctly in the list.
516 */
517 struct brw_state_flags examined, prev;
518 memset(&examined, 0, sizeof(examined));
519 prev = *state;
520
521 for (i = 0; i < num_atoms; i++) {
522 const struct brw_tracked_state *atom = &atoms[i];
523 struct brw_state_flags generated;
524
525 if (brw->intel.Fallback)
526 break;
527
528 if (check_state(state, &atom->dirty)) {
529 atom->emit(brw);
530 }
531
532 accumulate_state(&examined, &atom->dirty);
533
534 /* generated = (prev ^ state)
535 * if (examined & generated)
536 * fail;
537 */
538 xor_states(&generated, &prev, state);
539 assert(!check_state(&examined, &generated));
540 prev = *state;
541 }
542 }
543 else {
544 for (i = 0; i < num_atoms; i++) {
545 const struct brw_tracked_state *atom = &atoms[i];
546
547 if (brw->intel.Fallback)
548 break;
549
550 if (check_state(state, &atom->dirty)) {
551 atom->emit(brw);
552 }
553 }
554 }
555
556 if (unlikely(INTEL_DEBUG & DEBUG_STATE)) {
557 brw_update_dirty_count(mesa_bits, state->mesa);
558 brw_update_dirty_count(brw_bits, state->brw);
559 brw_update_dirty_count(cache_bits, state->cache);
560 if (dirty_count++ % 1000 == 0) {
561 brw_print_dirty_count(mesa_bits, state->mesa);
562 brw_print_dirty_count(brw_bits, state->brw);
563 brw_print_dirty_count(cache_bits, state->cache);
564 fprintf(stderr, "\n");
565 }
566 }
567
568 if (!brw->intel.Fallback)
569 memset(state, 0, sizeof(*state));
570 }