i965: Emit the depth/stencil state pointer directly, not via atoms.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_state_upload.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33
34 #include "brw_context.h"
35 #include "brw_state.h"
36 #include "drivers/common/meta.h"
37 #include "intel_batchbuffer.h"
38 #include "intel_buffers.h"
39
40 static const struct brw_tracked_state *gen4_atoms[] =
41 {
42 &brw_vs_prog, /* must do before GS prog, state base address. */
43 &brw_gs_prog, /* must do before state base address */
44 &brw_clip_prog, /* must do before state base address */
45 &brw_sf_prog, /* must do before state base address */
46 &brw_wm_prog, /* must do before state base address */
47
48 /* Once all the programs are done, we know how large urb entry
49 * sizes need to be and can decide if we need to change the urb
50 * layout.
51 */
52 &brw_curbe_offsets,
53 &brw_recalculate_urb_fence,
54
55 &brw_cc_vp,
56 &brw_cc_unit,
57
58 /* Surface state setup. Must come before the VS/WM unit. The binding
59 * table upload must be last.
60 */
61 &brw_vs_pull_constants,
62 &brw_wm_pull_constants,
63 &brw_renderbuffer_surfaces,
64 &brw_texture_surfaces,
65 &brw_vs_binding_table,
66 &brw_wm_binding_table,
67
68 &brw_samplers,
69
70 /* These set up state for brw_psp_urb_cbs */
71 &brw_wm_unit,
72 &brw_sf_vp,
73 &brw_sf_unit,
74 &brw_vs_unit, /* always required, enabled or not */
75 &brw_clip_unit,
76 &brw_gs_unit,
77
78 /* Command packets:
79 */
80 &brw_invariant_state,
81 &brw_state_base_address,
82
83 &brw_binding_table_pointers,
84 &brw_blend_constant_color,
85
86 &brw_depthbuffer,
87
88 &brw_polygon_stipple,
89 &brw_polygon_stipple_offset,
90
91 &brw_line_stipple,
92 &brw_aa_line_parameters,
93
94 &brw_psp_urb_cbs,
95
96 &brw_drawing_rect,
97 &brw_indices,
98 &brw_index_buffer,
99 &brw_vertices,
100
101 &brw_constant_buffer
102 };
103
104 static const struct brw_tracked_state *gen6_atoms[] =
105 {
106 &brw_vs_prog, /* must do before state base address */
107 &brw_gs_prog, /* must do before state base address */
108 &brw_wm_prog, /* must do before state base address */
109
110 &gen6_clip_vp,
111 &gen6_sf_vp,
112
113 /* Command packets: */
114
115 /* must do before binding table pointers, cc state ptrs */
116 &brw_state_base_address,
117
118 &brw_cc_vp,
119 &gen6_viewport_state, /* must do after *_vp stages */
120
121 &gen6_urb,
122 &gen6_blend_state, /* must do before cc unit */
123 &gen6_color_calc_state, /* must do before cc unit */
124 &gen6_depth_stencil_state, /* must do before cc unit */
125
126 &gen6_vs_push_constants, /* Before vs_state */
127 &gen6_wm_push_constants, /* Before wm_state */
128
129 /* Surface state setup. Must come before the VS/WM unit. The binding
130 * table upload must be last.
131 */
132 &brw_vs_pull_constants,
133 &brw_vs_ubo_surfaces,
134 &brw_wm_pull_constants,
135 &brw_wm_ubo_surfaces,
136 &gen6_renderbuffer_surfaces,
137 &brw_texture_surfaces,
138 &gen6_sol_surface,
139 &brw_vs_binding_table,
140 &gen6_gs_binding_table,
141 &brw_wm_binding_table,
142
143 &brw_samplers,
144 &gen6_sampler_state,
145 &gen6_multisample_state,
146
147 &gen6_vs_state,
148 &gen6_gs_state,
149 &gen6_clip_state,
150 &gen6_sf_state,
151 &gen6_wm_state,
152
153 &gen6_scissor_state,
154
155 &gen6_binding_table_pointers,
156
157 &brw_depthbuffer,
158
159 &brw_polygon_stipple,
160 &brw_polygon_stipple_offset,
161
162 &brw_line_stipple,
163 &brw_aa_line_parameters,
164
165 &brw_drawing_rect,
166
167 &brw_indices,
168 &brw_index_buffer,
169 &brw_vertices,
170 };
171
172 static const struct brw_tracked_state *gen7_atoms[] =
173 {
174 &brw_vs_prog,
175 &brw_wm_prog,
176
177 /* Command packets: */
178
179 /* must do before binding table pointers, cc state ptrs */
180 &brw_state_base_address,
181
182 &brw_cc_vp,
183 &gen7_cc_viewport_state_pointer, /* must do after brw_cc_vp */
184 &gen7_sf_clip_viewport,
185
186 &gen7_urb,
187 &gen6_blend_state, /* must do before cc unit */
188 &gen6_color_calc_state, /* must do before cc unit */
189 &gen6_depth_stencil_state, /* must do before cc unit */
190
191 &gen6_vs_push_constants, /* Before vs_state */
192 &gen6_wm_push_constants, /* Before wm_surfaces and constant_buffer */
193
194 /* Surface state setup. Must come before the VS/WM unit. The binding
195 * table upload must be last.
196 */
197 &brw_vs_pull_constants,
198 &brw_vs_ubo_surfaces,
199 &brw_wm_pull_constants,
200 &brw_wm_ubo_surfaces,
201 &gen6_renderbuffer_surfaces,
202 &brw_texture_surfaces,
203 &brw_vs_binding_table,
204 &brw_wm_binding_table,
205
206 &gen7_samplers,
207 &gen6_multisample_state,
208
209 &gen7_disable_stages,
210 &gen7_vs_state,
211 &gen7_sol_state,
212 &gen7_clip_state,
213 &gen7_sbe_state,
214 &gen7_sf_state,
215 &gen7_wm_state,
216 &gen7_ps_state,
217
218 &gen6_scissor_state,
219
220 &gen7_depthbuffer,
221
222 &brw_polygon_stipple,
223 &brw_polygon_stipple_offset,
224
225 &brw_line_stipple,
226 &brw_aa_line_parameters,
227
228 &brw_drawing_rect,
229
230 &brw_indices,
231 &brw_index_buffer,
232 &brw_vertices,
233
234 &haswell_cut_index,
235 };
236
237 static void
238 brw_upload_initial_gpu_state(struct brw_context *brw)
239 {
240 struct intel_context *intel = &brw->intel;
241
242 /* On platforms with hardware contexts, we can set our initial GPU state
243 * right away rather than doing it via state atoms. This saves a small
244 * amount of overhead on every draw call.
245 */
246 if (!intel->hw_ctx)
247 return;
248
249 brw_upload_invariant_state(brw);
250
251 if (intel->gen >= 7) {
252 gen7_allocate_push_constants(brw);
253 }
254 }
255
256 void brw_init_state( struct brw_context *brw )
257 {
258 const struct brw_tracked_state **atoms;
259 int num_atoms;
260
261 brw_init_caches(brw);
262
263 if (brw->intel.gen >= 7) {
264 atoms = gen7_atoms;
265 num_atoms = ARRAY_SIZE(gen7_atoms);
266 } else if (brw->intel.gen == 6) {
267 atoms = gen6_atoms;
268 num_atoms = ARRAY_SIZE(gen6_atoms);
269 } else {
270 atoms = gen4_atoms;
271 num_atoms = ARRAY_SIZE(gen4_atoms);
272 }
273
274 brw->atoms = atoms;
275 brw->num_atoms = num_atoms;
276
277 while (num_atoms--) {
278 assert((*atoms)->dirty.mesa |
279 (*atoms)->dirty.brw |
280 (*atoms)->dirty.cache);
281 assert((*atoms)->emit);
282 atoms++;
283 }
284
285 brw_upload_initial_gpu_state(brw);
286 }
287
288
289 void brw_destroy_state( struct brw_context *brw )
290 {
291 brw_destroy_caches(brw);
292 }
293
294 /***********************************************************************
295 */
296
297 static bool
298 check_state(const struct brw_state_flags *a, const struct brw_state_flags *b)
299 {
300 return ((a->mesa & b->mesa) |
301 (a->brw & b->brw) |
302 (a->cache & b->cache)) != 0;
303 }
304
305 static void accumulate_state( struct brw_state_flags *a,
306 const struct brw_state_flags *b )
307 {
308 a->mesa |= b->mesa;
309 a->brw |= b->brw;
310 a->cache |= b->cache;
311 }
312
313
314 static void xor_states( struct brw_state_flags *result,
315 const struct brw_state_flags *a,
316 const struct brw_state_flags *b )
317 {
318 result->mesa = a->mesa ^ b->mesa;
319 result->brw = a->brw ^ b->brw;
320 result->cache = a->cache ^ b->cache;
321 }
322
323 struct dirty_bit_map {
324 uint32_t bit;
325 char *name;
326 uint32_t count;
327 };
328
329 #define DEFINE_BIT(name) {name, #name, 0}
330
331 static struct dirty_bit_map mesa_bits[] = {
332 DEFINE_BIT(_NEW_MODELVIEW),
333 DEFINE_BIT(_NEW_PROJECTION),
334 DEFINE_BIT(_NEW_TEXTURE_MATRIX),
335 DEFINE_BIT(_NEW_COLOR),
336 DEFINE_BIT(_NEW_DEPTH),
337 DEFINE_BIT(_NEW_EVAL),
338 DEFINE_BIT(_NEW_FOG),
339 DEFINE_BIT(_NEW_HINT),
340 DEFINE_BIT(_NEW_LIGHT),
341 DEFINE_BIT(_NEW_LINE),
342 DEFINE_BIT(_NEW_PIXEL),
343 DEFINE_BIT(_NEW_POINT),
344 DEFINE_BIT(_NEW_POLYGON),
345 DEFINE_BIT(_NEW_POLYGONSTIPPLE),
346 DEFINE_BIT(_NEW_SCISSOR),
347 DEFINE_BIT(_NEW_STENCIL),
348 DEFINE_BIT(_NEW_TEXTURE),
349 DEFINE_BIT(_NEW_TRANSFORM),
350 DEFINE_BIT(_NEW_VIEWPORT),
351 DEFINE_BIT(_NEW_ARRAY),
352 DEFINE_BIT(_NEW_RENDERMODE),
353 DEFINE_BIT(_NEW_BUFFERS),
354 DEFINE_BIT(_NEW_MULTISAMPLE),
355 DEFINE_BIT(_NEW_TRACK_MATRIX),
356 DEFINE_BIT(_NEW_PROGRAM),
357 DEFINE_BIT(_NEW_PROGRAM_CONSTANTS),
358 DEFINE_BIT(_NEW_BUFFER_OBJECT),
359 DEFINE_BIT(_NEW_FRAG_CLAMP),
360 DEFINE_BIT(_NEW_VARYING_VP_INPUTS),
361 {0, 0, 0}
362 };
363
364 static struct dirty_bit_map brw_bits[] = {
365 DEFINE_BIT(BRW_NEW_URB_FENCE),
366 DEFINE_BIT(BRW_NEW_FRAGMENT_PROGRAM),
367 DEFINE_BIT(BRW_NEW_VERTEX_PROGRAM),
368 DEFINE_BIT(BRW_NEW_CURBE_OFFSETS),
369 DEFINE_BIT(BRW_NEW_REDUCED_PRIMITIVE),
370 DEFINE_BIT(BRW_NEW_PRIMITIVE),
371 DEFINE_BIT(BRW_NEW_CONTEXT),
372 DEFINE_BIT(BRW_NEW_PSP),
373 DEFINE_BIT(BRW_NEW_SURFACES),
374 DEFINE_BIT(BRW_NEW_VS_BINDING_TABLE),
375 DEFINE_BIT(BRW_NEW_GS_BINDING_TABLE),
376 DEFINE_BIT(BRW_NEW_PS_BINDING_TABLE),
377 DEFINE_BIT(BRW_NEW_INDICES),
378 DEFINE_BIT(BRW_NEW_VERTICES),
379 DEFINE_BIT(BRW_NEW_BATCH),
380 DEFINE_BIT(BRW_NEW_INDEX_BUFFER),
381 DEFINE_BIT(BRW_NEW_VS_CONSTBUF),
382 DEFINE_BIT(BRW_NEW_PROGRAM_CACHE),
383 DEFINE_BIT(BRW_NEW_STATE_BASE_ADDRESS),
384 DEFINE_BIT(BRW_NEW_VUE_MAP_GEOM_OUT),
385 DEFINE_BIT(BRW_NEW_TRANSFORM_FEEDBACK),
386 DEFINE_BIT(BRW_NEW_RASTERIZER_DISCARD),
387 DEFINE_BIT(BRW_NEW_UNIFORM_BUFFER),
388 DEFINE_BIT(BRW_NEW_META_IN_PROGRESS),
389 {0, 0, 0}
390 };
391
392 static struct dirty_bit_map cache_bits[] = {
393 DEFINE_BIT(CACHE_NEW_CC_VP),
394 DEFINE_BIT(CACHE_NEW_CC_UNIT),
395 DEFINE_BIT(CACHE_NEW_WM_PROG),
396 DEFINE_BIT(CACHE_NEW_SAMPLER),
397 DEFINE_BIT(CACHE_NEW_WM_UNIT),
398 DEFINE_BIT(CACHE_NEW_SF_PROG),
399 DEFINE_BIT(CACHE_NEW_SF_VP),
400 DEFINE_BIT(CACHE_NEW_SF_UNIT),
401 DEFINE_BIT(CACHE_NEW_VS_UNIT),
402 DEFINE_BIT(CACHE_NEW_VS_PROG),
403 DEFINE_BIT(CACHE_NEW_GS_UNIT),
404 DEFINE_BIT(CACHE_NEW_GS_PROG),
405 DEFINE_BIT(CACHE_NEW_CLIP_VP),
406 DEFINE_BIT(CACHE_NEW_CLIP_UNIT),
407 DEFINE_BIT(CACHE_NEW_CLIP_PROG),
408 {0, 0, 0}
409 };
410
411
412 static void
413 brw_update_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
414 {
415 int i;
416
417 for (i = 0; i < 32; i++) {
418 if (bit_map[i].bit == 0)
419 return;
420
421 if (bit_map[i].bit & bits)
422 bit_map[i].count++;
423 }
424 }
425
426 static void
427 brw_print_dirty_count(struct dirty_bit_map *bit_map)
428 {
429 int i;
430
431 for (i = 0; i < 32; i++) {
432 if (bit_map[i].bit == 0)
433 return;
434
435 fprintf(stderr, "0x%08x: %12d (%s)\n",
436 bit_map[i].bit, bit_map[i].count, bit_map[i].name);
437 }
438 }
439
440 /***********************************************************************
441 * Emit all state:
442 */
443 void brw_upload_state(struct brw_context *brw)
444 {
445 struct gl_context *ctx = &brw->intel.ctx;
446 struct intel_context *intel = &brw->intel;
447 struct brw_state_flags *state = &brw->state.dirty;
448 int i;
449 static int dirty_count = 0;
450
451 state->mesa |= brw->intel.NewGLState;
452 brw->intel.NewGLState = 0;
453
454 state->brw |= ctx->NewDriverState;
455 ctx->NewDriverState = 0;
456
457 if (brw->emit_state_always) {
458 state->mesa |= ~0;
459 state->brw |= ~0;
460 state->cache |= ~0;
461 }
462
463 if (brw->fragment_program != ctx->FragmentProgram._Current) {
464 brw->fragment_program = ctx->FragmentProgram._Current;
465 brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
466 }
467
468 if (brw->vertex_program != ctx->VertexProgram._Current) {
469 brw->vertex_program = ctx->VertexProgram._Current;
470 brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
471 }
472
473 if (brw->meta_in_progress != _mesa_meta_in_progress(ctx)) {
474 brw->meta_in_progress = _mesa_meta_in_progress(ctx);
475 brw->state.dirty.brw |= BRW_NEW_META_IN_PROGRESS;
476 }
477
478 if ((state->mesa | state->cache | state->brw) == 0)
479 return;
480
481 intel_check_front_buffer_rendering(intel);
482
483 if (unlikely(INTEL_DEBUG)) {
484 /* Debug version which enforces various sanity checks on the
485 * state flags which are generated and checked to help ensure
486 * state atoms are ordered correctly in the list.
487 */
488 struct brw_state_flags examined, prev;
489 memset(&examined, 0, sizeof(examined));
490 prev = *state;
491
492 for (i = 0; i < brw->num_atoms; i++) {
493 const struct brw_tracked_state *atom = brw->atoms[i];
494 struct brw_state_flags generated;
495
496 if (check_state(state, &atom->dirty)) {
497 atom->emit(brw);
498 }
499
500 accumulate_state(&examined, &atom->dirty);
501
502 /* generated = (prev ^ state)
503 * if (examined & generated)
504 * fail;
505 */
506 xor_states(&generated, &prev, state);
507 assert(!check_state(&examined, &generated));
508 prev = *state;
509 }
510 }
511 else {
512 for (i = 0; i < brw->num_atoms; i++) {
513 const struct brw_tracked_state *atom = brw->atoms[i];
514
515 if (check_state(state, &atom->dirty)) {
516 atom->emit(brw);
517 }
518 }
519 }
520
521 if (unlikely(INTEL_DEBUG & DEBUG_STATE)) {
522 brw_update_dirty_count(mesa_bits, state->mesa);
523 brw_update_dirty_count(brw_bits, state->brw);
524 brw_update_dirty_count(cache_bits, state->cache);
525 if (dirty_count++ % 1000 == 0) {
526 brw_print_dirty_count(mesa_bits);
527 brw_print_dirty_count(brw_bits);
528 brw_print_dirty_count(cache_bits);
529 fprintf(stderr, "\n");
530 }
531 }
532
533 memset(state, 0, sizeof(*state));
534 }