2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **********************************************************************/
29 * Keith Whitwell <keith@tungstengraphics.com>
34 #include "brw_context.h"
35 #include "brw_state.h"
36 #include "intel_batchbuffer.h"
37 #include "intel_buffers.h"
39 /* This is used to initialize brw->state.atoms[]. We could use this
40 * list directly except for a single atom, brw_constant_buffer, which
41 * has a .dirty value which changes according to the parameters of the
42 * current fragment and vertex programs, and so cannot be a static
45 static const struct brw_tracked_state
*gen4_atoms
[] =
50 &brw_vs_prog
, /* must do before GS prog, state base address. */
51 &brw_gs_prog
, /* must do before state base address */
52 &brw_clip_prog
, /* must do before state base address */
53 &brw_sf_prog
, /* must do before state base address */
54 &brw_wm_prog
, /* must do before state base address */
56 /* Once all the programs are done, we know how large urb entry
57 * sizes need to be and can decide if we need to change the urb
61 &brw_recalculate_urb_fence
,
66 /* Surface state setup. Must come before the VS/WM unit. The binding
67 * table upload must be last.
69 &brw_vs_pull_constants
,
70 &brw_wm_pull_constants
,
71 &brw_renderbuffer_surfaces
,
72 &brw_texture_surfaces
,
73 &brw_vs_binding_table
,
78 /* These set up state for brw_psp_urb_cbs */
82 &brw_vs_unit
, /* always required, enabled or not */
89 &brw_state_base_address
,
91 &brw_binding_table_pointers
,
92 &brw_blend_constant_color
,
97 &brw_polygon_stipple_offset
,
100 &brw_aa_line_parameters
,
112 static const struct brw_tracked_state
*gen6_atoms
[] =
117 &brw_vs_prog
, /* must do before state base address */
118 &brw_gs_prog
, /* must do before state base address */
119 &brw_wm_prog
, /* must do before state base address */
124 /* Command packets: */
125 &brw_invariant_state
,
127 /* must do before binding table pointers, cc state ptrs */
128 &brw_state_base_address
,
131 &gen6_viewport_state
, /* must do after *_vp stages */
134 &gen6_blend_state
, /* must do before cc unit */
135 &gen6_color_calc_state
, /* must do before cc unit */
136 &gen6_depth_stencil_state
, /* must do before cc unit */
137 &gen6_cc_state_pointers
,
139 &gen6_vs_push_constants
, /* Before vs_state */
140 &gen6_wm_push_constants
, /* Before wm_state */
142 /* Surface state setup. Must come before the VS/WM unit. The binding
143 * table upload must be last.
145 &brw_vs_pull_constants
,
146 &brw_wm_pull_constants
,
147 &gen6_renderbuffer_surfaces
,
148 &brw_texture_surfaces
,
150 &brw_vs_binding_table
,
151 &gen6_gs_binding_table
,
165 &gen6_binding_table_pointers
,
169 &brw_polygon_stipple
,
170 &brw_polygon_stipple_offset
,
173 &brw_aa_line_parameters
,
183 const struct brw_tracked_state
*gen7_atoms
[] =
191 /* Command packets: */
192 &brw_invariant_state
,
193 &gen7_push_constant_alloc
,
195 /* must do before binding table pointers, cc state ptrs */
196 &brw_state_base_address
,
199 &gen7_cc_viewport_state_pointer
, /* must do after brw_cc_vp */
200 &gen7_sf_clip_viewport
,
203 &gen6_blend_state
, /* must do before cc unit */
204 &gen6_color_calc_state
, /* must do before cc unit */
205 &gen6_depth_stencil_state
, /* must do before cc unit */
206 &gen7_blend_state_pointer
,
207 &gen7_cc_state_pointer
,
208 &gen7_depth_stencil_state_pointer
,
210 &gen6_vs_push_constants
, /* Before vs_state */
211 &gen6_wm_push_constants
, /* Before wm_surfaces and constant_buffer */
213 /* Surface state setup. Must come before the VS/WM unit. The binding
214 * table upload must be last.
216 &brw_vs_pull_constants
,
217 &brw_wm_pull_constants
,
218 &gen6_renderbuffer_surfaces
,
219 &brw_texture_surfaces
,
220 &brw_vs_binding_table
,
225 &gen7_disable_stages
,
238 &brw_polygon_stipple
,
239 &brw_polygon_stipple_offset
,
242 &brw_aa_line_parameters
,
252 void brw_init_state( struct brw_context
*brw
)
254 const struct brw_tracked_state
**atoms
;
257 brw_init_caches(brw
);
259 if (brw
->intel
.gen
>= 7) {
261 num_atoms
= ARRAY_SIZE(gen7_atoms
);
262 } else if (brw
->intel
.gen
== 6) {
264 num_atoms
= ARRAY_SIZE(gen6_atoms
);
267 num_atoms
= ARRAY_SIZE(gen4_atoms
);
271 brw
->num_atoms
= num_atoms
;
273 while (num_atoms
--) {
274 assert((*atoms
)->dirty
.mesa
|
275 (*atoms
)->dirty
.brw
|
276 (*atoms
)->dirty
.cache
);
277 assert((*atoms
)->emit
);
283 void brw_destroy_state( struct brw_context
*brw
)
285 brw_destroy_caches(brw
);
288 /***********************************************************************
291 static GLuint
check_state( const struct brw_state_flags
*a
,
292 const struct brw_state_flags
*b
)
294 return ((a
->mesa
& b
->mesa
) |
296 (a
->cache
& b
->cache
)) != 0;
299 static void accumulate_state( struct brw_state_flags
*a
,
300 const struct brw_state_flags
*b
)
304 a
->cache
|= b
->cache
;
308 static void xor_states( struct brw_state_flags
*result
,
309 const struct brw_state_flags
*a
,
310 const struct brw_state_flags
*b
)
312 result
->mesa
= a
->mesa
^ b
->mesa
;
313 result
->brw
= a
->brw
^ b
->brw
;
314 result
->cache
= a
->cache
^ b
->cache
;
317 struct dirty_bit_map
{
323 #define DEFINE_BIT(name) {name, #name, 0}
325 static struct dirty_bit_map mesa_bits
[] = {
326 DEFINE_BIT(_NEW_MODELVIEW
),
327 DEFINE_BIT(_NEW_PROJECTION
),
328 DEFINE_BIT(_NEW_TEXTURE_MATRIX
),
329 DEFINE_BIT(_NEW_COLOR
),
330 DEFINE_BIT(_NEW_DEPTH
),
331 DEFINE_BIT(_NEW_EVAL
),
332 DEFINE_BIT(_NEW_FOG
),
333 DEFINE_BIT(_NEW_HINT
),
334 DEFINE_BIT(_NEW_LIGHT
),
335 DEFINE_BIT(_NEW_LINE
),
336 DEFINE_BIT(_NEW_PIXEL
),
337 DEFINE_BIT(_NEW_POINT
),
338 DEFINE_BIT(_NEW_POLYGON
),
339 DEFINE_BIT(_NEW_POLYGONSTIPPLE
),
340 DEFINE_BIT(_NEW_SCISSOR
),
341 DEFINE_BIT(_NEW_STENCIL
),
342 DEFINE_BIT(_NEW_TEXTURE
),
343 DEFINE_BIT(_NEW_TRANSFORM
),
344 DEFINE_BIT(_NEW_VIEWPORT
),
345 DEFINE_BIT(_NEW_PACKUNPACK
),
346 DEFINE_BIT(_NEW_ARRAY
),
347 DEFINE_BIT(_NEW_RENDERMODE
),
348 DEFINE_BIT(_NEW_BUFFERS
),
349 DEFINE_BIT(_NEW_MULTISAMPLE
),
350 DEFINE_BIT(_NEW_TRACK_MATRIX
),
351 DEFINE_BIT(_NEW_PROGRAM
),
352 DEFINE_BIT(_NEW_PROGRAM_CONSTANTS
),
356 static struct dirty_bit_map brw_bits
[] = {
357 DEFINE_BIT(BRW_NEW_URB_FENCE
),
358 DEFINE_BIT(BRW_NEW_FRAGMENT_PROGRAM
),
359 DEFINE_BIT(BRW_NEW_VERTEX_PROGRAM
),
360 DEFINE_BIT(BRW_NEW_INPUT_DIMENSIONS
),
361 DEFINE_BIT(BRW_NEW_CURBE_OFFSETS
),
362 DEFINE_BIT(BRW_NEW_REDUCED_PRIMITIVE
),
363 DEFINE_BIT(BRW_NEW_PRIMITIVE
),
364 DEFINE_BIT(BRW_NEW_CONTEXT
),
365 DEFINE_BIT(BRW_NEW_WM_INPUT_DIMENSIONS
),
366 DEFINE_BIT(BRW_NEW_PROGRAM_CACHE
),
367 DEFINE_BIT(BRW_NEW_PSP
),
368 DEFINE_BIT(BRW_NEW_SURFACES
),
369 DEFINE_BIT(BRW_NEW_INDICES
),
370 DEFINE_BIT(BRW_NEW_INDEX_BUFFER
),
371 DEFINE_BIT(BRW_NEW_VERTICES
),
372 DEFINE_BIT(BRW_NEW_BATCH
),
373 DEFINE_BIT(BRW_NEW_VS_CONSTBUF
),
374 DEFINE_BIT(BRW_NEW_VS_BINDING_TABLE
),
375 DEFINE_BIT(BRW_NEW_GS_BINDING_TABLE
),
376 DEFINE_BIT(BRW_NEW_PS_BINDING_TABLE
),
377 DEFINE_BIT(BRW_NEW_STATE_BASE_ADDRESS
),
381 static struct dirty_bit_map cache_bits
[] = {
382 DEFINE_BIT(CACHE_NEW_BLEND_STATE
),
383 DEFINE_BIT(CACHE_NEW_CC_VP
),
384 DEFINE_BIT(CACHE_NEW_CC_UNIT
),
385 DEFINE_BIT(CACHE_NEW_WM_PROG
),
386 DEFINE_BIT(CACHE_NEW_SAMPLER
),
387 DEFINE_BIT(CACHE_NEW_WM_UNIT
),
388 DEFINE_BIT(CACHE_NEW_SF_PROG
),
389 DEFINE_BIT(CACHE_NEW_SF_VP
),
390 DEFINE_BIT(CACHE_NEW_SF_UNIT
),
391 DEFINE_BIT(CACHE_NEW_VS_UNIT
),
392 DEFINE_BIT(CACHE_NEW_VS_PROG
),
393 DEFINE_BIT(CACHE_NEW_GS_UNIT
),
394 DEFINE_BIT(CACHE_NEW_GS_PROG
),
395 DEFINE_BIT(CACHE_NEW_CLIP_VP
),
396 DEFINE_BIT(CACHE_NEW_CLIP_UNIT
),
397 DEFINE_BIT(CACHE_NEW_CLIP_PROG
),
403 brw_update_dirty_count(struct dirty_bit_map
*bit_map
, int32_t bits
)
407 for (i
= 0; i
< 32; i
++) {
408 if (bit_map
[i
].bit
== 0)
411 if (bit_map
[i
].bit
& bits
)
417 brw_print_dirty_count(struct dirty_bit_map
*bit_map
, int32_t bits
)
421 for (i
= 0; i
< 32; i
++) {
422 if (bit_map
[i
].bit
== 0)
425 fprintf(stderr
, "0x%08x: %12d (%s)\n",
426 bit_map
[i
].bit
, bit_map
[i
].count
, bit_map
[i
].name
);
430 /***********************************************************************
433 void brw_upload_state(struct brw_context
*brw
)
435 struct gl_context
*ctx
= &brw
->intel
.ctx
;
436 struct intel_context
*intel
= &brw
->intel
;
437 struct brw_state_flags
*state
= &brw
->state
.dirty
;
439 static int dirty_count
= 0;
441 state
->mesa
|= brw
->intel
.NewGLState
;
442 brw
->intel
.NewGLState
= 0;
444 if (brw
->emit_state_always
) {
450 if (brw
->fragment_program
!= ctx
->FragmentProgram
._Current
) {
451 brw
->fragment_program
= ctx
->FragmentProgram
._Current
;
452 brw
->state
.dirty
.brw
|= BRW_NEW_FRAGMENT_PROGRAM
;
455 if (brw
->vertex_program
!= ctx
->VertexProgram
._Current
) {
456 brw
->vertex_program
= ctx
->VertexProgram
._Current
;
457 brw
->state
.dirty
.brw
|= BRW_NEW_VERTEX_PROGRAM
;
460 if ((state
->mesa
| state
->cache
| state
->brw
) == 0)
463 brw
->intel
.Fallback
= false; /* boolean, not bitfield */
465 intel_check_front_buffer_rendering(intel
);
467 if (unlikely(INTEL_DEBUG
)) {
468 /* Debug version which enforces various sanity checks on the
469 * state flags which are generated and checked to help ensure
470 * state atoms are ordered correctly in the list.
472 struct brw_state_flags examined
, prev
;
473 memset(&examined
, 0, sizeof(examined
));
476 for (i
= 0; i
< brw
->num_atoms
; i
++) {
477 const struct brw_tracked_state
*atom
= brw
->atoms
[i
];
478 struct brw_state_flags generated
;
480 if (brw
->intel
.Fallback
)
483 if (check_state(state
, &atom
->dirty
)) {
487 accumulate_state(&examined
, &atom
->dirty
);
489 /* generated = (prev ^ state)
490 * if (examined & generated)
493 xor_states(&generated
, &prev
, state
);
494 assert(!check_state(&examined
, &generated
));
499 for (i
= 0; i
< brw
->num_atoms
; i
++) {
500 const struct brw_tracked_state
*atom
= brw
->atoms
[i
];
502 if (brw
->intel
.Fallback
)
505 if (check_state(state
, &atom
->dirty
)) {
511 if (unlikely(INTEL_DEBUG
& DEBUG_STATE
)) {
512 brw_update_dirty_count(mesa_bits
, state
->mesa
);
513 brw_update_dirty_count(brw_bits
, state
->brw
);
514 brw_update_dirty_count(cache_bits
, state
->cache
);
515 if (dirty_count
++ % 1000 == 0) {
516 brw_print_dirty_count(mesa_bits
, state
->mesa
);
517 brw_print_dirty_count(brw_bits
, state
->brw
);
518 brw_print_dirty_count(cache_bits
, state
->cache
);
519 fprintf(stderr
, "\n");
523 if (!brw
->intel
.Fallback
)
524 memset(state
, 0, sizeof(*state
));