2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **********************************************************************/
29 * Keith Whitwell <keith@tungstengraphics.com>
34 #include "brw_context.h"
35 #include "brw_state.h"
36 #include "intel_batchbuffer.h"
37 #include "intel_buffers.h"
39 /* This is used to initialize brw->state.atoms[]. We could use this
40 * list directly except for a single atom, brw_constant_buffer, which
41 * has a .dirty value which changes according to the parameters of the
42 * current fragment and vertex programs, and so cannot be a static
45 static const struct brw_tracked_state
*gen4_atoms
[] =
50 &brw_vs_prog
, /* must do before GS prog, state base address. */
51 &brw_gs_prog
, /* must do before state base address */
52 &brw_clip_prog
, /* must do before state base address */
53 &brw_sf_prog
, /* must do before state base address */
54 &brw_wm_prog
, /* must do before state base address */
56 /* Once all the programs are done, we know how large urb entry
57 * sizes need to be and can decide if we need to change the urb
61 &brw_recalculate_urb_fence
,
66 &brw_vs_constants
, /* Before vs_surfaces and constant_buffer */
67 &brw_wm_constants
, /* Before wm_surfaces and constant_buffer */
69 &brw_vs_surfaces
, /* must do before unit */
70 &brw_wm_constant_surface
, /* must do before wm surfaces/bind bo */
71 &brw_wm_surfaces
, /* must do before samplers and unit */
72 &brw_wm_binding_table
,
78 &brw_vs_unit
, /* always required, enabled or not */
85 &brw_state_base_address
,
87 &brw_binding_table_pointers
,
88 &brw_blend_constant_color
,
93 &brw_polygon_stipple_offset
,
96 &brw_aa_line_parameters
,
108 static const struct brw_tracked_state
*gen6_atoms
[] =
113 &brw_vs_prog
, /* must do before state base address */
114 &brw_gs_prog
, /* must do before state base address */
115 &brw_wm_prog
, /* must do before state base address */
120 /* Command packets: */
121 &brw_invarient_state
,
123 /* must do before binding table pointers, cc state ptrs */
124 &brw_state_base_address
,
127 &gen6_viewport_state
, /* must do after *_vp stages */
130 &gen6_blend_state
, /* must do before cc unit */
131 &gen6_color_calc_state
, /* must do before cc unit */
132 &gen6_depth_stencil_state
, /* must do before cc unit */
133 &gen6_cc_state_pointers
,
135 &brw_vs_constants
, /* Before vs_surfaces and constant_buffer */
136 &brw_wm_constants
, /* Before wm_surfaces and constant_buffer */
137 &gen6_vs_constants
, /* Before vs_state */
138 &gen6_wm_constants
, /* Before wm_state */
140 &brw_vs_surfaces
, /* must do before unit */
141 &brw_wm_constant_surface
, /* must do before wm surfaces/bind bo */
142 &brw_wm_surfaces
, /* must do before samplers and unit */
143 &brw_wm_binding_table
,
156 &gen6_binding_table_pointers
,
160 &brw_polygon_stipple
,
161 &brw_polygon_stipple_offset
,
164 &brw_aa_line_parameters
,
173 const struct brw_tracked_state
*gen7_atoms
[] =
182 /* Command packets: */
183 &brw_invarient_state
,
185 /* must do before binding table pointers, cc state ptrs */
186 &brw_state_base_address
,
189 &gen7_cc_viewport_state_pointer
, /* must do after brw_cc_vp */
190 &gen7_sf_clip_viewport
,
193 &gen6_blend_state
, /* must do before cc unit */
194 &gen6_color_calc_state
, /* must do before cc unit */
195 &gen6_depth_stencil_state
, /* must do before cc unit */
196 &gen7_blend_state_pointer
,
197 &gen7_cc_state_pointer
,
198 &gen7_depth_stencil_state_pointer
,
200 &brw_vs_constants
, /* Before vs_surfaces and constant_buffer */
201 &brw_wm_constants
, /* Before wm_surfaces and constant_buffer */
202 &gen6_vs_constants
, /* Before vs_state */
203 &gen6_wm_constants
, /* Before wm_surfaces and constant_buffer */
205 &brw_vs_surfaces
, /* must do before unit */
206 &gen7_wm_constant_surface
, /* must do before wm surfaces/bind bo */
207 &gen7_wm_surfaces
, /* must do before samplers and unit */
208 &brw_wm_binding_table
,
212 &gen7_disable_stages
,
224 &brw_polygon_stipple
,
225 &brw_polygon_stipple_offset
,
228 &brw_aa_line_parameters
,
238 void brw_init_state( struct brw_context
*brw
)
240 const struct brw_tracked_state
**atoms
;
243 brw_init_caches(brw
);
245 if (brw
->intel
.gen
>= 7) {
247 num_atoms
= ARRAY_SIZE(gen7_atoms
);
248 } else if (brw
->intel
.gen
== 6) {
250 num_atoms
= ARRAY_SIZE(gen6_atoms
);
253 num_atoms
= ARRAY_SIZE(gen4_atoms
);
256 while (num_atoms
--) {
257 assert((*atoms
)->dirty
.mesa
|
258 (*atoms
)->dirty
.brw
|
259 (*atoms
)->dirty
.cache
);
261 if ((*atoms
)->prepare
)
262 brw
->prepare_atoms
[brw
->num_prepare_atoms
++] = **atoms
;
264 brw
->emit_atoms
[brw
->num_emit_atoms
++] = **atoms
;
267 assert(brw
->num_emit_atoms
<= ARRAY_SIZE(brw
->emit_atoms
));
268 assert(brw
->num_prepare_atoms
<= ARRAY_SIZE(brw
->prepare_atoms
));
272 void brw_destroy_state( struct brw_context
*brw
)
274 brw_destroy_caches(brw
);
277 /***********************************************************************
280 static GLuint
check_state( const struct brw_state_flags
*a
,
281 const struct brw_state_flags
*b
)
283 return ((a
->mesa
& b
->mesa
) |
285 (a
->cache
& b
->cache
)) != 0;
288 static void accumulate_state( struct brw_state_flags
*a
,
289 const struct brw_state_flags
*b
)
293 a
->cache
|= b
->cache
;
297 static void xor_states( struct brw_state_flags
*result
,
298 const struct brw_state_flags
*a
,
299 const struct brw_state_flags
*b
)
301 result
->mesa
= a
->mesa
^ b
->mesa
;
302 result
->brw
= a
->brw
^ b
->brw
;
303 result
->cache
= a
->cache
^ b
->cache
;
306 struct dirty_bit_map
{
312 #define DEFINE_BIT(name) {name, #name, 0}
314 static struct dirty_bit_map mesa_bits
[] = {
315 DEFINE_BIT(_NEW_MODELVIEW
),
316 DEFINE_BIT(_NEW_PROJECTION
),
317 DEFINE_BIT(_NEW_TEXTURE_MATRIX
),
318 DEFINE_BIT(_NEW_COLOR
),
319 DEFINE_BIT(_NEW_DEPTH
),
320 DEFINE_BIT(_NEW_EVAL
),
321 DEFINE_BIT(_NEW_FOG
),
322 DEFINE_BIT(_NEW_HINT
),
323 DEFINE_BIT(_NEW_LIGHT
),
324 DEFINE_BIT(_NEW_LINE
),
325 DEFINE_BIT(_NEW_PIXEL
),
326 DEFINE_BIT(_NEW_POINT
),
327 DEFINE_BIT(_NEW_POLYGON
),
328 DEFINE_BIT(_NEW_POLYGONSTIPPLE
),
329 DEFINE_BIT(_NEW_SCISSOR
),
330 DEFINE_BIT(_NEW_STENCIL
),
331 DEFINE_BIT(_NEW_TEXTURE
),
332 DEFINE_BIT(_NEW_TRANSFORM
),
333 DEFINE_BIT(_NEW_VIEWPORT
),
334 DEFINE_BIT(_NEW_PACKUNPACK
),
335 DEFINE_BIT(_NEW_ARRAY
),
336 DEFINE_BIT(_NEW_RENDERMODE
),
337 DEFINE_BIT(_NEW_BUFFERS
),
338 DEFINE_BIT(_NEW_MULTISAMPLE
),
339 DEFINE_BIT(_NEW_TRACK_MATRIX
),
340 DEFINE_BIT(_NEW_PROGRAM
),
341 DEFINE_BIT(_NEW_PROGRAM_CONSTANTS
),
345 static struct dirty_bit_map brw_bits
[] = {
346 DEFINE_BIT(BRW_NEW_URB_FENCE
),
347 DEFINE_BIT(BRW_NEW_FRAGMENT_PROGRAM
),
348 DEFINE_BIT(BRW_NEW_VERTEX_PROGRAM
),
349 DEFINE_BIT(BRW_NEW_INPUT_DIMENSIONS
),
350 DEFINE_BIT(BRW_NEW_CURBE_OFFSETS
),
351 DEFINE_BIT(BRW_NEW_REDUCED_PRIMITIVE
),
352 DEFINE_BIT(BRW_NEW_PRIMITIVE
),
353 DEFINE_BIT(BRW_NEW_CONTEXT
),
354 DEFINE_BIT(BRW_NEW_WM_INPUT_DIMENSIONS
),
355 DEFINE_BIT(BRW_NEW_PROGRAM_CACHE
),
356 DEFINE_BIT(BRW_NEW_PSP
),
357 DEFINE_BIT(BRW_NEW_WM_SURFACES
),
358 DEFINE_BIT(BRW_NEW_INDICES
),
359 DEFINE_BIT(BRW_NEW_INDEX_BUFFER
),
360 DEFINE_BIT(BRW_NEW_VERTICES
),
361 DEFINE_BIT(BRW_NEW_BATCH
),
362 DEFINE_BIT(BRW_NEW_NR_WM_SURFACES
),
363 DEFINE_BIT(BRW_NEW_NR_VS_SURFACES
),
364 DEFINE_BIT(BRW_NEW_VS_CONSTBUF
),
365 DEFINE_BIT(BRW_NEW_WM_CONSTBUF
),
366 DEFINE_BIT(BRW_NEW_VS_BINDING_TABLE
),
367 DEFINE_BIT(BRW_NEW_GS_BINDING_TABLE
),
368 DEFINE_BIT(BRW_NEW_PS_BINDING_TABLE
),
369 DEFINE_BIT(BRW_NEW_STATE_BASE_ADDRESS
),
373 static struct dirty_bit_map cache_bits
[] = {
374 DEFINE_BIT(CACHE_NEW_BLEND_STATE
),
375 DEFINE_BIT(CACHE_NEW_CC_VP
),
376 DEFINE_BIT(CACHE_NEW_CC_UNIT
),
377 DEFINE_BIT(CACHE_NEW_WM_PROG
),
378 DEFINE_BIT(CACHE_NEW_SAMPLER
),
379 DEFINE_BIT(CACHE_NEW_WM_UNIT
),
380 DEFINE_BIT(CACHE_NEW_SF_PROG
),
381 DEFINE_BIT(CACHE_NEW_SF_VP
),
382 DEFINE_BIT(CACHE_NEW_SF_UNIT
),
383 DEFINE_BIT(CACHE_NEW_VS_UNIT
),
384 DEFINE_BIT(CACHE_NEW_VS_PROG
),
385 DEFINE_BIT(CACHE_NEW_GS_UNIT
),
386 DEFINE_BIT(CACHE_NEW_GS_PROG
),
387 DEFINE_BIT(CACHE_NEW_CLIP_VP
),
388 DEFINE_BIT(CACHE_NEW_CLIP_UNIT
),
389 DEFINE_BIT(CACHE_NEW_CLIP_PROG
),
395 brw_update_dirty_count(struct dirty_bit_map
*bit_map
, int32_t bits
)
399 for (i
= 0; i
< 32; i
++) {
400 if (bit_map
[i
].bit
== 0)
403 if (bit_map
[i
].bit
& bits
)
409 brw_print_dirty_count(struct dirty_bit_map
*bit_map
, int32_t bits
)
413 for (i
= 0; i
< 32; i
++) {
414 if (bit_map
[i
].bit
== 0)
417 fprintf(stderr
, "0x%08x: %12d (%s)\n",
418 bit_map
[i
].bit
, bit_map
[i
].count
, bit_map
[i
].name
);
422 /***********************************************************************
425 void brw_validate_state( struct brw_context
*brw
)
427 struct gl_context
*ctx
= &brw
->intel
.ctx
;
428 struct intel_context
*intel
= &brw
->intel
;
429 struct brw_state_flags
*state
= &brw
->state
.dirty
;
430 const struct brw_tracked_state
*atoms
= brw
->prepare_atoms
;
431 int num_atoms
= brw
->num_prepare_atoms
;
434 state
->mesa
|= brw
->intel
.NewGLState
;
435 brw
->intel
.NewGLState
= 0;
437 if (brw
->emit_state_always
) {
443 if (brw
->fragment_program
!= ctx
->FragmentProgram
._Current
) {
444 brw
->fragment_program
= ctx
->FragmentProgram
._Current
;
445 brw
->state
.dirty
.brw
|= BRW_NEW_FRAGMENT_PROGRAM
;
448 if (brw
->vertex_program
!= ctx
->VertexProgram
._Current
) {
449 brw
->vertex_program
= ctx
->VertexProgram
._Current
;
450 brw
->state
.dirty
.brw
|= BRW_NEW_VERTEX_PROGRAM
;
453 if ((state
->mesa
| state
->cache
| state
->brw
) == 0)
456 brw
->intel
.Fallback
= false; /* boolean, not bitfield */
458 /* do prepare stage for all atoms */
459 for (i
= 0; i
< num_atoms
; i
++) {
460 const struct brw_tracked_state
*atom
= &atoms
[i
];
462 if (check_state(state
, &atom
->dirty
)) {
465 if (brw
->intel
.Fallback
)
470 intel_check_front_buffer_rendering(intel
);
472 /* Make sure that the textures which are referenced by the current
473 * brw fragment program are actually present/valid.
474 * If this fails, we can experience GPU lock-ups.
477 const struct brw_fragment_program
*fp
;
478 fp
= brw_fragment_program_const(brw
->fragment_program
);
480 assert((fp
->tex_units_used
& ctx
->Texture
._EnabledUnits
)
481 == fp
->tex_units_used
);
487 void brw_upload_state(struct brw_context
*brw
)
489 struct brw_state_flags
*state
= &brw
->state
.dirty
;
490 const struct brw_tracked_state
*atoms
= brw
->emit_atoms
;
491 int num_atoms
= brw
->num_emit_atoms
;
493 static int dirty_count
= 0;
495 if (unlikely(INTEL_DEBUG
)) {
496 /* Debug version which enforces various sanity checks on the
497 * state flags which are generated and checked to help ensure
498 * state atoms are ordered correctly in the list.
500 struct brw_state_flags examined
, prev
;
501 memset(&examined
, 0, sizeof(examined
));
504 for (i
= 0; i
< num_atoms
; i
++) {
505 const struct brw_tracked_state
*atom
= &atoms
[i
];
506 struct brw_state_flags generated
;
508 if (brw
->intel
.Fallback
)
511 if (check_state(state
, &atom
->dirty
)) {
515 accumulate_state(&examined
, &atom
->dirty
);
517 /* generated = (prev ^ state)
518 * if (examined & generated)
521 xor_states(&generated
, &prev
, state
);
522 assert(!check_state(&examined
, &generated
));
527 for (i
= 0; i
< num_atoms
; i
++) {
528 const struct brw_tracked_state
*atom
= &atoms
[i
];
530 if (brw
->intel
.Fallback
)
533 if (check_state(state
, &atom
->dirty
)) {
539 if (unlikely(INTEL_DEBUG
& DEBUG_STATE
)) {
540 brw_update_dirty_count(mesa_bits
, state
->mesa
);
541 brw_update_dirty_count(brw_bits
, state
->brw
);
542 brw_update_dirty_count(cache_bits
, state
->cache
);
543 if (dirty_count
++ % 1000 == 0) {
544 brw_print_dirty_count(mesa_bits
, state
->mesa
);
545 brw_print_dirty_count(brw_bits
, state
->brw
);
546 brw_print_dirty_count(cache_bits
, state
->cache
);
547 fprintf(stderr
, "\n");
551 if (!brw
->intel
.Fallback
)
552 memset(state
, 0, sizeof(*state
));