i965: Remove the validated BO list, now that it's unused.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_state_upload.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33
34 #include "brw_context.h"
35 #include "brw_state.h"
36 #include "intel_batchbuffer.h"
37 #include "intel_buffers.h"
38
39 /* This is used to initialize brw->state.atoms[]. We could use this
40 * list directly except for a single atom, brw_constant_buffer, which
41 * has a .dirty value which changes according to the parameters of the
42 * current fragment and vertex programs, and so cannot be a static
43 * value.
44 */
45 static const struct brw_tracked_state *gen4_atoms[] =
46 {
47 &brw_check_fallback,
48
49 &brw_wm_input_sizes,
50 &brw_vs_prog, /* must do before GS prog, state base address. */
51 &brw_gs_prog, /* must do before state base address */
52 &brw_clip_prog, /* must do before state base address */
53 &brw_sf_prog, /* must do before state base address */
54 &brw_wm_prog, /* must do before state base address */
55
56 /* Once all the programs are done, we know how large urb entry
57 * sizes need to be and can decide if we need to change the urb
58 * layout.
59 */
60 &brw_curbe_offsets,
61 &brw_recalculate_urb_fence,
62
63 &brw_cc_vp,
64 &brw_cc_unit,
65
66 &brw_vs_constants, /* Before vs_surfaces and constant_buffer */
67 &brw_wm_constants, /* Before wm_surfaces and constant_buffer */
68
69 &brw_vs_surfaces, /* must do before unit */
70 &brw_wm_constant_surface, /* must do before wm surfaces/bind bo */
71 &brw_wm_surfaces, /* must do before samplers and unit */
72 &brw_wm_binding_table,
73 &brw_wm_samplers,
74
75 &brw_wm_unit,
76 &brw_sf_vp,
77 &brw_sf_unit,
78 &brw_vs_unit, /* always required, enabled or not */
79 &brw_clip_unit,
80 &brw_gs_unit,
81
82 /* Command packets:
83 */
84 &brw_invarient_state,
85 &brw_state_base_address,
86
87 &brw_binding_table_pointers,
88 &brw_blend_constant_color,
89
90 &brw_depthbuffer,
91
92 &brw_polygon_stipple,
93 &brw_polygon_stipple_offset,
94
95 &brw_line_stipple,
96 &brw_aa_line_parameters,
97
98 &brw_psp_urb_cbs,
99
100 &brw_drawing_rect,
101 &brw_indices,
102 &brw_index_buffer,
103 &brw_vertices,
104
105 &brw_constant_buffer
106 };
107
108 static const struct brw_tracked_state *gen6_atoms[] =
109 {
110 &brw_check_fallback,
111
112 &brw_wm_input_sizes,
113 &brw_vs_prog, /* must do before state base address */
114 &brw_gs_prog, /* must do before state base address */
115 &brw_wm_prog, /* must do before state base address */
116
117 &gen6_clip_vp,
118 &gen6_sf_vp,
119
120 /* Command packets: */
121 &brw_invarient_state,
122
123 /* must do before binding table pointers, cc state ptrs */
124 &brw_state_base_address,
125
126 &brw_cc_vp,
127 &gen6_viewport_state, /* must do after *_vp stages */
128
129 &gen6_urb,
130 &gen6_blend_state, /* must do before cc unit */
131 &gen6_color_calc_state, /* must do before cc unit */
132 &gen6_depth_stencil_state, /* must do before cc unit */
133 &gen6_cc_state_pointers,
134
135 &brw_vs_constants, /* Before vs_surfaces and constant_buffer */
136 &brw_wm_constants, /* Before wm_surfaces and constant_buffer */
137 &gen6_vs_constants, /* Before vs_state */
138 &gen6_wm_constants, /* Before wm_state */
139
140 &brw_vs_surfaces, /* must do before unit */
141 &brw_wm_constant_surface, /* must do before wm surfaces/bind bo */
142 &brw_wm_surfaces, /* must do before samplers and unit */
143 &brw_wm_binding_table,
144
145 &brw_wm_samplers,
146 &gen6_sampler_state,
147
148 &gen6_vs_state,
149 &gen6_gs_state,
150 &gen6_clip_state,
151 &gen6_sf_state,
152 &gen6_wm_state,
153
154 &gen6_scissor_state,
155
156 &gen6_binding_table_pointers,
157
158 &brw_depthbuffer,
159
160 &brw_polygon_stipple,
161 &brw_polygon_stipple_offset,
162
163 &brw_line_stipple,
164 &brw_aa_line_parameters,
165
166 &brw_drawing_rect,
167
168 &brw_indices,
169 &brw_index_buffer,
170 &brw_vertices,
171 };
172
173 const struct brw_tracked_state *gen7_atoms[] =
174 {
175 &brw_check_fallback,
176
177 &brw_wm_input_sizes,
178 &brw_vs_prog,
179 &brw_gs_prog,
180 &brw_wm_prog,
181
182 /* Command packets: */
183 &brw_invarient_state,
184
185 /* must do before binding table pointers, cc state ptrs */
186 &brw_state_base_address,
187
188 &brw_cc_vp,
189 &gen7_cc_viewport_state_pointer, /* must do after brw_cc_vp */
190 &gen7_sf_clip_viewport,
191
192 &gen7_urb,
193 &gen6_blend_state, /* must do before cc unit */
194 &gen6_color_calc_state, /* must do before cc unit */
195 &gen6_depth_stencil_state, /* must do before cc unit */
196 &gen7_blend_state_pointer,
197 &gen7_cc_state_pointer,
198 &gen7_depth_stencil_state_pointer,
199
200 &brw_vs_constants, /* Before vs_surfaces and constant_buffer */
201 &brw_wm_constants, /* Before wm_surfaces and constant_buffer */
202 &gen6_vs_constants, /* Before vs_state */
203 &gen6_wm_constants, /* Before wm_surfaces and constant_buffer */
204
205 &brw_vs_surfaces, /* must do before unit */
206 &gen7_wm_constant_surface, /* must do before wm surfaces/bind bo */
207 &gen7_wm_surfaces, /* must do before samplers and unit */
208 &brw_wm_binding_table,
209
210 &gen7_samplers,
211
212 &gen7_disable_stages,
213 &gen7_vs_state,
214 &gen7_clip_state,
215 &gen7_sbe_state,
216 &gen7_sf_state,
217 &gen7_wm_state,
218 &gen7_ps_state,
219
220 &gen6_scissor_state,
221
222 &gen7_depthbuffer,
223
224 &brw_polygon_stipple,
225 &brw_polygon_stipple_offset,
226
227 &brw_line_stipple,
228 &brw_aa_line_parameters,
229
230 &brw_drawing_rect,
231
232 &brw_indices,
233 &brw_index_buffer,
234 &brw_vertices,
235 };
236
237
238 void brw_init_state( struct brw_context *brw )
239 {
240 const struct brw_tracked_state **atoms;
241 int num_atoms;
242
243 brw_init_caches(brw);
244
245 if (brw->intel.gen >= 7) {
246 atoms = gen7_atoms;
247 num_atoms = ARRAY_SIZE(gen7_atoms);
248 } else if (brw->intel.gen == 6) {
249 atoms = gen6_atoms;
250 num_atoms = ARRAY_SIZE(gen6_atoms);
251 } else {
252 atoms = gen4_atoms;
253 num_atoms = ARRAY_SIZE(gen4_atoms);
254 }
255
256 while (num_atoms--) {
257 assert((*atoms)->dirty.mesa |
258 (*atoms)->dirty.brw |
259 (*atoms)->dirty.cache);
260
261 if ((*atoms)->prepare)
262 brw->prepare_atoms[brw->num_prepare_atoms++] = **atoms;
263 if ((*atoms)->emit)
264 brw->emit_atoms[brw->num_emit_atoms++] = **atoms;
265 atoms++;
266 }
267 assert(brw->num_emit_atoms <= ARRAY_SIZE(brw->emit_atoms));
268 assert(brw->num_prepare_atoms <= ARRAY_SIZE(brw->prepare_atoms));
269 }
270
271
272 void brw_destroy_state( struct brw_context *brw )
273 {
274 brw_destroy_caches(brw);
275 }
276
277 /***********************************************************************
278 */
279
280 static GLuint check_state( const struct brw_state_flags *a,
281 const struct brw_state_flags *b )
282 {
283 return ((a->mesa & b->mesa) |
284 (a->brw & b->brw) |
285 (a->cache & b->cache)) != 0;
286 }
287
288 static void accumulate_state( struct brw_state_flags *a,
289 const struct brw_state_flags *b )
290 {
291 a->mesa |= b->mesa;
292 a->brw |= b->brw;
293 a->cache |= b->cache;
294 }
295
296
297 static void xor_states( struct brw_state_flags *result,
298 const struct brw_state_flags *a,
299 const struct brw_state_flags *b )
300 {
301 result->mesa = a->mesa ^ b->mesa;
302 result->brw = a->brw ^ b->brw;
303 result->cache = a->cache ^ b->cache;
304 }
305
306 struct dirty_bit_map {
307 uint32_t bit;
308 char *name;
309 uint32_t count;
310 };
311
312 #define DEFINE_BIT(name) {name, #name, 0}
313
314 static struct dirty_bit_map mesa_bits[] = {
315 DEFINE_BIT(_NEW_MODELVIEW),
316 DEFINE_BIT(_NEW_PROJECTION),
317 DEFINE_BIT(_NEW_TEXTURE_MATRIX),
318 DEFINE_BIT(_NEW_COLOR),
319 DEFINE_BIT(_NEW_DEPTH),
320 DEFINE_BIT(_NEW_EVAL),
321 DEFINE_BIT(_NEW_FOG),
322 DEFINE_BIT(_NEW_HINT),
323 DEFINE_BIT(_NEW_LIGHT),
324 DEFINE_BIT(_NEW_LINE),
325 DEFINE_BIT(_NEW_PIXEL),
326 DEFINE_BIT(_NEW_POINT),
327 DEFINE_BIT(_NEW_POLYGON),
328 DEFINE_BIT(_NEW_POLYGONSTIPPLE),
329 DEFINE_BIT(_NEW_SCISSOR),
330 DEFINE_BIT(_NEW_STENCIL),
331 DEFINE_BIT(_NEW_TEXTURE),
332 DEFINE_BIT(_NEW_TRANSFORM),
333 DEFINE_BIT(_NEW_VIEWPORT),
334 DEFINE_BIT(_NEW_PACKUNPACK),
335 DEFINE_BIT(_NEW_ARRAY),
336 DEFINE_BIT(_NEW_RENDERMODE),
337 DEFINE_BIT(_NEW_BUFFERS),
338 DEFINE_BIT(_NEW_MULTISAMPLE),
339 DEFINE_BIT(_NEW_TRACK_MATRIX),
340 DEFINE_BIT(_NEW_PROGRAM),
341 DEFINE_BIT(_NEW_PROGRAM_CONSTANTS),
342 {0, 0, 0}
343 };
344
345 static struct dirty_bit_map brw_bits[] = {
346 DEFINE_BIT(BRW_NEW_URB_FENCE),
347 DEFINE_BIT(BRW_NEW_FRAGMENT_PROGRAM),
348 DEFINE_BIT(BRW_NEW_VERTEX_PROGRAM),
349 DEFINE_BIT(BRW_NEW_INPUT_DIMENSIONS),
350 DEFINE_BIT(BRW_NEW_CURBE_OFFSETS),
351 DEFINE_BIT(BRW_NEW_REDUCED_PRIMITIVE),
352 DEFINE_BIT(BRW_NEW_PRIMITIVE),
353 DEFINE_BIT(BRW_NEW_CONTEXT),
354 DEFINE_BIT(BRW_NEW_WM_INPUT_DIMENSIONS),
355 DEFINE_BIT(BRW_NEW_PROGRAM_CACHE),
356 DEFINE_BIT(BRW_NEW_PSP),
357 DEFINE_BIT(BRW_NEW_WM_SURFACES),
358 DEFINE_BIT(BRW_NEW_INDICES),
359 DEFINE_BIT(BRW_NEW_INDEX_BUFFER),
360 DEFINE_BIT(BRW_NEW_VERTICES),
361 DEFINE_BIT(BRW_NEW_BATCH),
362 DEFINE_BIT(BRW_NEW_NR_WM_SURFACES),
363 DEFINE_BIT(BRW_NEW_NR_VS_SURFACES),
364 DEFINE_BIT(BRW_NEW_VS_CONSTBUF),
365 DEFINE_BIT(BRW_NEW_WM_CONSTBUF),
366 DEFINE_BIT(BRW_NEW_VS_BINDING_TABLE),
367 DEFINE_BIT(BRW_NEW_GS_BINDING_TABLE),
368 DEFINE_BIT(BRW_NEW_PS_BINDING_TABLE),
369 DEFINE_BIT(BRW_NEW_STATE_BASE_ADDRESS),
370 {0, 0, 0}
371 };
372
373 static struct dirty_bit_map cache_bits[] = {
374 DEFINE_BIT(CACHE_NEW_BLEND_STATE),
375 DEFINE_BIT(CACHE_NEW_CC_VP),
376 DEFINE_BIT(CACHE_NEW_CC_UNIT),
377 DEFINE_BIT(CACHE_NEW_WM_PROG),
378 DEFINE_BIT(CACHE_NEW_SAMPLER),
379 DEFINE_BIT(CACHE_NEW_WM_UNIT),
380 DEFINE_BIT(CACHE_NEW_SF_PROG),
381 DEFINE_BIT(CACHE_NEW_SF_VP),
382 DEFINE_BIT(CACHE_NEW_SF_UNIT),
383 DEFINE_BIT(CACHE_NEW_VS_UNIT),
384 DEFINE_BIT(CACHE_NEW_VS_PROG),
385 DEFINE_BIT(CACHE_NEW_GS_UNIT),
386 DEFINE_BIT(CACHE_NEW_GS_PROG),
387 DEFINE_BIT(CACHE_NEW_CLIP_VP),
388 DEFINE_BIT(CACHE_NEW_CLIP_UNIT),
389 DEFINE_BIT(CACHE_NEW_CLIP_PROG),
390 {0, 0, 0}
391 };
392
393
394 static void
395 brw_update_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
396 {
397 int i;
398
399 for (i = 0; i < 32; i++) {
400 if (bit_map[i].bit == 0)
401 return;
402
403 if (bit_map[i].bit & bits)
404 bit_map[i].count++;
405 }
406 }
407
408 static void
409 brw_print_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
410 {
411 int i;
412
413 for (i = 0; i < 32; i++) {
414 if (bit_map[i].bit == 0)
415 return;
416
417 fprintf(stderr, "0x%08x: %12d (%s)\n",
418 bit_map[i].bit, bit_map[i].count, bit_map[i].name);
419 }
420 }
421
422 /***********************************************************************
423 * Emit all state:
424 */
425 void brw_validate_state( struct brw_context *brw )
426 {
427 struct gl_context *ctx = &brw->intel.ctx;
428 struct intel_context *intel = &brw->intel;
429 struct brw_state_flags *state = &brw->state.dirty;
430 const struct brw_tracked_state *atoms = brw->prepare_atoms;
431 int num_atoms = brw->num_prepare_atoms;
432 GLuint i;
433
434 state->mesa |= brw->intel.NewGLState;
435 brw->intel.NewGLState = 0;
436
437 if (brw->emit_state_always) {
438 state->mesa |= ~0;
439 state->brw |= ~0;
440 state->cache |= ~0;
441 }
442
443 if (brw->fragment_program != ctx->FragmentProgram._Current) {
444 brw->fragment_program = ctx->FragmentProgram._Current;
445 brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
446 }
447
448 if (brw->vertex_program != ctx->VertexProgram._Current) {
449 brw->vertex_program = ctx->VertexProgram._Current;
450 brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
451 }
452
453 if ((state->mesa | state->cache | state->brw) == 0)
454 return;
455
456 brw->intel.Fallback = false; /* boolean, not bitfield */
457
458 /* do prepare stage for all atoms */
459 for (i = 0; i < num_atoms; i++) {
460 const struct brw_tracked_state *atom = &atoms[i];
461
462 if (check_state(state, &atom->dirty)) {
463 atom->prepare(brw);
464
465 if (brw->intel.Fallback)
466 break;
467 }
468 }
469
470 intel_check_front_buffer_rendering(intel);
471
472 /* Make sure that the textures which are referenced by the current
473 * brw fragment program are actually present/valid.
474 * If this fails, we can experience GPU lock-ups.
475 */
476 {
477 const struct brw_fragment_program *fp;
478 fp = brw_fragment_program_const(brw->fragment_program);
479 if (fp) {
480 assert((fp->tex_units_used & ctx->Texture._EnabledUnits)
481 == fp->tex_units_used);
482 }
483 }
484 }
485
486
487 void brw_upload_state(struct brw_context *brw)
488 {
489 struct brw_state_flags *state = &brw->state.dirty;
490 const struct brw_tracked_state *atoms = brw->emit_atoms;
491 int num_atoms = brw->num_emit_atoms;
492 int i;
493 static int dirty_count = 0;
494
495 if (unlikely(INTEL_DEBUG)) {
496 /* Debug version which enforces various sanity checks on the
497 * state flags which are generated and checked to help ensure
498 * state atoms are ordered correctly in the list.
499 */
500 struct brw_state_flags examined, prev;
501 memset(&examined, 0, sizeof(examined));
502 prev = *state;
503
504 for (i = 0; i < num_atoms; i++) {
505 const struct brw_tracked_state *atom = &atoms[i];
506 struct brw_state_flags generated;
507
508 if (brw->intel.Fallback)
509 break;
510
511 if (check_state(state, &atom->dirty)) {
512 atom->emit(brw);
513 }
514
515 accumulate_state(&examined, &atom->dirty);
516
517 /* generated = (prev ^ state)
518 * if (examined & generated)
519 * fail;
520 */
521 xor_states(&generated, &prev, state);
522 assert(!check_state(&examined, &generated));
523 prev = *state;
524 }
525 }
526 else {
527 for (i = 0; i < num_atoms; i++) {
528 const struct brw_tracked_state *atom = &atoms[i];
529
530 if (brw->intel.Fallback)
531 break;
532
533 if (check_state(state, &atom->dirty)) {
534 atom->emit(brw);
535 }
536 }
537 }
538
539 if (unlikely(INTEL_DEBUG & DEBUG_STATE)) {
540 brw_update_dirty_count(mesa_bits, state->mesa);
541 brw_update_dirty_count(brw_bits, state->brw);
542 brw_update_dirty_count(cache_bits, state->cache);
543 if (dirty_count++ % 1000 == 0) {
544 brw_print_dirty_count(mesa_bits, state->mesa);
545 brw_print_dirty_count(brw_bits, state->brw);
546 brw_print_dirty_count(cache_bits, state->cache);
547 fprintf(stderr, "\n");
548 }
549 }
550
551 if (!brw->intel.Fallback)
552 memset(state, 0, sizeof(*state));
553 }